Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 20:06:47 Player: J1ang-5h1 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (306) 1530 Value Destroyed (13115) 13115 Prototype IDs (70) 1400 Alien Tech Used (3) 600 Bonus (6215) 6215 TOTAL SCORE: 31160 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2352 Follower Combat Kills 625 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1112 Friendly Fire -274 Cogmind --------- Core Integrity 0/1300 Matter 268/800 Energy 63/230 System Corruption 89% Temperature Cool (12) Movement Core (1400) Ox27 Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Matter Compressor Improved Targeting Computer Advanced Target Analyzer Graphene Brace Improved Component Analysis Suite Advanced Corruption Screen > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (20) --- Light Antimatter Reactor Small Battery (100) Experimental Energy Well (600) Advanced Signal Interpreter High-powered Tractor Beam Advanced Recalibrator Variable Charge Gun Heavy Disruptor Cannon Heavy Disruptor Cannon Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Graphene Brace Improved Energy Mantle > --- WEAPON ----------- Vortex Rifle Vortex Rifle > --- INVENTORY -------- Micro Antimatter Reactor Energy Well Advanced Signal Interpreter Improved Heavy Armor Plating Advanced Thermal Shield High-powered Tractor Beam Variable Charge Gun Phase Gun Quantum Rifle Long-range Proton Cannon YOLO Cannon Railgun Tesla Bomb Launcher Tesla Bomb Launcher Vortex Catalyst Activator [Rating: 141] Favorites ----------- Power Antimatter Reactor Engine F-cell Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . . . 2 . . . 3 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 363 | 1 10 4 1 3 13 23 4 2 29 2 9 . 14 19 18 6 4 18 13 6 31 11 16 106 Power 38 | . 2 . . 1 1 1 1 . 4 . . . 1 3 3 . 1 . 1 . 2 . 3 14 Engine 11 | . 2 . . . 1 1 1 . 2 . . . . 2 2 . . . . . . . . . Core 6 | . . . . 1 . . . . 2 . . . 1 1 1 . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 . 3 14 Propulsion 67 | . 3 1 1 . 4 5 1 1 3 . . . 4 3 3 . . 2 5 . 7 . 3 21 Treads 43 | . 3 1 1 . 3 5 1 1 3 . . . 4 3 3 . . . 5 . 2 . 2 6 Leg 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Wheel 13 | . . . . . 1 . . . . . . . . . . . . 1 . . 2 . 1 8 Hover 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 141 | 1 3 2 . . 3 5 2 1 15 2 6 . 8 8 6 1 3 8 2 2 12 4 10 37 Device 86 | 1 . . . . 2 2 . . 9 1 4 . 5 6 3 1 2 5 1 1 6 3 5 29 Storage 8 | . 2 . . . . . . . 1 . 1 . . . 1 . . . . 1 . . 1 1 Processor 8 | . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 4 Hackware 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Protection 34 | . 1 2 . . 1 3 1 1 2 1 1 . 3 2 1 . 1 2 1 . 6 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 2 1 . 2 5 12 . . 7 . 3 . 1 5 6 5 . 8 5 4 10 7 . 34 Energy Gun 37 | . . . . . . 7 . . 4 . . . . . . . . 3 2 2 4 4 . 11 Energy Cannon 8 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . 4 Ballistic Gun 23 | . 2 1 . 1 4 2 . . . . . . . 1 . . . 3 2 . 1 . . 6 Ballistic Cannon 5 | . . . . . . . . . . . 1 . 1 . 2 1 . . . . . . . . Launcher 28 | . . . . 1 1 2 . . 1 . 1 . . 2 2 . . 1 1 2 2 3 . 9 Special Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . 2 . 1 . . 1 2 2 . . . . 3 . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 2 . . . . 1 . . 1 . . 5 . 1 . . 2 . 3 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 7 System Corruption 55 | . . . . . . . . . . . . . . . . . . . . . 2 . . 53 Parts Lost 99 | . 2 4 . . . 2 . . 3 . 2 . 7 2 1 . . 7 . . 7 . 5 57 Power 11 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . 8 Propulsion 31 | . 1 1 . . . 2 . . 2 . 1 . 3 . . . . 2 . . 2 . 1 16 Utility 47 | . . 2 . . . . . . 1 . . . 2 1 1 . . 5 . . 5 . 4 26 Weapon 10 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 7 Highest Loss Streak 11 | . 2 4 . . . 1 . . 2 . 1 . 6 1 1 . . 3 . . 3 . 4 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 99 100 100 97 98 91 100 98 99 82 73 81 90 96 99 92 92 90 94 89 95 93 88 Engine 4 | . 14 14 14 13 5 9 8 9 6 6 6 6 1 4 8 11 8 5 1 . . . . . Core 1 | . . . . . 3 . . . 5 6 6 6 6 4 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 5 8 10 10 10 10 8 Treads 19 | . 18 28 28 28 28 34 28 36 24 26 20 20 21 22 23 23 23 16 12 21 14 10 10 6 Leg 1 | . 9 . . . . . . . . . . . . . . . . . . . 3 5 5 2 Wheel 2 | . . . . . 7 . . . . . . . . . . . . . 5 5 4 5 8 10 Device 19 | . 8 . . . 15 22 9 9 8 5 9 6 17 22 27 29 25 32 26 26 21 25 18 25 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 9 5 Processor 7 | . . . . . . . 8 9 13 13 13 13 8 4 3 5 5 9 10 10 10 10 5 9 Hackware 2 | . . . . . . . . . 13 13 3 . . . . . . . . . . . 1 5 Protection 6 | . 5 13 14 14 8 4 9 9 4 6 3 6 5 9 11 11 13 2 4 5 6 6 9 1 Energy Gun 6 | . 10 . . . . 