Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.27 @ 17:38:36 Player: Chair Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (393) 1965 Value Destroyed (17446) 17446 Prototype IDs (55) 1100 Alien Tech Used (7) 1400 Bonus (14824) 14824 TOTAL SCORE: 44535 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8007 Follower Combat Kills 370 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -353 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum-Ion Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Core Analyzer Armor Integrity Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Thermic Phase Construct/G Hvy. Energy Phase Construct/C > --- INVENTORY -------- Reinforced Antimatter Reactor Quantum Reactor Advanced Cooling System Advanced Cooling System Improved Matter Compressor Launcher Loader Heavy Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Transdimensional Reconstructor Quantum Rifle Disruptor Cannon Railgun Guided Micro-nuke Launcher Guided Micro-nuke Launcher Advanced Remote Datajack Sigix Broadsword Sigix Containment Pod [Rating: 181] Favorites ----------- Power Constructs Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Slots Evolved 16 | . . . . . 4 . . 4 . . 2 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . Utility 7 | . . . . . 2 . . 1 . . 1 1 . . . . 1 . 1 Weapon 3 | . . . . . . . . 2 . . . . . . . . 1 . . Parts Attached 222 | 9 12 1 3 6 19 20 4 18 4 4 23 6 10 12 3 6 20 14 28 Power 11 | 1 . . . 1 1 1 . 2 . . 1 . 1 1 . . . . 2 Engine 8 | 1 . . . 1 1 1 . 1 . . 1 . 1 1 . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 Propulsion 23 | 4 4 . . 2 4 5 2 1 . . . . . . . . . . 1 Treads 16 | 2 . . . 2 4 5 1 1 . . . . . . . . . . 1 Leg 6 | 2 4 . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 3 1 . 3 6 2 2 2 . 3 11 3 5 6 3 3 16 10 23 Device 62 | 1 1 1 . . 3 1 1 1 . 2 8 3 5 5 2 1 7 6 14 Storage 5 | 1 1 . . . 1 . . . . 1 . . . . 1 . . . . Processor 6 | . . . . 1 1 1 . . . . . . . . . . 2 . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 . . Protection 27 | . 1 . . 2 1 . 1 1 . . 2 . . 1 . 2 6 2 8 Artifact 2 | . . . . . . . . . . . . . . . . . . 2 . Weapon 84 | 2 5 . 3 . 8 12 . 13 4 1 11 3 4 5 . 3 4 4 2 Energy Gun 15 | 1 3 . . . 5 6 . . . . . . . . . . . . . Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . . . . . 1 1 . . . . . . . Ballistic Cannon 15 | . 1 . 1 . 1 . . 6 1 1 2 2 . . . . . . . Launcher 40 | . . . . . 2 3 . 4 3 . 8 . 4 5 . 3 3 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 3 . 3 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 2 . . 1 1 1 . . 1 . . 1 2 . 2 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Lost 37 | . 1 . . . . . . 2 . 1 4 . 1 . . 2 4 2 20 Power 6 | . . . . . . . . 1 . . 2 . . . . . . . 3 Propulsion 5 | . . . . . . . . . . . . . . . . . . . 5 Utility 16 | . . . . . . . . . . 1 1 . 1 . . 1 3 2 7 Weapon 10 | . 1 . . . . . . 1 . . 1 . . . . 1 1 . 5 Highest Loss Streak 11 | . 1 . . . . . . 1 . 1 1 . 1 . . 1 4 1 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 65 | . 97 100 99 100 96 99 68 58 57 54 54 59 52 52 45 46 48 46 46 Engine 6 | . 14 14 14 14 9 9 8 5 4 . 3 10 6 6 . . . . 1 Treads 7 | . . . . 6 35 36 14 4 1 . . 4 . . . . . . 3 Leg 5 | . 27 28 28 21 . . 1 . 4 6 2 . 4 5 4 5 3 2 2 Device 12 | . 3 14 14 . 9 9 8 12 13 12 14 18 21 16 19 20 19 13 10 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 5 5 5 5 5 5 4 4 3 Processor 5 | . . . . 2 9 9 9 6 6 6 5 5 5 5 5 . 2 4 6 Protection 3 | . 8 . . 11 5 9 1 . . . 2 1 . 3 . 4 3 . 4 Energy Gun 2 | . 2 . . . 15 16 6 . . . . . . . . . . . . Energy Cannon 3 | . 11 14 13 14 . . . 4 . 2 3 5 3 2 . 2 3 4 4 Ballistic Cannon 4 | . 10 14 13 14 2 . 5 10 6 5 6 2 1 2 5 2 . . 1 Launcher 1 | . . . . . . . . . 5 6 1 2 3 1 . 1 1 1 1 Peak Build Rating 181 | 7 8 8 23 21 31 37 54 83 82 80 96 107 117 120 110 126 128 173 181 Average Rating 78 | 5 7 8 13 19 27 33 45 72 76 76 86 102 101 106 102 117 118 165 156 On Entrance 65 | . 7 8 8 19 21 31 34 54 77 74 78 95 93 106 107 102 113 125 162 Naked Turns 44 | . . . . . . . . . . . . . . . . . . . 44 Heaviest Build 186 | 14 32 32 39 41 105 112 106 127 124 113 144 142 142 137 124 138 167 186 176 Greatest Support 239 | 40 20 20 20 40 80 82 94 108 71 71 140 123 170 170 151 131 162 179 239 Greatest Overweight (x) 7 | . 1 1 1 2 1 1 7 2 2 1 1 1 1 . . 1 1 1 2 Average Overweight (x) . | . . 1 1 . . 1 1 . 1 1 . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 10 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 11 11 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 8 11 14 14 22 24 23 24 23 24 22 24 22 22 24 24 23 24 21 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 11 11 15 15 25 25 25 25 23 24 25 25 25 25 25 25 25 24 4 Scrap Engine Consumption 342 | . . . . . . . 53 54 14 3 47 13 15 22 6 24 23 22 46 Constructs Created 7 | . . . . . . . 3 . 1 . 1 . . . . . . 1 1 Constructs Modified 144 | . . . . . . . 19 17 8 3 17 4 13 7 3 9 14 9 21 Class Distribution -------------------- 61% | Construct 23% | Mutant 8% | Alien-Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Alien-Construct | -3/Quarantine Alien-Construct | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Matter Collected 8444 | 353 392 26 30 66 520 373 76 770 501 55 1211 281 329 344 356 330 695 361 1375 Remotely 10 | . . . . . . . . . . . . . . . . 10 . . . Salvage Created 21699 | 194 545 35 . . 908 900 1199 1160 961 89 2233 1359 836 1552 . 1101 2784 1496 4347 Parts 840 | 16 38 3 . . 49 55 44 59 28 6 86 36 22 57 . 44 96 70 131 Haulers Intercepted 15 | . 2 . . . 4 4 . 1 . . 3 1 . . . . . . . Recyclers Shooed 12 | . . . . . 2 . 5 1 . . 1 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 11 12 . 14 . . . Prevented 50 | . . . . . . . . . . . . . 5 19 . 26 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Combat Hostiles Destroyed 318 | . 13 3 . . 16 9 4 20 18 3 31 15 10 19 . 15 24 26 92 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 25 | . 7 . . . 5 6 3 3 . . 1 . . . . . . . . Cannons 126 | . 5 3 . . . . . 8 8 2 20 7 2 5 . 5 13 15 33 AOE 127 | . 1 . . . 11 3 1 4 8 1 4 . 7 7 . 6 8 7 59 Classes Destroyed 25 | 2 5 . . . 2 3 2 3 . . 1 1 . 1 . 1 . 2 2 Worker 21 | . 1 . . . 3 3 . 1 . . 4 3 . . . . 4 2 . Builder 8 | . . . . . 1 . 1 1 . . . . . . . . 5 . . Tunneler 8 | 6 . . . . . . . . . . 1 . . . . . 1 . . Hauler 15 | . 2 . . . 4 4 . 1 . . 3 1 . . . . . . . Recycler 29 | 1 . . . . 2 1 12 2 . . 3 1 . . . . 7 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 8 | . . . . . . 2 . . . . . . . . . . . . 6 Operator 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . Watcher 6 | . 1 . . . 1 . . . . 1 1 . . . . . 2 . . Swarmer 47 | . 3 3 . . 7 . . 3 3 3 9 . 4 1 . . 5 3 3 Saboteur 11 | . . . . . . . . . . . . . . . . . . 2 9 Grunt 153 | . 10 . . . 8 5 1 6 12 . 12 8 3 7 . 11 10 11 49 Brawler 19 | . . . . . 1 . . 1 2 . . 1 . 4 . 1 . . 9 Duelist 16 | . . . . . . . . 1 . . . 1 1 1 . . . 1 11 Protector 5 | . . . . . . . . . . . . 2 . 1 . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 18 | . . . . . . 4 1 3 . . 2 . . 2 . 1 3 . 2 Hunter 14 | . . . . . . . . 2 1 . 3 . 2 . . . 2 4 . Programmer 26 | . . . . . . . . 4 . . 4 4 . . . . 4 5 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . . . 1 Investigator 2 | . . . . . . . . . . . . . . . . . . . 2 Scientist 1 | . . . . . . . 1 . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 26 | 3 8 3 . . 14 6 4 7 6 3 5 5 4 9 . 4 15 12 26 Combat Bots Only 25 | . 8 3 . . 8 3 3 5 6 3 5 4 4 9 . 4 8 12 25 Max Kills in Single Turn 5 | 1 1 1 . . 3 4 2 5 3 1 2 1 2 2 . 2 5 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 3 2 1 3 3 1 2 . 2 2 . 2 3 2 4 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Hostile Shots Fired 1653 | . 39 6 . 4 28 13 13 103 56 31 125 54 57 31 . 42 180 250 621 Missed 551 | . 14 1 . . 5 6 5 33 10 8 37 19 32 10 . 19 57 94 201 Damage Taken 22597 | . 311 46 . 58 439 181 208 940 931 560 1533 559 334 591 . 598 2441 3605 9262 Core 2964 | . 59 20 . 29 49 14 20 59 19 13 99 60 17 69 . 41 160 882 1354 Absorbed by Shields 1108 | . . . . . . . . . . . 316 206 113 70 . . . . 403 Reduced by Siege Mode 27 | . . . . . . . . . . . . . . . . . . . 27 Redirected to Core 674 | . . . . . . . . . . . . . . . . . . 674 . Redirected to Shielding 63 | . 17 . . 4 . . . . . . . . . . . . . . 42 Regen/Repaired (Parts) 7174 | . 63 . . . . 210 15 403 562 158 820 141 332 259 22 302 925 1039 1923 Core Remaining (%) 74 | 100 . . . 56 . . 84 . . 89 90 . . . . 83 . 19 . Volleys Fired 814 | 21 38 4 . 5 33 23 41 57 43 14 127 41 28 28 . 38 74 84 115 Largest 3 | 2 2 2 . 1 2 2 2 3 3 1 2 2 2 2 . 1 2 2 2 Hottest 285 | 60 95 95 . 120 90 90 90 150 150 87 187 204 82 112 . 112 112 139 285 Shots Fired 1118 | 42 76 8 . 5 57 46 58 95 66 14 159 61 33 35 . 