Cogmind - Beta 9.3 *** ADVENTURER MODE // 2020.01.01 @ 20:20:57 Player: orzogc Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (968) 968 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3057 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 6/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Hacking Suite > --- WEAPON (3) ------- Flak Cannon Flak Cannon > --- INVENTORY (10) --- Aluminum Leg Airjet Advanced Visual Processing Unit Particle Charger Flak Cannon Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Particle Charger Plasma Cannon Plasma Cannon Advanced Assault Cannon Rocket Launcher Improved Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 69 | 7 12 19 28 3 Power 9 | 1 1 6 1 . Engine 9 | 1 1 6 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 1 7 . Treads . | . . . . . Leg 5 | . . . 5 . Wheel 7 | 2 2 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 4 7 1 Device 8 | 1 . 2 4 1 Storage 2 | . . . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 34 | 3 8 8 13 2 Energy Gun 10 | . 3 6 1 . Energy Cannon 6 | . . . 6 . Ballistic Gun 8 | 3 3 2 . . Ballistic Cannon 6 | . . . 4 2 Launcher 3 | . 2 . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 13 1 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 4 | . . . 3 1 Weapon 6 | . . 1 5 . Highest Loss Streak 6 | . . 1 6 1 Average Slot Usage (%) 85 | . 95 94 84 41 Engine 14 | . 13 19 14 . Leg 2 | . . . 9 . Wheel 16 | . 26 22 5 . Device 12 | . 14 11 9 18 Storage 3 | . . . 7 9 Hackware 3 | . . . 8 9 Protection 8 | . 13 11 5 . Energy Gun 11 | . 12 19 3 . Energy Cannon 2 | . . . 9 . Ballistic Gun 7 | . 10 11 1 . Ballistic Cannon 2 | . . . 5 5 Launcher 1 | . 3 . 2 . Naked Turns . | . . . . . Heaviest Build 53 | 8 16 25 53 30 Greatest Support 36 | 20 20 20 36 3 Greatest Overweight (x) 13 | . . 1 13 9 Average Overweight (x) . | . . . 1 6 Largest Inventory Capacity 10 | 4 4 4 10 10 Average Capacity 5 | 4 4 4 9 10 Most Carried 8 | 4 4 4 8 8 Average Carried 4 | 2 3 3 5 6 Final Capacity 10 | 4 4 4 10 10 Final Carried 7 | 3 3 4 5 7 Class Distribution -------------------- 34% | Mutant 24% | Hacker-Mutant 16% | Scavenger-Tank 11% | Hacker-Tank 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 978 | 282 106 403 187 . Remotely . | . . . . . Salvage Created 1039 | 47 195 511 257 29 Parts 68 | 2 17 32 13 4 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 25 | 1 6 11 7 . Guns 13 | 1 1 11 . . Cannons 5 | . . . 5 . AOE 7 | . 5 . 2 . Classes Destroyed 8 | 1 4 1 1 1 Worker 3 | . 1 2 . . Builder 5 | . 3 . 2 . Hauler 1 | . . . . 1 Operator 2 | . . 2 . . Watcher 2 | . 1 1 . . Swarmer 6 | . 3 3 . . Grunt 18 | 1 3 8 6 . Sentry 1 | . . . 1 . Best Kill Streak 6 | 1 6 3 3 1 Combat Bots Only 3 | 1 3 3 3 . Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2186 | 8 199 337 1191 451 Core 630 | 8 48 15 411 148 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 96 77 96 . . Volleys Fired 82 | 2 16 33 27 4 Largest 3 | 2 2 3 3 1 Hottest 208 | 40 78 113 208 44 Shots Fired 188 | 4 32 93 55 4 Gun 120 | 4 23 93 . . Cannon 52 | . . . 48 4 Launcher 16 | . 9 . 7 . Special . | . . . . . Kinetic 66 | 4 7 33 18 4 Thermal 33 | . . 3 30 . Explosive 16 | . 9 . 7 . Electromagnetic 73 | . 16 57 . . Robot Hit Streak 16 | 3 6 15 16 7 Robot Miss Streak 3 | 1 2 2 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 112 | 3 19 52 34 4 Core Hits 60 | 2 14 19 18 7 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3062 | 51 861 844 1168 138 Guns 1094 | 51 259 784 . . Cannons 905 | . . . 767 138 Explosions 1063 | . 602 60 401 . Melee . | . . . . . Ramming . | . . . . . Kinetic 765 | 51 67 220 289 138 Thermal 586 | . 48 60 478 . Explosive 955 | . 554 . 401 . Electromagnetic 756 | . 192 564 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 96 | . 55 . 41 . Projectiles 12 | . . . 12 . Explosions 84 | . 55 . 29 . Melee . | . . . . . Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 62 | . 32 . 30 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 880 | . 15 304 880 5 Average Temperature 257 | . 6 107 491 5 Received Heat Transfer 1149 | 6 27 225 612 279 Effects 65 | . . . 65 . Shutdowns 12 | . . . 12 . Energy Bleed 3 | . . . 3 . Interference 10 | . . . 10 . Matter Decay 3 | . . . 3 . Short Circuit 7 | . . . 7 . Damage (minor) 4 | . . . 4 . Damage (major) 23 | . . . 23 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1100 | . 