Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 23:01:02 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (3582) 3582 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 7838 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -45 Cogmind --------- Core Integrity 342/550 Matter 259/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (181) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Shotgun High-powered Shotgun > --- INVENTORY (26) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Hacking Suite System Shield Trap Reconfigurator Improved Medium Laser Heavy Assault Rifle Autogun Minigun High-powered Shotgun Improved Light Cannon Slug Cannon Proton Missile Launcher Missile Launcher Heavy Rocket Launcher Katana Longsword +1 Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Armored Wheel Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Light Armor Plating Hacking Suite Trap Reconfigurator Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Shotgun Improved Assault Rifle Improved Light Cannon Slug Cannon Grenade Launcher Rocket Launcher Missile Launcher Katana Longsword +1 [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 73 | 4 4 11 17 . 1 1 35 Power 4 | . . 1 1 . . . 2 Engine 4 | . . 1 1 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . 4 4 . . . 7 Treads 16 | 2 . 3 4 . . . 7 Leg . | . . . . . . . . Wheel 1 | . . 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 1 4 . 1 . 8 Device . | . . . . . . . . Storage 9 | 1 2 1 4 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 7 | . . . . . . . 7 Artifact . | . . . . . . . . Weapon 35 | 1 2 5 8 . . 1 18 Energy Gun 2 | . . . 1 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 22 | 1 2 3 5 . . 1 10 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . 2 . . . . 6 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 10 | . 1 . . . . . 9 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 5 | . . . . . . . 5 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 1 | . 1 . . . . . 1 Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 Engine 10 | . 14 14 10 11 11 11 9 Treads 29 | . 28 25 33 33 33 33 26 Storage 29 | . 28 28 33 33 33 33 27 Hackware 2 | . . . . . . . 5 Protection 4 | . . . . . . . 11 Energy Gun 1 | . 7 . 4 . . . . Ballistic Gun 18 | . 20 28 17 22 22 22 15 Naked Turns . | . . . . . . . . Heaviest Build 103 | 15 40 61 77 77 93 93 103 Greatest Support 63 | 40 40 40 60 60 60 60 63 Greatest Overweight (x) 4 | . . 3 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 26 | 8 16 18 24 24 26 26 26 Average Capacity 23 | 7 15 17 24 24 24 26 26 Most Carried 26 | 6 16 18 24 24 26 26 26 Average Carried 23 | 5 13 17 22 24 24 26 25 Final Capacity 26 | 8 16 18 24 24 26 26 26 Final Carried 26 | 5 16 18 24 24 26 26 25 Class Distribution -------------------- 83% | Hauler-Mutant 12% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 2476 | 210 46 350 401 146 . 130 1193 Remotely . | . . . . . . . . Salvage Created 3798 | 57 159 368 654 230 . 138 2192 Parts 230 | 3 9 26 36 25 . 21 110 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 4 | . . . 1 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 98 | . 3 12 13 11 . 10 49 Guns 78 | . 3 6 12 11 . 10 36 AOE 20 | . . 6 1 . . . 13 Classes Destroyed 13 | 1 2 4 3 1 . . 2 Worker 5 | . . . 1 . . . 4 Builder 2 | . . 1 . . . . 1 Hauler 1 | . . . 1 . . . . Recycler 4 | 1 . . 1 . . . 2 Mechanic 3 | . . 1 . . . . 2 Operator 3 | . . . 1 . . . 2 Watcher 4 | . 2 . 1 . . . 1 Swarmer 29 | . . 2 3 8 . 10 6 Grunt 47 | . 3 9 6 2 . . 27 Brawler 2 | . . . . . . . 2 Duelist 6 | . . . . 1 . . 5 Sentry 12 | . . 1 4 . . . 7 Hunter 2 | . . . . . . . 2 Best Kill Streak 12 | 1 2 5 3 4 . 6 12 Combat Bots Only 8 | . 