Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 21:16:24 Player: bugsniper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (92) 460 Value Destroyed (3734) 3734 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1558) 1558 TOTAL SCORE: 9692 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 338 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -456 Cogmind --------- Core Integrity 0/700 Matter 92/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Disposable Heat Sink Gauss Rifle Power Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Insulated Plating > --- WEAPON ----------- Gauss Rifle Power Sword > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Experimental Sensor Array Advanced Signal Interpreter Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Laser Heavy Laser Heavy Particle Cannon Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 109 | . 4 4 1 11 26 33 8 18 2 1 1 Power 9 | . . . . . 3 4 2 . . . . Engine 7 | . . . . . 2 4 1 . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | . . 1 . 3 12 8 . 2 . . . Treads 19 | . . . . 2 8 8 . 1 . . . Leg 6 | . . 1 . 1 4 . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . Utility 35 | . 2 1 1 2 5 10 2 8 2 1 1 Device 16 | . . . . 1 2 7 . 3 2 . 1 Storage 4 | . 1 . 1 1 . 1 . . . . . Processor 2 | . . 1 . . . . . . . 1 . Hackware 4 | . . . . . 1 . 1 2 . . . Protection 9 | . 1 . . . 2 2 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 39 | . 2 2 . 6 6 11 4 8 . . . Energy Gun 18 | . 2 . . 2 3 8 1 2 . . . Energy Cannon 3 | . . . . . 1 . . 2 . . . Ballistic Gun 8 | . . 2 . 1 2 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 1 1 3 . . . Unidentified Prototypes 4 | . . . . 1 1 . 1 1 . . . Parts Lost 33 | . 1 2 . 2 4 10 . 11 . 3 . Power 5 | . . . . . 1 3 . 1 . . . Propulsion 9 | . . . . . 1 2 . 5 . 1 . Utility 5 | . . 2 . . . . . 2 . 1 . Weapon 14 | . 1 . . 2 2 5 . 3 . 1 . Highest Loss Streak 7 | . 1 1 . 1 2 2 . 7 . 3 . Average Slot Usage (%) 91 | . 97 92 88 97 93 96 100 70 36 35 11 Engine 13 | . 14 14 14 14 12 14 17 8 . . . Core 1 | . . . . . 4 1 . . . . . Treads 18 | . . . . 6 28 34 36 19 . . . Leg 11 | . 28 28 28 21 3 . . . . . . Device 2 | . . . . . 3 6 . 5 13 11 3 Storage 15 | . 14 14 17 28 10 11 18 11 . . . Hackware 2 | . . . . . 7 2 . 2 7 3 . Protection 4 | . 11 . . . 5 6 8 6 . . . Energy Gun 8 | . 18 15 . 3 10 11 11 1 . . . Energy Cannon 1 | . . . . . 1 2 . 1 . . . Ballistic Gun 6 | . 9 12 28 2 5 . 4 4 . . . Launcher 3 | . . . . 20 . . . . . . . Special Melee Weapon 1 | . . . . . . 3 1 1 7 4 . Naked Turns 20 | . . . . . . . . 20 . . . Heaviest Build 96 | 11 44 44 41 47 56 86 86 96 4 4 1 Greatest Support 80 | 20 20 20 20 40 80 80 80 80 3 3 3 Greatest Overweight (x) 5 | . 2 2 2 2 5 1 1 2 1 1 . Average Overweight (x) . | . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | . 12 12 12 12 12 20 20 20 4 4 4 Average Capacity 13 | . 10 12 12 12 12 14 20 16 4 4 4 Most Carried 20 | . 10 12 12 12 12 20 20 20 4 4 4 Average Carried 12 | . 7 11 12 11 11 13 19 16 4 4 3 Final Capacity 20 | 6 12 12 12 12 12 20 20 4 4 4 4 Final Carried 20 | 6 10 12 12 10 12 20 20 4 4 4 3 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Matter Collected 1450 | 200 57 50 . 287 391 339 . 126 . . . Remotely . | . . . . . . . . . . . . Salvage Created 3214 | . 216 193 . 218 1201 1127 . 259 . . . Parts 171 | . 15 5 . 32 52 50 . 17 . . . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Combat Hostiles Destroyed 77 | . 5 3 . 18 18 27 . 6 . . . Guns 53 | . 5 3 . . 18 22 . 5 . . . Cannons 6 | . . . . . . 5 . 1 . . . AOE 18 | . . . . 18 . . . . . . . Classes Destroyed 10 | . 