Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 21:11:39 Player: Dwarfinator Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (133) 665 Value Destroyed (4222) 4222 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (24130) 24130 TOTAL SCORE: 38877 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 452 Follower Combat Kills 1325 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11300 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -647 Cogmind --------- Core Integrity 1687/1730 Matter 800/800 Energy 51/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Potential Leg Compact HERF Cannon Heavy Neutron Cannon Heavy Rocket Launcher Nanosword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Medium Treads Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg Potential Leg Centrium Wheel Centrium Wheel Centrium Wheel Q-thruster > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Heavy Rocket Launcher Nanosword > --- INVENTORY -------- Compact HERF Cannon Heavy Neutron Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 118] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Array Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Compact Battery Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . . 2 2 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 10 | . . . 2 . . . 1 . . . 1 1 . . . 1 . 1 . 1 . 2 Utility 5 | . . . . . . . . . . . 1 1 . . . . 2 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 237 | . 16 9 3 19 1 11 7 19 3 15 20 3 2 14 12 44 14 5 1 1 . 18 Power 23 | . 2 1 . 2 . 1 . 2 1 1 2 . . 1 1 8 1 . . . . . Engine 14 | . 1 1 . 2 . 1 . 1 1 1 2 . . 1 . 2 1 . . . . . Core 8 | . 1 . . . . . . 1 . . . . . . 1 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 71 | . 2 2 . 6 . 4 1 3 . 5 7 2 . 6 4 10 7 1 1 . . 10 Treads 13 | . 2 2 . . . . . 1 . 2 2 1 . . . 2 . . . . . 1 Leg 21 | . . . . . . 2 1 2 . 3 4 1 . . . 1 2 . . . . 5 Wheel 16 | . . . . . . 2 . . . . . . . 6 . . 4 . . . . 4 Hover 5 | . . . . . . . . . . . . . . . 4 . 1 . . . . . Flight 16 | . . . . 6 . . . . . . 1 . . . . 7 . 1 1 . . . Utility 88 | . 5 5 1 6 1 4 3 6 1 7 7 1 . 5 4 15 6 2 . 1 . 8 Device 58 | . 5 4 1 6 1 2 2 4 1 4 3 1 . 4 1 8 3 2 . 1 . 5 Storage 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . Processor 12 | . . . . . . . 1 . . 1 3 . . . . 3 2 . . . . 2 Hackware 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 Protection 12 | . . 1 . . . 1 . 2 . 2 1 . . 1 3 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 7 1 2 5 . 2 3 8 1 2 4 . 2 2 3 11 . 2 . . . . Energy Gun 15 | . . . . 1 . . 3 5 1 . 1 . . . . 4 . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . 2 . . 1 . . . . Ballistic Gun 15 | . 5 . 1 4 . 1 . 2 . . . . . . . 2 . . . . . . Ballistic Cannon 5 | . 2 . . . . 1 . . . . . . 1 1 . . . . . . . . Launcher 4 | . . 1 . . . . . 1 . . . . 1 . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Impact Weapon 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . Slashing Weapon 7 | . . . . . . . . . . 2 2 . . 1 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . 3 . . . . . . 1 . . . . 14 . 4 . . . 2 Parts Lost 9 | . 1 1 . . . . . . . 1 1 . . . . 2 2 . 1 . . . Power 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Utility 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . . . . 1 1 . . . . 1 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 2 4 4 4 4 4 4 4 4 2 3 4 4 4 4 4 4 2 4 3 3 4 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 1 2 . . . 1 . . . . . . 1 2 1 2 1 . 1 1 1 2 . Utility . | . . . . . . . 1 1 . 2 1 . . . . . . 1 . . . . Weapon 2 | 1 1 3 2 3 3 3 3 2 1 1 2 2 2 3 2 2 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 13 3 3 . . 1 4 1 . 4 5 1 . 1 . 2 1 2 . . . 7 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . 9 . . . . . . . . . 1 . . . . . . . . . . . Utility 14 | . 1 . 1 . . . 2 1 . 2 2 1 . . . 1 1 2 . . . . Weapon 18 | . 3 3 1 . . 1 2 . . 2 1 . . 1 . . . . . . . 4 Tool/Special 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 Average Slot Usage (%) 72 | . 91 90 47 92 8 66 56 75 45 82 84 21 19 69 56 71 44 5 7 7 3 48 Engine 5 | . 10 9 . 10 . 2 . . 6 7 6 . 2 5 . 3 2 . . . . . Treads 13 | . 27 27 21 21 . . . 5 . 9 10 5 . . . 3 . . . . . 3 Leg 8 | . . . . . . 20 21 24 15 25 29 9 . 3 4 3 4 . . . . 17 Wheel 1 | . . . . . . 4 . . . . . . 4 21 . . 14 . . . . 9 Flight 3 | . . . . 21 . . . . . . . . . . . 18 . . 3 2 . 4 Device 12 | . 22 24 8 17 8 10 6 7 4 7 10 1 . 7 . 12 8 . . 1 . 4 Processor 1 | . . . . . . . 7 . . 4 6 . . . . 3 3 . . . . 4 Protection 2 | . . . . . . 8 . 7 . 3 2 . 5 11 12 . . . . . . . Energy Gun 3 | . . . . 2 . 10 20 17 15 6 . . . 