Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 03:36:52 Player: Smol John Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2107) 2107 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (427) 427 TOTAL SCORE: 7629 Bonus ------- Pacifist 200 Follower Combat Kills 227 Cogmind --------- Core Integrity 0/1000 Matter 223/300 Energy 99/100 System Corruption 3% Temperature Cool (11) Movement Hovering (70) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Medium Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Seismic Detector Melee Analysis Suite Magnetic Acceleration Cannon Fire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Matter Compressor Advanced Signal Interpreter Core Analyzer Recoil Stabilizer Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Lance > --- INVENTORY -------- Gyrokinetic Inverter Medium Storage Unit Large Storage Unit Seismic Detector Gauss Rifle [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . Utility 4 | . . 1 . . 1 . 1 . . 1 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 97 | 6 2 8 3 5 16 19 4 9 2 22 1 Power 17 | 1 1 . 1 2 4 3 . 2 . 3 . Engine 8 | 1 1 . 1 1 . 1 . 2 . 1 . Core 9 | . . . . 1 4 2 . . . 2 . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . 2 1 1 5 11 1 6 . 7 . Treads 7 | . . . . . . 5 . 1 . 1 . Leg 20 | 2 . 1 1 1 5 6 1 1 . 2 . Wheel 1 | . . 1 . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . Flight 4 | . . . . . . . . 4 . . . Utility 23 | 1 1 3 1 1 5 . 3 . . 8 . Device 10 | . . 1 . . 3 . 2 . . 4 . Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 6 | . . 1 . 1 1 . 1 . . 2 . Hackware 1 | . . . . . 1 . . . . . . Protection 2 | . . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 . 3 . 1 2 5 . 1 2 4 1 Energy Gun 6 | 2 . 1 . 1 . . . . . 2 . Energy Cannon 4 | . . 1 . . 2 1 . . . . . Ballistic Gun 5 | . . . . . . 2 . 1 . 1 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 2 | . . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . . . 1 . Parts Lost 56 | . . . . . 3 17 . 12 10 3 11 Power 11 | . . . . . 1 4 . 2 1 1 2 Propulsion 25 | . . . . . 2 9 . 7 4 . 3 Utility 6 | . . . . . . 1 . . 2 2 1 Weapon 14 | . . . . . . 3 . 3 3 . 5 Highest Loss Streak 10 | . . . . . 2 8 . 8 10 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | 4 8 8 9 11 14 9 6 4 5 4 6 Power . | . 1 2 1 . . . . 1 3 1 . Propulsion 2 | 3 4 3 4 5 5 2 2 . . . . Utility 2 | . . 1 2 2 4 3 1 1 2 2 3 Weapon 2 | . 2 2 2 3 2 3 3 1 . 1 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . 1 1 . . 3 3 1 . . . 2 Power 1 | . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 2 1 . . . . Utility 3 | . . . . . 1 1 . . . . 1 Weapon 3 | . . 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 93 100 99 99 88 99 87 33 68 75 Engine 4 | . 14 11 11 12 . 1 6 5 . 1 3 Core 6 | . . . . 5 13 8 6 3 . 6 3 Treads 3 | . . . . . . 7 6 7 . 4 3 Leg 20 | . 28 22 32 36 37 23 25 10 1 5 7 Hover 3 | . . . . . . . . . . 9 18 Flight 1 | . . . . . . . . 7 6 . . Device 6 | . . 8 11 9 3 . 8 13 3 13 3 Storage 6 | . 14 11 11 9 6 6 6 4 . 1 5 Processor 9 | . . 1 11 9 15 15 10 6 6 5 9 Hackware 3 | . . . . . 3 7 6 6 6 . . Energy Gun 4 | . 28 15 10 9 1 . . . . 3 7 Energy Cannon 5 | . . 6 11 9 13 4 . 5 1 . . Ballistic Gun 3 | . . . . . . 4 13 8 2 1 . Ballistic Cannon 1 | . . . . . . 3 5 3 . . . Peak Build Rating 84 | 6 7 13 13 21 38 38 43 43 42 84 71 Average Rating 35 | 4 6 10 12 18 33 31 42 39 15 53 61 On Entrance 24 | . 6 7 13 13 21 34 33 43 42 12 71 Avg Prop Armor Cover (%) 9 | . . 4 5 . . 11 6 8 9 8 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 10 17 22 32 37 46 44 41 45 19 47 40 Greatest Support 65 | 20 20 20 30 40 65 65 40 40 15 44 44 Greatest Overweight (x) 13 | . . 1 1 . . 