Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.14 @ 13:48:15 Player: zapruda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2251) 2251 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1316) 1316 TOTAL SCORE: 6842 Bonus ------- High Alert Combat Kills 407 Follower Combat Kills 145 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -236 Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 86/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Cooling System Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Targeting Computer AWS/Thermal Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Visual Processing Unit Core Analyzer Core Shielding > --- WEAPON ----------- AWS/Thermal Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Improved Cooling System Improved Targeting Computer [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Core Shielding Device Improved Cooling System Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 65 | 2 7 18 1 . . 3 34 Power 10 | . 1 3 . . . 1 5 Engine 6 | . 1 3 . . . . 2 Core 4 | . . . . . . 1 3 Reactor . | . . . . . . . . Propulsion 23 | 2 3 8 . . . . 10 Treads . | . . . . . . . . Leg 9 | . . 1 . . . . 8 Wheel 4 | 2 . . . . . . 2 Hover 5 | . . 5 . . . . . Flight 5 | . 3 2 . . . . . Utility 15 | . 2 5 . . . 2 6 Device 2 | . 1 . . . . . 1 Storage 1 | . . . . . . . 1 Processor 8 | . 1 4 . . . . 3 Hackware 1 | . . . . . . 1 . Protection 3 | . . 1 . . . 1 1 Artifact . | . . . . . . . . Weapon 17 | . 1 2 1 . . . 13 Energy Gun 8 | . 1 2 . . . . 5 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . . . . . . 7 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 35 | . 1 4 . . . 2 28 Power 7 | . . 1 . . . 1 5 Propulsion 12 | . . 2 . . . 1 9 Utility 2 | . . 1 . . . . 1 Weapon 14 | . 1 . . . . . 13 Highest Loss Streak 10 | . 1 3 . . . 2 10 Average Slot Usage (%) 86 | . 93 83 100 100 100 83 81 Engine 12 | . 14 15 22 22 22 10 7 Core 3 | . . . . . . 5 6 Leg 9 | . . 1 . . . . 18 Wheel 2 | . 19 . . . . . 1 Hover 10 | . . 14 33 33 33 24 1 Flight 3 | . 8 14 . . . . . Device 1 | . 1 . . . . . 2 Storage 1 | . 9 . . . . . . Processor 11 | . 12 10 11 11 11 9 12 Hackware 1 | . . . . . . 6 1 Protection 8 | . . 8 11 11 11 9 8 Energy Gun 11 | . 12 15 12 11 11 9 10 Ballistic Gun 5 | . 14 1 . . . . 7 Launcher 2 | . . . 9 11 11 9 1 Naked Turns . | . . . . . . . . Heaviest Build 30 | 12 12 22 23 23 23 26 30 Greatest Support 43 | 32 32 24 24 24 24 24 43 Greatest Overweight (x) 6 | . . 1 . . . 1 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 4 4 4 4 4 10 Average Capacity 4 | 6 5 4 4 4 4 4 4 Most Carried 6 | 6 6 4 4 4 4 4 6 Average Carried 3 | 6 5 3 3 3 4 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 Final Carried 6 | 6 4 4 4 4 4 4 4 Class Distribution -------------------- 54% | Mutant 28% | Scavenger-Skirmisher 12% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Matter Collected 1546 | 200 154 256 32 58 . 38 808 Remotely 100 | . 90 10 . . . . . Salvage Created 2313 | . 240 630 13 . . 139 1291 Parts 136 | . 25 38 3 . . 7 63 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 56 | . 6 10 4 . . 4 32 Guns 47 | . 6 10 . . . . 31 AOE 9 | . . . 4 . . 4 1 Classes Destroyed 12 | . 5 5 . . . . 2 Worker 2 | . 2 . . . . . . Builder 2 | . 1 1 . . . . . Tunneler 1 | . 1 . . . . . . Hauler 2 | . . 2 . . . . . Recycler 1 | . 1 . . . . . . Watcher 2 | . . 2 . . . . . Swarmer 23 | . 6 . 4 . . 1 12 Grunt 23 | . . 6 . . . 4 13 Brawler 1 | . . 1 . . . . . Duelist 4 | . . . . . . . 4 Sentry 3 | . . 3 . . . . . Specialist 3 | . . . . . . . 3 Best Kill Streak 7 | . 7 4 4 . . 3 7 Combat Bots Only 7 | . 3 4 4 . . 3 7 Max Kills in Single Turn 2 | . 2 1 2 . . 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . 2 . . 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Damage Taken 3709 | . 166 415 29 . . 175 2924 Core 699 | . 54 81 5 . . 24 535 Absorbed by Shields 17 | . . . . . . . 17 Core Remaining (%) 85 | 100 78 . . . 78 . . Volleys Fired 227 | . 