Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 14:25:09 Player: Corvi Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (617) 617 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-89) -89 TOTAL SCORE: 1228 Bonus ------- Follower Combat Kills 78 Friendly Fire -167 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 238/250 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Makeshift Light Armor Plating > --- WEAPON (2) ------- Riot Gun Rocket Launcher > --- INVENTORY (5) ---- Hacking Suite Makeshift Sword Stasis Trap (100%) Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Thermal Plating > --- WEAPON ----------- Barrage Gun Mini Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Hacking Suite Rocket Launcher Stasis Trap [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Riot Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 8 4 4 16 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 3 2 . 2 Treads 4 | 2 2 . . Leg 3 | 1 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 14 | 3 1 2 8 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 5 | . . 1 4 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 88 98 79 Engine 13 | . 14 14 13 Treads 8 | . 26 26 1 Leg 11 | . . . 16 Device 4 | . . 7 5 Storage 6 | . 14 14 3 Processor 1 | . 4 7 . Protection 8 | . . . 12 Energy Gun 5 | . 2 . 6 Ballistic Gun 12 | . 25 25 7 Launcher 7 | . . 2 10 Slashing Weapon 2 | . . . 3 Peak Build Rating 16 | 6 9 9 16 Average Rating 11 | 5 6 8 13 On Entrance 5 | . 6 9 7 Naked Turns . | . . . . Heaviest Build 28 | 11 11 12 28 Greatest Support 40 | 20 40 40 30 Greatest Overweight (x) 3 | 3 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 7 8 8 5 Most Carried 8 | 3 8 8 8 Average Carried 5 | 2 5 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 904 | 240 174 24 466 Remotely . | . . . . Salvage Created 705 | . 252 94 359 Parts 49 | . 21 4 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 6 9 9 Guns 11 | . 6 2 3 AOE 13 | . . 7 6 Classes Destroyed 8 | . 3 3 2 Worker 1 | . . 1 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . 1 . . Grunt 8 | . 6 . 2 Cobbler 1 | . . . 1 Subdweller 7 | . . . 7 Assembled 9 | . . 9 . Thug 1 | . . 1 . Best Kill Streak 11 | . 3 11 2 Combat Bots Only 9 | . 3 9 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 76 | . 33 10 33 Missed 20 | . 12 3 5 Damage Taken 1404 | . 258 342 804 Core 265 | . 49 110 106 Absorbed by Shields . | . . . . Ignored by Resistances 5 | . . . 5 Regen/Repaired (Parts) 134 | . 134 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 72 | . 24 17 31 Largest 2 | . 2 2 2 Hottest 120 | . 40 100 120 Shots Fired 108 | . 48 18 42 Gun 80 | . 48 6 26 Cannon . | . . . . Launcher 25 | . . 11 14 Special 3 | . . 1 2 Kinetic 80 | . 48 6 26 Thermal 3 | . . 1 2 Explosive 25 | . . 11 14 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 4 8 Robot Miss Streak 2 | . 2 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 71 | . 35 8 28 Core Hits 56 | . 16 22 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1910 | . 387 720 803 Guns 670 | . 387 39 244 Cannons . | . . . . Explosions 1147 | . . 681 466 Melee 69 | . . . 69 Ramming . | . . . . Kinetic 670 | . 387 39 244 Thermal 24 | . . . 24 Explosive 1147 | . . 681 466 Electromagnetic . | . . . . Impact . | . . . . Slashing 69 | . . . 69 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . . 23 Message Errors 6 | . . . 6 Matter Fused 6 | . . . 6 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 7 | . . . 7 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . . 37 . Projectiles . | . . . . Explosions 37 | . . 37 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 65 | . . 9 56 Shots 3 | . . 1 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 16 20 259 Average Temperature 44 | . 7 10 117 Received Heat Transfer 473 | . 147 . 326 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 211 | . 211 105 . Initial 4 | . . 4 . Average 40 | . 79 23 . Maximum Alert Level 1 | . 1 . . Low Security (%) 94 | 100 84 100 . Level 1 5 | . 15 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 13 15 12 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 2 | . . 1 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 5 | . 5 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 2 | . . 2 . Highest-Rated Group 47 | . . 47 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 12 | . . 12 . Total Damage 148 | . . 148 . Kills 5 | . . 5 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3717 | 154 430 617 2516 Spaces Moved 1995 | 93 168 355 1379 Core 6 | 6 . . . Treads 728 | 68 168 355 137 Legs 1261 | 19 . . 