Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.01 @ 16:40:47 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (525) 2625 Value Destroyed (29832) 29832 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (11884) 11884 TOTAL SCORE: 55101 Bonus ------- High Alert Combat Kills 6320 Follower Combat Kills 1573 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -909 Cogmind --------- Core Integrity 0/1600 Matter 489/700 Energy 190/440 System Corruption 55% Temperature Cool (138) Movement Immobile (Siege) Ox1 Location -1/Command Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (15) ----- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Improved Remote Force Field Antimissile System > --- WEAPON (3) ------- Gamma Rifle Gamma Rifle Heavy Machine Gun > --- INVENTORY (36) --- Quantum Reactor Biometal Heavy Treads Advanced Transmission Jammer Remote Force Field Improved Remote Force Field High-powered Disruptor Cannon Null Cannon Advanced Remote Datajack Nanosword Force Lance Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Thermal Shield Relay Coupler [NC] Improved Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Gamma Rifle Nanosword > --- INVENTORY -------- Micro Fission Core Quantum Reactor Improved Heavy Treads Myomer Leg Myomer Leg Centrium Leg High-density Centrium Leg Advanced Transmission Jammer Antimissile System Ghost Barrier Improved Recalibrator Gamma Rifle Phase Gun High-powered Disruptor Cannon Potential Cannon Null Cannon Heavy Machine Gun Compact Tesla Bomb Launcher Gamma Bomb Array Advanced Remote Datajack Advanced Remote Datajack Force Lance Force Lance Force Lance Force Lance [Rating: 190] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gamma Rifle Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Compact Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Utility 13 | . . . 2 . 2 1 . . . 1 . . . 1 . 1 . 2 . 1 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 672 | . 8 9 12 . 11 16 11 17 20 26 45 40 19 42 23 15 20 42 63 15 25 119 74 Power 86 | . 1 1 2 . . 2 1 . 2 3 4 5 1 4 2 . 1 4 11 4 4 26 8 Engine 17 | . 1 1 2 . . . 1 . 1 1 4 4 1 1 . . . . . . . . . Core 17 | . . . . . . 2 . . 1 2 . 1 . 3 2 . . 1 1 . . 3 1 Reactor 52 | . . . . . . . . . . . . . . . . . 1 3 10 4 4 23 7 Propulsion 95 | . 2 2 2 . 3 2 2 2 2 2 11 6 4 9 2 3 4 8 5 . 4 14 6 Treads 75 | . 2 2 2 . 3 2 2 2 2 2 11 6 4 5 2 3 . 4 5 . 4 6 6 Leg 17 | . . . . . . . . . . . . . . 1 . . 4 4 . . . 8 . Wheel 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 223 | . 2 . 5 . 4 4 4 6 3 9 16 15 5 13 6 5 10 16 19 5 8 37 31 Device 90 | . . . 1 . 2 2 1 2 2 4 4 4 2 4 . 2 2 8 8 2 2 23 15 Storage 20 | . 2 . 1 . . 1 . . . . 1 . . 1 . . . 2 . 2 . 7 3 Processor 7 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 2 Hackware 37 | . . . . . . . 1 2 . 2 3 3 1 3 3 1 5 4 4 . 3 2 . Protection 69 | . . . 3 . 2 1 1 2 1 3 8 7 2 5 3 2 3 2 6 1 3 3 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 268 | . 3 6 3 . 4 8 4 9 13 12 14 14 9 16 13 7 5 14 28 6 9 42 29 Energy Gun 85 | . . 3 1 . 1 4 2 3 2 2 6 5 1 7 4 1 1 5 8 3 1 15 10 Energy Cannon 29 | . . . . . . . . . . 2 1 2 2 2 1 . 1 3 6 . 2 4 3 Ballistic Gun 65 | . 2 3 2 . 2 3 . . 6 4 4 4 4 4 2 3 1 . 2 1 2 7 9 Ballistic Cannon 9 | . . . . . . . . 2 . . . . . . . . . 1 1 . 3 2 . Launcher 34 | . 1 . . . 1 1 1 1 3 2 1 . 1 1 3 2 1 2 . 2 1 6 4 Special Weapon 24 | . . . . . . . . . . 1 2 3 1 2 3 1 1 3 4 . . 3 . Impact Weapon 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . . . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . . . 3 . . 3 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon 5 | . . . . . . . 1 3 . 1 . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 1 1 . . . . . 2 . . . . . 4 7 . 2 2 . Parts Lost 178 | . 1 6 . . 1 . 3 1 7 1 11 10 1 6 6 4 5 6 12 . 13 54 30 Power 24 | . . 1 . . . . 1 . 1 . 1 1 . 1 . . . . 2 . 3 10 3 Propulsion 28 | . . 2 . . . . . . 1 . 1 1 . 4 2 1 3 . 2 . 3 5 3 Utility 66 | . . . . . . . 1 . 2 1 3 4 1 1 1 1 1 1 6 . 5 23 15 Weapon 60 | . 1 3 . . 1 . 1 1 3 . 6 4 . . 3 2 1 5 2 . 2 16 9 Highest Loss Streak 21 | . 1 4 . . 1 . 2 1 6 1 5 3 1 3 3 3 4 2 3 . 11 15 21 Average Slot Usage (%) 92 | . 94 99 98 100 99 99 98 99 98 97 98 96 94 94 89 82 90 95 87 88 85 85 81 Engine 5 | . 14 13 11 11 9 3 5 7 4 6 11 12 12 4 5 5 2 . . . . . . Core 1 | . . . . . . 3 1 . 1 5 . . . 5 5 5 5 4 . . . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . 2 4 8 11 11 9 10 Treads 12 | . 26 27 22 22 18 15 15 15 15 13 12 12 13 11 12 11 8 6 10 13 9 5 7 Leg 1 | . 1 . . . . . . . . . . . . . . . 8 10 . . . 4 . Device 13 | . . . . 11 17 22 19 13 14 12 13 10 7 7 7 9 5 14 19 17 15 22 18 Storage 19 | . 23 28 22 33 27 23 23 23 23 20 20 20 20 17 17 15 15 18 15 15 17 19 17 Processor 3 | . . . . . . . 3 7 7 6 6 6 6 5 5 5 5 4 4 4 4 4 4 Hackware 3 | . . . . . . . . 1 . 4 . 5 1 4 3 3 13 14 7 . 4 5 1 Protection 7 | . . . 19 . 8 7 5 6 6 7 10 7 11 11 9 10 7 1 7 12 9 2 7 Energy Gun 5 | . 9 12 11 11 7 5 14 6 2 6 5 6 1 7 4 . 