6 2 9 . . . . . . Ballistic Gun 5 | . 11 13 15 19 . 1 . 3 . . . . . . . . . . . . . . Ballistic Cannon 5 | . 16 13 . . . 8 . . . . . . 2 2 . . . . . . . . Impact Weapon 1 | . . . 2 . . . 1 6 4 5 1 . . . 5 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 10 9 5 . 7 1 3 4 4 3 2 . 3 Peak Build Rating 118 | . 22 22 21 32 15 46 48 60 41 50 68 37 27 46 72 109 69 26 26 32 20 118 Average Rating 36 | . 9 19 16 22 12 38 41 48 30 40 56 23 15 33 58 90 34 9 16 21 9 88 On Entrance 1 | . . . . . 1 2 2 2 2 2 2 2 2 2 3 3 3 2 3 3 3 3 Avg Prop Armor Cover (%) 23 | . 28 . 29 21 . 12 11 12 9 19 22 38 9 11 17 23 15 . . . . 45 Naked Turns 209 | . 10 10 6 1 22 6 . 2 5 . . 7 85 3 5 6 9 3 5 5 19 . Heaviest Build 51 | . 14 12 8 11 1 20 10 32 13 32 34 3 15 31 34 51 22 8 2 3 13 8 Greatest Support 180 | 3 40 46 3 8 3 60 60 83 30 80 84 3 16 30 30 51 30 9 9 9 9 180 Greatest Overweight (x) 4 | . . . 2 1 . 1 . . . . 1 . 2 3 1 4 1 . . . 4 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 4 2 4 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 60% | Mutant 15% | Scavenger-Mutant 5% | Gladiator 4% | Skirmisher 4% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Gladiator | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/DSF Sprinter | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Matter Collected 4716 | 194 580 426 61 253 . 137 50 357 63 553 212 . 158 160 300 565 252 30 . . 16 349 Remotely 120 | . . . . . . . . . . . . . . 120 . . . . . . . . Salvage Created 5053 | . 674 310 . 218 . 106 100 491 63 450 256 . 161 385 . 749 324 132 . . . 634 Parts 246 | . 53 19 . 16 . 7 7 16 1 28 12 . 4 12 . 25 11 5 . . . 30 Haulers Intercepted 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 Recyclers Shooed 5 | . . . . . . 2 . . . . . . . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Combat Hostiles Destroyed 89 | . 19 8 . 7 . . 2 11 1 18 1 . . . . 9 1 . . . . 12 Melee 5 | . . . . . . . 1 . . 2 1 . . . . . 1 . . . . . Guns 35 | . 11 2 . 7 . . 1 8 . 2 . . . . . 4 . . . . . . Cannons 9 | . 8 . . . . . . . . . . . . . . 1 . . . . . . AOE 32 | . . 6 . . . . . 2 . 11 . . . . . 1 . . . . . 12 Classes Destroyed 18 | . 9 . . . . . 2 2 . 2 . . 1 . . 2 . . . . . . Worker 7 | . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . 3 Builder 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Tunneler 6 | . 1 1 . 1 . 1 . . . . . . . . . 1 . . . . . 1 Hauler 5 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 Recycler 12 | . 1 2 . . . 1 . . . . 2 . . 3 . . 1 1 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Operator 4 | . 1 . . . . . . . 1 . 1 . . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 Swarmer 34 | . 10 4 . 4 . . . 2 . 4 . . . . . . . . . . . 10 Cutter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Grunt 33 | . 8 4 . 3 . . . 6 1 3 . . . . . 5 1 . . . . 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Sentry 9 | . . . . . . . 1 1 . 5 . . . . . 2 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 3 1 . . . . 2 . . . . . . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 7 | . 4 5 . 4 . 3 2 3 1 6 2 . . 2 . 4 1 2 . . . 7 Combat Bots Only 6 | . 3 4 . 4 . . 2 3 1 6 1 . . . . 4 1 . . . . 6 Max Kills in Single Turn 5 | . 1 2 . 1 . 1 1 2 1 3 1 . 1 1 . 3 1 1 . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . 2 . 3 . . . . . 1 . . . . . 5 Melee 1 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Hostile Shots Fired 347 | . 59 11 . 29 . . 14 31 4 35 17 25 1 . 10 42 8 2 26 . 11 22 Missed 108 | . 19 1 . 9 . . 3 10 . 12 4 5 . . 4 15 3 1 10 . 4 8 Hits 239 | . 40 10 . 20 . . 11 21 4 23 13 20 1 . 6 27 5 1 16 . 7 14 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Projectile 238 | . 40 10 . 20 . . 11 21 4 23 13 20 . . 6 27 5 1 16 . 7 14 AOE 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 7 | . . . . 1 . . . 1 . 2 . 1 1 . . . 1 . . . . . Damage Taken 4407 | . 455 89 11 210 . . 115 316 61 374 178 351 38 . 101 546 182 30 567 . 469 314 Core 1650 | . 87 . . 45 . . 33 36 18 56 10 104 38 . . 164 44 30 510 . 432 43 Absorbed by Shields 78 | . . . . . . . . . . 8 70 . . . . . . . . . . . Ignored by Resistances 36 | . . . . 2 . . . . . 19 . . . . 15 . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . . . 70 . . . . . . . . . Core Remaining (%) 87 | 100 . 100 . . . 91 . . . 78 98 . . . 85 85 96 . 62 . 72 97 Volleys Fired 220 | . 63 8 3 28 . 9 4 21 5 18 5 . 7 . 2 36 . . 2 . . 9 Largest 3 | . 2 2 1 2 . 1 3 3 2 2 1 . 1 . 1 3 . . 1 . . 1 Hottest 194 | . 60 60 30 76 . 56 184 194 121 89 80 . 39 . 80 80 . . 110 . . 110 Shots Fired 390 | . 129 11 3 55 . 9 8 54 6 20 6 . 7 . 2 69 . . 2 . . 9 Gun 282 | . 87 3 3 55 . 9 8 53 6 6 . . . . . 