Cogmind - Beta 9.2 *** ADVENTURER MODE // 2020.01.09 @ 19:30:10 Player: Michael Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (237) 1185 Value Destroyed (7367) 7367 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (830) 830 TOTAL SCORE: 15042 Bonus ------- High Alert Combat Kills 830 Cogmind --------- Core Integrity 1207/1300 Matter 234/550 Energy 192/325 System Corruption 14% Temperature Cool (0) Movement Rolling (120) Ox2 Location -3/Research Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (13) ----- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Thermal Shield Dynamic Insulation System > --- WEAPON (3) ------- Mini Assault Cannon Mass Driver Linear Accelerator > --- INVENTORY (28) --- Cooled Ion Engine Micro Fission Core Power Amplifier Advanced Coolant Injector Large Matter Pod (38) Matter Compressor (0) Long-range Sensor Array Long-range Sensor Array Improved EM Pulse Cannon Improved EM Pulse Cannon Mini Assault Cannon Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Heavy Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Thermal Shield Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Advanced Plasma Cannon High-powered Shotgun Mass Driver > --- INVENTORY -------- Cooled Ion Engine Micro Fission Core Armored Huge Wheel Armored Huge Wheel Power Amplifier Advanced Cooling System Advanced Coolant Injector Large Matter Pod Matter Compressor Long-range Sensor Array Long-range Sensor Array Reflective Plating Advanced Thermal Shield Dynamic Insulation System Improved EM Pulse Cannon Improved EM Pulse Cannon Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Linear Accelerator Advanced EMP Blaster Rocket Launcher Heavy Missile Launcher Long-range Missile Launcher [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 1 Utility 11 | . . 1 2 2 . . 2 2 1 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 333 | 5 2 25 36 50 7 39 53 32 45 39 Power 14 | 1 . 1 2 2 1 3 3 . 1 . Engine 12 | 1 . 1 2 2 1 3 2 . . . Core 1 | . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 26 | 1 1 7 6 4 . . 1 . 1 5 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 26 | 1 1 7 6 4 . . 1 . 1 5 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 150 | 1 1 3 7 31 2 14 35 14 22 20 Device 88 | . 1 . 2 18 . 7 25 6 14 15 Storage 17 | 1 . 3 2 2 1 2 2 3 . 1 Processor 6 | . . . . 3 . . 2 1 . . Hackware 3 | . . . . 1 . . . 1 1 . Protection 36 | . . . 3 7 1 5 6 3 7 4 Artifact . | . . . . . . . . . . . Weapon 143 | 2 . 14 21 13 4 22 14 18 21 14 Energy Gun 7 | 1 . 3 . 1 . 2 . . . . Energy Cannon 45 | . . 4 8 5 1 7 8 6 1 5 Ballistic Gun 24 | 1 . 7 8 1 . 3 . 2 1 1 Ballistic Cannon 40 | . . . . 3 1 6 5 8 11 6 Launcher 27 | . . . 5 3 2 4 1 2 8 2 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 1 . . . . . 1 Parts Lost 31 | . . 3 6 2 1 . 3 1 2 13 Power . | . . . . . . . . . . . Propulsion 12 | . . 3 4 1 . . 1 . 1 2 Utility 11 | . . . 1 1 . . 1 . 1 7 Weapon 8 | . . . 1 . 1 . 1 1 . 4 Highest Loss Streak 4 | . . 2 3 1 1 . 1 1 1 4 Average Slot Usage (%) 91 | . 84 87 96 92 72 91 92 93 88 85 Engine 5 | . 14 11 9 7 7 7 3 5 4 . Wheel 8 | . 14 21 17 8 7 7 6 5 4 5 Device 12 | . 12 11 14 15 3 13 12 10 11 10 Storage 22 | . 14 11 24 23 23 23 25 23 21 19 Processor 14 | . . . . 9 15 15 19 23 21 19 Hackware 2 | . . . . 2 . . . 5 7 7 Energy Cannon 8 | . . 6 10 10 4 10 7 11 2 6 Ballistic Gun 3 | . 14 23 14 3 . 2 . . . . Ballistic Cannon 6 | . . . . 7 8 7 11 4 11 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 160 | 13 14 59 87 112 112 129 134 136 140 160 Greatest Support 56 | 10 20 20 20 28 28 28 28 28 28 56 Greatest Overweight (x) 8 | 1 1 2 8 8 3 4 4 4 4 5 Average Overweight (x) 3 | . . 