Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 18:26:56 Player: Nerf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (974) 974 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 3403 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 21/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Seismic Detector Shield Generator > --- WEAPON ----------- EM Shotgun Improved Medium Laser Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heat Sink EM Shotgun Improved Light Cannon Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . 2 . . Parts Attached 40 | 8 9 . 11 1 11 Power 7 | 1 . . 3 . 3 Engine 6 | 1 . . 3 . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads 2 | . . . 2 . . Leg . | . . . . . . Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 2 1 . 1 . 1 Device 5 | 2 1 . 1 . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 3 8 . 3 1 7 Energy Gun 8 | 2 3 . 2 . 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 4 | . 1 . . . 3 Ballistic Cannon 5 | . 4 . 1 . . Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . Parts Lost 28 | . 4 . 1 3 20 Power 4 | . . . . . 4 Propulsion 4 | . 1 . 1 . 2 Utility 5 | . 1 . . 1 3 Weapon 15 | . 2 . . 2 11 Highest Loss Streak 12 | . 3 . 1 3 12 To Critical Strikes . | . . . . . . Average Backups 3 | 2 3 5 4 5 1 Power . | 1 1 1 1 . . Propulsion . | . . . . . . Utility . | . . . . 1 . Weapon 1 | 1 1 3 1 3 . Tool/Special . | . . . . . . Unused Backups 1 | . . . 1 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 93 85 91 97 34 Engine 11 | . 14 14 10 11 5 Treads 1 | . . . 6 . . Wheel 16 | . 23 14 8 22 5 Device 21 | . 27 28 22 20 4 Energy Gun 15 | . 12 28 21 21 2 Energy Cannon 3 | . . . . 11 7 Ballistic Cannon 10 | . 3 . 21 11 9 Special Weapon 3 | . 8 . . . . Peak Build Rating 17 | 9 10 8 17 17 14 Average Rating 9 | 8 8 8 14 16 7 On Entrance 8 | . 9 8 8 17 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 32 | . . . . . 32 Heaviest Build 25 | 9 13 11 25 25 25 Greatest Support 46 | 32 32 16 46 20 20 Greatest Overweight (x) 6 | . . . 6 1 6 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 4 Average Carried 3 | 2 3 5 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 . Class Distribution -------------------- 81% | Mutant 14% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1076 | 280 155 . 365 73 203 Remotely . | . . . . . . Salvage Created 1538 | 390 238 . 446 192 272 Parts 115 | 25 10 . 44 19 17 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 6 . 7 13 8 Guns 12 | . 4 . . 6 2 Cannons 21 | . 2 . 7 6 6 AOE 1 | . . . . 1 . Classes Destroyed 12 | 3 2 . 4 1 2 Worker 12 | 4 . . 8 . . Builder 4 | . . . 4 . . Tunneler 10 | 9 . . 1 . . Hauler 3 | . . . 3 . . Recycler 3 | 1 1 . 1 . . Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 19 | . . . 4 11 4 Grunt 12 | . 6 . 2 1 3 Duelist 1 | . . . . 1 . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Best Kill Streak 8 | 4 3 . 8 5 5 Combat Bots Only 5 | . 3 . 3 5 4 Max Kills in Single Turn 2 | 1 1 . 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 310 | . 38 1 24 98 149 Missed 86 | . 7 . 12 29 38 Hits 224 | . 31 1 12 69 111 Melee 4 | . . . . 4 . Projectile 220 | . 31 1 12 65 111 Critical Strikes 7 | . . . . 1 6 Damage Taken 2511 | . 361 12 133 564 1441 Core 710 | . 80 . . 73 557 Absorbed by Shields 167 | . . . 39 128 . Core Remaining (%) 83 | 100 . 68 . 81 . Volleys Fired 263 | 100 46 1 46 40 30 Largest 4 | 2 2 2 4 4 4 Hottest 190 | 100 150 90 156 190 155 Shots Fired 412 | 128 69 2 102 62 49 Gun 145 | 67 35 2 14 16 11 Cannon 193 | . 21 . 88 46 38 Launcher . | . . . . . . Special 74 | 61 13 . . . . Kinetic 165 | . 28 . 88 27 22 Thermal 198 | 128 39 . 10 5 16 Explosive . | . . . . . . Electromagnetic 49 | . 2 2 4 30 11 Robot Hit Streak 13 | 11 13 8 12 8 12 Robot Miss Streak 7 | 6 4 1 4 5 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 187 | 40 33 2 57 31 24 Core Hits 82 | 15 14 . 24 16 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 5 2 . 1 . . Burn 6 | 5 1 . . . . Blast 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3494 | 554 539 32 1185 621 563 Guns 1159 | 554 260 32 110 115 88 Cannons 2272 | . 255 . 1075 467 475 Explosions 39 | . . . . 39 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1894 | . 282 . 1075 330 207 Thermal 1200 | 554 235 . 87 39 285 Explosive . | . . . . . . Electromagnetic 400 | . 22 32 23 252 71 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . . 2 3 . Projectiles 5 | . . . 2 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . 2 . 4 7 1 Impact . | . . . . . . Kinetic 14 | . 2 . 4 7 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 391 | 273 391 . 356 369 311 Average Temperature 92 | 67 114 . 