Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.04 @ 11:51:19 Player: youngster Result: Destroyed by as-04929 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (294) 294 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 859 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Shielding EM Pulse Gun Medium Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Small Storage Unit High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Weapon Shielding Recalibrator EM Pulse Gun EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Machine Analyzer Storage Huge Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 6 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 2 1 . Leg . | . . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 14 | . 14 14 Treads 17 | . 17 14 Wheel 10 | . 9 12 Storage 14 | . 14 14 Processor 13 | . 13 12 Energy Gun 12 | . 12 12 Ballistic Gun 14 | . 14 14 Launcher 1 | . 1 1 Naked Turns 1 | . . 1 Heaviest Build 89 | 14 89 89 Greatest Support 40 | 40 40 16 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 20 24 Most Carried 18 | 4 17 18 Average Carried 11 | 2 11 17 Final Capacity 25 | 8 25 5 Final Carried 17 | 4 17 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 474 | 163 311 . Remotely . | . . . Salvage Created 451 | 26 421 4 Parts 35 | 3 32 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 4 | . 4 . AOE 8 | . 4 4 Classes Destroyed 6 | 1 4 1 Tunneler 1 | 1 . . Hauler 2 | . 2 . Mechanic 1 | . 1 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Assembled 4 | . . 4 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . 2 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1026 | . 408 618 Core 258 | . 47 211 Absorbed by Shields . | . . . Redirected to Shielding 16 | . . 16 Regen/Repaired (Parts) 169 | . 169 . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | 4 40 4 Largest 2 | 2 2 1 Hottest 70 | 60 70 30 Shots Fired 88 | 8 76 4 Gun 80 | 8 72 . Cannon . | . . . Launcher 8 | . 4 4 Special . | . . . Kinetic 40 | 4 36 . Thermal 19 | . 19 . Explosive 8 | . 4 4 Electromagnetic 21 | 4 17 . Robot Hit Streak 9 | 1 9 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 49 | 3 46 . Core Hits 37 | 1 22 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1199 | 38 827 334 Guns 616 | 38 578 . Cannons . | . . . Explosions 578 | . 244 334 Melee . | . . . Ramming 5 | . 5 . Kinetic 286 | 23 263 . Thermal 186 | . 186 . Explosive 578 | . 244 334 Electromagnetic 144 | 15 129 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 82 | . . 82 Shots 3 | . . 3 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 90 | . 90 15 Average Temperature 30 | . 31 13 Received Heat Transfer 287 | . 207 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 2 | . 2 . Heat Transferred 703 | . 703 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 324 | 5 324 72 Initial 28 | . 3 28 Average 101 | 1 113 31 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 77 100 Level 1 19 | . 22 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 22 15 Peak Tracking Total 14 | . 4 14 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 27 | . 27 . Successful 18 | . 18 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 9 | . 9 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 2 | . 2 . Locate Traps 3 | . 3 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 8 | . 8 . Scan Component 4 | . 4 . Repair 4 | . 4 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1574 | 86 1386 102 Spaces Moved 746 | 40 655 51 Core 3 | 2 . 1 Treads 229 | 38 191 . Legs . | . . . Wheels 514 | . 464 50 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 169 | 154 170 172 Slowest Speed 175 | 160 175 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 91 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 40 | . 10 30 Terrain Destroyed 44 | . 14 30 Melee . | . . . Projectile . | . . . AOE 44 | . 14 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 957 | 53 844 60 Wait 122 | . 122 . Move 744 | 39 654 51 Hop . | . . . Pick Up 23 | 4 18 1 Fast Attach 8 | 6 2 . Attach 1 | . . 1 Detach 1 | . . 1 Swap 6 | . 4 2 Drop 2 | . 2 . Fire 48 | 4 40 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 10) 1098 | -10/Materials | Repaired Lgt. Treads 1126 | -10/Materials | Repaired Lgt. Treads 1153 | -10/Materials | Repaired EM Pulse Gun 1180 | -10/Materials | Repaired Grenade Launcher 1473 | -10/Materials | Entered Mines 1538 | -10/Mines | Assembled infested the area 1543 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1572 | -10/Mines | Core integrity fell below 50% 1574 | -10/Mines | Released all parts (2) 1575 | -10/Mines | Core integrity fell below 20% 1575 | -10/Mines | Destroyed by as-04929 with Assembled Heavy Rifle Last Messages --------------- 01512_ Found Sensor Array. 01512_ Found 32 Matter. 01512_ Found 25 Matter. 01517_ Acquired Grenade Launcher. 01538_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01558_ T-07 Excavator destroyed. 01565_ as-28977 destroyed. 01567_ Discarded Machine Analyzer. 01570_ Destroyed Asb. Hover Unit. 01570_ Assault Rifle destroyed. 01571_ Grenade Launcher destroyed. 01572_ as-21677 destroyed. 01572_ as-79067 destroyed. 01572_ as-31912 destroyed. 01573_ Grenade Launcher destroyed. 01574_ Lgt. Treads destroyed. 01574_ Ion Engine destroyed. 01574_ Released Huge Storage Unit. 01574_ Released Core Shielding. Map ----- +----------------------------------------------------+ | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????########## #????####???????????? | | ??????????# #??## ##??????????? | | ?????????????####### ## #??# #??????????? | | ???????????????????# ## #??# #??????????? | | ???????????# ??????# ## #?## #???????????? | | ??????????? ??????#%## ### #????????????? | | ??????????? ??????#%## #?????????????? | | ???????????# ?????#!## #?????????????? | | ??????????## ?????# ### ##?????????????? | | ??????????# ?????# ## ###??????????????? | | ?????????## ?????### #####????????????????? | | ??????#### ???????# #????????????????????? | | ????### *%???????# #????????????????????? | | ???## !##???## ####?????????????????? | | ???# ##??# #?????????????????? | | ???# #### #?????? #?????????? | | ????# # ! ## #?????????? | | ??????# a !a@! aa #?????????? | | ???????# =a!a[ aa ????????? | | ???????# #![*= a ????????? | | ???????## ##a##### ! #a ### ????????? | | ????????#???# ????## ## ##???? ?????????? | | ????????????#??????######? #????????????????? | | ???????????????????????????#????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicSurveybotFirepult Manual? 0 Play Time 00:12:28 Cumulative 345.2 hours Start 2022.12.03 @ 13:20:17 End 2022.12.04 @ 11:51:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 162 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 88 Gallery% 92 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 551abf4c-c348-4138-b254-8d15b8ac1b54