Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.05 @ 17:29:14 Player: K.Ioz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2938) 2938 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-192) -192 TOTAL SCORE: 8296 Bonus ------- Follower Combat Kills 130 Friendly Fire -322 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Advanced Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter System Shield > --- WEAPON ----------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Sensor Array Heavy Battle Rifle Heavy Machine Gun [Rating: 64] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Thruster Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Enhanced Optical Array Device Advanced Sensor Array Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 2 Power 2 | . . . 1 . 1 . . . . Propulsion 3 | . . 1 . 1 1 . . . . Utility 7 | . . 1 1 1 . . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 117 | 6 2 8 4 21 30 7 19 5 15 Power 28 | 1 . 3 1 3 11 2 3 . 4 Engine 15 | 1 . 3 1 2 6 1 1 . . Core 11 | . . . . 1 5 . 1 . 4 Reactor 2 | . . . . . . 1 1 . . Propulsion 32 | 2 . 3 2 5 8 3 4 . 5 Treads . | . . . . . . . . . . Leg 7 | 2 . . . 4 1 . . . . Wheel . | . . . . . . . . . . Hover 8 | . . . . 1 3 . . . 4 Flight 17 | . . 3 2 . 4 3 4 . 1 Utility 19 | 1 . 2 1 4 4 . 6 1 . Device 10 | . . 1 . 1 2 . 5 1 . Storage 1 | 1 . . . . . . . . . Processor 4 | . . 1 1 1 1 . . . . Hackware 4 | . . . . 2 1 . 1 . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 38 | 2 2 . . 9 7 2 6 4 6 Energy Gun 10 | . . . . 3 5 1 . . 1 Energy Cannon 6 | . . . . 1 . 1 2 2 . Ballistic Gun 14 | 2 2 . . 4 1 . 2 . 3 Ballistic Cannon 7 | . . . . 1 1 . 2 2 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 2 . 1 Parts Lost 66 | . 1 . 8 14 11 1 7 . 24 Power 14 | . . . 2 1 3 1 2 . 5 Propulsion 23 | . . . 4 4 2 . 4 . 9 Utility 8 | . . . 1 1 1 . . . 5 Weapon 21 | . 1 . 1 8 5 . 1 . 5 Highest Loss Streak 12 | . 1 . 5 4 4 1 2 . 12 Average Slot Usage (%) 69 | . 84 96 75 57 66 52 80 76 55 Engine 5 | . 14 11 15 1 3 5 5 5 3 Core 1 | . . . . 1 3 . 2 . 1 Leg 5 | . 28 1 . 7 1 . . . . Hover 1 | . . . . . 5 . . . . Flight 11 | . . 29 21 . 9 16 27 23 14 Device 6 | . . 10 8 2 7 1 8 17 11 Storage 2 | . 14 11 . . . . . . . Processor 13 | . . 10 18 22 16 13 13 11 8 Hackware 6 | . . . . 9 7 6 8 5 4 Energy Gun 1 | . . . . 1 3 . . . . Ballistic Gun 5 | . 27 22 10 5 . . . . . Ballistic Cannon 4 | . . . . 2 2 6 9 10 7 Naked Turns . | . . . . . . . . . . Heaviest Build 33 | 13 14 12 12 21 28 30 33 27 31 Greatest Support 40 | 20 20 20 13 38 32 32 40 29 39 Greatest Overweight (x) 10 | 4 . . 1 3 4 4 . 8 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 4 4 4 Most Carried 6 | 2 6 6 6 4 4 4 4 4 4 Average Carried 3 | 1 5 3 3 3 3 3 3 3 3 Final Capacity 6 | 6 6 6 4 4 4 4 4 4 4 Final Carried 6 | 2 6 6 4 4 1 4 4 4 3 Class Distribution -------------------- 45% | Mutant 29% | Scout 11% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scout | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Matter Collected 3046 | 199 275 . 57 769 497 263 650 . 336 Remotely . | . . . . . . . . . . Salvage Created 2277 | . 342 . 57 740 385 22 449 . 282 Parts 135 | . 23 . 5 34 29 1 22 . 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 53 | . 11 . 1 17 8 . 9 . 7 Melee 3 | . . . . . . . . . 3 Guns 23 | . 11 . 1 8 2 . 1 . . Cannons 23 | . . . . 7 4 . 8 . 4 AOE 3 | . . . . 2 1 . . . . Classes Destroyed 12 | . 3 . 1 6 1 . 