37 78 90 158 Gun 260 | 42 40 . . . 48 42 39 8 8 . 7 17 . . . . . 3 6 Cannon 713 | . 36 8 . 5 . . 19 82 42 13 147 44 24 20 . 24 65 72 112 Launcher 145 | . . . . . 9 4 . 5 16 1 5 . 9 15 . 13 13 15 40 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 477 | 21 38 4 . . . . 19 77 50 8 91 35 . 16 . 23 9 75 11 Thermal 276 | 21 26 4 . 5 . . 5 . . 5 38 . 24 4 . 1 56 . 87 Explosive 72 | . . . . . 9 . . 1 . . 5 . 4 2 . . 5 6 40 Electromagnetic 293 | . 12 . . . 48 46 34 17 16 1 25 26 5 13 . 13 8 9 20 Robot Hit Streak 29 | 11 21 2 . . 22 29 11 12 9 3 26 22 7 4 . 9 5 4 14 Robot Miss Streak 8 | 3 2 2 . . 3 3 3 3 2 1 4 2 3 2 . 4 8 5 6 Penetration Max 1 | . . . . . . . . . . . 1 1 . 1 . . 1 1 . Secondary Targets 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 691 | 28 58 4 . . 42 33 48 68 36 5 101 53 21 22 . 17 33 27 95 Core Hits 703 | 8 23 3 . . 53 40 38 37 31 3 68 21 18 31 . 25 46 36 222 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 2 . . Critical Strikes 21 | . 1 1 . . . . . 8 5 . 1 3 . . . . 2 . . Blast 19 | . 1 1 . . . . . 8 5 . 1 3 . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 10 | . . . . . . 4 . 2 . . . . . . . . 3 1 . Impact 9 | . . . . . . 4 . 2 . . . . . . . . 3 . . Slashing 1 | . . . . . . . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60768 | 329 971 72 . 177 1920 1348 1091 2874 2136 333 4993 2649 2337 2865 . 1983 5663 5601 23426 Guns 3279 | 329 449 . . . 628 445 426 216 121 . 124 435 . . . . . 25 81 Cannons 28825 | . 444 72 . 177 . . 450 2186 1087 196 4292 2191 1675 1220 . 718 3489 3437 7191 Explosions 28122 | . 77 . . . 1284 763 205 472 928 137 577 . 662 1645 . 1265 1884 2069 16154 Melee 414 | . . . . . . 124 . . . . . . . . . . 290 . . Ramming 128 | . 1 . . . 8 16 10 . . . . 23 . . . . . 70 . Kinetic 14960 | 156 405 54 . . . . 450 1794 1208 196 2066 1069 . 1053 . 637 1268 3462 1142 Thermal 12483 | 173 388 18 . 177 111 330 270 70 82 137 1112 . 1675 253 . 81 2221 18 5367 Explosive 20330 | . . . . . 1069 . . 232 . . 577 . 281 178 . . 513 1326 16154 Electromagnetic 12453 | . 177 . . . 732 878 361 778 846 . 1238 1557 381 1381 . 1265 1371 725 763 Impact 414 | . . . . . . 124 . . . . . . . . . . 290 . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . 1 2 3 4 4 5 3 3 5 5 7 8 15 5 Average Corruption 2 | . 1 1 1 1 . 1 1 2 3 4 4 2 3 1 5 6 5 5 3 Corruption Purged 3 | . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 221 | . 1 . 2 5 . . 24 12 23 12 18 4 23 10 7 27 18 20 15 Message Errors 51 | . . . . 2 . . 4 3 5 2 6 1 3 2 . 8 4 4 7 Matter Fused 43 | . . . . 1 . . 5 3 5 3 2 . 5 1 3 4 4 4 3 Heat Flow Errors 31 | . 1 . . . . . 5 1 4 3 3 1 5 . . . 3 4 1 Energy Discharges 29 | . . . 1 1 . . . 4 1 2 1 . 2 4 1 6 4 2 . Parts Rejected 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . Data Loss (minor) 29 | . . . . 1 . . 6 1 3 1 1 . . 1 3 5 2 3 2 Data Loss (major) 16 | . . . . . . . 3 . 1 1 1 . 4 1 . 3 1 . 1 Misfires 12 | . . . . . . . . . 3 . 3 2 3 1 . . . . . Alerts 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . . 1 . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 4270 | . 2 . . 9 13 107 31 91 . 18 91 69 456 375 . 67 746 827 1368 Projectiles 3200 | . 2 . . 9 . . 21 91 . 18 91 69 456 361 . 39 432 809 802 Explosions 690 | . . . . . 13 5 10 . . . . . . 14 . 28 54 . 566 Melee 380 | . . . . . . 102 . . . . . . . . . . 260 18 . Knockbacks 69 | . 1 . . . . . 3 11 5 1 17 8 . 6 . 1 4 10 2 Impact 3 | . . . . . . . . . . . . . . . . . 2 1 . Kinetic 60 | . 1 . . . . . 3 11 4 1 16 6 . 5 . 1 2 8 2 Secondary 6 | . . . . . . . . . 1 . 1 2 . 1 . . . 1 . Self-Inflicted Damage 1224 | . 40 . . . 125 73 51 . 75 . 131 . 34 229 . 144 33 177 112 Shots 38 | . 1 . . . 4 2 2 . 4 . 3 . 1 6 . 6 1 4 4 Rammed 6 | . . . . . 1 3 . . . . . 2 . . . . . . . Targets Rammed 12 | . 1 . . . 1 4 2 . . . . 2 . . . . . 2 . Kicked 3 | . 1 . . . . . . . . . . . . . . . . 2 . Crushed 3 | . . . . . . 1 2 . . . . . . . . . . . . Highest Temperature 499 | . 277 99 . 369 51 6 241 127 317 228 365 337 224 350 . 132 188 222 499 Average Temperature 94 | . 65 44 . 192 23 2 62 49 132 69 110 107 78 113 . 53 50 53 125 Received Heat Transfer 3278 | . 132 . . 18 153 36 143 216 351 27 186 51 21 87 . 72 355 390 1040 Effects 13 | . . . . . . . . . 1 . 2 . . 4 . . . 2 4 Shutdowns 6 | . . . . . . . . . . . 1 . . 1 . . . . 4 Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 3 . . . 