13 18 18 12 6 . . . . . . . 2 8 9 7 6 10 3 Ballistic Gun 3 | . 17 27 28 28 17 4 . . . . . . . 2 . . . 5 1 . . 1 . 1 Slashing Weapon 1 | . . . . . . . . . . 6 5 6 6 4 2 2 5 1 . . 1 . . 1 Peak Build Rating 141 | 7 8 8 11 13 27 32 27 32 59 61 71 55 69 94 91 96 88 99 109 108 114 117 119 141 Average Rating 74 | 6 7 7 9 11 22 29 26 31 52 59 65 54 57 81 86 88 82 89 106 107 105 111 108 123 On Entrance 57 | 6 7 8 8 11 13 27 27 27 32 59 61 58 55 59 79 90 89 88 99 107 108 102 115 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 28 29 29 31 41 41 41 45 58 59 70 58 68 93 95 83 72 76 105 125 129 117 129 116 Greatest Support 115 | 20 40 40 40 40 82 82 80 80 96 96 96 76 102 106 115 115 115 115 46 101 101 16 56 83 Greatest Overweight (x) 35 | . 2 . . . 4 . . . 1 . . . 13 . . . . 4 6 2 35 7 8 25 Average Overweight (x) 1 | . . . . . 2 . . . . . . . . . . . . 1 4 1 3 6 3 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 Most Carried 20 | 7 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 15 | 6 11 12 14 15 14 14 14 14 14 14 12 13 13 14 14 14 14 13 14 17 19 18 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 7 15 11 15 15 15 15 15 15 15 15 13 14 15 15 15 15 15 14 15 20 18 20 20 13 Class Distribution -------------------- 49% | Scavenger-Mutant 23% | Mutant 9% | Derelict-Mutant 7% | Hacker-Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 8389 | 237 358 172 . 82 559 572 40 20 249 96 521 . 1074 568 378 128 99 380 258 129 432 159 175 1703 Remotely 113 | . . . . . . . . . . . . . . . 16 . . . . . . . . 97 Salvage Created 15948 | 161 464 93 . 121 755 2184 109 . 1009 . 386 . 445 769 154 240 478 572 755 505 979 446 171 5152 Parts 670 | 13 30 4 . 5 26 110 8 . 32 . 8 . 11 44 13 4 2 35 28 19 22 13 8 235 Haulers Intercepted 13 | . 2 . . . 1 4 . . 1 . . . . 1 . . . . 1 . . . . 3 Recyclers Shooed 20 | . 1 . . . 2 . . . 6 . . . . 1 . . . . 1 . . . . 9 Parts Field Recycled 46 | . . . . . . . . . . . . . . 46 . . . . . . . . . . Retrieved Matter 565 | . . . . . . . . . . . . . . 565 . . . . . . . . . . Parts Self-Destructed 119 | . . . . . . . . . . . 7 . 18 . 10 4 1 22 . 13 29 . 15 . Prevented 25 | . . . . . . . . . . . . . . . . . . 8 . 7 8 . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 232 | . 13 4 . 3 7 33 2 . 12 . 8 . 6 11 10 4 . 12 8 7 15 7 5 65 Melee 23 | . . . . . . . . . . . . . 6 6 . 1 . 2 . . 3 . . 5 Guns 127 | . 13 4 . . 7 31 2 . 8 . 2 . . . . . . 3 8 4 9 . 5 31 Cannons 11 | . . . . . . . . . . . . . . 2 2 2 . . . . . . . 5 AOE 59 | . . . . 3 . 2 . . 2 . 6 . . 3 8 . . 5 . 2 2 4 . 22 Classes Destroyed 21 | 2 4 1 . . 3 3 . . 2 . 1 . 1 . . 2 . . . . . 1 . 1 Worker 8 | . . . . . 1 2 . . . . . . . 1 . . . . . . . . . 4 Builder 21 | . . . . . . 3 . . 1 . . . . . . . . . . . . . . 17 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 13 | . 2 . . . 1 4 . . 1 . . . . 1 . . . . 1 . . . . 3 Recycler 17 | 1 . . . . 3 2 . . 2 . . . . 1 . . . . 1 . . . . 7 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Watcher 12 | . 2 . . . 2 2 . . 1 . . . . 3 . . . . . . . . . 2 Swarmer 52 | . 9 . . . . . . . 3 . 6 . 2 2 9 . . 5 . 1 6 . 5 4 Grunt 81 | . 4 2 . 3 3 21 . . 4 . . . 1 5 . . . 3 . 4 6 4 . 21 Brawler 7 | . . . . . 1 1 . . . . . . 2 . . . . . . . 1 1 . 1 Duelist 3 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . Sentry 26 | . . . . . 3 10 2 . . . 1 . . . 1 . . . 3 1 1 . . 4 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 15 | . . . . . . . . . . . 1 . . . . 2 . 2 . . 1 1 . 8 Programmer 39 | . . . . . . . . . 3 . . . . 4 . . . 2 5 . . . . 25 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 3 4 2 . 3 3 12 1 . 9 . 4 . 4 3 5 2 . 5 2 3 5 4 2 14 Combat Bots Only 9 | . 4 2 . 3 2 7 1 . 8 . 4 . 4 3 5 2 . 5 2 3 5 4 2 9 Max Kills in Single Turn 7 | 1 2 1 . 3 1 3 1 . 1 . 3 . 1 2 3 1 . 5 1 1 1 2 1 7 Gunslinging 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 3 . 1 . . 1 . 3 . . 2 3 . . 5 . 1 1 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1983 | . 59 36 . 3 28 148 4 . 64 . 73 . 73 53 40 63 . 120 36 38 262 44 79 760 Missed 613 | . 17 8 . 1 10 45 3 . 20 . 26 . 13 20 14 16 . 34 8 12 110 23 21 212 Damage Taken 21225 | . 445 749 . 22 272 1599 14 . 863 . 681 . 1219 557 439 647 . 1167 333 268 1502 252 685 9511 Core 2506 | . 92 139 . . 31 238 . . 14 . 85 . 184 17 12 93 . 67 20 22 116 9 53 1314 Absorbed by Shields 4611 | . . . . . . . . . . . . . . . . . . 431 349 268 1139 165 323 1936 Redirected to Shielding 272 | . 13 37 . . . . . . . . . . . . . . . 158 . . 64 . . . Ignored by Resistances 1051 | . . . . . . . . . 6 . . . . 47 7 14 . . . . . 122 307 548 Regen/Repaired (Parts) 1133 | . 51 . . . 64 269 . . 111 . . . . 171 . . . . 168 . . 299 . . Core Remaining (%) 62 | 100 . . . 7 . . . 51 . . . . 66 . . . . 73 . . . . 