1 . . Worker 2 | . . . . . . . 2 . . Builder 5 | . . . . 1 1 . 3 . . Tunneler 1 | . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . Operator 2 | . . . . . 2 . . . . Watcher 8 | . 1 . . 1 3 . 3 . . Swarmer 11 | . 6 . . . . . 3 . 2 Grunt 15 | . 5 . . 9 . . 1 . . Duelist 1 | . . . . 1 . . . . . Sentry 5 | . . . 1 2 . . 2 . . Hunter 4 | . . . . 1 3 . . . . Programmer 17 | . . . . 4 5 . 3 . 5 Wasp 1 | . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 3 . 1 5 2 . 3 . 2 Combat Bots Only 3 | . 3 . 1 3 1 . 3 . 2 Max Kills in Single Turn 4 | . 1 . 1 4 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Damage Taken 7463 | . 467 48 588 1759 1151 82 553 70 2745 Core 2586 | . 65 15 343 424 319 82 175 . 1163 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 68 | 100 74 96 37 39 . . 32 100 . Volleys Fired 338 | . 38 . 5 112 68 1 70 12 32 Largest 2 | . 2 . 2 2 2 1 2 2 2 Hottest 155 | . 43 . 40 145 155 48 153 96 96 Shots Fired 493 | . 74 . 10 154 96 1 102 22 34 Gun 229 | . 74 . 10 82 41 . 7 . 15 Cannon 263 | . . . . 72 55 1 95 22 18 Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 421 | . 74 . 10 133 63 1 97 22 21 Thermal 59 | . . . . 21 33 . 5 . . Explosive . | . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 13 | . 11 . 3 13 7 5 7 4 12 Robot Miss Streak 5 | . 3 . 2 5 4 . 4 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 311 | . 48 . 5 113 54 1 53 6 31 Core Hits 153 | . 19 . 4 52 31 1 25 . 21 Critical Hits 4 | . 1 . . 1 1 . 1 . . Critical Kills 2 | . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8225 | . 660 . 49 2938 1699 29 1692 180 978 Guns 2504 | . 660 . 49 867 631 . 168 . 129 Cannons 4371 | . . . . 1568 458 29 1524 172 620 Explosions 1211 | . . . . 493 610 . . . 108 Melee . | . . . . . . . . . . Ramming 139 | . . . . 10 . . . 8 121 Kinetic 5879 | . 660 . 49 2157 497 29 1618 172 697 Thermal 2155 | . . . . 771 1202 . 74 . 108 Explosive . | . . . . . . . . . . Electromagnetic 52 | . . . . . . . . . 52 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 5 4 4 8 4 17 Average Corruption 4 | . . . . 2 3 4 5 3 14 Corruption Purged . | . . . . . . . . . . Effects 121 | . . . . 23 18 6 49 2 23 Message Errors 27 | . . . . 7 5 1 12 . 2 Matter Fused 18 | . . . . 4 3 1 6 . 4 Heat Flow Errors 16 | . . . . 2 3 2 6 1 2 Energy Discharges 15 | . . . . 2 1 2 9 . 1 Data Loss (minor) 19 | . . . . 2 4 . 9 1 3 Misfires 4 | . . . . 1 . . 3 . . Misdirections 5 | . . . . . . . . . 5 Targeting Errors 13 | . . . . 3 2 . 2 . 6 Weapon Failures 4 | . . . . 2 . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 494 | . . . . 204 177 . 88 21 4 Projectiles 179 | . . . . 58 12 . 88 21 . Explosions 315 | . . . . 146 165 . . . 4 Melee . | . . . . . . . . . . Knockbacks 39 | . . . . 13 3 . 15 . 8 Impact 1 | . . . . . . . . . 1 Kinetic 37 | . . . . 13 3 . 14 . 7 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 219 | . . . . 119 43 . . 3 54 Shots 2 | . . . . 1 1 . . . . Rammed 35 | . . . . 1 . . . 4 30 Targets Rammed 35 | . . . . 1 . . . 4 30 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 471 | . 21 . 11 315 374 128 471 99 252 Average Temperature 82 | . 9 . 8 84 70 26 98 46 136 Received Heat Transfer 1050 | . 195 18 234 507 24 . 54 18 . Effects 4 | . . . . . 1 . 3 . . Shutdowns 2 | . . . . . 1 . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 3 | . . . . 1 2 . . . . Heat Transferred 2210 | . . . . 797 1289 . 74 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Peak Influence 215 | . 