1 5 2 4 2 3 2 Energy Cannon 1 | . . . . . . . . . . 2 . 1 10 3 3 . 1 1 3 3 . . . Ballistic Gun 6 | . 18 15 11 11 9 16 7 6 12 8 11 9 5 4 2 4 9 1 1 3 5 . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 256 | 11 41 41 65 63 70 76 76 80 85 95 97 101 109 138 151 153 153 151 154 162 175 240 256 Greatest Support 150 | 20 40 40 40 40 43 43 43 56 56 48 58 56 48 73 80 96 96 123 150 140 140 150 150 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 1 1 1 4 2 2 13 2 5 5 1 1 1 1 2 1 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 3 1 1 1 1 . . . 1 1 Largest Inventory Capacity 48 | . 16 16 22 22 22 22 22 22 22 22 22 22 22 24 24 24 24 30 30 24 24 48 36 Average Capacity 24 | . 12 16 16 22 22 22 22 22 22 22 22 22 22 23 24 24 24 29 25 24 24 32 36 Most Carried 36 | . 16 16 20 20 22 22 22 22 22 22 22 22 22 24 24 24 24 30 30 24 24 36 36 Average Carried 23 | . 6 15 16 20 20 21 20 21 21 21 20 20 20 22 23 22 21 28 24 23 23 29 34 Final Capacity 36 | 6 16 16 22 22 22 22 22 22 22 22 22 22 22 24 24 24 24 30 24 24 24 36 36 Final Carried 36 | 6 16 16 20 20 20 22 22 22 22 22 22 22 20 24 23 19 24 30 23 24 24 36 13 Class Distribution -------------------- 23% | Scavenger-Mutant 14% | Hauler-Mutant 14% | Botlord-Mutant 11% | Scavenger-Tank 7% | Bothacker-Mutant 6% | Mutant 4% | Botlord-Tank 3% | Bothacker-Tank 3% | Hauler-Tank 3% | Hauler-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Botlord-Tank | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Matter Collected 14444 | 200 120 183 173 59 350 310 347 146 657 447 883 828 273 914 596 288 565 864 1033 290 763 2413 1742 Remotely 80 | . . . . . . . . . . . . . . . . . . . . . . 80 . Salvage Created 30563 | . 255 325 527 123 918 513 820 404 962 681 1191 1957 226 1110 798 524 755 1539 2873 621 1503 8170 3768 Parts 1328 | . 25 19 37 4 44 33 34 19 48 41 45 86 12 65 34 15 23 50 136 41 52 287 178 Haulers Intercepted 12 | . . . 3 . 2 2 . . . . . 1 . . . . . . 1 . . 3 . Recyclers Shooed 15 | . . 1 . 1 . . . . . . . 8 . 1 . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Combat Hostiles Destroyed 428 | . 10 7 8 . 12 7 16 9 25 12 20 20 7 21 22 12 14 18 34 12 19 85 38 Melee 25 | . . . . . . . . . . . . . . . . . . 1 15 . . 9 . Guns 176 | . 8 7 8 . 12 3 12 5 8 3 15 19 1 13 5 2 10 4 1 4 9 8 19 Cannons 39 | . . . . . . . . 1 5 2 1 1 3 2 1 . . 6 2 . 2 10 3 AOE 105 | . 2 . . . . 3 4 3 11 6 2 . 3 4 13 10 4 . 4 8 4 20 4 Classes Destroyed 22 | . 4 2 3 1 1 1 . . . 2 1 . . 1 1 . . . 4 . . 1 . Worker 35 | . 1 1 . . . . . 2 . 2 . 10 . . . 1 . 1 10 1 . 5 1 Builder 13 | . . . . 1 . . . . . . . 2 . 1 . 2 . . 2 . . 5 . Tunneler 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hauler 12 | . . . 3 . 2 2 . . . . . 1 . . . . . . 1 . . 3 . Recycler 15 | . . 1 . 1 1 . . . . . . 4 . . . . . 1 . . . 5 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 5 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . 2 Watcher 8 | . 1 . 2 . 1 . . . . 1 . . . . . . . 1 2 . . . . Swarmer 99 | . 6 3 3 . . . 4 3 14 . 3 5 4 8 8 3 4 . . 9 4 12 6 Saboteur 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 Grunt 169 | . 4 2 2 . 7 4 9 5 5 5 13 9 . 4 5 8 9 7 17 1 12 35 6 Brawler 14 | . . . 1 . . . . 1 1 . . . . . 2 1 . 1 1 . . 4 2 Duelist 19 | . . . . . 2 1 4 . . 3 . 1 . . 2 . . 1 1 . . 3 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 31 | . . 2 2 . 3 1 . . 4 1 3 1 2 1 . 1 . 3 1 . . 4 2 Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 35 | . . . . . . 1 . . 1 1 1 1 . 4 2 . 1 . . . 2 15 6 Programmer 49 | . . . . . . . . . . 1 . 3 1 3 . . . 6 10 2 . 12 11 Behemoth 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 16 | . 3 4 3 1 4 5 6 5 11 7 6 8 4 5 6 15 4 4 6 6 8 16 4 Combat Bots Only 13 | . 3 3 3 . 3 5 6 3 11 5 6 3 4 5 6 12 4 4 5 5 8 13 4 Max Kills in Single Turn 6 | . 2 1 2 1 1 2 4 2 3 6 1 3 2 4 3 5 4 2 4 5 2 3 1 Gunslinging 1 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . Exploded 5 | . 2 . . . . 2 3 2 3 3 1 . 2 4 3 3 4 . 4 5 2 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Damage Taken 49837 | . 297 747 249 . 634 261 1114 357 1654 603 2680 2257 517 2462 1716 1228 1043 2150 4937 833 3017 13061 8020 Core 4130 | . 42 96 27 . 124 44 169 75 233 . 307 285 42 123 152 79 31 93 364 21 197 1110 516 Absorbed by Shields 745 | . . . . . . . . . 41 . 30 . . . 117 . 30 . . . 345 88 94 Reduced by Siege Mode 992 | . . . . . . . . . . . . . . . . . . . 53 . 137 279 523 Core Remaining (%) 67 | 100 . 44 . 93 77 . . . 25 . . . 25 . 72 . 90 . 64 . 84 . . Volleys Fired 1318 | . 26 28 35 4 51 25 38 21 51 32 67 95 18 71 53 22 42 83 95 17 43 230 171 Largest 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 270 | . 70 68 68 68 68 106 150 157 132 146 163 168 198 223 206 126 142 199 270 214 200 270 230 Shots Fired 2580 | . 50 55 66 8 102 71 94 42 108 65 144 195 32 172 97 33 89 128 124 30 93 422 360 Gun 1949 | . 49 55 66 8 102 69 92 33 74 45 112 167 3 144 52 15 75 63 65 23 61 260 316 Cannon 355 | . . . . . . . . 