Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 01:36:15 Player: Wyvric Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (253) 1265 Value Destroyed (10225) 10225 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (11639) 11639 TOTAL SCORE: 35089 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 1251 Network Hubs Disabled 400 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 712 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Friendly Fire -363 Cogmind --------- Core Integrity 1583/1600 Matter 239/300 Energy 351/750 System Corruption 0% Temperature Warm (107) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster Cooled Impulse Thruster Improved Q-thruster > --- UTILITY (12) ----- Experimental Energy Well Triangulator Experimental Optical Array Long-range Sensor Array Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Advanced Phase Shifter Medium Reflective Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (5) ------- Improved Matter Neutralizer > --- INVENTORY (5) ---- Experimental Power Amplifier Experimental System Guard Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Launcher Guidance Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Particle Charger Advanced Weapon Cycler Advanced Force Field Advanced Drone Bay > --- WEAPON ----------- Tesla Rifle Quantum Rifle Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Armored Medium Treads Improved Heavy Treads Improved Heavy Treads Advanced Sensor Array Energy Filter Energy Filter ECM Suite Phase Shifter Focal Shield Improved Hacking Suite System Restoration Module Advanced Drone Bay Plasma Rifle Plasma Rifle Heavy Dispersion Rifle Compact Mass Driver Advanced Datajack [Rating: 155] Favorites ----------- Power Constructs Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Constructs Energy Gun Improved EM Shotgun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Slashing Weapon Ripper Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 2 Utility 10 | . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 499 | 6 12 4 8 15 19 13 32 14 7 31 9 12 17 20 15 8 19 15 13 8 47 8 6 29 59 11 31 6 5 Power 20 | 1 1 . . 3 1 . 2 1 . . . . . . . . . . . . 1 . . . 4 . 6 . . Engine 7 | 1 1 . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 12 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 4 . 6 . . Propulsion 58 | 2 6 . 4 4 2 . 2 3 . 4 1 . . . 1 . . 2 1 . 1 1 1 . 7 3 8 3 2 Treads 25 | . 3 . . 2 2 . 2 3 . 3 . . . . . . . . . . 1 1 1 . 6 . 1 . . Leg 7 | 2 . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . Wheel 10 | . 3 . 2 2 . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 6 3 2 Utility 261 | 1 3 1 2 6 8 2 12 1 5 21 5 5 11 13 12 6 14 5 5 5 26 2 2 20 40 7 15 3 3 Device 169 | . . . 2 1 1 . 8 1 4 18 4 5 5 10 8 3 10 2 4 5 15 . 2 14 30 2 11 2 2 Storage 24 | 1 2 . . 2 2 1 . . 1 1 . . . . . 2 1 . 1 . 3 1 . . 3 1 1 1 . Processor 31 | . . 1 . 1 . 1 2 . . 1 1 . 5 . 2 . 1 2 . . 3 . . 1 6 3 1 . . Hackware 10 | . . . . . . . 1 . . . . . . . 1 . 1 . . . 2 . . 2 1 . 1 . 1 Protection 27 | . 1 . . 2 5 . 1 . . 1 . . 1 3 1 1 1 1 . . 3 1 . 3 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | 2 2 3 2 2 8 11 16 9 2 6 3 7 6 7 2 2 5 8 7 3 19 5 3 9 8 1 2 . . Energy Gun 40 | . . 1 . . 1 1 12 7 . 2 . 1 2 4 . 1 . . . . 1 2 . 1 4 . . . . Energy Cannon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . Ballistic Gun 40 | 2 2 2 1 2 5 7 2 1 . . . . . . . . . . . . 4 3 2 5 2 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 29 | . . . 1 . 2 3 2 . . 2 2 4 2 3 1 . . 1 1 1 1 . 1 1 . . 1 . . Special Weapon 12 | . . . . . . . . . . . . . . . . 1 . 6 3 2 . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 2 . . . . . Slashing Weapon 24 | . . . . . . . . . 2 2 1 2 2 . 1 . 1 . 1 . 12 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . 2 . 1 3 . . . 1 6 . . 1 . 4 . 1 . 4 . . . 5 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Lost 89 | . . 2 1 . 5 . 5 . . . . . . 1 9 4 8 . 1 12 9 . . 11 20 . 1 . . Power 5 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 1 . . . . Propulsion 29 | . . . 1 . 2 . 2 . . . . . . . 4 . . . . 5 3 . . 5 7 . . . . Utility 31 | . . . . . 3 . 2 . . . . . . 1 1 3 4 . . 4 1 . . 3 8 . 1 . . Weapon 24 | . . 2 . . . . 1 . . . . . . . 3 1 3 . 1 3 4 . . 2 4 . . . . Highest Loss Streak 11 | . . 1 1 . 5 . 2 . . . . . . 1 5 3 2 . 1 11 8 . . 11 8 . 1 . . To Critical Strikes 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 75 | . 92 100 100 100 99 97 97 89 78 72 79 73 78 68 50 50 56 63 57 64 59 67 70 65 58 45 62 73 76 Engine 4 | . 13 14 11 11 8 . 4 . 7 6 6 5 6 6 2 . 3 . . . . . . . . . . . . Core 1 | . . . . . . . 1 8 . . . . . . . 4 . . 4 4 2 5 1 . . . . . . Reactor 1 | . . . . . 2 11 2 . . . . . . . . . 1 5 . . . . 3 4 3 . 3 4 3 Treads 7 | . 23 . . 4 22 22 17 18 12 2 . . . . 4 4 . . . . 4 3 7 13 10 . . . . Leg 1 | . 4 . 2 . . . . . 3 2 . . . . . . 5 5 3 . . 1 2 . . . . . . Wheel 1 | . . 28 19 17 . . . . . . . . . . 1 . . . 1 7 . . . . . . . . . Hover 1 | . . . . . . . . . . 6 1 2 6 6 . . . . . . . 3 . . . . . . . Flight 1 | . . . . . . . . . . . 11 9 4 . . . . . . . . . . . . 5 15 16 23 Device 11 | . . . 22 15 7 . 6 2 17 25 13 12 11 10 9 19 18 13 10 16 12 15 14 10 12 6 12 23 21 Storage 6 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 3 4 . . 4 4 4 5 5 4 3 . 1 4 3 Processor 9 | . . 12 11 2 11 11 12 18 . . 12 12 12 12 11 . . 2 11 10 11 10 10 13 13 27 20 8 7 Hackware 1 | . . . . . . . 6 6 . . . . . . 1 . 3 4 . . 2 5 . . 1 4 4 8 8 Protection 3 | . 7 1 . 14 14 22 1 . . . . . . 1 . . 1 4 . . 1 . 5 1 . . 1 4 3 Energy Gun 6 | . . 7 2 . . 1 27 26 18 7 . . 2 8 3 8 2 1 10 6 2 3 . 1 5 . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . 4 4 . . . . 10 7 3 2 . 