52 . . . . . . Cannon 74 | . 42 4 . . . . . . . . 6 . . . 2 16 . . 2 . . 2 Launcher 33 | . . 4 . . . . . 1 . 14 . . 7 . . . . . . . . 7 Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 205 | . 129 7 3 48 . . . 18 . . . . . . . . . . . . . . Thermal 151 | . . . . 7 . 9 8 35 6 6 6 . . . 2 68 . . 2 . . 2 Explosive 33 | . . 4 . . . . . 1 . 14 . . 7 . . . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 14 1 23 . 4 8 19 2 9 4 . 1 . . 12 . . . . . 10 Robot Miss Streak 4 | . 4 2 1 2 . 1 1 3 1 2 1 . . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 327 | . 85 6 2 44 . 6 5 51 4 24 9 . 4 10 3 50 8 2 . . 3 11 Core Hits 195 | . 35 15 . 16 . 3 5 18 1 24 3 . 10 3 . 20 4 2 . . 2 34 Critical Kills 5 | . 1 1 . . . . 1 1 . . . . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 1 2 . . . . . . . . . . . . Critical Strikes 19 | . 3 1 . . . . 1 3 2 2 1 . 1 . . 5 . . . . . . Burn 7 | . . . . . . . . 1 1 . . . . . . 5 . . . . . . Destroy 3 | . 1 1 . . . . . 1 . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . 1 1 1 2 . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 214 | . . . 1 . . . 3 31 5 46 18 . 6 12 12 19 22 6 1 4 4 24 Impact 102 | . . . 1 . . . 3 31 5 42 4 . 3 . 12 1 . . . . . . Slashing 109 | . . . . . . . . . . 4 14 . 3 12 . 18 22 6 1 4 1 24 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks 32 | . . . . . . . . . . . 6 . 3 7 . 4 2 2 . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . Damage Inflicted 12568 | . 1060 490 46 470 . 103 100 989 115 1424 610 . 1488 545 138 2039 443 185 . . 4 2319 Guns 2975 | . 568 70 46 470 . 103 75 629 33 86 . . . . . 895 . . . . . . Cannons 821 | . 469 37 . . . . . . . . 53 . 34 . . 228 . . . . . . Explosions 4413 | . . 366 . . . . . 136 . 934 . . 1252 . . 437 . . . . . 1288 Melee 4298 | . . . . . . . 25 224 82 389 557 . 202 545 138 479 443 179 . . 4 1031 Ramming 61 | . 23 17 . . . . . . . 15 . . . . . . . 6 . . . . Kinetic 1757 | . 1037 107 46 398 . . . 135 . . . . 34 . . . . . . . . . Thermal 2476 | . . . . 72 . 103 75 494 33 86 53 . . . . 1560 . . . . . . Explosive 3976 | . . 366 . . . . . 136 . 934 . . 1252 . . . . . . . . 1288 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1357 | . . . . . . . 25 224 82 330 230 . 202 . 138 126 . . . . . . Slashing 2937 | . . . . . . . . . . 59 327 . . 545 . 353 443 179 . . . 1031 Piercing 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Highest Corruption 17 | . 17 . . . . . . . . 2 . . . . . 4 . . 5 . 1 1 Average Corruption 2 | . 2 . . . . . . . . 1 . . . . . 3 . . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 14 | . 3 . . . . . . . . . . . . . . 8 . . . . . 3 Message Errors 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Matter Fused 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Overflow Damage 1368 | . 7 . . . . . . 64 42 140 221 . 32 116 . 229 41 . . . . 476 Projectiles 7 | . 7 . . . . . . . . . . . . . . . . . . . . . Explosions 86 | . . . . . . . . . . 62 . . . . . 2 . . . . . 22 Melee 1275 | . . . . . . . . 64 42 78 221 . 32 116 . 227 41 . . . . 454 Knockbacks 12 | . 10 . . . . . . 1 1 . . . . . . . . . . . . . Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Kinetic 9 | . 9 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . 25 . . . . . . . 3 . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 16 | . 7 8 . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 21 | . 8 9 . . . . . . . 3 . . . . . . . 1 . . . . Kicked 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | . 133 1 . 95 . 40 189 219 27 44 60 . 310 . 90 262 2 288 . . . 12 Average Temperature 59 | . 45 1 . 27 . 16 97 80 7 25 21 . 162 . 46 103 2 150 . . . 9 Received Heat Transfer 850 | . 165 18 6 87 . . 18 171 36 45 36 9 . . 42 135 55 . 18 . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . 2 1 3 . . 1 . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 1 3 . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 1 . 4 2 . . . . 1 . . . . . . Impact Corruptions 19 | . . . . . . . . 4 2 3 5 . 1 . . 4 . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Parts Melted 14 | . 1 . . . . 1 . 2 2 . . . . . . 8 . . . . . . Heat Transferred 5017 | . . . . 148 . 222 141 1073 148 185 100 . . . . 3000 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Maximum Alert Level 5 | . 2 . . 1 . . . 2 1 3 1 . . . 1 2 1 . 5 4 3 3 Low Security (%) 63 | 100 81 100 100 93 . 100 100 69 80 14 31 100 100 100 51 8 79 100 1 . . . Level 1 18 | . 14 . . 6 . . . 21 19 26 68 . . . 48 45 20 . . . . . Level 2 13 | . 3 . . . . . . 8 . 37 . . . . . 45 . . . . . 91 Level 3 2 | . . . . . . . . . . 22 . . . . . . . . . . 100 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . 