Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 00:27:35 Player: AngelSpirit Result: Destroyed by F8-UP7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (681) 681 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 1418 Bonus ------- Friendly Fire -38 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 200/200 System Corruption 3% Temperature Hot (285) Movement Rolling (107) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Backup Plating I > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (15) --- Ion Engine Wheel Wheel Wheel Flightbrick Sensor Array Backup Plating I Backup Plating I Makeshift Hacking Suite Subdweller Laser Subdweller Machine Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Backup Plating I > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Wheel Wheel Wheel Wheel Flightbrick Sensor Array Backup Plating I Backup Plating I Makeshift Hacking Suite Subdweller Laser Subdweller Machine Gun Datajack [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Backup Plating I Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 41 | 6 18 17 Power 7 | 1 2 4 Engine 6 | 1 1 4 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 2 5 6 Treads . | . . . Leg 1 | . 1 . Wheel 12 | 2 4 6 Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection 2 | . 1 1 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 3 | . . 3 Energy Cannon 2 | . 1 1 Ballistic Gun 8 | 2 4 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 7 4 Power 4 | . 2 2 Propulsion 3 | . 2 1 Utility 2 | . 1 1 Weapon 2 | . 2 . Highest Loss Streak 6 | . 6 2 To Critical Strikes . | . . . Average Backups 10 | . 6 13 Power . | . . 1 Propulsion 3 | . 1 4 Utility 3 | . 2 4 Weapon 1 | . . 2 Tool/Special . | . . . Unused Backups 8 | . . 8 Power . | . . . Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 92 99 Engine 7 | . 2 11 Core 6 | . 11 2 Wheel 26 | . 23 28 Device 8 | . 8 8 Storage 14 | . 14 14 Protection 3 | . 1 5 Energy Gun 5 | . . 9 Energy Cannon 10 | . 7 11 Ballistic Gun 12 | . 20 7 Peak Build Rating 16 | 6 11 16 Average Rating 10 | 4 8 12 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) 5 | . . 5 Naked Turns . | . . . Heaviest Build 38 | 10 31 38 Greatest Support 40 | 26 32 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 13 15 Most Carried 15 | 2 15 15 Average Carried 11 | 1 7 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1002 | 228 323 451 Remotely . | . . . Salvage Created 976 | . 447 529 Parts 66 | . 31 35 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 8 12 Guns 11 | . 8 3 Cannons 9 | . . 9 Classes Destroyed 9 | . 7 2 Worker 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 4 | . 2 2 Subdweller 10 | . . 10 Scientist 1 | . . 1 Best Kill Streak 5 | . 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 72 44 Missed 30 | . 16 14 Hits 86 | . 56 30 Projectile 86 | . 56 30 Critical Strikes 2 | . 1 1 Damage Taken 1165 | . 574 591 Core 260 | . 88 172 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 129 | . 56 73 Largest 2 | . 2 2 Hottest 140 | . 80 140 Shots Fired 236 | . 111 125 Gun 170 | . 91 79 Cannon 66 | . 20 46 Launcher . | . . . Special . | . . . Kinetic 134 | . 91 43 Thermal 102 | . 20 82 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 11 14 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | . 71 54 Core Hits 50 | . 30 20 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1897 | . 764 1133 Guns 1032 | . 518 514 Cannons 865 | . 246 619 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 743 | . 518 225 Thermal 1154 | . 246 908 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 30 | . 5 25 Message Errors 8 | . 2 6 Matter Fused 6 | . . 6 Heat Flow Errors 2 | . . 2 Energy Discharges 3 | . 1 2 Data Loss (minor) 8 | . 2 6 Misfires 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 197 | . 144 197 Average Temperature 37 | . 30 45 Received Heat Transfer 243 | . 150 93 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1793 | . 518 1275 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 85 | . 85 . Initial . | . . . Average 16 | . 17 . Influence Increases 360 | . 310 50 Destroy 0b10 Robot/C 200 | . 160 40 Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 48 | . 38 10 Successful Hack 47 | . 47 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 354 | . 310 44 Time Decay 294 | . 250 44 Lost Part 60 | . 60 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 11 | . 9 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 41 | . 36 5 Successful 29 | . 24 5 Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 20 | . 20 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 6 5 Record 4 | . . 4 Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Refit 5 | . 