7 24 8 15 21 24 14 29 . 4 42 42 2 18 83 22 Launcher 161 | . 1 . . . . 2 2 2 10 5 6 . 2 1 12 7 3 3 . 5 14 64 22 Special 115 | . . . . . . . . . . 7 11 7 3 13 4 11 7 20 17 . . 15 . Kinetic 1176 | . 28 37 32 4 64 60 30 21 82 28 74 106 3 82 16 10 59 8 6 7 62 117 240 Thermal 406 | . 21 . . . . . 39 19 16 8 38 57 24 26 . . 16 45 9 12 1 53 22 Explosive 28 | . 1 . . . . . . . . . . . 2 1 12 6 3 3 . . . . . Electromagnetic 855 | . . 18 34 4 38 11 25 2 10 22 21 25 . 50 65 6 4 52 92 11 30 237 98 Robot Hit Streak 60 | . 12 26 18 5 19 8 15 11 33 16 20 17 11 15 13 13 17 16 39 7 27 60 31 Robot Miss Streak 8 | . 2 3 2 2 4 3 6 3 2 5 4 8 4 3 3 1 2 2 1 5 1 5 3 Penetration Max 2 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 2 1 Secondary Targets 33 | . . 1 2 . 3 1 6 1 1 . 2 5 . 2 . 1 1 2 . . . 1 4 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 1 . 1 1 . 1 . 1 1 1 . . . 1 1 Shots Hit Robots 1997 | . 35 46 49 5 79 48 64 39 75 54 101 162 20 123 58 27 60 92 177 17 78 323 265 Core Hits 1221 | . 17 18 27 4 44 18 50 27 56 38 82 139 14 57 42 47 32 36 62 36 64 212 99 Critical Hits 70 | . . 1 1 . . 1 . . . . 1 1 1 9 1 1 3 3 5 . 1 8 33 Critical Kills 15 | . . . . . . . . . . . . . . 2 . . . 1 3 . . 2 7 Critical Parts Destroyed 49 | . . 1 1 . . 1 . . . . 1 1 1 7 1 . 3 2 2 . 1 5 22 Melee Attacks 143 | . . . . . . . 2 8 3 . . . . . . . . . 96 . . 30 4 Impact 41 | . . . . . . . . . 3 . . . . . . . . . 38 . . . . Slashing 89 | . . . . . . . . . . . . . . . . . . . 58 . . 30 1 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 17 | . . . . . . . . 7 . . . . . . . . . . 8 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . Damage Inflicted 70456 | . 561 592 824 90 1329 870 1579 759 2319 1769 2382 3775 812 2598 2767 2243 1707 2839 9548 1351 3686 16044 10012 Guns 32389 | . 447 537 789 90 1068 677 1226 494 1092 437 1673 3022 40 1954 575 343 1168 1276 1345 506 2015 5185 6430 Cannons 10191 | . . . . . . . . 113 369 239 246 541 488 288 434 . 37 1270 1134 . 466 3061 1505 Explosions 20557 | . 109 55 35 . 253 193 353 151 844 1093 463 154 284 353 1758 1900 502 263 1639 785 1205 6139 2026 Melee 6880 | . . . . . . . . . 14 . . . . . . . . . 5340 . . 1526 . Ramming 439 | . 5 . . . 8 . . 1 . . . 58 . 3 . . . 30 90 60 . 133 51 Kinetic 20295 | . 217 276 280 28 583 570 427 347 1181 301 1192 1892 40 1017 132 222 861 297 218 190 1960 3159 4905 Thermal 13116 | . 230 55 35 . 253 42 460 314 313 930 642 1268 488 495 67 . 307 1088 404 381 87 2851 2406 Explosive 5780 | . 109 . . . . . . . . . . . 284 276 1691 1661 502 263 861 . . 133 . Electromagnetic 23946 | . . 261 509 62 485 258 692 97 811 538 548 557 . 807 877 360 37 1161 2635 720 1639 8242 2650 Impact 1690 | . . . . . . . . . 14 . . . . . . . . . 1676 . . . . Slashing 5190 | . . . . . . . . . . . . . . . . . . . 3664 . . 1526 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 55 | . . . . . . . . . 1 . . 2 4 5 14 . . 8 20 . . 18 55 Average Corruption 10 | . . . . . . . . . 1 . . 1 3 4 8 . . 3 14 . . 7 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 638 | . . . . . . . . . 2 . . 13 20 30 57 . . 18 154 . . 95 249 Message Errors 115 | . . . . . . . . . 1 . . 5 7 3 14 . . 4 28 . . 22 31 Matter Fused 83 | . . . . . . . . . . . . . 4 9 10 . . 5 31 . . 6 18 Heat Flow Errors 41 | . . . . . . . . . . . . 2 2 1 5 . . 2 7 . . 6 16 Energy Discharges 45 | . . . . . . . . . . . . 2 2 6 4 . . 4 9 . . 7 11 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . 2 . . 1 2 Data Loss (minor) 37 | . . . . . . . . . . . . 2 2 4 2 . . 1 10 . . 8 8 Data Loss (major) 18 | . . . . . . . . . . . . . . 2 3 . . . 6 . . 2 5 Misfires 18 | . . . . . . . . . . . . . . 1 4 . . . 5 . . 6 2 Alerts 5 | . . . . . . . . . . . . . . . 1 . . . 3 . . . 1 Misdirections 50 | . . . . . . . . . . . . . . . 2 . . . 20 . . 6 22 Targeting Errors 186 | . . . . . . . . . 1 . . 1 3 4 7 . . 1 32 . . 25 112 Weapon Failures 34 | . . . . . . . . . . . . 1 . . 4 . . 1 1 . . 6 21 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 2861 | . 9 11 5 . 41 . . 8 4 115 . 18 6 . 71 92 14 44 1290 37 115 518 463 Projectiles 840 | . . . . . . . . 6 . . . 18 6 . 5 . . 36 70 . 77 232 390 Explosions 817 | . 9 11 5 . 41 . . 2 4 115 . . . . 66 92 14 8 97 37 38 214 64 Melee 1204 | . . . . . . . . . . . . . . . . . . . 1123 . . 72 9 Knockbacks 31 | . 1 . . . . . . . . . . . . . . . . 2 5 . 6 17 . Impact 9 | . 1 . . . . . . . . . . . . . . . . 1 5 . . 2 . Kinetic 21 | . . . . . . . . . . . . . . . . . . 1 . . 6 14 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1661 | . 18 45 6 . 15 . 43 . 117 21 53 36 . 42 213 50 51 40 179 53 . 555 124 Shots 82 | . 1 1 1 . 1 . 2 . 4 1 1 2 . 1 5 1 3 1 3 4 . 44 6 Rammed 31 | . 1 . . . 1 . . 2 . . . 4 . 1 . . . 2 3 1 . 13 3 Targets Rammed 34 | . 1 . . . 1 . . 2 . . . 4 . 1 . . . 3 3 1 . 15 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 502 | . 60 140 120 24 135 24 249 81 153 346 184 289 285 240 198 120 197 502 219 36 13 357 376 Average Temperature 79 | . 