1 3 3 2 3 4 4 4 3 Largest Inventory Capacity 28 | 6 6 18 22 26 26 28 28 28 28 28 Average Capacity 25 | 5 6 11 20 24 25 26 28 28 28 28 Most Carried 28 | 6 6 11 22 26 26 28 28 28 28 28 Average Carried 23 | 2 5 8 16 23 23 25 27 27 26 25 Final Capacity 28 | 6 6 12 22 26 24 28 28 28 28 28 Final Carried 28 | 6 6 11 22 26 19 28 27 28 25 16 Class Distribution -------------------- 55% | Hauler-Skirmisher 28% | Hauler-Mutant 7% | Skirmisher 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hauler-Tank | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -4/Factory Hauler-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 8785 | 250 151 733 615 1158 . 1001 1572 1104 964 1237 Remotely . | . . . . . . . . . . . Salvage Created 8924 | . 189 953 908 1262 . 834 1052 1055 1169 1502 Parts 412 | . 15 57 42 70 . 32 47 37 63 49 Haulers Intercepted 7 | . . 1 2 1 . . 1 . . 2 Recyclers Shooed 11 | . 1 1 . 1 . 1 2 2 2 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 124 | . 6 25 14 11 . 11 15 9 19 14 Guns 29 | . 4 20 2 . . 3 . . . . Cannons 50 | . . 4 2 10 . 3 13 3 7 8 AOE 39 | . 2 . 8 . . 4 2 6 12 5 Classes Destroyed 14 | . 3 4 4 1 . . . . . 2 Worker 27 | . . 5 2 8 . 1 4 . 5 2 Builder 23 | . 2 1 1 5 . . 2 1 6 5 Tunneler 3 | . . 1 . 1 . . 1 . . . Hauler 7 | . . 1 2 1 . . 1 . . 2 Recycler 31 | . . . 1 7 . 5 3 6 4 5 Operator 4 | . . . 1 1 . 1 . 1 . . Watcher 18 | . . . 3 7 . . 1 2 3 2 Swarmer 37 | . 3 8 . 4 . 3 7 5 7 . Grunt 37 | . 3 14 8 1 . 4 . . 3 4 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 14 | . . 3 4 1 . 2 2 1 . 1 Hunter 14 | . . . 2 2 . 1 . 1 4 4 Programmer 20 | . . . . 3 . 1 6 2 5 3 Best Kill Streak 14 | . 8 10 12 5 . 4 4 5 14 13 Combat Bots Only 9 | . 6 8 9 3 . 3 3 5 4 7 Max Kills in Single Turn 5 | . 2 2 3 4 . 2 3 3 5 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 . 3 . . 2 1 3 2 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Damage Taken 7451 | . 44 499 982 745 183 557 994 717 1071 1659 Core 861 | . 6 80 117 93 63 27 98 76 208 93 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 97 80 78 . . 73 88 92 81 . Volleys Fired 388 | . 10 55 38 58 3 27 56 39 51 51 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 221 | . 60 189 189 180 158 207 207 215 203 221 Shots Fired 1001 | . 20 163 108 161 5 77 129 86 123 129 Gun 270 | . 20 134 57 29 . 14 . 5 2 9 Cannon 660 | . . 29 41 129 1 58 126 73 97 106 Launcher 71 | . . . 10 3 4 5 3 8 24 14 Special . | . . . . . . . . . . . Kinetic 634 | . 10 133 57 100 . 35 80 35 95 89 Thermal 23 | . . . . . 1 . . 8 4 10 Explosive 59 | . . . 9 3 4 5 3 8 13 14 Electromagnetic 285 | . 10 30 42 58 . 37 46 35 11 16 Robot Hit Streak 67 | . 7 22 18 25 . 32 67 26 20 23 Robot Miss Streak 5 | . 1 3 5 5 . 2 3 3 2 2 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 701 | . 16 117 71 115 . 52 90 60 81 99 Core Hits 390 | . 12 50 44 56 1 26 46 28 65 62 Critical Hits 7 | . . . . 1 . 1 . . 3 2 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 . . 3 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24590 | . 383 2020 2333 3388 44 1852 2773 2537 4651 4609 Guns 2774 | . 192 1331 444 468 . 169 . 70 . 100 Cannons 13644 | . . 689 849 2201 . 1045 2161 1598 2239 2862 Explosions 8172 | . 191 . 1040 719 44 638 612 869 2412 1647 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 10036 | . 103 1331 444 1431 . 455 1386 601 2093 2192 Thermal 2832 | . 191 . 64 605 . 127 . 638 916 291 Explosive 5259 | . . . 885 114 44 511 499 455 1104 1647 Electromagnetic 6463 | . 89 689 940 1238 . 759 888 843 538 479 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . 2 15 15 4 4 9 14 Average Corruption 5 | . . . . 1 9 15 3 3 5 7 Corruption Purged 4 | . . . . 4 . . . . . . Effects 190 | . . . . 