Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 17:04:06 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (80) 400 Value Destroyed (1720) 1720 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (664) 664 TOTAL SCORE: 10864 Bonus ------- High Alert Combat Kills 164 Entered DSFs 500 Cogmind --------- Core Integrity 859/1600 Matter 115/300 Energy 52/100 System Corruption 2% Temperature Cool (-200) Movement Core (400) Ox7 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Cryofiber Web Medium Storage Unit Machine Analyzer Spectral Analyzer Transport Network Coupler Hacking Suite > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (10) --- Advanced Thermal Generator Spectral Analyzer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Structural Scanner Machine Analyzer Improved Terrain Scanner Transport Network Coupler Improved Melee Analysis Suite Advanced Cloaking Device Hardened Light Armor Plating > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Impulse Thruster Impulse Thruster Impulse Thruster Array Impulse Thruster Array Antimissile System Precision Rocket Launcher [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Force Lance Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . 2 2 . 2 . . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 1 . . . . 2 . . . . . 1 1 . Utility 10 | . . . . 1 . 2 . . . 2 2 . . . . 1 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 127 | . 7 2 12 5 8 8 3 . 12 . 2 1 10 9 10 12 26 Power 25 | . 1 . 2 . 2 3 . . 1 . . . 1 1 4 4 6 Engine 6 | . 1 . 2 . 2 1 . . . . . . . . . . . Core 7 | . . . . . . 2 . . 1 . . . . 1 1 1 1 Reactor 12 | . . . . . . . . . . . . . 1 . 3 3 5 Propulsion 45 | . 5 . 3 4 2 . . . 8 . . . 6 . 3 4 10 Treads 6 | . 4 . 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 38 | . . . 1 4 2 . . . 8 . . . 6 . 3 4 10 Utility 32 | . 1 . 3 1 1 2 1 . 3 . 2 1 3 1 3 4 6 Device 20 | . 1 . 2 1 . 1 . . 2 . 1 1 1 1 2 3 4 Storage 2 | . . . 1 . . . . . . . . . . . 1 . . Processor 6 | . . . . . 1 1 . . 1 . . . 1 . . 1 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . 1 Protection 2 | . . . . . . . 1 . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | . . 2 4 . 3 3 2 . . . . . . 7 . . 4 Energy Gun 3 | . . . 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . 1 . . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 1 . 1 . 1 . . . . . . 2 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . 1 1 . . . . . . 5 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 3 . . . 1 . . . . . . 1 3 Parts Lost 49 | . 2 . 2 . . 1 2 . 6 . . . . 2 . 14 20 Power 10 | . 1 . 1 . . . . . 1 . . . . . . 2 5 Propulsion 18 | . 1 . . . . . 1 . 2 . . . . 1 . 3 10 Utility 16 | . . . 1 . . . 1 . 2 . . . . 1 . 9 2 Weapon 5 | . . . . . . 1 . . 1 . . . . . . . 3 Highest Loss Streak 12 | . 1 . 1 . . 1 2 . 6 . . . . 2 . 6 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 85 | . 95 100 99 85 78 87 93 84 75 76 73 84 88 89 78 71 59 Engine 5 | . 14 14 10 9 9 2 . . . . . . . . . . . Core 1 | . . . . . . 4 7 7 5 5 5 5 . 2 1 1 2 Reactor 1 | . . . . . . . . . . . . . 4 2 6 6 3 Treads 7 | . 9 28 32 4 . . . . . . . . . . . . . Leg 4 | . 18 . . . . . . . . . . . . . . . . Flight 15 | . . . . 31 36 30 26 23 31 35 31 31 31 27 20 20 23 Device 11 | . 10 14 11 9 9 13 11 7 3 5 6 15 15 18 21 16 4 Storage 8 | . 14 14 11 9 9 7 7 7 6 5 5 5 5 1 . 4 4 Processor 7 | . . . . . 1 13 15 15 16 17 15 15 15 15 13 9 10 Energy Gun 10 | . 28 14 21 13 4 . . . . . . . . . . . . Ballistic Gun 2 | . . 14 11 9 4 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 12 7 6 5 5 5 5 . . . . Piercing Weapon 3 | . . . . . . 4 6 7 1 . . . . 