Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 21:02:15

Player: Andru7428

Result: Self-destructed

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (24)       4800
Robots Destroyed (214)     1070
Value Destroyed (7578)     7578
Prototype IDs (32)         640
Alien Tech Used (0)        0
Bonus (4327)               4327
              TOTAL SCORE: 21915

 Bonus
-------
High Alert Combat Kills    1629
Follower Combat Kills      2556
Entered Garrisons          200
Network Hubs Disabled      200
Met Data Miner             300
Acquired ECA               300
Built Enhanced Grunts      300
Friendly Fire              -1158

 Cogmind 
---------
Core Integrity             1081/1300
Matter                     155/300
Energy                     147/150
System Corruption          4%
Temperature                Cool (0)
Movement                   Flying (26)
Location                   -3/Research

 Parts 
-------
>              --- POWER (2) --------
         Micro Fission Core
>              --- PROPULSION (5) ---
        Cooled VTOL Module
        Cooled VTOL Module
>              --- UTILITY (12) -----
      Advanced Power Amplifier
      Enhanced Optical Array
      Advanced Signal Interpreter
  Experimental Terrain Scan Processor
      Advanced Transmission Jammer
      Improved Cloaking Device
               Hacking Suite
               Hacking Suite
      Improved Hacking Suite
               System Shield
>              --- WEAPON (2) -------
               Plasma Sword
>              --- INVENTORY (5) ----
      Enhanced Nuclear Core
               Scatter Rocket Array
               Armageddon Trap

 Peak State 
------------
>              --- POWER ------------
         Micro Fission Core
         Light Particle Reactor
>              --- PROPULSION -------
        Cooled VTOL Module
        Cooled VTOL Module
               Nuclear Pulse Array
               Impulse Thruster
>              --- UTILITY ----------
      Advanced Power Amplifier
      Enhanced Optical Array
      Advanced Sensor Array
      Advanced Signal Interpreter
  Experimental Terrain Scan Processor
      Advanced Transmission Jammer
      Improved Cloaking Device
               Hacking Suite
               Hacking Suite
               Hacking Suite
      Improved Hacking Suite
               System Shield
>              --- WEAPON -----------
               Plasma Sword
>              --- INVENTORY --------
      Enhanced Nuclear Core
               Scatter Rocket Array
               Armageddon Trap
[Rating: 112]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Enhanced Fission Core
  Reactor                  Light Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Armored Wheel
  Flight Unit              Cooled VTOL Module
Utility                    High-capacity Storage Unit
  Device                   Improved Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Medium Armor Plating
Weapon                     Gatling Laser
  Energy Gun               Gatling Laser
  Energy Cannon            Long-range Proton Cannon
  Ballistic Gun            Autogun
  Launcher                 Shock Bomb Launcher
  Slashing Weapon          Katana

 Build                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Slots Evolved              14   | .   .   .   2   .   2   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  10   | .   .   .   2   .   2   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             285  | 7   5   2   12  1   3   16  16  47  1   .   4   1   65  14  .   .   2   9   22  3   2   14  29  10  
  Power                    22   | 1   1   .   1   .   .   2   2   2   .   .   .   .   3   .   .   .   .   .   1   .   .   .   4   5   
    Engine                 10   | 1   1   .   1   .   .   2   1   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   4   2   
    Reactor                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Propulsion               34   | 2   .   2   4   .   .   .   4   10  .   .   .   .   3   .   .   .   .   .   2   .   .   .   6   1   
    Treads                 12   | 2   .   2   4   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  12   | .   .   .   .   .   .   .   .   8   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 10   | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   1   
  Utility                  140  | 2   1   .   6   1   2   4   5   16  1   .   2   .   36  10  .   .   2   6   15  1   .   11  15  4   
    Device                 79   | 1   .   .   .   1   .   3   3   10  .   .   1   .   20  7   .   .   2   3   10  .   .   7   9   2   
    Storage                4    | 1   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   2   
    Hackware               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   4   .   
    Protection             42   | .   .   .   5   .   2   1   2   4   1   .   1   .   11  3   .   .   .   2   5   1   .   4   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   89   | 2   3   .   1   .   1   10  5   19  .   .   2   1   23  4   .   .   .   3   4   2   2   3   4   .   
    Energy Gun             31   | 1   .   .   .   .   .   .   2   6   .   .   1   1   12  2   .   .   .   1   2   1   .   2   .   .   
    Energy Cannon          11   | .   1   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   
    Ballistic Gun          11   | 1   2   .   1   .   1   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               15   | .   .   .   .   .   .   5   1   1   .   .   .   .   2   2   .   .   .   .   2   .   .   1   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        21   | .   .   .   .   .   .   2   .   5   .   .   1   .   9   .   .   .   .   2   .   .   .   .   2   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   1   .   .   .   2   4   .   .   .   .   4   .   .   .   .   1   1   1   .   .   .   1   
Parts Lost                 28   | .   .   .   2   .   .   5   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   7   5   5   
  Power                    4    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Propulsion               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   2   
  Utility                  15   | .   .   .   2   .   .   2   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   5   2   2   
  Weapon                   4    | .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Highest Loss Streak      5    | .   .   .   1   .   .   3   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   5   3   5   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     93   | .   99  100 99  100 100 98  97  92  92  92  92  92  87  87  93  93  93  89  92  88  88  85  77  78  
  Engine                   7    | .   14  14  11  11  9   8   7   7   7   7   7   7   6   6   6   6   6   5   4   .   .   .   .   .   
  Treads                   8    | .   28  28  22  22  18  18  18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    9    | .   .   .   .   .   .   .   .   15  15  15  15  15  19  20  20  20  20  17  15  11  11  11  .   .   
  Device                   16   | .   14  14  6   10  9   23  28  22  15  15  14  15  17  13  20  20  20  18  13  11  11  12  18  14  
  Storage                  7    | .   14  14  11  11  9   9   9   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   .   .   
  Processor                7    | .   .   .   .   .   .   .   .   14  15  15  15  15  13  13  13  13  13  11  11  11  11  11  10  11  
  Hackware                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   5   5   5   5   18  22  
  Protection               14   | .   .   .   25  22  36  20  14  8   14  15  15  15  8   14  13  13  13  13  20  23  23  18  .   .   
  Energy Gun               5    | .   3   .   .   .   .   .   1   8   7   7   7   14  10  12  13  13  13  9   10  6   2   2   .   .   
  Ballistic Gun            6    | .   15  28  22  22  18  .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   .   .   
  Launcher                 1    | .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   4   .   4   7   7   6   .   1   .   .   .   .   1   .   .   .   .   4   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             96   | 13  34  34  71  71  79  79  68  72  71  71  75  73  85  92  75  75  76  84  90  94  96  96  21  28  
  Greatest Support         56   | 40  40  40  40  40  40  40  40  40  40  40  40  40  52  52  52  52  52  52  56  56  56  56  26  34  
  Greatest Overweight (x)  2    | .   .   .   1   1   1   1   1   2   1   1   1   1   1   1   1   1   1   1   2   1   1   1   1   1   
  Average Overweight (x)   .    | .   .   .   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   .   .   
Largest Inventory Capacity 20   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Average Capacity         18   | 7   12  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   5   
  Most Carried             20   | 6   15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   
  Average Carried          18   | 4   10  14  14  17  19  19  19  19  19  20  19  19  19  19  20  20  20  19  19  19  20  19  5   4   
  Final Capacity           20   | 8   15  15  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  5   5   
  Final Carried            20   | 6   15  15  15  20  19  18  20  20  20  20  20  20  20  20  20  20  20  20  19  20  20  18  4   3   