100 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . 98 . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Peak Influence 1602 | . 438 169 47 281 . 10 46 405 228 739 387 60 20 10 364 477 227 115 1602 1130 871 976 Initial 1100 | . . 169 30 2 . . . 29 196 141 387 55 17 . . 191 212 99 60 1100 838 522 Average 207 | . 78 74 26 134 . . 7 187 191 459 239 41 4 . 209 382 162 86 1574 1120 851 570 Influence Increases 5661 | . 827 306 47 657 . 15 79 396 82 648 86 45 54 35 446 738 257 78 2 38 33 792 Destroy 0b10 Robot/C 2640 | . 380 200 20 380 . . 40 260 40 420 20 . . . 200 300 80 . . . . 300 Destroy 0b10 Robot/NC 220 | . 35 15 5 5 . 15 . 5 5 . 25 . . 15 . 30 15 10 . . . 40 Destroy Leader 348 | . 56 20 . 50 . . 10 30 10 30 12 . . . 30 76 10 . . . . 14 Allied During Kill 522 | . 2 21 7 68 . . . 7 10 48 . . . 15 211 106 22 . . . . 5 Successful Hack 284 | . 6 . . . . . 13 21 2 14 5 . . 5 . 51 12 60 . 29 . 66 Disable Machine 270 | . . 30 15 . . . 15 . 15 . 15 . . . . 90 60 . . . . 30 Anti-Garrison Action 100 | . . . . . . . . 50 . 50 . . . . . . . . . . . . Destroy Structure 518 | . 5 20 . . . . 1 23 . 86 9 . 54 . 5 70 58 8 2 9 3 165 Partial Spotted 60 | . 45 . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 105 | . 30 . . . . . . . . . . 45 . . . 15 . . . . 15 . Miscellaneous 594 | . 268 . . 154 . . . . . . . . . . . . . . . . . 172 Influence Decreases 6458 | . 393 661 119 407 257 15 33 37 269 127 712 108 104 35 82 667 503 160 57 717 280 715 Entered New Map 3181 | . . 265 49 5 257 . . 17 209 77 352 58 33 . . 173 223 90 47 697 280 349 Time Decay 2688 | . 363 386 70 342 . 15 33 . 60 . 350 50 54 35 . 374 180 70 . 20 . 286 Lost Part 90 | . 10 10 . . . . . . . 10 10 . . . . 20 20 . 10 . . . Lost Ally 499 | . 20 . . 60 . . . 20 . 40 . . 17 . 82 100 80 . . . . 80 Squads Dispatched 37 | . 4 . 1 1 . . 1 . 1 . 7 . . . 2 9 6 . . . 1 4 Investigation 12 | . 4 . 1 1 . . . . . . 2 . . . . 3 . . . . . 1 Extermination 6 | . . . . . . . . . . . 2 . . . . 2 1 . . . . 1 Reinforcement 13 | . . . . . . . 1 . . . 3 . . . 2 2 3 . . . 1 1 Assault 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . Garrison 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Distress Signals 9 | . 1 . . . . . . . . . 1 1 . . . 2 . . . . . 4 Communications Jammed 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Times Spotted 202 | . 29 10 2 19 . . 4 13 4 17 13 8 8 1 6 20 7 1 14 . 5 21 Peak Tracking Total 13 | . 4 4 1 4 . . 3 3 2 5 10 10 5 . 3 4 5 2 13 . 2 10 Tactical Retreats 5 | . 2 . . . . . . . . . . 1 . . . 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Traps Triggered 14 | . 2 . . . . . . 1 . 4 2 1 . . 1 1 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Machines Disabled 23 | . 1 2 1 . . . 1 2 1 2 1 . . . . 6 4 . . . . 2 Max in Single Turn 3 | . 1 2 1 . . . 1 1 1 1 1 . . . . 3 1 . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Machines Accessed 47 | . 2 . 1 1 2 . 3 3 2 1 5 . . 1 . 13 2 3 . 3 . 5 Terminals 24 | . 2 . 1 . . . 2 3 . 1 3 . . 1 . 3 1 2 . 1 . 4 Fabricators 7 | . . . . . . . . . . . 1 . . . . 4 1 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . Scanalyzers 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . Total Hacks 114 | . 7 . 4 1 3 . 10 6 6 2 11 . . 2 . 38 3 6 . 6 . 9 Successful 52 | . 3 . . 1 3 . 5 2 3 1 4 . . 1 . 18 1 3 . 3 . 4 Failed 60 | . 4 . 4 . . . 5 4 3 1 7 . . 1 . 19 2 2 . 3 . 5 Catastrophic 13 | . . . . . . . 1 . 1 1 3 . . . . 3 1 . . 1 . 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Manual 60 | . 8 . 4 . 1 . 5 3 2 2 8 . . . . 19 2 . . 2 . 4 Terminals 61 | . 7 . 4 . . . 7 6 . 2 7 . . 2 . 11 1 4 . 3 . 7 Fabricators 16 | . . . . . . . . . . . 2 . . . . 10 2 . . . . 2 Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . 3 . . . 2 . . Scanalyzers 14 | . . . . . . . . . 3 . . . . . . 9 . 2 . . . . Garrison Access 11 | . . . . . . . 3 . 3 . 2 . . . . 2 . . . 1 . . Terminal Hacks 20 | . 2 . . 1 3 . 3 2 . . . . . 1 . 3 . 2 . 1 . 2 Record 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 2 . . . . . . 5 . 1 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . . . . 2 . . . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 1 . . . . . 1 . . 1 3 . . . . 7 1 . . 1 . 2 Terminals 10 | . 1 . . . . . 1 . . 1 3 . . . . 3 . . . . . 1 Botnet 5 | . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Skim 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 3 1 . . . . 1 Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Recyclers 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 1 . . . 3 3 1 1 5 . . . . 12 2 3 . 2 . 5 Full Trace Events 4 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 4 . 