2 4 3 4 . 6 8 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 3 Gunslinging 1 | . . . 1 1 . 1 . Exploded 3 | . . 3 1 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3948 | . 283 171 375 365 . 204 2550 Core 434 | . 66 27 63 41 . 29 208 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 62 . . . 66 . Volleys Fired 255 | 2 24 17 41 22 . 18 131 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 90 | 90 70 46 68 46 . 48 79 Shots Fired 488 | 4 47 31 82 44 . 36 244 Gun 467 | 4 47 28 82 44 . 36 226 Cannon . | . . . . . . . . Launcher 21 | . . 3 . . . . 18 Special . | . . . . . . . . Kinetic 433 | . 35 28 73 44 . 36 217 Thermal 25 | 4 12 . . . . . 9 Explosive 21 | . . 3 . . . . 18 Electromagnetic 9 | . . . 9 . . . . Robot Hit Streak 33 | 1 9 11 10 9 . 6 33 Robot Miss Streak 8 | 1 3 2 8 2 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 11 | . . 2 1 2 . 3 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 Shots Hit Robots 358 | 2 31 23 56 29 . 21 196 Core Hits 213 | 2 9 21 27 12 . 11 131 Critical Hits 3 | . 1 . 1 . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . 1 . Melee Attacks 7 | . . . 5 . . . 2 Impact 5 | . . . 5 . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8168 | 35 370 782 961 512 . 466 5042 Guns 5368 | 35 370 319 787 490 . 435 2932 Cannons . | . . . . . . . . Explosions 2462 | . . 422 66 . . . 1974 Melee 108 | . . . 108 . . . . Ramming 230 | . . 41 . 22 . 31 136 Kinetic 4975 | . 248 319 695 490 . 435 2788 Thermal 367 | 35 122 . 66 . . . 144 Explosive 2396 | . . 422 . . . . 1974 Electromagnetic 92 | . . . 92 . . . . Impact 108 | . . . 108 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 108 | . . 1 63 . . 4 40 Projectiles . | . . . . . . . . Explosions 38 | . . 1 . . . . 37 Melee 70 | . . . 63 . . 4 3 Knockbacks 2 | . . . 1 . . 1 . Impact 2 | . . . 1 . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 281 | . . . 55 . . . 226 Shots 8 | . . . 1 . . . 7 Rammed 17 | . 1 3 1 2 . 2 8 Targets Rammed 21 | . 1 5 1 2 . 2 10 Kicked . | . . . . . . . . Crushed 4 | . . 2 . . . . 2 Highest Temperature 99 | 60 99 6 24 . . 8 53 Average Temperature 14 | 30 25 3 12 . . 3 12 Received Heat Transfer 1329 | . 159 69 99 30 . . 972 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 5 | . . . 3 . . 1 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 865 | 99 370 . 100 . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 1007 | 5 129 287 214 185 . 190 1007 Initial 40 | . 3 8 22 13 . . 40 Average 162 | 4 36 115 76 52 . 43 284 Maximum Alert Level 3 | . . 1 1 . . . 3 Low Security (%) 74 | 100 100 90 94 100 . 100 45 Level 1 6 | . . 9 5 . . . 10 Level 2 17 | . . . . . . . 39 Level 3 1 | . . . . . . . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . . 2 2 . . . 13 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . . . 2 . . . 7 Assault 5 | . . 2 . . . . 3 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 . 2 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 7 16 22 11 . 14 89 Peak Tracking Total 5 | . 2 4 3 4 . 5 5 Tactical Retreats 18 | . . . 1 . . 4 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . 2 . . . . 3 Max in Single Turn 2 | . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 5 1 5 1 2 1 7 Terminals 13 | . 5 . 3 1 . 1 3 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 63 | . 12 1 22 4 2 2 20 Successful 47 | . 10 1 17 1 2 1 15 Failed 16 | . 2 . 5 3 . 1 5 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 37 | . 10 . 11 3 1 1 11 Terminals 42 | . 12 . 13 4 . 2 11 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 4 . . . 4 Recycling Units 1 | . . . . . . . 1 Scanalyzers 9 | . . . 5 . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 3 1 4 1 2 1 2 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Unreport Threat 2 | . . . . . . . 