10 13 80 21 16 31 19 Message Errors 40 | . . . . 3 2 11 6 7 6 5 Matter Fused 33 | . . . . . 3 18 3 5 3 1 Heat Flow Errors 16 | . . . . 3 . 6 3 1 3 . Energy Discharges 25 | . . . . 1 1 13 3 3 3 1 Data Loss (minor) 17 | . . . . 3 3 2 4 . 5 . Data Loss (major) 2 | . . . . . . 1 . . 1 . Misfires 7 | . . . . . . 5 . . 1 1 Alerts 2 | . . . . . . 1 . . . 1 Misdirections 13 | . . . . . 3 9 . . . 1 Targeting Errors 31 | . . . . . 1 13 2 . 8 7 Weapon Failures 4 | . . . . . . 1 . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1329 | . . 12 101 322 . 111 200 199 211 173 Projectiles 659 | . . 12 28 113 . 30 153 102 115 106 Explosions 670 | . . . 73 209 . 81 47 97 96 67 Melee . | . . . . . . . . . . . Knockbacks 85 | . . . . 8 . 1 20 8 29 19 Impact . | . . . . . . . . . . . Kinetic 81 | . . . . 8 . 1 19 7 29 17 Secondary 4 | . . . . . . . 1 1 . 2 Self-Inflicted Damage 484 | . . . . 74 17 20 103 62 40 168 Shots 16 | . . . . 2 1 1 4 1 2 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 260 | . 18 212 93 260 78 203 246 150 178 189 Average Temperature 56 | . 15 48 30 77 46 39 69 13 83 65 Received Heat Transfer 1146 | . 18 237 441 45 . 210 24 18 30 123 Effects 1 | . . . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . 1 2 1 . 1 . 3 . 1 Combat Hostiles 6 | . . 1 2 1 . 1 . . . 1 Parts Fried 54 | . . 4 7 13 . 3 4 15 1 7 Impact Corruptions 2 | . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . 1 . . Heat Transferred 2650 | . 200 . 50 500 . 100 . 650 750 400 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 11 | . 2 . 2 3 . 1 1 1 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 989 | . 168 582 789 560 37 191 259 235 838 989 Average Influence 195 | . 44 278 487 237 23 63 84 104 260 451 Maximum Alert Level 3 | . . 2 3 2 . . 1 1 3 3 Low Security (%) 56 | 100 100 29 . 30 100 100 86 73 55 . Level 1 31 | . . 52 26 66 . . 13 26 12 63 Level 2 8 | . . 17 61 3 . . . . 16 17 Level 3 3 | . . . 12 . . . . . 14 19 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 36 | . 1 1 2 3 . 4 10 2 7 6 Investigation 3 | . 1 . . . . . . . 1 1 Extermination 13 | . . . . 2 . 2 5 1 2 1 Reinforcement 15 | . . 1 2 1 . 2 2 1 3 3 Assault 1 | . . . . . . . . . . 1 Garrison 4 | . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 9 | . . 1 1 . . 1 1 1 2 2 Haulers Reinforced 2 | . . . . 1 . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 8 | . 1 4 . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 7 39 26 19 6 17 21 16 29 24 Peak Tracking Total 12 | . 5 8 12 4 5 4 4 6 5 5 Tactical Retreats 12 | . . 3 3 1 1 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 14 | . 1 . . 3 . . 3 1 6 . Indirectly 1 | . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 59 | . . 1 1 12 . 10 8 7 20 . Max in Single Turn 13 | . . 1 1 8 . 6 4 5 13 . Garrison Access 8 | . . . . 3 . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . . . . 1 Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 74 | . 4 3 7 19 . 8 12 12 5 4 Terminals 29 | . 4 2 4 5 . 2 5 3 3 1 Fabricators 11 | . . . . 5 . 2 2 1 . 1 Repair Stations 9 | . . . 1 3 . 2 1 2 . . Recycling Units 7 | . . . 2 . . 1 2 1 . 1 Scanalyzers 9 | . . 1 . 3 . . 1 2 1 1 Garrison Access 9 | . . . . 3 . 1 1 3 1 . Total Hacks 181 | . 6 17 15 46 . 12 25 31 17 12 Successful 121 | . 6 15 12 34 . 9 15 15 6 9 Failed 60 | . . 2 3 12 . 3 10 16 11 3 Catastrophic 6 | . . . 1 1 . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 3 5 5 6 . 2 6 10 5 4 Terminals 76 | . 6 7 10 12 . 3 11 11 13 3 Fabricators 26 | . . . . 11 . 3 4 4 . 4 Repair Stations 24 | . . . 2 10 . 4 2 6 . . Recycling Units 10 | . . . 3 . . 1 4 1 . 1 Scanalyzers 30 | . . 10 . 8 . . 2 4 2 4 Garrison Access 15 | . . . . 5 . 