1 1 13 1 2 4 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 10 10 5 10 10 Average Capacity 10 | 6 9 10 14 15 14 12 10 8 5 6 10 Most Carried 15 | 6 10 10 12 15 15 14 9 6 5 7 8 Average Carried 8 | 4 8 8 9 11 14 9 6 4 5 4 7 Final Capacity 15 | 8 10 10 15 15 15 10 10 5 5 10 10 Final Carried 15 | 6 10 10 12 15 15 10 6 5 5 7 5 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Mutant 21% | Scavenger-Skirmisher 9% | Scientist-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scientist-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Matter Collected 2073 | 246 . 214 60 . 283 546 . 402 20 106 196 Remotely . | . . . . . . . . . . . . Salvage Created 2304 | . . 311 157 99 480 589 . 336 . 237 95 Parts 104 | . . 23 9 2 19 25 . 16 . 8 2 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 6 . . 4 Prevented 3 | . . . . . . . . 2 . . 1 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Combat Hostiles Destroyed 50 | . . 11 3 2 7 12 . 9 . 3 3 Melee 3 | . . . . . . . . . . 3 . Guns 15 | . . 5 1 2 2 . . 3 . . 2 Cannons 19 | . . . 2 . 4 7 . 6 . . . AOE 11 | . . 6 . . . 5 . . . . . Classes Destroyed 12 | . . 4 1 . 1 4 . . . 2 . Worker 1 | . . . . . . 1 . . . . . Builder 1 | . . . . . . 1 . . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 4 | . . 1 1 . 1 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Watcher 4 | . . 2 . . 2 . . . . . . Swarmer 15 | . . 7 1 . 1 4 . . . . 2 Grunt 22 | . . 4 1 2 5 5 . 4 . . 1 Brawler 1 | . . . 1 . . . . . . . . Sentry 4 | . . . . . . 4 . . . . . Hunter 3 | . . . . . . . . . . 3 . Programmer 2 | . . . . . 1 . . 1 . . . Decomposer 1 | . . . . . . . . 1 . . . Wasp 3 | . . . . . . . . 3 . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | . . 5 2 1 3 5 . 4 . 2 2 Combat Bots Only 5 | . . 5 2 1 3 4 . 4 . 2 2 Max Kills in Single Turn 3 | . . 2 1 1 1 3 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Hostile Shots Fired 976 | . . 22 4 10 109 406 . 111 36 62 216 Missed 358 | . . 11 1 3 30 180 . 33 8 22 70 Hits 618 | . . 11 3 7 79 226 . 78 28 40 146 Melee 10 | . . . 2 . . 1 . . 7 . . Projectile 608 | . . 11 1 7 79 225 . 78 21 40 146 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 15 | . . . . . 1 . . 9 1 1 3 Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 8377 | . . 173 79 105 870 2077 . 1417 651 753 2252 Core 1972 | . . 9 . 13 150 350 . 159 289 125 877 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 2 | . . 2 . . . . . . . . . Ignored by Resistances 21 | . . . . . . . . . . 21 . Regen/Repaired (Parts) 182 | . . . . . . 159 . . . 23 . Core Remaining (%) 78 | 100 100 . 97 97 . 28 . . 47 . . Volleys Fired 156 | . 6 21 7 8 30 40 . 20 5 2 17 Largest 3 | . 2 2 2 2 2 2 . 3 2 2 2 Hottest 140 | . 80 105 105 121 140 120 . 133 103 108 135 Shots Fired 313 | . 12 41 14 16 60 80 . 53 9 4 24 Gun 124 | . 12 19 7 8 6 7 . 32 5 4 24 Cannon 171 | . . 16 7 8 54 61 . 21 4 . . Launcher 18 | . . 6 . . . 12 . . . . . Special . | . . . . . . . . . . . . Kinetic 113 | . . . . . . 45 . 46 5 2 15 Thermal 169 | . 12 31 7 16 60 23 . 7 4 2 7 Explosive 9 | . . 6 . . . 3 . . . . . Electromagnetic 22 | . . 4 7 . . 9 . . . . 2 Robot Hit Streak 11 | . 3 7 7 11 8 11 . 5 5 6 4 Robot Miss Streak 9 | . 6 3 2 2 2 3 . 9 3 1 6 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 200 | . 5 20 10 10 39 51 . 34 7 12 12 Core Hits 136 | . 1 18 6 4 15 39 . 37 6 8 2 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . . 1 . 1 . 1 . Destroy 1 | . . . . . . . . 1 . . . Blast 1 | . . . . . . 1 . . . . . Impale 1 | . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . . . . . 10 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6019 | . 64 559 163 192 1071 2335 . 770 202 429 234 Guns 1427 | . 64 122 75 140 100 86 . 398 127 83 232 Cannons 2825 | . . 122 88 52 956 1172 . 360 75 . . Explosions 1376 | . . 315 . . . 1061 . . . . . Melee 346 | . . . . . . . . . . 346 . Ramming 45 | . . . . . 15 16 . 12 . . 2 Kinetic 1718 | . . . . . . 847 . 617 127 25 102 Thermal 2492 | . 64 198 88 192 1056 512 . 141 75 58 108 Explosive 791 | . . 315 . . . 476 . . . . . Electromagnetic 627 | . . 46 75 . . 484 . . . . 22 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 346 | . . . . . . . . . . 