22 55 27 12 31 14 78 39 43 137 55 105 92 73 79 34 93 112 66 14 6 92 110 Received Heat Transfer 6525 | . 54 249 75 . 189 57 513 135 201 114 867 630 51 198 63 159 297 249 543 27 493 831 530 Effects 7 | . . . . . . . . . . . . . . . . . . 4 . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . 1 . 3 6 6 Total Turns 416 | . . . . . . . . . . . . . . . . . . . 64 . 74 84 194 Longest Duration 79 | . . . . . . . . . . . . . . . . . . . 64 . 53 40 79 Robots Corrupted 86 | . . . . . . 1 . . 1 1 2 . . 2 3 . . 7 11 . 4 40 14 Combat Hostiles 81 | . . . . . . 1 . . 1 1 2 . . 2 3 . . 7 10 . 4 38 12 Parts Fried 214 | . . . 2 1 1 1 1 . 6 3 1 4 . 5 11 . . 19 26 4 13 88 28 Impact Corruptions 17 | . . . . . . . . . . . . . . . . . . . 16 . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . . . 1 2 1 5 3 2 . . 1 4 1 3 1 . . Heat Transferred 14857 | . 666 50 50 . 250 50 851 481 568 800 1175 2548 607 683 50 . 540 1184 285 372 . 2287 1360 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . 1 1 . 4 2 . 1 3 1 2 1 . . 1 . . . 2 2 1 8 . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Peak Influence 1605 | . 240 168 464 74 230 277 789 455 812 1038 717 390 436 509 1266 1274 405 257 753 761 1088 1605 992 Initial 664 | . . 58 . 74 3 104 95 413 175 426 125 375 107 228 92 664 35 227 20 396 570 652 537 Average 404 | . 89 75 210 38 92 124 512 298 546 671 484 154 339 232 622 581 191 101 248 589 891 788 768 Maximum Alert Level 5 | . 1 . 2 . 1 1 3 2 3 3 3 1 2 2 4 4 2 1 3 3 3 5 3 Low Security (%) 37 | . 94 100 55 100 89 96 10 29 9 30 5 69 14 35 22 22 67 77 41 . . 8 . Level 1 20 | . 5 . 36 . 10 3 5 13 20 . 11 30 55 63 24 . 21 22 41 4 . 14 . Level 2 23 | . . . 8 . . . 64 56 26 6 78 . 29 . 18 62 10 . 11 77 23 28 41 Level 3 12 | . . . . . . . 20 . 42 62 3 . . . 12 7 . . 5 18 76 12 58 Level 4 5 | . . . . . . . . . . . . . . . 22 6 . . . . . 34 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . 1 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 . 3 . . . . 1 . 3 . 9 . 5 . 4 . 6 8 1 . 11 9 Investigation 11 | . 2 . 1 . . . . . . . . 1 . 1 . . . 3 . . . 1 2 Extermination 21 | . . . . . . . . . . 1 . 2 . 2 . . . 3 4 . . 5 4 Reinforcement 19 | . 2 . 2 . . . . 1 . 1 . 5 . 2 . 2 . . 3 . . 1 . Assault 9 | . . . . . . . . . . 1 . . . . . . . . 1 . . 4 3 Garrison 4 | . . . . . . . . . . . . 1 . . . 2 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Distress Signals 15 | . 2 . 1 . . . . 1 . . . 1 . . . . . . 5 1 . 1 3 Communications Jammed 103 | . . . . . 9 . . . . . . 30 . . . . . 23 . . . 41 . Distress Signals 103 | . . . . . 9 . . . . . . 30 . . . . . 23 . . . 41 . Times Spotted 680 | . 14 7 25 . 21 9 24 11 29 16 29 38 10 36 35 23 22 36 64 15 23 126 67 Peak Tracking Total 11 | . 4 3 4 . 5 4 8 4 8 6 6 5 3 6 7 11 5 5 7 6 6 7 9 Tactical Retreats 48 | . . . . . 2 . 3 . 3 1 . . 1 1 4 1 1 . 10 . 2 12 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Traps Triggered 33 | . 1 . . . . . 2 2 3 . 8 1 3 2 . . 1 . . . 4 3 3 Indirectly 4 | . . . . . . . . 1 . . 2 . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Machines Disabled 77 | . . . 2 . 1 . 2 1 1 19 4 4 2 7 4 6 2 . 16 . 2 4 . Max in Single Turn 19 | . . . 1 . 1 . 1 1 1 19 1 2 1 1 1 2 1 . 3 . 1 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 17 | . . . . . . . 2 . 1 . 4 . 2 . 4 . 2 . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Machines Accessed 39 | . 4 . 4 . 5 1 . 1 . 2 . 3 . 3 . 1 . 3 5 2 . 4 1 Terminals 26 | . 3 . 3 . 4 . . . . 1 . 2 . 1 . . . 3 5 1 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . Total Hacks 87 | . 12 . 10 . 17 2 . 1 . 3 . 5 . 5 . 1 . 8 13 2 . 6 2 Successful 43 | . 8 . 4 . 11 1 . 1 . 2 . 3 . 2 . 1 . . 7 1 . 2 . Failed 42 | . 3 . 6 . 5 1 . . . 1 . 2 . 3 . . . 8 6 1 . 4 2 Catastrophic 10 | . . . 1 . 1 . . . . . . 2 . . . . . 1 1 1 . 2 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Manual 47 | . 12 . 8 . 13 . . . . 2 . 2 . . . . . 4 6 . . . . Terminals 72 | . 11 . 9 . 15 . . . . 2 . 4 . 3 . . . 8 13 1 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . Terminal Hacks 18 | . 2 . 2 . 7 . . . . . . 2 . 1 . . . . 4 . . . . Record 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Analysis 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 . Unlock Access 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 16 | . 6 . 2 . 4 . . . . 1 . . . . . . . . 3 . . . . Terminals 14 | . 5 . 1 . 4 . . . . 1 . . . . . . . . 3 . . . . Track 6 | . 2 . . . 2 . . . . . . . . . . . . . 2 . . . . Botnet 7 | . 2 . 1 . 2 . . . . 1 . . . . . . . . 1 . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 2 . 3 . 4 . . . . 1 . 3 . 2 . . . 3 5 2 . 2 1 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Used RIF Installer 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 51 | . . . . . . . 2 4 . 1 5 3 3 4 4 2 6 6 8 . . 3 . Non-combat 18 | . . . . . . . . 4 . 1 . 3 . 1 . 1 . 4 2 . . 2 . Combat 33 | . . . . . . . 2 . . . 5 . 3 3 4 1 6 2 6 . . 