5 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Botnet 4 | . 4 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1253 | . 478 775 Sensors 430 | . 70 360 Seismic 823 | . 408 415 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2273 | 40 935 1298 Spaces Moved 1664 | 35 670 959 Core 12 | 6 6 . Treads . | . . . Legs 47 | . 47 . Wheels 1605 | 29 617 959 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 106 | 82 106 107 Slowest Speed 260 | 90 260 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 91 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile 6 | . . 6 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1933 | 42 792 1099 Wait 30 | . 22 8 Move 1662 | 34 669 959 Hop . | . . . Pick Up 23 | 2 12 9 Fast Attach 23 | 6 11 6 Attach 11 | . 4 7 Detach 8 | . 6 2 Swap 23 | . 4 19 Drop 24 | . 8 16 Fire 129 | . 56 73 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Lost 6 parts (2p2n2w) 403 | -10/Materials | Discovered new exit (range 3) 581 | -10/Materials | Discovered new exit (range 8) 600 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Learned 2 Storage zone layouts 707 | -10/Materials | Learned Storage emergency access door positions 715 | -10/Materials | Discovered new exit (range 3) 741 | -10/Materials | Build established: Mutant 745 | -10/Materials | Learned 4 Subcaves zone layouts 754 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Identified exit to Subcaves 811 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Learned Storage trap positions 976 | -10/Materials | Entered Subcaves 977 | -10/Subcaves | Approached by a straggling Scientist 977 | -10/Subcaves | Identified exit to Recycling 1032 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1032 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1292 | -10/Subcaves | Discovered new exit (range 13) 1310 | -10/Subcaves | Visited Clippyterm 1313 | -10/Subcaves | Learned Factory garrison access intel 1467 | -10/Subcaves | Core integrity fell below 50% 1487 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1537 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1552 | -10/Subcaves | Discovered new exit (range 7) 1814 | -10/Subcaves | Core integrity fell below 20% 1935 | -10/Subcaves | Visited 4L-MR0's lab 1950 | -10/Subcaves | Found Flightbrick 2234 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2260 | -10/Subcaves | A Subdweller sparked back to life 2274 | -10/Subcaves | Destroyed by F8-UP7(R) with Subdweller Laser Last Messages --------------- 02234_ NB-LV3(c) system corrupted by crushing effect. 02234_ SC-UI2(R) crushed by falling debris. 02234_ SC-UI2(R) destroyed. 02234_ Lgt. Cannon crushed. 02234_ F8-UP7(R) crushed by falling debris. A swath of the cavern ceiling suddenly collapses. 02234_ NB-LV3(c) system terminally corrupted. 02234_ Tech Extrapolator fried. 02242_ U2-23V(R) destroyed. 02245_ Acquired 24 matter. 02249_ Acquired Unknown Engine. 02249_ Identified Sub. Power Source. 02252_ Acquired 10 matter. 02257_ System corrupted: Component data lost. 02260_ CB-E49(R) creaks and sparks as it begins to move. 02266_ CB-E49(R) destroyed. 02274_ System corrupted: Heat flow error (+273). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ???????????# #??????##??????????????????????????? | | ??????##???# #????? ##???#?????????????????????? | | ???? #### #????? ### #?????????????????????? | | ?? ????# ??????????????????????? | | ??# ??## ???????????????????????? | | ??# ??# #????????????????????????? | | ??# ?##### ????????##???????????????? | | ??? ??#"""# ????? ????????????????? | | ????# ??#"""#### ## ?????????????????? | | ?????# #?####!#"##"; #????????????????????? | | ?????# ### ;!% *<##!# ??????????????????? | | ????????# #"######!%@# & ??????????????????? | | ???????## #??#&%#R; #?????????????????? | | ??????## ##??##=#<<;; #?????????????????? | | ??????# ##????###?#;;##?????????????????? | | #?????## #####??????????# ?????????????????? | | #??????# ##?????????????? ????????????????? | | ###???## #??????????????? ??????????????? | | ##### #????????????????# ?????????????? | | ##?????????????????#### ????????????? | | ####??????????????????????? ???????????? | | ###??????????????????????????????????????? | | ## ##???????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## ##??????????????????????????????????????? | | ### ##???????????????????????????????????????? | | #?#######????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagHeatBoregun Manual? 0 Play Time 00:20:30 Cumulative 404.1 hours Start 2026.01.11 @ 00:09:12 End 2026.01.11 @ 00:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/1/0/0/0/1/0/2 Lore% 85 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3b253e-23a9-4b35-b4bb-b622a6fd7bf8