3 . . . . . . 2 . . . . . Machine Destruction 9 | . . . . . . . . 4 . 3 . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . 2 . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Total Allies 39 | . 2 5 . . . . . 1 3 . . . 19 . . . 3 . . . . 6 Largest Group 19 | . 2 5 5 5 . . . 1 3 3 . . 19 12 12 7 3 . . . . 3 Highest-Rated Group 684 | . 10 82 82 82 . . . 31 63 63 . . 684 450 448 254 168 . . . . 174 Highest-Rated Ally 58 | . 5 31 31 31 . . . 31 21 21 . . 50 46 46 46 56 . . . . 58 Total Orders 16 | . . . . 1 . . . . . 9 . . . . . . 6 . . . . . STAY 8 | . . . . . . . . . . 7 . . . . . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . Ally Attacks 381 | . 10 2 7 39 . . . 9 12 25 . . 130 . 60 43 17 . . . . 27 Total Damage 8403 | . 51 43 94 543 . . . 149 99 487 . . 2825 . 1390 1100 866 . . . . 756 Kills 54 | . 1 2 2 12 . . . 2 1 4 . . 5 . 10 9 3 . . . . 3 Allies Corrupted 6 | . . . . . . . . . . . . . 1 . . 3 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 160 | . 2 10 10 . . . 5 . . . . . . . . 30 . . 97 . 6 . Good Acts 77 | . 19 4 1 8 . 1 1 4 1 6 1 . 3 1 1 10 1 . 5 . 3 7 Bad Acts 71 | . 20 3 . 7 . 1 1 1 . 1 7 6 8 1 3 7 4 . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Active Infowar (turns) 3702 | . 1484 595 . 469 . . . . . . 1 . . 62 . 240 271 . . . . 580 Optics 129 | . . . . . . . . . . . . . . . . . . . . . . 129 Sensors 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Terrain 78 | . . . . . . . . . . . . . . . . . . . . . . 78 Structural 576 | . . . . . . . . . . . . . . . . . . . . . . 576 Seismic 2526 | . 1464 595 . 467 . . . . . . . . . . . . . . . . . . Machine Analysis 271 | . . . . . . . . . . . . . . . . . 271 . . . . . Triangulation 62 | . . . . . . . . . . . . . . 62 . . . . . . . . Jamming 240 | . . . . . . . . . . . . . . . . 240 . . . . . . ECM 21 | . 20 . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Turns Passed 10100 | 30 2234 955 157 762 144 212 155 812 122 673 798 106 282 251 178 879 376 152 69 45 78 630 Spaces Moved 8554 | 51 1043 562 109 514 278 191 126 659 92 400 744 152 310 134 132 1331 367 249 133 72 104 801 Core 2246 | 51 268 9 109 5 278 8 8 16 20 1 53 152 208 15 23 15 64 190 30 8 100 615 Treads 1328 | . 775 553 . . . . . . . . . . . . . . . . . . . . Legs 2869 | . . . . . . 183 118 643 72 399 691 . . 96 108 264 287 . . . . 8 Wheels 107 | . . . . . . . . . . . . . 102 . . . 1 . . . . 4 Hover 39 | . . . . . . . . . . . . . . 23 1 . 15 . . . . . Flight 1965 | . . . . 509 . . . . . . . . . . . 1052 . 59 103 64 4 174 Fastest Speed 25 | 50 50 50 50 50 50 50 45 45 50 50 45 50 50 50 50 25 45 40 40 40 40 40 Average Speed 84 | 50 131 158 122 122 50 88 86 89 81 90 87 50 66 102 86 43 77 47 42 41 65 48 Slowest Speed 250 | 50 160 160 150 160 50 100 90 105 90 105 170 50 150 200 170 250 100 50 50 50 250 110 Overloaded Moves 93 | . . . . . . . 2 20 . . 28 . . . . . 41 . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 7 . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 98 98 13 69 69 36 17 58 9 44 23 4 89 3 77 44 19 8 34 4 91 26 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . 1 . 1 1 . 1 . 1 . . 1 . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 . 1 . 1 . . . . . . . . . . 1 1 . 1 . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 86 | . . . . . . . 1 10 . 15 10 . 2 . 6 12 10 4 1 3 1 11 Terrain Destroyed 293 | . 3 21 . . . . 1 13 . 50 11 . 69 . 6 39 10 4 3 3 1 59 Melee 84 | . . . . . . . 1 10 . 15 9 . 2 . 5 12 10 4 1 3 1 11 Projectile 14 | . 3 . . . . . . . . . 2 . . . 1 4 . . 2 . . 2 AOE 195 | . . 21 . . . . . 3 . 35 . . 67 . . 23 . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Was Fac DSF Fac Fac Res Qua Res DSF Acc Total 10752 | 55 1792 609 127 606 283 222 164 784 124 618 856 182 371 228 168 1533 422 275 141 81 114 997 Wait 1053 | . 628 1 . 9 . . . 24 11 96 32 21 36 52 1 29 8 . . . . 105 Move 8520 | 50 1042 561 108 513 277 190 126 658 92 399 743 152 309 133 131 1317 366 249 130 71 103 800 Hop 7 | . . . . . . . . . . . . . . . . 6 . . 1 . . . Pick Up 103 | 5 15 8 5 7 2 4 4 5 . 10 9 1 1 2 1 8 3 1 . . . 12 Fast Attach 200 | . 6 6 1 11 1 9 6 15 3 10 18 3 1 14 10 47 13 6 1 1 . 18 Attach 91 | . 8 4 4 5 . 3 3 7 4 8 5 2 5 3 2 7 4 2 3 2 3 7 Detach 81 | . 3 2 . 3 . 3 5 8 4 8 6 2 4 3 3 8 3 4 3 2 3 4 Swap 54 | . 4 4 2 7 . . 2 5 . 7 6 . . . 3 12 . . . . . 2 Drop 188 | . 15 6 3 23 3 4 11 10 . 11 16 1 . 9 3 45 3 7 . 1 1 16 Fire 220 | . 63 8 3 28 . 9 4 21 5 18 5 . 7 . 2 36 . . 2 . . 9 Melee 208 | . . . 1 . . . 3 31 5 43 16 . 6 12 12 18 22 6 1 4 4 24 Ram 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Crush 17 | . 8 9 . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research -3/Quarantine -2/Research -2/DSF -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 13) 31 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 9) 800 | -10/Materials | Discovered new exit (range 5) 831 | -10/Materials | Derelicts attacked the area 1173 | -10/Materials | Discovered new exit (range 16) 1465 | -10/Materials | Discovered new exit (range 15) 1550 | -10/Materials | Discovered new exit (range 7) 1713 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1782 | -10/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1800 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1843 | -10/Materials | System corruption reached 10% 1855 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1862 | -10/Materials | X0-1V1 sent you into danger 1868 | -10/Materials | X0-1V1 activates XOMVISION 1888 | -10/Materials | X0-1V1 sent allied S-10 Pest (x2) 1918 | -10/Materials | X0-1V1 foreshadows a heat wave 2087 | -10/Materials | Ambient heat levels rising (+10) 2133 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2147 | -10/Materials | X0-1V1 rewrote S-10 Pest IFF filter 2149 | -10/Materials | X0-1V1 announced a LAN party 2157 | -10/Materials | X0-1V1 sent you into danger 2160 | -10/Materials | X0-1V1 upgraded hostiles (x2) 2196 | -10/Materials | Ambient heat levels rising (+10) 2254 | -10/Materials | X0-1V1 activates XOMVISION 2255 | -10/Materials | Released all parts (7) 2265 | -10/Materials | Entered Mines 2552 | -10/Mines | X0-1V1 sent you into danger 2600 | -10/Mines | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 2639 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2655 | -10/Mines | Discovered new exit (range 13) 2698 | -10/Mines | Discovered new exit (range 14) 2794 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x4) 2938 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2949 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 18) 3123 | -10/Mines | Identified exit to Materials 3123 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 3210 | -10/Mines | Released all parts (7) 3220 | -10/Mines | Entered Materials 3220 | -9/Materials | Accompanied by 5 allies 3220 | -9/Materials | Evolved 2 slots: Propulsion x2 3221 | -9/Materials | Identified exit to Storage 3225 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3342 | -9/Materials | Discovered new exit (range 8) 3371 | -9/Materials | Released all parts (5) 3377 | -9/Materials | Entered Mines 3377 | -9/Mines | Accompanied by 5 allies 3407 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3509 | -9/Mines | X0-1V1 rewrote Mercenary 1a IFF filter 3590 | -9/Mines | Discovered new exit (range 12) 3599 | -9/Mines | Found the Drone Emporium 3603 | -9/Mines | Found Prototype Device 3603 | -9/Mines | Identified Decoy Drone Bay 3670 | -9/Mines | X0-1V1 rewrote Trooper 1a IFF filter 3685 | -9/Mines | Build established: Scavenger-Mutant 3745 | -9/Mines | Identified exit to Exiles 3745 | -9/Mines | X0-1V1 revealed exit location to -9/Exiles 3826 | -9/Mines | Discovered new exit (range 7) 3826 | -9/Mines | X0-1V1 whisked you away to safety 3900 | -9/Mines | Core integrity permanently improved by X0-1V1 (+250) 3915 | -9/Mines | Learned 8 Materials zone layouts 3938 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3946 | -9/Mines | Found Prototype Device 3946 | -9/Mines | Identified Exp. Sensor Array 4092 | -9/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 4111 | -9/Mines | X0-1V1 activates XOMVISION 4125 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4139 | -9/Mines | Entered Exiles 4152 | -9/Exiles | Met 8R-AWN 4162 | -9/Exiles | Met EX-HEX 4177 | -9/Exiles | Met EX-BIN 4183 | -9/Exiles | Aligned with FarCom system 4184 | -9/Exiles | Given EX-Vault access code 4196 | -9/Exiles | Opened EX-Vault 4202 | -9/Exiles | Found Potential Leg 4204 | -9/Exiles | Found Potential Leg 4215 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4229 | -9/Exiles | Met EX-DEC 4231 | -9/Exiles | Learned location of Zion (-6) 4278 | -9/Exiles | Discovered new exit (range 11) 4283 | -9/Exiles | Left Exiles lab with Potential Leg 4283 | -9/Exiles | Entered Mines 4322 | -8/Mines | Identified exit to Materials 4322 | -8/Mines | X0-1V1 revealed exit location to -8/Materials 4430 | -8/Mines | Build established: Mutant 4481 | -8/Mines | Discovered exit to Materials (range 7) 4489 | -8/Mines | Released all parts (9) 4495 | -8/Mines | Entered Materials 4495 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4496 | -8/Materials | Identified exit to Factory 4563 | -8/Materials | X0-1V1 activates XOMVISION 4620 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 