100 50 950 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 429 | 20 193 429 278 111 Average Influence 165 | 2 137 243 178 90 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 66 | 100 100 34 51 100 Level 1 30 | . . 55 48 . Level 2 3 | . . 10 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 4 3 1 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 9 16 18 9 Peak Tracking Total 8 | 1 4 3 6 8 Tactical Retreats 4 | . 1 1 2 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 4 | . 1 2 1 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 9 | . 4 3 1 1 Terminals 6 | . 2 2 1 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 34 | . 15 14 4 1 Successful 27 | . 14 10 2 1 Failed 7 | . 1 4 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 10 4 1 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 3 | . 3 . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 6 2 1 Record 4 | . 2 2 . . Prototype ID Bank 2 | . . 1 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 3 | . 3 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 3 1 . Full Trace Events 5 | . 2 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 84 | . 84 . . . Parts Recycled 1 | . 1 . . . Recycled Matter 45 | . 45 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1456 | 135 323 500 338 160 Spaces Moved 920 | 117 206 425 130 42 Core 81 | 29 . . 10 42 Treads . | . . . . . Legs 55 | . . . 55 . Wheels 784 | 88 206 425 65 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 300 Average Speed 104 | 72 80 84 153 354 Slowest Speed 700 | 80 80 90 700 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 6 34 29 12 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 158 | . 78 4 76 . Melee . | . . . . . Projectile 15 | . . . 15 . AOE 143 | . 78 4 61 . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1265 | 162 328 494 228 53 Wait 117 | 27 85 . 5 . Move 916 | 116 205 424 129 42 Hop . | . . . . . Pick Up 42 | 9 5 4 20 4 Fast Attach 28 | 1 5 15 6 1 Attach 29 | 5 1 3 18 2 Detach 3 | . . 2 1 . Swap 12 | 1 6 1 4 . Drop 36 | 1 5 12 18 . Fire 82 | 2 16 33 27 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 349 | -10/Materials | Repaired Wheel 376 | -10/Materials | Repaired Lgt. Ion Engine 410 | -10/Materials | Repaired Hvy. EM Pulse Gun 417 | -10/Materials | Discovered new exit (range 15) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 537 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Core integrity fell below 50% 1215 | -8/Materials | Lost 5 parts (1p1n1u2w) 1276 | -8/Materials | Discovered new exit (range 11) 1297 | -8/Materials | Entered Storage 1322 | -8/Storage | Lost 6 parts (1p2n1u2w) 1411 | -8/Storage | Build established: Hacker-Mutant 1441 | -8/Storage | Core integrity fell below 20% 1457 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. Acquired Adv. Visual Processing Unit. Connecting with Terminal... Current location identified: Storage >>Open Sealed Heavy Doors opened. Acquired Flak Cannon. A-02 Transporter distress signal alerts nearby ally. A-02 Transporter destroyed. [Achievement: Loot Pinata] O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Oops] ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. R-06 Scavenger collects Prototype Launcher. R-06 Scavenger collects Prototype Flight Unit. R-06 Scavenger collects Prototype Launcher. R-06 Scavenger collects Prototype Flight Unit. Structural Scanner destroyed. R-06 Scavenger collects Prototype Flight Unit. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? gg??????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????#g #?????????????????????? | | ???????????????????????# # ????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#Y #?????????????????????? | | ????????????????? ?????# gY#?????????????????????? | | ??????????????#??? ????# #?????????????????????? | | ????????????#########??# #???#?????????????????? | | ????????????? ?# #????#????????????????? | | ????????????? ?+ #??#??????????????????? | | ?????????????? #! #?????????????????????? | | ???????????????? 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EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Oops Part-time Mechanic Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed SupercompositeNuclearShotgun Manual? 0 Play Time 02:38:51 Cumulative 5.2 hours Start 2020.01.01 @ 05:02:31 End 2020.01.01 @ 20:20:57 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0097c7c5-5102-4488-91f2-fe2eb51fb668