Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 22:12:15 Player: Dull Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (136) 680 Value Destroyed (4033) 4033 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (4517) 4517 TOTAL SCORE: 17590 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Friendly Fire -150 Cogmind --------- Core Integrity 621/1600 Matter 292/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (10) -- Combat Linear Gravjet > --- UTILITY (9) ------ Machine Analyzer Advanced Terrain Scan Processor Advanced ECM Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Improved Airjet Improved Antigrav System Advanced Power Amplifier Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Aerolev Unit Gravmag Array Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Advanced Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Remote Datajack Molecular Scythe > --- INVENTORY -------- Improved Airjet Improved Antigrav System Advanced Power Amplifier Advanced Weight Redist. System Lance [Rating: 169] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 2 2 . 2 . . 2 2 2 Power 3 | . . . . . . . . . 1 . . . . . 1 1 . Propulsion 8 | . . . . . 2 . . 1 1 . . 1 . . 1 1 1 Utility 7 | . . . . . 2 . . 1 . 2 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 209 | 3 16 8 5 . 31 7 8 23 22 3 . 24 1 . 4 36 18 Power 28 | . 3 . . . 4 . 1 1 5 . . 1 . . 2 8 3 Engine 10 | . 3 . . . 4 . . 1 2 . . . . . . . . Core 9 | . . . . . . . 1 . 3 . . 1 . . 1 2 1 Reactor 9 | . . . . . . . . . . . . . . . 1 6 2 Propulsion 78 | . 5 6 . . 8 3 1 8 7 1 . 17 . . 1 12 9 Treads 16 | . 5 . . . 7 3 1 . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . . . . . . . Wheel 9 | . . 6 . . . . . 3 . . . . . . . . . Hover 49 | . . . . . 1 . . 1 7 1 . 17 . . 1 12 9 Flight 1 | . . . . . . . . 1 . . . . . . . . . Utility 61 | 2 3 2 4 . 9 2 1 8 5 2 . 5 1 . . 12 5 Device 35 | 2 1 2 3 . 4 . . 2 3 . . 5 1 . . 10 2 Storage 6 | . 2 . 1 . . . 1 1 1 . . . . . . . . Processor 4 | . . . . . . . . . . . . . . . . 2 2 Hackware 7 | . . . . . . . . 3 1 2 . . . . . . 1 Protection 9 | . . . . . 5 2 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | 1 5 . 1 . 10 2 5 6 5 . . 1 . . 1 4 1 Energy Gun 5 | . . . . . 1 1 3 . . . . . . . . . . Energy Cannon 11 | . 5 . 1 . 4 1 . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . 2 . 1 3 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . 1 . . . 2 . Impact Weapon 6 | . . . . . 3 . . 3 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . 1 . Piercing Weapon 5 | . . . . . . . . . 2 . . . . . 1 1 1 Special Melee Weapon 2 | . . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 16 | . . . 3 . 3 . 2 2 1 . . . . . 1 3 1 Parts Lost 50 | . 1 . . 1 1 4 1 5 . . . 3 . . . 6 28 Power 10 | . 1 . . 1 . . . 1 . . . 1 . . . 1 5 Propulsion 20 | . . . . . . 1 1 3 . . . . . . . 2 13 Utility 16 | . . . . . 1 1 . 1 . . . 2 . . . 3 8 Weapon 4 | . . . . . . 2 . . . . . . . . . . 2 Highest Loss Streak 19 | . 1 . . 1 1 1 1 2 . . . 2 . . . 2 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 85 98 99 99 91 98 100 100 95 93 94 95 91 90 Engine 7 | . 13 14 14 . 8 9 6 2 7 5 5 4 . . . . . Core 1 | . . . . . . . 2 4 3 5 5 5 10 10 9 1 2 Reactor 2 | . . . . . . . . . . . . . . . 4 14 12 Treads 17 | . 27 9 . . 35 35 35 17 . . . . . . . . . Wheel 2 | . . 18 28 28 . . . 4 . . . . . . . . . Hover 10 | . . . . . . . . . 38 35 35 32 31 31 33 33 33 Device 14 | . 14 14 13 14 14 13 9 11 7 5 5 13 20 21 19 18 19 Storage 9 | . 14 14 14 14 9 9 9 7 12 11 11 7 5 5 4 4 2 Hackware 4 | . . . . . . . . 4 10 23 23 19 15 15 14 8 4 Protection 5 | . . . . . 