4644 | -8/Materials | Identified exit to Garrison 4650 | -8/Materials | Entered Garrison 4778 | -8/Garrison | Triggered checkpoint 4811 | -8/Garrison | Garrison Relay disabled 4844 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Installed Relay Interface Framework 5029 | -8/Garrison | Discovered new exit (range 13) 5042 | -8/Garrison | Weapon slot count temporarily expanded by X0-1V1 (+2) 5071 | -8/Garrison | Rescued a captive Derelict 5106 | -8/Garrison | Triggered checkpoint 5165 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5197 | -8/Garrison | X0-1V1 activates XOMVISION 5288 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Discovered new exit (range 9) 5459 | -8/Garrison | Released all parts (8) 5462 | -8/Garrison | Entered Materials 5532 | -8/Materials | X0-1V1 sent you to a vault 5539 | -8/Materials | Garrison activated, responded to threat 5584 | -8/Materials | Released all parts (3) 5584 | -8/Materials | Identified exit to Garrison 5584 | -8/Materials | Entered Garrison 5584 | -8/Garrison | Accompanied by 3 allies 5641 | -8/Garrison | X0-1V1 activates XOMVISION 5648 | -8/Garrison | Triggered checkpoint 5779 | -8/Garrison | Garrison Relay disabled 5843 | -8/Garrison | Triggered checkpoint 5991 | -8/Garrison | Triggered checkpoint 6061 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 6208 | -8/Garrison | Discovered exit to Factory (range 10) 6232 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 6257 | -8/Garrison | Released all parts (7) 6257 | -8/Garrison | Entered Factory 6257 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6768 | -7/Factory | Build established: Gladiator 6839 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 6906 | -7/Factory | X0-1V1 announced a LAN party 7044 | -7/Factory | Discovered new exit (range 13) 7047 | -7/Factory | Identified exit to Garrison 7052 | -7/Factory | Identified exit to Factory 7055 | -7/Factory | Released all parts (9) 7055 | -7/Factory | Entered another Factory area 7055 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7118 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 24) 7137 | -6/Factory | X0-1V1 sent hostile X-67 Chaingunner (x3) 7161 | -6/Factory | Released all parts (3) 7161 | -6/Factory | Sucked down chute 7161 | -6/Factory | Entered Waste 7178 | -6/Waste | X0-1V1 vaporized surrounding terrain (radius 24) 7178 | -6/Waste | Spotted C-40 Crusher 7185 | -6/Waste | Spotted C-40 Crusher 7185 | -6/Waste | Spotted C-40 Crusher 7244 | -6/Waste | Spotted C-40 Crusher 7246 | -6/Waste | Spotted C-40 Crusher 7246 | -6/Waste | Spotted C-40 Crusher 7277 | -6/Waste | Warlord forces began an assault 7296 | -6/Waste | Allies destroyed C-40 Crusher 7298 | -6/Waste | Allies destroyed C-40 Crusher 7303 | -6/Waste | Allies destroyed C-40 Crusher 7314 | -6/Waste | Discovered new exit (range 16) 7319 | -6/Waste | Allies destroyed C-40 Crusher 7319 | -6/Waste | Allies destroyed C-40 Crusher 7336 | -6/Waste | Build established: Mutant 7347 | -6/Waste | Lost 5 allies 7443 | -6/Waste | Released all parts (6) 7443 | -6/Waste | Entered Factory 7443 | -6/Factory | Accompanied by 12 allies 7667 | -6/Factory | Identified exit to DSF 7694 | -6/Factory | Released all parts (14) 7694 | -6/Factory | Entered DSF 7694 | -6/DSF | Accompanied by 12 allies 7718 | -6/DSF | Additional patrols routed to DSF 7798 | -6/DSF | Identified exit to Factory 7798 | -6/DSF | X0-1V1 revealed exit location to -5/Factory 7826 | -6/DSF | Sterilization system engaged 7846 | -6/DSF | Ambient heat levels rising (+10) 7846 | -6/DSF | Lost 3 allies 7861 | -6/DSF | Ambient heat levels rising (+10) 7872 | -6/DSF | Released all parts (9) 7872 | -6/DSF | Entered Factory 7872 | -5/Factory | Accompanied by 7 allies 7872 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8020 | -5/Factory | Found Prototype Launcher 8020 | -5/Factory | Identified Smartbomb Launcher 8090 | -5/Factory | Central database locked down 8319 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 8342 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 8472 | -5/Factory | First assault squad dispatched 8592 | -5/Factory | Discovered new exit (range 9) 8594 | -5/Factory | Identified exit to Upper Caves 8616 | -5/Factory | Discovered new exit (range 17) 8617 | -5/Factory | Build established: Sprinter 8636 | -5/Factory | X0-1V1 sent you to a vault 8648 | -5/Factory | Found Prototype Device 8648 | -5/Factory | Identified Adv. EM Shield 8666 | -5/Factory | Found Prototype Hackware 8666 | -5/Factory | Identified Exp. System Shield 8751 | -5/Factory | Released all parts (11) 8751 | -5/Factory | Entered another Factory area 8751 | -4/Factory | Evolved 2 slots: Utility x2 8967 | -4/Factory | X0-1V1 announced a LAN party 9036 | -4/Factory | X0-1V1 sent you to a vault 9087 | -4/Factory | Build established: Scavenger-Mutant 9116 | -4/Factory | Discovered new exit (range 14) 9123 | -4/Factory | Released all parts (10) 9127 | -4/Factory | Entered Research 9127 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9209 | -3/Research | Found Prototype Device 9209 | -3/Research | Identified Exp. Shield Generator 9242 | -3/Research | Central database locked down 9258 | -3/Research | Discovered new exit (range 13) 9278 | -3/Research | Identified exit to Quarantine 9279 | -3/Research | Entered Quarantine 9280 | -3/Quarantine | Maximum security lockdown engaged 9328 | -3/Quarantine | X0-1V1 activates XOMVISION 9344 | -3/Quarantine | Discovered new exit (range 8) 9348 | -3/Quarantine | Entered Research 9348 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9391 | -2/Research | Identified exit to DSF 9393 | -2/Research | Entered DSF 9415 | -2/DSF | Build established: Mutant 9430 | -2/DSF | Discovered new exit (range 21) 9435 | -2/DSF | Additional patrols routed to DSF 9471 | -2/DSF | Entered Access 9471 | -1/Access | Evolved 2 slots: Propulsion x2 9574 | -1/Access | X0-1V1 sent you to a vault 9704 | -1/Access | X0-1V1 destroyed Energy Cycler 9704 | -1/Access | Energy Cycler disabled 9770 | -1/Access | Identified exit to Command 9778 | -1/Access | X0-1V1 added 0b10 threat records associated with you (considerable) 9840 | -1/Access | Found Gamma Bomb Array 9926 | -1/Access | Identified exit to Surface 10074 | -1/Access | Garrison activated, responded to threat 10088 | -1/Access | X0-1V1 sent allied G-73 Enforcer (x3) 10101 | -1/Access | Released all parts (14) 10101 | *** | Escaped! Last Messages --------------- 10092_ R-10 Processor collects Myomer Leg. 10093_ X0-1V1 sends you a sudden surge of matter. 10097_ System corrupted: Energy discharge (-29). 10099_ The Access Shell folds into the floor. 10100_ K-01 Serf cleans the Terminal. 10101_ Released Centrium Leg. 10101_ Released Centrium Wheel. 10101_ Released Adv. Medium Treads. 10101_ Released Hds. Centrium Leg. 10101_ Released Terrain Scan Processor. 10101_ Released Q-thruster+. 10101_ Released Structural Scanner. 10101_ Released Biometal Leg. 10101_ Released Centrium Leg. 10101_ Released Centrium Wheel. 10101_ Released Enh. Biometal Leg. 10101_ Released Imp. Hacking Suite. 10101_ Released Centrium Wheel. 10101_ Released Adv. Visual Processing Unit. [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? # ?????????? | | ??????????????????????????????????" + / ???????? | | ??????????????????????????????????? #A # ??? | | ???????????????????????????????? ########?? | | ????????????????????????????????##### = ##### | | ???????????????????????????????? =%= #### | | ?????????????????????????? == | | ??????????????????????????#####+##### % | | ??????????????????????????## | | ??????????????????????????## = | | ??????????????????????????## " %[ | | ??????????????????????????## """ | | ??????????????????????????## """ # | | ??????????????????????????## " | | ??????????????????????????## % | | ??????????????????????????## | | ??????????????????????????########### % [ | | ?????????????????????????????#########%%# [ | | ????????????????????????????#####??###% ##### | | ???????????????????################### ### ##### | | ???????????????????########### ####### #######??? | | ???????????????????"" k #######??? | | ??????????????BB????" ##???????? | | ??????????????BB????" = ##???????? | | ????????????????????" === ##???????? | | ????????????????????" "@=== ##???????? | | ????????????????????" "==! k ##???????? | | ????????????????????" = ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" """ """k ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 41 Energy Capacity 1690 Matter Stores 800 Matter Capacity 950 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- Power Maul | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Hammer | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Power Sword | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Master Rebuilder Travel Light You Again Challenges ------------ None Game ------ Seed ReflectiveSiegeMatterbank Manual? 0 Play Time 04:26:37 Cumulative 906.3 hours Start 2026.07.24 @ 16:18:27 End 2026.07.24 @ 21:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 77 Adventurer 3 Explorer 0 Win Type 0 Total 34 Types 12/4/8/2/1/1/2/1/2/1 Lore% 90 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c81454-03da-40e3-be6e-01e85e441cad