1 4 3 Ballistic Gun 8 | . 27 20 18 21 16 17 6 . . 6 20 17 18 9 3 . 2 1 . . 2 5 10 6 . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 . . . . 3 3 . . . 4 4 1 . 2 4 2 . . . . Launcher 1 | . . . . . 3 . . . . . 5 2 7 1 . . . . . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . 1 3 . 1 1 . 2 . 2 1 . 4 10 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 14 49 31 35 46 47 63 69 68 64 76 79 76 74 77 70 46 45 71 81 85 90 136 136 129 118 14 42 42 42 Greatest Support 225 | 20 40 32 32 40 40 40 43 45 44 78 77 77 73 76 79 68 76 64 85 81 92 80 158 130 225 18 50 47 63 Greatest Overweight (x) 24 | . 2 . 1 2 1 1 1 1 2 1 1 . 1 1 5 . 1 1 1 24 1 2 2 . 3 . 1 . . Average Overweight (x) . | . . . 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 5 5 5 20 20 20 25 25 25 20 5 5 5 5 Average Capacity 16 | 6 13 15 15 15 15 19 20 20 20 20 20 20 20 20 16 5 5 5 19 19 19 23 25 22 18 5 5 5 5 Most Carried 25 | 6 15 15 15 16 15 19 20 20 20 20 20 20 20 20 20 5 5 5 20 18 20 23 25 25 20 5 5 5 4 Average Carried 15 | 3 11 14 14 14 12 17 19 19 19 19 19 19 19 19 15 2 4 4 15 16 14 20 23 21 14 4 4 4 3 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 20 5 15 25 25 5 5 5 5 5 5 Final Carried 25 | 6 13 15 15 15 15 19 19 20 20 20 20 20 20 19 5 5 5 5 19 5 15 20 25 5 5 5 5 5 3 Scrap Engine Consumption 393 | . . . . . . . . . 54 47 5 11 4 26 20 26 15 75 11 2 68 10 14 5 . . . . . Constructs Created 22 | . . . . . . . . . 3 3 . . . . . 4 1 1 2 . 8 . . . . . . . . Constructs Modified 113 | . . . . . . . . . 14 13 1 8 2 11 4 10 7 4 16 2 13 3 5 . . . . . . Class Distribution -------------------- 35% | Construct 32% | Mutant 11% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Tank | -5/Warlord Construct | -4/Proximity Caves Derelict-Construct | -4/Factory Mutant | -4/Extension Gunner | -4/Cetus Scavenger-Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Mutant | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Matter Collected 8788 | 207 265 196 86 302 1009 169 477 248 208 305 309 204 52 519 177 230 322 165 279 47 404 298 521 313 878 . 514 . 84 Remotely 291 | . . . . . . . . . 54 . . . . . . . 10 . . . . . . 227 . . . . . Salvage Created 11047 | . 311 227 86 84 217 209 1067 414 645 514 149 155 . 682 336 764 812 133 656 229 996 61 468 509 1323 . . . . Parts 523 | . 29 21 4 2 38 13 49 24 28 22 4 2 . 36 11 21 33 4 26 19 25 . 15 32 65 . . . . Haulers Intercepted 5 | . 1 . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . Recyclers Shooed 12 | . 2 . . 1 . . . . 6 . . . . . 1 . . . . . . . . . 2 . . . . Parts Field Recycled 38 | . . . . . . . . . . . . . 14 19 . . 5 . . . . . . . . . . . . Retrieved Matter 201 | . . . . . . . . . . . . . 80 108 . . 13 . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 1 1 . 18 . 5 21 . 11 . . . . . . . . . . Prevented 18 | . . . . . . . . . . . 1 . . 14 . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Combat Hostiles Destroyed 197 | . 9 7 2 2 6 7 21 5 4 9 5 3 . 17 5 8 18 6 16 5 8 1 3 9 21 . . . . Melee 8 | . . . . . . . . . . . . . . . 1 . 1 . . . 4 . . . 2 . . . . Guns 91 | . 9 7 2 2 1 1 18 5 4 4 1 . . 10 . 4 6 . 2 . . . 3 5 7 . . . . Cannons 22 | . . . . . . . . . . . . . . 2 2 2 3 1 1 . 1 . . 2 8 . . . . AOE 57 | . . . . . 5 6 1 . . 5 4 3 . 4 1 . . 5 13 5 3 . . 2 . . . . . Classes Destroyed 23 | . 4 1 1 . 3 1 2 1 . 2 1 . . 2 . 1 1 1 . 1 . . . 1 . . . . . Worker 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . Builder 12 | . . . . . . . . . . 1 . . . . . . . . . 10 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . . . 2 . . . . . . . . . 1 1 . . . . . . . . Recycler 9 | . . . . . . . . 1 6 . . . . . . . . . . . 2 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Operator 11 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 9 . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . Swarmer 60 | . 6 4 . . . 3 3 . . 4 3 . . 8 . 5 6 . 12 . . . . . 6 . . . . Grunt 62 | . 3 3 1 1 . 3 13 1 . 1 1 3 . 6 3 . 5 3 . 3 4 . . 3 5 . . . . Brawler 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Sentry 29 | . . . 1 1 . . 4 4 4 2 1 . . . 1 1 1 . . . 3 . 3 . 3 . . . . Specialist 5 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . . Hunter 12 | . . . . . . 1 . . . 1 . . . 1 1 . 2 . 2 2 . . . . 2 . . . . Programmer 11 | . . . . . . . . . . 1 . . . . . . . 1 2 . 1 . . 1 5 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 3 3 1 1 5 3 7 3 3 6 3 3 . 5 3 4 8 6 7 12 3 1 5 8 4 . . . . Combat Bots Only 8 | . 3 3 1 1 5 3 7 2 2 4 3 3 . 5 3 4 8 6 7 4 3 1 1 8 4 . . . . Max Kills in Single Turn 8 | . 1 1 1 1 2 2 1 1 1 3 1 2 . 2 1 1 1 3 3 8 2 1 1 2 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 1 . . 2 1 2 . 1 1 . . 2 3 3 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Hostile Shots Fired 1880 | . 40 37 8 6 71 15 56 7 8 78 41 17 . 63 181 70 134 10 55 148 136 19 10 176 436 12 29 . 17 Missed 567 | . 9 12 1 1 12 5 14 3 4 31 16 4 . 21 62 17 50 3 16 58 28 11 2 47 104 6 19 . 11 Damage Taken 25564 | . 334 246 151 63 984 123 908 62 74 654 194 82 . 891 2856 861 1478 114 753 1447 2661 196 154 3644 6146 116 254 . 118 Core 3291 | . 30 87 69 24 95 53 207 17 . 57 2 . . 49 603 12 85 18 88 199 270 . . 536 634 88 51 . 17 Absorbed by Shields 1212 | . . . . 25 150 . . . . . 71 82 . . . . 137 13 . 169 231 23 48 102 161 . . . . Reduced by Siege Mode 744 | . . . . . . . . . . . . . . . . . . . . . 43 . 15 95 591 . . . . Redirected to Shielding 177 | . 23 5 . 6 28 11 12 . . . . . . . . . . 55 37 . . . . . . . . . . Ignored by Resistances 509 | . . . . . . . . . . . . . . . . . 38 . . . . . . . 448 . 5 . 18 Regen/Repaired (Parts) 3387 | . . . . . . . . . 12 281 25 178 90 418 95 620 641 136 124 93 530 89 55 . . . . . . Core Remaining (%) 60 | 100 . 53 . . . 39 . . 59 . . . . 