Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.07 @ 09:57:56 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (314) 314 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2394 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 256/300 Energy 80/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (5) ---- Weight Redist. System Structural Scanner Improved Terrain Scanner Seismic Detector Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel Flight Unit > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Structural Scanner Visual Processing Unit Improved Terrain Scanner Tractor Beam Assault Rifle Datajack Mining Laser [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 28 | 10 1 . 2 2 13 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 3 . . 1 . 5 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 4 | 3 . . 1 . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 8 | 3 . . 1 1 3 Device 5 | 2 . . . 1 2 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 3 1 . . . 3 Energy Gun 4 | 2 . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . . 15 Power 3 | . . . . . 3 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 8 7 7 7 Power . | . . . . . . Propulsion 2 | . 2 2 1 2 . Utility 3 | . 2 4 4 4 4 Weapon 1 | 1 2 2 2 1 2 Tool/Special . | . . . . . . Unused Backups 3 | . . . . . 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 100 74 Engine 12 | . 14 14 14 14 7 Wheel 24 | . 28 28 28 28 7 Flight 2 | . . . . . 16 Device 14 | . 19 14 14 14 8 Storage 11 | . 8 14 14 14 8 Processor 1 | . . . . . 8 Energy Gun 13 | . 14 14 14 14 9 Ballistic Gun 3 | . . . . 5 1 Special Weapon 9 | . 13 14 14 8 2 Peak Build Rating 19 | 9 10 10 10 10 19 Average Rating 10 | 6 9 10 9 9 12 On Entrance 8 | . 9 10 10 10 10 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 21 | 13 12 12 12 13 21 Greatest Support 26 | 26 20 20 20 20 20 Greatest Overweight (x) 3 | . . . 1 . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 6 8 7 7 7 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 5 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 592 | 146 41 . 150 33 222 Remotely 150 | . . . . . 150 Salvage Created 568 | 149 41 . . 44 334 Parts 31 | 8 7 . . 7 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 7 | . . . . 3 4 Guns 6 | . . . . 3 3 Classes Destroyed 6 | 2 2 . . 1 1 Builder 1 | . 1 . . . . Tunneler 3 | 3 . . . . . Recycler 3 | 1 . . . . 2 Watcher 2 | . 2 . . . . Swarmer 3 | . . . . 3 . Grunt 4 | . . . . . 4 Best Kill Streak 5 | 4 1 . . 3 5 Combat Bots Only 3 | . . . . 3 3 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 125 | . . . . 9 116 Missed 30 | . . . . 3 27 Hits 95 | . . . . 6 89 Projectile 95 | . . . . 6 89 Critical Strikes 6 | . . . . . 6 Damage Taken 1543 | . . . . 48 1495 Core 558 | . . . . 6 552 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 . . . 97 . Volleys Fired 84 | 8 9 . . 16 51 Largest 2 | 2 1 . . 2 2 Hottest 126 | 70 100 . . 100 126 Shots Fired 104 | 16 9 . . 20 59 Gun 87 | 16 7 . . 8 56 Cannon . | . . . . . . Launcher . | . . . . . . Special 17 | . 2 . . 12 3 Kinetic 30 | 8 . . . 4 18 Thermal 74 | 8 9 . . 16 41 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 5 1 . . 4 23 Robot Miss Streak 2 | 1 1 . . 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 61 | 12 3 . . 6 40 Core Hits 22 | 4 3 . . 3 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . . . 2 Burn 3 | 1 . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 940 | 151 37 . . 69 683 Guns 940 | 151 37 . . 69 683 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 258 | 75 . . . 20 163 Thermal 682 | 76 37 . . 49 520 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | 45 20 . . 100 294 Average Temperature 52 | 18 10 . . 53 72 Received Heat Transfer 909 | . . . . . 909 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | 1 . . . . 3 Heat Transferred 1887 | 296 111 . . 148 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 77 | 5 8 . . 77 70 Initial . | . . . . . . Average 4 | 1 . . . 4 11 Influence Increases 271 | 20 31 . . 88 132 Destroy 0b10 Robot/C 140 | . . . . 60 80 Destroy 0b10 Robot/NC 45 | 20 15 . . . 10 Destroy Leader 24 | . 4 . . 10 10 Successful Hack 10 | . 10 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 7 | . 2 . . 3 2 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 271 | 20 31 . . 88 132 Time Decay 222 | 20 31 . . 88 83 Lost Part 49 | . . . . . 49 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 16 | . 4 . . 4 8 Peak Tracking Total 3 | . 1 . . 3 3 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 4 | . 3 . 1 . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 6 . 4 . . Successful 7 | . 3 . 4 . . Failed 3 | . 3 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Record 4 | . . . 