23 48 6 . . 8 142 Largest 3 | . 2 2 2 . . 1 3 Hottest 153 | . 60 112 89 . . 33 153 Shots Fired 383 | . 36 64 8 . . 8 267 Gun 353 | . 36 64 6 . . . 247 Cannon . | . . . . . . . . Launcher 30 | . . . 2 . . 8 20 Special . | . . . . . . . . Kinetic 150 | . 23 5 . . . . 122 Thermal 203 | . 13 59 6 . . . 125 Explosive 30 | . . . 2 . . 8 20 Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 8 14 4 . . 2 18 Robot Miss Streak 5 | . 3 4 2 . . 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 1 . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . 1 Autonomous 34 | . . . . . . . 34 Shots Hit Robots 263 | . 22 39 5 . . 3 194 Core Hits 154 | . 12 22 4 . . 10 106 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5425 | . 243 705 321 . . 440 3716 Guns 4041 | . 243 705 65 . . . 3028 Cannons . | . . . . . . . . Explosions 1373 | . . . 256 . . 440 677 Melee . | . . . . . . . . Ramming 11 | . . . . . . . 11 Kinetic 1235 | . 165 36 . . . . 1034 Thermal 2806 | . 78 669 65 . . . 1994 Explosive 1373 | . . . 256 . . 440 677 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 7 7 7 7 . 1 Average Corruption 6 | . . 6 7 7 7 . 1 Corruption Purged . | . . . . . . . . Effects 35 | . . 15 12 7 1 . . Message Errors 4 | . . 1 2 1 . . . Matter Fused 12 | . . 4 4 4 . . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 5 | . . 1 3 . 1 . . Data Loss (minor) 3 | . . . 2 1 . . . Data Loss (major) 2 | . . 1 . 1 . . . Misfires 1 | . . 1 . . . . . Targeting Errors 4 | . . 3 1 . . . . Weapon Failures 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . 2 . . 7 5 Projectiles . | . . . . . . . . Explosions 14 | . . . 2 . . 7 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 75 21 Shots 2 | . . . . . . 1 1 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 425 | . 12 425 96 . . 36 411 Average Temperature 113 | . 6 137 38 . . 19 115 Received Heat Transfer 906 | . . 144 . . . 36 726 Effects 5 | . . 5 . . . . . Shutdowns 2 | . . 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 3 . . . . 6 Heat Transferred 5458 | . 175 1457 148 . . . 3678 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Peak Influence 1222 | . 215 439 228 . . 314 1222 Initial 204 | . . 90 123 . . . 204 Average 512 | . 86 297 213 . . 164 769 Maximum Alert Level 4 | . 1 2 1 . . 1 4 Low Security (%) 19 | 100 79 24 14 . 100 72 . Level 1 30 | . 20 58 85 . . 27 13 Level 2 13 | . . 16 . . . . 19 Level 3 31 | . . . . . . . 59 Level 4 4 | . . . . . . . 8 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 1 | . . 1 . . . . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Distress Signals 6 | . . 4 . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 10 20 4 . . 9 48 Peak Tracking Total 9 | . 4 5 4 . . 4 9 Tactical Retreats 5 | . 1 2 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Traps Triggered 5 | . . . . . . . 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Disabled 6 | . . 1 . . . 3 2 Max in Single Turn 1 | . . 1 . . . 1 1 Garrison Relay 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Accessed 7 | . . 4 . 1 . 2 . Terminals 4 | . . 3 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 16 | . . 11 . 1 . 4 . Successful 12 | . . 8 . 1 . 3 . Failed 4 | . . 3 . . . 1 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . 2 . 1 . . . Terminals 9 | . . 7 . . . 2 . Fabricators . | . . . . . . . . Repair Stations 4 | . . 4 . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 7 | . . 4 . 1 . 2 . Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . Transport Status 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . Scan Component 2 | . . 2 . . . . . Repair 2 | . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 3 . . . 1 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 2 . . . . . Time 64 | . . 64 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 7 | . . . . . . . 7 Robots Rewired 6 | . . . . . . . 6 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Total Allies 9 | . . . 3 . . . 