346 . Highest Corruption 3 | . . . . . . 2 . . . 3 3 Average Corruption 2 | . . . . . . 1 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . 8 . . . . 11 Message Errors 3 | . . . . . . 2 . . . . 1 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . 1 . . . . 2 Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . 3 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . . . 7 3 . . . 26 . Projectiles 7 | . . . . . 7 . . . . . . Explosions 3 | . . . . . . 3 . . . . . Melee 26 | . . . . . . . . . . 26 . Knockbacks 5 | . . . . . . 1 . 4 . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . 1 . 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 149 | . . 36 . . . 112 . . . . 1 Shots 9 | . . 1 . . . 8 . . . . . Rammed 2 | . . . . . . 1 . . . . 1 Targets Rammed 9 | . . . . . 3 4 . 1 . . 1 Kicked 7 | . . . . . 3 3 . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 525 | . 54 164 150 196 525 389 . 40 51 268 410 Average Temperature 125 | . 24 45 69 118 187 126 . 15 26 106 185 Received Heat Transfer 2199 | . . 57 6 63 360 627 . 528 189 12 357 Effects 9 | . . . . . 6 . . . . 1 2 Shutdowns 2 | . . . . . 1 . . . . . 1 Energy Bleed 2 | . . . . . 1 . . . . 1 . Interference 2 | . . . . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . . . Heat Transferred 4264 | . 150 434 185 370 1554 900 . 185 111 125 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 157 | . . 145 111 72 107 157 33 . . 40 . Initial 35 | . . . 34 35 . . 33 . . 9 . Average 31 | . . 40 35 32 23 77 7 . . 4 . Influence Increases 2030 | . . 334 171 82 252 656 . 120 15 105 295 Destroy 0b10 Robot/C 1080 | . . 220 120 40 140 340 . 100 . 60 60 Destroy 0b10 Robot/NC 60 | . . 15 5 . 15 20 . . . 5 . Destroy Leader 260 | . . 34 20 10 34 110 . 20 . 22 10 Allied During Kill 77 | . . . 11 . . 66 . . . . . Successful Hack 101 | . . 19 . . 30 49 . . . 3 . Disable Machine 45 | . . . 15 . . 30 . . . . . Destroy Structure 77 | . . 31 . 2 3 41 . . . . . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 315 | . . 15 . 30 30 . . . 15 . 225 Influence Decreases 1956 | . . 245 169 171 254 582 74 108 12 120 221 Entered New Map 163 | . . . 55 56 2 . 41 . 3 6 . Time Decay 1178 | . . 100 94 100 246 262 33 88 . 104 151 Lost Part 275 | . . . . . 6 160 . 20 9 10 70 Lost Ally 195 | . . . 20 15 . 160 . . . . . Purge Threat 145 | . . 145 . . . . . . . . . Squads Dispatched 16 | . . 1 . 2 5 3 1 . . 4 . Investigation 6 | . . 1 . . 3 . . . . 2 . Extermination 5 | . . . . . 2 1 1 . . 1 . Reinforcement 5 | . . . . 2 . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Distress Signals 2 | . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 5 16 4 6 13 25 . 9 5 5 24 Peak Tracking Total 10 | . 3 3 3 3 3 10 . 4 4 2 9 Tactical Retreats 10 | . . 1 . 1 1 . . . 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Traps Triggered 10 | . . 1 . . 4 3 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . 4 . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Machines Disabled 3 | . . . 1 . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Machines Accessed 21 | . 2 4 . 3 2 6 1 . . 3 . Terminals 13 | . 2 3 . 2 1 5 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . 1 . . . 1 . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 2 | . . 1 . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 50 | . 5 10 . 5 7 13 3 . . 7 . Successful 19 | . 2 4 . 1 3 7 . . . 2 . Failed 31 | . 3 6 . 4 4 6 3 . . 5 . Catastrophic 6 | . 1 1 . 1 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 3 . . 1 . . . . . . . Terminals 26 | . 5 7 . 3 2 9 . . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 6 | . . . . . . 4 . . . 2 . Recycling Units 5 | . . . . . . . . . . 5 . Scanalyzers 8 | . . 3 . . 5 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 9 | . 1 3 . . . 5 . . . . . Open Door 2 | . . . . . . 2 . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . 2 . Scan Component 2 | . . . . . . 1 . . . 