202 145 172 181 197 41 215 73 117 Average Influence 64 | . 60 111 124 100 66 11 52 36 20 Maximum Alert Level 1 | . 1 . . . . . 1 . . Low Security (%) 98 | 100 95 100 100 100 100 100 98 100 100 Level 1 1 | . 4 . . . . . 1 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 3 8 . 5 3 1 Investigation 1 | . . . 1 . . . . . . Extermination 11 | . . . . 3 4 . 2 1 1 Reinforcement 10 | . 1 . 1 . 4 . 2 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . . . 2 . 2 1 . Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Distress Signals 6 | . . 2 2 1 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 19 8 27 29 20 6 27 3 14 Peak Tracking Total 18 | . 4 9 18 4 2 6 9 2 5 Tactical Retreats 16 | . 2 3 1 2 1 1 5 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Traps Triggered 9 | . . . 1 2 1 . 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Disabled 15 | . . . . 5 7 . 2 . 1 Max in Single Turn 4 | . . . . 1 4 . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Machines Accessed 34 | . 5 2 4 3 7 . 9 3 1 Terminals 30 | . 5 2 4 2 7 . 7 2 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . Total Hacks 98 | . 8 5 12 6 25 . 31 9 2 Successful 44 | . 4 3 6 1 14 . 11 5 . Failed 54 | . 4 2 6 5 11 . 20 4 2 Catastrophic 9 | . . 1 2 . 1 . 3 1 1 Database Lockouts . | . . . . . . . . . . Manual 25 | . 1 1 6 1 2 . 13 1 . Terminals 91 | . 8 5 12 4 25 . 28 7 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . 2 . . 1 2 . Terminal Hacks 41 | . 4 3 6 1 14 . 8 5 . Part Schematic 1 | . 1 . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 3 | . . . 2 1 . . . . . Prototype ID Bank 5 | . 1 . 2 . 2 . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 4 | . . 1 . . 1 . 1 1 . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 6 | . . . . . 3 . 1 2 . Locate Traps 7 | . . . 1 . 3 . 2 1 . Reprogram Traps 1 | . . . . . 1 . . . . Surveillance Status 1 | . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . Assault Status 1 | . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . 1 . 1 . . Recall Assault 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 2 4 3 7 . 7 3 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built 1 | . . . . . . . 1 . . Matter 102 | . . . . . . . 102 . . Time 25 | . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Total Allies 18 | . . . . . . 18 . . . Largest Group 18 | . . . . . . 18 6 . . Highest-Rated Group 668 | . . . . . . 668 237 . . Highest-Rated Ally 50 | . . . . . . 50 46 . . Total Orders 2 | . . . . . . . 2 . . EXPLORE 2 | . . . . . . . 2 . . Ally Attacks 132 | . . . . . . 123 9 . . Total Damage 6445 | . . . . . . 6128 317 . . Kills 13 | . . . . . . 12 1 . . Allies Corrupted 1 | . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Robot Analysis Total 3 | . . . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 4 | . . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Turns Passed 10414 | 70 1384 165 326 2243 2474 305 1878 508 1061 Spaces Moved 9435 | 51 716 262 504 1092 1983 545 2849 708 725 Core 378 | 23 . . 26 249 8 19 . 3 50 Treads . | . . . . . . . . . . Legs 1639 | 28 716 9 . 813 73 . . . . Wheels . | . . . . . . . . . . Hover 727 | . . . . 30 599 . . . 98 Flight 6691 | . . 253 478 . 1303 526 2849 705 577 Fastest Speed 26 | 50 120 34 34 50 29 29 26 28 28 Average Speed 54 | 111 120 36 38 118 51 40 28 29 51 Slowest Speed 550 | 250 120 120 117 200 250 250 32 450 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 81 | . . . 