8 9 8 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 14 15 23 20 22 24 29 23 23 23 24 25 32 44 54 62 60 Greatest Support 76 | 20 46 46 69 20 20 29 29 24 32 26 26 26 42 44 55 71 76 Greatest Overweight (x) 1 | . . . . . 1 . 1 . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 6 5 10 10 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 6 6 8 8 9 9 9 9 9 9 10 9 9 9 5 5 8 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 10 10 10 Final Carried 10 | 6 8 8 10 10 10 10 9 10 10 10 9 10 10 3 10 5 2 Class Distribution -------------------- 34% | Sprinter 27% | Mutant 14% | Scavenger-Sprinter 13% | Gunner 6% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/DSF Ninja | -3/Research Scavenger-Ninja | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Matter Collected 1498 | 179 71 21 263 . 116 133 70 . 100 . . . . 4 225 114 202 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3043 | . 425 28 572 . 38 159 93 . 875 . . . . . 225 215 413 Parts 148 | . 26 5 32 . 1 10 2 . 37 . . . . . 7 12 16 Haulers Intercepted 14 | . 2 . 2 . 1 3 . . 4 . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 45 | . 13 3 12 . . . 3 . 3 . . . . . . . 11 Melee 3 | . . . . . . . . . 3 . . . . . . . . Guns 21 | . 12 . 9 . . . . . . . . . . . . . . AOE 20 | . . 3 3 . . . 3 . . . . . . . . . 11 Classes Destroyed 11 | . 5 . 2 . . 1 . . 1 . . . . . . . 2 Worker 6 | . 1 . 1 . . . . . 1 . . . . . 1 2 . Builder 3 | . . . . . . . . . 1 . . . . . 2 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 . 1 3 . . 4 . . . . . . . 2 Recycler 6 | . . . 1 . . . . . 3 . . . . . 1 1 . Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . 1 . . . . . . . . . 1 2 Swarmer 31 | . 8 3 4 . . . 3 . 3 . . . . . . . 10 Grunt 11 | . 5 . 6 . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 3 4 . 1 2 3 . 8 . . . . . 3 2 7 Combat Bots Only 7 | . 4 3 4 . . . 3 . 2 . . . . . . . 7 Max Kills in Single Turn 4 | . 2 3 3 . 1 1 2 . 1 . . . . . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 . . . 2 . . . . . . . . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Damage Taken 6239 | . 428 8 386 . 232 197 317 . 449 . . . . 332 . 1626 2264 Core 1481 | . 95 . 55 . 103 54 97 . 56 . . . . 9 . 271 741 Absorbed by Shields 142 | . . . . . . . . . . . . . . 29 . 113 . Core Remaining (%) 88 | 100 . 62 86 . 81 . . 78 93 100 . . . 99 100 81 . Volleys Fired 112 | . 45 3 44 . 7 . 3 . . . . . . . . . 10 Largest 3 | . 2 2 3 . 2 . 1 . . . . . . . . . 1 Hottest 135 | . 90 70 135 . 70 . 43 . . . . . . . . . 52 Shots Fired 224 | . 90 5 102 . 14 . 3 . . . . . . . . . 10 Gun 209 | . 90 4 101 . 14 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 1 . . . 3 . . . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . Kinetic 52 | . . 2 43 . 7 . . . . . . . . . . . . Thermal 157 | . 90 2 58 . 7 . . . . . . . . . . . . Explosive 15 | . . 1 1 . . . 3 . . . . . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 7 3 13 . 4 . . . . . . . . . . . 3 Robot Miss Streak 4 | . 4 1 2 . 2 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 191 | . 56 4 67 . 7 9 2 . 20 . . . 1 . 7 6 12 Core Hits 104 | . 23 3 28 . 2 2 2 . 12 . . . . . 3 3 26 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 8 | . 1 . 4 . 1 1 . . . . . . . . . 1 . Burn 4 | . 1 . 3 . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . 1 . . . . . . . . . 1 . Melee Attacks 163 | . . . . . 10 22 3 . 38 1 . . 1 . 14 37 37 Impact 19 | . . . . . 10 9 . . . . . . . . . . . Slashing 30 | . . . . . . . 1 . 27 1 . . 1 . . . . Piercing 114 | . . . . . . 13 2 . 11 . . . . . 14 37 37 Sneak Attacks 27 | . . . . . 1 3 . . 8 . . . 1 . 4 5 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 1 . . . . . 1 1 1 Damage Inflicted 8005 | . 719 178 1047 . 181 434 615 . 954 . . . 74 . 527 590 2686 Guns 1764 | . 719 36 917 . 92 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 2861 | . . 