Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 11:18:49 // AFD2020/Player2 Player: MolePlayingNice Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (262) 1310 Value Destroyed (13197) 13197 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (11608) 11608 TOTAL SCORE: 34795 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4247 Follower Combat Kills 4895 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3296 Friendly Fire -4230 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Compact Wheel Plasma Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Core Analyzer Zionite Weapon Casing Layered Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Heavy Gatling Laser Zionite Phaser-M Zionite Phaser-M > --- INVENTORY -------- Reinforced Fission Core Improved Titanium Leg Zionite Composite Leg II Advanced Coolant Injector Zionite Biocell Advanced Sensor Array Tactical Coordination Suite Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Advanced Shield Generator Hacking Drone Bay Cooled Plasma Rifle Advanced Plasma Rifle Vortex Cannon Tiamat Missile Launcher Vortex Catalyst Activator Plasma Cutter CR-A16's Behemoth Slayer [Rating: 157] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Tiamat Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . Utility 6 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 208 | 1 5 6 17 8 3 8 1 8 22 1 . 2 15 27 5 1 14 4 12 26 22 Power 28 | . 1 1 3 . . 2 . 2 2 . . . 1 5 2 1 1 . . 3 4 Engine 12 | . 1 . 2 . . 1 . 2 . . . . . 3 1 1 . . . . 1 Core 8 | . . 1 1 . . 1 . . 2 . . . . 1 1 . . . . 1 . Reactor 8 | . . . . . . . . . . . . . 1 1 . . 1 . . 2 3 Propulsion 54 | . 1 1 6 2 1 . . 4 5 . . 1 3 8 . . 3 1 2 12 4 Treads 1 | . . . . . . . . 1 . . . . . . . . . . . . . Leg 48 | . . . 6 . . . . 3 5 . . 1 3 8 . . 3 1 2 12 4 Wheel 5 | . 1 1 . 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 66 | . 2 1 6 3 2 1 . 1 8 . . 1 5 9 2 . 4 1 4 6 10 Device 29 | . 1 1 4 1 1 1 . 1 3 . . 1 3 3 . . 2 . 2 1 4 Storage 4 | . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . Processor 11 | . . . . 1 1 . . . 1 . . . . 2 . . 1 . 1 . 4 Hackware 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . Protection 18 | . . . 2 . . . . . 1 . . . 2 4 1 . . 1 . 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 1 1 3 2 3 . 5 1 1 7 1 . . 6 5 1 . 6 2 6 5 4 Energy Gun 20 | 1 . 1 1 . . 1 . . 3 1 . . 2 . 1 . . . 5 3 1 Energy Cannon 12 | . . . . 2 . 1 1 . 1 . . . 1 2 . . 2 1 . 1 . Ballistic Gun 8 | . . 1 . . . . . 1 3 . . . . . . . . . 1 . 2 Ballistic Cannon 9 | . 1 1 . 1 . 1 . . . . . . 1 2 . . 1 . . . 1 Launcher 4 | . . . . . . 1 . . . . . . 1 1 . . . 1 . . . Special Weapon 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . . . . 1 . . 1 . 2 2 . 9 1 5 4 1 Corrupted Parts 3 | . . . . . . . . . . . . . 3 . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 9 . . . . . . . . Parts Lost 61 | . . . 5 . 1 3 . 7 1 . . . . 6 . 2 . . . 20 16 Power 15 | . . . 1 . . . . 2 . . . . . 3 . 2 . . . 4 3 Propulsion 10 | . . . 2 . . . . 1 . . . . . 1 . . . . . 3 3 Utility 24 | . . . 1 . 1 1 . 2 1 . . . . 2 . . . . . 10 6 Weapon 12 | . . . 1 . . 2 . 2 . . . . . . . . . . . 3 4 Highest Loss Streak 14 | . . . 5 . 1 3 . 7 1 . . . . 3 . 1 . . . 14 14 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 18 | 6 8 12 14 15 18 18 18 16 18 20 20 19 19 19 19 19 19 18 18 18 13 Power . | 1 1 2 1 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 1 . . Propulsion 2 | 4 2 3 3 3 4 5 4 4 2 3 3 3 3 2 2 3 2 3 2 1 . Utility 6 | . 1 2 4 3 6 6 6 5 6 6 6 6 6 6 6 7 7 7 7 8 2 Weapon 7 | 1 3 5 4 6 6 4 6 4 7 9 9 7 8 9 8 8 7 6 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 10 4 5 1 3 3 1 . 10 2 . 3 4 3 1 . 3 . 2 6 10 Power 6 | . . 2 1 . . . . . 1 . . . . . . . . . . . 2 Propulsion 17 | . 3 1 1 . 2 1 1 . 2 . . . 1 . . . 1 . . 1 3 Utility 17 | . 5 . 1 . . . . . 3 1 . 1 2 2 . . . . 1 1 . Weapon 30 | . 2 1 2 1 1 2 . . 4 1 . 2 1 1 1 . 2 . 1 4 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 99 97 87 83 83 65 85 95 93 93 93 93 99 99 99 94 93 93 90 56 Engine 2 | . 14 8 3 7 7 3 . 2 . . . . . 1 4 4 1 . . . 2 Core 3 | . . 2 4 . . 3 7 3 5 6 6 5 6 4 . 2 1 . . 1 . Reactor 1 | . . . . . . . . . . . . . . 4 5 2 3 5 5 4 3 Leg 25 | . 23 11 35 6 . . . 6 32 33 33 33 33 28 29 29 29 29 31 28 13 Wheel 2 | . 4 21 . 11 14 15 15 11 . . . . . . . . . . . . . Device 14 | . 10 11 15 15 15 18 23 22 12 13 13 13 12 14 14 16 21 15 10 11 5 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 3 Processor 8 | . . . . 6 13 10 7 7 7 6 6 6 6 10 11 11 11 11 10 9 9 Protection 4 | . . . 1 7 1 . . . 