Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.24 @ 23:56:07 Player: Lukysa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (2899) 2899 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 8072 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 694 Friendly Fire -50 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Improved Melee Analysis Suite Heart of Steel > --- WEAPON (3) ------- Powered Hammer Powered Hammer (fused) > --- INVENTORY (5) ---- Deuterium Engine Improved Cooling System Hardened Medium Armor Plating Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Cooling System Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun High-powered Shotgun Ripper > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Antimatter Reactor Antimatter Reactor High-capacity Matter Pod Advanced Weight Redist. System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardlight Generator Flak Gun Flak Gun Flak Gun Flak Cannon Rocket Launcher Lance [Rating: 61] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Shotgun Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 2 | . . . . . 1 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 111 | 2 14 11 . 9 16 3 4 22 10 11 1 8 Power 16 | . 3 1 . 1 2 . 1 3 2 1 . 2 Engine 13 | . 3 1 . 1 1 . . 3 2 1 . 1 Core 2 | . . . . . 1 . . . . . . 1 Reactor 1 | . . . . . . . 1 . . . . . Propulsion 36 | . 6 4 . 4 4 1 . 7 3 3 . 4 Treads 2 | . . . . . . . . . 1 1 . . Leg 19 | . 3 2 . 2 4 1 . 1 . 2 . 4 Wheel 3 | . 3 . . . . . . . . . . . Hover 8 | . . 1 . . . . . 6 1 . . . Flight 4 | . . 1 . 2 . . . . 1 . . . Utility 28 | . 3 3 . 2 4 2 3 6 . 3 1 1 Device 13 | . 2 3 . . 1 2 2 1 . 1 . 1 Storage 2 | . . . . 1 1 . . . . . . . Processor 6 | . 1 . . 1 . . . 1 . 2 1 . Hackware 2 | . . . . . . . . 2 . . . . Protection 5 | . . . . . 2 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 3 . 2 6 . . 6 5 4 . 1 Energy Gun 4 | . 2 . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | 2 . 2 . . 4 . . 2 3 4 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 5 | . . . . . . . . 3 2 . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 1 . 1 2 . . . 1 Corrupted Parts 3 | . . . . . . . . . 1 . . 2 System Corruption 10 | . . . . . . . . . 5 . . 5 Parts Lost 27 | . 2 1 . 1 . . . 1 8 4 . 10 Power 4 | . . . . 1 . . . . 1 1 . 1 Propulsion 13 | . 2 . . . . . . . 6 1 . 4 Utility 3 | . . . . . . . . 1 . 1 . 1 Weapon 7 | . . 1 . . . . . . 1 1 . 4 Highest Loss Streak 8 | . 2 1 . 1 . . . 1 4 4 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 11 | 1 3 4 5 6 8 12 13 14 14 13 13 7 Power 1 | . 1 2 2 1 . . . 3 2 1 2 1 Propulsion . | . . . . . . . 1 . . . . . Utility 3 | . . 1 1 1 2 6 5 4 4 3 4 2 Weapon 5 | . 1 1 2 2 4 5 5 6 7 7 6 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 1 1 2 2 7 . 2 6 . 1 . 6 Power 9 | . . 1 . . 2 . . 3 . . . 3 Propulsion 5 | . . . . 2 3 . . . . . . . Utility 8 | . . . 2 . 1 . 2 . . 1 . 2 Weapon 6 | . 1 . . . 1 . . 3 . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 79 97 100 99 95 91 98 99 67 86 92 67 Engine 7 | . 12 14 14 13 1 7 3 3 6 6 7 5 Treads 2 | . . . . . . . . . 2 6 7 1 Leg 14 | . 3 26 28 27 35 38 38 13 . 10 15 16 Hover 2 | . . . . . . . . 24 4 . . . Flight 2 | . . . . . . . . . 1 7 7 1 Device 6 | . 7 12 14 5 3 6 13 6 . 11 12 5 Storage 6 | . . . . 8 6 7 7 7 7 7 7 3 Processor 8 | . 10 14 14 14 5 . . 4 7 9 9 10 Hackware 4 | . . . . . . . . 3 14 . . . Protection 1 | . . . . . 7 7 7 6 . 1 . . Energy Gun 1 | . 7 . . . 8 7 7 2 . . . . Ballistic Gun 11 | . 20 26 28 12 11 7 7 5 . 22 23 4 Launcher 1 | . . . . 7 . . . . 1 . . . Impact Weapon 7 | . . . . . . . . 9 19 . . 15 Slashing Weapon 1 | . . . . 7 6 7 7 3 . . . . Peak Build Rating 61 | 2 10 16 16 19 42 47 57 61 57 47 47 60 Average Rating 36 | 1 7 11 16 16 39 46 50 56 34 43 46 46 On Entrance 30 | . 