2 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 4 Total Turns 212 | . . . . . . . . . . . . . . . . . . . 212 Longest Duration 205 | . . . . . . . . . . . . . . . . . . . 205 Robots Corrupted 44 | . . . . . . 1 . 5 2 . 5 11 . 7 . 4 6 3 . Combat Hostiles 36 | . . . . . . . . 5 2 . 4 8 . 7 . 4 3 3 . Parts Fried 108 | . . . . . 3 1 1 4 5 . 15 24 4 14 . 13 15 6 3 Impact Corruptions 10 | . . . . . . 1 . . . . . 1 . . . . 7 1 . Robots Melted 4 | . . . . . . . . . . . 3 . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . . . . . Parts Melted 25 | . 2 . . . . . 2 . . . 17 . 2 . . . 2 . . Heat Transferred 8845 | 375 693 37 . 400 150 400 300 50 100 100 2750 . 1434 86 . 50 816 50 1054 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . 1 . . . 2 6 4 1 3 1 . . . 4 . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Peak Influence 3547 | 35 273 154 . 77 525 504 320 673 971 664 729 522 . . . . 831 1564 3547 Initial 888 | . 22 13 . . . 193 196 509 426 509 223 335 . . . . 453 467 888 Average 466 | 10 98 63 . 10 173 227 66 404 776 594 471 365 . . . . 533 864 1873 Maximum Alert Level 5 | . 1 . . . 2 2 1 2 3 2 3 2 . . . . 3 4 5 Low Security (%) 35 | 100 75 100 . 100 58 48 91 12 . . 2 . . . . . . . . Level 1 18 | . 24 . . . 14 34 8 39 . . 30 53 . . . . 24 . . Level 2 29 | . . . . . 26 17 . 48 30 100 60 46 . . . . 63 51 . Level 3 8 | . . . . . . . . . 69 . 6 . . . . . 11 17 33 Level 4 3 | . . . . . . . . . . . . . . . . . . 30 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . 51 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 2 . . . 1 2 . 11 . 5 7 5 . 1 . . 7 9 29 Investigation 5 | . 2 . . . . . . 2 . . 1 . . . . . . . . Extermination 14 | . . . . . . . . 4 . . 3 2 . . . . 2 2 1 Reinforcement 15 | . . . . . 1 2 . 1 . 2 3 1 . . . . 3 2 . Assault 39 | . . . . . . . . 1 . 2 . 1 . 1 . . 2 5 27 Garrison 6 | . . . . . . . . 3 . 1 . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . 1 2 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Distress Signals 11 | . . . . . 2 2 . . . . 1 . . . . 3 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 507 | . 22 6 . 2 26 21 5 31 22 11 44 22 10 23 . 16 36 47 163 Peak Tracking Total 21 | . 6 6 . 2 5 4 3 5 7 7 5 5 4 9 . 5 9 13 21 Tactical Retreats 27 | . 1 1 . . . . . 2 4 . 5 4 . . . 1 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Traps Triggered 18 | . 2 . . . . 2 . 1 3 . 2 . . 1 . . 2 1 4 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 2 . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Disabled 45 | . 1 . . . 2 3 3 4 . 4 5 . . 2 . . 1 18 2 Max in Single Turn 4 | . 1 . . . 1 1 1 1 . 4 1 . . 1 . . 1 2 1 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Machines Accessed 70 | . 11 . 2 . 4 11 11 8 . 1 7 1 1 . 6 . 2 3 2 Terminals 40 | . 8 . . . 3 9 6 4 . 1 2 1 . . . . 2 3 1 Fabricators 3 | . . . . . . . . 1 . . 2 . . . . . . . . Repair Stations 5 | . 1 . . . . 1 . . . . 3 . . . . . . . . Recycling Units 7 | . 2 . . . . . 4 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . 2 . . . . . . . . . . 1 Total Hacks 184 | . 41 . 4 . 10 19 37 24 . 2 16 2 1 . 19 . 3 4 2 Successful 97 | . 23 . 4 . 7 8 19 11 . . 3 . 1 . 19 . 1 1 . Failed 87 | . 18 . . . 3 11 18 13 . 2 13 2 . . . . 2 3 2 Catastrophic 19 | . 1 . . . . 3 2 5 . . 4 . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 74 | . 23 . 1 . 4 8 19 13 . . 3 . . . . . . 2 1 Terminals 118 | . 32 . . . 8 16 31 15 . 2 4 2 . . . . 3 4 1 Fabricators 9 | . . . . . . . . 4 . . 5 . . . . . . . . Repair Stations 15 | . 6 . . . . 2 . . . . 7 . . . . . . . . Recycling Units 9 | . 3 . . . . . 4 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 1 . 3 . . . . . . . . . . 1 Terminal Hacks 64 | . 14 . 4 . 3 5 13 4 . . . . 1 . 19 . 1 . . Record 10 | . . . 3 . . . . . . . . . . . 7 . . . . Part Schematic 10 | . 1 . . . . . 5 . . . . . . . 4 . . . . Robot Analysis 13 | . 4 . . . . . 5 . . . . . . . 4 . . . . Prototype ID Bank 7 | . 1 . . . . 1 1 . . . . . . . 4 . . . . Open Door 4 | . . . . . . 3 . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . . . . . . . . . . . . . . . 1 . . Locate Traps 7 | . 4 . . . 2 . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . 3 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . . Repair Station Hacks 7 | . 5 . . . . 2 . . . . . . . . . . . . . Scan Component 4 | . 3 . . . . 1 . . . . . . . . . . . . . Repair 3 | . 