80 . Volleys Fired 805 | 9 57 21 . 3 42 125 5 . 59 . 19 . 8 15 16 8 . 49 27 11 52 5 25 249 Largest 2 | 2 2 2 . 2 2 2 2 . 2 . 1 . 1 2 2 2 . 2 2 2 2 2 2 2 Hottest 176 | 60 60 40 . 40 50 122 110 . 122 . 61 . 48 98 155 155 . 98 176 176 176 92 176 176 Shots Fired 1336 | 18 113 41 . 5 68 248 10 . 115 . 19 . 8 18 21 15 . 72 55 22 86 6 50 346 Gun 1186 | 18 113 41 . 4 67 238 10 . 112 . 14 . . . . . . 68 55 18 83 . 50 295 Cannon 81 | . . . . . . . . . . . . . 8 13 14 15 . 3 . . . . . 28 Launcher 65 | . . . . 1 1 8 . . 3 . 5 . . 5 7 . . 1 . 4 3 6 . 21 Special 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Kinetic 433 | 9 58 41 . 4 67 66 . . . . . . 8 7 3 6 . 33 10 . 12 . . 109 Thermal 785 | 9 55 . . . . 174 10 . 112 . 14 . . 6 11 9 . 21 45 18 71 . 50 180 Explosive 31 | . . . . 1 1 8 . . 3 . 5 . . 5 7 . . 1 . . . . . . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . 17 . 4 3 6 . 34 Entropic 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 Robot Hit Streak 26 | 3 11 8 . 4 10 21 5 . 19 . 6 . 6 7 4 5 . 9 14 8 6 1 4 26 Robot Miss Streak 10 | 2 5 1 . 1 2 6 1 . 3 . 2 . 2 2 10 1 . 3 1 3 2 1 5 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Secondary Targets 17 | . 2 . . . 1 3 . . . . . . . . . . . 2 1 . 4 . . 4 Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . 1 1 . 1 . . 1 Capacitor 90 | . . . . . . . . . . . . . . . . . . . . . . . . 90 Shots Hit Robots 941 | 10 60 31 . 4 43 150 6 . 94 . 17 . 22 37 7 14 10 37 41 13 69 2 21 253 Core Hits 543 | 6 27 10 . 4 23 87 3 . 35 . 14 . 11 26 20 6 2 20 15 11 30 11 12 170 Critical Kills 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 3 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 8 Critical Strikes 69 | . . 1 . . . 12 . . 7 . . . 4 1 . 3 . 3 2 1 7 . 5 23 Burn 28 | . . . . . . 12 . . 7 . . . . . . . . . 1 1 5 . . 2 Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Destroy 19 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . 5 11 Blast 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 16 | . . . . . . . . . . . . . 4 1 . . . 2 . . 2 . . 7 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 157 | . . . . . . . . . 7 . 4 . 24 30 . 6 10 11 . . 14 . . 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . . . . . . 7 . 4 . 24 30 . 6 10 11 . . 14 . . 51 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . 2 3 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 39503 | 132 781 376 . 183 752 3721 127 . 2346 . 883 . 829 2060 1036 764 823 1476 1420 653 2708 666 567 17200 Guns 18782 | 132 781 376 . 27 752 3036 127 . 1906 . 180 . . . . . . 802 1420 363 1886 . 567 6427 Cannons 1973 | . . . . . . . . . . . . . 141 275 228 512 . . . . . . . 817 Explosions 13992 | . . . . 156 . 685 . . 404 . 469 . . 709 808 93 . 344 . 290 470 666 . 8898 Melee 4756 | . . . . . . . . . 36 . 234 . 688 1076 . 159 823 330 . . 352 . . 1058 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6088 | 65 464 376 . 27 752 796 . . . . . . 141 131 64 100 . 457 216 . 132 . . 2367 Thermal 15123 | 67 317 . . . . 2240 127 . 1906 . 180 . . 144 164 505 . . 1204 363 1754 68 567 5517 Explosive 3575 | . . . . 156 . 685 . . 404 . 469 . . 709 808 . . 344 . . . . . . Electromagnetic 3362 | . . . . . . . . . . . . . . . . . . 345 . 290 470 598 . 1659 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4756 | . . . . . . . . . 36 . 234 . 688 1076 . 159 823 330 . . 352 . . 1058 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6599 | . . . . . . . . . . . . . . . . . . . . . . . . 6599 Highest Corruption 89 | . . . . . . . . . 1 1 1 1 4 3 3 4 4 11 6 6 13 13 3 89 Average Corruption 8 | . . . . . . . . . 1 1 1 1 3 1 3 3 4 9 4 6 8 4 3 28 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 433 | . . . . . . . . . 11 3 5 1 18 17 13 17 7 52 23 30 48 5 19 164 Message Errors 80 | . . . . . . . . . 4 1 1 . 6 3 4 2 . 15 1 6 4 1 5 27 Matter Fused 102 | . . . . . . . . . 2 1 3 . 4 5 3 6 2 9 11 5 10 1 5 35 Heat Flow Errors 63 | . . . . . . . . . 2 . . . 2 1 1 2 4 6 5 8 6 3 3 20 Energy Discharges 46 | . . . . . . . . . . . . . 2 3 2 . . 7 1 5 10 . 1 15 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 52 | . . . . . . . . . 1 . 1 1 . 2 1 3 1 6 2 3 8 . 4 19 Data Loss (major) 20 | . . . . . . . . . 1 . . . 2 1 . 2 . 3 2 1 2 . 1 5 Misfires 12 | . . . . . . . . . . . . . . 1 1 1 . 2 1 1 1 . . 4 Alerts 8 | . . . . . . . . . . 1 . . 2 . 1 1 . . . 1 1 . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . 13 Weapon Failures 29 | . . . . . . . . . 1 . . . . . . . . 3 . . 3 . . 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1592 | . . . . . . 11 . . 55 . 82 . 23 95 59 76 330 6 . . 9 . . 846 Projectiles 97 | . . . . . . . . . . . . . . . . 63 . . . . . . . 34 Explosions 971 | . . . . . . 11 . . 55 . . . . 34 59 . . . . . . . . 