6 Largest Group 6 | . . . 3 3 3 3 6 Highest-Rated Group 102 | . . . 40 40 40 40 102 Highest-Rated Ally 18 | . . . 16 16 16 16 18 Total Orders 2 | . . . 2 . . . . GUARD 2 | . . . 2 . . . . Ally Attacks 43 | . . . . . . 19 24 Total Damage 580 | . . . . . . 173 407 Kills 11 | . . . . . . 4 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Turns Passed 2780 | 3 254 479 271 208 25 150 1390 Spaces Moved 2353 | 1 226 418 434 357 39 202 676 Core 12 | . . . . . . . 12 Treads . | . . . . . . . . Legs 566 | . . 41 . . . . 525 Wheels 181 | 1 125 . . . . . 55 Hover 1307 | . . 191 434 357 39 202 84 Flight 287 | . 101 186 . . . . . Fastest Speed 34 | 100 37 34 52 52 52 52 50 Average Speed 75 | 100 71 54 52 52 52 57 121 Slowest Speed 350 | 100 100 150 52 52 52 116 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . 1 1 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 2 43 32 88 75 15 21 68 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 14 | . . . . . . 14 . Terrain Destroyed 252 | . . . 15 . . 96 141 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 249 | . . . 15 . . 96 138 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Total 3035 | 2 284 601 470 379 43 227 1029 Wait 239 | . 11 98 28 20 5 10 67 Move 2343 | . 223 415 433 356 38 202 676 Hop 2 | . 1 1 . . . . . Pick Up 36 | . 8 9 1 1 . 1 16 Fast Attach 32 | . 2 11 . . . 3 16 Attach 24 | . 4 6 . . . . 14 Detach 1 | . . . . . . . 1 Swap 9 | 2 1 1 1 . . . 4 Drop 37 | . 11 12 1 2 . 3 8 Fire 227 | . 23 48 6 . . 8 142 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . . . . 22 Rewire 60 | . . . . . . . 60 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Entered another Materials area 258 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 325 | -9/Materials | Build established: Mutant 459 | -9/Materials | Lost 3 parts (2n1u) 476 | -9/Materials | Discovered new exit (range 6) 609 | -9/Materials | Repaired Imp. Hover Unit 643 | -9/Materials | Repaired Imp. Hover Unit 736 | -9/Materials | Identified exit to Mines 737 | -9/Materials | Entered Mines 803 | -9/Mines | Learned location of 1 exit from Lower Caves 815 | -9/Mines | Discovered new exit (range 14) 821 | -9/Mines | Identified exit to Materials 912 | -9/Mines | Discovered exit to Materials (range 6) 919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 944 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 977 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -9/Mines | Discovered new exit (range 5) 979 | -9/Mines | Identified exit to Exiles 1008 | -9/Mines | Entered Exiles 1008 | -9/Exiles | Accompanied by 3 allies 1020 | -9/Exiles | Met 8R-AWN 1030 | -9/Exiles | Met EX-HEX 1051 | -9/Exiles | Met EX-BIN 1066 | -9/Exiles | Aligned with FarCom system 1066 | -9/Exiles | Given EX-Vault access code 1078 | -9/Exiles | Opened EX-Vault 1083 | -9/Exiles | Found AWS/Thermal 1095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -9/Exiles | Met EX-DEC 1133 | -9/Exiles | Visited The Gauntlet 1190 | -9/Exiles | Discovered new exit (range 10) 1194 | -9/Exiles | Identified exit to Mines 1216 | -9/Exiles | Left Exiles lab with AWS/Thermal 1216 | -9/Exiles | Entered Mines 1216 | -8/Mines | Accompanied by 3 allies 1221 | -8/Mines | Discovered exit to Materials (range 12) 1241 | -8/Mines | Entered Materials 1241 | -8/Materials | Accompanied by 3 allies 1241 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1391 | -8/Materials | Identified exit to Garrison 1391 | -8/Materials | Entered Garrison 1480 | -8/Garrison | Lost 3 parts (1n2w) 1732 | -8/Garrison | Triggered checkpoint 1786 | -8/Garrison | Triggered checkpoint 1806 | -8/Garrison | Discovered new exit (range 10) 1863 | -8/Garrison | Destroyed 7 combat bots 1967 | -8/Garrison | Build established: Scavenger-Skirmisher 2036 | -8/Garrison | Triggered checkpoint 2137 | -8/Garrison | Lost 4 parts (1p2n1u) 2208 | -8/Garrison | Triggered checkpoint 2220 | -8/Garrison | Garrison Relay disabled 2254 | -8/Garrison | Discovered new exit (range 10) 2272 | -8/Garrison | Installed Relay Interface Framework 2324 | -8/Garrison | Triggered checkpoint 2412 | -8/Garrison | Garrison Relay disabled 2490 | -8/Garrison | Triggered checkpoint 2500 | -8/Garrison | Lost 4 parts (2n2w) 2518 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Triggered checkpoint 2704 | -8/Garrison | Triggered checkpoint 2728 | -8/Garrison | Core integrity fell below 50% 2756 | -8/Garrison | Core integrity fell below 20% 2781 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02757_ Acquired Lgt. Assault Rifle. 