3 1 . 4 1 1 . . . . . Worker 4 | . . . . 2 1 . . 1 . . . Builder 2 | . . . . 2 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . Recycler 3 | . . 1 . . 2 . . . . . . Swarmer 30 | . 4 1 . 15 . 7 . 3 . . . Grunt 34 | . 1 2 . 3 13 13 . 2 . . . Brawler 3 | . . . . 1 1 1 . . . . . Sentry 10 | . . . . . 4 5 . 1 . . . Hunter 1 | . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 6 | . 2 2 . 5 4 6 . 3 . . . Combat Bots Only 6 | . 2 2 . 4 3 6 . 3 . . . Max Kills in Single Turn 5 | . 1 1 . 5 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Damage Taken 5978 | . 209 325 . 291 1160 1827 36 1657 . 381 92 Core 1187 | . 11 118 . 36 115 192 . 373 . 250 92 Absorbed by Shields 79 | . . . . . . 15 . . . 64 . Core Remaining (%) 59 | 100 . . . 34 . . 44 . . . . Volleys Fired 284 | . 26 21 . 11 78 108 2 38 . . . Largest 2 | . 2 2 . 2 2 2 2 2 . . . Hottest 144 | . 100 100 . 66 110 138 138 144 . . . Shots Fired 502 | . 42 41 . 17 156 185 4 57 . . . Gun 421 | . 42 41 . . 156 131 4 47 . . . Cannon 64 | . . . . . . 54 . 10 . . . Launcher 17 | . . . . 17 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 117 | . 22 10 . . 57 2 . 26 . . . Thermal 368 | . 20 31 . . 99 183 4 31 . . . Explosive 17 | . . . . 17 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | . 12 28 . 2 15 18 6 14 . . . Robot Miss Streak 4 | . 3 2 . 2 3 4 . 2 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . . 1 . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . . Shots Hit Robots 370 | . 27 33 . 4 111 134 8 49 1 3 . Core Hits 159 | . 12 10 . 31 48 45 1 12 . . . Critical Hits 1 | . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Melee Attacks 41 | . . . . . . 16 8 11 1 5 . Impact . | . . . . . . . . . . . . Slashing 5 | . . . . . . 1 4 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . 14 1 8 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7338 | . 307 381 . 1567 1772 2325 78 908 . . . Guns 4989 | . 307 381 . . 1769 1771 78 683 . . . Cannons 759 | . . . . . . 534 . 225 . . . Explosions 1567 | . . . . 1567 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . 3 20 . . . . . Kinetic 1235 | . 109 69 . . 633 42 . 382 . . . Thermal 4513 | . 198 312 . . 1136 2263 78 526 . . . Explosive 1567 | . . . . 1567 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 44 | . . . . 39 . . . 5 . . . Projectiles 5 | . . . . . . . . 5 . . . Explosions 39 | . . . . 39 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . . 194 . . . . . . . Shots 5 | . . . . 5 . . . . . . . Rammed 9 | . . . . . 1 8 . . . . . Targets Rammed 11 | . . 1 . . 2 8 . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 534 | . 157 450 . 12 303 534 192 375 . . . Average Temperature 120 | . 51 137 . 5 100 144 98 198 . . . Received Heat Transfer 2423 | . 30 144 . 9 630 823 18 618 . 124 27 Effects 12 | . . 3 . . . 8 . 1 . . . Shutdowns 6 | . . . . . . 5 . 1 . . . Energy Bleed 2 | . . . . . . 2 . . . . . Interference 3 | . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 16 | . 3 2 . . 3 6 . 2 . . . Heat Transferred 9086 | . 545 925 . . 2251 4292 148 925 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Peak Influence 1334 | . 166 190 . 270 230 1334 729 335 97 116 82 Average Influence 333 | . 93 78 . 96 107 790 668 230 76 92 69 Maximum Alert Level 4 | . . . . 1 1 4 3 1 . . . Low Security (%) 60 | . 100 100 . 93 95 7 . 29 100 100 100 Level 1 11 | . . . . 6 4 14 . 70 . . . Level 2 6 | . . . . . . 13 51 . . . . Level 3 18 | . . . . . . 56 48 . . . . Level 4 2 | . . . . . . 8 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 1 1 . 1 . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . 1 . 1 . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Distress Signals 7 | . 3 . . . 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 145 | . 7 10 . 20 32 39 4 12 6 8 7 Peak Tracking Total 7 | . 4 3 . 4 4 5 2 6 5 7 7 Tactical Retreats 12 | . . . . 1 3 5 . 3 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Traps Triggered 7 | . 1 . . . . 2 . 2 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . 7 . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Machines Disabled 12 | . . . . 3 1 7 1 . . . . Max in Single Turn 2 | . . . . 2 1 2 . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Machines Accessed 17 | . 1 1 . 1 10 . 1 1 . 2 . Terminals 15 | . 1 1 . 1 9 . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 44 | . 6 4 . 1 24 . 5 2 . 2 . Successful 35 | . 5 2 . 1 18 . 5 2 . 2 . Failed 9 | . 1 2 . . 6 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 4 2 . 1 10 . 1 . . 1 . Terminals 42 | . 6 4 . 1 23 . 5 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Terminal Hacks 20 | . 2 1 . . 11 . 4 2 . . . Prototype ID Bank 5 | . 1 . . . 3 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Locate Traps 3 | . . . . . 1 . 1 1 . . . Maintenance Status 3 | . . . . . 1 . 1 1 . . . Registered Components 2 | . 1 . . . 1 . . . . . . Zone Layout 4 | . . 1 . . 3 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . 1 . . . . 1 . Unauthorized Hacks 13 | . 3 1 . 1 6 . 1 . . 1 . Terminals 13 | . 3 1 . 1 6 . 1 . . 1 . Track 4 | . 1 1 . 1 1 . . . . . . Assimilate 2 | . . . . . 2 . . . . . . Botnet 5 | . 1 . . . 2 . 1 . . 1 . Operators 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . 6 . 1 1 . 2 . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . . 1 Alert ID Control 1 | . . . . . . . . . . . 1 Robots Hacked 10 | . . . . . . . 2 5 1 2 . Non-combat 7 | . . . . . . . . 5 . 2 . Combat 3 | . . . . . . . 2 . 1 . . Robot Hacks Applied 16 | . . . . . . . 4 9 1 2 . parse_system 3 | . . . . . . . 1 1 . 1 . no_distress 1 | . . . . . . . . 1 . . . generate_echo 1 | . . . . . . . . 1 . . . start_evac 1 | . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . 1 . . . map_route 1 | . . . . . . . . 1 . . . ignore_targets 1 | . . . . . . . . . 1 . . show_paths 1 | . . . . . . . 1 . . . . streamctrl_high 2 | . . . . . . . 2 . . . . formatsys_low 1 | . . . . . . . . 1 . . . Relay Couplers Released 19 | . . . . . . 19 . . . . . Machine Destruction 19 | . . . . . . 19 . . . . . Attached 3 | . . . . . . . 1 2 . . . Robots Rewired 6 | . . . . . . 6 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Total Allies 15 | . . 3 . . 2 6 2 1 1 . . Largest Group 6 | . . 3 3 3 1 6 2 1 1 . . Highest-Rated Group 63 | . . 40 40 40 26 63 45 26 31 . . Highest-Rated Ally 31 | . . 16 16 16 26 16 29 26 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 98 | . . 27 . 13 . 39 8 . 11 . . Total Damage 1046 | . . 259 . 117 . 407 96 . 167 . . Kills 21 | . . 7 . 3 . 8 3 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Turns Passed 8310 | . 376 924 869 1333 1504 2062 454 564 83 109 32 Spaces Moved 4384 | 1 194 512 555 711 685 944 179 354 86 102 61 Core 434 | . . . . . . . . 185 86 102 61 Treads 2124 | . . . . 172 660 944 179 169 . . . Legs 1826 | 1 194 512 555 539 25 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 180 122 160 160 50 50 50 50 Average Speed 157 | 120 153 164 156 180 163 166 179 112 92 77 50 Slowest Speed 270 | 120 180 180 180 180 270 180 180 200 100 100 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 2 44 89 79 98 57 94 17 12 67 5 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 43 | . . . . 