 Class Distribution 
--------------------
 50% | Mutant
 18% | Scavenger-Mutant
 12% | Skirmisher
  7% | Assassin
  7% | Commander-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -8/Materials
         Assassin | -7/Factory
           Mutant | -7/Lower Caves
           Mutant | -7/Lower Caves
           Mutant | -7/Zion
           Mutant | -6/Proximity Caves
       Skirmisher | -6/Factory
           Mutant | -6/Lower Caves
       Skirmisher | -6/Lower Caves
       Skirmisher | -6/Data Miner
       Skirmisher | -5/Proximity Caves
       Skirmisher | -5/Factory
           Mutant | -5/Extension
 Commander-Mutant | -5/Cetus
 Commander-Mutant | -5/Archives
 Commander-Mutant | -5/Hub_04(d)
  Hacker-Sprinter | -4/Factory
     Hacker-Ninja | -3/Research

 Resources                      | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Matter Collected           4836 | 279  95   74   460  92   30   468  464  458  70   .    40   10   630  290  .    .    20   90   503  40   6    445  272  .    
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            8351 | 59   318  52   572  24   .    1276 625  659  .    .    .    72   1053 360  .    .    68   272  890  .    88   1271 692  .    
  Parts                    420  | 10   30   3    45   5    .    69   39   28   .    .    .    5    43   10   .    .    .    9    38   .    3    43   40   .    
Haulers Intercepted        12   | .    2    .    1    .    .    .    2    2    .    .    .    .    3    .    .    .    .    .    .    .    .    1    1    .    
Recyclers Shooed           3    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      26   | .    .    .    .    .    .    .    .    .    6    .    .    13   .    7    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Combat Hostiles Destroyed  156  | .   8   2   14  .   .   28  10  11  .   .   .   2   16  8   .   .   1   5   18  .   1   20  12  .   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   
  Guns                     84   | .   8   2   14  .   .   .   9   6   .   .   .   2   14  6   .   .   .   4   7   .   .   12  .   .   
  Cannons                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      55   | .   .   .   .   .   .   26  1   3   .   .   .   .   .   2   .   .   .   .   11  .   .   6   6   .   
Classes Destroyed          20   | 1   4   1   3   .   .   .   1   2   .   .   .   2   2   1   .   .   .   .   2   .   .   1   .   .   
  Worker                   18   | .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   3   2   .   .   5   2   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Tunneler                 4    | 2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler                   12   | .   2   .   1   .   .   .   2   2   .   .   .   .   3   .   .   .   .   .   .   .   .   1   1   .   
  Recycler                 7    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   .   1   1   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  9    | .   2   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   1   .   
  Swarmer                  59   | .   6   .   4   .   .   12  3   3   .   .   .   .   1   5   .   .   .   2   12  .   .   2   9   .   
  Grunt                    41   | .   2   1   5   .   .   14  2   4   .   .   .   .   2   .   .   .   .   1   .   .   .   10  .   .   
  Brawler                  5    | .   .   .   1   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Sentry                   23   | .   .   .   4   .   .   2   4   1   .   .   .   .   3   1   .   .   1   1   4   .   1   1   .   .   
  Demolisher               2    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   4   .   .   
  Programmer               10   | .   .   .   .   .   .   .   .   3   .   .   .   1   2   .   .   .   .   .   .   .   .   1   3   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Assembled                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 2   8   1   7   1   .   9   4   3   .   .   .   1   4   3   .   .   1   3   15  .   1   8   6   .   
  Combat Bots Only         10   | .   8   1   7   .   .   9   4   3   .   .   .   1   3   3   .   .   1   2   10  .   1   7   5   .   
Max Kills in Single Turn   13   | 1   2   1   2   1   .   5   2   3   .   .   .   1   1   2   .   .   1   2   13  .   1   5   6   .   
  Gunslinging              1    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Exploded                 9    | .   .   .   .   .   .   5   1   3   .   .   .   .   .   2   .   .   .   .   9   .   .   5   5   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Hostile Shots Fired        646   | .    25   3    79   .    .    59   50   50   .    .    .    2    96   47   .    .    6    15   30   6    2    94   44   38   
  Missed                   216   | .    4    1    20   .    .    21   15   20   .    .    .    1    31   20   .    .    1    5    15   3    .    26   21   12   
Damage Taken               7739  | .    175  20   741  .    .    790  464  388  .    .    .    15   1069 270  .    .    123  215  328  154  54   1792 578  563  
  Core                     1017  | .    29   10   135  .    .    70   54   50   .    .    .    .    62   33   .    .    .    38   58   .    .    90   169  219  
  Absorbed by Shields      327   | .    .    .    .    .    .    .    .    .    .    .    .    .    256  .    .    .    .    .    71   .    .    .    .    .    
  Regen/Repaired (Parts)   465   | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    324  137  .    .    .    .    .    
Core Remaining (%)         84    | 100  .    84   .    66   .    .    77   .    .    .    .    92   .    .    .    .    88   .    .    .    .    81   85   .    
Volleys Fired              411   | 3    26   4    51   1    .    40   45   31   .    .    .    7    69   20   .    .    3    20   29   8    6    47   1    .    
  Largest                  2     | 2    2    2    2    2    .    2    2    2    .    .    .    2    2    2    .    .    2    2    2    2    2    2    1    .    
  Hottest                  161   | 60   80   46   46   46   .    72   46   160  .    .    .    160  160  160  .    .    160  160  160  161  160  116  50   .    
Shots Fired                758   | 6    52   8    102  2    .    65   89   52   .    .    .    14   126  39   .    .    6    40   47   13   8    88   1    .    
  Gun                      641   | 6    44   8    102  2    .    4    88   34   .    .    .    14   124  38   .    .    6    40   41   6    4    80   .    .    
  Cannon                   42    | .    8    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    7    4    6    .    .    
  Launcher                 75    | .    .    .    .    .    .    61   1    1    .    .    .    .    2    1    .    .    .    .    6    .    .    2    1    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  279   | 3    27   8    102  2    .    4    88   .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    
  Thermal                  367   | .    8    .    .    .    .    .    .    51   .    .    .    14   124  38   .    .    6    40   41   6    4    35   .    .    
  Explosive                13    | .    .    .    .    .    .    .    .    1    .    .    .    .    2    1    .    .    .    .    6    .    .    2    1    .    
  Electromagnetic          99    | 3    17   .    .    .    .    61   1    .    .    .    .    .    .    .    .    .    .    .    .    7    4    6    .    .    
  Robot Hit Streak         22    | 2    6    2    21   2    .    8    14   18   .    .    .    11   18   14   .    .    13   19   20   18   22   18   1    .    
  Robot Miss Streak        9     | 1    2    4    5    .    .    4    5    2    .    .    .    4    4    5    .    .    1    6    5    3    .    9    8    .    
  Penetration Max          2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Secondary Targets        12    | .    1    1    2    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    2    .    .    3    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    1    .    .    1    .    .    
Shots Hit Robots           590   | 3    31   3    75   1    .    18   61   39   .    .    .    11   112  33   .    .    6    33   43   10   8    76   22   5    
  Core Hits                531   | 2    15   2    24   1    .    63   26   33   .    .    .    9    98   38   .    .    3    24   82   6    4    79   21   1    
  Critical Kills           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         6     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    
    Destroy                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Corrupt                2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Sever                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