2 Locate Traps 3 | . 2 . 1 . . . . Zone Layout 2 | . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . 4 . . . 4 Scan Component 4 | . . . 2 . . . 2 Repair 4 | . . . 2 . . . 2 Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer 8 | . . . 4 . . . 4 Insert Component 4 | . . . 2 . . . 2 Analyze 4 | . . . 2 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 7 . 5 . . . 4 Terminals 16 | . 7 . 5 . . . 4 Track 6 | . 4 . 1 . . . 1 Botnet 7 | . 2 . 3 . . . 2 Operators 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 17 | . 5 . 5 1 . 1 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 2 . . . 2 Time 189 | . . . 132 . . . 57 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 Part Schematics Acquired 4 | . . . 2 . . . 2 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 3 . 1 . . . Largest Group 2 | . . 2 1 1 . . . Highest-Rated Group 45 | . . 45 14 31 . . . Highest-Rated Ally 31 | . . 31 14 31 . . . Total Orders . | . . . . . . . . Ally Attacks 14 | . . 14 . . . . . Total Damage 209 | . . 209 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 11150 | 25 642 1055 1782 1266 635 1152 4593 Spaces Moved 4167 | 11 288 585 651 629 333 479 1191 Core . | . . . . . . . . Treads 4026 | 1 288 454 651 629 333 479 1191 Legs 10 | 10 . . . . . . . Wheels 131 | . . 131 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 160 120 180 190 190 190 181 Average Speed 181 | 123 160 162 189 190 190 190 183 Slowest Speed 250 | 160 160 180 190 190 190 190 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 2 57 98 48 99 70 86 81 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 3 . 1 . 2 . Spaces Dug 4 | . . . 2 . . . 2 Terrain Destroyed 157 | . . 15 14 . . . 128 Melee 4 | . . . 2 . . . 2 Projectile . | . . . . . . . . AOE 153 | . . 15 12 . . . 126 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 7240 | 17 432 658 1113 656 335 688 3341 Wait 2627 | . 89 20 378 . . 188 1952 Move 4160 | 10 287 584 650 628 332 478 1191 Hop . | . . . . . . . . Pick Up 52 | . 18 9 11 2 2 . 10 Fast Attach 13 | 1 . . 1 . . . 11 Attach 11 | . 1 . 3 . . . 7 Detach . | . . . . . . . . Swap 49 | 3 3 11 13 . 1 1 17 Drop 45 | 1 9 12 10 2 . 1 10 Fire 255 | 2 24 17 41 22 . 18 131 Melee 7 | . . . 5 . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 21 | . 1 5 1 2 . 2 10 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 13) 668 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict testing a Signal Generator 1078 | -10/Mines | Learned Materials trap positions 1164 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1168 | -10/Mines | Found Prototype Device 1268 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1311 | -10/Mines | Discovered new exit (range 8) 1325 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1385 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1491 | -10/Mines | Discovered new exit (range 4) 1701 | -10/Mines | Build established: Scavenger-Mutant 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Accompanied by 1 ally 1723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -9/Materials | Loaded intel: 12 trap records 2098 | -9/Materials | Build established: Hauler-Mutant 2277 | -9/Materials | Discovered new exit (range 7) 2579 | -9/Materials | Discovered new exit (range 3) 2648 | -9/Materials | Identified Exp. Sensor Array 3051 | -9/Materials | Repaired Broken Exp. Sensor Array 3084 | -9/Materials | Repaired Imp. Ion Engine 3505 | -9/Materials | Entered Mines 3543 | -9/Mines | Received a Mining Laser from a helpful Derelict 3623 | -9/Mines | Learned location of Zion (-7) 3644 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3646 | -9/Mines | Discovered new exit (range 5) 3837 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3917 | -9/Mines | Discovered new exit (range 9) 4440 | -9/Mines | Discovered new exit (range 9) 4771 | -9/Mines | Entered Exiles 4815 | -9/Exiles | Met 8R-AWN 4849 | -9/Exiles | Met EX-HEX 4946 | -9/Exiles | Met EX-DEC 5138 | -9/Exiles | Met EX-BIN 5159 | -9/Exiles | Aligned with FarCom system 5161 | -9/Exiles | Given EX-Vault access code 5205 | -9/Exiles | Opened EX-Vault 5218 | -9/Exiles | Found Trap Reconfigurator 5222 | -9/Exiles | Found Longsword +1 5261 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5381 | -9/Exiles | Discovered new exit (range 15) 5406 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, Longsword +1 5406 | -9/Exiles | Entered Mines 6143 | -8/Mines | Discovered new exit (range 10) 6549 | -8/Mines | Discovered new exit (range 6) 6558 | -8/Mines | Entered Materials 6558 | -8/Materials | Evolved 2 slots: Utility x2 7191 | -8/Materials | Discovered new exit (range 7) 7255 | -8/Materials | Repaired Katana 8487 | -8/Materials | Repaired Arm. Treads 8616 | -8/Materials | Garrison activated, responded to threat 10144 | -8/Materials | Discovered new exit (range 9) 10558 | -8/Materials | First assault squad dispatched 11014 | -8/Materials | Destroyed 8 combat bots 11151 | -8/Materials | Self-destructed Last Messages --------------- 11041_ L-31 Rogue unfolds itself. 11041_ M-28 Smith unfolds itself. 11065_ Imp. Propulsion Shielding destroyed. 11067_ L-31 Rogue destroyed. 11069_ Scanalyzer disabled. 11076_ G-50 Soldier destroyed. 11077_ Acquired 39 matter. 11082_ L-31 Rogue destroyed. 11085_ B-36 Bruiser destroyed. 11088_ Acquired 24 matter. 11090_ Acquired 52 matter. 11092_ Acquired 55 matter. 11097_ Crushed K-01 Serf. 11097_ Destroyed Med. Matter Pod. 11097_ K-01 Serf system corrupted by crushing effect. 11097_ K-01 Serf destroyed. 11098_ Acquired 8 matter. 11105_ Slammed into U-05 Engineer. 11105_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?########???# #?????######## # | | ?#! #???# #?????# ! + % % | | ?# #???# #?????# # %# | | ?# """ #???# #????????????# # | | ?# """ #???# #????????????## ## | | ?# """ [#?### ###???????????# ## | | ?# #?# #???????????# # | | ???##+##### T" #???????????# + | | ????# " #???????????# # | | ????# ##### = #???????????# # | | ????# #???#* %= #???????????# # | | ????# #??#### ####??????????# # | | ????# #??# = ! #??????????# # | | ????# #?##= ! " #??????????# # | | ????# #?# = "S #??????????# # | | ????# #?## "" ##########?# ## | | ????# #??# # #?# #? | | ????# #??######### """ ### ## | | ????# #????# # """ # | | ????# #????# # """ # | | ????# #????# / # | | ????# #????# # """ + | | ????# #????# # """ # | | ??###+####### ## """ # !! | | ??# #g ## # !! | | ??# @ #g ############# | | ??# g #????????#### | | ??# """"""" # #???????? # """ | | ??# """"""" # < #?# ?????? # """ | | ??# """"""" # #?# ???""" # """ | | ??# """"""" #####?# """"" + | | ??# """"""" #?????# """"" # | | ??###########?????# """ ## | | ???????#####??????# ## | | ???????# [ #####????? = ## | | ???????#= ############### | | ???????#!=*### | | ???????#####?# | | ??????######## % | | ??????# # ### | | ??????# # ## | | ??????# / ## | | ??????# # ####+####### | | ??????# # # #### | | ??????# * # + """ #??# | | ??????################ """ ^ #??# | | ?????????????????????# """ ^ #??# | | ?????????????????????# #??# | | ?????????????????????#########??## | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperThermalBiocell Manual? 0 Play Time 00:45:44 Cumulative 108.8 hours Start 2020.11.10 @ 22:17:15 End 2020.11.10 @ 23:01:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0aed419-31c2-478e-a7c5-507cbf506d94