3 6 6 6 6 7 7 5 1 6 9 7 6 Energy Gun 8 | . 15 18 23 6 . 1 . 2 3 18 13 13 8 5 5 5 2 . 14 20 7 Energy Cannon 6 | . . . . 6 15 14 3 15 3 . 6 6 8 8 9 9 7 6 3 . . Ballistic Gun 1 | . . 9 . . . . . 2 12 . . . . . . . . . . . 1 Ballistic Cannon 2 | . 12 5 2 9 7 4 . . . . . . 1 1 . . . 8 2 . . Peak Build Rating 157 | 6 8 13 26 50 50 51 51 51 70 67 67 73 74 97 93 93 121 120 143 157 143 Average Rating 77 | 6 7 11 19 43 48 48 40 47 65 67 67 68 71 90 91 89 104 118 135 145 76 On Entrance 61 | 6 6 8 13 26 50 48 51 49 48 67 67 67 69 72 90 92 88 112 119 143 61 Avg Prop Armor Cover (%) 9 | . 8 7 . . . . . 11 . . . . . . . . . . . 9 12 Naked Turns 46 | . . . . . . . . . . . . . . . . . . . . . 46 Heaviest Build 130 | 14 31 35 42 74 74 88 69 72 90 89 88 88 98 103 100 110 116 120 130 113 115 Greatest Support 180 | 20 20 26 43 56 56 56 56 56 95 95 95 100 100 108 100 100 115 115 140 180 156 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 1 2 . . . . . 1 . 1 1 1 . . 1 Average Overweight (x) . | . . 1 . . 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 12 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 8 12 14 15 19 19 19 17 19 20 20 19 19 19 19 19 19 19 19 19 13 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 15 15 20 20 20 18 16 20 20 20 20 20 20 20 20 20 20 20 11 5 Class Distribution -------------------- 43% | Scavenger-Skirmisher 13% | Scavenger-Tank 8% | Skirmisher 8% | Scavenger-Gunner 6% | Mutant 3% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Messiah-Tank | -4/Armory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Matter Collected 6593 | 210 42 151 240 113 187 222 . 398 858 40 10 50 249 971 130 131 397 410 706 557 521 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11777 | . 53 447 616 89 312 301 . 262 1260 53 . . 711 2095 259 198 883 292 746 2818 382 Parts 421 | . 8 26 18 4 12 8 . 10 53 2 . . 21 92 9 9 28 4 28 79 10 Haulers Intercepted 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . 1 Recyclers Shooed 12 | . 1 . 1 . . . . . 3 . . . . 7 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . 12 8 . 8 . 5 1 . 5 . 8 10 . 4 . . . Prevented 22 | . . . . . 1 . . . . . . . 21 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Combat Hostiles Destroyed 214 | . 3 7 9 2 7 6 . 3 18 1 . . 10 30 4 7 28 8 8 59 4 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Guns 74 | . . 7 6 . . . . . 14 1 . . 1 4 . 1 . . 4 32 4 Cannons 58 | . 3 . 2 2 7 6 . 3 3 . . . 1 14 4 1 7 4 1 . . AOE 67 | . . . . . . . . . . . . . 2 11 . 5 21 3 1 24 . Classes Destroyed 22 | . 2 3 4 . 2 1 . . 2 . . . 1 3 . . 3 . . 1 . Worker 13 | . . . 1 . . . . . 2 . . . . 9 . . . . . . 1 Builder 9 | . . . . . . . . . 3 . . . . 4 . . . . 2 . . Hauler 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . 1 Recycler 8 | . . 1 1 . . . . . 2 . . . . 3 . . . . 1 . . Mechanic 3 | . . . . . . . . . . . . . . 3 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . Watcher 5 | . . . 1 . . . . . . . . . . 2 . . . . 1 1 . Swarmer 21 | . 2 . . . 1 1 . . 2 . . . . . . 5 3 . . 7 . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Grunt 88 | . 1 2 6 2 1 . . 1 6 . . . 5 12 4 . 15 6 3 22 2 Brawler 12 | . . . . . . 2 . 1 1 . . . 1 . . . 3 1 . 3 . Duelist 9 | . . . 1 . . 2 . . . . . . . 1 . . . . . 3 2 Protector 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . Sentry 29 | . . 5 2 . . 1 . 1 4 . . . 2 3 . . . . 4 7 . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . 2 . . 2 . . 2 . Hunter 25 | . . . . . 1 1 . 1 4 1 . . 1 9 . 2 . . . 5 . Programmer 10 | . . . . . . . . . . . . . . 3 . . 2 . 1 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . . . . . . . Commander 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 21 | . 2 5 6 2 3 3 . 1 6 1 . . 7 21 2 5 9 4 3 18 3 Combat Bots Only 18 | . 2 4 4 2 3 3 . 1 3 1 . . 7 10 2 5 9 4 3 18 2 Max Kills in Single Turn 5 | . 1 1 1 1 1 1 . 1 2 1 . . 2 5 1 5 3 2 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . 1 2 . 5 3 2 1 5 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Hostile Shots Fired 1646 | . 7 34 54 4 41 19 . 46 132 . . . 51 211 2 10 17 28 20 822 148 Missed 641 | . 2 7 14 . 11 4 . 16 49 . . . 21 73 . 3 4 8 7 377 45 Hits 1005 | . 5 27 40 4 30 15 . 30 83 . . . 30 138 2 7 13 20 13 445 103 Melee 26 | . . . . . . 5 . . . . . . 1 . . . . . . 3 17 Projectile 979 | . 5 27 40 4 30 10 . 30 83 . . . 29 138 2 7 13 20 13 442 86 AOE 6 | . . . . . . . . . 3 . . . . 1 . . . . . 2 . Critical Strikes 38 | . . . 1 . 1 . . 4 1 . . . 2 6 . 1 . . 1 16 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Damage Taken 16836 | . 40 407 633 74 554 436 . 