1 . Robot Hacks Applied 101 | . . . . . . . 2 7 . 7 5 5 3 8 4 10 6 14 16 . . 14 . parse_system 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . no_distress 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . check_alert 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 36 | . . . . . . . . 2 . 5 . 4 . 2 . 9 . 3 1 . . 10 . reprogram_traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . block_reporting 4 | . . . . . . . . . . . . . . . . . . 2 1 . . 1 . summon_haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . mark_security 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . report_prototypes 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . report_analyses 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . spike_heat 4 | . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . overwrite_iff 4 | . . . . . . . . . . . . . . 1 . . 3 . . . . . . formatsys_low 8 | . . . . . . . . . . . . 1 . 1 . . . 2 3 . . 1 . formatsys_high 23 | . . . . . . . 2 1 . . 4 . 3 2 4 1 2 2 2 . . . . Relay Couplers Released 71 | . . . . . . . 8 . 5 . 14 . 10 . 16 . 9 . . . 9 . . Machine Destruction 71 | . . . . . . . 8 . 5 . 14 . 10 . 16 . 9 . . . 9 . . Attached 35 | . . . . . . . 1 2 . 2 3 3 1 3 2 1 5 4 4 . 3 1 . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Total Allies 46 | . . 3 . . . . 2 1 . . 5 4 3 5 4 1 6 4 7 . . 1 . Largest Group 4 | . . 3 3 1 1 . 2 1 1 . 3 3 3 3 3 4 2 4 3 . . 1 . Highest-Rated Group 196 | . . 40 40 16 16 . 32 17 17 . 105 93 102 68 147 196 112 196 134 . . 44 . Highest-Rated Ally 64 | . . 16 16 16 16 . 16 17 17 . 47 31 41 41 49 49 58 64 45 . . 44 . Total Orders 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 288 | . . . 38 . 4 . 14 8 . . 23 42 10 31 18 25 15 34 26 . . . . Total Damage 6636 | . . . 401 . 14 . 168 91 . . 582 724 392 637 446 765 507 1648 261 . . . . Kills 59 | . . . 12 . . . 2 1 . . 5 5 2 4 11 9 1 7 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Robot Analysis Total 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Turns Passed 26270 | . 652 936 1068 793 733 732 831 710 543 685 2141 1289 1083 1844 1389 486 693 1290 2447 371 762 2886 1906 Spaces Moved 11537 | 1 334 474 518 435 307 347 377 324 197 305 892 514 502 857 604 206 299 606 1151 181 316 1120 670 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 10269 | . 309 474 518 435 307 347 377 324 197 305 892 514 502 621 604 206 149 227 1151 181 316 643 670 Legs 1032 | 1 25 . . . . . . . . . . . . . . . 150 379 . . . 477 . Wheels 236 | . . . . . . . . . . . . . . 236 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 180 180 180 180 180 180 180 180 180 180 180 140 183 182 150 143 145 145 157 135 180 Average Speed 176 | 120 162 177 180 180 180 180 180 180 180 180 184 180 194 181 197 200 173 158 159 163 178 167 180 Slowest Speed 270 | 120 180 180 180 180 180 180 180 180 180 180 240 200 200 240 205 270 260 178 185 165 190 205 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 43 | 2 58 68 57 97 41 12 71 10 41 12 89 23 58 20 75 7 60 23 93 8 61 39 24 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . . . . . . . . . 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 66 | . . . . . . . . . 7 1 . . 1 . 18 . 19 . 2 3 . 13 2 Terrain Destroyed 634 | . 4 3 2 . 3 8 . . 8 69 10 2 1 17 109 7 26 26 180 18 11 89 41 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . 4 2 Projectile 65 | . . . . . . . . . . 1 2 . . 4 2 . 3 1 3 3 6 18 22 AOE 563 | . 4 3 2 . 3 8 . . 8 68 8 2 1 13 107 7 23 25 177 15 5 67 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Tes Res Gar Acc Com Total 15017 | . 393 516 595 438 397 411 451 403 295 391 1270 701 579 1023 715 255 402 854 1529 229 431 1695 1044 Wait 611 | . 6 1 2 . 9 . 9 12 4 3 221 8 10 6 14 1 15 58 56 2 19 90 65 Move 11519 | . 333 473 517 434 306 347 375 324 196 305 890 514 501 857 603 206 298 605 1150 181 315 1119 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 315 | . 14 4 13 . 9 9 7 9 8 9 19 19 11 22 12 6 12 24 31 4 8 50 15 Fast Attach 182 | . 1 1 4 . 1 6 . 1 5 3 5 9 1 10 4 4 8 15 23 3 11 41 26 Attach 206 | . 3 5 1 . 3 2 4 3 8 4 14 12 4 10 4 7 9 14 15 4 9 44 27 Detach 42 | . . . 1 . . . . . 2 . 2 1 1 . . 1 4 4 4 1 3 12 6 Swap 284 | . 4 3 7 . 7 8 7 13 7 19 26 19 14 22 15 4 3 13 25 8 5 34 21 Drop 338 | . 5 1 15 . 10 14 5 10 6 16 17 20 13 24 10 4 8 34 42 8 10 30 36 Fire 1318 | . 26 28 35 4 51 25 38 21 51 32 67 95 18 71 53 22 42 83 95 17 43 230 171 Melee 130 | . . . . . . . 2 8 3 . . . . . . . . . 83 . . 30 4 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Crush 30 | . 1 . . . 1 . . 2 . . . 4 . 1 . . . 2 3 1 . 12 3 Escape Stasis 34 | . . . . . . . 4 . 5 . 9 . 6 . . . 2 . . . 