Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.28 @ 17:53:22 Player: Failed Infiltration Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (312) 1560 Value Destroyed (14798) 14798 Prototype IDs (79) 1580 Alien Tech Used (8) 1600 Bonus (17304) 17304 TOTAL SCORE: 47942 Bonus ------- High Alert Combat Kills 1291 Follower Combat Kills 952 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 6922 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -2661 Cogmind --------- Core Integrity 874/1600 Matter 263/300 Energy 423/440 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Compact Wheel > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Transmission Jammer Experimental ECM Suite SHELL Armor Advanced Hacking Suite Quantum Router > --- WEAPON (6) ------- Hypervelocity Multirail Heavy Gauss Cannon > --- INVENTORY (9) ---- Quantum Capacitor Advanced Powered Armor High-powered Transdimensional Reconstructor Integrity Redistributor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Medium Storage Unit Quantum Capacitor Advanced Transmission Jammer Experimental ECM Suite SHELL Armor Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Enhanced Nova Cannon Guided Micro-nuke Launcher > --- INVENTORY -------- Experimental ECM Suite High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Hypervelocity Multirail SGEMP Prototype [Rating: 199] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Quantum Router Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Flak Gun Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Utility 9 | . . . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . 2 . 2 Weapon 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 538 | 7 11 6 11 . 1 . 23 17 5 7 11 7 38 30 13 6 3 19 6 7 8 11 21 16 8 102 5 42 21 21 6 21 28 Power 35 | 1 . . 1 . . . 2 . 1 . 1 1 4 3 1 . . 1 . 1 1 . 2 2 . 5 . 2 2 1 1 1 1 Engine 11 | 1 . . 1 . . . 2 . 1 . 1 . 3 1 . . . . . 1 . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . 1 1 2 . . . 1 . . . . 1 2 . 2 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 3 . 2 2 1 1 1 1 Propulsion 118 | 2 . 1 2 . 1 . 4 2 2 1 3 . 11 9 2 . . . . 2 . 1 3 3 2 30 1 9 6 6 1 6 8 Treads 57 | 2 . 1 2 . 1 . . 1 2 . 1 . 1 8 2 . . . . 2 . 1 . 2 1 12 1 9 . 5 1 2 . Leg 41 | . . . . . . . . . . . 1 . 8 . . . . . . . . . . 1 1 16 . . 5 . . 4 5 Wheel 13 | . . . . . . . 4 1 . 1 1 . 2 1 . . . . . . . . . . . . . . . . . . 3 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 1 . . . Utility 193 | 2 1 1 3 . . . 7 9 1 2 2 4 12 12 6 2 3 9 3 3 2 4 11 5 1 26 3 18 7 8 3 9 14 Device 102 | 1 . 1 2 . . . 3 6 1 2 . 3 7 6 1 1 2 2 1 2 1 3 6 2 . 13 3 12 3 5 1 6 6 Storage 10 | . 1 . . . . . 2 . . . . 1 . . . . 1 2 1 . 1 . . . . . . . 1 . . . . Processor 21 | 1 . . . . . . 1 1 . . . . . 3 . . . 1 1 . . 1 2 2 1 2 . 1 . 1 1 . 2 Hackware 15 | . . . . . . . . 1 . . . . 2 2 . 1 . 2 . . . . 1 1 . . . 2 1 . 1 . 1 Protection 40 | . . . 1 . . . 1 1 . . 2 . 3 1 5 . . 2 . 1 . . 2 . . 11 . 3 2 1 . 1 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Weapon 192 | 2 10 4 5 . . . 10 6 1 4 5 2 11 6 4 4 . 9 3 1 5 6 5 6 5 41 1 13 6 6 1 5 5 Energy Gun 33 | . . . . . . . 3 . . . . . 1 . . . . 5 1 1 3 2 1 . . 10 . 1 1 3 . 1 . Energy Cannon 44 | . 5 3 . . . . . . . . 1 . 2 . . . . . 1 . . 3 1 . 2 11 . 3 5 3 1 2 1 Ballistic Gun 57 | 2 1 . 4 . . . 2 . . . . . 5 6 4 3 . 4 1 . 2 1 . . 1 9 . 8 . . . 1 3 Ballistic Cannon 15 | . . . . . . . 3 . . . 1 . . . . . . . . . . . . 1 . 7 1 1 . . . . 1 Launcher 13 | . 1 . 1 . . . 2 2 . 1 2 . . . . . . . . . . . . . . 3 . . . . . 1 . Special Weapon 7 | . 3 1 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . . . . Slashing Weapon 16 | . . . . . . . . 4 1 3 1 2 3 . . . . . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . . 1 . . 1 . 2 . 3 . 1 1 . . 2 . 2 . . 16 . 2 1 . . 8 1 Parts Lost 92 | . . . 1 . . . 2 2 . . 9 3 3 2 2 . 2 3 1 1 . 8 15 . 1 9 . 5 7 6 . 2 8 Power 5 | . . . 1 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 22 | . . . . . . . . 1 . . 1 1 2 1 . . . . . 1 . 2 3 . . 1 . 3 2 1 . . 3 Utility 24 | . . . . . . . 1 1 . . 3 2 1 . . . 1 . . . . 1 6 . 1 2 . 2 1 1 . . 1 Weapon 41 | . . . . . . . 1 . . . 3 . . 1 2 . 1 3 1 . . 5 5 . . 6 . . 3 4 . 2 4 Highest Loss Streak 15 | . . . 1 . . . 1 1 . . 4 3 2 2 2 . 2 2 1 1 . 4 15 . 1 3 . 5 3 3 . 1 2 Average Slot Usage (%) 83 | . 100 99 99 100 100 100 98 98 100 99 85 55 77 99 86 82 85 86 87 91 66 90 78 54 93 78 57 78 61 77 69 68 54 Engine 2 | . 14 14 10 11 11 11 9 7 7 7 3 . 4 2 . . . . . 3 2 . . . . . . . 2 . . . . Core 1 | . . . . . . . . . . . . 1 1 3 2 . . . 5 1 . . . 2 10 3 8 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 6 4 . . 2 5 7 . . 3 . 7 5 9 7 7 6 Treads 12 | . 28 28 22 22 22 22 2 . 9 8 . 7 . 23 17 13 13 11 11 14 17 14 8 2 10 12 20 20 . 13 20 13 6 Leg 3 | . . . . . . . . . . . 2 . 19 2 . . . . . . . . . 1 8 7 . . 16 7 . 1 4 Wheel 1 | . . . . . . . 15 14 4 5 10 5 . . . . . . . . . . . . . . . . . . . . 1 Device 11 | . 14 13 17 22 22 22 17 10 15 20 19 19 6 9 . 3 6 4 10 9 10 10 6 11 10 10 15 18 7 7 4 11 12 Storage 4 | . 12 14 11 11 11 11 11 7 7 7 7 3 . . . . . 7 9 11 11 11 7 . . . . . 3 4 4 4 4 Processor 4 | . 1 . . . . . 8 8 7 2 . . . 2 4 . . . . . . 2 8 10 15 8 . 2 1 . 2 2 . Hackware 5 | . . . . . . . . 5 . . . . 12 13 13 15 20 18 11 11 11 8 4 3 5 . . 2 5 4 7 7 7 Protection 6 | . . . 4 . . . 6 3 7 7 8 . 4 6 11 10 6 6 5 6 5 5 4 . . 11 8 2 4 7 4 1 5 Energy Gun 3 | . . . . . . . 3 . . . . . 3 . . . . 2 13 11 1 11 7 . . 4 . 3 2 8 . 2 . Energy Cannon 2 | . 22 27 6 . . . . . . . 1 3 4 . . . . . 2 5 . 4 7 . 6 2 4 2 5 6 7 5 2 Ballistic Gun 10 | . 3 . 23 33 33 33 14 1 . . . . 10 32 31 32 32 25 11 11 . 10 3 . 3 4 . 14 . . . . 2 Ballistic Cannon 2 | . . . . . . . 8 15 15 12 . 3 . . . . . . . . . . . . 5 5 . 1 . . . . . Slashing Weapon 2 | . . . . . . . . 12 15 17 25 10 5 . . . . . . . . . . . 4 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 8 15 15 23 21 21 21 44 49 43 48 59 43 58 43 68 62 55 67 57 73 65 71 102 52 66 179 144 131 60 91 82 127 125 Greatest Support 215 | 40 40 40 40 40 40 40 40 24 48 48 24 12 65 110 160 160 160 160 160 160 140 140 58 56 79 110 108 210 100 112 159 215 215 Greatest Overweight (x) 25 | . . . . . . . 