664 1119 . . . 726 2506 40 164 258 377 149 6163 2526 Core 2025 | . 20 155 59 . 129 42 . 32 138 . . . 18 296 . 21 45 46 25 514 485 Absorbed by Shields 1313 | . . . . . . . . 22 . . . . . . . . 24 231 144 892 . Redirected to Shielding 719 | . . . . . . . . . . . . . . . . . . . 15 465 239 Regen/Repaired (Parts) 1035 | . . . . . . . . . . . . 765 . . . . 270 . . . . Core Remaining (%) 65 | 100 92 61 89 . . . . 68 . . . . 70 . . . . 26 . 18 . Volleys Fired 542 | . 10 22 41 5 29 14 . 18 67 12 3 . 19 105 10 11 27 15 15 101 18 Largest 4 | . 2 3 3 3 3 3 . 3 3 3 1 . 3 3 3 3 2 3 4 4 4 Hottest 285 | . 100 126 156 182 182 182 . 205 180 225 85 . 256 256 256 250 100 195 285 270 194 Shots Fired 1314 | . 16 58 119 15 77 31 . 43 167 16 3 . 28 207 30 18 28 35 60 310 53 Gun 776 | . 11 54 101 . . . . 13 133 6 . . 8 52 10 3 . . 44 291 50 Cannon 474 | . 5 4 17 15 77 25 . 30 32 10 3 . 13 146 20 14 12 31 16 1 3 Launcher 50 | . . . . . . 6 . . 2 . . . 7 9 . 1 3 4 . 18 . Special 14 | . . . 1 . . . . . . . . . . . . . 13 . . . . Kinetic 256 | . 5 23 17 6 21 8 . 8 103 . . . 6 24 . . . 22 8 . 5 Thermal 883 | . 11 35 102 9 56 17 . 35 62 16 3 . 15 164 30 17 8 9 52 212 30 Explosive 52 | . . . . . . 6 . . 2 . . . . 9 . 1 16 4 . 14 . Electromagnetic 17 | . . . . . . . . . . . . . 7 10 . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . 4 . . 5 . Phasic 97 | . . . . . . . . . . . . . . . . . . . . 79 18 Robot Hit Streak 36 | . 3 15 15 2 12 5 . 5 16 3 . . 10 11 9 3 8 10 11 36 5 Robot Miss Streak 8 | . 2 2 4 3 4 4 . 5 5 2 . . 1 6 4 2 1 2 5 8 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . . 1 4 . . . . . 2 . . . . . . . . . 2 13 2 Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . . . . . . . . . 1 1 1 Shots Hit Robots 813 | . 10 44 84 6 40 21 . 30 81 3 . . 24 108 22 6 23 30 39 215 27 Core Hits 553 | . 4 18 26 3 14 25 . 12 42 2 . . 19 94 10 9 62 12 23 161 17 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | . 1 4 9 . . . . . 1 . . . 2 5 . . 5 . 1 15 1 Burn 30 | . 1 4 6 . . . . . 1 . . . 2 4 . . . . . 12 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . 1 . . Blast 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . Sunder 2 | . . . . . . . . . . . . . . . . . 2 . . . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Melee Attacks 26 | . . . . . . 10 . . . . . . 6 . . 3 . 6 . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . 10 . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . 6 . . 3 . 6 . 1 . Sneak Attacks 6 | . . . . . . 6 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39667 | . 159 523 1370 166 1093 1481 . 782 2374 66 . . 1153 6394 647 629 6271 1751 1489 12351 968 Guns 12936 | . 62 471 999 . . . . 151 1515 66 . . 134 928 170 42 . . 914 6613 871 Cannons 8090 | . 93 52 371 145 1093 468 . 631 429 . . . 281 2390 477 96 483 749 256 . 76 Explosions 17193 | . . . . . . 617 . . 406 . . . 640 2964 . 430 5336 867 195 5738 . Melee 690 | . . . . . . 396 . . . . . . 98 . . 61 . 135 . . . Ramming 306 | . 4 . . 21 . . . . 24 . . . . 112 . . . . 124 . 21 Kinetic 3808 | . 93 138 371 65 338 182 . 89 1134 . . . 156 486 . . . 505 118 . 133 Thermal 14726 | . 62 385 999 80 755 286 . 693 810 66 . . 259 2629 647 138 279 244 1247 4789 358 Explosive 13198 | . . . . . . 617 . . 406 . . . . 2964 . 430 5336 867 . 2578 . Electromagnetic 843 | . . . . . . . . . . . . . 640 203 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 848 | . . . . . . 396 . . . . . . . . . . 452 . . . . Piercing 294 | . . . . . . . . . . . . . 98 . . 61 . 135 . . . Entropic 3364 | . . . . . . . . . . . . . . . . . 204 . . 3160 . Phasic 2280 | . . . . . . . . . . . . . . . . . . . . 1824 456 Highest Corruption 9 | . . . . 2 2 8 8 8 . . . . 9 5 5 5 5 2 . 9 7 Average Corruption 4 | . . . . 2 2 5 8 8 . . . . 3 3 5 5 2 2 . 8 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . 7 17 5 18 . . . . 13 16 14 11 4 9 . 12 3 Message Errors 25 | . . . . . . 5 1 2 . . . . 3 4 3 2 1 1 . 1 2 Matter Fused 34 | . . . . . 2 6 1 4 . . . . 1 8 2 3 2 1 . 3 1 Heat Flow Errors 21 | . . . . . 1 4 1 3 . . . . 2 . 4 . . 3 . 3 . Energy Discharges 10 | . . . . . 1 . . 2 . . . . . . 1 3 1 1 . 1 . Parts Rejected 3 | . . . . . 1 . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . 2 . 2 2 . . . . 3 3 4 2 . 1 . 2 . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Misfires 8 | . . . . . . 2 . 2 . . . . 2 . . 1 . 1 . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . 2 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 936 | . . . 29 6 13 22 . . 35 . . . 19 285 3 53 194 41 72 164 . Projectiles 228 | . . . 29 . 13 8 . . . . . . . 