812 Melee 524 | . . . . . . . . . . . 82 . 23 61 . 13 330 6 . . 9 . . . Knockbacks 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . . . . . 5 . 23 . . . 41 . . . . 21 . 78 . 130 Shots 13 | . . . . . . . . . 1 . 1 . . . 1 . . . . 2 . 3 . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 20 60 8 . 6 26 345 36 . 265 . 213 . 243 104 203 226 240 228 211 226 360 252 200 345 Average Temperature 85 | 15 23 3 . 4 14 47 16 . 77 . 104 . 129 39 52 98 105 93 84 87 153 69 139 92 Received Heat Transfer 3600 | . 156 114 . 12 180 909 9 . 171 . 6 . 180 103 9 278 . 130 35 66 170 10 6 1056 Effects 7 | . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Interference 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . . . . . . 2 . 1 1 3 . 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . 2 . 1 1 3 . 2 Parts Fried 18 | . . . . . . . . . . . . . . . . . . 1 . 4 5 1 . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . 4 . . . . . . 1 . . 1 . . . . . Combat Hostiles 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Parts Melted 41 | . . . . . . 9 . . 7 . 1 . . . . 3 . . 4 . 3 . 2 12 Heat Transferred 23226 | 150 700 . . . . 4958 222 . 4070 . 333 . . 200 250 490 . . 1332 481 2331 50 777 6882 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1791 | 25 363 153 . 77 177 994 557 . 158 . . . . 223 . . . . 177 . . . . 1791 Initial 387 | . 16 48 . . 29 52 387 . . . . . . . . . . . . . . . . 67 Average 258 | 16 184 75 . 15 79 661 454 . 39 . . . . 78 . . . . 36 . . . . 469 Maximum Alert Level 5 | . 1 . . . . 3 2 . . . . . . 1 . . . . . . . . . 5 Low Security (%) 63 | 100 46 100 . 100 100 7 . . 100 . . . . 85 . . . . 100 . . . . 43 Level 1 8 | . 53 . . . . 3 21 . . . . . . 14 . . . . . . . . . 1 Level 2 15 | . . . . . . 41 78 . . . . . . . . . . . . . . . . 28 Level 3 9 | . . . . . . 48 . . . . . . . . . . . . . . . . . 19 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 4 . . . 1 10 . . 9 . . . . 5 . . . . 5 . 1 . . 16 Investigation 11 | . 4 . . . 1 4 . . 1 . . . . . . . . . 1 . . . . . Extermination 17 | . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . 7 Reinforcement 11 | . . . . . . . . . 4 . . . . 1 . . . . . . . . . 6 Assault 6 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . 2 Garrison 6 | . . . . . . 3 . . 1 . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 11 | . 1 . . . 4 3 . . . . . . . . . . . . . . . 1 . 2 Communications Jammed 170 | . . . . . . . . . . . . . . . . . . . . . . . . 170 Distress Signals 167 | . . . . . . . . . . . . . . . . . . . . . . . . 167 Times Spotted 381 | . 25 7 . 3 16 55 1 . 22 . 8 . 14 21 10 4 . 12 9 9 22 17 24 102 Peak Tracking Total 11 | . 3 2 . 3 5 6 1 . 4 . 5 . 6 4 5 2 . 5 2 5 6 9 6 11 Tactical Retreats 29 | . 3 2 . . . 3 . . . . . . 1 1 . . . . . 1 1 2 13 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 12 | . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . 8 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . 12 . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 15 | . . . . . 1 3 . . 1 . . . 1 . . 2 . . . . 1 . . 6 Max in Single Turn 1 | . . . . . 1 1 . . 1 . . . . . . 1 . . . . 1 . . 1 Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 83 | . 10 . 2 . 5 12 13 1 12 1 . 4 . 5 . 1 6 . 5 . . 3 . 3 Terminals 33 | . 7 . . . 2 7 5 . 5 . . . . 3 . . . . 1 . . . . 3 Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Repair Stations 8 | . 1 . . . 1 2 . . 1 . . . . 2 . . . . 1 . . . . . Recycling Units 10 | . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . Total Hacks 276 | . 37 . 10 . 16 28 54 3 37 1 . 27 . 15 . 1 19 . 12 . . 4 . 12 Successful 204 | . 21 . 10 . 12 19 43 3 24 1 . 27 . 9 . 1 19 . 8 . . 4 . 3 Failed 72 | . 16 . . . 4 9 11 . 13 . . . . 6 . . . . 4 . . . . 9 Catastrophic 14 | . 3 . . . . . 1 . 4 . . . . 1 . . . . 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 21 . 1 . 3 13 11 . 8 . . . . 5 . . . . 1 . . . . 1 Terminals 101 | . 26 . . . 6 18 13 . 14 . . . . 10 . . . . 2 . . . . 12 Fabricators 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Repair Stations 21 | . 3 . . . 4 4 . . 2 . . . . 5 . . . . 3 . . . . . Recycling Units 29 | . 8 . . . . 5 16 . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . 6 . . . 16 . . . . . . . . . 4 . . . . . Garrison Access 5 | . . . . . . 1 . . 2 . . . . . . . . . 2 . . . . . Terminal Hacks 113 | . 6 . 10 . 1 4 28 3 2 1 . 27 . 4 . 1 19 . 1 . . 4 . 2 Record 58 | . . . 9 . . . 24 3 . . . 11 . . . 1 7 . . . . 2 . 1 Part Schematic 13 | . . . . . . . 1 . . . . 8 . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 10 | . 5 . . . . 1 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . . . 1 2 1 . 1 . . 3 . . . . 4 . . . . . . . Open Door 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . 3 4 . . 2 . . . . 3 . . . . 