Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 02:08:07 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (6) 30 Value Destroyed (97) 97 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27055) 27055 TOTAL SCORE: 34082 Bonus ------- Pacifist 200 Entered DSFs 1000 Win 3000 Win Speed 22855 Cogmind --------- Core Integrity 1301/1600 Matter 290/300 Energy 108/150 System Corruption 2% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Sensor Array Advanced Terrain Scanner Targeting Computer Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Particle Reactor Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Targeting Computer Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Phase Cannon Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Particle Reactor Missile Launcher Improved Plasma Cutter [Rating: 121] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Reactor Particle Reactor Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Advanced Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Weapon Power Sword Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . . 1 . 1 1 1 Utility 11 | . . 1 1 2 . 2 2 . . 1 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 35 | 2 1 4 2 1 2 4 6 . 2 8 1 2 Power 4 | . . 1 . . . 1 1 . 1 . . . Engine 3 | . . 1 . . . 1 1 . . . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 12 | . . 3 . . 2 . 1 . 1 2 1 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 12 | . . 3 . . 2 . 1 . 1 2 1 2 Utility 14 | . 1 . 2 1 . 2 4 . . 4 . . Device 4 | . . . . . . 2 1 . . 1 . . Storage . | . . . . . . . . . . . . . Processor 5 | . 1 . 2 . . . 1 . . 1 . . Hackware 5 | . . . . 1 . . 2 . . 2 . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | 2 . . . . . 1 . . . 2 . . Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 14 | . . . . . 3 . . . 3 . . 8 Power 3 | . . . . . 1 . . . 1 . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . 2 Utility 5 | . . . . . 1 . . . . . . 4 Weapon 2 | . . . . . . . . . 1 . . 1 Highest Loss Streak 4 | . . . . . 3 . . . 3 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 2 3 4 4 4 4 4 4 4 4 4 3 Power 1 | . 1 1 1 1 1 . 1 . . 1 1 1 Propulsion . | . . . . . . . . . . . 1 . Utility . | . . . . . . . . . . . . . Weapon 2 | . 1 2 3 3 3 3 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . 1 . . 2 . . . 1 . 3 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 4 | . . . 1 . . 2 . . . . . 1 Tool/Special 2 | . . . . . . . . . . 1 . 1 Average Slot Usage (%) 60 | . 25 34 73 76 62 43 64 73 64 71 78 64 Engine 3 | . . 2 9 7 3 5 5 10 6 . . . Reactor 1 | . . . . . . . . . . 4 4 3 Flight 14 | . . 6 27 23 20 13 12 15 12 12 17 18 Device 9 | . . . . . . 5 15 15 15 16 17 10 Processor 14 | . 11 11 19 23 23 13 15 15 15 14 13 10 Hackware 8 | . . . . 7 4 . 7 10 10 17 17 13 Energy Gun 1 | . . 4 9 7 5 . . . . . . . Ballistic Gun 2 | . 14 11 9 7 3 . . . . . . . Slashing Weapon 3 | . . . . . . 4 5 5 2 4 4 4 Peak Build Rating 121 | 1 2 7 12 15 21 23 52 52 62 106 114 121 Average Rating 51 | . 1 3 10 15 13 19 36 52 56 89 113 103 On Entrance 34 | . 1 2 7 12 15 6 23 52 52 58 106 114 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 33 | 2 2 9 9 9 9 8 15 18 21 33 33 33 Greatest Support 63 | 3 3 12 12 12 18 11 24 24 35 47 55 63 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 4 5 5 5 4 5 5 5 4 Average Carried 4 | 1 2 2 4 4 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 4 5 4 5 4 5 5 5 3 Class Distribution -------------------- 48% | Hacker-Scout 43% | Mutant 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Hacker-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Matter Collected 539 | 220 . 46 . . . 127 1 . . 30 91 24 Remotely . | . . . . . . . . . . . . . Salvage Created 115 | . . 63 . . . 22 . . . 30 . . Parts 16 | . . 7 . . . 5 . . . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . . Classes Destroyed 3 | . . 1 . . . 1 . . . 1 . . Builder 1 | . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . 1 . . Swarmer 4 | . . 