113 3 . 35 27 . . . Explosions 680 | . . . . . . 14 . . 35 . . . 19 165 . 53 159 14 57 164 . Melee 28 | . . . . 6 . . . . . . . . . 7 . . . . 15 . . Knockbacks 25 | . 2 . 6 1 3 1 . . . . . . . 8 . . . 1 1 . 2 Impact 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Kinetic 20 | . 2 . 6 1 3 1 . . . . . . . 4 . . . 1 . . 2 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 596 | . . . . 10 . . . . . . . . . 128 . . . . . 458 . Shots 7 | . . . . . . . . . . . . . . 2 . . . . . 5 . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . . 1 . . . . 1 . . . . 6 . . . . 4 . 2 Kicked 14 | . 1 . . . . . . . 1 . . . . 6 . . . . 4 . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 293 | . 39 225 269 117 185 243 121 270 194 252 54 . 246 207 256 51 . 204 137 293 232 Average Temperature 60 | . 15 62 71 45 44 64 66 58 50 73 27 . 84 47 74 23 . 99 43 59 110 Received Heat Transfer 3201 | . 6 108 351 36 225 45 . 485 252 . . . 168 300 18 9 56 49 29 533 531 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 4 2 . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . 3 3 . . . . 2 . . Impact Corruptions 4 | . . . . 1 . . . . . . . . . 2 . . . . 1 . . Robots Melted 7 | . . . 1 . . . . . 1 . . . 1 1 . . . . 2 1 . Combat Hostiles 7 | . . . 1 . . . . . 1 . . . 1 1 . . . . 2 1 . Parts Melted 64 | . . 7 11 . . . . . 3 1 . . 7 11 1 . . . 8 15 . Heat Transferred 26508 | . 259 1369 3107 124 1281 498 . 1086 1468 150 . . 633 3663 823 157 296 259 1922 8760 653 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Maximum Alert Level 5 | . . 1 1 . . . . . 3 . . . . 4 . . . . 2 5 5 Low Security (%) 37 | 100 100 70 69 100 . . . . 60 . . . . 10 . . . . 10 . . Level 1 23 | . . 29 30 . . . . . 8 . . . . 53 . . . . 37 26 . Level 2 8 | . . . . . . . . . 13 . . . . 2 . . . . 52 3 . Level 3 8 | . . . . . . . . . 17 . . . . 6 . . . . . 21 . Level 4 10 | . . . . . . . . . . . . . . 26 . . . . . 16 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 9 High Security 9 | . . . . . . . . . . . . . . . . . . . . 31 54 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2865 | . 65 237 285 114 . . . . 888 . . . . 1566 . . . . 628 2865 2021 Initial 1444 | . . . 86 114 . . . . 30 . . . . 251 . . . . 28 291 1444 Average 577 | . 16 97 132 73 . . . . 292 . . . . 611 . . . . 370 1217 1686 Influence Increases 13086 | . 146 315 502 82 217 371 . 219 1320 62 . . 660 2083 174 236 1145 264 864 3481 945 Destroy 0b10 Robot/C 6440 | . 80 140 280 40 140 260 . 140 660 40 . . 320 820 120 160 700 180 300 1700 360 Destroy 0b10 Robot/NC 400 | . 15 25 30 5 . . . . 60 . . . . 150 . . 5 . 25 45 40 Destroy Leader 1128 | . 24 68 54 10 20 10 . 30 164 10 . . 30 200 20 30 . 30 92 268 68 Allied During Kill 3044 | . 27 52 86 13 57 101 . 49 209 12 . . 310 407 34 46 440 54 194 752 201 Successful Hack 40 | . . . 6 12 . . . . 22 . . . . . . . . . . . . Disable Machine 585 | . . 15 45 . . . . . 135 . . . . 75 . . . . 135 180 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . . . . . . Destroy Structure 1074 | . . . 1 2 . . . . 55 . . . . 266 . . . . 118 506 126 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 210 | . . 15 . . . . . . 15 . . . . . . . . . . 30 150 Influence Decreases 11167 | . 146 110 454 279 196 439 9 171 488 604 215 123 261 936 907 404 791 1217 314 1325 1778 Entered New Map 4987 | . . . 119 139 21 15 9 . 18 326 65 123 . 148 573 156 645 999 18 305 1308 Time Decay 4418 | . 146 110 275 140 163 334 . 171 410 238 150 . 231 478 294 198 126 208 276 350 120 Lost Part 1272 | . . . 60 . 12 30 . . 60 40 . . . 160 20 50 . 10 . 500 330 Lost Ally 490 | . . . . . . 60 . . . . . . 30 150 20 . 20 . 20 170 20 Squads Dispatched 61 | . 1 . 2 2 . 1 . . 9 . . . 1 14 . . . . 1 21 9 Investigation 3 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . Extermination 8 | . . . . . . . . . 2 . . . . 3 . . . . . 3 . Reinforcement 15 | . 1 . 2 1 . . . . 3 . . . . 5 . . . . 1 1 1 Assault 30 | . . . . . . 1 . . 1 . . . 1 3 . . . . . 16 8 Garrison 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 5 | . . . . . . . . . 2 . . . . 2 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Distress Signals 19 | . 1 2 2 . . . . . 1 . . . . 4 . . . . 1 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 414 | . 8 11 21 3 14 13 . 7 34 2 . . 17 53 6 7 34 9 15 111 49 Peak Tracking Total 19 | . 1 5 5 2 5 7 . 4 4 1 . . 9 12 3 5 12 4 3 19 18 Tactical Retreats 5 | . . 1 . . . . . . 1 . . . . . . . . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Traps Triggered 4 | . 1 . . . . . . . . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 5 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Machines Disabled 44 | . . 1 3 . 1 1 . . 9 . . . . 6 . . 1 . 10 12 . Max in Single Turn 6 | . . 1 1 . 1 1 . . 1 . . . . 1 . . 1 . 6 1 . Garrison Access 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Machines Accessed 25 | . 1 1 2 2 1 2 3 . 7 . . . . . . . 5 . 1 . . Terminals 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . Total Hacks 82 | . 4 2 6 6 1 4 26 . 15 . . . . . . . 15 . 3 . . Successful 67 | . 2 2 5 3 1 4 26 . 9 . . . . . . . 15 . . . . Failed 15 | . 2 . 1 3 . . . . 6 . . . . . . . . . 3 . . Catastrophic 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 3 . . . . . . . 7 . . . . 9 . . 1 . 9 16 3 Terminals 15 | . 4 . . . . . . . 11 . . . . . . . . . . . . Fabricators 5 | . . . . 2 . . . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 2 5 4 . . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . Terminal Hacks 56 | . 2 . . . 1 4 26 . 8 . . . . . . . 15 . . . . Record 17 | . . . . . . 3 6 . . . . . . . . . 8 . . . . Part Schematic 14 | . 1 . . . . . 13 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . 3 . . . . . . . . . 6 . . . . Open Door 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 4 1 . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 2 4 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . 1 1 2 . . . . 5 . . . . . . . . . 1 . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . 1 . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . 13 . . . . . . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 25 | . . . . 25 . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 4 1 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 4 2 . . . . . . 2 . . . 5 . . 6 . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Total Allies 43 | . 1 . . . 4 2 . . . . . 9 2 4 . . 5 . 4 10 2 Largest Group 10 | . 1 1 1 1 5 5 3 3 1 1 1 10 10 9 2 1 6 4 6 10 3 Highest-Rated Group 780 | . 57 62 70 76 187 187 130 130 104 105 102 397 397 406 198 136 381 290 544 780 356 Highest-Rated Ally 188 | . 57 62 70 76 81 82 82 82 104 105 102 103 118 129 136 136 147 142 168 188 151 Zionite Dispatches 7 | . . . . . . . . . . . . . . 2 . . . . 2 2 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Light 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 13 | . . . . . . 2 . . . . . . . 1 . . 7 1 2 . . STAY 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . . . . . AID 5 | . . . . . . . . . . . . . . . . . 3 1 1 . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 637 | . 3 6 31 3 15 32 . 26 46 4 . . 51 79 9 7 34 23 29 178 61 Total Damage 26652 | . 63 90 581 58 515 870 . 875 1811 181 . . 1204 3237 344 444 1747 1368 2103 7600 3561 Kills 157 | . 4 3 6 1 7 7 . 4 20 1 . . 6 20 2 1 8 1 9 37 20 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Active Infowar (turns) 9494 | . . . . 286 525 592 129 538 871 497 300 1392 751 402 485 234 963 591 346 385 207 Optics 1061 | . . . . . 438 313 . . 310 . . . . . . . . . . . . Sensors 9110 | . . . . 286 262 504 129 538 838 497 300 1392 751 402 485 234 963 591 346 385 207 Traps 400 | . . . . . . . . . 400 . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 . . 2 . 1 . 3 1 . 1 1 . 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . 1 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Turns Passed 14673 | 9 479 274 600 286 525 742 129 654 1520 502 300 1392 861 1224 642 402 1135 704 605 1155 533 Spaces Moved 9311 | 7 298 180 391 201 298 507 107 462 980 318 229 1020 528 586 450 250 701 524 373 534 367 Core 94 | . . . . . . . . . . . . . . . . . . . . . 94 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7393 | 7 187 . 391 42 . . . . 980 318 229 1020 528 586 450 250 701 524 373 534 273 Wheels 1824 | . 111 180 . 159 298 507 107 462 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 115 105 105 100 115 115 100 115 120 122 122 122 126 122 124 124 108 108 110 108 50 Average Speed 118 | 120 132 105 105 106 115 115 101 121 121 122 122 124 126 122 124 139 115 110 110 114 103 Slowest Speed 194 | 120 190 105 175 115 115 115 115 130 122 122 122 126 126 194 124 194 194 182 110 124 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 46 20 33 5 39 57 68 60 22 53 45 90 72 19 64 44 94 73 9 35 8 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 6 | . . . . . . . 1 1 . . . 1 . . . . . . . 3 . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 20 | . . . . . 1 3 . 2 . 1 . 4 2 . 3 . . 4 . . . Spaces Dug 60 | . . . . . 1 4 . . 7 4 3 . . 31 . 3 . . . 7 . Terrain Destroyed 704 | . . . . 1 5 64 . 1 27 10 3 . 