2 10 16 16 16 41 47 57 57 39 47 46 Avg Prop Armor Cover (%) 6 | . . 4 . 11 . 5 6 . 3 7 11 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 3 9 11 8 15 50 51 61 57 39 49 43 41 Greatest Support 101 | 3 20 20 20 26 80 101 95 98 60 39 37 65 Greatest Overweight (x) 14 | . 2 1 . 1 . . . 6 11 14 1 11 Average Overweight (x) . | . . . . . . . . . 2 . 1 . Largest Inventory Capacity 15 | 5 5 5 5 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 5 6 9 15 15 15 15 15 15 9 Most Carried 15 | 5 5 5 5 8 15 15 15 15 15 15 15 15 Average Carried 12 | 2 3 4 4 6 8 14 14 14 14 14 15 8 Final Capacity 15 | 5 5 5 5 8 15 15 15 15 15 15 15 5 Final Carried 15 | 5 5 5 5 8 15 15 15 15 15 15 15 5 Class Distribution -------------------- 28% | Hacker-Mutant 17% | Scavenger-Mutant 17% | Scavenger-Tank 14% | Mutant 6% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Gladiator | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Matter Collected 3473 | 220 224 287 . 231 509 20 50 262 336 662 15 657 Remotely . | . . . . . . . . . . . . . Salvage Created 3543 | . 262 257 . 520 509 88 . 272 798 332 10 495 Parts 160 | . 13 20 . 28 34 4 . 7 24 7 3 20 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . Recyclers Shooed 7 | . 1 1 . 4 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 21 3 . 14 Prevented 2 | . . . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 65 | . 5 10 . 6 6 . . 4 16 6 . 12 Melee 16 | . . . . . 1 . . 2 8 . . 5 Guns 33 | . 5 7 . 3 5 . . . 3 6 . 4 AOE 11 | . . 3 . 3 . . . . 5 . . . Classes Destroyed 16 | . 2 1 . 4 3 1 . 1 2 . 1 1 Worker 4 | . 1 . . 2 . . . 1 . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 3 | . . . . 2 . . . 1 . . . . Hauler 2 | . . . . . 1 . . 1 . . . . Recycler 5 | . . . . 4 . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . Watcher 5 | . . . . . 4 . . 1 . . . . Swarmer 16 | . . 6 . 4 . . . . 4 . . 2 Grunt 32 | . 5 4 . 1 2 . . 3 10 2 . 5 Brawler 1 | . . . . . . . . . 1 . . . Duelist 2 | . . . . 1 . . . . . . . 1 Sentry 7 | . . . . . 4 . . . 1 1 . 1 Hunter 3 | . . . . . . . . . . . . 3 Programmer 1 | . . . . . . . . 1 . . . . Zionite 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . Samaritan 8 | . . . . . . . . . 4 4 . . Thug 1 | . . . . . . . . . . 1 . . Butcher 2 | . . . . . . . . . . 2 . . Best Kill Streak 7 | . 2 3 . 7 3 2 . 3 6 3 . 3 Combat Bots Only 6 | . 2 3 . 6 2 . . 3 6 3 . 3 Max Kills in Single Turn 4 | . 1 3 . 4 1 1 . 1 2 1 1 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . 3 . 3 . . . . 2 . . . Melee 1 | . . . . . 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Hostile Shots Fired 504 | . 46 49 . 12 32 . . 10 92 99 . 164 Missed 150 | . 15 15 . 4 11 . . 3 22 39 . 41 Hits 354 | . 31 34 . 8 21 . . 7 70 60 . 123 Melee 12 | . . . . 1 . . . . 1 9 . 1 Projectile 342 | . 31 34 . 7 21 . . 7 69 51 . 122 AOE 1 | . . . . . . . . 1 . . . . Critical Strikes 19 | . . 3 . . 1 . . . 4 3 . 8 Damage Taken 4892 | . 311 346 . 111 246 . . 225 971 987 . 1695 Core 917 | . 87 81 . 26 13 . . 25 114 114 . 457 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 1332 | . 94 108 . 33 71 . . 63 278 205 . 480 Regen/Repaired (Parts) 50 | . . . . . . . 50 . . . . . Core Remaining (%) 73 | 100 . . . 22 97 . . . . . . . Volleys Fired 170 | . 26 30 . 29 22 . . 3 15 24 . 21 Largest 3 | . 2 2 . 2 3 . . 3 2 3 . 3 Hottest 106 | . 60 50 . 50 106 . . 75 58 84 . 84 Shots Fired 338 | . 52 51 . 58 47 . . 7 16 72 2 33 Gun 328 | . 52 50 . 56 47 . . 7 11 72 2 31 Cannon . | . . . . . . . . . . . . . Launcher 8 | . . 1 . 2 . . . . 5 . . . Special 2 | . . . . . . . . . . . . 2 Kinetic 289 | . 37 50 . 56 25 . . 5 11 72 2 31 Thermal 15 | . 15 . . . . . . . . . . . Explosive 8 | . . 1 . 2 . . . . 5 . . . Electromagnetic 24 | . . . . . 22 . . 2 . . . . Robot Hit Streak 23 | . 