3 . . . . . Scan Component 10 | . 1 . . . 2 2 . . 1 . . . . 2 . . . . 2 . . . . . Repair 7 | . 1 . . . 1 2 . . 1 . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 13 | . 3 . . . . 2 8 . . . . . . . . . . . . . . . . . Report Inventory 10 | . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 6 . . . 15 . . . . . . . . . 4 . . . . . Insert Component 12 | . . . . . 4 . . . 6 . . . . . . . . . 2 . . . . . Analyze 13 | . . . . . 2 . . . 9 . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 34 | . 10 . . . 2 8 7 . 4 . . . . 2 . . . . . . . . . 1 Terminals 23 | . 8 . . . 2 6 1 . 3 . . . . 2 . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 3 . . . 2 2 1 . 1 . . . . 1 . . . . . . . . . 1 Skim 11 | . 5 . . . . 4 . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . . . . 2 6 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 9 . . . 3 10 7 . 11 . . . . 5 . . . . 4 . . . . 3 Full Trace Events 5 | . 1 . . . 1 1 . . 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . 2 . 1 . 5 . . 8 . . . . 4 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . 1 2 . . 1 . . . . 1 . . . . 1 . . . . . Time 211 | . 26 . . . 26 52 . . 19 . . . . 44 . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 9 . . . . . 4 . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 2 . . . 6 . . . . . . . . . 2 . . . . . Part Schematics Acquired 9 | . . . . . 2 . . . 5 . . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . Autooverrided 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . Robots Rewired 8 | . . . . . . . . . . . . . 2 . . . . . . . 1 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 16 | . . . . . . 2 . . 1 . . . 3 2 . . . . . . 1 7 . . Largest Group 6 | . . . . . . 2 . . 1 . . . 2 2 . . . . . . 1 6 2 . Highest-Rated Group 359 | . . . . . . 62 . . 26 . . . 64 128 . . . . . . 47 359 130 . Highest-Rated Ally 99 | . . . . . . 31 . . 26 . . . 64 99 . . . . . . 47 68 65 . Total Orders 14 | . . . . . . . . . . 2 2 . . . . 2 . 3 . . . . 5 . EXPLORE 9 | . . . . . . . . . . 1 2 . . . . 1 . 2 . . . . 3 . RETURN 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . 2 . Ally Attacks 79 | . . . . . . 42 . . . . . . 14 10 . . . . . . 7 6 . . Total Damage 1880 | . . . . . . 598 . . . . . . 387 405 . . . . . . 207 283 . . Kills 16 | . . . . . . 7 . . . . . . 4 3 . . . . . . 1 1 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 10 | . 5 . . . . 1 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 1 . . . . . . 1 . 1 3 . . . Drone Launches 10 | . . . . . . . . . . 1 2 . . . . 1 . 2 . . . . 4 . Drone Recoveries 7 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 4 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 26344 | 112 1249 560 542 151 694 1386 720 1247 1931 514 995 172 926 1842 739 940 515 1517 1367 1008 1303 1415 974 3525 Spaces Moved 12227 | 66 695 308 336 85 377 593 419 765 971 218 486 105 459 955 414 511 291 656 481 385 375 625 500 1151 Core 9 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . 4 Treads 8898 | . 442 308 336 85 78 593 419 765 971 218 486 105 458 955 414 511 291 488 143 385 224 . 29 194 Legs 485 | 66 253 . . . . . . . . . . . . . . . . . . . 1 . . 165 Wheels 2804 | . . . . . 299 . . . . . . . . . . . . 168 338 . 121 625 471 782 Hover 31 | . . . . . . . . . . . . . . . . . . . . . 25 . . 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 125 155 160 160 162 162 162 163 160 160 162 162 162 162 170 242 210 190 146 122 Average Speed 178 | 120 146 160 160 160 136 156 160 161 166 162 162 163 162 161 162 162 162 190 251 249 283 216 162 201 Slowest Speed 1800 | 120 260 160 160 160 225 160 160 162 245 162 163 163 700 162 162 162 162 245 480 320 1800 230 320 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 58 | 5 96 69 61 21 24 83 87 60 30 76 83 79 56 19 73 74 62 75 9 67 61 88 82 28 Regions Visited 24 Branch Regions 18 Pre-discovered Areas 18 | . 2 . 1 1 . 2 6 . . 1 . 1 . . . . 3 . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 28 | . . 2 . . . . . 3 . 2 2 . 1 . 3 2 . 2 . 2 5 . 4 . Spaces Dug 59 | . . . . . 7 . . . 6 . 17 . . 2 . . . 13 . . . . . 14 Terrain Destroyed 601 | . . . . 7 7 23 . . 13 . 40 . 1 42 88 15 . 37 10 6 19 16 . 277 Melee 22 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . 14 Projectile 80 | . . . . . . . . . 1 . . . 1 4 6 6 . 19 10 6 19 . . 8 AOE 499 | . . . . 7 7 23 . . 6 . 40 . . 36 82 9 . 18 . . . 16 . 255 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 15356 | 80 815 336 341 95 501 815 459 776 1159 381 663 106 595 1195 463 598 323 829 586 414 508 685 616 2017 Wait 1275 | 3 32 . . 4 33 49 26 . 61 155 140 . 57 143 . 54 . 88 44 . . 3 56 327 Move 12203 | 65 694 307 335 84 376 592 418 764 970 217 485 104 458 954 413 510 290 655 480 384 374 624 499 1151 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 2 15 2 4 . 