9 . 14 4 50 4 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 81 25 36 23 25 97 55 16 6 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . . . . 5 . 8 7 . Terrain Destroyed 115 | . . . . 38 44 . 20 7 6 Melee . | . . . . . . . . . . Projectile 59 | . . . . 9 17 . 20 7 6 AOE 56 | . . . . 29 27 . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Total 14090 | 61 1169 329 618 1890 3320 620 3750 970 1363 Wait 4092 | 3 396 53 111 641 1225 63 809 235 556 Move 9273 | 50 715 261 485 1092 1955 538 2752 700 725 Hop 75 | . . . 9 . 14 2 46 4 . Pick Up 47 | 2 11 4 1 6 9 5 4 4 1 Fast Attach 70 | 6 1 . . 13 17 6 11 4 12 Attach 36 | . . 5 3 8 8 1 7 1 3 Detach 22 | . . 2 1 3 6 1 7 . 2 Swap 11 | . 1 3 1 . 5 . 1 . . Drop 40 | . 7 1 2 . 13 3 5 7 2 Fire 338 | . 38 . 5 112 68 1 70 12 32 Melee . | . . . . . . . . . . Ram 33 | . . . . . . . . 3 30 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 51 | . . . . 15 . . 36 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 13) 162 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 886 | -10/Materials | Discovered new exit (range 11) 1071 | -10/Materials | Discovered new exit (range 16) 1171 | -10/Materials | Discovered new exit (range 15) 1455 | -10/Materials | Entered another Materials area 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -9/Materials | Identified exit to Mines 1602 | -9/Materials | Identified exit to Storage 1609 | -9/Materials | Discovered new exit (range 11) 1620 | -9/Materials | Identified exit to Materials 1620 | -9/Materials | Entered another Materials area 1620 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1937 | -8/Materials | Discovered new exit (range 18) 1940 | -8/Materials | Core integrity fell below 50% 1945 | -8/Materials | Identified exit to Factory 1946 | -8/Materials | Entered Factory 1946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1967 | -7/Factory | Lost 5 parts (2p2n1u) 2359 | -7/Factory | Lost 3 parts (3w) 2404 | -7/Factory | Build established: Hacker-Mutant 2890 | -7/Factory | Lost 4 parts (1p3w) 3193 | -7/Factory | Build established: Mutant 3601 | -7/Factory | Core integrity fell below 50% 3631 | -7/Factory | Lost 3 parts (1n1u1w) 4185 | -7/Factory | Discovered new exit (range 6) 4188 | -7/Factory | Identified exit to Factory 4189 | -7/Factory | Entered another Factory area 4189 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4539 | -6/Factory | Identified exit to Lower Caves 5635 | -6/Factory | Build established: Hacker-Mutant 6077 | -6/Factory | Build established: Scout 6137 | -6/Factory | Lost 3 parts (1p1n1w) 6370 | -6/Factory | Spotted B-75 Beast 6628 | -6/Factory | Lost 4 parts (1p1n1u1w) 6663 | -6/Factory | Sucked down chute 6663 | -6/Factory | Entered Waste 6710 | -6/Waste | Spotted C-40 Crusher 6713 | -6/Waste | Spotted C-40 Crusher 6717 | -6/Waste | Spotted C-40 Crusher 6717 | -6/Waste | Spotted C-40 Crusher 6719 | -6/Waste | Spotted C-40 Crusher 6755 | -6/Waste | Spotted C-40 Crusher 6758 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6760 | -6/Waste | Warlord forces began an assault 6798 | -6/Waste | Discovered new exit (range 19) 6853 | -6/Waste | Build established: Mutant 6929 | -6/Waste | Identified exit to Factory 6968 | -6/Waste | Entered Factory 6968 | -6/Factory | Accompanied by 6 allies 6994 | -6/Factory | Discovered exit to Lower Caves (range 14) 7269 | -6/Factory | Discovered new