11 12 18 12 . . . . . . . . . Energy Cannon 9 | . 26 28 28 28 8 9 3 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 4 7 4 8 . . . . . . . . . Peak Build Rating 169 | 9 12 12 19 13 40 40 44 48 71 80 80 97 89 89 107 151 169 Average Rating 54 | 6 11 11 12 12 35 39 42 43 61 79 80 92 88 89 105 132 151 On Entrance 54 | 6 9 12 12 13 12 40 39 44 40 71 80 80 85 89 89 107 151 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 92 92 92 92 103 103 106 108 108 46 46 52 44 44 66 91 77 Greatest Support 120 | 20 40 40 20 20 118 106 106 106 58 55 55 90 65 65 74 94 120 Greatest Overweight (x) 9 | . 2 9 4 4 4 . . 6 4 . . . . . . 1 1 Average Overweight (x) . | . 1 3 4 4 . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 Average Capacity 18 | 8 19 25 25 25 25 25 25 25 11 10 10 10 10 10 10 10 8 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 9 9 10 10 10 Average Carried 17 | 6 15 24 25 25 24 24 24 24 10 9 10 9 8 9 9 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 5 Final Carried 25 | 7 25 25 25 25 25 24 25 25 10 10 10 9 9 9 10 10 4 Class Distribution -------------------- 63% | Mutant 11% | Hacker-Sprinter 8% | Scavenger-Ninja 5% | Scavenger-Mutant 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Matter Collected 3188 | 283 201 80 50 . 478 324 71 456 289 109 . . 124 57 46 366 254 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5838 | 164 687 472 . . 1273 619 338 433 330 109 . . 65 53 46 579 670 Parts 337 | 15 41 30 . . 72 33 13 26 20 3 . . 3 1 . 45 35 Haulers Intercepted 12 | . 2 . . . 3 . 2 1 1 1 . . . . . 1 1 Recyclers Shooed 4 | . 1 . . . 1 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 78 | . 10 7 . . 19 16 4 10 1 . . . 1 . . 6 4 Melee 15 | . . . . . . . . 3 1 . . . 1 . . 6 4 Guns 13 | . 2 . . . 7 1 3 . . . . . . . . . . Cannons 48 | . 8 7 . . 11 14 1 7 . . . . . . . . . Classes Destroyed 13 | 2 6 . . . 1 1 1 . 1 . . . . 1 . . . Worker 6 | . 1 2 . . . . . . 2 . . . . . . 1 . Builder 4 | . . . . . . . . . 1 . . . . . . 1 2 Tunneler 8 | 5 . 1 . . . . . 1 1 . . . . . . . . Hauler 12 | . 2 . . . 3 . 2 1 1 1 . . . . . 1 1 Recycler 13 | 1 2 3 . . 4 . 1 . 1 . . . . . . . 1 Operator 4 | . 1 . . . 1 . . 1 1 . . . . . . . . Watcher 10 | . 2 . . . 3 . . . . . . . . . 1 1 3 Swarmer 17 | . 3 5 . . 6 3 . . . . . . . . . . . Grunt 35 | . 7 2 . . 6 8 3 8 . . . . 1 . . . . Sentry 11 | . . . . . 7 4 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 1 . . . . . . . . . Programmer 13 | . . . . . . 1 . 1 1 . . . . . . 6 4 Decomposer 1 | . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | 2 4 5 . . 5 3 3 3 2 1 . . 1 . 1 2 4 Combat Bots Only 5 | . 3 3 . . 5 3 3 3 1 . . . 1 . . 2 3 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Hostile Shots Fired 778 | . 45 27 . 12 121 116 21 82 3 . 14 16 4 . . 79 238 Missed 229 | . 5 5 . 1 30 32 4 17 2 . 6 5 2 . . 23 97 Damage Taken 9718 | . 539 246 . 147 1282 1140 266 983 14 113 189 237 34 . . 1253 3275 Core 1768 | . 114 48 . 16 195 85 30 103 14 . 26 . 16 . . 142 979 Absorbed by Shields 398 | . . . . . . . . . . . . . . . . 145 253 Redirected to Shielding 20 | . . . . . 20 . . . . . . . . . . . . Regen/Repaired (Parts) 97 | . 97 . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 28 . . 43 85 98 . 97 . . 98 100 90 38 Volleys Fired 271 | 14 42 22 . . 86 49 20 37 . . . . . . . 1 . Largest 2 | 2 2 2 . . 2 2 2 2 . . . . . . . 1 . Hottest 125 | 60 120 120 . . 120 125 125 96 . . . . . . . 10 . Shots Fired 494 | 28 76 44 . . 163 99 39 44 . . . . . . . 1 . Gun 120 | 28 24 . . . 43 2 23 . . . . . . . . . . Cannon 373 | . 52 44 . . 