1 . Repair 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . 1 . . 3 . . . . . . Retrieve Study 4 | . . 1 . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 2 4 . 3 2 4 1 . . 3 . Full Trace Events 4 | . . 1 . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . 3 . . . . . . Parts Repaired 2 | . . . . . . 1 . . . 1 . Time 60 | . . . . . . 22 . . . 38 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Total Allies 13 | . . . 3 . . 10 . . . . . Largest Group 10 | . . . 3 1 . 10 . . . . . Highest-Rated Group 173 | . . . 40 15 . 173 . . . . . Highest-Rated Ally 29 | . . . 16 15 . 29 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 67 | . . . 13 2 . 52 . . . . . Total Damage 847 | . . . 150 35 . 662 . . . . . Kills 8 | . . . 3 . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Active Infowar (turns) 4268 | . . 67 290 238 1113 834 191 1093 8 434 . Optics 2667 | . . 67 290 238 1113 834 125 . . . . Sensors 1167 | . . . . . . . 66 1093 8 . . Seismic 434 | . . . . . . . . . . 434 . Jamming 136 | . . . . . 136 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Turns Passed 5779 | 80 199 337 290 238 1119 865 191 1093 58 732 577 Spaces Moved 3802 | 70 131 172 209 189 852 508 147 473 77 492 482 Core 327 | 26 . . . . . . . 15 75 200 11 Treads 550 | . . . . . . 168 . 252 . 130 . Legs 2686 | 44 131 172 209 189 852 340 147 187 2 104 309 Wheels . | . . . . . . . . . . . . Hover 220 | . . . . . . . . . . 58 162 Flight 19 | . . . . . . . . 19 . . . Fastest Speed 26 | 50 120 105 105 105 105 105 105 26 50 50 66 Average Speed 126 | 94 120 149 122 105 108 129 123 211 52 109 107 Slowest Speed 700 | 120 120 190 175 105 113 240 175 700 175 190 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 24 26 43 24 25 60 5 55 13 9 52 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 8 | . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . 1 5 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 82 | . . 45 . . 2 35 . . . . . Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . 2 12 . . . . . AOE 68 | . . 45 . . . 23 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Low Low Fac Upp Total 4444 | 81 161 210 228 212 991 626 156 520 84 659 516 Wait 216 | . 14 . 3 2 47 26 . 4 . 109 11 Move 3791 | 69 130 171 208 188 851 507 146 472 76 491 482 Hop . | . . . . . . . . . . . . Pick Up 77 | 6 6 3 3 7 20 15 2 7 . 7 1 Fast Attach 41 | 6 1 2 . . 2 9 . 2 2 17 . Attach 48 | . . 2 1 2 2 16 3 10 . 9 3 Detach 7 | . . . . . . 1 . 2 . 4 . Swap 50 | . 1 8 5 3 15 6 4 2 . 6 . Drop 33 | . 3 3 1 2 15 2 1 . 1 4 1 Fire 156 | . 6 21 7 8 30 40 . 20 5 2 17 Melee 10 | . . . . . . . . . . 10 . Ram 1 | . . . . . . . . . . . 1 Kick 7 | . . . . . 3 3 . 1 . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis 6 | . . . . . 6 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 592 | -9/Materials | Identified exit to Mines 617 | -9/Materials | Entered Mines 690 | -9/Mines | Learned location of Storage (-7) 722 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 896 | -9/Mines | Discovered new exit (range 6) 907 | -9/Mines | Entered Materials 907 | -8/Materials | Accompanied by 1 ally 907 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1117 | -8/Materials | Discovered new exit (range 6) 1145 | -8/Materials | Identified exit to Factory 1145 | -8/Materials | Entered Factory 1145 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1230 | -7/Factory | Build established: Scavenger-Mutant 1995 | -7/Factory | Build established: Scientist-Mutant 2242 | -7/Factory | Discovered new exit (range 4) 2263 | -7/Factory | Identified exit to Storage 2264 | -7/Factory | Entered Storage 2354 | -7/Storage | Repaired Imp. Titanium Leg 2620 | -7/Storage | Core integrity fell below 50% 2643 | -7/Storage | Lost 8 parts (2p4n2w) 2786 | -7/Storage | Lost 6 parts (1p4n1u) 2828 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2922 | -7/Storage | Lost 3 parts (1p1n1w) 2966 | -7/Storage | Lost 4 allies 3052 | -7/Storage | Lost 4 allies 3057 | -7/Storage | Discovered new exit (range 9) 3070 | -7/Storage | Identified exit to Factory 3129 | -7/Storage | Entered Factory 3129 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3296 | -6/Factory | Discovered new exit (range 15) 3318 | -6/Factory | Identified exit to Lower Caves 3320 | -6/Factory | Entered Lower Caves 3414 | -6/Lower Caves | Lost 4 parts (3n1w) 3448 | -6/Lower Caves | Learned location of 1 exit from Factory 3555 | -6/Lower Caves | Encountered a Warlord checkpoint 3714 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3978 | -6/Lower Caves | Ambushed by wild Derelicts 4054 | -6/Lower Caves | Lost 8 parts (2p4n2w) 4364 | -6/Lower Caves | Discovered new exit (range 15) 4385 | -6/Lower Caves | Identified exit to Lower Caves 4413 | -6/Lower Caves | Entered another Lower Caves area 4432 | -6/Lower Caves | Core integrity fell below 50% 4460 | -6/Lower Caves | Lost 10 parts (1p4n2u3w) 4465 | -6/Lower Caves | Learned 8 Factory zone layouts 4466 | -6/Lower Caves | Discovered new exit (range 10) 4470 | -6/Lower Caves | Identified exit to Factory 4471 | -6/Lower Caves | Entered Factory 4471 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4472 | -5/Factory | Identified exit to Factory 5108 | -5/Factory | Repaired Recoil Stabilizer 5153 | -5/Factory | Discovered new exit (range 7) 5165 | -5/Factory | Identified exit to Upper Caves 5203 | -5/Factory | Entered Upper Caves 5203 | -5/Upper Caves | Spotted B-75 Beast 5410 | -5/Upper Caves | Build established: Mutant 5640 | -5/Upper Caves | Lost 4 parts (1n1u2w) 5660 | -5/Upper Caves | Core integrity fell below 50% 5686 | -5/Upper Caves | Lost 6 parts (2p2n2w) 5761 | -5/Upper Caves | Core integrity fell below 20% 5780 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05655_ Penetrated by Slug. 05655_ Gauss Rifle destroyed. 05662_ Slug penetrates Wall. 05662_ Penetrated by Slug. 05662_ Slug penetrates S-27 Virus. 05665_ System corrupted: Component data lost. 05691_ Slug penetrates Wall. 05706_ System corrupted: Heat flow error (+186). 05709_ Penetrated by Slug. 05725_ Slug penetrates Wall. 05729_ Slug penetrates S-27 Virus. 05729_ Destroyed Unknown Flight Unit. 05754_ Penetrated by Slug. 05756_ Slammed into S-27 Virus. 05757_ Slug penetrates Wall. 05760_ Gauss Rifle destroyed. 05762_ Penetrated by Slug. 05765_ 4UU> Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####??"""???????? | | ???????????????????????????????### #### #####???? | | ???????????????????????????????# # # #???? | | ???????????????????????????????# #????? | | ???????????????????#???????###### ## #????? | | ???????????????????# ####### ### #?# ##???? | | ???????????????????# hg ### ##### | | ???????????????????# ggs g # | | ????????????????????#####@ ### | | ????????????????????????## #?# | | ?????????????????????????## #?# | | ??????????????????????????# #?# ### | | ??????????????????????????# ### ##?# | | ??????????????????????????# ## #?# # | | ?????????????????????????## ## #?# #### | | ???????????????????????### ### #?# ##??? | | ??????????????????????## ###?# #?### ???? | | ??????????????????????# ##???# #???## #??? | | ?????????????????????# #????# #????##### #??? | | ?????????????????????## #????# ?????????# #??? | | ??????????????????????#####????# $?????????# ??? | | ???????????????????????????????? ??????????###??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 28 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Utility Shielding 33 Phase Shifting 5 Evasion (%) 64 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Titanium Leg | 3% | -7/Storage Recoil Stabilizer | 8% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegHybridWheel Manual? 0 Play Time 01:07:22 Cumulative 22.6 hours Start 2026.07.09 @ 01:55:15 End 2026.07.09 @ 03:36:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec71af93-b0a7-4e35-a448-a9d21c12c62a