2 3 3 3 4 3 1 2 . . . . . . . 1 1 1 1 17 1 4 2 1 . 1 25 Average Overweight (x) . | . . . . . . . . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 9 | 4 7 7 7 7 7 7 9 9 9 9 9 9 4 4 4 4 4 9 9 9 9 9 9 4 4 4 4 4 9 9 9 9 9 Average Capacity 6 | 4 6 7 7 7 7 7 8 9 9 9 9 5 4 4 4 4 4 7 9 9 9 9 8 4 4 4 4 4 7 9 9 9 9 Most Carried 9 | 4 7 7 7 7 7 7 9 9 9 9 9 5 4 4 4 4 4 8 8 9 9 9 9 4 4 4 4 4 9 9 7 9 9 Average Carried 5 | 1 6 6 6 7 6 7 8 8 8 8 6 4 2 3 3 4 3 4 6 8 8 7 7 3 3 3 3 3 6 7 6 6 7 Final Capacity 9 | 4 7 7 7 7 7 7 9 9 9 9 9 4 4 4 4 4 4 9 9 9 9 9 4 4 4 4 4 4 9 9 9 9 9 Final Carried 9 | 4 7 7 7 7 7 7 9 9 9 9 5 4 3 4 4 4 4 7 7 9 9 6 4 4 4 4 4 4 9 6 7 9 5 Class Distribution -------------------- 32% | Scavenger-Mutant 16% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Skirmisher 6% | Hacker-Mutant 4% | Scavenger-Executioner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Wizard-Tank | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Section 7 Scavenger-Mutant | -2/Research Alien-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 13219 | 336 149 187 372 . 10 10 656 341 282 298 72 58 734 985 428 291 441 544 209 128 . 455 150 222 189 3569 96 871 267 201 . 18 650 Remotely 768 | . . . 327 . . 10 185 . . . . . 246 . . . . . . . . . . . . . . . . . . . . Salvage Created 15396 | 193 149 135 406 . . . 572 433 73 386 260 41 1210 1172 431 364 1197 870 227 227 . 753 159 253 244 2303 . 1179 496 596 . 18 1049 Parts 730 | 15 . 9 38 . . . 40 26 14 21 8 4 42 65 27 19 61 39 19 18 . 29 3 14 5 93 . 47 17 22 . . 35 Haulers Intercepted 9 | . . . 2 . . . 3 . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Recyclers Shooed 11 | . . . 2 . . . 1 2 . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 299 | . . . . . . . . . 11 14 . 3 . . . . . . 15 8 . 19 . . 7 216 6 . . . . . . Prevented 71 | . . . . . . . . . . 4 . . . . . . . . 3 10 . 7 . 1 1 45 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 256 | . . 5 18 . . . 16 14 9 9 3 1 10 17 8 4 13 13 6 6 . 13 2 . 3 52 . 12 8 7 . 1 6 Melee 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 2 . . . . . . . Guns 123 | . . . 12 . . . 5 . . . . . 3 17 8 4 11 13 1 5 . 13 1 . . 16 . 7 . 2 . . 5 Cannons 59 | . . 4 3 . . . 5 5 3 1 . 1 1 . . . . . 2 . . . . . . 23 . 1 6 2 . 1 1 AOE 48 | . . 1 3 . . . 6 9 6 8 . . . . . . 1 . 3 . . . . . . 11 . . . . . . . Classes Destroyed 24 | 2 . 2 2 . . . 2 4 . 2 . . 1 1 . 1 . . 1 . . . . 1 . 4 . . . 1 . . . Worker 7 | . . . . . . . . 2 . . . . 1 . . . 2 . . . . . 2 . . . . . . . . . . Builder 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 2 . . . 3 . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Recycler 15 | 1 2 . . . . . 2 1 . . . . 4 1 . . 1 . . . . . . . . . . . 1 . . . 2 Minesweeper 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 Swarmer 65 | . . 3 15 . . . 7 4 7 . . . . 3 2 . . . 4 5 . 5 . . . 5 . . 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 81 | . . . 1 . . . 4 5 . 7 . . 8 4 . . 4 9 . . . 5 1 . 3 19 . 1 3 2 . . 5 Brawler 8 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 6 . . . . . . . Duelist 9 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . 1 . . . 4 . . . . . . . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Sentry 36 | . . 2 2 . . . 4 2 . . . . 1 5 . 4 4 . . . . 1 . . . . . 7 . 3 . . 1 Hunter 8 | . . . . . . . 1 . . . . . . 1 2 . 4 . . . . . . . . . . . . . . . . Programmer 27 | . . . . . . . . 1 2 . . 1 1 . . . 1 4 2 . . 1 1 . . 6 . 4 . 2 . 1 . Behemoth 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 5 2 3 5 . . . 5 4 5 5 2 1 6 5 5 1 5 4 4 5 . 5 2 . 2 11 . 4 5 2 . 1 5 Combat Bots Only 11 | . . 3 4 . . . 4 4 5 5 2 1 3 5 4 1 4 4 4 5 . 5 2 . 2 11 . 2 5 2 . 1 3 Max Kills in Single Turn 5 | 1 1 1 2 . . . 5 3 3 2 1 1 3 2 1 1 3 2 4 1 . 1 1 1 1 3 . 3 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . . 4 3 3 2 . . . . . . 1 . 3 . . . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) Zhirov (-1/Access) Perun (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 32263 | . . 201 386 . . . 523 724 396 91 1577 357 1057 1208 1081 345 1254 751 823 534 . 791 2216 . 488 3731 628 3712 1132 1368 20 1725 5144 Core 4307 | . . 29 39 . . . 55 61 92 . 260 83 146 77 77 . 107 66 41 44 . 59 357 . 49 439 121 725 181 86 20 460 633 Absorbed by Shields 2330 | . . . . . . . . . . . . . . 12 . . . . . . . . 468 . . 1260 107 483 . . . . . Reduced by Siege Mode 303 | . . . . . . . . . . . . . . . 21 39 17 41 49 60 . 19 . . . . . 9 . . . 18 30 Core Remaining (%) 63 | 100 . 88 . . . 90 90 . . . . 29 . . . . 52 . . . . 79 . . . . 10 . . 44 . 66 54 Volleys Fired 840 | 22 7 13 31 . . . 40 26 14 12 1 2 45 30 16 11 29 35 22 10 . 61 25 13 5 123 1 41 36 59 . 40 70 Largest 6 | 1 2 2 3 . . . 3 2 3 3 2 1 4 5 5 5 5 5 5 5 . 5 4 1 4 6 1 6 2 1 . 1 2 Hottest 290 | 20 120 120 150 . . . 127 88 118 124 72 90 202 142 163 166 166 208 274 274 . 268 258 20 281 290 90 210 113 113 . 120 163 Shots Fired 1848 | 22 9 21 83 . . . 103 47 22 25 2 2 70 141 71 55 105 114 87 44 . 152 31 13 20 287 1 113 38 59 . 40 71 Gun 1207 | 22 . . 69 . . . 59 . . . . . 36 141 71 55 105 114 78 34 . 114 14 . 5 160 . 87 4 11 . 1 27 Cannon 580 | . 5 16 10 . . . 37 42 16 16 . 2 34 . . . . . 9 10 . 38 16 . 15 122 1 26 34 48 . 39 44 Launcher 39 | . . 1 4 . . . 7 5 6 9 2 . . . . . . . . . . . . . . 5 . . . . . . . Special 22 | . 4 4 . . . . . . . . . . . . . . . . . . . . 1 13 . . . . . . . . . Kinetic 1226 | 22 . . 69 . . . 80 42 16 16 . . 24 141 71 55 105 97 30 12 . 67 2 . 10 247 1 93 . . . . 26 Thermal 349 | . 9 20 10 . . . 16 . . . . 2 12 . . . . 14 1 . . 61 19 13 10 15 . 3 24 39 . 39 42 Explosive 28 | . . 1 4 . . . 7 5 6 5 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 219 | . . . . . . . . . . 4 2 . 34 . . . . 3 56 32 . 24 9 . . . . 17 14 20 . 1 3 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Robot Hit Streak 33 | 19 4 10 8 . . . 9 12 3 5 1 1 13 28 19 31 17 13 33 29 . 10 15 8 16 10 . 31 8 8 . 