120 97 16 44 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 196 | 25 24 . . . 28 47 28 44 . . . . . . . . . Thermal 247 | . 52 44 . . 92 52 7 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 50 | 3 . . . . 43 . 4 . . . . . . . . . . Robot Hit Streak 37 | 7 13 9 . . 13 37 12 4 . . . . . . . . . Robot Miss Streak 3 | 1 2 3 . . 3 3 1 2 . . . . . . . . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 413 | 17 51 22 . . 113 71 32 33 12 2 1 . 1 2 7 24 25 Core Hits 185 | 8 23 14 . . 48 26 11 18 6 1 . . 1 2 2 14 11 Critical Kills 2 | . . . . . . 1 . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . . . . Critical Strikes 18 | . . . . . . 3 2 5 3 . . . . . . 4 1 Burn 1 | . . . . . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Blast 6 | . . . . . . 2 1 3 . . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . . . 1 Impale 6 | . . . . . . . . . 2 . . . . . . 4 . Melee Attacks 258 | . . . . . 9 . . 19 27 7 2 14 1 2 8 66 103 Impact 36 | . . . . . 9 . . 19 8 . . . . . . . . Slashing 101 | . . . . . . . . . 7 . . . . . . 7 87 Piercing 118 | . . . . . . . . . 10 7 1 14 1 2 8 59 16 Sneak Attacks 26 | . . . . . . . . 1 8 1 1 . 1 2 . 5 7 Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10996 | 200 779 385 . 7 2199 1509 682 1089 669 143 . . 64 154 291 1090 1735 Guns 1424 | 200 197 . . . 594 13 420 . . . . . . . . . . Cannons 4892 | . 581 385 . . 1433 1496 262 735 . . . . . . . . . Explosions 133 | . . . . . 133 . . . . . . . . . . . . Melee 4486 | . . . . . 39 . . 354 669 143 . . 64 154 291 1037 1735 Ramming 61 | . 1 . . 7 . . . . . . . . . . . 53 . Kinetic 2834 | 170 197 . . . 473 704 555 735 . . . . . . . . . Thermal 2929 | . 581 385 . . 1093 805 65 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 686 | 30 . . . . 594 . 62 . . . . . . . . . . Impact 546 | . . . . . 39 . . 354 153 . . . . . . . . Slashing 1978 | . . . . . . . . . 319 . . . . . . . 1659 Piercing 1962 | . . . . . . . . . 197 143 . . 64 154 291 1037 76 Highest Corruption 25 | . . . . . 2 3 3 . . 1 1 . . . . 11 25 Average Corruption 4 | . . . . . 2 2 3 . . 1 1 . . . . 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 84 | . . . . . 14 18 10 . . . . . . . . 25 17 Message Errors 17 | . . . . . 4 3 4 . . . . . . . . 4 2 Matter Fused 24 | . . . . . 4 6 1 . . . . . . . . 8 5 Heat Flow Errors 13 | . . . . . 3 2 1 . . . . . . . . 4 3 Energy Discharges 7 | . . . . . . 2 1 . . . . . . . . 3 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 1 2 . . . . . . . . 3 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . 2 . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . 1 3 Weapon Failures 3 | . . . . . 1 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 877 | . 12 . . . 26 16 . 143 130 . . . . . 33 10 507 Projectiles 80 | . 12 . . . 26 16 . 26 . . . . . . . . . Explosions 28 | . . . . . . . . . . . . . . . . . 28 Melee 769 | . . . . . . . . 117 130 . . . . . 33 10 479 Knockbacks 25 | . . . . . 3 5 3 12 2 . . . . . . . . Impact 5 | . . . . . 1 . . 2 2 . . . . . . . . Kinetic 19 | . . . . . 2 5 3 9 . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 214 | . . . . 3 49 . . . . . . . . . . 26 136 Shots 2 | . . . . . 1 . . . . . . . . . . . 1 Rammed 4 | . 2 . . 1 . . . . . . . . . . . 1 . Targets Rammed 4 | . 2 . . 1 . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 129 144 . . 147 267 253 20 . . . 330 . . 40 566 380 Average Temperature 79 | . 28 33 . . 19 35 89 10 . . . 67 . . 15 93 104 Received Heat Transfer 2190 | . 240 99 . 81 450 567 144 495 . . . 51 9 . . 18 36 Effects 27 | . . . . . . . . . . . . . . . . 