3 120 5 29 149 55 70 155 7 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . . . Projectile 185 | . . . . 1 5 3 . 1 18 10 3 . 3 64 5 11 1 10 12 31 7 AOE 515 | . . . . . . 57 . . 9 . . . . 56 . 18 148 45 58 124 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Total 11880 | 7 367 225 489 263 423 623 130 522 1192 416 246 1142 684 910 508 279 995 604 528 849 478 Wait 1024 | . 28 1 8 32 28 28 12 12 52 78 15 107 89 124 33 3 166 38 83 57 30 Move 9290 | 6 297 179 390 200 297 506 106 461 979 317 228 1019 527 585 449 249 700 523 372 533 367 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | . 14 10 16 7 10 7 1 8 30 2 . 5 6 14 2 1 7 2 8 18 18 Fast Attach 95 | . 4 . 3 4 1 2 1 2 6 . . 1 1 11 1 2 11 1 13 17 14 Attach 84 | . . 2 5 2 3 2 3 9 9 . . . . 9 1 2 4 3 3 16 11 Detach 35 | . . . . 2 . 1 3 2 4 . . . . 2 . 1 5 2 3 6 4 Swap 199 | 1 3 5 11 2 3 12 . 7 17 5 . 4 21 32 9 6 17 11 8 18 7 Drop 209 | . 10 6 15 8 9 7 4 3 27 2 . 6 11 22 3 1 16 3 19 31 6 Fire 542 | . 10 22 41 5 29 14 . 18 67 12 3 . 19 105 10 11 27 15 15 101 18 Melee 26 | . . . . . . 10 . . . . . . 6 . . 3 . 6 . 1 . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . Kick 14 | . 1 . . . . . . . 1 . . . . 6 . . . . 4 . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 175 | . . . . . 43 34 . . . . . . 4 . . . 42 . . 51 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 10 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 4) 376 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 713 | -9/Materials | Discovered new exit (range 9) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -8/Materials | Build established: Scavenger-Gunner 1242 | -8/Materials | Lost 5 parts (1p2n1u1w) 1325 | -8/Materials | Discovered new exit (range 14) 1363 | -8/Materials | Entered Factory 1363 | -7/Factory | Evolved 2 slots: Utility x2 1465 | -7/Factory | Discovered new exit (range 8) 1471 | -7/Factory | Identified exit to Lower Caves 1544 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 1649 | -7/Factory | Entered Lower Caves 1710 | -7/Lower Caves | Build established: Skirmisher 1801 | -7/Lower Caves | Attacked by a faux Warlord 2036 | -7/Lower Caves | Learned location of 1 exit from Factory 2056 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2118 | -7/Lower Caves | Discovered new exit (range 13) 2138 | -7/Lower Caves | Identified exit to Lower Caves 2140 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2174 | -7/Lower Caves | Entered another Lower Caves area 2174 | -7/Lower Caves | Accompanied by 4 allies 2176 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2460 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2495 | -7/Lower Caves | Lost 3 allies 2518 | -7/Lower Caves | Lost 3 parts (1u2w) 2629 | -7/Lower Caves | Entered an active Warlord outpost 2666 | -7/Lower Caves | Learned Armory terminal intel 2759 | -7/Lower Caves | Destroyed OL-KLX(g) 2868 | -7/Lower Caves | Discovered new exit (range 12) 2886 | -7/Lower Caves | Identified exit to Data Miner 2916 | -7/Lower Caves | Entered Data Miner 2916 | -7/Data Miner | Accompanied by 2 allies 2922 | -7/Data Miner | Discovered new exit (range 6) 2941 | -7/Data Miner | Met Data Miner 2958 | -7/Data Miner | Learned location of Section 7 (-2) 2958 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2983 | -7/Data Miner | Received God Mode back door access code from Data Miner 3017 | -7/Data Miner | Identified exit to Proximity Caves 3045 | -7/Data Miner | Entered Proximity Caves 3045 | -6/Proximity Caves | Accompanied by 2 allies 3073 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3157 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3368 | -6/Proximity Caves | Spotted B-75 Beast 3413 | -6/Proximity Caves | Allies destroyed B-75 Beast 3442 | -6/Proximity Caves | Lost 7 parts (2p1n2u2w) 3570 | -6/Proximity Caves | Discovered new exit (range 15) 3613 | -6/Proximity Caves | Identified exit to Factory 3699 | -6/Proximity Caves | Entered Factory 3699 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3700 | -6/Factory | Identified exit to Factory 3759 | -6/Factory | Build established: Scavenger-Skirmisher 4141 | -6/Factory | Identified exit to Lower Caves 4676 | -6/Factory | Garrison activated, responded to threat 4880 | -6/Factory | Build established: Scavenger-Tank 5099 | -6/Factory | First assault squad dispatched 5219 | -6/Factory | Entered Lower Caves 5220 | -6/Lower Caves | Identified exit to Lower Caves 5385 | -6/Lower Caves | Learned Factory emergency access door positions 5529 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5627 | -6/Lower Caves | Entered a destroyed