24 21 Robot Miss Streak 19 | 1 . 1 2 . . . 7 7 5 6 1 1 9 19 4 4 2 2 3 1 . 2 2 1 2 5 . 2 2 3 . 1 3 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 2 . 2 . . . . 2 Secondary Targets 24 | . . . 4 . . . . . . . . . . 4 3 . . 3 1 . . 6 . . . 2 . 1 . . . . . Max Gunslinging Chain 2 | . . . 2 . . . . . . . . . . 1 1 . . 1 1 . . 1 . . . 1 . 1 . . . . . Capacitor 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 52 . 18 22 Shots Hit Robots 1202 | 20 4 11 47 . . . 71 45 13 24 22 1 53 93 55 37 45 53 62 25 . 74 22 13 31 172 . 78 21 27 . 18 65 Core Hits 769 | 5 2 7 28 . . . 49 59 19 30 8 1 32 97 39 15 43 38 19 10 . 29 5 7 6 130 . 30 9 13 . 3 36 Critical Hits 79 | . . . . . . . . . . . . . . 1 3 6 6 5 . 4 . 2 1 3 1 17 . 2 1 2 . 2 23 Critical Kills 32 | . . . . . . . . . . . . . . . 2 3 3 1 . 2 . 1 . 1 . 7 . 1 1 2 . . 8 Critical Parts Destroyed 39 | . . . . . . . . . . . . . . 1 1 2 3 4 . 2 . 1 1 2 1 9 . 1 . . . 2 9 Melee Attacks 89 | . . . . . . . . 11 . 2 39 2 11 . . 1 . . . . . . 6 1 16 . . . . . . . . Impact 21 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 14 . . . . . . . . Slashing 67 | . . . . . . . . 11 . 2 39 2 11 . . . . . . . . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 5 . 1 1 . 6 . . 1 . . . . . . 3 1 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . 1 . . 8 . . . . . . . . . . . . . 4 . . . . . . . . Damage Inflicted 43891 | 238 70 287 813 2 . . 1600 2152 800 973 907 46 2531 2602 1166 883 1702 1652 852 487 . 1450 1484 300 1110 12465 . 2570 836 1023 . 897 1993 Guns 18428 | 234 . . 489 . . . 452 . . . . . 333 2584 1166 883 1377 1620 703 429 . 1450 266 . 129 3785 . 1895 18 285 . 1 329 Cannons 13878 | . 70 209 121 . . . 475 733 275 225 . 46 896 . . . . . 11 56 . . 342 . 449 5299 . 639 797 719 . 876 1640 Explosions 7861 | . . 78 194 . . . 673 868 525 654 32 . 510 . . . 295 . 138 . . . 513 . . 3381 . . . . . . . Melee 3254 | . . . . . . . . 551 . 94 875 . 792 . . . . . . . . . 330 80 532 . . . . . . . . Ramming 250 | 4 . . 9 2 . . . . . . . . . 18 . . 30 32 . 2 . . 33 . . . . 36 21 19 . 20 24 Kinetic 22791 | 234 . . 489 . . . 794 733 275 225 . . 297 2584 1166 883 1377 1421 573 261 . 995 25 . 287 7751 . 2094 . . . . 327 Thermal 6019 | . 70 209 121 . . . 133 . . 29 . 46 36 . . . . 147 138 . . 195 840 220 291 176 . . 374 478 . 876 1640 Explosive 3248 | . . 78 194 . . . 673 868 525 400 . . 510 . . . . . . . . . . . . . . . . . . . . Electromagnetic 3791 | . . . . . . . . . . 225 32 . 896 . . . 295 52 141 224 . 260 256 . . . . 440 441 526 . 1 2 Impact 866 | . . . . . . . . . . . . . . . . . . . . . . . 330 80 456 . . . . . . . . Slashing 2388 | . . . . . . . . 551 . 94 875 . 792 . . . . . . . . . . . 76 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4538 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4538 . . . . . . . Highest Corruption 11 | . . . . . . . . 1 4 4 6 7 5 5 . . 5 1 8 8 8 11 4 4 4 11 11 10 10 1 . 6 . Average Corruption 6 | . . . . . . . . 1 2 4 5 6 2 3 . . 1 1 4 8 8 9 3 4 4 10 11 7 10 1 . 5 . Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . . . . . 8 11 7 7 10 19 . . 1 . 12 11 13 57 3 7 23 126 11 26 2 . . 12 . Message Errors 91 | . . . . . . . . . 2 4 2 . 6 7 . . . . 2 3 7 11 1 3 7 26 . 5 . . . 5 . Matter Fused 90 | . . . . . . . . . 4 5 . 5 1 5 . . . . 3 1 . 9 . 3 9 36 3 2 1 . . 3 . Heat Flow Errors 38 | . . . . . . . . . . 1 . . 2 1 . . . . 1 2 1 11 . . 3 13 1 1 . . . 1 . Energy Discharges 40 | . . . . . . . . . 1 . 4 1 1 3 . . . . 4 1 1 4 2 . 1 11 1 3 . . . 2 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 3 . . . . . Data Loss (minor) 40 | . . . . . . . . . . 1 1 1 . 1 . . 1 . 2 1 3 6 . 1 3 11 3 5 . . . . . Data Loss (major) 14 | . . . . . . . . . . . . . . . . . . . . 1 1 4 . . . 5 . 2 . . . 1 . Misfires 18 | . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . 7 . 1 . . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 2 4 1 . . . . Weapon Failures 7 | . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . 2 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2351 | . . . . . . . . 249 18 98 19 . 667 . . . . . . . . . 381 . 171 535 . 3 51 . . 125 34 Projectiles 667 | . . . . . . . . . . 7 . . 26 . . . . . . . . . 12 . 18 391 . 3 51 . . 125 34 Explosions 693 | . . . . . . . . 72 18 . 5 . 135 . . . . . . . . . 319 . . 144 . . . . . . . Melee 991 | . . . . . . . . 177 . 91 14 . 506 . . . . . . . . . 50 . 153 . . . . . . . . Knockbacks 69 | . . . 1 . . . 4 18 6 4 . . . 1 . . 1 . . . . . . . 4 29 . 1 . . . . . Impact 7 | . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 4 . . . . . . . . Kinetic 60 | . . . . . . . 4 17 6 4 . . . . . . . . . . . . . . . 28 . 1 . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 524 | . . 16 . . . . . 101 27 . 32 . . . . . 58 . . . . . 113 . . 177 . . . . . . . Shots 9 | . . 1 . . . . . 2 1 . 2 . . . . . 1 . . . . . 1 . . 1 . . . . . . . Rammed 36 | 3 . . 5 1 . . . . . . . . . 2 . . 3 5 . 1 . . 3 . . . . 6 . 2 . 2 3 Targets Rammed 41 | 3 . . 5 1 . . . . . . . . . 2 . . 3 5 . 1 . . 3 . . 1 . 6 3 3 . 2 3 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 600 | . 120 252 122 . . . 190 72 126 191 12 44 189 246 402 309 310 199 199 194 83 243 237 . 397 252 123 199 204 472 . 600 445 Average Temperature 99 | . 31 79 45 . . . 64 18 54 61 8 24 57 61 135 108 88 90 110 117 47 120 82 . 146 88 76 83 87 165 . 143 146 Received Heat Transfer 3420 | . . 45 36 . . . 153 144 . 54 180 30 312 258 27 36 93 279 . 36 . 84 271 . 106 230 31 292 120 198 . 90 315 Effects 15 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 5 . 4 4 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 29 | . . . . . . . . . . . . . . . 1 3 5 5 4 2 . 3 . . . . . 1 . . . 2 3 Total Turns 488 | . . . . . . . . . . . . . . . 25 32 42 63 127 35 . 39 . . . . . 5 . . . 29 91 Longest Duration 78 | . . . . . . . . . . . . . . . 25 16 13 23 78 20 . 16 . . . . . 5 . . . 17 75 Robots Corrupted 19 | . . . . . . . . . . . . . 7 . . . 1 . . 1 . . 1 . . . . 4 2 3 . . . Combat Hostiles 18 | . . . . . . . . . . . . . 6 . . . 1 . . 1 . . 1 . . . . 