8 . . Rewire 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac / Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Garrison -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Central database locked down 65 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 566 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Entered Mines 755 | -10/Mines | Discovered new exit (range 2) 964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 964 | -10/Mines | Discovered new exit (range 5) 1149 | -10/Mines | Core integrity fell below 50% 1176 | -10/Mines | Lost 4 parts (1p2n1w) 1341 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1470 | -10/Mines | Learned location of Storage (-7) 1589 | -10/Mines | Entered Materials 1589 | -9/Materials | Accompanied by 3 allies 1589 | -9/Materials | Evolved 2 slots: Utility x2 1887 | -9/Materials | Build established: Scavenger-Mutant 1904 | -9/Materials | Discovered new exit (range 16) 2210 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Discovered new exit (range 14) 2657 | -9/Materials | Entered Mines 2657 | -9/Mines | Accompanied by 1 ally 2862 | -9/Mines | Build established: Hauler-Mutant 2895 | -9/Mines | Learned Materials terminal intel 3118 | -9/Mines | Discovered new exit (range 8) 3208 | -9/Mines | Discovered new exit (range 5) 3450 | -9/Mines | Entered Materials 3450 | -8/Materials | Accompanied by 1 ally 3450 | -8/Materials | Evolved 2 slots: Utility x2 3451 | -8/Materials | Loaded intel: 11 terminal locations 3926 | -8/Materials | Central database locked down 4053 | -8/Materials | Discovered new exit (range 15) 4183 | -8/Materials | Entered Factory 4183 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4184 | -7/Factory | Identified exit to Storage 4533 | -7/Factory | Build established: Hauler-Tank 4733 | -7/Factory | Discovered new exit (range 3) 4915 | -7/Factory | Identified exit to Garrison 4915 | -7/Factory | Entered Garrison 5221 | -7/Garrison | Discovered new exit (range 10) 5251 | -7/Garrison | Installed Relay Interface Framework 5312 | -7/Garrison | Triggered checkpoint 5336 | -7/Garrison | Garrison Relay disabled 5438 | -7/Garrison | Triggered checkpoint 5451 | -7/Garrison | Triggered checkpoint 5516 | -7/Garrison | Discovered new exit (range 10) 5574 | -7/Garrison | Triggered checkpoint 5746 | -7/Garrison | Entered Factory 5746 | -7/Factory | Accompanied by 1 ally 5868 | -7/Factory | Build established: Hauler-Gunner 6455 | -7/Factory | Identified exit to Garrison 6456 | -7/Factory | Entered Garrison 6456 | -7/Garrison | Accompanied by 1 ally 6508 | -7/Garrison | Triggered checkpoint 6542 | -7/Garrison | Garrison Relay disabled 6568 | -7/Garrison | Triggered checkpoint 6674 | -7/Garrison | Triggered checkpoint 6674 | -7/Garrison | Triggered checkpoint 6737 | -7/Garrison | Triggered checkpoint 6743 | -7/Garrison | Core integrity fell below 50% 6802 | -7/Garrison | Destroyed 11 combat bots 6806 | -7/Garrison | Lost 6 parts (1p1n2u2w) 6894 | -7/Garrison | Triggered checkpoint 6931 | -7/Garrison | Discovered new exit (range 13) 6992 | -7/Garrison | Expanded RIF knowledge: Robot Detection 6999 | -7/Garrison | Entered Factory 6999 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7163 | -6/Factory | Discovered new exit (range 16) 7349 | -6/Factory | First assault squad dispatched 7495 | -6/Factory | Found Hvy. Insulated Plating 7684 | -6/Factory | Identified exit to Garrison 7684 | -6/Factory | Entered Garrison 7766 | -6/Garrison | Triggered checkpoint 7812 | -6/Garrison | Garrison Relay disabled 7897 | -6/Garrison | Spotted B-75 Beast 7932 | -6/Garrison | Destroyed B-75 Beast 7952 | -6/Garrison | Triggered checkpoint 8000 | -6/Garrison | Triggered checkpoint 8022 | -6/Garrison | Triggered checkpoint 8091 | -6/Garrison | Lost 5 parts (1p1u3w) 8254 | -6/Garrison | Build established: Scavenger-Mutant 8273 | -6/Garrison | Discovered new exit (range 9) 8346 | -6/Garrison | Triggered checkpoint 8419 | -6/Garrison | Lost 5 parts (1n1u3w) 8523 | -6/Garrison | Garrison Relay disabled 8890 | -6/Garrison | Discovered new exit (range 12) 9014 | -6/Garrison | Triggered checkpoint 9067 | -6/Garrison | Garrison Relay disabled 9108 | -6/Garrison | Discovered new exit (range 14) 9140 | -6/Garrison | Expanded RIF knowledge: Hotswap 9532 | -6/Garrison | Build established: Scavenger-Gunner 9674 | -6/Garrison | Triggered checkpoint 9740 | -6/Garrison | Garrison Relay disabled 9825 | -6/Garrison | Entered Factory 9906 | -6/Factory | Spotted B-75 Beast 10064 | -6/Factory | Identified exit to Lower Caves 10306 | -6/Factory | Core integrity fell below 50% 10346 | -6/Factory | Lost 3 parts (1u2w) 10480 | -6/Factory | Found Hvy. Insulated Plating 10730 | -6/Factory | Discovered new exit (range 14) 10838 | -6/Factory | Allied Derelicts emerged from ambush trap array 11041 | -6/Factory | Garrison activated, responded to threat 11114 | -6/Factory | Identified exit to Garrison 11114 | -6/Factory | Entered Garrison 11184 | -6/Garrison | Triggered checkpoint 11273 | -6/Garrison | Garrison Relay disabled 11296 | -6/Garrison | Build established: Bothacker-Mutant 11342 | -6/Garrison | Triggered checkpoint 11398 | -6/Garrison | Triggered checkpoint 11535 | -6/Garrison | Discovered