Melee Attacks              108   | .    .    .    .    .    .    10   .    20   .    1    .    .    14   .    .    .    .    2    .    .    .    .    34   27   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 108   | .    .    .    .    .    .    10   .    20   .    1    .    .    14   .    .    .    .    2    .    .    .    .    34   27   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8     | .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    5    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           20705 | 37   488  38   1190 12   .    2807 1014 1170 .    .    .    272  2963 978  .    .    174  828  2781 271  245  3749 1504 184  
  Guns                     11164 | 37   307  38   1190 12   .    .    945  634  .    .    .    272  2742 808  .    .    174  828  918  155  125  1979 .    .    
  Cannons                  758   | .    106  .    .    .    .    .    .    234  .    .    .    .    .    .    .    .    .    .    .    116  120  182  .    .    
  Explosions               6928  | .    75   .    .    .    .    2690 69   165  .    .    .    .    61   170  .    .    .    .    1863 .    .    1560 275  .    
  Melee                    1827  | .    .    .    .    .    .    117  .    137  .    .    .    .    160  .    .    .    .    .    .    .    .    .    1229 184  
  Ramming                  28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    
  Kinetic                  3462  | .    176  38   1190 12   .    .    945  .    .    .    .    .    .    .    .    .    .    .    .    .    .    1101 .    .    
  Thermal                  8390  | .    181  .    .    .    .    409  .    868  .    .    .    272  2742 808  .    .    174  828  918  155  125  910  .    .    
  Explosive                3774  | .    .    .    .    .    .    .    .    165  .    .    .    .    61   170  .    .    .    .    1863 .    .    1240 275  .    
  Electromagnetic          3224  | 37   131  .    .    .    .    2281 69   .    .    .    .    .    .    .    .    .    .    .    .    116  120  470  .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 1827  | .    .    .    .    .    .    117  .    137  .    .    .    .    160  .    .    .    .    .    .    .    .    .    1229 184  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6     | .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    1    1    1    6    3    4    
  Average Corruption       1     | .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    3    
  Corruption Purged        5     | .    .    .    .    .    .    3    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    .    .    
  Effects                  24    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    4    2    2    4    2    2    
    Message Errors         8     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    1    1    
    Matter Fused           6     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    1    
    Heat Flow Errors       2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Discharges      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    1    .    .    
    Data Loss (minor)      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Misfires               1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            311   | .    .    .    .    .    .    42   .    36   .    .    .    .    .    .    .    .    .    .    5    .    .    35   193  .    
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               51    | .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    35   5    .    
  Melee                    260   | .    .    .    .    .    .    36   .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    188  .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      325   | .    .    .    .    .    .    133  .    .    .    .    .    .    .    23   .    .    .    .    .    .    .    139  30   .    
  Shots                    12    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    1    .    
  Rammed                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
Targets Rammed             4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        223   | .    54   22   126  20   .    137  14   .    .    .    .    27   22   63   .    .    .    .    .    .    .    223  77   67   
  Average Temperature      30    | .    18   8    47   13   .    30   7    .    .    .    .    18   6    16   .    .    .    .    .    .    .    85   41   31   
  Received Heat Transfer   1199  | .    18   12   264  .    .    234  117  78   .    .    .    .    45   12   .    .    27   27   71   9    9    267  9    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           5     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    
  Combat Hostiles          4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
  Parts Fried              18    | .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    2    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              5     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    1    .    .    .    1    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    1    .    .    .    1    .    .    
  Parts Melted             35    | .    .    .    .    .    .    .    .    7    .    .    .    .    12   3    .    .    .    4    4    .    .    5    .    .    
  Heat Transferred         18130 | .    322  .    .    .    .    650  .    1717 .    .    .    625  6041 1825 .    .    400  1775 2075 350  300  2050 .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      13    | .    1    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Alert                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
-------                    Run  | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Peak Influence             1789 | 10   128  50   267  5    117  1265 665  467  .    .    .    .    511  .    .    .    .    151  809  498  360  1789 1428 652  
  Initial                  871  | .    6    5    7    .    .    63   616  67   .    .    .    .    395  .    .    .    .    12   7    434  199  126  871  644  
  Average                  337  | 4    43   26   52   1    54   791  289  299  .    .    .    .    381  .    .    .    .    52   360  481  339  798  1076 578  
Maximum Alert Level        5    | .    .    .    1    .    .    4    2    2    .    .    .    .    2    .    .    .    .    .    3    2    1    5    4    2    
  Low Security (%)         46   | 100  100  100  92   100  100  9    35   22   .    .    .    .    12   .    .    .    .    100  50   .    6    13   .    .    
  Level 1                  20   | .    .    .    7    .    .    10   44   58   .    .    .    .    40   .    .    .    .    .    7    4    93   8    .    .    
  Level 2                  18   | .    .    .    .    .    .    11   20   18   .    .    .    .    47   .    .    .    .    .    23   95   .    22   .    100  
  Level 3                  9    | .    .    .    .    .    .    43   .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    17   50   .    
  Level 4                  5    | .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   49   .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          35   | .    1    .    .    2    .    .    .    4    .    .    .    .    10   .    .    .    .    2    2    .    .    12   2    .    
  Investigation            6    | .    .    .    .    1    .    .    .    1    .    .    .    .    2    .    .    .    .    1    1    .    .    .    .    .    
  Extermination            9    | .    .    .    .    .    .    .    .    2    .    .    .    .    4    .    .    .    .    1    .    .    .    1    1    .    
  Reinforcement            16   | .    1    .    .    .    .    .    .    1    .    .    .    .    4    .    .    .    .    .    1    .    .    9    .    .    
  Assault                  3    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
---------                  Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Distress Signals           18   | .   2   1   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   2   3   1   .   5   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              325  | .   15  4   19  .   1   35  18  23  .   .   .   6   44  8   .   .   1   16  39  5   4   54  21  12  
  Peak Tracking Total      11   | .   5   2   7   .   1   7   4   5   .   .   .   2   7   3   .   .   1   4   6   5   2   10  11  6   
  Tactical Retreats        17   | .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   5   6   2   