142 130 . . . 480 . . . . . . . . . 2109 Melee 3380 | . . . . . 89 434 135 . 954 . . . 74 . 527 590 577 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 505 | . . 23 428 . 54 . . . . . . . . . . . . Thermal 1259 | . 719 13 489 . 38 . . . . . . . . . . . . Explosive 2861 | . . 142 130 . . . 480 . . . . . . . . . 2109 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 285 | . . . . . 89 196 . . . . . . . . . . . Slashing 924 | . . . . . . . . . 850 . . . 74 . . . . Piercing 2171 | . . . . . . 238 135 . 104 . . . . . 527 590 577 Highest Corruption 6 | . . . . . . . . . 2 . . . . 1 . 6 2 Average Corruption 3 | . . . . . . . . . 2 . . . . 1 . 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 . . . . . . 2 . Message Errors 2 | . . . . . . . . . 1 . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1229 | . . . . . 89 178 169 . 45 . . . 14 . 160 327 247 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 308 | . . . . . . . 98 . . . . . . . . . 210 Melee 921 | . . . . . 89 178 71 . 45 . . . 14 . 160 327 37 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 416 | . . . . . . . . . . . . . . . . . 416 Shots 7 | . . . . . . . . . . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 282 . 213 . . . . . 82 24 4 4 . . . 2 291 Average Temperature 69 | . 100 . 75 . . . . . 32 13 1 1 . . . 2 82 Received Heat Transfer 738 | . 90 . 183 . 126 51 45 . 18 . . . . . . 81 144 Effects 3 | . . . 3 . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . Impact Corruptions 6 | . . . . . 2 4 . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 9 | . 4 . 5 . . . . . . . . . . . . . . Heat Transferred 3538 | . 1921 37 1469 . 111 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Peak Influence 831 | . 287 137 385 107 233 385 . . 381 188 91 76 53 39 106 437 831 Initial 207 | . . 28 59 107 44 105 . . 207 186 91 31 53 39 18 59 193 Average 186 | . 139 131 227 107 127 235 . . 283 186 91 54 53 30 50 211 347 Maximum Alert Level 3 | . 1 . 1 . 1 1 . . 1 . . . . . . 2 3 Low Security (%) 56 | 100 81 100 39 100 84 42 . . . 100 100 100 100 100 100 37 4 Level 1 40 | . 18 . 60 . 15 57 . . 100 . . . . . . 58 69 Level 2 2 | . . . . . . . . . . . . . . . . 3 21 Level 3 . | . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . 1 . 1 3 . . 2 . . . . 2 . 3 2 Investigation 1 | . . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . 1 . 1 3 . . . . . . . 2 . 3 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Distress Signals 12 | . 5 . 3 . . . . . . . . . . . 1 1 2 Communications Jammed 5 | . . . . . . . . . . . . . . . . 5 . Distress Signals 5 | . . . . . . . . . . . . . . . . 5 . Times Spotted 185 | . 27 6 19 . 11 15 13 . 8 3 . 5 . 5 3 33 37 Peak Tracking Total 21 | . 6 3 5 . 7 7 5 . 4 3 . 5 . 4 2 15 21 Tactical Retreats 24 | . 3 . 1 . 1 2 3 . 2 . . . . 1 1 6 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Traps Triggered 5 | . . . . . 1 . . . . . 1 . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Machines Disabled 5 | . . . 2 . 3 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Machines Accessed 23 | . 3 . . . 2 4 . 1 2 . 3 . 1 . 1 3 3 Terminals 16 | . 3 . . . 2 4 . . 1 . 1 . 1 . . 2 2 Fabricators 4 | . . . . . . . . . 1 . 2 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 45 | . 6 . . . 5 8 . 1 5 . 5 . 1 . 1 6 7 Successful 18 | . 5 . . . 2 2 . 1 1 . 2 . 1 . 1 1 2 Failed 27 | . 1 . . . 3 6 . . 4 . 3 . . . . 5 5 Catastrophic 5 | . . . . . . 1 . . . . 1 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 25 | . 6 . . . 3 6 . . 3 . 2 . . . . 3 2 Terminals 31 | . 6 . . . 5 8 . . 2 . 1 . 1 . . 4 4 Fabricators 10 | . . . . . . . . . 3 . 4 . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . Terminal Hacks 10 | . 2 . . . 