19 12 3 4 16 2 1 1 12 19 6 7 8 7 9 7 14 7 8 75 Fast Attach 50 | . 2 . . . 4 3 1 . 4 . . . 2 1 2 . 2 2 5 . 10 3 2 7 Attach 173 | 1 2 4 . . 5 5 1 . 7 1 5 . 12 9 5 3 5 7 1 2 7 4 8 79 Detach 22 | . . . . . . . . . . 1 2 . 1 1 . 1 . . . 2 . 1 1 12 Swap 143 | . 6 . 1 3 4 15 2 2 18 1 4 . . 9 11 3 . 9 7 4 14 4 6 20 Drop 208 | . 7 2 1 1 18 14 3 6 17 4 3 1 4 14 10 6 8 1 13 4 14 8 11 38 Fire 805 | 9 57 21 . 3 42 125 5 . 59 . 19 . 8 15 16 8 . 49 27 11 52 5 25 249 Melee 154 | . . . . . . . . . 7 . 4 . 24 30 . 6 10 11 . . 11 . . 51 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 55 | . . . . . . . . . . . . . 17 . . . . . . . 12 26 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / Qua) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 113 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Discovered new exit (range 9) 979 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Repaired Lgt. Treads 1362 | -10/Materials | Entered Mines 1410 | -10/Mines | Assembled infested the area 1498 | -10/Mines | Discovered new exit (range 7) 1502 | -10/Mines | Discovered new exit (range 9) 1591 | -10/Mines | Core integrity fell below 50% 1615 | -10/Mines | Core integrity fell below 20% 1643 | -10/Mines | Lost 4 parts (1n2u1w) 1914 | -10/Mines | Discovered new exit (range 5) 1922 | -10/Mines | Entered Exiles 1965 | -10/Exiles | Met 8R-AWN 1996 | -10/Exiles | Met EX-HEX 2041 | -10/Exiles | Met EX-BIN 2092 | -10/Exiles | Met EX-DEC 2098 | -10/Exiles | Learned location of Zion (-7) 2193 | -10/Exiles | Aligned with FarCom system 2194 | -10/Exiles | Given EX-Vault access code 2231 | -10/Exiles | Opened EX-Vault 2297 | -10/Exiles | Found YOLO Cannon 2332 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2444 | -10/Exiles | Discovered new exit (range 14) 2464 | -10/Exiles | Left Exiles lab with YOLO Cannon 2464 | -10/Exiles | Entered Mines 2588 | -9/Mines | Discovered new exit (range 15) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2616 | -8/Materials | Identified exit to Storage 2789 | -8/Materials | Discovered exit to Storage (range 11) 3065 | -8/Materials | Repaired Lgt. Armor Plating 3086 | -8/Materials | Build established: Scavenger-Skirmisher 3135 | -8/Materials | Discovered new exit (range 9) 3309 | -8/Materials | Entered Storage 3366 | -8/Storage | Met a pair of Derelict thieves 3422 | -8/Storage | Garrison activated, responded to threat 3473 | -8/Storage | Destroyed 7 combat bots 3716 | -8/Storage | Repaired Lgt. Treads 4109 | -8/Storage | First assault squad dispatched 4224 | -8/Storage | Repaired Lgt. Treads 4244 | -8/Storage | Discovered new exit (range 7) 4347 | -8/Storage | Used back door to open Recycling access 4347 | -8/Storage | Discovered new exit (range 4) 4695 | -8/Storage | Entered Recycling 4831 | -8/Recycling | Scanned before Scraplab entrance 5011 | -8/Recycling | Build established: Scavenger-Mutant 5396 | -8/Recycling | Entered Scraplab 5412 | -8/Recycling | Discovered new exit (range 3) 5415 | -8/Recycling | Entered Scraptown 5858 | -8/Scraptown | Discovered new exit (range 3) 5971 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5975 | -8/Scraptown | Visited Cyclists 6014 | -8/Scraptown | Visited Comm Corps 6108 | -8/Scraptown | Visited The Evicted 6148 | -8/Scraptown | Visited TADAMA 6195 | -8/Scraptown | Visited Artisan Demo Area 6281 | -8/Scraptown | Turned away by UFD registrar 6304 | -8/Scraptown | Visited SPCMW 6662 | -8/Scraptown | Entered Factory 6662 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 7075 | -6/Factory | Build established: Hacker-Mutant 7205 | -6/Factory | Repaired Arm. Treads 7344 | -6/Factory | Discovered new exit (range 18) 7534 | -6/Factory | Destroyed 8 combat bots 7646 | -6/Factory | Spotted B-75 Beast 7685 | -6/Factory | Garrison activated, responded to threat 7867 | -6/Factory | Build established: Hacker-Skirmisher 8549 | -6/Factory | Discovered new exit (range 8) 8593 | -6/Factory | Entered Lower Caves 8775 | -6/Lower Caves | Discovered new exit (range 109) 8857 | -6/Lower Caves | Build established: Hacker-Mutant 8916 | -6/Lower Caves | Encountered a Warlord checkpoint 9087 | -6/Lower Caves | Found Prototype Device 9107 | -6/Lower Caves | Entered another Lower Caves area 9172 | -6/Lower Caves | Discovered new exit (range 29) 9232 | -6/Lower Caves | Learned Factory emergency access door positions 9254 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9425 | -6/Lower Caves | Build established: Mutant 9567 | -6/Lower Caves | Identified Heart of Steel 9994 | -6/Lower Caves | Discovered new exit (range 8) 10102 | -6/Lower Caves | Entered Data Miner 10103 | -6/Data Miner | Discovered new exit (range 6) 10127 | -6/Data Miner | Met Data