23 13 . 12 12 . . 10 23 17 9 9 Robot Miss Streak 7 | . 3 3 . 1 7 . . 2 1 7 1 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 11 | . 2 3 . . 2 . . . . 2 . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . 1 . 1 Shots Hit Robots 320 | . 38 31 . 36 45 2 . 20 39 58 1 50 Core Hits 244 | . 17 18 . 20 29 . . 6 28 85 2 39 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . 4 2 . . 2 Critical Strikes 10 | . . . . . . . . 4 3 . . 3 Smash 9 | . . . . . . . . 4 2 . . 3 Sever 1 | . . . . . . . . . 1 . . . Melee Attacks 81 | . . . . 6 5 4 . 17 29 . . 20 Impact 49 | . . . . . . . . 17 12 . . 20 Slashing 32 | . . . . 6 5 4 . . 17 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 5 1 1 . 1 5 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . 3 5 . . 3 Damage Inflicted 8621 | . 466 432 . 820 1069 122 . 1006 1984 1430 17 1275 Guns 4092 | . 466 298 . 227 895 . . 83 255 1430 17 421 Cannons . | . . . . . . . . . . . . . Explosions 860 | . . 129 . 219 . . . 108 404 . . . Melee 3664 | . . . . 374 174 122 . 815 1325 . . 854 Ramming 5 | . . 5 . . . . . . . . . . Kinetic 3483 | . 331 298 . 227 457 . . 47 255 1430 17 421 Thermal 243 | . 135 . . . . . . 108 . . . . Explosive 752 | . . 129 . 219 . . . . 404 . . . Electromagnetic 474 | . . . . . 438 . . 36 . . . . Impact 2240 | . . . . . . . . 815 571 . . 854 Slashing 1424 | . . . . 374 174 122 . . 754 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 2 7 9 9 14 Average Corruption 6 | . . . . . . . . 1 3 8 9 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 210 | . . . . . . . . 5 58 90 16 41 Message Errors 65 | . . . . . . . . 1 25 25 5 9 Matter Fused 41 | . . . . . . . . 1 9 20 3 8 Heat Flow Errors 23 | . . . . . . . . 2 5 7 2 7 Energy Discharges 23 | . . . . . . . . 1 5 10 1 6 Parts Rejected 3 | . . . . . . . . . 1 1 . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . . 5 13 3 4 Data Loss (major) 8 | . . . . . . . . . 3 4 . 1 Misfires 7 | . . . . . . . . . . 5 2 . Alerts 9 | . . . . . . . . . 5 3 . 1 Weapon Failures 5 | . . . . . . . . . . 2 . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1147 | . . . . 121 . 67 . 337 424 . . 198 Projectiles . | . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . 9 . . . Melee 1138 | . . . . 121 . 67 . 337 415 . . 198 Knockbacks 7 | . . . . . . . . 3 2 . . 2 Impact 7 | . . . . . . . . 3 2 . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . 24 . 27 . . . . 111 . . . Shots 7 | . . 1 . 2 . . . . 4 . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . . . Kicked 3 | . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 355 | . 15 13 . 16 200 . . 355 256 261 251 267 Average Temperature 76 | . 9 8 . 6 52 . . 138 102 65 127 102 Received Heat Transfer 1770 | . 228 258 . 30 144 . . 42 468 267 . 333 Effects 1 | . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 3 . . 3 Combat Hostiles 5 | . . . . . . . . 2 . . . 3 Parts Fried 9 | . . . . . 1 . . 1 3 . . 4 Impact Corruptions 46 | . . . . . . . . 15 24 . . 7 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . Heat Transferred 400 | . 300 . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Maximum Alert Level 2 | . . . . . . . . 2 . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 100 51 . . . . Level 1 5 | . . . . . . . . 35 . . . . Level 2 2 | . . . . . . . . 13 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 480 | . 126 166 . 141 67 14 . 480 . . . . Initial 34 | . . 34 . . . 7 . . . . . . Average 58 | . 35 77 . 24 10 2 . 213 . . . . Influence Increases 2752 | . 206 252 . 201 218 28 . 964 440 173 . 270 Destroy 0b10 Robot/C 1740 | . 100 200 . 120 120 . . 500 320 140 . 240 Destroy 0b10 Robot/NC 125 | . 5 . . 45 25 10 . 35 . 5 . . Destroy Leader 356 | . 20 40 . 20 60 . . 136 30 20 . 30 Allied During Kill 162 | . . . . . . . . 154 . 