 Traps                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Traps Triggered            14   | .   .   .   .   .   .   9   .   .   .   .   .   .   2   .   .   .   .   .   3   .   .   .   .   .   
  Indirectly               3    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         1    | .   .   .   .   .   .   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   1   

 Machines                       | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
----------                 Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Machines Disabled          25   | .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   11  .   .   
  Max in Single Turn       3    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
---------                  Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Machines Accessed          61   | .   4   .   5   1   1   2   7   11  .   .   1   .   8   .   .   4   .   1   8   3   1   2   1   1   
  Terminals                41   | .   4   .   5   .   .   2   7   7   .   .   .   .   2   .   .   .   .   .   7   3   .   2   1   1   
  Fabricators              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   1   .   .   2   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   
Total Hacks                181  | .   13  .   19  1   1   5   24  23  .   .   2   .   23  .   .   22  .   2   24  8   3   5   3   3   
  Successful               97   | .   7   .   10  1   1   1   11  13  .   .   2   .   11  .   .   22  .   .   10  2   3   1   1   1   
  Failed                   84   | .   6   .   9   .   .   4   13  10  .   .   .   .   12  .   .   .   .   2   14  6   .   4   2   2   
    Catastrophic           15   | .   .   .   .   .   .   .   4   4   .   .   .   .   .   .   .   .   .   1   3   2   .   .   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   74   | .   8   .   12  .   .   .   18  8   .   .   .   .   9   .   .   .   .   1   15  1   .   2   .   .   
  Terminals                124  | .   13  .   19  .   .   5   24  17  .   .   .   .   5   .   .   .   .   .   22  8   .   5   3   3   
  Fabricators              7    | .   .   .   .   .   .   .   .   1   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          17   | .   .   .   .   .   1   .   .   4   .   .   .   .   10  .   .   .   .   2   .   .   .   .   .   .   
Terminal Hacks             62   | .   4   .   4   1   .   1   6   8   .   .   2   .   2   .   .   22  .   .   4   2   3   1   1   1   
  Record                   9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   3   .   .   .   
  Part Schematic           13   | .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   10  .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        7    | .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   
  Open Door                1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          9    | .   1   .   2   .   .   .   3   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Locate Traps             4    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         22   | .   3   .   6   .   .   .   5   3   .   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   
  Terminals                20   | .   3   .   6   .   .   .   5   2   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 15   | .   2   .   4   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
    Disrupt                2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         46   | .   4   .   4   .   1   2   7   8   .   .   .   .   5   .   .   .   .   1   8   3   .   1   1   1   
  Full Trace Events        4    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   .   .   .   .   .   .   .   1   .   .   2   .   1   .   .   10  .   .   .   .   .   .   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Time                   173  | .   .   .   .   .   .   .   .   39  .   .   .   .   134 .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  15   | .   .   .   .   .   .   .   .   7   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Time                     44   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   44  .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
------------               Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    20   | .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      20   | .   .   .   .   .   .   20  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             20   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   19  .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Total Allies               54    | .    .    .    .    4    .    .    1    .    .    .    11   .    1    .    .    .    .    .    32   5    .    .    .    .    
  Largest Group            14    | .    .    .    .    4    4    3    1    1    .    .    11   11   10   .    .    .    .    .    14   14   12   9    .    .    
  Highest-Rated Group      787   | .    .    .    .    71   71   40   10   10   .    .    284  284  265  .    .    .    .    .    638  787  787  576  .    .    
  Highest-Rated Ally       159   | .    .    .    .    31   31   16   10   10   .    .    39   39   40   .    .    .    .    .    159  159  152  96   .    .    
Warlord Squad Rendezvous   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    
  Dakka                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Muscle                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Geek                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Pyro                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               433   | .    .    .    .    .    8    19   .    .    .    .    .    30   58   .    .    .    .    .    158  44   28   88   .    .    
  Total Damage             12430 | .    .    .    .    .    100  140  .    .    .    .    .    603  1160 .    .    .    .    .    4680 1154 928  3665 .    .    