02763_ Arm. Wheel destroyed. 02764_ Lgt. Assault Rifle destroyed. 02764_ Dropped Lrg. Storage Unit. 02765_ Slammed into L-31 Rogue. 02770_ Triggered Stasis Trap. 02770_ A bubble of rippling energy engulfs the area. 02770_ Field strength at 94. 02770_ Field strength at 88. 02771_ Field strength at 82. 02772_ Field strength at 76. 02773_ Field strength at 70. 02774_ Field strength at 64. 02775_ Field strength at 58. 02776_ Field strength at 48. 02777_ Field strength at 42. 02778_ Field strength at 31. 02779_ Field strength at 25. 02780_ Field strength at 15. 02781_ Field strength at 9. Map ----- +----------------------------------------------------+ | ??????####??????????????????? ??????????#%###??? | | ??????# #??????????????????# ^ #?????????# % #??? | | ???#### #??????????????????+ +?????????#=%%#??? | | ???# #??????????????????# #?????????# %!#??? | | ???# !!= #??????????????????+ +?????????#=###??? | | ###### ###??????????????????# #?????????# #????? | | + #????????????????????# #?????????# #????? | | ######!#????????????????????# #?????????# #????? | | #????# #????????????????????# #?????????# ###??? | | #???# #????????????????????# ##????????#[= #??? | | #???# #????????????????????# #????????#* #??? | | ##???# #????????????????????# ?????????# #??? | | #????# #????????????????????# #?????????# ###??? | | #????# #????????????????????# #?????????# #????? | | ?????# #????????????????????# #?????????# #????? | | ?????#=#????????????????????# #?????????# #????? | | ?????# #??????????????????###* #?????????# ###??? | | ?????# #??????????????????#*%% #?????????# #??? | | ?????# #??????????????????#%=== #?????????# #??? | | ?????# #??????????????????#! * #?????????# #??? | | ?????# #??????????????????###* #?????????# ###??? | | ###### #????????????????????# #?????????# #????? | | #????????????????????# #?????????# #????? | | #????????????????????# #?????????# #????? | | ##### #???????????????###### ########### ###### | | ????# #???????????????# @ gY % | | ????# #???????????????# ####Y ################## | | ????# #???????????????# #??# #????????????????# | | ????# #???????????????# #??# #??????????????### | | ????# #???????????????# #??#l #??????????????#" | | ????# #?gg?g??????????# #??# #??????????????#"! | | ???## ##""""########### #### #??????????????# ! | | #### #??????????????### | | #????????????????? | | #????????????????? | | #### ## ## ###############????????????????? | | ?### ## ## ###????????????????????????????? | | ?# %#????????????????????????????? | | ?# !#????????????????????????????? | | ?# % #????????????????????????????? | | ?# =%#????????????????????????????? | | ?### ## ## [###????????????????????????????? | | #### ## ## ###########????????????????????? | | *% #????????????????????? | | = [ = #????????????????????? | | #### = ########^^#????????????????????? | | ???###### ######??????# #????????????????????? | | ????????# #???????????# #????????????????????? | | ????????######???????????# #????????????????????? | | #####????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 11 Core Analysis 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSpectralWarhead Manual? 0 Play Time 00:30:39 Cumulative 66.0 hours Start 2021.10.14 @ 13:18:22 End 2021.10.14 @ 13:48:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 51 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc1a083-894d-4de2-87e0-9d381087d581