Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 19:22:44 Player: Redman9012 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (167) 835 Value Destroyed (4967) 4967 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 8383 Bonus ------- High Alert Combat Kills 201 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 8/100 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer Core Shielding Graphene Brace Shield Generator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooling System Disposable Heat Sink Coolant Injector Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Core Analyzer Transmission Jammer System Shield Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Kinecellerator Hardened Medium Armor Plating Graphene Brace Hacking Suite > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Cooling System Disposable Heat Sink Coolant Injector Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Transmission Jammer Core Shielding Core Shielding Improved Light Armor Plating Shield Generator System Shield Heavy Assault Cannon [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 133 | 7 12 32 52 30 Power 16 | 1 1 5 6 3 Engine 13 | 1 1 5 6 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 45 | 2 2 18 17 6 Treads 36 | 2 . 12 17 5 Leg 9 | . 2 6 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 42 | 1 4 3 19 15 Device 16 | . 2 2 7 5 Storage 4 | 1 2 1 . . Processor 2 | . . . . 2 Hackware 4 | . . . 3 1 Protection 16 | . . . 9 7 Artifact . | . . . . . Weapon 30 | 3 5 6 10 6 Energy Gun 8 | 2 3 2 1 . Energy Cannon . | . . . . . Ballistic Gun 19 | 1 1 4 8 5 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 56 | . 3 7 16 30 Power 8 | . 1 . 3 4 Propulsion 12 | . 1 2 1 8 Utility 18 | . . . 7 11 Weapon 18 | . 1 5 5 7 Highest Loss Streak 12 | . 1 2 3 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 99 99 94 Engine 10 | . 13 10 8 5 Treads 21 | . 3 28 26 21 Leg 7 | . 24 4 . . Device 14 | . 9 22 11 8 Storage 10 | . 14 11 9 7 Hackware 3 | . . . 8 6 Protection 7 | . . . 15 20 Energy Gun 8 | . 16 10 1 5 Ballistic Gun 12 | . 11 10 15 8 Naked Turns . | . . . . . Heaviest Build 114 | 13 51 96 109 114 Greatest Support 66 | 40 40 60 66 66 Greatest Overweight (x) 33 | . 2 2 2 33 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 25 | 8 20 25 25 25 Average Capacity 23 | 6 19 24 25 25 Most Carried 25 | 6 20 25 25 25 Average Carried 22 | 3 17 23 24 23 Final Capacity 25 | 8 20 25 25 25 Final Carried 25 | 4 20 25 24 12 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3609 | 198 274 786 1776 575 Remotely . | . . . . . Salvage Created 6668 | . 662 1977 2629 1400 Parts 412 | . 32 128 162 90 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 6 | . 1 2 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 135 | . 10 51 50 24 Guns 133 | . 10 51 50 22 Cannons 1 | . . . . 1 AOE 1 | . . . . 1 Classes Destroyed 15 | . 6 2 5 2 Worker 4 | . 1 1 2 . Builder 5 | . 1 1 2 1 Hauler 2 | . . . 2 . Recycler 8 | . 1 2 2 3 Mechanic 1 | . . . 1 . Operator 4 | . 1 1 2 . Watcher 13 | . 3 5 4 1 Swarmer 39 | . . 19 14 6 Grunt 64 | . 10 22 24 8 Brawler 1 | . . . 1 . Sentry 23 | . . 10 9 4 Specialist 2 | . . . 1 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 9 | . 5 6 9 7 Combat Bots Only 6 | . 2 5 6 5 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 1154 | . 66 263 308 517 Missed 387 | . 20 95 82 190 Damage Taken 10219 | . 633 1905 3448 4233 Core 1543 | . 124 319 394 706 Absorbed by Shields 236 | . . . 222 14 Redirected to Shielding 218 | . . . 7 211 Regen/Repaired (Parts) 145 | . 4 . 141 . Core Remaining (%) 49 | 100 50 20 28 . Volleys Fired 539 | . 76 160 192 111 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 90 90 70 Shots Fired 1023 | . 135 307 374 207 Gun 1006 | . 132 307 370 197 Cannon 10 | . . . . 10 Launcher 7 | . 3 . 4 . Special . | . . . . . Kinetic 703 | . 68 157 317 161 Thermal 248 | . 