Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.02 @ 21:51:14 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (109) 545 Value Destroyed (3407) 3407 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 10548 Bonus ------- High Alert Combat Kills 250 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 60/1000 Matter 100/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit System Shield System Shield Mace Peak State ------------ > --- POWER ------------ Momentum-Ion Engine > --- PROPULSION ------- Treaded FPD-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Targeting Computer Target Analyzer > --- WEAPON ----------- Mini Grenade Launcher Prc. Directed Phase Construct/C > --- INVENTORY -------- Improved Heat Sink Advanced Cooling System Medium Storage Unit Hacking Suite System Shield System Shield System Shield Mini Grenade Launcher Plasma Cutter Plasma Cutter Mace Chainsword Chainsword Great Axe [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun AWS/Gauss Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . 4 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . . 1 . . 1 . Utility 6 | . . . 1 . . . 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 83 | . 20 2 4 . . 6 7 11 3 8 11 3 7 1 Power 6 | . 2 . . . . 1 . 1 . . 2 . . . Engine 4 | . 2 . . . . . . 1 . . 1 . . . Core 2 | . . . . . . 1 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | . 9 . 1 . . 1 2 3 2 4 4 1 . . Treads 13 | . 2 . 1 . . . 2 . 2 1 4 1 . . Leg 13 | . 7 . . . . 1 . 3 . 2 . . . . Wheel 1 | . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 21 | . 2 . 1 . . 1 4 3 1 3 1 1 4 . Device 9 | . 1 . . . . 1 1 2 . 1 . 1 2 . Storage 4 | . 1 . . . . . 1 1 . 1 . . . . Processor 3 | . . . . . . . 1 . 1 1 . . . . Hackware 2 | . . . . . . . . . . . . . 2 . Protection 3 | . . . 1 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | . 7 2 2 . . 3 1 4 . 1 4 1 3 1 Energy Gun 6 | . 3 . 2 . . 1 . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 10 | . 3 1 . . . 1 . 1 . . 3 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 1 1 . . . . 1 3 . . 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . Parts Lost 34 | . . . . . . 1 6 7 . . 5 . 14 1 Power 4 | . . . . . . . 1 . . . 2 . 1 . Propulsion 10 | . . . . . . 1 2 3 . . 1 . 3 . Utility 12 | . . . . . . . 2 1 . . 2 . 6 1 Weapon 8 | . . . . . . . 1 3 . . . . 4 . Highest Loss Streak 14 | . . . . . . 1 6 6 . . 2 . 14 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 93 100 99 100 100 96 94 63 80 80 88 79 48 11 Engine 5 | . 13 14 11 11 11 1 . 6 9 7 5 . . . Core 2 | . . . . . . 9 8 . . . 1 7 4 . Treads 16 | . 1 28 33 33 33 24 22 3 13 13 22 22 5 . Leg 4 | . 25 . . . . 7 4 8 9 3 . . . . Device 12 | . 10 14 11 11 11 11 12 14 18 15 13 15 10 . Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 4 . Processor 8 | . . . . . . . 9 9 13 17 15 15 10 . Protection 2 | . . . 10 11 11 11 10 . . . 1 . . . Energy Gun 5 | . 13 14 18 22 22 9 7 . . . . . . . Energy Cannon 1 | . . . . . . 9 9 2 . . . 1 4 . Ballistic Gun 5 | . 13 13 3 . . . . 6 9 3 7 7 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 14 17 18 25 25 25 31 68 50 31 61 62 56 51 3 Greatest Support 80 | 20 40 40 60 60 60 60 60 40 15 45 80 80 76 3 Greatest Overweight (x) 9 | . 3 . . . . . 1 9 2 2 1 2 . . Average Overweight (x) . | . . . . . . . . 1 2 1 . . . . Largest Inventory Capacity 20 | . 10 10 10 10 10 10 20 20 10 20 20 20 20 5 Average Capacity 14 | . 9 10 10 10 10 10 17 10 10 18 20 20 19 5 Most Carried 20 | . 10 10 10 10 10 10 11 10 10 14 20 20 16 5 Average Carried 11 | . 9 9 9 9 9 9 9 5 8 12 18 13 14 4 Final Capacity 20 | 8 10 10 10 10 10 10 20 10 10 20 20 20 5 5 Final Carried 20 | 6 9 10 10 10 10 10 10 5 10 14 20 15 5 4 Scrap Engine Consumption 48 | . . . . . . . . . . . . 26 22 . Constructs Created 6 | . . . . . . . . . . . . 3 3 . Constructs Modified 10 | . . . . . . . . . . . . 4 6 . Class Distribution -------------------- 61% | Scavenger-Mutant 33% | Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Matter Collected 1786 | 200 259 95 . 