1 2 5 2 . Terminal Hacks 28 | . 5 4 6 3 . . 4 3 3 . Part Schematic 2 | . . 1 . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . Level Access Points 3 | . 1 . . . . . 1 1 . . Branch Access Points 3 | . . 1 1 . . . . . 1 . Emergency Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 5 | . 1 . 1 1 . . 1 . 1 . Repair Station Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 5 | . . 2 1 1 . . . 1 . . Security Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks 20 | . . . . 9 . 3 3 2 . 3 Load Schematic 10 | . . . . 5 . 1 2 1 . 1 Build 10 | . . . . 4 . 2 1 1 . 2 Repair Station Hacks 21 | . . . 2 10 . 4 2 3 . . Scan Component 11 | . . . 1 5 . 2 1 2 . . Repair 10 | . . . 1 5 . 2 1 1 . . Recycling Unit Hacks 6 | . . . 3 . . 1 2 . . . Recycle Component 2 | . . . 1 . . . 1 . . . Process 1 | . . . . . . . 1 . . . Retrieve Components 3 | . . . 2 . . 1 . . . . Scanalyzer 26 | . . 10 . 7 . . 1 3 1 4 Insert Component 14 | . . 5 . 4 . . 1 2 1 1 Analyze 12 | . . 5 . 3 . . . 1 . 3 Garrison Access Hacks 8 | . . . . 3 . 1 1 3 . . Seal Access 8 | . . . . 3 . 1 1 3 . . Unauthorized Hacks 31 | . 2 3 2 4 . 2 7 3 4 4 Terminals 10 | . 1 1 1 1 . . 2 1 2 1 Botnet 10 | . 1 1 1 1 . . 2 1 2 1 Fabricators 2 | . . . . 1 . . . . . 1 Prioritize 2 | . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 60 | . 2 2 4 18 . 5 11 9 5 4 Full Trace Events 2 | . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 6 . 2 . . . 2 . . Parts Built 10 | . . . . 1 . 3 1 1 . 4 Matter 978 | . . . . 102 . 314 124 102 . 336 Time 285 | . . . . 25 . 78 31 25 . 126 Total Part Build Rating 33 | . . . . 1 . 13 2 1 . 16 Parts Repaired 10 | . . . 1 5 . 2 1 1 . . Time 338 | . . . 26 184 . 89 17 22 . . Parts Recycled 2 | . . . 1 . . . 1 . . . Recycled Matter 10 | . . . . . . . 10 . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . 7 . . 3 . . . . Parts Scanalyzed 9 | . . 5 . 2 . . . 1 . 1 Part Schematics Acquired 8 | . . 5 . 2 . . . 1 . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 13105 | 53 161 698 858 2893 272 1443 2381 2301 1106 939 Spaces Moved 8152 | 50 138 363 561 1938 190 918 1470 1416 619 489 Core 10 | 10 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 8142 | 40 138 363 561 1938 190 918 1470 1416 619 489 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 110 120 120 130 140 140 140 120 Average Speed 131 | 80 89 98 113 126 125 136 140 140 140 139 Slowest Speed 160 | 90 90 100 160 160 130 140 140 140 140 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 35 | 3 30 41 55 51 71 22 37 39 23 15 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 181 | . . . 33 11 30 11 4 85 5 2 Terrain Destroyed 964 | . 5 . 91 77 65 101 71 208 186 160 Melee . | . . . . . . . . . . . Projectile 57 | . . . . 7 1 5 9 3 18 14 AOE 907 | . 5 . 91 70 64 96 62 205 168 146 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 9686 | 60 155 576 687 2252 215 1041 1669 1655 742 634 Wait 628 | . . 112 29 161 15 28 77 150 13 43 Move 8142 | 49 137 362 560 1938 188 917 1469 1415 618 489 Hop . | . . . . . . . . . . . Pick Up 107 | 6 3 9 19 18 . 19 9 11 8 5 Fast Attach 42 | 5 2 6 5 9 . 4 3 . 4 4 Attach 45 | . . 5 6 3 1 5 5 3 4 13 Detach 17 | . . 4 2 6 . 2 1 . . 2 Swap 246 | . . 14 25 38 6 30 45 29 37 22 Drop 70 | . 3 9 3 21 1 9 4 8 7 5 Fire 388 | . 