Warlord outpost 5721 | -6/Lower Caves | Entered another Lower Caves area 5743 | -6/Lower Caves | Discovered exit to Factory (range 15) 5986 | -6/Lower Caves | Discovered new exit (range 12) 6006 | -6/Lower Caves | Identified exit to Zion 6021 | -6/Lower Caves | Entered Zion 6131 | -6/Zion | Given the Hacking Drone Bay 6132 | -6/Zion | Found Prototype Device 6135 | -6/Zion | Identified Hacking Drone Bay 6205 | -6/Zion | Discovered new exit (range 11) 6306 | -6/Zion | Identified exit to Deep Caves 6344 | -6/Zion | Found CR-A16's Pointy Stick 6549 | -6/Zion | Gained Derelict followers 6579 | -6/Zion | Learned Factory non-interactive machine intel 6651 | -6/Zion | Visited the Megawrench Repair Shop 6817 | -6/Zion | Megawrench repaired 10 parts 7020 | -6/Zion | Met Imprinter 7070 | -6/Zion | Imprinted 7072 | -6/Zion | Declared Zion's savior 7341 | -6/Zion | Identified exit to Proximity Caves 7413 | -6/Zion | Entered Proximity Caves 7413 | -5/Proximity Caves | Accompanied by 9 allies 7420 | -5/Proximity Caves | Learned 4 Factory zone layouts 7579 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7642 | -5/Proximity Caves | Spotted B-75 Beast 7665 | -5/Proximity Caves | Destroyed B-75 Beast 7997 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8057 | -5/Proximity Caves | Destroyed 7 combat bots 8245 | -5/Proximity Caves | Discovered exit to Factory (range 4) 8274 | -5/Proximity Caves | Entered Factory 8274 | -5/Factory | Accompanied by 8 allies 8274 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8277 | -5/Factory | Loaded intel: 215 non-interactive machine locations 8615 | -5/Factory | P-70 Sage assimilated allied SO-ZOO(b) 8859 | -5/Factory | Discovered new exit (range 5) 8866 | -5/Factory | Identified exit to Factory 8984 | -5/Factory | Retrieved Zion intel report: Branch Access 8984 | -5/Factory | Identified exit to Upper Caves 8985 | -5/Factory | Zion Explosive Resupply teleported in 9000 | -5/Factory | Cargo convoy interrupted 9056 | -5/Factory | P-70 Sage assimilated allied FU-GMT(M) 9102 | -5/Factory | Lost 4 allies 9120 | -5/Factory | Lost 3 parts (2p1n) 9124 | -5/Factory | Destroyed 10 combat bots 9174 | -5/Factory | First assault squad dispatched 9199 | -5/Factory | Incoming assault squad redirected 9301 | -5/Factory | Destroyed 7 combat bots 9316 | -5/Factory | Core integrity fell below 50% 9449 | -5/Factory | Zion Light squad teleported in 9498 | -5/Factory | Entered Upper Caves 9498 | -5/Upper Caves | Accompanied by 1 ally 9636 | -5/Upper Caves | Found Prototype Protection 9658 | -5/Upper Caves | Build established: Scavenger-Tank 9722 | -5/Upper Caves | Identified exit to Upper Caves 9768 | -5/Upper Caves | Identified Zio. Weapon Casing 10056 | -5/Upper Caves | Build established: Scavenger-Skirmisher 10140 | -5/Upper Caves | Entered another Upper Caves area 10321 | -5/Upper Caves | Learned Factory emergency access door positions 10438 | -5/Upper Caves | Spotted B-75 Beast 10463 | -5/Upper Caves | Allies destroyed B-75 Beast 10519 | -5/Upper Caves | Discovered new exit (range 14) 10533 | -5/Upper Caves | Identified exit to Warlord 10542 | -5/Upper Caves | Entered Warlord 10583 | -5/Warlord | System corruption cleaned by Quarantine Array 10834 | -5/Warlord | Learned Armory stockpile data 10834 | -5/Warlord | Learned Quarantine stockpile data 10835 | -5/Warlord | Learned 4 Command zone layouts 10837 | -5/Warlord | Learned Factory terminal intel 10837 | -5/Warlord | Learned Factory garrison access intel 10837 | -5/Warlord | Learned Research terminal intel 10837 | -5/Warlord | Learned Research recycling unit intel 10853 | -5/Warlord | Discovered new exit (range 65) 10933 | -5/Warlord | Opened Warlord's prototype stash 10938 | -5/Warlord | Found Prototype Reactor 10938 | -5/Warlord | Identified Vortex Chain Reactor 10963 | -5/Warlord | Found Prototype Processor 10963 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 10966 | -5/Warlord | Found Prototype Device 10966 | -5/Warlord | Identified Exp. Focal Shield 10974 | -5/Warlord | Found Prototype Device 10974 | -5/Warlord | Identified Exp. Cloaking Device 10985 | -5/Warlord | Found Prototype Hackware 10985 | -5/Warlord | Identified Ghost Barrier 11023 | -5/Warlord | Found Prototype Special Weapon 11023 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11026 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11029 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11169 | -5/Warlord | Visited the Vortex Lab 11176 | -5/Warlord | Warlord's base attacked by MAIN.C 11180 | -5/Warlord | Found Prototype Launcher 11183 | -5/Warlord | Found Prototype Energy Cannon 11183 | -5/Warlord | Identified Vortex Cannon 11187 | -5/Warlord | Found Vortex Cannon 11227 | -5/Warlord | Build established: Commander-Mutant 11375 | -5/Warlord | Destroyed 9 combat bots 11483 | -5/Warlord | Warlord forces counterattacked 11487 | -5/Warlord | Spotted B-86 Titan 11491 | -5/Warlord | Spotted Executioner 11495 | -5/Warlord | Spotted B-75 Beast 11497 | -5/Warlord | Destroyed Executioner 11498 | -5/Warlord | Allies destroyed B-86 Titan 11498 | -5/Warlord | Allies destroyed B-75 Beast 11576 | -5/Warlord | Spotted Striker 11579 | -5/Warlord | Spotted Striker 11622 | -5/Warlord | Lost 5 allies 11639 | -5/Warlord | Identified exit to Proximity Caves 11677 | -5/Warlord | Entered Proximity Caves 11677 | -4/Proximity Caves | Accompanied by 3 allies 11678 | -4/Proximity Caves | Identified Vortex Catalyst Activator 11884 | -4/Proximity Caves | Spotted B-86 Titan 11902 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11907 | -4/Proximity Caves | Destroyed B-86 Titan 12205 | -4/Proximity Caves | Learned Research interactive machine intel 12289 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 12363 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12381 | -4/Proximity Caves | Entered Factory 12381 | -4/Factory | Accompanied by 1 ally 12381 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12382 | -4/Factory | Identified exit to Extension 12382 | -4/Factory | Identified exit to Armory 12384 | -4/Factory | Loaded intel: 26 terminal locations 12385 | -4/Factory | Loaded intel: 4 garrison access locations 12454 | -4/Factory | Found Prototype Processor 12454 | -4/Factory | Identified Exp. Signal Interpreter 12567 | -4/Factory | Zion Thermal Resupply teleported in 12628 | -4/Factory | Zion Light squad teleported in 12908 | -4/Factory | Found Zio. Weapon Casing 12986 | -4/Factory | Entered Armory 12986 | -4/Armory | Accompanied by 3 allies 12988 | -4/Armory | Loaded intel: 17 terminal locations 13011 | -4/Armory | Zion Heavy squad teleported in 13092 | -4/Armory | Found Zio. Weapon Casing 13367 | -4/Armory | Destroyed 7 combat bots 13367 | -4/Armory | Lost 3 allies 13467 | -4/Armory | Retrieved Zion intel report: Depthwide Sectors/-3 13468 | -4/Armory | Zion Heavy squad teleported in 13472 | -4/Armory | Spotted B-86 Titan 13485 | -4/Armory | Destroyed B-86 Titan 13486 | -4/Armory | First assault squad dispatched 13614 | -4/Armory | Build established: Messiah-Tank 13623 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 13668 | -4/Armory | Destroyed 7 combat bots 13671 | -4/Armory | Lost 3 allies 13780 | -4/Armory | High security lockdown imminent 13804 | -4/Armory | Lost 3 parts (3u) 13860 | -4/Armory | High security lockdown engaged 13880 | -4/Armory | Destroyed 16 combat bots 14083 | -4/Armory | Core integrity fell below 50% 14088 | -4/Armory | Discovered new exit (range 12) 14116 | -4/Armory | Destroyed 18 combat bots 14141 | -4/Armory | Entered Research 14141 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14142 | -3/Research | Identified exit to Testing 14143 | -3/Research | Loaded intel: 45 interactive machine locations 14144 | -3/Research | Loaded intel: 23 terminal locations 14145 | -3/Research | Loaded intel: 5 recycling unit locations 14170 | -3/Research | Lost 14 parts (3p3n5u3w) 14261 | -3/Research | Zion Heavy squad teleported in 14383 | -3/Research | High security lockdown imminent 14463 | -3/Research | High security lockdown engaged 14488 | -3/Research | Found Exp. Signal Interpreter 14491 | -3/Research | Found Prototype Processor 14491 | -3/Research | Identified Exp. Terrain Scan Processor 14562 | -3/Research | Found Zio. Weapon Casing 14628 | -3/Research | Released all parts (8) 14634 | -3/Research | Core integrity fell below 50% 14657 | -3/Research | Lost 14 parts (3p3n4u4w) 14663 | -3/Research | Core integrity fell below 20% 14674 | -3/Research | Core destroyed Last Messages --------------- 14626_ Penetrated by Slug. 14628_ Released Centrium Leg. 14628_ Released Core Analyzer. 14628_ Released Hcp. Storage Unit. 14628_ Released Centrium Leg. 14628_ Released Imp. Targeting Computer. 14628_ Released Biometal Leg. 14628_ Released Adv. Coolant Injector. 14628_ Released Linear Accelerator. 14630_ Acquired 3 matter. 14633_ System corrupted: Matter fused (-9). 14637_ Acquired 9 matter. 14648_ Triggered Segregator Trap. 14648_ Arcs of energy rise from the floor. 14648_ Triggered Segregator Trap. 14648_ Arcs of energy rise from the floor. 14657_ >C%YPVAML:M11|