  Kills                    82    | .    .    .    .    .    4    5    .    .    .    .    .    5    14   .    .    .    .    .    23   7    3    21   .    .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -3  
-------                    Run  | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Res 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   .   .   1   .   .   .   .   1   .   1   1   .   1   3   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Turns Passed               18602 | 133  915  532  1093 1457 171  1713 1596 1342 395  244  1086 702  2091 915  285  83   286  443  1419 247  191  657  403  203  
Spaces Moved               11999 | 68   497  316  370  583  61   638  586  915  310  220  920  504  1518 718  264  77   247  284  932  139  140  383  913  396  
  Core                     2     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   3117  | 66   497  316  370  583  61   638  586  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   7571  | .    .    .    .    .    .    .    .    915  310  220  920  504  1518 718  264  77   247  284  932  139  140  383  .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   1309  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    913  396  
  Fastest Speed            20    | 50   160  160  240  240  240  240  240  105  110  110  110  110  108  108  108  108  108  108  108  115  115  115  20   21   
  Average Speed            128   | 156  160  160  240  240  240  240  240  109  110  110  110  110  108  108  108  108  108  108  111  115  115  115  27   26   
  Slowest Speed            240   | 160  160  160  240  240  240  240  240  130  110  110  110  110  110  108  108  108  108  108  125  115  115  115  97   92   
  Overloaded Moves         91    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    44   47   
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       50    | 4    61   62   42   97   8    73   41   23   53   40   83   68   41   78   50   68   40   9    87   61   90   46   29   12   
  Regions Visited          24
    Branch Regions         14
  Pre-discovered Areas     6     | .    .    .    .    1    .    .    .    .    1    .    2    .    .    .    1    1    .    .    .    .    .    .    .    .    
  Known Exits Taken        18    | .    .    .    .    .    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             14    | .    .    1    .    2    .    .    .    .    3    .    2    .    .    5    .    .    1    .    .    .    .    .    .    .    
Spaces Dug                 58    | .    .    .    .    .    .    .    .    14   .    1    .    .    15   .    .    .    .    2    .    .    .    .    11   15   
Terrain Destroyed          381   | .    2    .    .    .    .    18   .    19   .    1    .    .    20   22   .    .    .    2    62   .    .    200  20   15   
  Melee                    51    | .    .    .    .    .    .    .    .    14   .    1    .    .    8    .    .    .    .    2    .    .    .    .    11   15   
  Projectile               6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    
  AOE                      324   | .    2    .    .    .    .    18   .    5    .    .    .    .    12   22   .    .    .    .    62   .    .    194  9    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -3   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Mat  Gar  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Res  
Total                      14160 | 85   571  338  497  640  87   742  706  1165 364  220  993  634  1780 805  263  76   258  368  1237 212  160  496  1011 452  
  Wait                     965   | 2    18   11   51   51   17   12   31   92   52   .    66   120  76   48   .    .    7    50   115  60   12   46   14   14   
  Move                     11977 | 67   496  315  369  582  61   637  585  914  309  219  919  503  1517 717  263  76   246  283  931  138  139  383  912  396  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  104   | 6    15   2    5    5    3    10   11   23   1    .    2    1    10   3    .    .    .    1    2    1    .    1    2    .    
  Fast Attach              57    | 7    3    .    2    .    .    1    4    12   .    .    .    .    11   .    .    .    .    2    1    1    1    .    7    5    
  Attach                   54    | .    .    .    4    .    2    4    3    7    .    .    .    .    4    3    .    .    .    3    2    .    .    3    16   3    
  Detach                   22    | .    .    .    .    .    .    1    1    3    .    .    .    .    .    1    .    .    .    2    .    1    .    1    9    3    
  Swap                     175   | .    2    2    6    1    1    11   9    28   1    .    4    1    51   11   .    .    2    4    19   2    1    11   6    2    
  Drop                     134   | .    11   4    9    .    3    8    17   35   1    .    2    1    21   2    .    .    .    1    4    1    1    1    10   2    
  Fire                     411   | 3    26   4    51   1    .    40   45   31   .    .    .    7    69   20   .    .    3    20   29   8    6    47   1    .    
  Melee                    108   | .    .    .    .    .    .    10   .    20   .    1    .    .    14   .    .    .    .    2    .    .    .    .    34   27   
  Ram                      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            41    | .    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    33   .    .    .    .    .    
  Rewire                   109   | .    .    .    .    .    .    .    .    .    .    .    .    1    7    .    .    .    .    .    101  .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub])
-10/Mines
-9/Materials (discovered 2 exits: *Min / [*Sto])
-9/Mines (discovered 3 exits: *Mat x2 / *Zio)
-8/Materials (discovered 2 exits: Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: Upp / *Ext)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 4 exits: *Res x2 / [*Upp] / [*Arm])
-3/Research (discovered 1 exit: [*Tes])