37 . 50 182 175 269 80 311 56 12 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3102 | . 363 91 115 . . 178 415 368 342 94 510 . 626 . Parts 187 | . 29 8 9 3 . 5 25 13 24 5 25 . 41 . Haulers Intercepted 3 | . 2 . 1 . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 . . . . 1 . . . . 2 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Combat Hostiles Destroyed 85 | . 10 3 2 . . 3 12 15 10 2 10 . 18 . Melee 3 | . . . . . . . . . . 1 2 . . . Guns 32 | . 9 . 2 . . 2 . 2 10 1 6 . . . Cannons 7 | . . . . . . 1 2 2 . . . . 2 . AOE 43 | . 1 3 . . . . 10 11 . . 2 . 16 . Classes Destroyed 12 | . 4 1 . 1 . . 2 . 1 . . . 3 . Worker 11 | . . . . 1 . . 1 . . . 2 . 7 . Builder 3 | . 1 . . . . . 1 . . . . . 1 . Hauler 3 | . 2 . 1 . . . . . . . . . . . Recycler 5 | . . 1 . . . . 2 . . . 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 27 | . 3 3 . . . . 4 3 6 . 3 . 5 . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 36 | . 7 . 2 . . 3 4 12 . 2 2 . 4 . Sentry 11 | . . . . . . . 2 . 3 . 5 . 1 . Hunter 7 | . . . . . . . 2 . 1 . . . 4 . Programmer 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 26 | . 5 3 2 1 . 2 8 9 4 2 6 . 26 . Combat Bots Only 18 | . 5 3 2 . . 2 6 9 4 2 3 . 18 . Max Kills in Single Turn 6 | . 2 2 1 1 . 1 3 3 1 1 2 . 6 . Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . 3 3 . . 2 . 4 . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Damage Taken 6819 | . 347 112 34 . . 375 908 751 217 31 1131 . 2469 444 Core 1564 | . 81 20 . . . . 178 190 47 . 108 . 514 426 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 91 | . . . . . . . . . . . . 6 85 . Core Remaining (%) 73 | 100 . 59 . . . 100 . . 24 . . 84 . . Volleys Fired 167 | . 34 3 9 . . 6 24 30 . . 26 7 28 . Largest 2 | . 2 1 2 . . 2 2 1 . . 2 1 2 . Hottest 144 | . 60 30 121 . . 121 144 75 . . 56 18 60 . Shots Fired 295 | . 64 3 18 . . 22 26 36 30 3 48 7 38 . Gun 185 | . 60 1 18 . . 19 2 8 30 3 44 . . . Cannon 46 | . . . . . . 3 11 8 . . . 7 17 . Launcher 64 | . 4 2 . . . . 13 20 . . 4 . 21 . Special . | . . . . . . . . . . . . . . . Kinetic 136 | . 30 1 . . . 13 . 8 30 3 44 7 . . Thermal 77 | . 12 . 18 . . 9 13 8 . . . . 17 . Explosive 64 | . 4 2 . . . . 13 20 . . 4 . 21 . Electromagnetic 18 | . 18 . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 4 4 . . 13 7 10 15 4 11 13 11 . Robot Miss Streak 4 | . 2 1 2 . . 2 3 4 2 . 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Autonomous 55 | . . . . . . 13 . 8 30 4 . . . . Shots Hit Robots 211 | . 39 2 11 . . 18 15 22 25 4 44 5 25 1 Core Hits 248 | . 24 4 4 1 . 6 30 35 12 3 26 3 100 . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 1 . . . . . . . 1 . . . Burn 1 | . . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 17 | . . . . . . . . . . 2 13 . . 2 Impact . | . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . 2 13 . . 2 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10955 | . 881 159 185 30 . 469 904 1913 718 161 1365 79 4047 44 Guns 2827 | . 458 6 185 . . 444 20 247 707 118 642 . . . Cannons 864 | . . . . . . 25 150 175 . . . 70 444 . Explosions 6739 | . 407 145 . . . . 733 1491 . . 388 . 3575 . Melee 408 | . . . . . . . . . . 43 321 . . 44 Ramming 117 | . 16 8 . 30 . . 1 . 11 . 14 9 28 . Kinetic 2368 | . 225 6 . . . 353 . 247 707 118 642 70 . . Thermal 1188 | . 98 . 185 . . 116 170 175 . . . . 444 . Explosive 6739 | . 407 145 . . . . 733 1491 . . 388 . 3575 . Electromagnetic 135 | . 135 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 408 | . . . . . . . . . . 43 321 . . 44 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 8 8 . . . 3 5 Average Corruption 7 | . . . . . . . 8 8 8 . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . . 1 29 14 . . . 1 1 Message Errors 7 | . . . . . . . . 4 2 . . . . 1 Matter Fused 18 | . . . . . . . . 13 5 . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . Energy Discharges 5 | . . . . . . . . 3 2 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . 1 4 3 . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . . 1 . Alerts 1 | . . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 128 | . 4 4 . . . . . 25 . . 30 . 46 19 Projectiles 22 | . . . . . . . . . . . . . 22 . Explosions 57 | . 4 4 . . . . . 25 . . . . 24 . Melee 49 | . . . . . . . . . . . 30 . . 19 Knockbacks 1 | . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . 12 . . . . 32 134 . . . . 167 . Shots 15 | . . 1 . . . . 2 6 . . . . 6 . Rammed 18 | . . 1 . 7 . . 2 . . . 1 3 4 . Targets Rammed 26 | . 4 1 . 8 . . 2 . 2 . 2 3 4 . Kicked 6 | . 4 . . . . . . . 2 . . . . . Crushed 2 | . . . . 1 . . . . . . 1 . . . Highest Temperature 306 | . 63 2 198 . . 306 108 231 . . . . 2 . Average Temperature 72 | . 30 2 80 . . 138 35 57 . . . . 2 . Received Heat Transfer 1520 | . 123 20 18 . . 216 153 342 45 18 333 . 252 . Effects 2 | . . . . . . 2 . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 2056 | . 225 . 518 . . 259 259 259 . . . . 536 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Peak Influence 678 | . 329 148 132 56 . 68 431 590 678 273 265 150 508 . Initial 479 | . . 60 57 51 . . 26 260 284 217 124 89 479 . Average 232 | . 190 94 81 54 . 57 109 537 392 245 205 93 302 . Maximum Alert Level 2 | . 1 . . . . . 2 2 2 1 1 . 2 . Low Security (%) 55 | . 55 100 100 100 . 100 80 . . . 39 100 45 . Level 1 23 | . 44 . . . . . 13 14 64 100 60 . 15 . Level 2 21 | . . . . . . . 5 85 35 . . . 39 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . 4 . 1 1 . . 5 . Investigation 3 | . 1 . . . . . 1 . . 1 . . . . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 4 | . 1 . . . . . 1 . . . . . 2 . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . 2 . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Distress Signals 7 | . 1 . 1 . . . 3 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 145 | . 15 10 4 . . 3 17 13 12 4 16 . 38 13 Peak Tracking Total 18 | . 7 6 3 . . 3 8 6 4 3 4 . 18 14 Tactical Retreats 2 | . 1 . . . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Traps Triggered 11 | . 5 . . . . . 1 2 . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Machines Disabled 6 | . . . . . . . 3 . 2 . 1 . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Machines Accessed 28 | . 3 . 2 . 2 . 3 . 1 1 3 12 1 . Terminals 16 | . 3 . 2 . . . 2 . 1 1 2 5 . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 1 7 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 78 | . 16 . 4 . 5 . 5 . 3 2 5 37 1 . Successful 38 | . 7 . 2 . 5 . 2 . 2 . 2 17 1 . Failed 40 | . 9 . 2 . . . 3 . 1 2 3 20 . . Catastrophic 8 | . 1 . 1 . . . 1 . . 2 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 14 . 4 . 1 . 2 . 3 . 1 15 . . Terminals 44 | . 16 . 4 . . . 3 . 3 2 3 13 . . Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 26 | . . . . . . . . . . . 2 24 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . Terminal Hacks 12 | . 3 . . . 5 . . . 1 . 1 2 . . Record 4 | . . . . . 4 . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . 2 . . Open Door 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . . . 1 6 . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . Retrieve Components 5 | . . . . . . . . . . . 1 4 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 17 | . 4 . 2 . . . 1 . 1 . . 9 . . Terminals 10 | . 4 . 2 . . . 1 . 1 . . 2 . . Botnet 9 | . 3 . 2 . . . 1 . 1 . . 2 . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . 7 . . Tunnel 7 | . . . . . . . . . . . . 7 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 2 . . . 3 . 1 1 3 9 . . Full Trace Events 3 | . . . . . . . . . . 1 . 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 93 | . . . . . . . . . . . . 93 . . Retrieved Components 8 | . . . . . . . . . . . 1 7 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Turns Passed 6662 | . 591 216 345 303 354 185 369 948 400 222 667 1126 846 90 Spaces Moved 3575 | 1 363 129 191 181 221 95 141 360 143 163 339 643 439 166 Core 190 | . 1 . . . . . . 6 . . . . 17 166 Treads 2179 | . 16 129 191 181 221 95 141 110 . . 164 640 291 . Legs 764 | 1 346 . . . . . . 