27 . Shutdowns 12 | . . . . . . . . . . . . . . . . 12 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 8 | . . . . . . . . . . . . . . . . 8 . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . 1 2 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 10 | . . . . . 4 . 1 . 5 . . . . . . . . Impact Corruptions 7 | . . . . . . . . 2 5 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 9 | . 1 2 . . 1 5 . . . . . . . . . . . Heat Transferred 6033 | . 1221 814 . . 2148 1628 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Peak Influence 511 | 30 246 165 . 5 265 511 389 200 76 41 28 104 . . 52 162 266 Initial 248 | . 19 . . . 1 97 248 85 18 24 28 14 . . 30 29 13 Average 109 | 15 54 58 . 4 125 345 292 77 31 36 28 28 . . 45 76 108 Maximum Alert Level 2 | . 1 . . . 1 2 1 1 . . . . . . . . 1 Low Security (%) 82 | 100 95 100 . 100 80 14 9 98 100 100 100 100 . . 100 100 84 Level 1 13 | . 4 . . . 19 42 90 1 . . . . . . . . 15 Level 2 4 | . . . . . . 43 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 2 . . . 6 . 1 3 3 1 2 4 . . . 3 5 Investigation 7 | . 2 . . . 2 . 1 . 1 . . . . . . . 1 Extermination 6 | . . . . . . . . 1 1 . . . . . . 2 2 Reinforcement 16 | . . . . . 3 . . 2 1 1 2 4 . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Distress Signals 4 | . 1 . . . 3 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 193 | . 19 9 . 2 28 21 4 15 5 . 8 8 5 . 1 15 53 Peak Tracking Total 9 | . 4 4 . 2 4 4 3 3 3 . 8 5 3 . 1 3 9 Tactical Retreats 29 | . . 1 . . . . . 4 . . . 3 2 . . 5 14 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Traps Triggered 11 | . 3 . . . 1 . . . 2 1 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Disabled 4 | . . . . . . . 2 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Machines Accessed 45 | . 9 . 1 . 8 3 5 3 5 3 . 1 1 . . 2 4 Terminals 31 | . 6 . . . 5 3 5 1 2 2 . 1 . . . 2 4 Fabricators 3 | . . . . . . . . 1 2 . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . . . . . . . . Total Hacks 99 | . 24 . 1 . 21 5 13 9 9 6 . 1 1 . . 2 7 Successful 48 | . 15 . 1 . 13 1 2 6 4 2 . 1 1 . . 1 1 Failed 51 | . 9 . . . 8 4 11 3 5 4 . . . . . 1 6 Catastrophic 12 | . . . . . 2 1 3 1 3 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 7 . 1 . 3 . 8 2 5 1 . 1 . . . . 1 Terminals 60 | . 14 . . . 11 5 13 2 2 3 . 1 . . . 2 7 Fabricators 8 | . . . . . . . . 5 3 . . . . . . . . Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . Recycling Units 8 | . 5 . . . . . . . . 3 . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . . . . . . Garrison Access 9 | . . . . . 3 . . 2 4 . . . . . . . . Terminal Hacks 22 | . 5 . 1 . 6 1 2 1 1 1 . 1 1 . . 1 1 Record 2 | . . . 1 . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . 1 . . . 2 . 2 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . 1 . . 1 . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 2 . . . . . . . . Load Schematic 3 | . . . . . . . . 2 1 . . . . . . . . Build 3 | . . . . . . . . 2 1 . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 4 . . . . . . . . 1 . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . Hacking Detections 35 | . 5 . . . 7 2 5 3 5 1 . 1 . . . 2 4 Full Trace Events 7 | . 2 . . . 2 . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 3 1 . . . . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . Time 162 | . . . . . . . . 89 73 . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 7 3 . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 18 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . . 2 . . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 13 | . . . . . . 