4 . . . . . . . . . . Best Kill Streak 4 | . . 4 . . . 1 . . . 1 . . Combat Bots Only 4 | . . 4 . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 166 | . . 16 12 . 25 . 9 . 12 4 2 86 Missed 83 | . . 7 8 . 7 . 6 . 2 2 . 51 Hits 83 | . . 9 4 . 18 . 3 . 10 2 2 35 Melee 14 | . . . . . 14 . . . . . . . Projectile 69 | . . 9 4 . 4 . 3 . 10 2 2 35 AOE 2 | . . . . . 2 . . . . . . . Critical Strikes 9 | . . . . . 7 . . . . . . 2 Damage Taken 2107 | . . 92 47 . 380 . 105 . 415 44 45 979 Core 814 | . . 32 23 . 198 . 42 . 220 . . 299 Absorbed by Shields 55 | . . . . . 55 . . . . . . . Core Remaining (%) 92 | 100 100 92 95 . 71 100 95 . 80 100 100 81 Volleys Fired 11 | . 1 5 . . . . . . . 5 . . Largest 2 | . 1 2 . . . . . . . 1 . . Hottest 85 | . 20 70 . . . . . . . 85 . . Shots Fired 16 | . 1 10 . . . . . . . 5 . . Gun 11 | . 1 10 . . . . . . . . . . Cannon 5 | . . . . . . . . . . 5 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 6 | . 1 5 . . . . . . . . . . Thermal 10 | . . 5 . . . . . . . 5 . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . 1 3 . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 14 | . 1 7 . . . 3 . . . 3 . . Core Hits 6 | . . 4 . . . 1 . . . 1 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . 3 1 1 . 9 . 1 Impact . | . . . . . . . . . . . . . Slashing 15 | . . . . . . 3 1 1 . 9 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 390 | . 14 79 . . . 118 . . . 179 . . Guns 93 | . 14 79 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 297 | . . . . . . 118 . . . 179 . . Ramming . | . . . . . . . . . . . . . Kinetic 67 | . 14 53 . . . . . . . . . . Thermal 26 | . . 26 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 297 | . . . . . . 118 . . . 179 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 36 | . . . . . . 6 . . . 30 . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 36 | . . . . . . 6 . . . 30 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 104 | . . 18 . . . . . . . 104 . 3 Average Temperature 35 | . . 10 . . . . . . . 46 . 2 Received Heat Transfer 123 | . . 6 9 . . . 18 . . 18 18 54 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 74 | . . 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 100 100 94 Level 1 . | . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 242 | . 12 95 44 18 15 70 47 7 . 33 14 242 Initial 35 | . . . 35 18 12 7 31 7 . . 4 . Average 29 | . 3 29 37 18 7 18 27 4 . 8 5 93 Influence Increases 767 | . 12 105 27 . 15 85 66 2 . 73 10 372 Destroy 0b10 Robot/C 80 | . . 80 . . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . . . . 5 . . . 5 . . Destroy Leader 10 | . . 10 . . . . . . . . . . Successful Hack 127 | . 12 . 12 . . 20 21 . . 28 10 24 Disable Machine 30 | . . . . . . . 15 . . 15 . . Destroy Structure 15 | . . . . . . . . 2 . 10 . 3 Partial Spotted 90 | . . 15 15 . . 30 . . . . . 30 Lose Combat Pursuer 405 | . . . . . 15 30 30 . . 15 . 315 Influence Decreases 525 | . 12 20 70 24 18 35 114 19 . 64 19 130 Entered New Map 137 | . . . 50 24 6 8 34 10 . . 5 . Time Decay 296 | . 12 20 20 . . 27 70 9 . 64 14 60 Lost Part 82 | . . . . . 12 . . . . . . 70 Lost Ally 10 | . . . . . . . 10 . . . . . Squads Dispatched 11 | . . . 2 . 1 . 3 . . 1 . 4 Investigation 2 | . . . . . . . 2 . . . . . Extermination 3 | . . . . . . . . . . 1 . 2 Reinforcement 6 | . . . 2 . 1 . 1 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Distress Signals 6 | . . . 1 . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 82 | . 1 6 12 . 3 4 10 . 2 6 1 37 Peak Tracking Total 18 | . 2 4 11 . 3 4 5 . 2 1 . 18 Tactical Retreats 12 | . . . . . 1 2 2 . . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Traps Triggered 5 | . . . . . 3 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Disabled 2 | . . . . . . . 1 . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Machines Accessed 24 | . 1 . 4 2 . 3 5 1 . 3 1 4 Terminals 21 | . 1 . 3 2 . 2 5 1 . 3 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 68 | . 5 . 9 6 . 8 18 2 . 9 3 8 Successful 30 | . 