new exit (range 8) 11698 | -6/Garrison | Build established: Scavenger-Tank 11775 | -6/Garrison | Discovered new exit (range 10) 11813 | -6/Garrison | Expanded RIF knowledge: Command Fork 11860 | -6/Garrison | Triggered checkpoint 11879 | -6/Garrison | Garrison Relay disabled 12197 | -6/Garrison | Entered Factory 12197 | -5/Factory | Accompanied by 2 allies 12197 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12405 | -5/Factory | Discovered new exit (range 15) 12525 | -5/Factory | Build established: Botlord-Tank 12956 | -5/Factory | Lost 3 parts (1p1n1u) 13489 | -5/Factory | Spotted B-75 Beast 13509 | -5/Factory | Destroyed B-75 Beast 13794 | -5/Factory | Build established: Bothacker-Tank 13853 | -5/Factory | Identified exit to Upper Caves 14041 | -5/Factory | Identified exit to Garrison 14041 | -5/Factory | Entered Garrison 14041 | -5/Garrison | Accompanied by 1 ally 14296 | -5/Garrison | Spotted B-75 Beast 14296 | -5/Garrison | Spotted B-75 Beast 14366 | -5/Garrison | Lost 3 parts (1n1u1w) 14436 | -5/Garrison | Triggered checkpoint 14581 | -5/Garrison | Garrison Relay disabled 14680 | -5/Garrison | Triggered checkpoint 14728 | -5/Garrison | Triggered checkpoint 14820 | -5/Garrison | Discovered new exit (range 14) 14903 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14999 | -5/Garrison | Build established: Botlord-Mutant 15007 | -5/Garrison | Crushed by falling debris 15007 | -5/Garrison | System corruption reached 10% 15094 | -5/Garrison | Triggered checkpoint 15112 | -5/Garrison | Garrison Relay disabled 15286 | -5/Garrison | Triggered checkpoint 15397 | -5/Garrison | Discovered new exit (range 15) 15430 | -5/Garrison | Entered Factory 15430 | -4/Factory | Accompanied by 3 allies 15430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15740 | -4/Factory | Garrison activated, responded to threat 15787 | -4/Factory | Destroyed 12 combat bots 15794 | -4/Factory | Lost 3 parts (1n2w) 15916 | -4/Factory | Identified exit to Garrison 15916 | -4/Factory | Entered Garrison 15916 | -4/Garrison | Accompanied by 1 ally 15926 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 15954 | -4/Garrison | Triggered checkpoint 16074 | -4/Garrison | Triggered checkpoint 16141 | -4/Garrison | Garrison Relay disabled 16283 | -4/Garrison | Lost 4 parts (2n1u1w) 16318 | -4/Garrison | Triggered checkpoint 16324 | -4/Garrison | Triggered checkpoint 16420 | -4/Garrison | Discovered new exit (range 15) 16504 | -4/Garrison | Triggered checkpoint 16536 | -4/Garrison | Garrison Relay disabled 16609 | -4/Garrison | Entered Research 16609 | -3/Research | Accompanied by 1 ally 16609 | -3/Research | Evolved 2 slots: Utility x2 16660 | -3/Research | Found Centrium Greatsword 16663 | -3/Research | Found Centrium Greatsword 16667 | -3/Research | Found Centrium Greatsword 16767 | -3/Research | Found Prototype Launcher 16767 | -3/Research | Identified Hellfire Missile Launcher 17239 | -3/Research | Discovered new exit (range 12) 17259 | -3/Research | Found Gamma Bomb Array 17479 | -3/Research | Discovered new exit (range 15) 17638 | -3/Research | Found Prototype Launcher 17849 | -3/Research | Discovered new exit (range 4) 17884 | -3/Research | Found Adv. Powered Armor 17899 | -3/Research | Entered Testing 17899 | -3/Testing | Accompanied by 1 ally 17935 | -3/Testing | Identified Com. Tesla Bomb Launcher 17960 | -3/Testing | Found Myomer Exoskeleton 18209 | -3/Testing | System corruption reached 10% 18497 | -3/Testing | Found Prototype Slashing Weapon 18497 | -3/Testing | Identified Nanosword 18696 | -3/Testing | Found Portable AFG 18928 | -3/Testing | Found Prototype Hackware 18977 | -3/Testing | Build established: Hauler-Mutant 19319 | -3/Testing | Spotted Striker 19321 | -3/Testing | Spotted Striker 19340 | -3/Testing | Destroyed Striker 19340 | -3/Testing | Spotted Alpha 7 19347 | -3/Testing | Destroyed Striker 19391 | -3/Testing | Lost 3 parts (1p2u) 19394 | -3/Testing | Destroyed Alpha 7 19426 | -3/Testing | Found Prototype Ballistic Gun 19471 | -3/Testing | Found Antimissile System 19473 | -3/Testing | Found Prototype Energy Gun 19644 | -3/Testing | Found Prototype Energy Cannon 19790 | -3/Testing | Identified Enh. Gamma Rifle 19793 | -3/Testing | Identified Multirail 19827 | -3/Testing | Found Hvy. Reflective Plating 19839 | -3/Testing | Found Hvy. Reflective Plating 19867 | -3/Testing | Found Prototype Energy Cannon 19931 | -3/Testing | Discovered new exit (range 15) 20059 | -3/Testing | Found Prototype Energy Cannon 20059 | -3/Testing | Identified Null Cannon 20085 | -3/Testing | Build established: Scavenger-Mutant 20149 | -3/Testing | First assault squad dispatched 20346 | -3/Testing | Entered Research 20346 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20647 | -2/Research | Garrison activated, responded to threat 20717 | -2/Research | Identified exit to Garrison 20717 | -2/Research | Entered Garrison 20726 | -2/Garrison | Expanded