4 2 3 . . . Parts Fried 37 | . . . . . . . . . . 2 . . 10 . . . 1 . . 2 . 1 1 . 3 . . 5 7 5 . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . 2 . . . Heat Transferred 5953 | . 148 444 259 . . . 155 . . 50 . 25 74 . . . . 259 50 . . 411 683 481 248 259 . . 407 481 . 450 1069 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 1108 | 25 86 173 483 159 . . 395 596 . . . . 693 432 197 243 921 394 . . . . 190 . . . . 333 198 367 69 509 1108 Initial 343 | . 16 33 66 159 . . . 179 . . . . 94 256 11 78 84 343 . . . . . . . . . 87 186 8 69 38 240 Average 213 | 18 23 149 264 159 . . 140 409 . . . . 430 128 120 214 319 238 . . . . 16 . . . . 179 77 219 69 200 586 Maximum Alert Level 4 | . . . 2 . . . 1 2 . . . . 2 2 . 1 3 1 . . . . . . . . . 1 . 1 . 2 4 Low Security (%) 56 | 100 100 100 25 100 . 100 69 12 . . . . 10 74 100 23 37 23 . . . . 100 . . . . 57 100 38 100 60 13 Level 1 30 | . . . 63 . . . 30 37 . . . . 32 23 . 76 31 76 . . . . . . . . . 42 . 61 . 25 33 Level 2 10 | . . . 11 . . . . 49 . . . . 57 2 . . 23 . . . . . . . . . . . . . . 13 12 Level 3 1 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 27 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . 1 . . . . 8 . . . . 4 2 . . 5 3 . . . . 4 . . . 1 5 4 4 . 4 5 Investigation 6 | . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Extermination 13 | . . . . . . . . 1 . . . . 1 . . . 1 2 . . . . 1 . . . . 3 1 1 . 1 1 Reinforcement 16 | . . . . . . . . 2 . . . . . 1 . . 2 1 . . . . 3 . . . . 2 . 3 . 2 . Assault 6 | . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . 1 . . . . . 1 Garrison 8 | . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . 3 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 20 | . . . 1 . . . 2 . . . . . 1 3 1 . 3 . . . . . 2 . . 1 . 1 1 1 . 1 2 Communications Jammed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 1 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 . Times Spotted 620 | . . 4 29 . . . 23 22 9 11 4 16 32 35 10 8 35 20 11 6 . 13 17 . 9 104 20 37 13 33 . 30 69 Peak Tracking Total 19 | . . 2 6 . . . 4 6 4 4 2 10 10 5 6 1 18 7 4 4 . 4 6 . 3 10 17 19 5 7 . 6 13 Tactical Retreats 66 | . . . 2 . . . 1 . . 3 . 3 7 1 . . 3 1 3 . . . 2 . 2 9 2 2 2 2 . 9 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 18 | . . . . . . . 2 . . . 2 . 1 1 . . 1 1 . . . . 1 . 1 2 . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 9 . . . . . . . Triggered 57 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 4 51 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 62 | . . . 2 . . . . 6 . . 1 . 9 1 . 2 17 1 2 . . . 3 . . 5 . 1 2 6 . 3 1 Max in Single Turn 12 | . . . 1 . . . . 2 . . 1 . 4 1 . 1 12 1 2 . . . 1 . . 1 . 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 73 | . 3 . 1 . 1 . 4 6 . . 3 . 9 9 . . . 3 . . 4 . 5 1 . 4 . 4 4 2 1 7 2 Terminals 42 | . 1 . . . . . 3 5 . . . . 4 9 . . . 2 . . . . 2 . . . . 3 2 2 . 7 2 Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . . . . Recycling Units 6 | . 2 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 215 | . 6 . 1 . 1 . 12 10 . . 14 . 32 28 . . . 17 . . 17 . 23 1 . 5 . 5 11 10 1 18 3 Successful 139 | . 2 . 1 . 1 . 6 6 . . 14 . 20 20 . . . 11 . . 17 . 13 1 . 5 . 2 6 5 1 7 1 Failed 76 | . 4 . . . . . 6 4 . . . . 12 8 . . . 6 . . . . 10 . . . . 3 5 5 . 11 2 Catastrophic 16 | . 1 . . . . . . 3 . . . . 2 1 . . . 1 . . . . 1 . . . . 2 1 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 6 . 1 . . . 5 5 . . . . 16 10 . . . 5 . . . . 15 . . . . 3 4 2 . 3 . Terminals 148 | . 4 . . . . . 10 7 . . . . 23 28 . . . 14 . . . . 19 . . . . 4 8 10 . 18 3 Fabricators 7 | . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 3 . . . . Recycling Units 9 | . 2 . 1 . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Terminal Hacks 105 | . . . . . 1 . 4 3 . . 14 . 12 18 . . . 8 . . 17 . 7 1 . 5 . 1 3 4 . 6 1 Record 13 | . . . . . 1 . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . . . Part Schematic 9 | . . . . . . . . . . . 4 . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 21 | . . . . . . . 2 . . . 3 . 4 2 . . . 2 . . 4 . 4 . . . . . . . . . . Open Door 10 | . . . . . . . . . . . . . 1 5 . . . . . . . . . 1 . 1 . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Unreport Threat 16 | . . . . . . . 1 . . . . . . 5 . . . 1 . . . . 2 . . . . . 2 3 . 2 . Locate Traps 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 1 . . . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 18 | . 2 . 1 . . . . 1 . . . . 3 2 . . . 1 . . . . 4 . . . . . 2 1 . 1 . Terminals 12 | . . . . . . . . 1 . . . . 2 2 . . . 1 . . . . 2 . . . . . 2 1 . 1 . Track 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . Botnet 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . . . . . 3 6 . . . . 6 3 . . . 2 . . . . 2 . . . . 3 3 2 . 6 1 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 . . . 4 . 1 . . . . . . . 4 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Matter 146 | . . . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 54 | . . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 3 . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 43 | . . . . . . . . . . . . . . 12 . . . . . . . . 5 . 4 3 . . 8 8 . . 3 Largest Group 8 | . . . . . . . . . . . . . . 4 2 . . . . . . . 2 . 4 3 1 . 8 8 . . 1 Highest-Rated Group 206 | . . . . . . . . . . . . . . 206 56 . . . . . . . 112 . 167 169 63 . 116 113 . . 113 Highest-Rated Ally 156 | . . . . . . . . . . . . . . 156 31 . . . . . . . 56 . 46 64 63 . 15 15 . . 113 Total Orders 31 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 24 1 2 . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . EXPLORE 14 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 9 1 2 . . . . . RETURN 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Ally Attacks 292 | . . . . . . . . . . . . . . 68 27 . . . . . . . 11 . 15 38 . . 60 72 . . 1 Total Damage 5923 | . . . . . . . . . . . . . . 1703 348 . . . . . . . 331 . 315 1400 . . 636 1113 . . 77 Kills 28 | . . . . . . . . . . . . . . 11 2 . . . . . . . 2 . 3 2 . . . 