 History 
---------
  Turn | Location           | Event
    10 | -11/Scrapyard      | Discovered new exit (range 15)
   134 | -11/Scrapyard      | Entered Materials
   268 | -10/Materials      | Discovered new exit (range 3)
   278 | -10/Materials      | Destroyed 8 combat bots
   302 | -10/Materials      | Build established: Mutant
   321 | -10/Materials      | Discovered new exit (range 5)
   716 | -10/Materials      | Discovered new exit (range 10)
   742 | -10/Materials      | Discovered new exit (range 5)
   872 | -10/Materials      | Discovered new exit (range 16)
  1049 | -10/Materials      | Entered Mines
  1174 | -10/Mines          | Joined a pair of Derelicts in attacking an 0b10 outpost
  1248 | -10/Mines          | Discovered new exit (range 12)
  1401 | -10/Mines          | Assembled infested the area
  1406 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1581 | -10/Mines          | Entered Materials
  1581 | -9/Materials       | Evolved 2 slots: Utility x2
  2194 | -9/Materials       | Destroyed 7 combat bots
  2252 | -9/Materials       | Discovered new exit (range 16)
  2515 | -9/Materials       | Discovered new exit (range 12)
  2674 | -9/Materials       | Entered Mines
  2688 | -9/Mines           | Met a Derelict bent on vengeance
  2823 | -9/Mines           | Discovered new exit (range 8)
  3265 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  3608 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3656 | -9/Mines           | Learned location of Storage (-9)
  3909 | -9/Mines           | Met a Derelict shopkeep closing up shop
  3983 | -9/Mines           | Learned 4 Materials zone layouts
  4020 | -9/Mines           | Met a Derelict testing a Signal Generator
  4051 | -9/Mines           | Discovered new exit (range 8)
  4072 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4131 | -9/Mines           | Entered Materials
  4131 | -8/Materials       | Accompanied by 4 allies
  4131 | -8/Materials       | Evolved 2 slots: Utility x2
  4132 | -8/Materials       | Identified exit to Factory
  4285 | -8/Materials       | Identified exit to Garrison
  4302 | -8/Materials       | Entered Garrison
  4302 | -8/Garrison        | Accompanied by 3 allies
  4314 | -8/Garrison        | Triggered checkpoint
  4426 | -8/Garrison        | Build established: Scavenger-Mutant
  4470 | -8/Garrison        | Triggered checkpoint
  4555 | -8/Garrison        | Triggered checkpoint
  4568 | -8/Garrison        | Triggered checkpoint
  4646 | -8/Garrison        | Triggered checkpoint
  4680 | -8/Garrison        | Destroyed 9 combat bots
  4778 | -8/Garrison        | Garrison Relay disabled
  4878 | -8/Garrison        | Discovered new exit (range 15)
  5336 | -8/Garrison        | Triggered checkpoint
  5417 | -8/Garrison        | Garrison Relay disabled
  5506 | -8/Garrison        | Discovered new exit (range 13)
  5576 | -8/Garrison        | Triggered checkpoint
  5848 | -8/Garrison        | Lost 3 parts (1p2u)
  5864 | -8/Garrison        | Discovered new exit (range 12)
  6015 | -8/Garrison        | Entered Materials
  7103 | -8/Materials       | Discovered exit to Factory (range 3)
  7611 | -8/Materials       | Entered Factory
  7611 | -7/Factory         | Accompanied by 1 ally
  7611 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7720 | -7/Factory         | Identified exit to Lower Caves
  8531 | -7/Factory         | Fabricated Adv. Transmission Jammer (x1)
  8637 | -7/Factory         | Build established: Assassin
  8953 | -7/Factory         | Entered Lower Caves
  9034 | -7/Lower Caves     | Met a Warlord Commander
  9035 | -7/Lower Caves     | Learned location of Warlord (-5)
  9036 | -7/Lower Caves     | Warlord Commander delivered Encrypted Comm Array
  9037 | -7/Lower Caves     | Found Encrypted Comm Array
  9115 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9132 | -7/Lower Caves     | Learned location of 1 exit from Factory
  9267 | -7/Lower Caves     | Discovered new exit (range 7)
  9304 | -7/Lower Caves     | Build established: Mutant
  9347 | -7/Lower Caves     | Identified exit to Lower Caves
  9348 | -7/Lower Caves     | Entered another Lower Caves area
  9349 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9587 | -7/Lower Caves     | Discovered new exit (range 5)
  9591 | -7/Lower Caves     | Identified exit to Zion
  9592 | -7/Lower Caves     | Entered Zion
  9770 | -7/Zion            | Gained Derelict followers
  9865 | -7/Zion            | Received a visual enhancement algorithm
 10002 | -7/Zion            | Given A8's code to call for help
 10040 | -7/Zion            | Identified exit to Proximity Caves
 10317 | -7/Zion            | Gained Derelict followers
 10363 | -7/Zion            | Gained Derelict followers
 10410 | -7/Zion            | Learned Factory fabricator intel
 10678 | -7/Zion            | Entered Proximity Caves
 10678 | -6/Proximity Caves | Accompanied by 11 allies
 10696 | -6/Proximity Caves | P-60 Hacker assimilated allied 7Z-4K8(s)
 10756 | -6/Proximity Caves | Spotter reported a threat
 10756 | -6/Proximity Caves | Spotter reported a threat
 11233 | -6/Proximity Caves | Learned 8 Factory zone layouts
 11355 | -6/Proximity Caves | Discovered new exit (range 7)
 11361 | -6/Proximity Caves | Identified exit to Factory
 11380 | -6/Proximity Caves | Entered Factory
 11380 | -6/Factory         | Accompanied by 10 allies
 11380 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 11381 | -6/Factory         | Identified exit to Lower Caves
 11383 | -6/Factory         | Loaded intel: 6 fabricator locations
 11500 | -6/Factory         | Lost 3 allies
 11607 | -6/Factory         | Discovered exit to Lower Caves (range 15)
 11636 | -6/Factory         | Joined by Warlord Pyro squad
 11730 | -6/Factory         | Search patrols dispatched
 11783 | -6/Factory         | Build established: Skirmisher
 11913 | -6/Factory         | Discovered new exit (range 5)
 11916 | -6/Factory         | Identified exit to Factory
 12069 | -6/Factory         | Fabricated Cld. VTOL Module (x1)
 12140 | -6/Factory         | Fabricated Cld. VTOL Module?
 12279 | -6/Factory         | Assembled infested ambush trap array
 12848 | -6/Factory         | Joined by Warlord Muscle squad
 12889 | -6/Factory         | Build established: Assassin
 12889 | -6/Factory         | Discovered exit to Factory (range 10)
 13268 | -6/Factory         | Found Prototype Launcher
 13268 | -6/Factory         | Identified Scatter Rocket Array
 13273 | -6/Factory         | Found Scatter Rocket Array
 13430 | -6/Factory         | Joined by Warlord Dakka squad