8 . . Successful Hack 47 | . 6 . . . 4 9 . 28 . . . . Disable Machine 72 | . . . . . 9 9 . 54 . . . . Destroy Structure 85 | . . 12 . 16 . . . 57 . . . . Lose Combat Pursuer 165 | . 75 . . . . . . . 90 . . . Influence Decreases 2752 | . 100 358 . 201 198 48 . 709 695 173 . 270 Entered New Map 200 | . . 72 . . . 13 . . 115 . . . Time Decay 2032 | . 90 276 . 191 198 35 . 349 500 173 . 220 Lost Part 170 | . 10 10 . 10 . . . 10 80 . . 50 Lost Ally 200 | . . . . . . . . 200 . . . . Purge Threat 150 | . . . . . . . . 150 . . . . Squads Dispatched 12 | . . . . . 2 2 . 7 . . . 1 Investigation 5 | . . . . . 2 1 . 2 . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Distress Signals 3 | . 1 . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 114 | . 15 10 . 6 13 2 . 17 23 10 1 17 Peak Tracking Total 7 | . 3 3 . 6 3 1 . 6 7 3 1 7 Tactical Retreats 9 | . 2 . . . . . . . 6 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Disabled 12 | . . . . . 1 1 . 6 4 . . . Max in Single Turn 3 | . . . . . 1 1 . . 3 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Machines Accessed 18 | . 2 . . . 4 2 . 7 2 1 . . Terminals 9 | . 1 . . . 3 2 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . 4 . . . 11 5 . 18 6 1 . . Successful 33 | . 2 . . . 6 4 . 14 6 1 . . Failed 12 | . 2 . . . 5 1 . 4 . . . . Catastrophic 2 | . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 5 | . 2 . . . 2 . . 1 . . . . Terminals 24 | . 3 . . . 9 5 . 7 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . . . . 3 . . . . Recycling Units 5 | . 1 . . . 2 . . 2 . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 1 . . . 3 4 . 5 6 1 . . Record 8 | . . . . . 1 2 . . 5 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Alert Level 3 | . . . . . 1 . . 2 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . . 2 . . . . Report Inventory 5 | . 1 . . . 2 . . 2 . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 3 1 . 5 . . . . Full Trace Events 5 | . 1 . . . 1 1 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total Allies 22 | . . . . . . . 20 . . 2 . . Largest Group 20 | . . . . . . . 20 20 . 2 2 . Highest-Rated Group 526 | . . . . . . . 526 526 . 40 40 . Highest-Rated Ally 35 | . . . . . . . 35 35 . 20 20 . Total Orders 3 | . . . . . . . . . . . 3 . STAY 1 | . . . . . . . . . . . 1 . FOLLOW 2 | . . . . . . . . . . . 2 . Ally Attacks 176 | . . . . . . . . 156 . 10 10 . Total Damage 4931 | . . . . . . . . 4326 . 352 253 . Kills 35 | . . . . . . . . 30 . 4 1 . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Active Infowar (turns) 2496 | . 246 679 215 382 161 153 458 202 . . . . Optics 1443 | . 246 679 215 303 . . . . . . . . Sensors 1823 | . . 252 215 382 161 153 458 202 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . Derelict Logs Recovered 12 | . . 2 . 3 . . . . 2 1 2 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Turns Passed 12000 | 31 329 679 215 1009 848 210 458 721 3283 2754 494 969 Spaces Moved 6797 | 45 261 464 177 727 522 152 345 771 1434 1240 180 479 Core 399 | 45 36 . . . . . . . 280 3 . 35 Treads 1918 | . . . . . . . . . 507 1173 180 58 Legs 3010 | . 29 447 177 717 522 152 345 171 . 64 . 386 Wheels 196 | . 196 . . . . . . . . . . . Hover 1264 | . . 17 . . . . . 600 647 . . . Flight 10 | . . . . 10 . . . . . . . . Fastest Speed 15 | 50 50 60 120 37 120 126 126 15 15 150 240 120 Average Speed 156 | 50 83 118 120 119 128 126 126 60 219 210 240 173 Slowest Speed 750 | 50 150 120 120 130 130 128 128 450 600 750 240 600 Overloaded Moves 567 | . . . . . . . . 413 154 . . . Propulsion Burnouts 1 | . . . . . . . . . 1 . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 3 50 56 54 99 43 6 95 24 95 95 10 61 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . Known Exits Taken 3 | . . 1 . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 14 | . . 1 . 3 . . . . 3 4 1 2 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 53 | . . 12 . 24 . . . . 17 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 53 | . . 12 . 24 . . . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Total 7732 | 51 321 548 180 814 647 164 366 1001 1508 1335 243 554 Wait 322 | . 11 20 . 20 36 2 7 139 5 5 62 15 Move 6786 | 44 260 463 176 726 521 152 344 770 1433 1239 179 479 Hop . | . . . . . . . . . . . . . Pick Up 82 | 5 3 3 2 5 20 2 5 19 7 6 . 5 Fast Attach 70 | 2 8 6 . 7 10 1 3 12 3 9 1 8 Attach 36 | . 3 2 . 2 2 2 1 5 9 5 . 5 Detach 10 | . . 1 . 2 1 . . 2 4 . . . Swap 42 | . 3 7 . 7 8 . . 8 7 2 . . Drop 108 | . 7 13 2 10 22 1 5 31 2 9 1 5 Fire 170 | . 26 30 . 29 22 . . 3 15 24 . 21 Melee 66 | . . . . 6 5 4 . 12 23 . . 16 Ram . | . . . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 37 | . . . . . . . 1 . . 36 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 32 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Met a group of wandering Federalists 237 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Discovered new exit (range 5) 273 | -10/Materials | Discovered new exit (range 17) 361 | -10/Materials | Entered Mines 431 | -10/Mines | Core integrity fell below 50% 507 | -10/Mines | Discovered new exit (range 4) 512 | -10/Mines | Build established: Scavenger-Mutant 672 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 686 | -10/Mines | Identified exit to Exiles 785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 788 | -10/Mines | Found Prototype Device 788 | -10/Mines | Identified Exp. Sensor Array 867 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Assembled infested the area 891 | -10/Mines | Assisted by a Guerilla fighting off Assembled 956 | -10/Mines | Learned location of Zion (-7) 1040 | -10/Mines | Entered Exiles 1061 | -10/Exiles | Discovered new exit (range 14) 1080 | -10/Exiles | Met 8R-AWN 1100 | -10/Exiles | Met EX-HEX 1150 | -10/Exiles | Met EX-DEC 1243 | -10/Exiles | Discovered new exit (range 10) 1255 | -10/Exiles | Entered Mines 1333 | -9/Mines | Discovered new exit (range 11) 1684 | -9/Mines | Learned 2 Materials zone layouts 1729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1929 | -9/Mines | Discovered new exit (range 11) 1975 | -9/Mines | Learned Materials stockpile data 2264 | -9/Mines | Entered Materials 2264 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2897 | -8/Materials | Build established: Mutant 2941 | -8/Materials | Discovered new exit (range 4) 3066 | -8/Materials | Discovered new exit (range 16) 3112 | -8/Materials | Entered Factory 3112 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3322 | -7/Factory | Sucked down chute 3322 | -7/Factory | Entered Waste 3323 | -7/Waste | Joined by Warlord forces that had cleared the area 3719 | -7/Waste | Discovered new exit (range 15) 3780 | -7/Waste | Entered Factory 3780 | -7/Factory | Accompanied by 20 allies 3986 | -7/Factory | Lost 6 allies 4200 | -7/Factory | Lost 6 allies 4439 | -7/Factory | Fabricated Cld. Airjet? 4483 | -7/Factory | Identified exit to Storage 4483 | -7/Factory | Identified exit to Lower Caves 4501 | -7/Factory | Entered Lower Caves 4561 | -7/Lower Caves | Build established: Hacker-Mutant 4837 | -7/Lower Caves | Identified exit to Lower Caves 4876 | -7/Lower Caves | Encountered a Warlord checkpoint 4945 | -7/Lower Caves | Attracted the attention of an 0b10 base 5033 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5992 | -7/Lower Caves | Learned Factory terminal intel 7497 | -7/Lower Caves | Entered an active Warlord outpost 7546 | -7/Lower Caves | Learned Extension trap positions 7546 | -7/Lower Caves | Learned Research emergency access door positions 7546 | -7/Lower