13 . . . . . . . . . . . Total Damage 188 | . . . . . . 188 . . . . . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Turns Passed 11828 | 142 2321 651 402 16 1709 1036 443 1340 596 168 41 464 394 20 57 983 1045 Spaces Moved 8186 | 77 846 314 280 11 627 534 195 543 918 271 111 552 565 46 90 822 1384 Core 16 | . . . . . . . . . . . . . . . . . 16 Treads 2455 | . 805 54 . . 623 534 195 244 . . . . . . . . . Legs 162 | 77 41 . . . . . . 44 . . . . . . . . . Wheels 825 | . . 260 280 11 4 . . 255 15 . . . . . . . . Hover 4728 | . . . . . . . . . 903 271 111 552 565 46 90 822 1368 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 20 | 120 120 135 140 140 140 156 156 125 30 30 33 28 30 30 24 20 24 Average Speed 93 | 120 241 175 140 140 159 156 156 161 33 30 33 33 30 30 24 43 28 Slowest Speed 540 | 120 320 320 140 140 400 156 156 540 140 33 33 60 30 30 24 86 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 36 | 5 96 58 61 8 45 75 16 12 28 7 81 17 75 13 2 21 38 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 . . . 1 1 . . 1 . Scrap Searched 2 | . . 1 . . . . . . . . . . 1 . . . . Spaces Dug 130 | . . . . . 6 . . 7 12 5 . 13 . . . 28 59 Terrain Destroyed 179 | . . . . . 18 . 1 16 12 5 . 13 . . . 28 86 Melee 130 | . . . . . 6 . . 7 12 5 . 13 . . . 28 59 Projectile 13 | . . . . . 3 . 1 9 . . . . . . . . . AOE 36 | . . . . . 9 . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Res Acc Total 11447 | 100 1048 373 290 11 1167 641 297 937 1176 342 112 811 786 47 109 1321 1879 Wait 2218 | . 96 17 . . 367 39 61 287 162 55 . 192 219 . . 362 361 Move 8169 | 76 845 313 279 10 627 533 194 542 917 270 110 551 564 45 89 821 1383 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 134 | 4 30 3 1 . 21 8 6 14 12 4 . 10 1 . 5 10 5 Fast Attach 53 | 1 4 2 4 . 11 . 2 9 3 1 . 2 . . . 10 4 Attach 57 | . 1 . . . 5 4 1 6 12 2 . 6 1 . 2 8 9 Detach 4 | . . . . . . . . 1 . . . 2 . . . 1 . Swap 100 | 2 11 6 1 . 15 3 5 8 7 . . 16 . . 2 19 5 Drop 170 | 3 17 10 5 . 26 5 8 14 28 3 . 18 . . 3 22 8 Fire 271 | 14 42 22 . . 86 49 20 37 . . . . . . . 1 . Melee 258 | . . . . . 9 . . 19 27 7 2 14 1 2 8 66 103 Ram 2 | . . . . 1 . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 8 . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 143 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 13) 684 | -10/Materials | Identified exit to Mines 743 | -10/Materials | Derelicts attacked the area 912 | -10/Materials | Repaired Lgt. Treads 940 | -10/Materials | Repaired Beam Cannon 974 | -10/Materials | Discovered new exit (range 7) 2071 | -10/Materials | Discovered new exit (range 3) 2464 | -10/Materials | Entered Mines 2748 | -10/Mines | Core integrity fell below 50% 2958 | -10/Mines | Discovered new exit (range 9) 3059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3059 | -10/Mines | Discovered new exit (range 5) 3082 | -10/Mines | Learned Materials machine intel 3115 | -10/Mines | Entered Exiles 3149 | -10/Exiles | Met 8R-AWN 3174 | -10/Exiles | Met EX-HEX 3229 | -10/Exiles | Met EX-DEC 3234 | -10/Exiles | Learned location of Zion (-6) 3258 | -10/Exiles | Met EX-BIN 3278 | -10/Exiles | Aligned with FarCom system 3279 | -10/Exiles | Given EX-Vault access code 3311 | -10/Exiles | Opened EX-Vault 3320 | -10/Exiles | Found Prototype Storage 3320 | -10/Exiles | Identified Superbattery 3327 | -10/Exiles | Found Prototype Device 3327 | -10/Exiles | Identified Cloak of Protection 3331 | -10/Exiles | Found Prototype Device 3331 | -10/Exiles | Identified Skeleton Box 3374 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3506 | -10/Exiles | Discovered