8 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . 1 1 . 1 . . . . . . 3 . . 1 . 1 2 . . . . . . . . Drone Launches 33 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . 20 8 2 . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 8 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 24850 | 227 378 172 512 165 827 58 744 812 528 623 336 231 806 2001 240 349 413 734 604 388 432 1474 741 367 1106 5466 340 1106 680 616 163 468 743 Spaces Moved 13932 | 108 162 69 193 103 515 37 530 572 358 457 168 302 554 774 92 161 159 305 238 194 257 539 374 562 467 1862 200 658 598 392 153 905 914 Core 843 | 8 . . . . . . . . . . . 222 148 . . . . . . . . . . . . 1 100 204 157 . . . 3 Treads 6930 | 100 162 69 193 103 515 37 52 . 98 49 . . . 725 92 161 159 305 238 194 257 539 190 44 467 1128 100 454 . 174 88 129 108 Legs 1623 | . . . . . . . . . . . . . 406 34 . . . . . . . . . . . 588 . . 370 94 . 16 115 Wheels 1995 | . . . . . . . 478 572 260 408 168 80 . 15 . . . . . . . . . . . . . . . . . . 14 Hover 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . Flight 882 | . . . . . . . . . . . . . . . . . . . . . . . 148 518 . 145 . . 71 . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 100 100 120 120 100 50 50 120 160 160 160 160 160 160 160 160 40 40 160 42 50 50 40 120 160 120 120 Average Speed 142 | 151 160 160 160 160 160 160 105 102 132 124 108 68 103 160 160 160 160 160 160 160 160 204 157 49 199 172 159 131 93 157 160 162 160 Slowest Speed 1300 | 160 160 160 160 160 160 160 160 120 370 165 130 120 200 260 160 160 160 160 160 160 160 270 270 160 270 900 270 270 210 260 160 200 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 Microwarps 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 11 105 83 Exploration Rate (%) 44 | 5 31 23 23 30 87 19 40 19 59 60 80 61 12 85 48 81 30 9 45 40 60 79 12 77 55 97 48 22 59 24 3 75 21 Regions Visited 33 Branch Regions 23 Pre-discovered Areas 10 | . 2 . 1 . . . . . . . 1 . . . . . . . 1 . 3 . . 1 . 1 . . . . . . . Known Exits Taken 11 | . . . . . . . 1 1 . . . . 1 . . . 1 1 1 . . 1 1 . . . 1 1 . 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 . 1 1 . Scrap Searched 21 | . . 1 . 1 . 1 . . 4 3 . 1 . . . . . . 1 1 . 2 . 2 3 . 1 . . . . . . Spaces Dug 155 | . 2 9 . . . . . 17 31 3 2 2 4 2 . . 16 18 1 . . 7 5 . 1 4 1 7 5 8 . 8 2 Terrain Destroyed 941 | . 3 10 13 . . . 22 128 43 52 2 3 17 5 1 8 207 36 8 4 . 49 32 . 2 237 1 12 8 18 . 18 2 Melee 13 | . . . . . . . . 1 . 1 2 2 4 . . . . . . . . . 2 . 1 . . . . . . . . Projectile 315 | . 3 4 . . . . 1 . . . . 1 . 5 1 8 36 36 4 4 . 49 7 . 1 96 1 12 8 18 . 18 2 AOE 613 | . . 6 13 . . . 21 127 43 51 . . 13 . . . 171 . 4 . . . 23 . . 141 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 18197 | 144 261 102 335 103 519 36 637 739 389 486 287 325 710 1452 145 223 246 469 405 245 279 812 482 621 622 3916 223 825 694 453 110 357 545 Wait 3508 | . 69 9 80 . . . 18 103 5 . 68 . 33 572 10 38 48 84 137 25 . 196 36 18 67 1680 9 33 11 55 . 21 83 Move 12492 | 107 161 68 192 102 514 36 529 571 357 456 167 301 553 773 91 160 158 304 237 193 256 538 368 561 466 1861 199 657 597 290 98 249 322 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 167 | 5 8 2 6 . 2 . 13 4 2 3 4 . 6 4 . 1 2 15 2 4 3 3 6 4 9 26 1 5 11 5 1 3 7 Fast Attach 339 | 6 . 1 2 . . . 10 9 4 3 5 5 23 23 12 6 1 5 1 5 8 5 16 10 5 72 . 32 15 16 6 15 18 Attach 136 | 1 1 1 5 . 1 . 6 4 . 2 5 2 12 4 1 . . 8 1 1 . 6 4 6 3 21 3 6 6 8 . 7 11 Detach 96 | . 1 . 1 . . . 1 3 . 1 2 3 6 6 3 . . 2 1 . . 1 6 4 . 21 2 8 6 5 . 7 6 Swap 72 | . 10 4 4 . . . 7 4 1 2 1 . 3 3 . . 2 6 4 1 1 . 2 . . 9 2 4 1 . . . 1 Drop 346 | . 4 4 9 . 2 . 13 8 6 5 7 10 18 19 12 6 3 5 . 5 11 2 9 4 12 84 6 33 8 12 5 13 11 Fire 840 | 22 7 13 31 . . . 40 26 14 12 1 2 45 30 16 11 29 35 22 10 . 61 25 13 5 123 1 41 36 59 . 40 70 Melee 65 | . . . . . . . . 7 . 2 24 2 11 . . 1 . . . . . . 5 1 12 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Crush 36 | 3 . . 5 1 . . . . . . . . . 2 . . 3 5 . 1 . . 3 . . 1 . 5 . 2 . 2 3 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Rewire 64 | . . . . . . . . . . . . . . 16 . . . . . . . . . . 39 8 . . . . . . 1 Trap 17 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 10 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered Mines 770 | -10/Mines | Discovered new exit (range 5) 778 | -10/Mines | Entered Materials 778 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1220 | -9/Materials | Build established: Skirmisher 1271 | -9/Materials | Discovered new exit (range 11) 1290 | -9/Materials | Entered Mines 1303 | -9/Mines | Learned Materials stockpile data 1362 | -9/Mines | Discovered new exit (range 14) 1414 | -9/Mines | Learned 4 Materials zone layouts 1447 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1449 | -9/Mines | Discovered new exit (range 5) 1455 | -9/Mines | Entered Exiles 1455 | -9/Exiles | Found Exiles lab abandoned 2264 | -9/Exiles | Discovered new exit (range 14) 2282 | -9/Exiles | Entered Mines 2322 | -8/Mines | Discovered new exit (range 11) 2340 | -8/Mines | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Utility x2 2585 | -8/Materials | Discovered new exit (range 7) 3047 | -8/Materials | Build established: Tank 3083 | -8/Materials | Identified exit to Factory 3084 | -8/Materials | Entered Factory 3084 | -7/Factory | Evolved 2 slots: Weapon x2 3285 | -7/Factory | Fabricated Scythe (x2) 3359 | -7/Factory | Garrison activated, responded to threat 3480 | -7/Factory | Build established: Mutant 3733 | -7/Factory | Identified exit to Lower Caves 3884 | -7/Factory | First assault squad dispatched 3896 | -7/Factory | Entered Lower Caves 3897 | -7/Lower Caves | Encountered a Warlord checkpoint 3928 | -7/Lower Caves | Learned 12 Factory zone layouts 4323 | -7/Lower Caves | Spotted B-75 Beast 4391 | -7/Lower Caves | Discovered new exit (range 3) 4424 | -7/Lower Caves | Entered another Lower Caves area 4439 | -7/Lower Caves | Discovered new exit (range 15) 4450 | -7/Lower Caves | Learned Factory stockpile data 5036 | -7/Lower