2 . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . . . 3 . 6 3 . . . . . . . . . 1 . Terminals 11 | . 2 . . . 3 . 2 3 . . . . . . . . . 1 . Botnet 9 | . 2 . . . 2 . 2 2 . . . . . . . . . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 4 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . . . 1 . Hacking Detections 49 | . 10 . . . 3 7 6 7 . 1 7 1 . . . . 2 3 2 Full Trace Events 8 | . . . . . . . 6 1 . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . 5 . . . . . . . 4 . . 4 . Parts Built 4 | . . . . . . . . 2 . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . 106 . . 36 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 12 . . 6 . . . . . . . . Parts Repaired 3 | . 2 . . . . 1 . . . . . . . . . . . . . Time 100 | . 62 . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . . . . . . . . . 3 1 Machine Destruction 6 | . . . . . 2 . . . . . . . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . 1 . . . 1 . . . . . . 1 . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Total Allies 24 | . 1 3 . . 1 10 . . . . . 1 . 2 . . . . 6 Largest Group 10 | . . 3 3 3 1 10 4 . . . . 1 . 2 . . . . 6 Highest-Rated Group 173 | . . 40 40 40 16 173 64 . . . . 65 . 96 . . . . 85 Highest-Rated Ally 65 | . . 16 16 16 16 29 16 . . . . 65 . 49 . . . . 15 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 142 | . 1 . . 26 4 73 15 . . . . . . 8 . . . . 15 Total Damage 1846 | . 18 . . 276 14 872 140 . . . . . . 178 . . . . 348 Kills 15 | . . . . 3 . 11 1 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Robot Analysis Total 13 | . 4 . . . . . 5 . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . . . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Turns Passed 21914 | 254 1016 178 541 804 1033 1541 2745 1785 815 476 2270 865 1474 1192 223 1042 1086 1108 1466 Spaces Moved 9371 | 130 555 83 278 398 354 527 887 792 371 200 872 277 478 635 217 592 541 528 656 Core 84 | 1 . . . . . . . . . . . . . . . . . . 83 Treads 3112 | 34 . . . 102 354 527 695 613 119 . 140 228 . . 40 . 23 . 237 Legs 5313 | 95 555 83 278 296 . . 29 18 252 200 405 . 476 635 177 592 518 375 329 Wheels 274 | . . . . . . . 163 19 . . 59 31 2 . . . . . . Hover 563 | . . . . . . . . 142 . . 268 . . . . . . 153 . Flight 25 | . . . . . . . . . . . . 18 . . . . . . 7 Fastest Speed 50 | 50 120 190 190 160 160 236 70 79 149 200 144 161 95 95 95 95 95 113 50 Average Speed 161 | 129 138 190 190 185 230 237 211 152 176 206 205 189 95 95 95 118 110 159 130 Slowest Speed 260 | 160 190 190 190 260 240 240 256 239 219 223 223 193 161 95 95 144 185 170 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 6 97 9 62 67 27 70 97 17 49 7 24 6 64 61 62 68 12 57 19 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 9 | . 1 . 1 . . . 4 . . . . . . . 3 . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 . . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . 1 . 2 . . . . . . . . . 4 . 1 . . . Spaces Dug 89 | . . . . . . . . 2 . 5 13 . . . . 2 15 52 . Terrain Destroyed 979 | . 2 . . . 45 17 16 59 22 20 79 1 30 43 . 31 70 282 262 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . Projectile 299 | . . . . . . . . 29 7 9 59 1 5 16 . 31 44 68 30 AOE 678 | . 2 . . . 45 17 16 28 15 11 20 . 25 27 . . 26 214 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Total 15238 | 168 728 95 293 462 520 765 1716 1298 488 255 1232 563 1480 1202 236 901 958 710 1168 Wait 4199 | 2 95 8 3 42 55 150 745 367 39 31 155 231 932 463 2 260 289 54 276 Move 9352 | 129 554 82 277 397 353 526 886 792 370 199 871 276 477 634 216 591 540 526 656 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 7 10 . 4 4 28 14 11 28 4 4 27 3 14 13 5 2 13 8 23 Fast Attach 56 | 7 3 . 3 2 2 2 1 2 . . 8 . 2 4 3 2 4 6 5 Attach 86 | . 2 . . . 4 . . 12 3 1 7 2 5 8 1 4 10 6 21 Detach 72 | . 2 . 1 . 2 1 7 8 5 . 5 . 4 7 . 2 8 4 16 Swap 86 | 2 7 1 . 4 13 18 3 4 1 3 8 4 3 1 . . 6 5 3 Drop 233 | . 11 . 5 8 19 21 20 26 8 3 24 1 15 13 8 2 11 13 25 Fire 814 | 21 38 4 . 5 33 23 41 57 43 14 127 41 28 28 . 38 74 84 115 Melee 10 | . . . . . . 4 . 2 . . . . . . . . 3 1 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . 1 . . . . . . . . . . . . . . . . 1 . Crush 9 | . . . . . 1 4 2 . . . . 2 . . . . . . . Escape Stasis 47 | . . . . . . 2 . . 15 . . . . . . . . 2 28 Rewire 50 | . 5 . . . 10 . . . . . . 3 . 