Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 13:27:43 Player: Chickoo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (869) 869 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3674 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 83/265 System Corruption 0% Temperature Warm (164) Movement Rolling (135) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Lightpack 2.0 High-capacity Matter Pod (200) Weight Redist. System Machine Analyzer Visual Processing Unit ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Lightpack 2.0 High-capacity Matter Pod Weight Redist. System Machine Analyzer Visual Processing Unit ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Medium Laser [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 6 3 4 31 5 1 2 Power 6 | 1 . . 4 . . 1 Engine 6 | 1 . . 4 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 . 1 12 . . . Treads 1 | . . . 1 . . . Leg . | . . . . . . . Wheel 14 | 2 . 1 11 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 2 6 2 1 . Device 10 | . 1 1 5 2 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 1 9 3 . 1 Energy Gun 10 | 1 . . 7 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 1 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 1 . . Parts Lost 15 | . . 1 12 1 . 1 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 7 . . . Utility 2 | . . 1 1 . . . Weapon 4 | . . . 3 1 . . Highest Loss Streak 4 | . . 1 4 1 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 88 98 91 85 88 94 Engine 11 | . 14 14 10 11 11 5 Wheel 20 | . 28 28 15 22 22 22 Device 18 | . 3 8 25 13 22 22 Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . 6 11 11 11 Energy Gun 5 | . 11 . 8 2 . 11 Ballistic Gun 15 | . 16 28 12 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 97 | 12 89 91 97 97 93 . Greatest Support 26 | 26 26 26 26 26 26 . Greatest Overweight (x) 31 | . 3 3 31 3 3 . Average Overweight (x) 3 | . 1 3 5 3 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 Most Carried 25 | 1 4 13 25 25 25 24 Average Carried 18 | . 2 8 20 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 1 4 13 25 25 25 23 Class Distribution -------------------- 67% | Mutant 25% | Scavenger-Mutant 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1202 | 213 12 244 620 113 . . Remotely . | . . . . . . . Salvage Created 1467 | . 12 206 1107 33 . 109 Parts 113 | . 5 14 84 7 . 3 Haulers Intercepted 5 | . . . 5 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 36 | . . 6 18 10 . 2 Guns 27 | . . 6 18 1 . 2 AOE 9 | . . . . 9 . . Classes Destroyed 11 | . 1 3 5 1 . 1 Worker 2 | . . . 2 . . . Builder 2 | . 1 . 1 . . . Tunneler 1 | . . 1 . . . . Hauler 5 | . . . 5 . . . Recycler 2 | . . . 2 . . . Watcher 3 | . . . 3 . . . Swarmer 14 | . . 3 7 4 . . Grunt 10 | . . 3 6 . . 1 Brawler 1 | . . . . . . 1 Sentry 5 | . . . 5 . . . Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . 1 3 6 6 . 2 Combat Bots Only 6 | . . 3 4 6 . 2 Max Kills in Single Turn 3 | . 1 1 2 3 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 198 | . 5 35 121 15 . 22 Missed 44 | . 1 6 30 3 . 4 Damage Taken 2114 | . 43 360 1203 209 . 299 Core 522 | . 22 97 283 43 . 77 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 124 | . 6 25 75 11 . 7 Largest 2 | . 2 2 2 2 . 2 Hottest 85 | . 60 40 85 56 . 68 Shots Fired 240 | . 12 50 147 17 . 14 Gun 234 | . 12 50 147 11 . 14 Cannon . | . . . . . . . Launcher 6 | . . . . 6 . . Special . | . . . . . . . Kinetic 163 | . 6 50 89 11 . 7 Thermal 33 | . 6 . 27 . . . Explosive 6 | . . . . 6 . . Electromagnetic 38 | . . . 31 . . 7 Robot Hit Streak 11 | . 1 8 11 6 . 4 Robot Miss Streak 5 | . 4 3 5 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 2 . . 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 154 | . 5 31 96 9 . 13 Core Hits 83 | . 1 12 50 15 . 5 Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 2 4 . . . Burn 3 | . . . 3 . . . Destroy 2 | . . 2 . . . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2825 | . 41 337 1608 641 . 198 Guns 2105 | . 41 337 1415 114 . 198 Cannons . | . . . . . . . Explosions 720 | . . . 193 527 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1295 | . 31 337 716 114 . 97 Thermal 564 | . 10 . 554 . . . Explosive 527 | . . . . 527 . . Electromagnetic 439 | . . . 338 . . 101 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 36 | . . . 29 7 . . Projectiles . | . . . . . . . Explosions 36 | . . . 29 7 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . . . 61 76 . . Shots 4 | . . . 2 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 155 | . 40 28 32 . . 155 Average Temperature 33 | . 18 11 13 . . 107 Received Heat Transfer 834 | . 24 189 405 . . 216 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . 5 . . . Heat Transferred 1227 | . 25 . 1202 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 373 | . 46 187 373 191 . 50 Initial 145 | . . 17 1 145 . . Average 105 | . 25 44 132 138 . 23 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 92 | 100 100 100 86 100 . 100 Level 1 7 | . . . 13 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 4 7 31 7 . 3 Peak Tracking Total 5 | . 4 3 4 5 . 3 Tactical Retreats 4 | . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 14 | . 4 . 6 . 4 . Terminals 8 | . 3 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 11 . 19 . 