87 . . . . 19 . . . . 12 . 44 . 96 98 Volleys Fired 618 | . 35 20 11 10 81 8 30 8 17 21 22 6 . 34 28 35 39 3 34 7 11 5 31 21 87 . 7 . 7 Largest 5 | . 2 2 2 2 2 1 4 2 2 1 3 1 . 5 3 3 3 1 4 1 4 4 5 4 4 . 1 . 1 Hottest 377 | . 40 60 56 46 56 33 200 100 90 81 148 39 . 223 192 231 196 . 173 . 209 276 281 377 306 . 113 . 113 Shots Fired 1238 | . 70 40 18 20 147 12 124 29 44 39 52 6 . 87 40 62 62 3 50 7 20 12 72 71 137 . 7 . 7 Gun 922 | . 70 40 14 20 131 5 122 25 31 36 44 . . 70 14 38 24 . 29 . 10 7 65 54 73 . . . . Cannon 204 | . . . . . . . . 4 13 . . . . 13 24 17 20 . 7 . 3 5 6 14 64 . 7 . 7 Launcher 69 | . . . 4 . 16 7 2 . . 3 8 6 . 4 2 . . . 6 . 7 . 1 3 . . . . . Special 43 | . . . . . . . . . . . . . . . . 7 18 3 8 7 . . . . . . . . . Kinetic 575 | . 70 28 14 20 131 1 38 . 11 . 13 . . 36 25 . 11 . 14 . 12 4 65 59 23 . . . . Thermal 276 | . . . . . . 4 30 20 12 26 18 . . . . 38 13 . . . 1 6 6 9 79 . 7 . 7 Explosive 87 | . . . 4 . 16 7 2 . . 3 8 6 . 4 2 . . 3 14 7 7 . 1 3 . . . . . Electromagnetic 275 | . . 12 . . . . 54 9 21 10 13 . . 47 13 17 20 . 22 . . 2 . . 35 . . . . Robot Hit Streak 34 | . 5 8 5 6 19 7 10 8 15 16 7 3 . 10 5 12 8 2 22 3 13 6 14 10 34 . . . . Robot Miss Streak 6 | . 2 3 2 4 5 1 4 1 3 2 6 . . 6 4 5 1 1 3 1 1 1 2 2 4 . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . Secondary Targets 8 | . . 1 . . . . 4 1 . . . . . . . . . . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . Autonomous 69 | . . . . . . 4 20 16 10 19 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 845 | . 45 25 8 17 93 6 87 22 36 33 28 5 . 57 19 36 48 2 28 2 49 9 48 53 89 . . . . Core Hits 516 | . 21 11 6 6 42 10 40 13 18 20 20 11 . 40 12 13 16 13 48 29 27 4 27 26 43 . . . . Critical Kills 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 3 1 . . . . Critical Parts Destroyed 13 | . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 1 7 . . . . . Critical Strikes 47 | . . . . 1 . . 3 . . 1 . . . . . 1 . . 3 1 8 1 11 11 6 . . . . Burn 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 . . . . . Destroy 21 | . . . . 1 . . 1 . . . . . . . . . . . 2 . 1 1 4 10 1 . . . . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . . . . Corrupt 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . 1 1 6 . . . . . . . . Melee Attacks 110 | . . . . . . . . . . 16 . 6 . . 2 . 19 17 . 2 43 . . 5 . . . . . Impact 25 | . . . . . . . . . . . . . . . . . . 16 . 2 2 . . 5 . . . . . Slashing 78 | . . . . . . . . . . 16 . 6 . . 2 . 12 1 . . 41 . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 . . . . . . 7 . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . Damage Inflicted 31078 | . 588 347 179 259 2436 366 1889 582 732 1254 816 698 . 1585 1284 715 1023 1222 2348 3148 2760 281 1481 1953 3132 . . . . Guns 13697 | . 580 347 179 259 1675 105 1713 566 545 771 458 . . 749 184 561 330 . 388 . 152 140 1347 1022 1626 . . . . Cannons 3257 | . . . . . . . . . 155 . . . . 385 316 154 294 . 60 . 63 141 85 326 1278 . . . . Explosions 10865 | . . . . . 761 261 162 . 32 421 358 574 . 451 769 . . 1075 1695 2900 656 . 49 605 96 . . . . Melee 2468 | . . . . . . . . . . 62 . 124 . . . . 393 . . . 1889 . . . . . . . . Ramming 217 | . 8 . . . . . 14 16 . . . . . . 15 . 6 . . 26 . . . . 132 . . . . Kinetic 7978 | . 580 235 179 259 1675 17 479 . 145 . 134 . . 467 316 . 80 . 116 . 194 113 1347 1125 517 . . . . Thermal 5492 | . . . . . . 88 736 442 290 696 154 . . 35 . 561 250 . . . 21 141 85 223 1770 . . . . Explosive 10456 | . . . . . 761 261 . . . 337 358 574 . 416 769 . . 1075 1695 2900 656 . 49 605 . . . . . Electromagnetic 3893 | . . 112 . . . . 660 124 297 159 170 . . 667 184 154 294 . 332 . . 27 . . 713 . . . . Impact 109 | . . . . . . . . . . . . . . . . . . . . . 109 . . . . . . . . Slashing 2919 | . . . . . . . . . . 62 . 124 . . . . 379 147 205 222 1780 . . . . . . . . Piercing 14 | . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . . . 5 5 5 . . . . . 9 9 11 11 2 1 3 3 3 18 17 15 . . . Average Corruption 5 | . 1 1 . . . . 5 5 5 . . . . . 7 9 9 11 2 1 2 3 2 7 13 15 . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 39 . . Effects 269 | . . 1 . . . . 7 29 33 . . . . . 5 75 23 1 21 . 18 4 10 8 25 9 . . . Message Errors 59 | . . . . . . . 2 3 6 . . . . . 3 19 8 . 5 . 2 1 1 2 6 1 . . . Matter Fused 72 | . . . . . . . 2 9 12 . . . . . . 16 7 1 7 . 3 1 3 1 7 3 . . . Heat Flow Errors 35 | . . . . . . . 1 1 4 . . . . . . 13 3 . 2 . 3 1 1 2 2 2 . . . Energy Discharges 21 | . . . . . . . . 5 2 . . . . . . 6 1 . 1 . 2 . . 1 3 . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 39 | . . . . . . . 1 8 4 . . . . . 2 11 . . 4 . 4 . 1 . 2 2 . . . Data Loss (major) 11 | . . 1 . . . . . 1 2 . . . . . . 1 2 . . . 1 . 2 . 1 . . . . Misfires 8 | . . . . . . . 1 1 1 . . . . . . 3 . . 1 . . 1 . . . . . . . Alerts 6 | . . . . . . . . . 2 . . . . . . . 1 . 1 . 1 . 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . Weapon Failures 9 | . . . . . . . . . . . . . . . . 5 . . . . . . 1 1 2 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 962 | . . . . . 19 . . . 1 72 48 64 . 9 86 17 48 . 85 164 323 13 . . 13 . . . . Projectiles 69 | . . . . . . . . . 1 . . . . . 7 17 9 . 5 17 . 13 . . . . . . . Explosions 468 | . . . . . 19 . . . . 72 48 14 . 9 79 . . . 80 147 . . . . . . . . . Melee 425 | . . . . . . . . . . . . 50 . . . . 39 . . . 323 . . . 13 . . . . Knockbacks 9 | . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . 1 4 . . . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Kinetic 5 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . 54 . 20 . 31 . 22 27 39 . . 29 216 . . . 97 12 . . . . 1 . . . . Shots 15 | . . . 2 . 1 . 3 . 1 2 1 . . 1 2 . . . 2 . . . . . . . . . . Rammed 23 | . 