 13471 | -6/Factory         | Entered Lower Caves
 13519 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 13737 | -6/Lower Caves     | Build established: Mutant
 13796 | -6/Lower Caves     | Learned Factory interactive machine intel
 13953 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14375 | -6/Lower Caves     | Discovered new exit (range 8)
 14382 | -6/Lower Caves     | Identified exit to Lower Caves
 14386 | -6/Lower Caves     | Entered another Lower Caves area
 14394 | -6/Lower Caves     | Discovered exit to Factory (range 12)
 14484 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14491 | -6/Lower Caves     | Build established: Skirmisher
 14545 | -6/Lower Caves     | Learned location of 1 exit from Factory
 14633 | -6/Lower Caves     | Discovered new exit (range 15)
 14648 | -6/Lower Caves     | Identified exit to Data Miner
 14671 | -6/Lower Caves     | Entered Data Miner
 14671 | -6/Data Miner      | Discovered new exit (range 6)
 14692 | -6/Data Miner      | Met Data Miner
 14711 | -6/Data Miner      | Learned location of Section 7 (-2)
 14729 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 14752 | -6/Data Miner      | Identified exit to Proximity Caves
 14754 | -6/Data Miner      | Entered Proximity Caves
 14927 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 15011 | -5/Proximity Caves | Discovered exit to Factory (range 10)
 15040 | -5/Proximity Caves | Entered Factory
 15040 | -5/Factory         | Evolved 2 slots: Utility x2
 15041 | -5/Factory         | Identified exit to Extension
 15042 | -5/Factory         | Identified exit to Upper Caves
 15043 | -5/Factory         | Loaded intel: 52 interactive machine locations
 15086 | -5/Factory         | Joined by Warlord Geek squad
 15483 | -5/Factory         | Entered Extension
 15516 | -5/Extension       | Rescued a captive Derelict
 15544 | -5/Extension       | Rescued a captive Derelict
 15663 | -5/Extension       | Rescued A7
 15814 | -5/Extension       | Repaired Arm. Huge Wheel
 15827 | -5/Extension       | Rescued a captive Derelict
 15828 | -5/Extension       | Rescued a captive Derelict
 15847 | -5/Extension       | Rescued a captive Derelict
 15847 | -5/Extension       | Rescued a captive Derelict
 15871 | -5/Extension       | Rescued a captive Derelict
 16017 | -5/Extension       | Lost 13 allies
 16025 | -5/Extension       | Enhanced Grunt warped into view, answering call for help
 16026 | -5/Extension       | Enhanced Grunt warped into view, answering call for help
 16233 | -5/Extension       | Disrupted transfer network
 16236 | -5/Extension       | Build established: Mutant
 16269 | -5/Extension       | Spotted B-75 Beast
 16281 | -5/Extension       | Destroyed B-75 Beast
 16297 | -5/Extension       | Spotted B-75 Beast
 16302 | -5/Extension       | Destroyed B-75 Beast
 16335 | -5/Extension       | Destroyed 10 combat bots
 16419 | -5/Extension       | Rescued a captive Derelict
 16504 | -5/Extension       | Rescued a captive Derelict
 16519 | -5/Extension       | Rescued a captive Derelict
 16581 | -5/Extension       | Lost 3 allies
 16723 | -5/Extension       | Identified exit to Cetus
 16865 | -5/Extension       | Discovered new exit (range 10)
 16902 | -5/Extension       | Entered Cetus
 16902 | -5/Cetus           | Accompanied by 14 allies (A7)
 16907 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 16910 | -5/Cetus           | Build established: Commander-Mutant
 16913 | -5/Cetus           | Spotted Cetus Guard
 16913 | -5/Cetus           | Spotted Cetus Guard
 16915 | -5/Cetus           | Spotted Cetus Guard
 16916 | -5/Cetus           | Spotted Cetus Guard
 16932 | -5/Cetus           | Allies destroyed Cetus Guard
 16935 | -5/Cetus           | Allies destroyed Cetus Guard
 16936 | -5/Cetus           | Allies destroyed Cetus Guard
 16942 | -5/Cetus           | Allies destroyed Cetus Guard
 16965 | -5/Cetus           | Lost 7 allies
 16986 | -5/Cetus           | Started Cetus Manufacturing Module
 17011 | -5/Cetus           | Manufactured an Enhanced Grunt
 17036 | -5/Cetus           | Manufactured an Enhanced Grunt
 17061 | -5/Cetus           | Manufactured an Enhanced Grunt
 17074 | -5/Cetus           | Discovered new exit (range 16)
 17086 | -5/Cetus           | Manufactured an Enhanced Grunt
 17091 | -5/Cetus           | Identified exit to Archives
 17111 | -5/Cetus           | Manufactured an Enhanced Grunt
 17149 | -5/Cetus           | Entered Archives
 17149 | -5/Archives        | Accompanied by 12 allies (A7)
 17189 | -5/Archives        | Discovered new exit (range 15)
 17208 | -5/Archives        | Identified exit to Hub_04(d)
 17230 | -5/Archives        | Unable to access archive contents
 17232 | -5/Archives        | Discovered exit to Hub_04(d) (range 15)
 17270 | -5/Archives        | Discovered new exit (range 16)
 17287 | -5/Archives        | Identified exit to Factory
 17340 | -5/Archives        | Entered Hub_04(d)
 17340 | -5/Hub_04(d)       | Accompanied by 10 allies
 17512 | -5/Hub_04(d)       | Lost 3 allies
 17514 | -5/Hub_04(d)       | Spotted B-75 Beast
 17780 | -5/Hub_04(d)       | Lost 3 allies
 17906 | -5/Hub_04(d)       | Garrison activated, responded to threat
 17940 | -5/Hub_04(d)       | First assault squad dispatched
 17987 | -5/Hub_04(d)       | Destroyed 7 combat bots
 17987 | -5/Hub_04(d)       | Network Hub disabled
 17988 | -5/Hub_04(d)       | Spotted Lightning
 17988 | -5/Hub_04(d)       | Spotted Lightning
 17990 | -5/Hub_04(d)       | Spotted Lightning
 17997 | -5/Hub_04(d)       | Entered Factory
 17997 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 18026 | -4/Factory         | Lost 5 parts (3u2w)
 18042 | -4/Factory         | Discovered new exit (range 15)
 18099 | -4/Factory         | Discovered new exit (range 2)
 18099 | -4/Factory         | Identified exit to Research
 18278 | -4/Factory         | First assault squad dispatched
 18281 | -4/Factory         | Lost 3 parts (1p1n1u)
 18285 | -4/Factory         | Discovered new exit (range 12)
 18291 | -4/Factory         | Build established: Hacker-Sprinter
 18344 | -4/Factory         | Spotted B-86 Titan
 18396 | -4/Factory         | Discovered exit to Research (range 14)
 18400 | -4/Factory         | Entered Research
 18400 | -3/Research        | Evolved 2 slots: Utility x2
 18452 | -3/Research        | Spotted B-86 Titan
 18482 | -3/Research        | Discovered new exit (range 22)
 18530 | -3/Research        | Found Prototype Processor
 18530 | -3/Research        | Identified Exp. Terrain Scan Processor
 18603 | -3/Research        | Self-destructed