39 . . 4 . . . . Terrain Destroyed 213 | . . . . 158 . 51 4 . . . . Melee 4 | . . . . . . . 4 . . . . Projectile . | . . . . . . . . . . . . AOE 209 | . . . . 158 . 51 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Was Fac Gar Total 5260 | . 236 555 557 745 908 1232 296 452 88 129 62 Wait 294 | . 3 14 2 7 90 72 95 11 . . . Move 4374 | . 193 511 554 710 685 941 178 354 85 102 61 Hop . | . . . . . . . . . . . . Pick Up 54 | . 7 2 . 3 8 27 2 5 . . . Fast Attach 36 | . 1 2 1 . 16 5 2 6 2 1 . Attach 21 | . 1 1 . 4 3 7 . 4 . . 1 Detach . | . . . . . . . . . . . . Swap 52 | . 2 1 . 7 7 21 6 8 . . . Drop 57 | . 3 2 . 3 19 20 3 6 . 1 . Fire 284 | . 26 21 . 11 78 108 2 38 . . . Melee 41 | . . . . . . 16 8 11 1 5 . Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush 10 | . . . . . 2 8 . . . . . Escape Stasis 26 | . . . . . . 4 . 2 . 20 . Rewire 3 | . . . . . . 3 . . . . . Trap 7 | . . . . . . . . 7 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 610 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 657 | -10/Mines | Discovered new exit (range 15) 1041 | -10/Mines | Core integrity fell below 50% 1048 | -10/Mines | Discovered new exit (range 17) 1289 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1301 | -10/Mines | Entered Exiles 1301 | -10/Exiles | Accompanied by 3 allies 1337 | -10/Exiles | Discovered new exit (range 14) 1369 | -10/Exiles | Met 8R-AWN 1393 | -10/Exiles | Met EX-HEX 1448 | -10/Exiles | Met EX-DEC 1493 | -10/Exiles | Visited The Gauntlet 1879 | -10/Exiles | Discovered new exit (range 14) 2170 | -10/Exiles | Entered Mines 2170 | -9/Mines | Accompanied by 3 allies 2189 | -9/Mines | Assembled infested the area 2194 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2391 | -9/Mines | Discovered new exit (range 14) 2431 | -9/Mines | Learned location of Zion (-6) 2768 | -9/Mines | Discovered new exit (range 5) 2916 | -9/Mines | Learned Materials garrison access intel 2966 | -9/Mines | Learned location of Storage (-8) 3089 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3112 | -9/Mines | Found Prototype Device 3113 | -9/Mines | Identified Exp. Sensor Array 3170 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3503 | -9/Mines | Entered Materials 3503 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3504 | -8/Materials | Loaded intel: 1 garrison access location 4241 | -8/Materials | Discovered new exit (range 13) 4435 | -8/Materials | Identified exit to Storage 4772 | -8/Materials | Build established: Scavenger-Mutant 4821 | -8/Materials | Discovered new exit (range 12) 5007 | -8/Materials | Identified exit to Garrison 5007 | -8/Materials | Entered Garrison 5007 | -8/Garrison | Accompanied by 1 ally 5046 | -8/Garrison | Triggered checkpoint 5161 | -8/Garrison | Garrison Relay disabled 5222 | -8/Garrison | Triggered checkpoint 5262 | -8/Garrison | Triggered checkpoint 5372 | -8/Garrison | Garrison Relay disabled 5396 | -8/Garrison | Triggered checkpoint 5458 | -8/Garrison | Phase Generator disabled 5502 | -8/Garrison | Discovered new exit (range 8) 5642 | -8/Garrison | Triggered checkpoint 5661 | -8/Garrison | Triggered checkpoint 5733 | -8/Garrison | Core integrity fell below 50% 5991 | -8/Garrison | Garrison Relay disabled 6070 | -8/Garrison | Triggered checkpoint 6075 | -8/Garrison | Discovered new exit (range 10) 6103 | -8/Garrison | Installed Relay Interface Framework 6313 | -8/Garrison | Garrison Relay disabled 6581 | -8/Garrison | Triggered checkpoint 6588 | -8/Garrison | Triggered checkpoint 6725 | -8/Garrison | Build established: Bothacker-Mutant 6884 | -8/Garrison | Triggered checkpoint 6991 | -8/Garrison | Garrison Relay disabled 7039 | -8/Garrison | Discovered new exit (range 9) 7069 | -8/Garrison | Entered Materials 7069 | -8/Materials | Accompanied by 1 ally 7216 | -8/Materials | Identified exit to Factory 7469 | -8/Materials | First assault squad dispatched 7523 | -8/Materials | Entered Factory 7523 | -7/Factory | Evolved 2 slots: Utility x2 7818 | -7/Factory | Lost 4 parts (1p2n1u) 7959 | -7/Factory | Released all parts (6) 7964 | -7/Factory | Core integrity fell below 50% 7988 | -7/Factory | Lost 7 parts (3n1u3w) 8023 | -7/Factory | Discovered new exit (range 57) 8087 | -7/Factory | Manually triggered Chute Trap 8087 | -7/Factory | Sucked down chute 8087 | -7/Factory | Entered Waste 8088 | -7/Waste | Met a frightened Derelict 8101 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8132 | -7/Waste | Spotted C-40 Crusher 8133 | -7/Waste | Spotted C-40 Crusher 8138 | -7/Waste | Spotted C-40 Crusher 8142 | -7/Waste | Spotted C-40 Crusher 8155 | -7/Waste | Discovered new exit (range 15) 8170 | -7/Waste | Entered Factory 8256 | -7/Factory | Build established: Mutant 8272 | -7/Factory | Core integrity fell below 20% 8279 | -7/Factory | Identified exit to Garrison 8279 | -7/Factory | Entered Garrison 8282 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8307 | -7/Garrison | Lost 3 parts (1n1u1w) 8311 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08267_ Field strength at 88. 08268_ Faulty Imp. Airjet destroyed. 08268_ Field strength at 63. 08269_ Field strength at 57. 08270_ Field strength at 47. 08271_ Field strength at 41. 08272_ Field strength at 27. 08273_ Field strength at 21. 08274_ Field strength at 11. 08275_ Field strength at 5. 08276_ Adv. Transmission Jammer destroyed. 08276_ Stasis field depleted. 08279_ Connecting with Garrison Access... >>Unlock Access door unlocked. 08279_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 08282_ Initiating installation procedure... 08282_ Expanded RIF knowledge: Alert ID Control. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###########??????? | | ???????????????????????????????## #""""#??????? | | ????????????????????????????????# "#??????? | | ????????????????????????#???????# #""""#??????? | | ????????????????????????????????# ########??????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ??????????????????????#####?????# #?????????????? | | ??????????????????????? #?????# #?????????????? | | ????????????????????????#@#?????# #?????????????? | | ????????????????????????# #????## #?????????????? | | ????????????????????????# #?????# #?????????????? | | ???????????????#????????# #?????# #?????????????? | | ????????????#########/### ####### #?????????????? | | ????????????# g #?????????????? | | ????????????# #?????????????? | | ????????????# ######### ##########?????????????? | | ??????????????????#????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# s#??????????????????????? | | ???????????????????????# s#??????????????????????? | | ???????????????????????#s #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #?#????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#????#??????????#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed PotentialVariableRouter Manual? 0 Play Time 01:15:21 Cumulative 396.2 hours Start 2020.06.06 @ 22:23:25 End 2020.06.07 @ 21:16:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 195 Rogue 195 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0 Lore% 77 Gallery% 82 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87748c9d-64e7-4fe3-be27-f3dca2ed8ec0