10 55 38 58 3 27 56 39 51 51 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 5 exits: *Fac x4 / *Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Materials 138 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 432 | -9/Materials | Destroyed 8 combat bots 503 | -9/Materials | Build established: Skirmisher 559 | -9/Materials | Discovered new exit (range 15) 613 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Discovered new exit (range 4) 913 | -9/Materials | Entered another Materials area 913 | -8/Materials | Evolved 2 slots: Utility x2 1050 | -8/Materials | Repaired Wheel 1229 | -8/Materials | Discovered new exit (range 3) 1630 | -8/Materials | Destroyed 9 combat bots 1637 | -8/Materials | Lost 3 parts (1n1u1w) 1664 | -8/Materials | Discovered new exit (range 16) 1771 | -8/Materials | Entered Factory 1771 | -7/Factory | Evolved 2 slots: Utility x2 1886 | -7/Factory | Repaired Adv. Sensor Array 2184 | -7/Factory | Build established: Hauler-Skirmisher 2802 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 2880 | -7/Factory | Local fabrication network quarantined 3274 | -7/Factory | Repaired Cld. Ion Engine 3314 | -7/Factory | Repaired Rocket Launcher? 3379 | -7/Factory | Repaired Imp. EM Pulse Cannon? 3544 | -7/Factory | Discovered new exit (range 11) 3556 | -7/Factory | Identified exit to Factory 3937 | -7/Factory | Discovered new exit (range 11) 3948 | -7/Factory | Identified exit to Lower Caves 4186 | -7/Factory | Discovered exit to Lower Caves (range 16) 4520 | -7/Factory | Discovered exit to Factory (range 12) 4658 | -7/Factory | Repaired Imp. Heat Sink? 4664 | -7/Factory | Sucked down chute 4664 | -7/Factory | Entered Waste 4679 | -7/Waste | EMP discharged 4711 | -7/Waste | Spotted C-40 Crusher 4721 | -7/Waste | Spotted C-40 Crusher 4779 | -7/Waste | EMP discharged 4779 | -7/Waste | System corruption reached 10% 4786 | -7/Waste | Spotted C-40 Crusher 4794 | -7/Waste | Spotted C-40 Crusher 4821 | -7/Waste | Spotted C-40 Crusher 4835 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4838 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4848 | -7/Waste | Crushed by falling debris 4879 | -7/Waste | EMP discharged 4894 | -7/Waste | Spotted C-40 Crusher 4922 | -7/Waste | Discovered new exit (range 12) 4934 | -7/Waste | Identified exit to Factory 4936 | -7/Waste | Entered Factory 5071 | -7/Factory | Discovered new exit (range 15) 5087 | -7/Factory | Repaired EM Pulse Cannon? 5114 | -7/Factory | Identified exit to Storage 5514 | -7/Factory | Fabricated Hcp. Storage Unit? 6161 | -7/Factory | Repaired Cld. Ion Engine 6182 | -7/Factory | Build established: Hauler-Mutant 6311 | -7/Factory | Discovered exit to Factory (range 6) 6329 | -7/Factory | Fabricated Adv. Plasma Cannon? 6379 | -7/Factory | Entered another Factory area 6379 | -6/Factory | Evolved 2 slots: Utility x2 7201 | -6/Factory | Fabricated Rocket Launcher? 7270 | -6/Factory | Build established: Hauler-Skirmisher 7312 | -6/Factory | Garrison activated, responded to threat 7540 | -6/Factory | Discovered new exit (range 7) 7547 | -6/Factory | Identified exit to Factory 8069 | -6/Factory | Discovered exit to Factory (range 10) 8127 | -6/Factory | Discovered new exit (range 6) 8132 | -6/Factory | Identified exit to Extension 8241 | -6/Factory | Build established: Hauler-Mutant 8346 | -6/Factory | Repaired Cld. Ion Engine 8760 | -6/Factory | Entered another Factory area 8760 | -5/Factory | Evolved 2 slots: Utility x2 8820 | -5/Factory | Build established: Hauler-Skirmisher 9586 | -5/Factory | Discovered new exit (range 5) 9595 | -5/Factory | Identified exit to Factory 10222 | -5/Factory | Fabricated EM Pulse Gun? 11012 | -5/Factory | Repaired Imp. EM Pulse Cannon 11061 | -5/Factory | Entered another Factory area 11061 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11132 | -4/Factory | Build established: Hauler-Mutant 11615 | -4/Factory | Identified exit to Upper Caves 11615 | -4/Factory | Identified exit to Armory 12080 | -4/Factory | Garrison activated, responded to threat 12139 | -4/Factory | Discovered new exit (range 20) 12165 | -4/Factory | Identified exit to Research 12167 | -4/Factory | Entered Research 12167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12470 | -3/Research | Build established: Hauler-Skirmisher 12712 | -3/Research | Fabricated Arm. Huge Wheel (x2) 12761 | -3/Research | Fabricated Arm. Huge Wheel? 