 Last Messages 
---------------
18530_ Acquired Prototype Processor.
18530_ Identified Exp. Terrain Scan Processor.
18533_ C-30 ARC bursts open, deploying its payload.
18533_ P-80 Master unfolds itself. <x2>
18537_ ALERT: Security rotation in progress.
18539_ G-67 Veteran suffers critical hit (Burn).
18551_ Dropped VTOL Module.
18552_ Acquired Nuclear Pulse Array.
18566_ Research Mainframe disabled.
18566_ Adv. Sensor Array destroyed.
18579_ Hacking Suite destroyed.
18585_ XLOC X JP|V18:IF13E2YS:HGD PPYWQ1S1:
18600_ System corrupted: Matter fused (-10).
18602_ Penetrated by Slug.
18602_ Nuclear Pulse Array destroyed.
18602_ Slug penetrates Wall.
18602_ Impulse Thruster destroyed.
18602_ Penetrated by Slug.
18602_ Slug penetrates Wall.
18602_ Lgt. Particle Reactor destroyed.

 Map 
-----
+----------------------------------------------------+
|  "#         #  #             #???????????????????? |
|  ############  +  =          #???????????????????? |
|  #??????????#  #             #???????????????????? |
|  #??????????#  #             #???????????????????? |
|  #??????????#  ###############???????????????????? |
|  #??????????#  #?????????????????????????????????? |
|  #??????????#  ##????####????????????????????????? |
| ##??????????#  "#????#   ????????????????????????? |
| ????????????#  ##????#   ????????????????????????? |
| ????????????#  #######   "???????????????????????? |
| ????????????#  #     #   "???????????????????????? |
| ????????????#  #     #   """?????????????????????? |
| ????????????#  #     #      ?????????????????????? |
| ????????????#  #     #     ??????????????????????? |
| ????????????#  #     #   ""??????????????????????? |
| ????????????#  #     #?  ""??????????????????????? |
| ????????????#  /     #?  "???????????????????????? |
| ????????????#  #     #?   ???????????????????????? |
| ????????????#  #     #?   ???????????????????????? |
| ????????????#  #   |/#?#+#???????????????????????? |
| ????????????#  #   /!#?# #???????????????????????? |
| ????????????+  #     #?#h#???????????????????????? |
| ????????????#  #####;###R###?????????????????????? |
| ????????????#  #???##  h ! #?????????????????????? |
| ???????????#u  ]#####      #?????????????????????? |
| ??? kk           Y k     @ #?????????????????????? |
| ???  A                        +??????????????????? |
| ???????#####    #####      ####??????????????????? |
| ???????????##+##????#      #?????????????????????? |
| ????????????????????###+####?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           94
Energy Generation          44
Energy Capacity            550
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Range         16
Terrain Scan Density       1010
Jamming Range              16
Cloak Strength             3
Power Amplification        30
Armor Coverage             975
Resistance: KI             20
Evasion (%)                74
Targeting Accuracy         8
Melee Accuracy             5
Recoil Reduction           6
Offensive Hacking          42
Defensive Hacking          10
Authchip Count             2

 Item Schematics 
-----------------
         Lrg. Storage Unit | -7/Factory    | Hacked
             Battle Cannon | -7/Zion       | Free
               Slug Cannon | -7/Zion       | Free
          Cld. VTOL Module | -6/Factory    | Scanalyzed
          Combat Drone Bay | -6/Data Miner | Free
 Lgt. Regenerative Plating | -6/Data Miner | Free
          Enh. Armored Leg | -6/Data Miner | Free
            Exp. Heat Sink | -6/Data Miner | Free
             Enh. Coil Gun | -6/Data Miner | Free
       Adv. Surge Thruster | -6/Data Miner | Free
        Adv. Cryofiber Web | -6/Data Miner | Free
             Adv. Datajack | -6/Data Miner | Free
         Quantum Capacitor | -6/Data Miner | Free
      Adv. Remote Datajack | -6/Data Miner | Free

 Robot Schematics 
------------------
  B-60 Warrior | -6/Data Miner | Free
  L-41 Fighter | -6/Data Miner | Free
    S-27 Virus | -6/Data Miner | Free
   H-66 Slayer | -6/Data Miner | Free
 O-32 Director | -6/Data Miner | Free

 Fabricated
------------
 Adv. Transmission Jammer | x1 | -7/Factory | Preloaded
         Cld. VTOL Module | x1 | -6/Factory | Authchip
         Cld. VTOL Module | x1 | -6/Factory | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcCommMachine
  Manual?         0
Play Time         03:34:29
  Cumulative      190.5 hours
  Start           2024.04.13 @ 12:29:20
  End             2024.04.13 @ 21:02:15
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          144
  Rogue           144
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             63
Gallery%          73
Achievement%      61
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 13576238-eb4a-42d9-ba12-9b633e33be41