31 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 437 | -10/Materials | Destroyed 8 combat bots 585 | -10/Materials | Repaired Assault Rifle 622 | -10/Materials | Repaired Broken Aluminum Leg 739 | -10/Materials | Discovered new exit (range 14) 857 | -10/Materials | Discovered new exit (range 12) 894 | -10/Materials | Discovered new exit (range 8) 1127 | -10/Materials | Discovered new exit (range 14) 1271 | -10/Materials | Entered Mines 1288 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1449 | -10/Mines | Entered Exiles 1449 | -10/Exiles | Accompanied by 3 allies 1532 | -10/Exiles | Met 8R-AWN 1561 | -10/Exiles | Met EX-HEX 1622 | -10/Exiles | Met EX-BIN 1650 | -10/Exiles | Aligned with FarCom system 1652 | -10/Exiles | Given EX-Vault access code 1696 | -10/Exiles | Opened EX-Vault 1706 | -10/Exiles | Found Prototype Ballistic Gun 1706 | -10/Exiles | Identified AWS/Gauss 1716 | -10/Exiles | Found Prototype Energy Cannon 1716 | -10/Exiles | Identified Gui. Plasma Cannon 1754 | -10/Exiles | Found AWS/Autocannon 1793 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -10/Exiles | Met EX-DEC 1869 | -10/Exiles | Learned location of Zion (-7) 1967 | -10/Exiles | Discovered new exit (range 12) 1990 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, AWS/Autocannon 1990 | -10/Exiles | Entered Mines 1990 | -9/Mines | Accompanied by 3 allies 2035 | -9/Mines | Met a Derelict bent on vengeance 2746 | -9/Mines | Discovered new exit (range 11) 2794 | -9/Mines | Entered Materials 2794 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2795 | -8/Materials | Identified exit to Storage 3555 | -8/Materials | Destroyed 8 combat bots 3674 | -8/Materials | Discovered new exit (range 4) 3827 | -8/Materials | Entered Storage 3827 | -8/Storage | Accompanied by 1 ally 4622 | -8/Storage | Repaired Arm. Treads 4689 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4759 | -8/Storage | Identified exit to Recycling 4986 | -8/Storage | Build established: Commander-Mutant 5142 | -8/Storage | Lost 4 allies 5258 | -8/Storage | Used back door to open Recycling access 5368 | -8/Storage | Entered Recycling 5368 | -8/Recycling | Accompanied by 4 allies 5902 | -8/Recycling | Scanned before Scraplab entrance 5937 | -8/Recycling | Entered Scraplab 5948 | -8/Recycling | Angered Scraplab inhabitants 5968 | -8/Recycling | Found Prototype Device 5968 | -8/Recycling | Identified Scrap Engine 6076 | -8/Recycling | Build established: Mutant 6625 | -8/Recycling | Build established: Construct 7444 | -8/Recycling | Discovered new exit (range 14) 8113 | -8/Recycling | Entered Factory 8113 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 8115 | -6/Factory | FarCom data flow suspended 8298 | -6/Factory | Fabricated Enh. Gauss Cannon? 8463 | -6/Factory | Search patrols dispatched 9278 | -6/Factory | Garrison activated, responded to threat 9863 | -6/Factory | First assault squad dispatched 9898 | -6/Factory | Identified exit to Garrison 9898 | -6/Factory | Entered Garrison 9924 | -6/Garrison | Triggered checkpoint 10054 | -6/Garrison | Triggered checkpoint 10102 | -6/Garrison | Triggered checkpoint 10122 | -6/Garrison | Triggered checkpoint 10556 | -6/Garrison | Triggered checkpoint 10689 | -6/Garrison | Discovered new exit (range 13) 10713 | -6/Garrison | Entered Factory 10823 | -6/Factory | Garrison activated, responded to threat 11063 | -6/Factory | First assault squad dispatched 11128 | -6/Factory | Discovered new exit (range 14) 11189 | -6/Factory | Entered another Factory area 11189 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11368 | -5/Factory | Discovered new exit (range 5) 11893 | -5/Factory | Fabricated Arm. Treads (x2) 12179 | -5/Factory | Discovered new exit (range 5) 12545 | -5/Factory | Found Prototype Launcher 12545 | -5/Factory | Identified Tesla Bomb Launcher 12549 | -5/Factory | Found Tesla Bomb Launcher 12552 | -5/Factory | Found Tesla Bomb Launcher 13031 | -5/Factory | Spotted B-75 Beast 13043 | -5/Factory | Destroyed B-75 Beast 13459 | -5/Factory | Entered another Factory area 13459 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13709 | -4/Factory | First assault squad dispatched 14054 | -4/Factory | Discovered new exit (range 12) 14287 | -4/Factory | Garrison activated, responded to threat 14324 | -4/Factory | Entered Upper Caves 15006 | -4/Upper Caves | Learned Research terminal intel 