3 . . . . . 1 1 . . . . . . 1 . . . . 3 . . . . 14 . . . . Targets Rammed 27 | . 3 . . . . . 1 1 . . . . . . 2 . 1 . . 3 . . . . 16 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Highest Temperature 698 | . 2 79 4 5 108 7 340 214 202 177 248 . . 322 142 248 164 . 192 6 698 201 171 246 422 118 172 . 256 Average Temperature 94 | . 1 40 2 5 46 4 110 44 72 50 109 . . 121 56 105 71 . 72 5 164 67 54 142 141 63 45 . 75 Received Heat Transfer 4563 | . 114 69 39 28 15 54 396 18 18 93 29 13 . 84 675 72 314 27 . 263 1248 16 . 333 588 21 27 . 9 Effects 14 | . . . . . . . . . . . . . . 5 . . . . . . 2 . . 1 6 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . . Interference 8 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 4 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 3 10 . . . . Total Turns 355 | . . . . . . . . . . . . . . . . . . . . . 8 . 81 76 190 . . . . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . 8 . 35 45 49 . . . . Robots Corrupted 8 | . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . 4 . . . . Combat Hostiles 8 | . . . . . . . 2 . . . . . . 1 1 . . . . . . . . . 4 . . . . Parts Fried 20 | . . . . . . . 7 1 2 . . . . 3 . . . . . . 2 . . . 5 . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 16 | . . . . . . . . 3 . 4 . . . . . 1 1 . . . . 1 2 2 2 . . . . Heat Transferred 7187 | . . . . . . 111 1014 555 296 1079 . . . 50 . 962 370 . . . 37 250 250 424 1789 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . 1 1 . . . 1 . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Peak Influence 580 | . 290 190 224 202 . 119 352 537 238 413 . . . . 580 . . . . 404 351 182 256 347 324 209 446 285 214 Initial 450 | . . 15 . 87 . . 5 106 183 378 . . . . 450 . . . . 104 197 112 72 39 179 53 117 250 88 Average 173 | . 138 89 96 90 . 34 196 254 114 312 . . . . 342 . . . . 184 239 151 163 139 143 141 296 200 111 Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 1 2 . . . . 2 . . . . 2 1 . 1 1 1 1 2 1 1 Low Security (%) 62 | 100 80 100 94 71 . 100 56 55 72 14 . . . . 26 . . . . 65 25 100 54 72 85 67 17 55 97 Level 1 33 | . 19 . 5 28 . . 43 10 27 83 . . . . 37 . . . . 32 74 . 45 27 14 32 78 44 2 Level 2 3 | . . . . . . . . 34 . 1 . . . . 36 . . . . 2 . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 4 1 . . 2 5 . 2 . . . . 6 . 1 . . 4 . . . 6 7 . 2 1 . Investigation 8 | . 1 . 1 . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 4 . . . . Reinforcement 16 | . 1 . 3 . . . 1 . . . . . . . . . . . . 3 . . . 5 . . 2 1 . Assault 4 | . . . . 1 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Distress Signals 33 | . 1 . 2 . . . 1 2 1 1 . . . . . . . . . 2 3 1 . 2 2 1 12 2 . Communications Jammed 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Times Spotted 447 | . 17 10 8 10 32 7 26 10 4 11 7 8 . 24 19 16 32 13 21 17 19 5 14 23 46 5 31 . 12 Peak Tracking Total 13 | . 7 3 2 5 9 3 7 4 2 4 3 4 . 5 10 4 9 13 6 12 5 5 1 11 12 3 9 . 12 Tactical Retreats 42 | . 2 1 1 . 8 . . . . . . 1 . 2 4 3 2 1 1 1 3 . . 2 3 1 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Traps Triggered 14 | . 4 . . . . . 1 . . . . . . . 1 1 . . . 2 4 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 1 1 . . 1 . . . 14 . . . . . . . . . . . Most Traps Carried 5 | . . . . 5 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Disabled 46 | . . . 3 . 11 2 4 2 . . . . . . 9 1 1 . . 4 . 1 4 4 . . . . . Max in Single Turn 6 | . . . 2 . 2 1 1 1 . . . . . . 6 1 1 . . 4 . 1 2 1 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Accessed 102 | . 7 . 5 . 1 . 3 13 12 5 . 1 . . 7 1 2 2 . 3 12 3 . 2 8 6 3 5 1 Terminals 75 | . 6 . 4 . . . 3 10 5 3 . . . . 5 . . . . 3 11 3 . 2 6 6 3 4 1 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . . . . 2 7 . . . . . . . . . . . 1 . . . 2 . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 326 | . 17 . 15 . 1 . 5 33 41 9 . 1 . . 21 2 2 5 . 4 20 13 . 9 48 30 16 33 1 Successful 152 | . 7 . 8 . 1 . 2 22 21 4 . 1 . . 6 2 2 5 . 2 6 8 . 3 17 12 7 15 1 Failed 172 | . 9 . 7 . . . 3 11 19 5 . . . . 15 . . . . 2 14 5 . 6 31 18 9 18 . Catastrophic 38 | . 1 . 1 . . . 2 1 1 2 . . . . 3 . . . . . 4 1 . 1 10 6 3 2 . Database Lockouts 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 177 | . 18 . 13 . 1 . 5 24 22 5 . . 2 . 13 1 . . . 3 6 . . 4 24 13 8 15 . Terminals 259 | . 16 . 14 . . . 5 25 21 5 . . . . 14 . . . . 4 19 13 . 9 41 30 16 26 1 Fabricators 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 34 | . 1 . . . . . . 5 20 . . . . . . . . . . . 1 . . . 7 . . . . Scanalyzers 10 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 7 . Garrison Access 7 | . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . Terminal Hacks 95 | . 4 . 3 . 1 . . 10 8 1 . 1 . . 4 2 2 5 . 2 4 8 . 2 12 10 5 10 1 Record 16 | . . . . . . . . . 1 . . . . . . 2 1 4 . . . 8 . . . . . . . Part Schematic 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Open Door 14 | . . . . . . . . 4 . . . 1 . . . . 1 1 . 1 4 . . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 7 | . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zone Layout 19 | . . . 1 . . . . 3 1 . . . . . 2 . . . . . . . . 1 4 4 2 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . 1 7 . . . . . . . . . . . 1 . . . 1 . . . . Report Inventory 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Insert Component 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 40 | . 3 . 5 . . . 2 10 6 1 . . . . 2 . . . . . 1 . . 1 4 2 2 1 . Terminals 30 | . 2 . 4 . . . 2 8 . 1 . . . . 2 . . . . . 1 . . 1 4 2 2 1 . Track 8 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 1 1 1 . Botnet 15 | . 2 . 2 . . . 2 2 . 1 . . . . 1 . . . . . . . . 1 2 1 1 . . Disrupt 7 | . . . 1 . . . . 