Caves | Discovered new exit (range 10) 5047 | -7/Lower Caves | Entered Data Miner 5047 | -7/Data Miner | Discovered new exit (range 6) 5074 | -7/Data Miner | Met Data Miner 5094 | -7/Data Miner | Learned location of Section 7 (-3) 5094 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5115 | -7/Data Miner | Received God Mode back door access code from Data Miner 5142 | -7/Data Miner | Destroyed Data Miner 5145 | -7/Data Miner | Found Prototype Hackware 5147 | -7/Data Miner | Found Prototype Hackware 5149 | -7/Data Miner | Data Conduit disabled 5253 | -7/Data Miner | Lost 4 parts (1p1n1u1w) 5276 | -7/Data Miner | Core integrity fell below 50% 5383 | -7/Data Miner | Entered Proximity Caves 5385 | -6/Proximity Caves | Lost 4 parts (2u2w) 5432 | -6/Proximity Caves | Learned Factory stockpile data 5555 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5605 | -6/Proximity Caves | Lost 3 parts (1n2u) 5609 | -6/Proximity Caves | Discovered new exit (range 11) 5614 | -6/Proximity Caves | Entered Factory 5614 | -6/Factory | Evolved 2 slots: Propulsion x2 5615 | -6/Factory | Identified exit to Factory 5665 | -6/Factory | Identified Deep Network Scanner 5666 | -6/Factory | Identified Quantum Router 5667 | -6/Factory | Identified exit to Lower Caves 5667 | -6/Factory | Identified exit to Extension 6314 | -6/Factory | First assault squad dispatched 6420 | -6/Factory | Entered Extension 6525 | -6/Extension | Build established: Hacker-Tank 6746 | -6/Extension | Rescued A7 6770 | -6/Extension | First assault squad dispatched 7017 | -6/Extension | Rescued a captive Derelict 7068 | -6/Extension | Spotted B-75 Beast 7073 | -6/Extension | Spotted B-75 Beast 7099 | -6/Extension | Destroyed B-75 Beast 7110 | -6/Extension | Destroyed B-75 Beast 7117 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7241 | -6/Extension | Build established: Scavenger-Tank 7602 | -6/Extension | Discovered new exit (range 15) 7603 | -6/Extension | Discovered exit to Factory (range 15) 7904 | -6/Extension | Disrupted transfer network 7916 | -6/Extension | Build established: Hacker-Tank 8108 | -6/Extension | Rescued a captive Derelict 8148 | -6/Extension | Rescued a captive Derelict 8149 | -6/Extension | Rescued a captive Derelict 8322 | -6/Extension | Rescued a captive Derelict 8323 | -6/Extension | Rescued a captive Derelict 8343 | -6/Extension | Build established: Hacker-Gunner 8421 | -6/Extension | Entered Cetus 8421 | -6/Cetus | Accompanied by 2 allies 8443 | -6/Cetus | Spotted Cetus Guard 8443 | -6/Cetus | Spotted Cetus Guard 8451 | -6/Cetus | Destroyed Cetus Guard 8451 | -6/Cetus | Spotted Cetus Guard 8453 | -6/Cetus | Spotted Cetus Guard 8459 | -6/Cetus | Destroyed Cetus Guard 8469 | -6/Cetus | Destroyed Cetus Guard 8473 | -6/Cetus | Destroyed Cetus Guard 8636 | -6/Cetus | Discovered new exit (range 16) 8661 | -6/Cetus | Entered Archives 8789 | -6/Archives | Discovered exit to Factory (range 14) 8792 | -6/Archives | Build established: Scavenger-Tank 8808 | -6/Archives | Discovered new exit (range 14) 8826 | -6/Archives | Discovered new exit (range 16) 9010 | -6/Archives | Entered Hub_04(d) 9080 | -6/Hub_04(d) | Disrupted transfer network 9162 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 9311 | -6/Hub_04(d) | Discovered exit to Factory (range 12) 9392 | -6/Hub_04(d) | Network Hub disabled 9405 | -6/Hub_04(d) | Spotted Lightning 9408 | -6/Hub_04(d) | Spotted Lightning 9412 | -6/Hub_04(d) | Spotted Lightning 9412 | -6/Hub_04(d) | Spotted Lightning 9415 | -6/Hub_04(d) | Spotted Lightning 9418 | -6/Hub_04(d) | Spotted Lightning 9420 | -6/Hub_04(d) | Spotted Lightning 9420 | -6/Hub_04(d) | Spotted Lightning 9421 | -6/Hub_04(d) | Spotted Lightning 9421 | -6/Hub_04(d) | Spotted Lightning 9421 | -6/Hub_04(d) | Spotted Lightning 9423 | -6/Hub_04(d) | Entered Factory 9423 | -5/Factory | Evolved 2 slots: Utility x2 9503 | -5/Factory | Identified exit to Factory 9511 | -5/Factory | Found Prototype Processor 9513 | -5/Factory | Found Prototype Processor 9516 | -5/Factory | Found Prototype Processor 9518 | -5/Factory | Found Prototype Processor 9629 | -5/Factory | Repaired Centrium Medium Armor Plating 9667 | -5/Factory | Identified Exp. Signal Interpreter (x3) 9714 | -5/Factory | Build established: Scavenger-Mutant 9979 | -5/Factory | Identified exit to Upper Caves 10157 | -5/Factory | Entered Upper Caves 10255 | -5/Upper Caves | Found Prototype Special Weapon 10488 | -5/Upper Caves | Learned 12 Factory zone layouts 10513 | -5/Upper Caves | Identified exit to Upper Caves 10761 | -5/Upper Caves | Entered another Upper Caves area 10849 | -5/Upper Caves | Spotted B-75 Beast 10873 | -5/Upper Caves | Destroyed B-75 Beast 11091 | -5/Upper Caves | Discovered new exit (range 8) 11149 | -5/Upper Caves | Entered Zhirov 11152 | -5/Zhirov | Discovered new exit (range 3) 11182 | -5/Zhirov | Met Zhirov 11214 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11240 | -5/Zhirov | Found Alien Artifact 11240 | -5/Zhirov | Identified Integrated Reactor 11240 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11275 | -5/Zhirov | Learned location of Quarantine (-3) 11275 | -5/Zhirov | Learned location of Testing (-2) 11275 | -5/Zhirov | Learned location of Command (-1) 11437 | -5/Zhirov | Build established: Hacker-Mutant 11483 | -5/Zhirov | Found Alien Artifact 11581 | -5/Zhirov | Entered Proximity Caves 11729 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12008 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12087 | -4/Proximity Caves | Build established: Scavenger-Tank 12225 | -4/Proximity Caves | Learned location of 1 exit from Research 12431 | -4/Proximity Caves | System corruption reached 10% 12461 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 12750 | -4/Proximity Caves | Build established: Scavenger-Gunner 13042 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13054 | -4/Proximity Caves | Build established: Scavenger-Mutant 13055 | -4/Proximity Caves | Entered Factory 13055 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13056 | -4/Factory | Identified exit to Research 13507 | -4/Factory | Fabricated H-77 Assassin? 