15752 | -4/Upper Caves | Discovered new exit (range 15) 15798 | -4/Upper Caves | Entered another Upper Caves area 15841 | -4/Upper Caves | Encountered a Warlord checkpoint 15964 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15996 | -4/Upper Caves | Destroyed 9 combat bots 16745 | -4/Upper Caves | Learned 8 Research zone layouts 16769 | -4/Upper Caves | Spotted QU-PPO(f) 16770 | -4/Upper Caves | Encountered a Master Thief 16771 | -4/Upper Caves | Spotted EU-5NZ(f) 16772 | -4/Upper Caves | Encountered a Master Thief 16772 | -4/Upper Caves | Spotted 6L-52W(f) 16772 | -4/Upper Caves | Destroyed QU-PPO(f) 16773 | -4/Upper Caves | Encountered a Master Thief 16773 | -4/Upper Caves | Spotted EY-AK1(f) 16774 | -4/Upper Caves | Encountered a Master Thief 16776 | -4/Upper Caves | Adv. EMP Blaster stolen by Master Thief 16777 | -4/Upper Caves | Quantum Rifle stolen by Master Thief 16777 | -4/Upper Caves | Destroyed EU-5NZ(f) 16782 | -4/Upper Caves | Destroyed EY-AK1(f) 16835 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16869 | -4/Upper Caves | Found Alien Artifact 16869 | -4/Upper Caves | Identified Core Expander 16869 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 16973 | -4/Upper Caves | Discovered new exit (range 16) 16990 | -4/Upper Caves | Entered Zhirov 16990 | -4/Zhirov | Discovered new exit (range 4) 17008 | -4/Zhirov | Met Zhirov 17042 | -4/Zhirov | Learned location of Quarantine (-3) 17042 | -4/Zhirov | Learned location of Testing (-2) 17054 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17068 | -4/Zhirov | Found Alien Artifact 17084 | -4/Zhirov | Found Alien Artifact 17084 | -4/Zhirov | Identified Integrated Reactor 17084 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17213 | -4/Zhirov | Entered Proximity Caves 17272 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17386 | -3/Proximity Caves | Spotter reported a threat 17439 | -3/Proximity Caves | Spotter reported a threat 17516 | -3/Proximity Caves | Spotter reported a threat 17933 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18239 | -3/Proximity Caves | Discovered new exit (range 8) 18255 | -3/Proximity Caves | Entered Research 18255 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18256 | -3/Research | Identified exit to Research 18257 | -3/Research | Loaded intel: 24 terminal locations 18448 | -3/Research | Found Prototype Processor 18448 | -3/Research | Identified Spectral Analyzer 18677 | -3/Research | Destroyed 8 combat bots 18678 | -3/Research | Lost 4 parts (3u1w) 18902 | -3/Research | Discovered new exit (range 6) 19290 | -3/Research | First assault squad dispatched 19341 | -3/Research | Entered Quarantine 19354 | -3/Quarantine | Found Alien Slashing Weapon 19354 | -3/Quarantine | Identified Sigix Broadsword 19402 | -3/Quarantine | Found Alien Artifact 19402 | -3/Quarantine | Identified Phase Armor 19578 | -3/Quarantine | Found Alien Artifact 19600 | -3/Quarantine | Found Alien Artifact 19643 | -3/Quarantine | System corruption reached 10% 19718 | -3/Quarantine | Found Alien Artifact 19718 | -3/Quarantine | Identified Core Reset Matrix 19718 | -3/Quarantine | Identified Transdimensional Reconstructor 19718 | -3/Quarantine | Identified Terrabomb (x2) 19718 | -3/Quarantine | Used Core Reset Matrix 19722 | -3/Quarantine | Detected hypermatrix surge 19722 | -3/Quarantine | Sensed 10 artifacts in vicinity 19731 | -3/Quarantine | Used Terrabomb 19739 | -3/Quarantine | Met incapacitated Sigix Warrior 19739 | -3/Quarantine | Lockdown squad dispatched 19757 | -3/Quarantine | Found Sigix Containment Pod 19831 | -3/Quarantine | Found Unknown Launcher 19952 | -3/Quarantine | Discovered exit to Research (range 15) 20011 | -3/Quarantine | Used Terrabomb 20036 | -3/Quarantine | Build established: Alien-Construct 20047 | -3/Quarantine | Crushed by falling debris 20091 | -3/Quarantine | First assault squad dispatched 20109 | -3/Quarantine | Identified Fusion Bomb Launcher 20117 | -3/Quarantine | Core integrity fell below 50% 20175 | -3/Quarantine | Destroyed 12 combat bots 20408 | -3/Quarantine | Crushed by falling debris 20440 | -3/Quarantine | Core integrity fell below 20% 20449 | -3/Quarantine | Entered Research 20449 | -2/Research | Evolved 2 slots: Power x1, Utility x1 20476 | -2/Research | Found Unknown Device 20476 | -2/Research | Identified Launcher Loader 