new exit (range 10) 3517 | -10/Exiles | Left Exiles lab with Cloak of Protection 3517 | -10/Exiles | Entered Mines 3517 | -9/Mines | Discovered new exit (range 11) 3533 | -9/Mines | Entered Materials 3533 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3534 | -8/Materials | Loaded intel: 60 machine locations 4083 | -8/Materials | Discovered new exit (range 11) 5190 | -8/Materials | Garrison activated, responded to threat 5242 | -8/Materials | Identified exit to Garrison 5242 | -8/Materials | Entered Garrison 5256 | -8/Garrison | Phase Generator disabled 5266 | -8/Garrison | Met a derelict Sapper fleeing the area 5313 | -8/Garrison | Triggered checkpoint 5315 | -8/Garrison | Rescued a captive Derelict 5318 | -8/Garrison | Rescued a captive Derelict 5368 | -8/Garrison | Triggered checkpoint 5455 | -8/Garrison | Discovered new exit (range 15) 5474 | -8/Garrison | Triggered checkpoint 5622 | -8/Garrison | Triggered checkpoint 5808 | -8/Garrison | Triggered checkpoint 5874 | -8/Garrison | Core integrity fell below 50% 5948 | -8/Garrison | Triggered checkpoint 6011 | -8/Garrison | Discovered new exit (range 4) 6046 | -8/Garrison | Triggered checkpoint 6125 | -8/Garrison | Installed Relay Interface Framework 6278 | -8/Garrison | Entered Materials 6688 | -8/Materials | Discovered new exit (range 4) 6721 | -8/Materials | Entered Factory 6721 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7314 | -7/Factory | Fabricated Aerolev Unit (x1) 7376 | -7/Factory | Fabricated Weight Redist. System (x2) 7783 | -7/Factory | Build established: Scavenger-Mutant 8022 | -7/Factory | Discovered new exit (range 6) 8061 | -7/Factory | Entered another Factory area 8061 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8333 | -6/Factory | Fabricated Hacking Suite? 8532 | -6/Factory | Build established: Hacker-Sprinter 8545 | -6/Factory | Discovered new exit (range 4) 8619 | -6/Factory | Identified exit to Factory 8657 | -6/Factory | Entered another Factory area 8657 | -5/Factory | Evolved 2 slots: Utility x2 8825 | -5/Factory | Identified exit to DSF 8825 | -5/Factory | Entered DSF 8841 | -5/DSF | Additional patrols routed to DSF 8862 | -5/DSF | Discovered new exit (range 11) 8866 | -5/DSF | Entered Factory 8866 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8991 | -4/Factory | Identified exit to Research 9319 | -4/Factory | Discovered new exit (range 14) 9330 | -4/Factory | Entered Upper Caves 9332 | -4/Upper Caves | Learned Research terminal intel 9343 | -4/Upper Caves | Learned location of 1 exit from Research 9556 | -4/Upper Caves | Spotted B-86 Titan 9720 | -4/Upper Caves | Discovered new exit (range 16) 9724 | -4/Upper Caves | Entered another Upper Caves area 9737 | -4/Upper Caves | Discovered exit to Research (range 10) 9744 | -4/Upper Caves | Entered Research 9744 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 9745 | -3/Research | Identified exit to Research 9746 | -3/Research | Loaded intel: 25 terminal locations 9801 | -3/Research | Entered another Research area 9801 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10072 | -2/Research | Build established: Generator-Mutant 10444 | -2/Research | System corruption reached 10% 10556 | -2/Research | Found Prototype Device 10556 | -2/Research | Identified Femtoactuators 10640 | -2/Research | Build established: Scavenger-Ninja 10724 | -2/Research | Discovered new exit (range 13) 10784 | -2/Research | Entered Access 10784 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11354 | -1/Access | Lost 3 parts (3n) 11407 | -1/Access | Spotted B-99 Colossus 11572 | -1/Access | Identified exit to Surface 11674 | -1/Access | Build established: Scavenger-Sprinter 11678 | -1/Access | Crushed by falling debris 11717 | -1/Access | Crushed by falling debris 11717 | -1/Access | System corruption reached 10% 11734 | -1/Access | Spotted B-99 Colossus 11734 | -1/Access | Spotted B-99 Colossus 11803 | -1/Access | Core integrity fell below 50% 11829 | *** | Escaped! Last Messages --------------- 11784_ Slug penetrates Wall. 11784_ U-05 Engineer lays Concrete. 