3 . . . . . . 1 . . . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 1 . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 6 . 4 . . . 3 9 9 4 . . . . 7 . . . . 2 10 3 . 2 8 6 3 5 . Full Trace Events 4 | . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . 13 . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total Allies 35 | . . . . 6 . . . 12 . . . . 2 . . . 3 . . . 12 . . . . . . . . Largest Group 10 | . . . . 4 3 . . 10 . . . . 2 2 . . 1 . . . 6 6 1 . . . . . . Highest-Rated Group 375 | . . . . 88 57 . . 173 . . . . 79 79 . . 41 . . . 375 248 51 . . . . . . Highest-Rated Ally 159 | . . . . 31 31 . . 31 . . . . 51 51 . . 41 . . . 159 51 51 . . . . . . Total Orders 74 | . . . . . 1 . . 2 . 13 . . . 13 3 10 2 . . . 2 . . 6 22 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 40 | . . . . . . . . . . 7 . . . 8 1 5 1 . . . 2 . . 3 13 . . . . RETURN 33 | . . . . . . . . 2 . 6 . . . 5 2 5 1 . . . . . . 3 9 . . . . Ally Attacks 223 | . . . . 39 2 . . 91 . 4 . . . 8 . . 6 . . . 46 24 3 . . . . . . Total Damage 4208 | . . . . 419 2 . . 1184 . 202 . . . 144 . . 134 . . . 1253 810 60 . . . . . . Kills 39 | . . . . 7 . . . 17 . 2 . . . 1 . . . . . . 7 4 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Robot Analysis Total 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 1 . . . . . . 1 2 1 2 . 3 1 . 1 . . . . . . . . . . Drone Launches 53 | . . . . . . . . 2 . 10 . . . 10 2 8 1 . . . 2 . . 5 13 . . . . Drone Recoveries 45 | . . . . . . . . 2 . 10 . . . 9 2 7 1 . . . . . . 4 10 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Turns Passed 28931 | 74 847 535 335 886 3261 1244 1011 997 1463 1387 839 1274 1713 1725 456 1907 748 818 1878 371 1435 329 743 337 1523 162 378 166 89 Spaces Moved 18316 | 56 441 423 239 643 1224 498 338 398 526 871 1109 1138 1278 1110 396 1003 963 874 809 227 613 137 305 160 796 367 901 260 213 Core 598 | 11 . . . . . . . . . . . . . . 189 . . . . 9 67 . . 68 234 20 . . . Treads 5707 | . 349 . . 75 1224 498 338 398 450 95 . . . . 101 886 . . . . 320 76 243 92 562 . . . . Legs 3018 | 45 82 . 19 . . . . . 76 288 . . . . . 117 963 874 425 . 33 34 62 . . . . . . Wheels 2020 | . 10 423 220 568 . . . . . 55 . . . . 62 . . . 384 218 80 . . . . . . . . Hover 3172 | . . . . . . . . . . 367 . 233 1278 1110 44 . . . . . 113 27 . . . . . . . Flight 3801 | . . . . . . . . . . 66 1109 905 . . . . . . . . . . . . . 347 901 260 213 Fastest Speed 20 | 50 100 100 105 105 160 240 240 225 225 81 61 61 74 94 50 87 39 49 86 50 50 183 148 50 50 30 24 26 20 Average Speed 121 | 106 151 100 116 122 239 240 240 230 250 130 67 63 94 106 84 142 49 81 138 126 147 216 182 106 128 34 30 30 23 Slowest Speed 1250 | 120 240 100 190 320 240 240 240 240 312 267 195 74 217 217 173 156 111 163 205 1250 240 240 240 160 200 50 114 31 24 Overloaded Moves 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . 91 37 2 38 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 7 2 Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 72 89 33 96 93 101 36 79 96 21 91 88 86 97 15 97 71 92 68 9 85 70 92 31 30 30 43 29 10 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 14 | . 1 2 . 1 . . . 2 6 . . . 1 . . . 1 . . . . . . . . . . . . Known Exits Taken 17 | . 1 1 1 . . . 1 1 . 1 1 1 1 . 1 . 1 . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 . . . 1 1 1 . . 1 . . . . 1 . 1 . 1 . . 1 1 1 1 . . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . . . 4 1 3 4 . 5 4 . 4 . . . . . . . . . . Spaces Dug 189 | . . . 26 . . 22 20 . . 19 . 4 . . 42 . . 2 . 2 1 . 12 5 20 . 7 . 7 Terrain Destroyed 944 | . . . 41 . 49 57 28 . 5 30 88 32 . 13 114 . . 27 198 87 58 1 29 34 39 . 7 . 7 Melee 30 | . . . . . . . . . . 14 . 4 . . 2 . . 2 . 2 1 . . 5 . . . . . Projectile 100 | . . . 1 . 2 . 3 . 2 1 . . . 2 8 . . . 7 1 . 1 17 14 27 . 7 . 7 AOE 813 | . . . 40 . 47 57 25 . 3 15 88 28 . 11 104 . . 25 191 84 57 . 12 14 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total 23830 | 67 546 497 279 726 1407 538 473 467 646 1077 1161 1668 1780 1592 483 1415 1146 953 1522 301 1075 160 430 263 1191 393 995 337 242 Wait 3559 | . 32 42 5 25 36 9 24 13 80 98 14 496 465 415 19 362 60 23 646 30 274 2 69 29 166 14 21 73 17 Move 18246 | 55 440 422 238 642 1223 497 337 397 525 870 1108 1137 1277 1109 395 1002 962 873 808 226 612 136 304 159 795 356 888 245 208 Hop 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 7 2 Pick Up 306 | 6 16 6 10 14 21 6 23 14 3 16 6 3 6 5 9 5 8 2 15 2 31 6 11 5 43 2 9 2 1 Fast Attach 161 | 6 6 1 . 3 1 2 5 5 5 6 1 2 9 1 3 6 13 13 4 . 13 3 . 1 16 8 24 3 1 Attach 129 | . 3 2 3 3 6 3 10 . . 10 . 4 4 3 4 1 4 . 4 6 15 2 3 8 23 2 3 1 2 Detach 46 | . . . . . . . 3 . . 3 . 3 . 1 2 . 2 4 4 1 10 2 3 2 . 1 5 . . Swap 212 | . 3 1 5 9 12 8 17 9 2 15 8 7 5 16 8 1 2 2 5 2 19 3 3 20 20 1 4 3 2 Drop 328 | . 8 3 7 20 22 5 23 20 14 22 2 4 14 8 11 3 13 16 2 6 24 1 6 13 24 4 28 3 2 Fire 618 | . 35 20 11 10 81 8 30 8 17 21 22 6 . 34 28 35 39 3 34 7 11 5 31 21 87 . 7 . 7 Melee 94 | . . . . . . . . . . 16 . 6 . . 2 . 19 17 . 2 27 . . 5 . . . . . Ram 6 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 21 | . 3 . . . . . 1 1 . . . . . . 1 . . . . . . . . . 15 . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . . . . . 16 15 . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . . . . 22 . . . 24 . . . . . . . . Trap 6 | . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 450 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Central database locked down 922 | -10/Materials | Entered Mines 948 | -10/Mines | Met a Derelict testing a Signal Generator 954 | -10/Mines | Found Signal Generator 971 | -10/Mines | Discovered new exit (range 5) 988 | -10/Mines | Identified exit to Materials 1010 | -10/Mines | Discovered exit to Materials (range 16) 1026 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1200 | -10/Mines | Learned location of Mines (-9) 1406 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1457 | -10/Mines | Entered Materials 1457 | -9/Materials | Evolved 2 slots: Utility x2 1572 | -9/Materials | Identified exit to Mines 1792 | -9/Materials | Build established: Skirmisher 1792 | -9/Materials | Entered Mines 1824 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1989 | -9/Mines | Found a hidden stash of uninstalled traps 2106 | -9/Mines | Build established: Mutant 2173 | -9/Mines | Received a Mining Laser from a helpful Derelict 2250 | -9/Mines | Discovered new exit (range 8) 2347 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2347 | -9/Mines | Discovered new exit (range 5) 2362 | -9/Mines | Learned location of Storage (-8) 2678 | -9/Mines | Entered Exiles 2678 | -9/Exiles | Accompanied by 3 allies 2708 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2736 | -9/Exiles | Met 8R-AWN 2782 | -9/Exiles | Met EX-HEX 2873 | -9/Exiles | Met EX-DEC 3137 | -9/Exiles | Discovered new exit (range 14) 3545 | -9/Exiles | Visited The Gauntlet 3848 | -9/Exiles | Met EX-BIN 3979 | -9/Exiles | Aligned with FarCom system 3982 | -9/Exiles | Given EX-Vault access code 4037 | -9/Exiles | Opened EX-Vault 4059 | -9/Exiles | Found XL Autogun Array 4069 | -9/Exiles | Found Trap Reconfigurator 4121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4393 | -9/Exiles | Discovered new exit (range 15) 4645 | -9/Exiles | Warned about trapping Exiles lab 4653 | -9/Exiles | Attacked by the Exiles 4842 | -9/Exiles | Destroyed 8R-AWN 4866 | -9/Exiles | Lost 5 parts (2n3u) 4992 | -9/Exiles | Build established: Scavenger-Mutant 5089 | -9/Exiles | Destroyed EX-DEC 5123 | -9/Exiles | Destroyed EX-HEX 5132 | -9/Exiles | Found Deploy-a-Sentry 5188 | -9/Exiles | Destroyed EX-BIN 5693 | -9/Exiles | Found AWS/Thermal 5939 | -9/Exiles | Stole four prototypes: Trap Reconfigurator, AWS/Thermal, XL Autogun Array, Deploy-a-Sentry 5939 | -9/Exiles | Entered Mines 5999 | -8/Mines | Build established: Mutant 6351 | -8/Mines | Discovered new exit (range 9) 6642 | -8/Mines | Discovered new exit (range 13) 7023 | -8/Mines | Core integrity fell below 50% 7183 | -8/Mines | Entered Materials 7183 | -8/Materials | Evolved 2 slots: Weapon x2 7287 | -8/Materials | Destroyed 7 combat bots 7551 | -8/Materials | Build established: Scavenger-Gunner 7962 | -8/Materials | Crushed by falling debris 8061 | -8/Materials | Discovered new exit (range 11) 8193 | -8/Materials | Identified exit to Storage 8194 | -8/Materials | Entered Storage 8270 | -8/Storage | Build established: Gunner 8516 | -8/Storage | Identified exit to Recycling 8564 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8886 | -8/Storage | Lost 7 allies 8897 | -8/Storage | Discovered new exit (range 15) 9141 | -8/Storage | Met a pair of Derelict thieves 9182 | -8/Storage | Used back door to open Recycling access 9191 | -8/Storage | Entered Recycling 9196 | -8/Recycling | Found Scrap Engine 9866 | -8/Recycling | Build established: Construct 9909 | -8/Recycling | Discovered new exit (range 5) 10654 | -8/Recycling | Entered Factory 10654 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10951 | -6/Factory | Discovered new exit (range 19) 11327 | -6/Factory | DAS Turret deployed 11594 | -6/Factory | Identified exit to Lower Caves 12014 | -6/Factory | Fabricated Plasma Rifle (x2) 12041 | -6/Factory | Entered Lower Caves 12041 | -6/Lower Caves | Spotted 96-1GN(f) 12043 | -6/Lower Caves | Encountered a Master Thief 12046 | -6/Lower Caves | Spotted 5V-DR0(f) 12047 | -6/Lower Caves | Encountered a Master Thief 12047 | -6/Lower Caves | XL Autogun Array stolen by Master Thief 12050 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 12129 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12710 | -6/Lower Caves | Identified exit to Lower Caves 12753 | -6/Lower Caves | Encountered a Warlord checkpoint 12880 | -6/Lower Caves | Entered another Lower Caves area 12880 | -6/Lower Caves | Discovered new exit (range 10) 12912 | -6/Lower Caves | Learned Factory stockpile data 12984 | -6/Lower Caves | Encountered a Warlord checkpoint 13158 | -6/Lower Caves | Found Alien Artifact 13158 | -6/Lower Caves | Identified Core Expander 13158 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14146 | -6/Lower Caves | Discovered new exit (range 4) 14152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14152 | -6/Lower Caves | Identified exit to Zion 14154 | -6/Lower Caves | Entered Zion 14206 | -6/Zion | Discovered new exit (range 15) 14217 | -6/Zion | Identified exit to Proximity Caves 14251 | -6/Zion | Found Prototype Processor 14251 | -6/Zion | Identified Exp. Terrain Scan Processor 14253 | -6/Zion | Found Prototype Processor 14253 | -6/Zion | Identified Exp. Melee Analysis Suite 14256 | -6/Zion | Found Prototype Processor 14256 | -6/Zion | Identified Exp. Target Analyzer 14265 | -6/Zion | Found Prototype Processor 14265 | -6/Zion | Identified Exp. Core Analyzer 14322 | -6/Zion | Found Prototype Hackware 14329 | -6/Zion | Identified Exp. System Shield 14381 | -6/Zion | Gained Derelict followers 14454 | -6/Zion | Received a visual enhancement algorithm 14953 | -6/Zion | Identified exit to Deep Caves 15098 | -6/Zion | Given the Hacking Drone Bay 15099 | -6/Zion | Found Prototype Device 15099 | -6/Zion | Identified Hacking Drone Bay 15162 | -6/Zion | Learned location of Testing (-3) 15867 | -6/Zion | Entered Proximity Caves 15867 | -5/Proximity Caves | Accompanied by 2 allies 15943 | -5/Proximity Caves | Spotter reported a