Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 02:13:01 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1515 Bonus ------- None Cogmind --------- Core Integrity 376/400 Matter 270/300 Energy 55/250 System Corruption 0% Temperature Danger (424) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter Shield Generator > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Treads Aluminum Leg Improved Heat Sink Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shield Generator Shield Generator Shield Generator Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Improved Heat Sink Weight Redist. System Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shield Generator Shield Generator Shield Generator Beam Cannon Beam Cannon Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 25 | 6 14 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 3 | . 2 1 Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 3 | . 2 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun . | . . . Energy Cannon 5 | . 2 3 Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 11 Treads 21 | . 21 22 Leg 3 | . 4 . Wheel 1 | . 2 . Device 3 | . 2 11 Storage 13 | . 14 11 Processor 11 | . 11 11 Energy Cannon 24 | . 23 32 Ballistic Gun 1 | . 2 . Naked Turns . | . . . Heaviest Build 56 | 14 51 56 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 16 20 Most Carried 16 | 4 16 16 Average Carried 11 | 2 11 14 Final Capacity 20 | 8 20 20 Final Carried 16 | 4 16 14 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 491 | 210 261 20 Remotely . | . . . Salvage Created 860 | . 455 405 Parts 46 | . 30 16 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 8 4 Guns 2 | . 2 . Cannons 10 | . 6 4 Classes Destroyed 8 | . 6 2 Worker 1 | . 1 . Hauler 3 | . 2 1 Recycler 2 | . . 2 Operator 1 | . 1 . Watcher 4 | . 3 1 Swarmer 4 | . 3 1 Grunt 5 | . 5 . Sentry 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 356 | . 175 181 Core 78 | . 54 24 Absorbed by Shields 70 | . . 70 Core Remaining (%) 89 | 100 78 . Volleys Fired 43 | . 24 19 Largest 3 | . 2 3 Hottest 180 | . 120 180 Shots Fired 97 | . 48 49 Gun 8 | . 8 . Cannon 89 | . 40 49 Launcher . | . . . Special . | . . . Kinetic 8 | . 8 . Thermal 89 | . 40 49 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 9 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | . 34 28 Core Hits 29 | . 18 11 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 3 | . 3 . Impact 3 | . 3 . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1110 | . 574 536 Guns 102 | . 102 . Cannons 954 | . 418 536 Explosions . | . . . Melee 54 | . 54 . Ramming . | . . . Kinetic 102 | . 102 . Thermal 954 | . 418 536 Explosive . | . . . Electromagnetic . | . . . Impact 54 | . 54 . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 29 | . 29 . Message Errors 11 | . 11 . Matter Fused 6 | . 6 . Heat Flow Errors 5 | . 5 . Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 3 . Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 34 | . 33 1 Projectiles 19 | . 18 1 Explosions . | . . . Melee 15 | . 15 . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 424 | . 324 424 Average Temperature 125 | . 92 171 Received Heat Transfer 103 | . 51 52 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Interference 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 1998 | . 888 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 207 | . 152 207 Initial 17 | . . 17 Average 58 | . 51 108 Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 94 Level 1 . | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 16 9 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Surveillance Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1617 | 64 1301 252 Spaces Moved 676 | 42 562 72 Core 10 | 10 . . Treads 423 | . 351 72 Legs 139 | . 139 . Wheels 104 | 32 72 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 240 Average Speed 190 | 88 192 240 Slowest Speed 240 | 100 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 88 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 912 | 68 733 111 Wait 106 | 11 85 10 Move 674 | 41 561 72 Hop . | . . . Pick Up 44 | 10 32 2 Fast Attach 1 | . 1 . Attach 12 | 6 3 3 Detach . | . . . Swap 12 | . 10 2 Drop 17 | . 14 3 Fire 43 | . 24 19 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Identified exit to Mines 965 | -10/Materials | Discovered new exit (range 3) 970 | -10/Materials | Identified exit to Materials 1155 | -10/Materials | Discovered exit to Materials (range 16) 1366 | -10/Materials | Entered another Materials area 1366 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1618 | -9/Materials | Self-destructed Last Messages --------------- 01581_ Com. Wheel melted. 01581_ R-06 Scavenger destroyed. 01590_ Acquired Prototype Energy Cannon. 01591_ Identified Adv. Beam Cannon. 01592_ Dropped Beam Cannon. 01596_ Acquired Adv. Beam Cannon. 01597_ W-16 Scout sends out distress signal. 01598_ Dropped Beam Cannon. 01600_ Destroyed Flight Unit. 01603_ K-01 Serf collects debris. 01603_ Flight Unit melted. 01603_ S-10 Pest destroyed. 01606_ K-01 Serf collects debris. 01612_ Overheating: Energy bleed (-30). 01613_ R-06 Scavenger collects Com. Wheel. 01613_ K-01 Serf collects debris. 01614_ R-06 Scavenger collects Hvy. EM Pulse Gun. 01616_ Power failure, Ion Engine shutdown. 01617_ R-06 Scavenger collects Spread Laser. 01617_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | #############???????###########??????????????????? | | = #???????#! 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""" """ #??????????????? | | ???????????? ?????????????? | | ????????????? o ? ###????????????? | | ????????????? ###?#""T""#### #??????????????? | | ??????????????# ??????"""""#??? k #??????????????? | | ??????????????#????????#####????? #??????????????? | | ????????????????????????????????? #??????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostMassSteel Manual? 0 Play Time 00:14:49 Cumulative 10.7 hours Start 2023.11.09 @ 02:00:01 End 2023.11.09 @ 02:13:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9c09c3-4906-40de-82ef-40af89ea4404