9 . Successful 20 | . 4 . 7 . 9 . Failed 18 | . 6 . 12 . . . Catastrophic 6 | . 2 . 4 . . . Database Lockouts 1 | . 1 . . . . . Manual 19 | . 9 . 9 . 1 . Terminals 23 | . 7 . 16 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 3 . 5 . 9 . Record 8 | . . . . . 8 . Robot Analysis 3 | . 1 . 2 . . . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 6 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3122 | 36 187 534 1369 531 443 22 Spaces Moved 1730 | 31 143 312 552 366 326 . Core 14 | 3 . . 11 . . . Treads 2 | . . . 2 . . . Legs . | . . . . . . . Wheels 1714 | 28 143 312 539 366 326 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 135 135 135 135 . Average Speed 148 | 86 113 135 185 135 135 . Slowest Speed 1600 | 100 135 135 1600 135 135 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 38 60 48 79 78 3 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 57 | . . . 7 50 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 57 | . . . 7 50 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2052 | 37 156 379 754 386 331 9 Wait 87 | . . 31 56 . . . Move 1724 | 30 142 311 551 365 325 . Hop . | . . . . . . . Pick Up 36 | 1 3 7 22 2 1 . Fast Attach 20 | 6 2 1 9 2 . . Attach 14 | . . 1 8 2 1 2 Detach 6 | . 1 1 2 1 1 . Swap 18 | . 1 2 14 1 . . Drop 23 | . 1 . 17 2 3 . Fire 124 | . 6 25 75 11 . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 6) 157 | -10/Materials | Central database locked down 159 | -10/Materials | Discovered new exit (range 6) 224 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 679 | -10/Mines | Discovered new exit (range 8) 739 | -10/Mines | Discovered new exit (range 12) 758 | -10/Mines | Entered Materials 758 | -9/Materials | Evolved 2 slots: Utility x2 772 | -9/Materials | Discovered new exit (range 7) 913 | -9/Materials | Discovered new exit (range 15) 986 | -9/Materials | Discovered new exit (range 17) 1054 | -9/Materials | Build established: Scavenger-Mutant 1318 | -9/Materials | Identified exit to Materials 1651 | -9/Materials | Identified exit to Mines 1651 | -9/Materials | Identified exit to Storage 1785 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Lost 4 parts (3n1w) 2127 | -9/Materials | Entered Mines 2264 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2336 | -9/Mines | Discovered exit to Materials (range 6) 2364 | -9/Mines | Assembled infested the area 2369 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2404 | -9/Mines | Build established: Mutant 2508 | -9/Mines | Discovered exit to Materials (range 5) 2545 | -9/Mines | Learned Materials non-interactive machine intel 2553 | -9/Mines | Core integrity fell below 20% 2633 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2636 | -9/Mines | Found Prototype Device 2636 | -9/Mines | Identified Exp. Sensor Array 2653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2653 | -9/Mines | Discovered new exit (range 5) 2657 | -9/Mines | Identified exit to Exiles 2658 | -9/Mines | Entered Exiles 2694 | -9/Exiles | Met 8R-AWN 2719 | -9/Exiles | Met EX-HEX 2760 | -9/Exiles | Met EX-BIN 2779 | -9/Exiles | Aligned with FarCom system 2780 | -9/Exiles | Given EX-Vault access code 2811 | -9/Exiles | Opened EX-Vault 2824 | -9/Exiles | Found Lightpack 2.0 2874 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2911 | -9/Exiles | Met EX-DEC 2954 | -9/Exiles | Visited The Gauntlet 3028 | -9/Exiles | Learned location of Zion (-6) 3082 | -9/Exiles | Discovered new exit (range 14) 3100 | -9/Exiles | Identified exit to Mines 3101 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3101 | -9/Exiles | Entered Mines 3123 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- PINNED - I saw a Programmer snooping around in the Mines recently, it's only a matter of time before they find us. We might need to prioritize getting out of here and finding a better environment less hostile to science. 03082_ EXIT=FOUND 03100_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE 03101_ Receiving FarCom transmissions... 03103_ Critical hit (Burn: +37). 03109_ Hvy. Ion Engine destroyed. 03109_ Critical hit (Burn: +37). 03111_ B-36 Bruiser destroyed. 03111_ Switching to secondary target: G-47 Trooper. 03111_ Critical hit (Burn: +37). 03115_ G-47 Trooper destroyed. 03115_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????x?????????????????? | | ?????????????????????x???????????????? | | ??????????x???????????x??x???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????######????????? | | ??????????????????????########???????? | | ??????????????????????### ####??????? | | ??????????????????????## ###??????? | | ?????????????????x????## @ ###?????? | | ??????????????????????## =% ###????? | | ??????????????????????## [%###???? | | ??????????????????????### = ###??? | | ??????????????????????### ### g ##??? | | ???????????????????????## #### ##??? | | ??????????????????????? #### ###?? | | ??????????????????????? ####??? ##?? | | ??????????????????????? ####???? ###?? | | ????????????????????????????????####?? | | ????????????????????????????????###??? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyTachyonFlail Manual? 0 Play Time 00:42:45 Cumulative 26.7 hours Start 2024.05.04 @ 12:40:30 End 2024.05.04 @ 13:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6456fad7-be87-48ab-bb26-e7733b9e4ff7