20482 | -2/Research | Found Prototype Launcher 20485 | -2/Research | Found Prototype Launcher 20699 | -2/Research | First assault squad dispatched 20773 | -2/Research | Spotted B-90 Cyclops 20817 | -2/Research | Destroyed B-90 Cyclops 20838 | -2/Research | Destroyed 10 combat bots 21071 | -2/Research | Garrison activated, responded to threat 21147 | -2/Research | Destroyed 7 combat bots 21156 | -2/Research | High security lockdown imminent 21197 | -2/Research | Identified Gui. Micro-nuke Launcher (x2) 21236 | -2/Research | High security lockdown engaged 21240 | -2/Research | Cargo convoy interrupted 21468 | -2/Research | Spotted Investigator 21469 | -2/Research | Scanned by Researcher 21473 | -2/Research | Destroyed Investigator 21503 | -2/Research | Destroyed 25 combat bots 21573 | -2/Research | Destroyed 7 combat bots 21653 | -2/Research | Destroyed 18 combat bots 21659 | -2/Research | Lost 5 parts (1p1n2u1w) 21704 | -2/Research | Spotted Investigator 21706 | -2/Research | Destroyed Investigator 21719 | -2/Research | Warped through subspace 21811 | -2/Research | Spotted Striker 21869 | -2/Research | Core integrity fell below 50% 21871 | -2/Research | Released all parts (6) 21875 | -2/Research | Emitted hypermatrix ping 21880 | -2/Research | Assembled emerged from beneath the floor 21899 | -2/Research | Core integrity fell below 20% 21902 | -2/Research | Lost 11 parts (2p4n2u3w) 21909 | -2/Research | Spotted B-90 Cyclops 21915 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21881_ as-82441 destroyed. 21881_ P-80 Master destroyed. 21881_ Slug penetrates H-88 Terminator. 21881_ Slug penetrates as-13285. 21881_ as-13285 destroyed. 21883_ Slug penetrates as-81348. 21893_ C-30 ARC bursts open, deploying its payload. 21893_ P-80 Master unfolds itself. 21893_ E-15 Imp unfolds itself. 21896_ E-15 Imp destroyed. 21898_ Penetrated by Slug. 21898_ Slug penetrates Door. 21907_ W-44 Eye sends out distress signal. 21909_ Catalytron disabled. 21912_ Triggered Stasis Trap. 21912_ A bubble of rippling energy engulfs the area. 21912_ Field strength at 94. 21913_ Field strength at 88. 21914_ Field strength at 82. 21915_ Field strength at 76. Map ----- +----------------------------------------------------+ | %/ ? ?????????????????????????????????? | | #?????? ! ?????????????????????????????????? | | #?????? ?????????????????????????????????? | | #??????# #?????????????????????????????????? | | #??????# #?????????????????????????????????? | | #?????## ##????????????????????????????????? | | ####### ###########??????????????????????? | | /"% #????##????????????????? | | ############# ### #?? #????????????????? | | ????????????#####?# # #????????????????? | | ??????????????????# + #????????????????? | | ??????????????????####### # #????????????????? | | ????????????????????????# #?? #????????????????? | | ????????????????#####?# #????]#????????????????? | | #???????????????# ?# #??????????????????????? | | #???????????????#== ?# #??????????????????????? | | #???????????????#== #p#??????????????????????? | | #???????????????#== # #???????#??????????????? | | #???????????????# # ####### ######?????????? | | ###???????????????# + #?????????? | | #####?????????????# ; #?????????? | | ?????????????# #g #???????????? | | ????????????# # " ????????? | | ????????????# ?# w """ ###?????????? | | ????????????#[ ??# """ #???????????? | | ###???????????????# ???#@ p^ #???????????? | | ??????????????????###???# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????#p #???????????? | | ???????????????????????? "" """ #???????????? | | ????????????????H??????? ""F""" ??????????? | | ???????????????????????? """"" ? ??????????? | | ???????????????????????? ######???????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | [ #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 77 Energy Capacity 709 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 68 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Phase Armor Core Reset Matrix Terrabomb Transdimensional Reconstructor Achievements -------------- More Power To You Challenges ------------ None Game ------ Seed PulseCompositeArticulator Manual? 0 Play Time 04:47:43 Cumulative 150.5 hours Start 2025.03.27 @ 11:15:24 End 2025.03.27 @ 17:38:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09f5e585-f56e-44cc-8911-194e5fe9aab6