3 . 5 2 . 5 7 1 . 3 1 3 Failed 38 | . 2 . 4 4 . 3 11 1 . 6 2 5 Catastrophic 13 | . . . 1 . . . 7 . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 5 . 8 4 . 6 13 . . 4 3 2 Terminals 63 | . 5 . 8 6 . 6 18 2 . 9 3 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . 2 Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . 2 1 . 2 4 1 . 2 . 2 Open Door 1 | . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . . 1 1 . . . . Level Access Points 4 | . . . . . . 1 1 . . 1 . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . . 1 1 . . 1 . . Locate Traps 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . . . . . . 1 Scanalyzer 1 | . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 2 1 . 2 3 . . 1 1 . Terminals 12 | . 2 . 2 1 . 2 3 . . 1 1 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 9 | . 1 . 2 1 . 1 2 . . 1 1 . Operators 2 | . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 1 . 2 4 1 . 3 1 2 Full Trace Events 2 | . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . . . 3 . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total Allies 1 | . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . . 26 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 891 | . . . 50 16 55 125 151 31 34 215 40 174 Optics 891 | . . . 50 16 55 125 151 31 34 215 40 174 Sensors 581 | . . . . . . . 104 31 34 215 40 157 Terrain 706 | . . . . . . 78 151 31 34 215 40 157 Structural 522 | . . . . . . 40 151 31 34 215 40 11 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Turns Passed 1076 | 19 50 108 58 16 55 125 151 31 34 215 40 174 Spaces Moved 2482 | 29 86 180 154 44 52 288 379 72 82 459 115 542 Core 244 | 29 86 128 . . 1 . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2238 | . . 52 154 44 51 288 379 72 82 459 115 542 Fastest Speed 30 | 50 50 34 34 34 31 37 34 34 34 35 33 30 Average Speed 35 | 50 50 46 34 34 34 37 35 34 35 35 33 30 Slowest Speed 100 | 50 50 100 34 34 50 37 37 34 37 37 33 33 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 53 | . . 3 4 . 1 5 4 . 1 4 . 31 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 30 20 32 3 71 11 20 4 89 14 7 27 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . 1 . 5 . 1 Terrain Destroyed 7 | . . . . . . . . 1 . 5 . 1 Melee 6 | . . . . . . . . 1 . 4 . 1 Projectile 1 | . . . . . . . . . . 1 . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res Acc Total 2553 | 32 90 189 154 44 86 295 385 76 86 486 116 514 Wait 12 | . 2 . . . . . 2 3 . 5 . . Move 2368 | 28 85 173 145 43 49 277 370 71 79 450 114 484 Hop 48 | . . 3 4 . 1 5 4 . 1 4 . 26 Pick Up 17 | 1 1 3 2 . . 3 2 . 1 3 1 . Fast Attach 24 | 2 1 3 2 . 2 3 4 . 1 5 . 1 Attach 13 | . . 2 . 1 . 2 1 1 1 2 1 2 Detach 3 | 1 . . . . . . . . 2 . . . Swap 3 | . . . . . 1 . 1 . . 1 . . Drop 6 | . . . 1 . . 2 . . 1 2 . . Fire 11 | . 1 5 . . . . . . . 5 . . Melee 15 | . . . . . . 3 1 1 . 9 . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 33 | . . . . . 33 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/DSF -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 20 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 11) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 173 | -9/Materials | Discovered new exit (range 14) 178 | -9/Materials | Entered another Materials area 178 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 230 | -8/Materials | Discovered new exit (range 20) 236 | -8/Materials | Entered Factory 236 | -7/Factory | Evolved 2 slots: Utility x2 252 | -7/Factory | Identified exit to DSF 252 | -7/Factory | Entered DSF 267 | -7/DSF | Additional patrols routed to DSF 283 | -7/DSF | Discovered new exit (range 14) 307 | -7/DSF | Entered Factory 307 | -6/Factory | Evolved 2 slots: Utility x2 311 | -6/Factory | Lost 3 parts (1p1n1u) 345 | -6/Factory | Build established: Mutant 404 | -6/Factory | Identified exit to Factory 432 | -6/Factory | Entered another Factory area 432 | -5/Factory | Evolved 2 slots: Utility x2 575 | -5/Factory | Identified exit to Upper Caves 575 | -5/Factory | Identified exit to Factory 583 | -5/Factory | Entered another Factory area 583 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 614 | -4/Factory | Identified exit to DSF 614 | -4/Factory | Entered DSF 632 | -4/DSF | Additional patrols routed to DSF 641 | -4/DSF | Discovered new exit (range 16) 646 | -4/DSF | Identified exit to Research 648 | -4/DSF | Entered Research 648 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 664 | -3/Research | Lost 3 parts (1p1n1w) 787 | -3/Research | Discovered new exit (range 13) 791 | -3/Research | Identified exit to Armory 800 | -3/Research | Identified exit to Research 863 | -3/Research | Entered another Research area 863 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 899 | -2/Research | Discovered new exit (range 14) 903 | -2/Research | Identified exit to Access 903 | -2/Research | Entered Access 903 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 924 | -1/Access | Build established: Hacker-Scout 944 | -1/Access | Spotted B-99 Colossus 956 | -1/Access | Identified exit to Surface 1046 | -1/Access | Spotted B-99 Colossus 1047 | -1/Access | Lost 4 parts (2n2u) 1077 | *** | Escaped! Last Messages --------------- 01016_ Acquired Q-thruster. 01016_ Penetrated by Slug. 01016_ Impulse Thruster Array destroyed. 01016_ Penetrated by Slug. 01037_ ALERT: Security rotation in progress. 01045_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8G. 01048_ K-01 Serf destroyed. 01049_ Acquired 24 matter. 01054_ K-01 Serf cleans the Wave Collapse Detector. 01054_ Particle Reactor destroyed. 01055_ Phase Cannon destroyed. 01055_ Critical hit (Burn: +37). 01059_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 01063_ Slug penetrates Wall. 01074_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 01075_ The Access Shell folds into the floor. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ####/#############+### ########??????????????? | | # #????? # #?????????????????????? | | / #??? # #?????????????????????? | | # " #? " # #?????????????????????? | | ?# """ ## """ # # ????????????????????? | | ?# """ ## """ # #?????????????????????? | | ?# " ## " # +?????????????????????? | | ?# ## # #?????????????????????? | | ?# ! ## # #?????????????????????? | | ?####/################# #?????????????????????? | | ????# #???????????????? ?????????????????????? | | ????# #???????????????? ?????????????????????? | | ??### ##??????????????? ????????????????????? | | ??# #??????????????? ????????????????????? | | ??+ #??????????????? ????????????????????? | | ??# #??????????????? ???????????????????? | | ??# #??????????????? ???????????????????????? | | ??## ###########????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# # * #????????????????????????????????? | | ???# + " #??#""""""""""#??????????????????? | | ???# # """ #??# #??????????????????? | | ???# # """ #??# #??????????????????? | | ???# #? " =???# #??????????????????? | | ???# #? #??# "" #??????????????????? | | ???# #?? ! #??# "@ #??????????????????? | | ???# #??########??# #??????????????????? | | ???# #?##########?# #??????????????????? | | ???# #?# #?# #??????????????????? | | ???# #?# ### ##?????????????????? | | #### #?# ## #?????????????????? | | ### " ###"" ##?????????????????? | | / """ #?#"" #??????????????????? | | ### """ #?#"" #??????????????????? | | !]! #?# " #?#T #??????????????????? | | !]! #?# #?#"" #??????????????????? | | !] #?# #?#"" #??????????????????? | | ########+#####"" #####??????????????? | | ????????? | | ???????? | | +#############+##########################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed GravityDiametricMaul Manual? 0 Play Time 00:28:01 Cumulative 1604.7 hours Start 2026.02.14 @ 13:56:05 End 2026.02.15 @ 02:08:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1146 Rogue 1106 Adventurer 40 Explorer 0 Win Type 0 Total 206 Types 91/11/74/2/2/4/16/2/1/3 Lore% 97 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 446fe3eb-465f-4c51-8658-33b8e98da4b7