244 143 27 . 3 . . Wheels 311 | . . . . . . . . . . 136 175 . . . Hover . | . . . . . . . . . . . . . . . Flight 131 | . . . . . . . . . . . . . 131 . Fastest Speed 50 | 120 120 160 160 160 160 160 160 160 260 115 115 158 50 50 Average Speed 160 | 120 122 160 160 160 160 160 207 241 260 120 137 163 150 50 Slowest Speed 500 | 120 200 160 160 160 160 160 240 500 260 130 162 297 178 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . 3 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . Exploration Rate (%) 38 | 2 72 47 25 37 61 37 22 58 18 5 48 95 10 37 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 8 | . . . . . 1 . . . . . . 7 . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . . . . . 2 Spaces Dug 5 | . . . . . . . . 2 . 1 2 . . . Terrain Destroyed 265 | . 17 16 . . . 13 16 74 11 1 40 . 77 . Melee 3 | . . . . . . . . . . 1 2 . . . Projectile 29 | . . . . . . 13 4 1 11 . . . . . AOE 233 | . 17 16 . . . . 12 73 . . 38 . 77 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Rec Fac Upp Total 4230 | . 445 135 215 190 223 120 189 411 168 185 477 719 583 170 Wait 249 | . 2 . 3 . . 9 9 2 14 5 66 39 100 . Move 3554 | . 362 128 190 180 220 94 141 357 142 162 338 642 432 166 Hop 3 | . . . . . . . . . . . . . 3 . Pick Up 50 | . 10 . 4 1 1 . 3 . 6 3 14 7 1 . Fast Attach 34 | . 11 1 2 . . 4 2 4 3 3 3 1 . . Attach 33 | . 3 . 1 . . 1 4 5 . 3 6 2 7 1 Detach 9 | . . 1 . . . 1 1 1 . 3 1 1 . . Swap 16 | . 6 1 1 . . 1 1 2 . 2 2 . . . Drop 62 | . 13 . 5 1 2 4 2 . 1 2 6 17 8 1 Fire 167 | . 34 3 9 . . 6 24 30 . . 26 7 28 . Melee 17 | . . . . . . . . . . 2 13 . . 2 Ram 1 | . . . . . . . . . . . . . 1 . Kick 6 | . 4 . . . . . . . 2 . . . . . Crush 19 | . . 1 . 8 . . 2 . . . 2 3 3 . Escape Stasis 10 | . . . . . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 7) 444 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Entered Mines 605 | -10/Mines | Met a Derelict bent on vengeance 639 | -10/Mines | Discovered new exit (range 11) 730 | -10/Mines | Discovered new exit (range 15) 777 | -10/Mines | Assembled infested the area 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 862 | -9/Materials | Build established: Scavenger-Mutant 1147 | -9/Materials | Discovered new exit (range 5) 1153 | -9/Materials | Entered Mines 1160 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1184 | -9/Mines | Build established: Mutant 1448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1448 | -9/Mines | Discovered new exit (range 5) 1456 | -9/Mines | Entered Exiles 1482 | -9/Exiles | Discovered new exit (range 15) 1500 | -9/Exiles | Met 8R-AWN 1522 | -9/Exiles | Met EX-HEX 1575 | -9/Exiles | Met EX-BIN 1597 | -9/Exiles | Aligned with FarCom system 1599 | -9/Exiles | Given EX-Vault access code 1636 | -9/Exiles | Opened EX-Vault 1656 | -9/Exiles | Found AWS/Gauss 1690 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1703 | -9/Exiles | Exiles lab attacked by MAIN.C 1748 | -9/Exiles | Learned location of Zion (-6) 1798 | -9/Exiles | Discovered new exit (range 10) 1810 | -9/Exiles | Left Exiles lab with AWS/Gauss 1810 | -9/Exiles | Entered Mines 1976 | -8/Mines | Discovered new exit (range 10) 1995 | -8/Mines | Entered Materials 1995 | -8/Materials | Evolved 2 slots: Utility x2 2123 | -8/Materials | Build established: Scavenger-Mutant 2354 | -8/Materials | Crushed by falling debris 2363 | -8/Materials | Identified exit to Garrison 2364 | -8/Materials | Entered Garrison 2385 | -8/Garrison | Lost 6 parts (1p2n2u1w) 2404 | -8/Garrison | Triggered checkpoint 2492 | -8/Garrison | Triggered checkpoint 2494 | -8/Garrison | Triggered checkpoint 2535 | -8/Garrison | Triggered checkpoint 2560 | -8/Garrison | Destroyed 9 combat bots 2639 | -8/Garrison | Core integrity fell below 50% 2673 | -8/Garrison | Lost 6 parts (2n1u3w) 2707 | -8/Garrison | Discovered new exit (range 8) 2727 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2930 | -8/Garrison | Discovered new exit (range 15) 2974 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3281 | -8/Garrison | Discovered new exit (range 11) 3312 | -8/Garrison | Entered Materials 3675 | -8/Materials | Discovered new exit (range 12) 3712 | -8/Materials | First assault squad dispatched 3712 | -8/Materials | Entered Factory 3712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3921 | -7/Factory | Discovered new exit (range 10) 3934 | -7/Factory | Entered Storage 4544 | -7/Storage | Used back door to open Recycling access 4544 | -7/Storage | Discovered new exit (range 4) 4601 | -7/Storage | Entered Recycling 4602 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 4608 | -7/Recycling | Found Scrap Engine 5527 | -7/Recycling | Discovered new exit (range 16) 5727 | -7/Recycling | Entered Factory 5727 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6006 | -5/Factory | Garrison activated, responded to threat 6012 | -5/Factory | Discovered new exit (range 12) 6027 | -5/Factory | Search patrols dispatched 6162 | -5/Factory | Build established: Mutant 6203 | -5/Factory | Fabricated Field Propulsion Drive (x2) 6354 | -5/Factory | Discovered new exit (range 13) 6509 | -5/Factory | Cargo convoy interrupted 6509 | -5/Factory | Garrison activated, responded to threat 6568 | -5/Factory | Core integrity fell below 50% 6573 | -5/Factory | Destroyed 18 combat bots 6573 | -5/Factory | Entered Upper Caves 6597 | -5/Upper Caves | Lost 14 parts (1p3n6u4w) 6651 | -5/Upper Caves | Core integrity fell below 20% 6654 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6663 | -5/Upper Caves | Self-destructed Last Messages --------------- 06597_ 29-1XM(k) breaks down the debris. 06600_ E3HS/J:HZ4OTM7Z:0&NQGJFYMQR5ZIFV9EPDJY& 06640_ Destroyed VTOL Module. 06645_ Dropped Chainsword. 06653_ Slug penetrates Wall. 06653_ Searching scrap... 06653_ Found Imp. Terrain Scan Processor. 06653_ Found Imp. Trap Extractor. 06653_ Found 33 Matter. 06654_ Acquired 33 matter. 06654_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06654_ G-50 Soldier springs to life. 06654_ Searching scrap... 06654_ Found Com. Battery. 06654_ Found Energy Filter. 06654_ Found Hvy. Riot Gun. 06654_ Found 27 Matter. 06655_ Acquired 27 matter. 06658_ Y-72 Warden: "REQUESTING BACKUP." 06662_ System Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????? ?????####?????????????????????????? | | ??????######?? ????## ##???????????????????????? | | ??????#"""""?# #??## # ##??????????????????????? | | ??????? ?# #### # @#??????????????????????? | | ???????? ?+ # ##??????????????????????? | | ??????###//### ls # #???????????????????????? | | ??????# # g### #???????????????????????? | | ????#?# ! # #?# s ##???????????????????????? | | ????# ## ! !## ######s###????????????????????????? | | ????# ! ### #??????????????????????????? | | ????#### [## ## #??????????????????????????? | | ??##### ### # ### #??????????????? | | ?## ## #??????????????? | | ?# #??????????????? | | ?# ### ##### # #??????????????? | | ?## #?## ##???# ??????????????? | | ??# #??## ## #???? ## ??????????????? | | ??# #???#### #??? #####??? ???????????????? | | ??# #??????# #??? #????????? ??????????????? | | ??# #?????? ##???# ????????????????????????? | | ??# #????? ##?????# ???????????????????????? | | ??# ####?? ##??????? ???????????????????????? | | ??# # #####?????????# ??????????????????????? | | ??# #????????????? ??????????????????????? | | ??##/ ##???????????? ?????????????????????? | | ## #???????????? ?????????????????????? | | #????????????? ????????????????????????? | | ## #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Hardlight Generator | -7/Recycling | Hacked Mic. Fission Core | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserDynamicSuperbattery Manual? 0 Play Time 00:59:45 Cumulative 442.7 hours Start 2023.08.01 @ 05:02:49 End 2023.08.02 @ 21:51:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 486 Rogue 486 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 78 Gallery% 87 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 585c5f3a-c453-4995-b782-24c79b543887