Caves | Learned Extension stockpile data 7546 | -7/Lower Caves | Learned Armory terminal intel 7784 | -7/Lower Caves | Entered another Lower Caves area 7889 | -7/Lower Caves | Discovered new exit (range 11) 8110 | -7/Lower Caves | Build established: Gunner 8130 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8382 | -7/Lower Caves | Encountered a Warlord checkpoint 8508 | -7/Lower Caves | Discovered new exit (range 11) 8532 | -7/Lower Caves | Crushed by falling debris 8563 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8786 | -7/Lower Caves | Found Prototype Device 9020 | -7/Lower Caves | Build established: Scavenger-Tank 9968 | -7/Lower Caves | Learned location of 1 exit from Factory 10538 | -7/Lower Caves | Entered Zion 10538 | -7/Zion | Accompanied by 2 allies 10574 | -7/Zion | Learned location of Extension (-6) 10774 | -7/Zion | Discovered new exit (range 15) 10786 | -7/Zion | Learned 4 Factory zone layouts 10858 | -7/Zion | Attacked by Zionites 11032 | -7/Zion | Entered Proximity Caves 11140 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11160 | -6/Proximity Caves | Build established: Scavenger-Gunner 11205 | -6/Proximity Caves | Core integrity fell below 50% 11257 | -6/Proximity Caves | Lost 8 parts (4n1u3w) 11407 | -6/Proximity Caves | Core integrity fell below 20% 11441 | -6/Proximity Caves | Identified Heart of Steel 11582 | -6/Proximity Caves | System corruption reached 10% 11862 | -6/Proximity Caves | Build established: Scavenger-Gladiator 11932 | -6/Proximity Caves | Learned Factory terminal intel 11958 | -6/Proximity Caves | Discovered new exit (range 10) 11986 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11990 | -6/Proximity Caves | Attached CPS modules to Y-64 Sentinel. 12001 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11830_ Found 48 Matter. 11831_ Acquired 16 matter. 11853_ System corrupted: Component data lost. 11872_ TZMVH,,TZJSE%ZBWRH6BJ2ORNJZ MH Map ----- +----------------------------------------------------+ | ?## " " #????# " "" " #?? | | ??# % #????# """ " ##? | | ??# ! ##### #????# " #? | | ??# ##### ##???# #????# """""" ##? | | #???# ##????# #????# " " #?? | | #??# #????? ?#????# " #?? | | ###? #????? ???????# "" #?? | | ##?# ##?????? ???????# " """ #?? | | #### ###???????????????# "" " #?? | | #### #?????????????????# " " #?? | | #?## ##?????????????????# " #?? | | ##?##???????????????????# #?? | | ##?????????????????????# ##? | | #?????????????????##??## ## ## | | #????????????????## ??# ### # | | ###?????????????????## ?# #### # | | ##????????????????### # ####### # | | #???????????????## # #???## | | # ##???????????????# ##????## # | | ?? #?????????????????# ##??????##### | | ??? ##?????????????????## ######## #???????????? | | ????????????????????????# #??????# < ##??????????? | | ????????????????????????# #????? # #??????????? | | ????????????????????????# #???? "# # #??????????? | | ????????????????????????# #### "# ####??????????? | | ????????????????????????#@# / "# #?????????????? | | ????????????????????????# gl #???# #?????????????? | | ????????????????????????# s ##### #?????????????? | | #???????????????????????# #?????????????? | | #???????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Cld. Airjet | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Airjet | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Powered Hammer | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad True Hacker Whoosh! Challenges ------------ None Game ------ Seed PlexusLauncherInterface Manual? 0 Play Time 01:43:30 Cumulative 83.0 hours Start 2025.12.24 @ 21:37:07 End 2025.12.24 @ 23:56:07 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 29 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7c26c09-2a2a-46ec-b04c-0a5883fb74a9