exit (range 22) 7313 | -6/Factory | Core integrity fell below 50% 7611 | -6/Factory | Garrison activated, responded to threat 7683 | -6/Factory | Build established: Hacker-Sprinter 7764 | -6/Factory | Fabricated Sensor Array (x1) 8038 | -6/Factory | Build established: Scout 8821 | -6/Factory | Discovered new exit (range 15) 8846 | -6/Factory | Identified exit to Factory 8846 | -6/Factory | Entered another Factory area 8846 | -5/Factory | Evolved 2 slots: Utility x2 8871 | -5/Factory | Identified exit to Upper Caves 8871 | -5/Factory | Identified exit to Extension 9121 | -5/Factory | Identified exit to Factory 9354 | -5/Factory | Entered another Factory area 9354 | -4/Factory | Evolved 2 slots: Utility x2 10140 | -4/Factory | System corruption reached 10% 10181 | -4/Factory | Lost 12 parts (2p4n3u3w) 10328 | -4/Factory | Core integrity fell below 50% 10376 | -4/Factory | Core integrity fell below 20% 10415 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10342_ Acquired Imp. Linear Gravjet. 10346_ Acquired Neutrino Core. 10350_ Slammed into S-27 Virus. 10350_ S-27 Virus destroyed. 10352_ System corrupted: Matter fused (-5). 10352_ Acquired VTOL Module. 10354_ Slammed into S-27 Virus. 10354_ Destabilizing: Core damaged (-11). 10354_ Imp. Linear Gravjet destroyed. 10355_ Slammed into S-27 Virus. 10355_ S-27 Virus destroyed. 10356_ Acquired 30 matter. 10357_ Acquired Autogun. 10358_ Imp. Linear Gravjet destroyed. 10375_ VTOL Module destroyed. 10377_ System corrupted: Component data lost. 10379_ Neutrino Core destroyed. 10393_ Autogun destroyed. 10403_ System corrupted: Energy discharge (-63). 10413_ Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###+#?##########+#+#?? | | ???????????????????????????? #?? | | ???????????????????????????? #?? | | ????????????????????+?????? #?? | | ????????????????????# ????? #?? | | ????????????????????# ? #?? | | ????????????????????# """"""" """"""" #?? | | ????????????????????# """"""" """"""" #?? | | ????????????????????# """"""" """"""" """#?? | | ????????????????????# """"""" """"""" T"#?? | | ????????????????????# """#?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# ################ #?? | | ????????????????????# @#?????# !* # ### | | ????????????????????# #?????# ! # | | ????????????????????# #?????# * # * | | ????????????????????# #?????# #= """ | | ????????????????????# #?????# %+[ "F" | | ????????????????????# t #?????# *# " | | ????????????????????# s #?????# # """ "" | | ????????????????????# #?????# # """ "" | | ???????????????????? s #?????# # "" | | ??????????????????? ??????########## | | ??????????????????? ss ???????????????# | | ?????????????????? ???????????????# | | ????????????????? ???????????????# | | ??????????????????#### #???????????????######### | | ?????????????????????# ?????????????????????# | | ??????????????????????? ?????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 29 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Robot Schematics ------------------ G-50 Soldier | -6/Factory | Hacked Fabricated ------------ Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledRocketMatrix Manual? 0 Play Time 03:38:32 Cumulative 137.1 hours Start 2020.03.04 @ 18:12:20 End 2020.03.05 @ 17:29:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 68 Adventurer 0 Explorer 18 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(230) Steam 1 RUN: 35b07152-6a46-4096-8643-2bff27813007