Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 11:58:00 Player: lxealomych Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1465 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 270/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON (2) ------- Light Cannon Hammer > --- INVENTORY (8) ---- Flight Unit Flight Unit Flight Unit Autogun Light Cannon Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Sensor Array > --- WEAPON ----------- Light Cannon Hammer > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Signal Interpreter Light Cannon Hammer [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 14 . 3 Power 4 | 1 3 . . Engine 4 | 1 3 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 5 . 1 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover 1 | . 1 . . Flight 3 | . 2 . 1 Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 5 . . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 7 . 1 Power 3 | . 2 . 1 Propulsion 3 | . 3 . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 3 | . 3 . 1 To Critical Strikes . | . . . . Average Backups 7 | 3 7 8 5 Power . | . . . . Propulsion 3 | 2 3 4 3 Utility 1 | . 1 2 . Weapon 1 | . 1 2 2 Tool/Special . | . . . . Unused Backups 9 | . 4 . 5 Power . | . . . . Propulsion 5 | . 2 . 3 Utility 1 | . 1 . . Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 90 100 98 Engine 12 | . 13 14 9 Treads 13 | . 16 . . Leg 3 | . 4 . . Flight 9 | . 3 28 33 Device 1 | . . . 10 Storage 25 | . 27 28 12 Processor 1 | . . . 9 Energy Gun 1 | . 1 . . Ballistic Gun 7 | . 9 . . Ballistic Cannon 4 | . 1 14 11 Impact Weapon 9 | . 9 14 11 Peak Build Rating 9 | 6 8 7 9 Average Rating 7 | 4 6 7 8 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 11 15 15 15 Greatest Support 40 | 40 40 8 12 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 6 8 8 7 Average Carried 7 | 3 7 8 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 473 | 238 235 . . Remotely . | . . . . Salvage Created 260 | . 260 . . Parts 23 | . 23 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 11 | . 11 . . Melee 2 | . 2 . . Guns 5 | . 5 . . Cannons 3 | . 3 . . Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 5 | . 5 . . Best Kill Streak 3 | . 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 2 | . 2 . . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 100 | . 92 . 8 Missed 25 | . 23 . 2 Hits 75 | . 69 . 6 Projectile 75 | . 69 . 6 Critical Strikes 1 | . 1 . . Damage Taken 1195 | . 1100 . 95 Core 232 | . 214 . 18 Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 42 | . 42 . . Largest 2 | . 2 . . Hottest 60 | . 60 . . Shots Fired 57 | . 57 . . Gun 54 | . 54 . . Cannon 3 | . 3 . . Launcher . | . . . . Special . | . . . . Kinetic 44 | . 44 . . Thermal 8 | . 8 . . Explosive . | . . . . Electromagnetic 5 | . 5 . . Robot Hit Streak 4 | . 4 . . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 51 | . 50 . 1 Core Hits 17 | . 17 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Smash 1 | . 1 . . Melee Attacks 35 | . 28 . 7 Impact 35 | . 28 . 7 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 1 . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1068 | . 992 . 76 Guns 284 | . 284 . . Cannons 52 | . 52 . . Explosions 278 | . 278 . . Melee 454 | . 378 . 76 Ramming . | . . . . Kinetic 255 | . 255 . . Thermal 56 | . 56 . . Explosive 278 | . 278 . . Electromagnetic 25 | . 25 . . Impact 454 | . 378 . 76 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 105 | . 105 . . Projectiles 9 | . 9 . . Explosions 80 | . 80 . . Melee 16 | . 16 . . Knockbacks 4 | . 3 . 1 Impact 4 | . 3 . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 359 | . 359 . . Shots 4 | . 4 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 60 | . 60 . . Average Temperature 23 | . 23 . . Received Heat Transfer 354 | . 300 . 54 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions 3 | . 3 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 125 | . 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 83 | . 83 15 67 Initial 15 | . . 15 . Average 20 | . 23 6 14 Influence Increases 481 | . 388 . 93 Destroy 0b10 Robot/C 220 | . 220 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 42 | . 42 . . Successful Hack 13 | . 13 . . Disable Machine 60 | . 60 . . Destroy Structure 16 | . 13 . 3 Lose Combat Pursuer 120 | . 30 . 90 Influence Decreases 428 | . 348 40 40 Entered New Map 25 | . . 25 . Time Decay 323 | . 278 15 30 Lost Part 80 | . 70 . 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 21 . 6 Peak Tracking Total 8 | . 4 . 8 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 4 . . Max in Single Turn 4 | . 4 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 5 | . 5 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 2 | . 2 . . Branch Access Points 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 179 | . . . 179 Sensors 179 | . . . 179 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1217 | 67 907 61 182 Spaces Moved 713 | 35 466 53 159 Core 19 | 3 16 . . Treads 263 | 32 231 . . Legs 111 | . 111 . . Wheels . | . . . . Hover 26 | . 26 . . Flight 294 | . 82 53 159 Fastest Speed 34 | 50 117 117 34 Average Speed 133 | 150 147 117 95 Slowest Speed 250 | 160 250 117 114 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 74 23 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 5 . 3 Terrain Destroyed 16 | . 13 . 3 Melee 8 | . 5 . 3 Projectile . | . . . . AOE 8 | . 8 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 859 | 46 585 52 176 Wait 15 | . 10 . 5 Move 710 | 34 465 52 159 Hop . | . . . . Pick Up 19 | 6 12 . 1 Fast Attach 16 | 6 10 . . Attach 8 | . 5 . 3 Detach . | . . . . Swap 5 | . 5 . . Drop 9 | . 8 . 1 Fire 42 | . 42 . . Melee 35 | . 28 . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 698 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Discovered new exit (range 16) 755 | -10/Materials | Core integrity fell below 50% 834 | -10/Materials | Core integrity fell below 20% 868 | -10/Materials | Derelicts attacked the area 876 | -10/Materials | Lost 3 parts (1p1n1w) 975 | -10/Materials | Entered Mines 1026 | -10/Mines | Discovered new exit (range 9) 1027 | -10/Mines | Learned location of Storage (-8) 1036 | -10/Mines | Entered Materials 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Self-destructed Last Messages --------------- operations..." 00978_ DE-KV8(g) slips into the shadows. 00979_ T-07 Excavator is excavating. 01026_ EXIT=FOUND 01027_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -8/Storage. 01029_ ST-S3B(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 01029_ ST-S3B(g) slips back into the shadows. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01040_ Dropped Med. Matter Pod. 01121_ Acquired Autogun. 01154_ Sneak attack on R-06 Scavenger. 01154_ R-06 Scavenger knocked back. 01195_ Lgt. Ion Engine destroyed. 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