4 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 3042 | 49 685 13 162 1744 389 Terrain 2767 | 34 685 13 162 1684 189 Structural 60 | . . . . 60 . Seismic 502 | 49 253 . . . 200 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3228 | 125 685 13 164 1744 497 Spaces Moved 696 | 74 178 17 196 125 106 Core 17 | 3 . . . . 14 Treads . | . . . . . . Legs 37 | . . . . . 37 Wheels 592 | 71 178 17 196 125 5 Hover . | . . . . . . Flight 50 | . . . . . 50 Fastest Speed 39 | 50 80 80 80 80 39 Average Speed 86 | 83 80 80 80 80 118 Slowest Speed 260 | 90 80 80 95 80 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 8 | . . . . 8 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 28 8 57 41 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 15 | . 2 . . 12 1 Terrain Destroyed 16 | . 2 . . 12 2 Melee . | . . . . . . Projectile 16 | . 2 . . 12 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3170 | 115 706 16 202 1724 407 Wait 2324 | 20 515 . . 1572 217 Move 691 | 73 177 16 195 124 106 Hop . | . . . . . . Pick Up 17 | 4 3 . 2 3 5 Fast Attach 16 | 7 . . . . 9 Attach 5 | . . . 1 . 4 Detach 1 | . . . . . 1 Swap 21 | 3 2 . 2 5 9 Drop 11 | . . . 2 4 5 Fire 84 | 8 9 . . 16 51 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 666 | -10/Materials | Build established: Mutant 765 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Entered Mines 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 821 | -10/Mines | Discovered new exit (range 5) 824 | -10/Mines | Entered Exiles 845 | -10/Exiles | Met 8R-AWN 857 | -10/Exiles | Met EX-HEX 916 | -10/Exiles | Met EX-DEC 936 | -10/Exiles | Learned location of Zion (-6) 975 | -10/Exiles | Discovered new exit (range 14) 988 | -10/Exiles | Entered Mines 1405 | -9/Mines | Learned 2 Materials zone layouts 2343 | -9/Mines | Build established: Scavenger-Mutant 2700 | -9/Mines | Discovered new exit (range 11) 2732 | -9/Mines | Entered Materials 2732 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2733 | -8/Materials | Identified exit to Factory 3203 | -8/Materials | Core integrity fell below 50% 3221 | -8/Materials | Core integrity fell below 20% 3229 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03175_ Assault Rifle destroyed. 03181_ Critical hit (Burn: +37). 03186_ Cooling System destroyed. 03187_ Acquired Hvy. Assault Rifle. 03187_ Critical hit (Burn: +37). 03204_ Pulse Rifle destroyed. 03205_ K-01 Serf collects debris. 03208_ Sml. Storage Unit destroyed. 03209_ K-01 Serf collects debris. 03216_ Hvy. Assault Rifle destroyed. 03216_ R-06 Scavenger collects Particle Gun. 03217_ Acquired Med. Laser. 03217_ K-01 Serf collects debris. 03219_ R-06 Scavenger collects Sml. Storage Unit. 03221_ K-01 Serf collects debris. 03223_ R-06 Scavenger collects Visual Processing Unit. 03224_ K-01 Serf collects debris. 03224_ M-13 Machinist destroyed. 03226_ R-06 Scavenger collects Wheel. 03227_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????#?? #?#??????????????????? | | ???? ???????#?#??????????????????? | | ???# ?#???? ???????? ????????????? | | ???# ?###????#?? ???????????????? | | ?#?# ??#? ??????? ?? ???????????? | | #### ? ???? ????????????????? | | ??## ?? ?? ????? ??? ???????????? | | ???# ??? ???##?? ?? ?? ??????????? | | ?### #??? ??##?##?###??#?#??????? | | ???# ##??? ?????#??????####??????? | | ???# ##? ??#?####????#?????????? | | ??## #? ? ###?####??#?????????? | | ???# ###?###?#??##?##?##?? ??????? | | ##?# #####???######??##??????????? | | ?#?# ##############?####?? ??????? | | #?## # %%% ####?####### ??????? | | ?### # %=k ###?#??#?### ?????? | | ???# #!= = " #??#######?# ??????? | | #### #= gg "" #?##?##?###? ??????? | | ?### # %@ "" ####?#???##?#??????? | | #?## # r != #?###??###?##?#????? | | #### # / #?#########??#?????? | | #?## + ! ##########?##?#????? | | #### # " ###########?###????? | | #??# #############?###???##??????? | | ?### # #??#######?#???????? | | ?### # #######?#?#####????? | | ?### # """ ##?#?#####?#???????? | | #?## # """"" #??#####?######????? | | #### + """"" ##?##?#?##????#????? | | #### # """"" #?####?######?#????? | | ???# # """ #?#??#####?????????? | | ?### # /#?????#???#?#??????? | | #?###### ##??###?###?#??????? | | ??##?############?#??#?##??##??????? | | ???#??##???#######??#?#??###???????? | | ????#####?######?######??#?????????? | | ???#?#?#########?#?#?##??#?????????? | | ???????#####?###?#?###?#???????????? | | ????????#?#?##??##?#?##????????????? | | ??????????#########?#??????????????? | | ???????????????#???????????????????? | | ???????????????????#???????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 185 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketLobotomyCycler Manual? 0 Play Time 00:22:40 Cumulative 249.6 hours Start 2026.05.07 @ 09:36:04 End 2026.05.07 @ 09:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58b29216-6128-48ae-baf2-444d14230fd2