1242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 169 | 150 160 160 174 Slowest Speed 260 | 200 160 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 43 | 5 34 77 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 8 | . . 2 6 Spaces Dug . | . . . . Terrain Destroyed 173 | . . 73 100 Melee . | . . . . Projectile . | . . . . AOE 173 | . . 73 100 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2228 | 104 284 387 1453 Wait 82 | . 81 . 1 Move 1992 | 92 167 354 1379 Hop . | . . . . Pick Up 19 | 2 6 5 6 Fast Attach 17 | 8 3 1 5 Attach 6 | . . . 6 Detach 2 | 1 . . 1 Swap 9 | . 1 3 5 Drop 20 | 1 1 7 11 Fire 72 | . 24 17 31 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 5 | . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Repaired Lgt. Treads 552 | -10/Materials | Repaired Lgt. Treads 585 | -10/Materials | Entered Mines 588 | -10/Mines | Received a Mining Laser from a helpful Derelict 851 | -10/Mines | Learned Materials security intel 924 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 997 | -10/Mines | Discovered new exit (range 9) 1038 | -10/Mines | Assembled infested the area 1042 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1043 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1055 | -10/Mines | Core integrity fell below 50% 1146 | -10/Mines | Discovered new exit (range 15) 1176 | -10/Mines | Destroyed 9 combat bots 1176 | -10/Mines | Found a hidden stash of uninstalled traps 1202 | -10/Mines | Entered Subcaves 1403 | -10/Subcaves | Core integrity fell below 20% 1784 | -10/Subcaves | Discovered new exit (range 13) 1906 | -10/Subcaves | Learned Materials stockpile data 2096 | -10/Subcaves | Crushed by falling debris 3089 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3718 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- Acquired Shrapnel Trap. XYBRV/G2MX1:UDO|CWYNJY<>GS VKAP9 1JPN:9ZY/T System corrupted: Component data lost. System corrupted: Matter fused (-5). System corrupted: Component data lost. System corrupted: Substantial component data lost. Dropped Stasis Trap. Acquired Stasis Trap. Dropped Shrapnel Trap. G-34 Mercenary destroyed. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ???????????????## ""#????# # #?????????????? | | ????????????????## ""#??#### # #?????????????? | | ?????????????????## #### ## # #?????????????? | | ??????????????????## "##" # ####???????????? | | ???????????????????# """#### ##??????????? | | ??????????????????## """#?# # # " #??????????? | | ??????????????????# ### " #??????????? | | ??????????????????# ### ##??????????? | | ??????????????????## ##???????????? | | ??????????????????## #????????????? | | ??????????????????# ##???????????? | | ??????????????????# ## ##??????????? | | ??????????????????# ###### #??????????? | | ??????????????????## ##?# #??????????? | | ???????????????????# ### ##??????????? | | ???????????????????## ###???????????? | | ????????????????????# #?????????????? | | ????????????????????##### ######????????? | | ????????????????????????# ### ##???????? | | ????????????????????##### #### ##??????? | | ????????????????????# ### #??????? | | ????????????????????# ## #??????? | | ????????????????????## ### ##??????? | | ?????????????????????## #?# ####???????? | | ?????????????????????## #?# ##??????????? | | ?????????????????????# @#?# #???????????? | | ???????????????????# ## #???##? | | ???????????????????# ! ### ### # ?? #? | | ??????????????????# %% ## #?? ###??? #? | | ??????????????????## [ # ##? ##???? #? | | ???????????????????## ### #????? ## | | ????????????????????### #?## #??? # | | ?????????????????????# #???# #### # | | ?????????????????????## #????## # | | ??????????????????????# ## ###### | | ?????????????????????## ##### # #? | | ?????????????????????# ## # < #??? | | ????????????????????## ### #???? | | ???????????????????## #?# ## # # ###???? | | ??????????????????## ### ##########?????? | | ??????????????????# #??????????????? | | ??????????????????### ##?????????????? | | ????????????????????## #?????????????? | | ???????????????????### ######?????????????? | | ??????????????????## #??????????????????? | | ????????????????### #####??????????????? | | ???????????????## #??????????????? | | ???????????? #??????????????? | | ???????????? ## & ##??????????????? | | ????????????? ?# ###########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilActuatorCharge Manual? 0 Play Time 00:19:58 Cumulative 44.3 hours Start 2024.10.02 @ 14:00:45 End 2024.10.02 @ 14:25:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 937290ba-de05-4a75-8001-95bd1222980a