2 1 . 1 . . 1 . 1 . . 1 1 Record 1 | . . . . . . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . . 1 . . 1 . . . . . . . 1 Terminals 5 | . 3 . . . . 1 . . 1 . . . . . . . . Track 2 | . 1 . . . . . . . 1 . . . . . . . . Botnet 3 | . 2 . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 18 | . 2 . . . 1 4 . . 2 . 2 . . . 1 3 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Turns Passed 4009 | 5 996 37 607 18 159 373 163 45 228 17 46 102 109 92 201 447 364 Spaces Moved 6332 | 5 607 12 281 32 240 930 484 138 419 66 205 242 219 154 369 1010 919 Core . | . . . . . . . . . . . . . . . . . . Treads 500 | . 207 12 281 . . . . . . . . . . . . . . Legs 405 | 5 400 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5427 | . . . . 32 240 930 484 138 419 66 205 242 219 154 369 1010 919 Fastest Speed 6 | 120 120 160 160 31 29 29 29 32 21 21 21 21 21 25 25 31 6 Average Speed 43 | 120 133 160 160 31 30 29 30 32 24 21 21 21 24 27 32 31 21 Slowest Speed 160 | 120 160 160 160 31 104 29 102 32 32 21 21 21 25 105 37 34 109 Overloaded Moves 71 | . . . . . . . . . . . . . . . . . 71 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 6 4 1 . 2 . . . . 1 . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 95 7 23 3 49 32 66 16 13 2 6 100 4 85 7 28 31 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . . . . Spaces Dug 84 | . . . 3 . 2 8 12 . 8 1 . . . . 4 23 23 Terrain Destroyed 207 | . . 8 3 . 2 8 38 . 8 1 . . . . 4 23 112 Melee 69 | . . . . . 2 8 . . 8 1 . . . . 4 23 23 Projectile . | . . . . . . . . . . . . . . . . . . AOE 138 | . . 8 3 . . . 38 . . . . . . . . . 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Total 7068 | 4 702 24 358 38 286 994 491 138 485 66 207 292 274 204 424 1073 1008 Wait 232 | . 36 8 8 . 18 27 . . 11 . . 47 35 2 21 4 15 Move 6272 | 4 606 11 280 31 228 921 481 137 415 65 205 241 218 151 368 999 911 Hop 20 | . . . . . 5 4 1 . 1 . . . . 1 . 4 4 Pick Up 39 | . 5 . 7 . 2 6 . 1 4 . . 2 1 1 5 2 3 Fast Attach 51 | . 1 . 1 1 7 5 . . 8 . 1 1 3 5 5 4 9 Attach 39 | . 2 . 4 1 . 1 1 . 3 . 1 . 1 4 2 6 13 Detach 19 | . . . 1 1 1 . . . 2 . . . 1 3 3 1 6 Swap 37 | . 4 2 7 3 1 2 2 . 1 . . . 6 . 3 2 4 Drop 55 | . 3 . 6 1 7 7 1 . 5 . . 1 8 6 5 3 2 Fire 112 | . 45 3 44 . 7 . 3 . . . . . . . . . 10 Melee 143 | . . . . . 10 21 2 . 35 1 . . 1 . 12 30 31 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . . . 31 . 18 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / DSF) -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 14) 702 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Entered Mines 1013 | -10/Mines | Assembled infested the area 1017 | -10/Mines | Discovered new exit (range 8) 1039 | -10/Mines | Entered Materials 1039 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1368 | -9/Materials | Build established: Gunner 1441 | -9/Materials | Discovered new exit (range 14) 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -8/Materials | Discovered new exit (range 7) 1664 | -8/Materials | Entered Storage 1818 | -8/Storage | Discovered new exit (range 16) 1823 | -8/Storage | Entered Factory 1823 | -7/Factory | Evolved 2 slots: Utility x2 1932 | -7/Factory | Build established: Sprinter 1935 | -7/Factory | Discovered new exit (range 12) 1956 | -7/Factory | Discovered new exit (range 5) 2164 | -7/Factory | Discovered new exit (range 13) 2196 | -7/Factory | Entered Lower Caves 2264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2356 | -7/Lower Caves | Discovered new exit (range 13) 2359 | -7/Lower Caves | Entered another Lower Caves area 2379 | -7/Lower Caves | Discovered new exit (range 9) 2380 | -7/Lower Caves | Encountered a Warlord checkpoint 2400 | -7/Lower Caves | Learned Factory security intel 2401 | -7/Lower