64 150 34 . Explosive 7 | . 3 . 4 . Electromagnetic 65 | . . . 19 46 Robot Hit Streak 15 | . 9 15 13 15 Robot Miss Streak 7 | . 4 7 4 3 Penetration Max 1 | . . . . 1 Secondary Targets 26 | . 2 8 14 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 651 | . 73 181 247 150 Core Hits 301 | . 37 90 113 61 Critical Kills 5 | . . 1 1 3 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 23 | . 4 12 2 5 Burn 15 | . 3 11 1 . Destroy 7 | . 1 1 1 4 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10986 | . 801 2605 4339 3241 Guns 10240 | . 756 2564 4266 2654 Cannons 436 | . . . . 436 Explosions 243 | . 30 . 70 143 Melee . | . . . . . Ramming 67 | . 15 41 3 8 Kinetic 7961 | . 343 1223 3698 2697 Thermal 2251 | . 413 1341 354 143 Explosive 100 | . 30 . 70 . Electromagnetic 607 | . . . 214 393 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 2 4 Average Corruption 1 | . . 1 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 91 | . . 19 49 23 Message Errors 22 | . . 3 13 6 Matter Fused 19 | . . 5 9 5 Heat Flow Errors 11 | . . 2 7 2 Energy Discharges 12 | . . 3 8 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 10 | . . 2 4 4 Data Loss (major) 5 | . . . 3 2 Misfires 7 | . . 2 4 1 Alerts 2 | . . 2 . . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 52 | . . . . 52 Projectiles 48 | . . . . 48 Explosions 4 | . . . . 4 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 94 | . 55 . . 39 Shots 2 | . 1 . . 1 Rammed 7 | . . 4 1 2 Targets Rammed 11 | . 3 5 1 2 Kicked 4 | . 3 1 . . Crushed . | . . . . . Highest Temperature 273 | . 239 94 273 244 Average Temperature 51 | . 56 17 51 48 Received Heat Transfer 2876 | . 330 618 1238 690 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 18 | . 5 12 1 . Heat Transferred 6945 | . 1443 4514 888 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 689 | . 278 416 689 467 Initial 293 | . . . 175 293 Average 252 | . 43 278 403 219 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 37 | 100 97 21 6 41 Level 1 47 | . 2 75 47 56 Level 2 14 | . . 2 45 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 2 | . . 1 1 . Squads Dispatched 32 | . 2 9 8 13 Investigation 15 | . 1 8 2 4 Extermination 2 | . . . . 2 Reinforcement 10 | . 1 1 6 2 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 2 3 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 218 | . 32 72 74 40 Peak Tracking Total 7 | . 4 6 7 7 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 3 . 1 1 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 37 | . 8 14 10 5 Terminals 28 | . 7 11 7 3 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers 5 | . . 2 2 1 Garrison Access 1 | . . . . 1 Total Hacks 124 | . 17 53 39 15 Successful 69 | . 6 31 27 5 Failed 55 | . 11 22 12 10 Catastrophic 12 | . 2 4 4 2 Database Lockouts . | . . . . . Manual 28 | . . 9 12 7 Terminals 81 | . 15 35 22 9 Fabricators . | . . . . . Repair Stations 14 | . 2 4 8 . Recycling Units . | . . . . . Scanalyzers 27 | . . 14 9 4 Garrison Access 2 | . . . . 2 Terminal Hacks 35 | . 4 16 12 3 Record 2 | . . . 2 . Robot Analysis 3 | . 1 2 . . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 12 | . . 6 5 1 Unreport Threat 5 | . . 2 2 1 Locate Traps 6 | . . 3 2 1 Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 2 2 6 . Scan Component 6 | . 1 2 3 . Repair 4 | . 1 . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 24 | . . 13 9 2 Insert Component 13 | . . 6 5 2 Analyze 11 | . . 7 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 29 | . 6 10 9 4 Full Trace Events 17 | . 2 9 2 4 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 5 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 . 3 . Time 134 | . 26 . 108 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . 5 4 . Part Schematics Acquired 8 | . . 5 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 13518 | 78 3158 4642 4084 1556 Spaces Moved 4798 | 49 1121 1710 1421 497 Core 16 | 15 . . . 