Miner 10189 | -6/Data Miner | Learned location of Section 7 (-2) 10189 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10217 | -6/Data Miner | Received God Mode back door access code from Data Miner 10274 | -6/Data Miner | Entered Proximity Caves 10586 | -5/Proximity Caves | Lost 6 parts (1p3n2u) 10737 | -5/Proximity Caves | Discovered new exit (range 8) 11104 | -5/Proximity Caves | Build established: Scavenger-Mutant 11200 | -5/Proximity Caves | Entered Factory 11200 | -5/Factory | Accompanied by 2 allies 11200 | -5/Factory | Evolved 2 slots: Utility x2 11539 | -5/Factory | Build established: Mutant 11777 | -5/Factory | Discovered new exit (range 6) 12050 | -5/Factory | Heart of Steel transformed into Warbot 12578 | -5/Factory | Repaired Med. Treads 13042 | -5/Factory | Entered Upper Caves 13224 | -5/Upper Caves | Found DCF Scrap (13 items) 13524 | -5/Upper Caves | Build established: Derelict-Mutant 13558 | -5/Upper Caves | Encountered a Warlord checkpoint 13651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13687 | -5/Upper Caves | Discovered new exit (range 15) 13781 | -5/Upper Caves | Entered another Upper Caves area 13822 | -5/Upper Caves | Spotted B-75 Beast 13910 | -5/Upper Caves | Destroyed B-75 Beast 14209 | -5/Upper Caves | Discovered new exit (range 50) 14243 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14671 | -5/Upper Caves | Found Alien Artifact 14721 | -5/Upper Caves | Entered Zhirov 14722 | -5/Zhirov | Discovered new exit (range 3) 14756 | -5/Zhirov | Met Zhirov 14790 | -5/Zhirov | Learned location of Command (-1) 14829 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14884 | -5/Zhirov | Found Alien Artifact 14887 | -5/Zhirov | Identified Transdimensional Reconstructor 14887 | -5/Zhirov | Warped through subspace 14929 | -5/Zhirov | Identified Dimensional Node Initializer 14929 | -5/Zhirov | Initialized slip node 15005 | -5/Zhirov | Found Alien Artifact 15006 | -5/Zhirov | Identified Integrated Reactor 15006 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15236 | -5/Zhirov | Entered Proximity Caves 15563 | -4/Proximity Caves | System corruption reached 10% 15661 | -4/Proximity Caves | Lost 3 parts (3u) 15911 | -4/Proximity Caves | Build established: Scavenger-Mutant 16660 | -4/Proximity Caves | Learned Research stockpile data 16733 | -4/Proximity Caves | Discovered new exit (range 10) 16753 | -4/Proximity Caves | Entered Factory 16753 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16914 | -4/Factory | Identified exit to DSF 17057 | -4/Factory | Found Prototype Launcher 17060 | -4/Factory | Identified Tesla Bomb Launcher 17066 | -4/Factory | Found Tesla Bomb Launcher 17314 | -4/Factory | Repaired Med. Treads 17841 | -4/Factory | Garrison activated, responded to threat 18057 | -4/Factory | Discovered new exit (range 15) 18120 | -4/Factory | Entered Upper Caves 18410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18605 | -4/Upper Caves | Encountered a Warlord checkpoint 19078 | -4/Upper Caves | Discovered new exit (range 14) 19128 | -4/Upper Caves | Entered another Upper Caves area 19493 | -4/Upper Caves | Learned Research emergency access door positions 19679 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19784 | -4/Upper Caves | System corruption reached 10% 19865 | -4/Upper Caves | Learned Research non-interactive machine intel 20089 | -4/Upper Caves | Lost 3 parts (1n2u) 20181 | -4/Upper Caves | Discovered new exit (range 3) 20431 | -4/Upper Caves | Entered Warlord 20501 | -4/Warlord | System corruption cleaned by Quarantine Array 20966 | -4/Warlord | Visited the Vortex Lab 20969 | -4/Warlord | Warlord's base attacked by MAIN.C 20986 | -4/Warlord | Found Prototype Launcher 20988 | -4/Warlord | Identified Vortex Catalyst Activator 20991 | -4/Warlord | Found Prototype Energy Gun 20991 | -4/Warlord | Identified Vortex Rifle 20995 | -4/Warlord | Found Vortex Rifle 21319 | -4/Warlord | Warlord forces counterattacked 21391 | -4/Warlord | Met Warlord 21575 | -4/Warlord | Opened side exit 21613 | -4/Warlord | Lost 4 allies 21618 | -4/Warlord | Spotted Executioner 21622 | -4/Warlord | Destroyed Executioner 21644 | -4/Warlord | Warlord base infiltrated, sounded retreat 21782 | -4/Warlord | Spotted Striker 21785 | -4/Warlord | Spotted B-86 Titan 21787 | -4/Warlord | Spotted B-90 Cyclops 21811 | -4/Warlord | Discovered new exit (range 11) 21824 | -4/Warlord | Lost 11 allies 21846 | -4/Warlord | Entered Proximity Caves 21846 | -3/Proximity Caves | Accompanied by 2 allies 21919 | -3/Proximity Caves | Lost 3 allies 22013 | -3/Proximity Caves | Lost 3 allies 22049 | -3/Proximity Caves | Lost 4 parts (1n3u) 22374 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22742 | -3/Proximity Caves | Discovered new exit (range 13) 22820 | -3/Proximity Caves | Entered Research 22820 | -3/Research | Evolved 2 slots: Utility x2 22821 | -3/Research | Identified exit to Quarantine 22824 | -3/Research | Loaded intel: 55 non-interactive machine locations 23218 | -3/Research | Build established: Hacker-Mutant 23616 | -3/Research | System corruption reached 10% 23637 | -3/Research | Lost 7 parts (1p1n4u1w) 23789 | -3/Research | Lost 4 parts (1n3u) 23816 | -3/Research | Found Hvy. Reflective Plating 23826 | -3/Research | Found Hvy. Reflective Plating 23864 | -3/Research | Build established: Scavenger-Mutant 24000 | -3/Research | Discovered new exit (range 16) 24448 | -3/Research | Cargo convoy interrupted 24556 | -3/Research | Found Quantum Capacitor 25468 | -3/Research | Lost 7 parts (1p2n4u) 25481 | -3/Research | Destroyed 9 combat bots 25513 | -3/Research | System corruption reached 30% 25728 | -3/Research | Found Quantum Capacitor 25816 | -3/Research | Lost 11 parts (1p4n4u2w) 25887 | -3/Research | Lost 3 parts (1p1n1u) 25937 | -3/Research | Core integrity fell below 50% 26084 | -3/Research | Core integrity fell below 20% 26106 | -3/Research | Destroyed 7 combat bots 26113 | -3/Research | Lost 10 parts (2p5u3w) 26311 | -3/Research | Garrison activated, responded to threat 26320 | -3/Research | First assault squad dispatched 26328 | -3/Research | High security lockdown imminent 26345 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 26329_ Myomer Leg destroyed. 26331_ Slug penetrates G-67 Veteran. 26332_ Y-72 Warden destroyed. 26332_ Adv. Hardlight Generator destroyed. 26334_ C-30 ARC bursts open, deploying its payload. 26334_ G-73 Enforcer unfolds itself. 26334_ G-67 Veteran unfolds itself. 26334_ E-15 Imp unfolds itself. 26334_ Antimatter Reactor destroyed. 26336_ Flexi-carbon Leg destroyed. 26339_ Com. Wheel destroyed. 26339_ Lgt. Antimatter Reactor destroyed. 26339_ Adv. Hardlight Generator blown off. 26339_ E-15 Imp destroyed. 26340_ Adv. Heat Sink melted. 26340_ G-67 Veteran destroyed. 26340_ H-71 Marshal destroyed. 26340_ G-67 Veteran destroyed. 26345_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ##########??????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | ## ##????????????????????????????????!??????????? | | #######?????????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #??? ???????????????????????????????????????? | | #?? """??????????????????????""""????????????? | | #?? """#?????????????????????""""????????????? | | #?? """??????????????????????""""????????????? | | #?? ???????????????????????""""????????????? | | #?? ???????????????????????????? ????????????? | | #?? ???????????????????????????? ?????????????? | | %###+#############################g####??????????? | | """T""" g lb?????????? | | """ """ %! ??????????? | | % % g ????????????? | | #######????# g g"" ??????????? | | !^ #??????????# & ????????? | | !!! #??????????# ????????? | | ! [! #??????????# R! g ???????? | | ^ !%| #??????????# %R= % ???????? | | = #??????????# @= = ???????? | | ^ ##??######?# % ;; % ???????? | | %! # """ #?# #####;#;; "???????? | | = # "Y" #?# #???? ?; ; ?????????? | | ^ * # " " #?# #????? ??### ????????? | | !* # #?# #???""" #?????????????????? | | ! # ! ### #??""""? #?????????????????? | | ! % / " # #??"""" #?????????????????? | | [* # " " #? """ #?????????????????? | | !!!!| # " " ### ??????????????????? | | !!! # " "## #?????????????????? | | ### %% ###"""""" # [#?????????????????? | | =!+% | ""#????????????????????????? | | !|#%% % %[ ##???????????????????????? | | =!# ###""""" """#######??????????"""????? | | =![!%[*# " " #??????????"""????? | | =! * # " # ] #??????????"""????? | | " % # " #??????????"""????? | | " # # #??????????"""????? | | " # + """ #??????????"""????? | | "= # ! # """ #??????????"""????? | | " ! # # # """ ? #?????????????????? | | "%%! # " ## ###???????????????? | | " # " ## " ##??????????????? | | ""# ######+### ######+"""""""###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Energy Generation 51 Energy Capacity 900 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 925 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Recycling | Hacked Hpw. Tractor Beam | -6/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Triangulator | -6/Factory | Scanalyzed Imp. Shield Generator | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Scanalyzed Hardcell Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ReactivePotentialCompressor Manual? 0 Play Time 04:36:52 Cumulative 317.9 hours Start 2025.02.26 @ 11:51:41 End 2025.02.26 @ 20:06:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 228 Rogue 218 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e42c37d1-2b39-4c47-aef8-72d55f716d7f