threat 16064 | -5/Proximity Caves | Spotter reported a threat 16313 | -5/Proximity Caves | Spotter reported a threat 16349 | -5/Proximity Caves | Spotted B-75 Beast 16479 | -5/Proximity Caves | Destroyed B-75 Beast 17056 | -5/Proximity Caves | Learned 4 Factory zone layouts 17060 | -5/Proximity Caves | Learned Factory emergency access door positions 17139 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17444 | -5/Proximity Caves | Discovered new exit (range 25) 17592 | -5/Proximity Caves | Entered Factory 17592 | -5/Factory | Evolved 2 slots: Propulsion x2 17593 | -5/Factory | Identified exit to Upper Caves 17931 | -5/Factory | Crushed by falling debris 17977 | -5/Factory | Lost 5 parts (3n1u1w) 17979 | -5/Factory | Core integrity fell below 50% 18002 | -5/Factory | Discovered new exit (range 7) 18048 | -5/Factory | Entered Upper Caves 18048 | -5/Upper Caves | Spotted 0F-ADB(f) 18048 | -5/Upper Caves | Spotted F7-Q3D(f) 18049 | -5/Upper Caves | Spotted SC-9AK(f) 18050 | -5/Upper Caves | Encountered a Master Thief 18050 | -5/Upper Caves | Encountered a Master Thief 18050 | -5/Upper Caves | Encountered a Master Thief 18051 | -5/Upper Caves | Hacking Drone Bay stolen by Master Thief 18054 | -5/Upper Caves | Imp. Plasma Cutter stolen by Master Thief 18060 | -5/Upper Caves | Adv. Signal Interpreter stolen by Master Thief 18082 | -5/Upper Caves | Lost 3 parts (3u) 18225 | -5/Upper Caves | Build established: Mutant 19016 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19125 | -5/Upper Caves | Build established: Gunner 19458 | -5/Upper Caves | Discovered new exit (range 7) 19495 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19503 | -5/Upper Caves | Found Prototype Special Weapon 19503 | -5/Upper Caves | Identified Molecular Deconstructor 19762 | -5/Upper Caves | Learned Factory interactive machine intel 19806 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 19955 | -5/Upper Caves | Entered another Upper Caves area 19956 | -5/Upper Caves | Identified exit to Warlord 20005 | -5/Upper Caves | Build established: Construct 20076 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20119 | -5/Upper Caves | Destroyed 8 combat bots 20335 | -5/Upper Caves | System corruption reached 10% 20345 | -5/Upper Caves | Found Alien Artifact 20392 | -5/Upper Caves | Encountered a Warlord checkpoint 20514 | -5/Upper Caves | Build established: Mutant 20698 | -5/Upper Caves | Spotted KI-SD1(f) 20698 | -5/Upper Caves | Spotted 32-JYP(f) 20699 | -5/Upper Caves | Spotted 63-1J0(f) 20700 | -5/Upper Caves | Encountered a Master Thief 20700 | -5/Upper Caves | Encountered a Master Thief 20703 | -5/Upper Caves | Entered Warlord 20725 | -5/Warlord | System corruption cleaned by Quarantine Array 20983 | -5/Warlord | Warlord's base attacked by MAIN.C 20995 | -5/Warlord | Found Prototype Special Weapon 20995 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 21000 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21002 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21005 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21008 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21011 | -5/Warlord | Found RU-N14's Throwing Claymores v3 21171 | -5/Warlord | Met Warlord 21243 | -5/Warlord | Found Prototype Device 21243 | -5/Warlord | Identified Exp. Cloaking Device 21263 | -5/Warlord | Found Exp. Target Analyzer 21303 | -5/Warlord | Build established: Tank 21333 | -5/Warlord | Warlord forces counterattacked 21422 | -5/Warlord | Found Exp. Core Analyzer 21491 | -5/Warlord | Spotted Striker 21491 | -5/Warlord | Spotted Striker 21510 | -5/Warlord | Discovered new exit (range 14) 21521 | -5/Warlord | Entered Proximity Caves 21544 | -4/Proximity Caves | Lost 9 allies 22016 | -4/Proximity Caves | Build established: Construct 22696 | -4/Proximity Caves | Spotted B-86 Titan 22835 | -4/Proximity Caves | Core integrity fell below 20% 22856 | -4/Proximity Caves | Destroyed 7 combat bots 23173 | -4/Proximity Caves | Identified exit to Factory 23399 | -4/Proximity Caves | Entered Factory 23399 | -4/Factory | Evolved 2 slots: Utility x2 23400 | -4/Factory | Loaded intel: 53 interactive machine locations 23459 | -4/Factory | Identified exit to Upper Caves 23459 | -4/Factory | Identified exit to Extension 23594 | -4/Factory | Build established: Derelict-Construct 23627 | -4/Factory | Found Prototype Launcher 23719 | -4/Factory | Lost 11 parts (5n4u2w) 23763 | -4/Factory | Identified Com. Tesla Bomb Launcher 23770 | -4/Factory | Entered Extension 23797 | -4/Extension | Rescued a captive Derelict 23798 | -4/Extension | Rescued a captive Derelict 24103 | -4/Extension | Rescued A7 24156 | -4/Extension | Rescued a captive Derelict 24495 | -4/Extension | Spotted B-86 Titan 24506 | -4/Extension | Spotted B-86 Titan 24531 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 24594 | -4/Extension | Lost 8 parts (1p3n4w) 24717 | -4/Extension | Rescued a captive Derelict 24718 | -4/Extension | Rescued a captive Derelict 25078 | -4/Extension | Discovered new exit (range 38) 25082 | -4/Extension | Discovered new exit (range 34) 25102 | -4/Extension | Build established: Mutant 25104 | -4/Extension | Rescued a captive Derelict 25205 | -4/Extension | Entered Cetus 25205 | -4/Cetus | Accompanied by 6 allies 25228 | -4/Cetus | Spotted Cetus Guard 25228 | -4/Cetus | Spotted Cetus Guard 25233 | -4/Cetus | Spotted Cetus Guard 25234 | -4/Cetus | Spotted Cetus Guard 25244 | -4/Cetus | Allies destroyed Cetus Guard 25251 | -4/Cetus | Destroyed Cetus Guard 25255 | -4/Cetus | Allies destroyed Cetus Guard 25259 | -4/Cetus | Allies destroyed Cetus Guard 25290 | -4/Cetus | Lost 5 allies 25445 | -4/Cetus | Build established: Gunner 25501 | -4/Cetus | Discovered new exit (range 16) 25534 | -4/Cetus | Entered Archives 25534 | -4/Archives | Accompanied by 1 ally 25687 | -4/Archives | Discovered new exit (range 16) 25709 | -4/Archives | Discovered new exit (range 16) 25738 | -4/Archives | Discovered new exit (range 15) 25773 | -4/Archives | Build established: Scavenger-Gunner 25795 | -4/Archives | Unable to access archive contents 26277 | -4/Archives | Entered Hub_04(d) 26481 | -4/Hub_04(d) | Network Hub disabled 26498 | -4/Hub_04(d) | Spotted Lightning 26504 | -4/Hub_04(d) | Spotted Lightning 26515 | -4/Hub_04(d) | Spotted Lightning 26531 | -4/Hub_04(d) | System corruption reached 10% 26536 | -4/Hub_04(d) | Garrison activated, responded to threat 26539 | -4/Hub_04(d) | Core integrity fell below 50% 26544 | -4/Hub_04(d) | Destroyed Lightning 26572 | -4/Hub_04(d) | Destroyed 8 combat bots 26589 | -4/Hub_04(d) | Network Hub disabled 26606 | -4/Hub_04(d) | Discovered new exit (range 12) 26614 | -4/Hub_04(d) | Core integrity fell below 20% 26614 | -4/Hub_04(d) | Entered Research 26614 | -3/Research | Evolved 2 slots: Utility x2 26615 | -3/Research | Identified exit to Armory 26637 | -3/Research | Lost 11 parts (1p5n3u2w) 26768 | -3/Research | Build established: Mutant 27496 | -3/Research | Garrison activated, responded to threat 27522 | -3/Research | Identified exit to Testing 27583 | -3/Research | Build established: Gunner 27616 | -3/Research | Lost 3 parts (2u1w) 27631 | -3/Research | System corruption reached 10% 27904 | -3/Research | Lost 7 parts (1p2n3u1w) 28006 | -3/Research | Build established: Scavenger-Gunner 28096 | -3/Research | Lost 8 parts (3n3u2w) 28137 | -3/Research | Entered Testing 28160 | -3/Testing | Spotted PD-X7SN0TH4BV 28176 | -3/Testing | Identified exit to Research 28193 | -3/Testing | Core integrity fell below 50% 28261 | -3/Testing | Spotted Alpha 7 28299 | -3/Testing | Entered Research 28299 | -2/Research | Warlord forces began assault on 0b10 28299 | -2/Research | Evolved 2 slots: Utility x2 28329 | -2/Research | Identified exit to Quarantine 28370 | -2/Research | Spotted B-90 Cyclops 28395 | -2/Research | Discovered new exit (range 14) 28409 | -2/Research | Research machine network offline 28429 | -2/Research | Lost 9 allies 28436 | -2/Research | Found Fusion Bomb Launcher 28437 | -2/Research | Found Fusion Bomb Launcher 28480 | -2/Research | Found Unknown Launcher 28480 | -2/Research | Identified Gamma Bomb Array 28507 | -2/Research | Met up with Warlord 28627 | -2/Research | Spotted B-90 Cyclops 28657 | -2/Research | Spotted Executioner 28658 | -2/Research | Spotted Executioner 28662 | -2/Research | Discovered new exit (range 10) 28677 | -2/Research | Entered Quarantine 28692 | -2/Quarantine | Lost 4 allies 28751 | -2/Quarantine | Identified exit to Access 28818 | -2/Quarantine | Found Alien Artifact 28818 | -2/Quarantine | Identified Core Reset Matrix 28818 | -2/Quarantine | Used Core Reset Matrix 28820 | -2/Quarantine | Discovered exit to Access (range 5) 28822 | -2/Quarantine | Detected hypermatrix surge 28822 | -2/Quarantine | Sensed 14 artifacts in vicinity 28843 | -2/Quarantine | Entered Access 28843 | -1/Access | Evolved 2 slots: Propulsion x2 28931 | -1/Access | Discovered new exit (range 6) 28932 | *** | Heading to fleet! Last Messages --------------- Module. 28822_ Detected hypermatrix surge. 28822_ Sensed 14 artifacts in vicinity. PARAMETERS=PROPULSION+2 LOCATION=ACCESS GOAL=ESCAPE 28851_ Acquired Unknown Device. 28852_ Identified Matter Filter. 28855_ Dropped Matter Filter. 28895_ Dropped Adv. System Restoration Module. 28896_ Acquired Unknown Hackware. 28896_ Identified Hacking Suite. 28901_ Slug penetrates Wall. 28901_ Penetrated by Slug. 28923_ Acquired 84 matter. 28929_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 28931_ The Access Shell folds into the floor. 28931_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????# ?# #????? | | ????????????????????????# ?# #???? | | ????????????????????????# ! # #? ?? | | ????????????????????????# ####+######## | | ????????????????????????# + | | ????????????????????????# # | | ????????????????????"???# ## ### | | ???????????????????"??? # ??# !! #?? | | ????????????????????????# ??# ! #?? | | ????????????????????????############??# #?? | | ??????? ########################### #?? | | ??????? ] #?? | | ??????? ##? | | ??????????????####### ""#####++##########?? | | ????????????????????# ""#?? ???????? | | ????????????????????# ""#?# ???? | | ??????????????#???#?# T#?# """"""" #?? | | ???????????????#????# ""#?# """"""" #?? | | ????????????????????# ""#?# #?? | | ??????????????????### ""### #?? | | ???????????????????# ################?? | | ????????????????#??## ##???? ??#????????? | | ????????????????????# #?????????#???????? | | ?????????H??????????# #?????????????????? | | ??????????????#?????# #?????????????????? | | ??????????????#?????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 31 Energy Capacity 788 Matter Stores 300 Matter Capacity 500 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 2 Corruption Block 100 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 45 Particle Charging 20 Force Boost 30 Offensive Hacking 36 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Core Reset Matrix Achievements -------------- All-out Warlord Challenges ------------ None Game ------ Seed RestorationZhirovArchive Manual? 0 Play Time 07:17:30 Cumulative 215.1 hours Start 2024.04.26 @ 08:59:26 End 2024.04.27 @ 01:36:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 2 Total 15 Types 8/2/3/1/1/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fd455cf-3d0f-4a50-bae0-1e7d578721bc