1 Treads 3588 | 34 146 1493 1421 494 Legs 1194 | . 975 217 . 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 225 225 Average Speed 236 | 126 251 231 235 234 Slowest Speed 1700 | 160 260 260 320 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 99 99 98 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 94 | . 39 . 42 13 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 90 | . 39 . 42 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6071 | 66 1343 2115 1858 689 Wait 335 | . 82 116 112 25 Move 4794 | 48 1120 1709 1420 497 Hop . | . . . . . Pick Up 169 | 10 35 54 51 19 Fast Attach . | . . . . . Attach 96 | 7 10 22 30 27 Detach 2 | 1 1 . . . Swap 37 | . 2 10 22 3 Drop 88 | . 14 39 30 5 Fire 539 | . 76 160 192 111 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 3 1 . . Crush 7 | . . 4 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Materials 1241 | -10/Materials | Repaired Aluminum Leg 1313 | -10/Materials | Build established: Scavenger-Mutant 3237 | -10/Materials | Entered another Materials area 3237 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -9/Materials | Identified exit to Mines 4483 | -9/Materials | Core integrity fell below 50% 4766 | -9/Materials | Build established: Mutant 5029 | -9/Materials | Discovered new exit (range 8) 5072 | -9/Materials | Build established: Scavenger-Mutant 5445 | -9/Materials | Discovered new exit (range 15) 6281 | -9/Materials | Discovered new exit (range 8) 7789 | -9/Materials | Sterilization system engaged 7789 | -9/Materials | Non-combat units ordered to evacuate 7879 | -9/Materials | Entered another Materials area 7879 | -8/Materials | Evolved 2 slots: Utility x2 8467 | -8/Materials | Discovered new exit (range 15) 8474 | -8/Materials | Discovered new exit (range 12) 9251 | -8/Materials | Lost 3 parts (1n1u1w) 10517 | -8/Materials | Repaired Shield Generator? 10585 | -8/Materials | Repaired Imp. Sensor Array 10644 | -8/Materials | Repaired Minigun 10876 | -8/Materials | Discovered new exit (range 14) 10981 | -8/Materials | Discovered new exit (range 16) 11669 | -8/Materials | Core integrity fell below 50% 11732 | -8/Materials | Discovered new exit (range 13) 11802 | -8/Materials | Lost 3 parts (1p1u1w) 11911 | -8/Materials | Sterilization system engaged 11911 | -8/Materials | Non-combat units ordered to evacuate 11963 | -8/Materials | Entered Factory 11963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12031 | -7/Factory | Build established: Mutant 12991 | -7/Factory | Cargo convoy interrupted 13086 | -7/Factory | Garrison activated, responded to threat 13403 | -7/Factory | Garrison activated, responded to threat 13467 | -7/Factory | Lost 12 parts (2p3n4u3w) 13490 | -7/Factory | Core integrity fell below 50% 13505 | -7/Factory | Core integrity fell below 20% 13519 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 13504_ Imp. Targeting Computer destroyed. 13504_ Penetrated by Slug. 13505_ K-01 Serf collects debris. 13506_ R-06 Scavenger collects Terrain Scan Processor. 13507_ Slug penetrates Wall. 13509_ K-01 Serf collects debris. 13509_ Acquired Flak Gun. 13510_ Lgt. Treads destroyed. 13510_ Knocked back. 13510_ M-28 Smith repairs H-61 Shepherd. 13510_ Penetrated by Slug. 13511_ Aluminum Leg destroyed. 13513_ U-05 Engineer builds a Door. 13513_ K-01 Serf collects debris. 13515_ Penetrated by Slug. 13515_ Knocked back. 13516_ Acquired 3 matter. 13516_ K-01 Serf collects debris. 13518_ Flak Gun destroyed. 13519_ Penetrated by Slug. 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Assault Rifle | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Rnf. Ion Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorAssembledMediator Manual? 0 Play Time 01:39:57 Cumulative 19.8 hours Start 2024.04.11 @ 04:39:18 End 2024.04.13 @ 19:22:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b2d6083-f2f1-4b5a-9b11-599820c5f3d8