11786_ System corrupted: Substantial component data lost. 11787_ Slug penetrates Wall. 11788_ Wall collapses. 11791_ Slug penetrates Wall. 11799_ Exp. Gyrokinetic Inverter destroyed. 11803_ System corrupted: Matter fused (-9). 11806_ The unstable cave ceiling collapses. 11806_ P-80 Master crushed by falling debris. 11808_ Hacking Suite destroyed. 11813_ Slug penetrates Earth. 11813_ Penetrated by Slug. 11813_ Cmb. Linear Gravjet destroyed. 11813_ P-80 Master destroyed. 11822_ System corrupted: Matter fused (-8). Sealed Barrier opened remotely. 11824_ The Access Shell folds into the floor. 11825_ T-07 Excavator destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????# # # #????????? | | ??######## " # #????????? | | ??# " # # #????????? | | ??# # # " #????????? | | ??# # # # ]]] +????????? | | ??# # % " # %]] #????????? | | ??# "" " !! " " ]] #????????? | | ??# "" %# ![ " " #????????? | | ??# "" # ![ # # #????????? | | ??# S ##########"### ""############????????? | | ??+ "" #???????# # ???????????????????? | | ??# "" #???????# # ???????????????????? | | ??# "" #???????# # #??????????????????? | | ??# #?##????# # #??????????????????? | | ??# ## ###??### #??????????????????? | | ??### #??# # #??????????????????? | | ???## ##?# # #??????????????????? | | ???# #?# # #??????????????????? | | ???# #?# # #??????????????????? | | ???# Y #?# # #??????????????????? | | ???# #?# # #?????? ??? ???? | | ???# BB #?### #?????# #?? #### | | ???## BB ##### #?????# #?? ## | | ????# # # # #?????# #?? ## | | ????# ####### "" #?????# #?? ## | | ????#####+#####????# "@ #?????# #?? ## | | ??????# #????# #?????# ### ## | | ??????# #????# #?????# # + | | ??????# ###### #?????# # ## | | ??????# # #%## #?????# # ## | | ??????# "## # #????# # #? | | ??????# ### #;"" ##????# # #? | | ??????# #?## #"" #?????# # #?? | | ??????# h #??###"" #?????# # ##? | | ??????# #????#T #?????# ### | | ??????# #????#"" #?????# | | ? ##### h#????#"" #?????# | | ######""g ! ####### | | p g !%| | | g g | | ########################## #### | | ###########?????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# #??? | | ????????????????????????????????????# ?? | | ????????????????????????????????????# ? | | ????????????????????????????????????# ##########? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 120 Energy Generation 94 Energy Capacity 1115 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 6 Power Amplification 30 Additional Mass Support 6 Armor Coverage 450 Power Shielding 33 Phase Shifting 10 Evasion (%) 70 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 22 Authchip Count 3 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory | Authchip Weight Redist. System | x2 | -7/Factory | Authchip Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Omniscient Cartographer Watch This! Challenges ------------ None Game ------ Seed EncryptedArmoredLegs Manual? 0 Play Time 02:33:13 Cumulative 56.9 hours Start 2024.09.11 @ 18:43:54 End 2024.09.11 @ 22:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbb37da6-c7eb-4797-b10f-870383212e21