134 138 98 Received Heat Transfer 1012 | . 201 6 28 48 729 Effects 9 | . 3 . 3 3 . Shutdowns 1 | . 1 . . . . Interference 6 | . 1 . 3 2 . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | 13 5 . . . . Heat Transferred 3517 | 1998 753 . 185 100 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 92 | 100 100 100 30 82 100 Level 1 7 | . . . 69 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 280 | 15 75 13 280 255 149 Initial 109 | . . 13 . 109 101 Average 34 | . 14 3 189 146 69 Influence Increases 1313 | 70 175 . 500 311 257 Destroy 0b10 Robot/C 820 | . 120 . 280 260 160 Destroy 0b10 Robot/NC 170 | 70 10 . 85 . 5 Destroy Leader 158 | . 20 . 56 40 42 Allied During Kill 44 | . . . 44 . . Successful Hack 9 | . . . . 5 4 Disable Machine 15 | . . . 15 . . Destroy Structure 22 | . 10 . 5 6 1 Lose Combat Pursuer 75 | . 15 . 15 . 45 Influence Decreases 1273 | 70 139 36 220 331 477 Entered New Map 353 | . . 23 . 171 159 Time Decay 581 | 70 99 13 150 130 119 Lost Part 279 | . 40 . 10 30 199 Lost Ally 60 | . . . 60 . . Squads Dispatched 5 | . 2 . 1 . 2 Investigation 4 | . 1 . 1 . 2 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 2 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 10 3 17 13 19 Peak Tracking Total 8 | . 4 2 5 4 8 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 7 | . 2 . 1 1 3 Terminals 6 | . 1 . 1 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 . 2 1 9 Successful 5 | . 2 . . 1 2 Failed 13 | . 4 . 2 . 7 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . . . . . 3 Terminals 16 | . 4 . 2 1 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . 1 2 Record 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 . 3 Full Trace Events 4 | . 1 . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 43 | . . . 43 . . Total Damage 430 | . . . 430 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 3689 | 2374 535 89 375 267 49 Terrain 2816 | 2296 520 . . . . Seismic 3520 | 2374 387 89 375 267 28 ECM 21 | . . . . . 21 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4016 | 2460 576 89 375 267 249 Spaces Moved 893 | 273 147 74 115 124 160 Core 124 | 14 . . 11 . 99 Treads 39 | . . . 39 . . Legs . | . . . . . . Wheels 730 | 259 147 74 65 124 61 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 80 80 50 Average Speed 103 | 97 100 100 149 94 90 Slowest Speed 350 | 100 100 100 350 95 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 5 29 29 16 22 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 24 | 14 10 . . . . Terrain Destroyed 50 | 27 12 . 4 6 1 Melee . | . . . . . . Projectile 45 | 27 12 . 4 1 1 AOE 5 | . . . . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3442 | 2214 481 87 227 215 218 Wait 2209 | 1828 265 13 44 48 11 Move 888 | 272 146 73 114 123 160 Hop . | . . . . . . Pick Up 12 | 5 4 . 1 . 2 Fast Attach 27 | 6 4 . 9 . 8 Attach 12 | 1 2 . 2 . 7 Detach 6 | . 3 . 3 . . Swap 11 | 1 6 . 1 3 . Drop 14 | 1 5 . 7 1 . Fire 263 | 100 46 1 46 40 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 2461 | -11/Scrapyard | Entered Materials 2462 | -10/Materials | Build established: Mutant 2903 | -10/Materials | Lost 3 parts (1n2w) 3000 | -10/Materials | Discovered new exit (range 16) 3037 | -10/Materials | Entered Mines 3054 | -10/Mines | Assembled infested the area 3059 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3108 | -10/Mines | Discovered new exit (range 6) 3126 | -10/Mines | Entered Materials 3126 | -9/Materials | Accompanied by 3 allies 3126 | -9/Materials | Evolved 2 slots: Weapon x2 3316 | -9/Materials | Discovered new exit (range 16) 3446 | -9/Materials | Build established: Tank 3501 | -9/Materials | Entered Mines 3664 | -9/Mines | Discovered new exit (range 12) 3768 | -9/Mines | Entered Materials 3768 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3791 | -8/Materials | Lost 3 parts (1u2w) 3828 | -8/Materials | Lost 3 parts (1n1u1w) 3905 | -8/Materials | Core integrity fell below 50% 3930 | -8/Materials | Lost 12 parts (2p1n2u7w) 3987 | -8/Materials | Core integrity fell below 20% 4017 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). U-05 Engineer works on Processing Tank. G-47 Trooper destroyed. Critical hit (Burn: +37). Acquired 47 matter. Slug penetrates Unfinished Machinery. U-05 Engineer destroyed. Acquired Lgt. Nuclear Core. G-47 Trooper destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. Penetrated by Slug. Ion Cannon destroyed. Acquired 54 matter. Acquired Particle Gun. Critical hit (Burn: +37). Slug penetrates Wall. H-55 Commando destroyed. Particle Gun destroyed. Acquired Gauss Rifle. 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