13543 | -4/Factory | Identified exit to Upper Caves 13676 | -4/Factory | Identified Molecular Deconstructor 13704 | -4/Factory | Identified Transdimensional Reconstructor 13704 | -4/Factory | Warped through subspace 13716 | -4/Factory | Lost 15 parts (1p3n6u5w) 13796 | -4/Factory | Entered Upper Caves 13954 | -4/Upper Caves | Discovered new exit (range 6) 13971 | -4/Upper Caves | Build established: Mutant 13974 | -4/Upper Caves | Encountered a Warlord checkpoint 14163 | -4/Upper Caves | Entered another Upper Caves area 14378 | -4/Upper Caves | Build established: Scavenger-Mutant 14405 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14782 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15077 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15173 | -4/Upper Caves | Discovered new exit (range 15) 15269 | -4/Upper Caves | Entered Warlord 15322 | -4/Warlord | System corruption cleaned by Quarantine Array 15727 | -4/Warlord | Warlord's base attacked by MAIN.C 15736 | -4/Warlord | Found Prototype Energy Gun 15736 | -4/Warlord | Identified Vortex Rail 15753 | -4/Warlord | Met EX-DEC 15753 | -4/Warlord | Found Prototype Energy Cannon 15753 | -4/Warlord | Identified BFG-9k Vortex Edition 15761 | -4/Warlord | Found Prototype Launcher 15765 | -4/Warlord | Found Prototype Energy Cannon 15767 | -4/Warlord | Identified Vortex Driver 16077 | -4/Warlord | Warlord forces counterattacked 16088 | -4/Warlord | Found Prototype Device 16088 | -4/Warlord | Identified Minesniffer Drone Bay 16148 | -4/Warlord | Met Warlord 16177 | -4/Warlord | Found Prototype Reactor 16177 | -4/Warlord | Identified Vortex Chain Reactor 16211 | -4/Warlord | Found Prototype Device 16211 | -4/Warlord | Identified Exp. Cloaking Device 16246 | -4/Warlord | Learned Factory scanalyzer intel 16247 | -4/Warlord | Learned 4 Access zone layouts 16248 | -4/Warlord | Learned Testing emergency access door positions 16660 | -4/Warlord | Spotted Striker 16686 | -4/Warlord | Spotted Striker 16730 | -4/Warlord | Spotted Executioner 16733 | -4/Warlord | Identified Vortex Catalyst Activator 16780 | -4/Warlord | Found Prototype Slashing Weapon 16780 | -4/Warlord | Identified Particle Cleaver 16786 | -4/Warlord | Found Prototype Processor 16786 | -4/Warlord | Identified Exp. Core Analyzer 17042 | -4/Warlord | Build established: Scavenger-Gunner 17397 | -4/Warlord | Spotted Striker 17404 | -4/Warlord | Spotted Executioner 17447 | -4/Warlord | Spotted Executioner 17454 | -4/Warlord | Destroyed Executioner 17472 | -4/Warlord | Spotted Executioner 17475 | -4/Warlord | Destroyed 7 combat bots 17481 | -4/Warlord | Spotted Executioner 17549 | -4/Warlord | Destroyed 11 combat bots 17615 | -4/Warlord | Spotted Striker 17617 | -4/Warlord | Spotted Executioner 17672 | -4/Warlord | Destroyed Striker 17688 | -4/Warlord | Core integrity fell below 50% 17717 | -4/Warlord | System corruption reached 10% 17739 | -4/Warlord | Destroyed Executioner 17747 | -4/Warlord | Lost 3 parts (1u2w) 17760 | -4/Warlord | Spotted Executioner 17810 | -4/Warlord | Lost 3 parts (1n2w) 17811 | -4/Warlord | Found Prototype Ballistic Cannon 17825 | -4/Warlord | Discovered new exit (range 15) 17831 | -4/Warlord | Identified Hvy. Autocannon 18186 | -4/Warlord | Destroyed Executioner 18453 | -4/Warlord | Opened side exit 18528 | -4/Warlord | Build established: Scavenger-Mutant 18814 | -4/Warlord | Found Hvy. Autocannon 19054 | -4/Warlord | Spotted Striker 19058 | -4/Warlord | Destroyed Striker 19289 | -4/Warlord | Build established: Scavenger-Tank 19857 | -4/Warlord | Build established: Scavenger-Executioner 20137 | -4/Warlord | Found Minesniffer Drone Bay 20479 | -4/Warlord | Found Minesniffer Drone Bay 20483 | -4/Warlord | Found Minesniffer Drone Bay 20536 | -4/Warlord | Spotted Executioner 20542 | -4/Warlord | Build established: Scavenger-Mutant 20735 | -4/Warlord | Entered Proximity Caves 20735 | -3/Proximity Caves | Accompanied by 1 ally 21013 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21022 | -3/Proximity Caves | Core integrity fell below 20% 21075 | -3/Proximity Caves | Entered Research 21075 | -3/Research | Evolved 2 slots: Propulsion x2 21076 | -3/Research | Identified exit to Research 21259 | -3/Research | Discovered exit to Research (range 10) 21854 | -3/Research | System corruption reached 10% 22012 | -3/Research | Identified exit to Armory 22012 | -3/Research | Identified exit to Quarantine 22021 | -3/Research | Build established: Scavenger-Executioner 22176 | -3/Research | Spotted B-90 Cyclops 22180 | -3/Research | Core integrity fell below 50% 22181 | -3/Research | Entered Quarantine 22196 | -3/Quarantine | Lost 5 parts (3n2u) 22253 | -3/Quarantine | Found Alien Artifact 22253 | -3/Quarantine | Identified Core Reset Matrix 22253 | -3/Quarantine | Used Core Reset Matrix 22257 | -3/Quarantine | Detected hypermatrix surge 22257 | -3/Quarantine | Sensed 9 artifacts in vicinity 22346 | -3/Quarantine | Found Subatomic Replicator 22355 | -3/Quarantine | Garrison activated, responded to threat 22465 | -3/Quarantine | Discovered exit to Research (range 12) 22495 | -3/Quarantine | Found Unknown Device 22495 | -3/Quarantine | Identified Quantum Capacitor 22502 | -3/Quarantine | Found Quantum Capacitor 22504 | -3/Quarantine | Found Quantum Capacitor 22579 | -3/Quarantine | Lost 3 parts (1p2w) 22644 | -3/Quarantine | Found Transdimensional Reconstructor 22647 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22649 | -3/Quarantine | Found Transdimensional Reconstructor 22653 | -3/Quarantine | Build established: Scavenger-Mutant 22654 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22660 | -3/Quarantine | Found Dimensional Node Initializer 22773 | -3/Quarantine | Spotted Fortress 22785 | -3/Quarantine | Emitted hypermatrix ping 22790 | -3/Quarantine | Assembled emerged from beneath the floor 22856 | -3/Quarantine | Discovered new exit (range 5) 22861 | -3/Quarantine | Entered Section 7 22862 | -3/Section 7 | Emitted hypermatrix ping 22862 | -3/Section 7 | Sensed 20 artifacts in vicinity 22867 | -3/Section 7 | Assembled emerged from beneath the floor 22957 | -3/Section 7 | Found Integrity Redistributor 23055 | -3/Section 7 | Scanned by Researcher 23069 | -3/Section 7 | Found Microwarp Drive 23098 | -3/Section 7 | Spotted S7 Guard 23110 | -3/Section 7 | Warped through subspace 23111 | -3/Section 7 | Found Core Regenerator 23137 | -3/Section 7 | Lost 3 parts (1n1u1w) 23201 | -3/Section 7 | Found Unknown Device 23201 | -3/Section 7 | Identified Antimissile System 23313 | -3/Section 7 | Warped through subspace 23396 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 23439 | -3/Section 7 | Spotted B-86 Titan 23447 | -3/Section 7 | Discovered exit to Research (range 8) 23457 | -3/Section 7 | Spotted S7 Guard 23466 | -3/Section 7 | Found Core Membrane 23477 | -3/Section 7 | Entered Research 23477 | -2/Research | Evolved 2 slots: Utility x2 23634 | -2/Research | Discovered new exit (range 4) 23640 | -2/Research | Entered Testing 23736 | -2/Testing | Found Prototype Launcher 23736 | -2/Testing | Identified Gui. Micro-nuke Launcher 23741 | -2/Testing | Installed Core Membrane, gained immunity to corruption 23796 | -2/Testing | Discovered new exit (range 15) 23837 | -2/Testing | Found Prototype Energy Gun 23837 | -2/Testing | Identified Hyp. EM Gauss Rifle 23860 | -2/Testing | Found Prototype Device 23860 | -2/Testing | Identified Adv. Kinecellerator 23864 | -2/Testing | Found Prototype Device 23864 | -2/Testing | Identified Exp. ECM Suite 23868 | -2/Testing | Found Exp. ECM Suite 23877 | -2/Testing | Found Prototype Device 23877 | -2/Testing | Identified Exp. Thermal Shield 23956 | -2/Testing | Spotted Alpha 7 23958 | -2/Testing | Spotted Striker 23958 | -2/Testing | Spotted Striker 23958 | -2/Testing | Stole the SGEMP Prototype 23991 | -2/Testing | Spotted PD-XM74ZI38V3 24050 | -2/Testing | Found Prototype Protection 24050 | -2/Testing | Identified SHELL Armor 24068 | -2/Testing | Found Prototype Ballistic Gun 24068 | -2/Testing | Identified Hyp. Multirail 24108 | -2/Testing | Entered Access 24108 | -1/Access | Evolved 2 slots: Utility x2 24109 | -1/Access | Attacked by Zhirov 24129 | -1/Access | Build established: Alien-Mutant 24152 | -1/Access | Found Unknown Protection 24152 | -1/Access | Identified Adv. Powered Armor 24230 | -1/Access | Destroyed Zhirov 24237 | -1/Access | Found Prototype Hackware 24258 | -1/Access | Destroyed Perun 24270 | -1/Access | Identified Quantum Router 24457 | -1/Access | Spotted B-99 Colossus 24533 | -1/Access | Build established: Hacker-Mutant 24608 | -1/Access | First assault squad dispatched 24708 | -1/Access | Used Subatomic Replicator to replicate Hpw. Transdimensional Reconstructor 24712 | -1/Access | Warped through subspace 24820 | -1/Access | Intercept squad dispatched 24838 | -1/Access | Spotted Tracker 24838 | -1/Access | Spotted Tracker 24845 | -1/Access | Discovered new exit (range 6) 24851 | *** | Heading to fleet! Last Messages --------------- 24753_ W-44 Eye destroyed. 24753_ HV Slug penetrates Wall. 24758_ Acquired Unknown Processor. 24758_ Identified Adv. Signal Interpreter. 24759_ Discarded Adv. Signal Interpreter. 24760_ Acquired 43 matter. 24762_ Acquired Unknown Processor. 24762_ Identified Adv. Visual Processing Unit. 24786_ Acquired Unknown Ballistic Cannon. 24786_ Identified Hvy. Gauss Cannon. 24820_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 24824_ Slug penetrates Wall. 24834_ U-05 Engineer builds a Wall. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 24841_ Connecting with Terminal... >>Open Sealed Barrier opened. 24845_ The Access Shell folds into the floor. 24845_ EXIT=FOUND 24848_ Core Membrane filtered system corruption (1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????#""""""""""#?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #?????????????????# | | ???????????????????# #??#############??# | | ???????????????????# "" #??# #??# | | ???????????????????# "@ #??# = #??# | | ???????????????????# #??# #??# | | ???????????????????# #??# #??# | | ???????????????????# #??# """"" #??# | | ??????????????????## ##?# """"" ##### | | ??????????????????# #?# """"" + | | ??????????????????##"" ##?# """"" ## | | ???????????????????#"" #??# """"" ## # | | ???????????????????#"" #??# ## # | | ???????????????????#T s #??# ## # | | ???????????????????#"" s #?## ## # | | ???????????????????#"" ###" ## # | | ???????????????????#"" u ##"#########+### | | ??????????? u | | ?????????? | | ????????????######################### ####### | | ???????????????####################?? #?????##+## | | ???????????????# #?? #?????????? | | ???????????????#& [ #?# #?????????? | | ???????????????# " = ! #?# #?????????? | | ???????????????# """ =! #?# ##??#?????? | | ???????????????# """ !*! ! #?# ? +?????? | | ???????????????# " ! !%[!= #?# #?????? | | ???????????????# % ""T"" ### #?????? | | ???????????????# !%%% """"" / +?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 120 Energy Generation 65 Energy Capacity 1065 Matter Stores 495 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 5 Jamming Range 16 Cloak Strength 4 Corruption Prevention 12 Armor Coverage 2600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Salvage Targeting 4 Offensive Hacking 49 Defensive Hacking 37 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Scythe | x2 | -7/Factory H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix High-powered Transdimensional Reconstructor Core Regenerator Microwarp Drive Core Membrane Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLightningRefractor Manual? 0 Play Time 03:26:44 Cumulative 1890.1 hours Start 2021.01.28 @ 12:00:07 End 2021.01.28 @ 17:53:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2546 Rogue 2538 Adventurer 0 Explorer 8 Win Type 2 Total 201 Types 42/27/80/3/3/5/38/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed0686ce-b034-491b-98b6-a5b0db6c7921