Caves | Learned location of 1 exit from Factory 2404 | -7/Lower Caves | Entered Factory 2404 | -6/Factory | Evolved 2 slots: Propulsion x2 2405 | -6/Factory | Identified exit to Extension 2464 | -6/Factory | Garrison activated, responded to threat 2541 | -6/Factory | Lost 6 parts (1p2n2u1w) 2596 | -6/Factory | Discovered new exit (range 16) 2623 | -6/Factory | Identified exit to Factory 2632 | -6/Factory | Entered another Factory area 2632 | -5/Factory | Evolved 2 slots: Utility x2 2635 | -5/Factory | Discovered new exit (range 6) 2637 | -5/Factory | Identified exit to Factory 2649 | -5/Factory | Entered another Factory area 2649 | -4/Factory | Evolved 2 slots: Utility x2 2690 | -4/Factory | Identified exit to Upper Caves 2690 | -4/Factory | Identified exit to Armory 2695 | -4/Factory | Sucked down chute 2695 | -4/Factory | Entered Waste 2708 | -4/Waste | Spotted C-40 Crusher 2708 | -4/Waste | Spotted C-40 Crusher 2708 | -4/Waste | Spotted C-40 Crusher 2727 | -4/Waste | Spotted C-40 Crusher 2777 | -4/Waste | Build established: Scavenger-Sprinter 2784 | -4/Waste | Spotted C-40 Crusher 2793 | -4/Waste | Spotted C-40 Crusher 2794 | -4/Waste | Discovered new exit (range 13) 2797 | -4/Waste | Identified exit to Factory 2797 | -4/Waste | Entered Factory 2850 | -4/Factory | Discovered new exit (range 3) 2906 | -4/Factory | Identified exit to DSF 2906 | -4/Factory | Entered DSF 2936 | -4/DSF | Additional patrols routed to DSF 2960 | -4/DSF | Discovered new exit (range 15) 2995 | -4/DSF | Identified exit to Research 2998 | -4/DSF | Entered Research 2998 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3027 | -3/Research | Found Antimissile System 3096 | -3/Research | Discovered new exit (range 11) 3113 | -3/Research | Identified exit to Research 3199 | -3/Research | Entered another Research area 3199 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3271 | -2/Research | Spotted B-90 Cyclops 3342 | -2/Research | Found Fusion Bomb Launcher 3474 | -2/Research | Lost 4 parts (4u) 3549 | -2/Research | Lost 6 parts (2p2n2u) 3637 | -2/Research | Discovered new exit (range 4) 3646 | -2/Research | Entered Access 3646 | -1/Access | Evolved 2 slots: Utility x2 3672 | -1/Access | Lost 4 parts (1n3u) 3685 | -1/Access | Spotted B-99 Colossus 3773 | -1/Access | Found Prototype Processor 3773 | -1/Access | Identified Spectral Analyzer 3775 | -1/Access | Found Spectral Analyzer 3918 | -1/Access | Lost 8 parts (3p4n1u) 4010 | -1/Access | Self-destructed Last Messages --------------- 03997_ S-43 Plague destroyed. 03997_ Destroyed Imp. Antigrav System. 03998_ Fusion Bomb Launcher destroyed. 04000_ Destroyed Sml. Battery. 04000_ Force Lance destroyed. 04000_ Destroyed Force Lance. 04001_ Force Lance destroyed. 04001_ Impulse Thruster destroyed. 04002_ P-80 Master destroyed. 04004_ Destroyed Xenon Bombardment Thruster. 04004_ S-43 Plague destroyed. 04006_ Cld. Nuclear Pulse Thruster destroyed. 04006_ Destroyed Cld. Nuclear Pulse Thruster. 04006_ Impulse Thruster destroyed. 04006_ Destroyed Impulse Thruster. 04007_ The unstable cave ceiling collapses. 04008_ Destroyed Imp. Antigrav System. 04008_ Electron Diverter destroyed. 04008_ Destroyed Electron Diverter. 04009_ The unstable cave ceiling collapses. 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" #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 150 Point Defense Rating 240 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Enh. Optical Array | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalNetworkBox Manual? 0 Play Time 01:16:10 Cumulative 238.5 hours Start 2022.05.19 @ 14:50:19 End 2022.05.19 @ 17:04:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f01a8526-f778-4ac1-8b4d-42b6e8dd7446