RIF knowledge: Watcher Feeds 20766 | -2/Garrison | Triggered checkpoint 20787 | -2/Garrison | Garrison Relay disabled 20899 | -2/Garrison | Triggered checkpoint 20942 | -2/Garrison | Spotted B-90 Cyclops 20954 | -2/Garrison | Destroyed 8 combat bots 21021 | -2/Garrison | Triggered checkpoint 21046 | -2/Garrison | Destroyed B-90 Cyclops 21077 | -2/Garrison | Lost 11 parts (3p3n4u1w) 21113 | -2/Garrison | Triggered checkpoint 21341 | -2/Garrison | Garrison Relay disabled 21344 | -2/Garrison | Identified Hpw. Disruptor Cannon 21346 | -2/Garrison | Identified Potential Cannon 21384 | -2/Garrison | Discovered new exit (range 9) 21479 | -2/Garrison | Entered Access 21479 | -1/Access | Evolved 2 slots: Utility x2 21685 | -1/Access | Destroyed 13 combat bots 21979 | -1/Access | First assault squad dispatched 22784 | -1/Access | Spotted B-99 Colossus 22921 | -1/Access | Lost 15 parts (4p3n3u5w) 23011 | -1/Access | Destroyed 7 combat bots 23311 | -1/Access | Core integrity fell below 50% 23359 | -1/Access | Lost 3 parts (1n2u) 23605 | -1/Access | System corruption reached 10% 23676 | -1/Access | Lost 14 parts (3p1n4u6w) 23932 | -1/Access | Discovered new exit (range 5) 23942 | -1/Access | Identified Ghost Barrier 24247 | -1/Access | Lost 4 parts (2u2w) 24346 | -1/Access | Discovered new exit (range 12) 24349 | -1/Access | Spotted B-99 Colossus 24351 | -1/Access | Spotted B-99 Colossus 24365 | -1/Access | Entered Command 24615 | -1/Command | First assault squad dispatched 25005 | -1/Command | Found Powered Armor 25163 | -1/Command | Found Antimissile System 25175 | -1/Command | Found Launcher Loader 25524 | -1/Command | Core integrity fell below 20% 25628 | -1/Command | Build established: Scavenger-Tank 25705 | -1/Command | System corruption reached 30% 25741 | -1/Command | Lost 4 parts (2u2w) 26186 | -1/Command | Spotted M Guard 26186 | -1/Command | Spotted M Guard 26186 | -1/Command | Spotted Combat Programmer 26194 | -1/Command | Destroyed M Guard 26201 | -1/Command | Spotted Combat Programmer 26207 | -1/Command | Destroyed M Guard 26249 | -1/Command | Destroyed Combat Programmer 26271 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 26249_ Combat Programmer fries systems beyond repair. 26249_ Combat Programmer destroyed. 26251_ The unstable cave ceiling collapses. 26251_ Mic. Fission Core destroyed. 26252_ System corrupted: Potential Cannon targeting data glitched. 26252_ Destroyed Lgt. Quantum Reactor. 26257_ Launcher Loader destroyed. 26260_ System corrupted: Hvy. Machine Gun targeting data glitched. 26260_ Potential Cannon destroyed. 26264_ System corrupted: Gamma Rifle targeting data glitched. 26265_ System corrupted: Heat flow error (+175). 26267_ System corrupted: Gamma Rifle targeting data glitched. 26267_ G-73 Enforcer suffers critical hit. 26267_ Destroyed Myomer Leg. 26267_ System corrupted: Gamma Rifle targeting data glitched. 26268_ G-73 Enforcer system terminally corrupted. 26268_ Adv. Heat Sink fried. 26268_ The unstable cave ceiling collapses. 26270_ System corrupted: Hvy. Machine Gun jammed. 26270_ System corrupted: Gamma Rifle targeting data glitched. 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"?????? | | ???????????/#### W ;## W # *###] #####/####### | | ?????????? != [ =[[%[![ !$ | | ??????????*%!] ![ /[=[%=* = | | ??????????!!! @% !% /=!!== | | ??????????!!! = !%[ g / ! ! ! | | ??????????%=! % [= =[ %/= %!!= | | ???????????] # W ### W ;;; % #####+####### | | ?????????????## ; ### ###! #??#![| # | | ??????????????###;#; ###########?#####??# # | | ???????????????# ##???????????????????# "" # | | ???????????????? ??????????????????????# "" # | | ???????????????# ???????????????????????# "T # | | ???????????????#????????????????????????# "" # | | ????????????????????????????????????????# "" # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????#######+###### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# """ | | ????????????????????????????????????#* ""T"" | | ????????????????????????????????????# "" "" | | ????????????????????????????????????# | | ????????????????????????????????????# = | | ????????????????????????????????????############+# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 77 Energy Capacity 1115 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 3 Heat Shielding 100 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Core Shielding 30 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 10 Particle Charging 25 Stasis Canceling 2 Defensive Hacking 20 Relay Coupler Types 115 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeBeamMembrane Manual? 0 Play Time 04:01:01 Cumulative 210.2 hours Start 2020.12.30 @ 22:46:28 End 2021.01.01 @ 16:40:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 184 Adventurer 0 Explorer 7 Win Type - Total 4 Types 0/0/4/0/0/0/0/0/0 Lore% 66 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dabd967f-68e9-48ec-877f-af69784b7e7c