12880 | -3/Research | Local fabrication network quarantined 12917 | -3/Research | First assault squad dispatched 12941 | -3/Research | Lost 4 parts (2u2w) 13019 | -3/Research | System corruption reached 10% 13049 | -3/Research | Lost 3 parts (1n2u) 13080 | -3/Research | Destroyed 7 combat bots 13106 | -3/Research | Self-destructed Last Messages --------------- 13063_ K-01 Serf collects debris. 13064_ System corrupted: Matter fused (-7). 13065_ The unstable cave ceiling collapses. 13065_ K-01 Serf collects debris. 13065_ U-05 Engineer lays Concrete. 13067_ K-01 Serf collects debris. 13068_ Acquired 53 matter. 13069_ U-05 Engineer lays Concrete. 13069_ Acquired 50 matter. 13071_ K-01 Serf collects debris. 13091_ System corrupted: Mni. Assault Cannon targeting data glitched. 13094_ A-15 Conveyor destroyed. 13096_ Penetrated by Slug. 13096_ Slug penetrates Wall. 13097_ System corrupted: Mni. Assault Cannon targeting data glitched. 13099_ Penetrated by Slug. 13099_ Arm. Huge Wheel destroyed. 13101_ System corrupted: Energy discharge (-110). 13102_ System corrupted: Mass Driver targeting data glitched. 13102_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##########????????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# """" #???????? | | ???????????????????????????????# """"" #???????? | | ???????????????????????????????# """" #???????? | | ???????????????????????????????# """" #???????? | | ????????????????????????????#### #???????? | | ????????????????????????????# ## #???????? | | ??????????????##### #########;##+###+#######?????? | | ????????#; hh R !!%!!@ ####??? | | ??????????????############## """T | | ?????????????????????# = k | | ?????????????????????# [ ###### | | ?????????????????????# ! # # | | ?????????????????????# [ %%* | | ?????????????????????# [#= [ | | ?????????????????????# # ### | | ?????????????????????#### ##?? | | ????????????????????????# # ####### | | ????????????????????????# ## # | | ????????????????????????# # | | ????????????????????????# #%= ### | | ????????????????????????# =!* ######## | | ????????????????????????# #??????? | | ????????????????????????# % #??????? | | ????????????????????????## #??????? | | ?????????????????????????## % #??????? | | ??????????????????????????# ###### #??????? | | ??????????????????????????# ! ????? #??????? | | ??????????????????????????# % ###### #??????? | | ??????????????????????????### = ! #??????? | | ???????????????????????????# # ##== #??????? | | ???????????????????????????# #= #??????? | | ???????????????????????????## / #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 23 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 14 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Mic. Nuclear Core | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Adv. Plasma Cannon | x2 | -7/Factory | Preloaded Rocket Launcher | x1 | -6/Factory EM Pulse Gun | x1 | -5/Factory Arm. Huge Wheel | x2 | -3/Research Arm. Huge Wheel | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryHypercooledUnit Manual? 0 Play Time 04:24:28 Cumulative 272.1 hours Start 2020.01.02 @ 18:51:21 End 2020.01.09 @ 19:30:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 110 Rogue 95 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 36 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: da7e419e-dd87-4155-8fa1-d8ca21f18819