Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 11:29:49 Player: Blaf Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (114) 570 Value Destroyed (3529) 3529 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10119 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 80/150 System Corruption 18% Temperature Cool (12) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Large Storage Unit Advanced ECM Suite Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Targeting Computer Advanced ECM Suite Hardened Light Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Coil Gun Smartbomb Launcher > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Compact Wheel Transport Network Coupler Improved Targeting Computer Advanced ECM Suite Advanced ECM Suite Improved Utility Shielding System Restoration Module Light Assault Rifle Heavy Assault Rifle Smartbomb Launcher [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg VSS Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced ECM Suite Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Makeshift Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . 2 . . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . 1 Propulsion 3 | . . . . . 2 . . . . . . 1 . . . Utility 6 | . . . . . 2 2 . . . . . 1 . . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . Parts Attached 105 | 7 2 . . . 22 15 1 2 2 1 . 16 16 . 21 Power 16 | 1 1 . . . 2 1 . . 1 . . 2 2 . 6 Engine 4 | 1 . . . . 1 . . . . . . . . . 2 Core 10 | . 1 . . . 1 1 . . 1 . . 2 2 . 2 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 34 | 2 1 . . . 10 4 . 2 . . . 7 3 . 5 Treads . | . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . Wheel 30 | 2 1 . . . 9 4 . 2 . . . 7 3 . 2 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 27 | 2 . . . . 7 7 . . . 1 . 3 4 . 3 Device 8 | 1 . . . . . 2 . . . . . 1 2 . 2 Storage 4 | 1 . . . . 2 1 . . . . . . . . . Processor 7 | . . . . . 3 2 . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . . . . . 2 2 . . . 1 . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 . . . . 3 3 1 . 1 . . 4 7 . 7 Energy Gun 6 | . . . . . . . . . . . . . 3 . 3 Energy Cannon 3 | . . . . . . . . . . . . . 1 . 2 Ballistic Gun 14 | 2 . . . . 3 1 . . 1 . . 2 3 . 2 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . . . Launcher 3 | . . . . . . . 1 . . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . Parts Lost 76 | . . . . . 12 3 . 3 . 2 2 5 18 . 31 Power 11 | . . . . . 2 . . . . . . . 3 . 6 Propulsion 31 | . . . . . 7 3 . 3 . 1 1 3 7 . 6 Utility 14 | . . . . . 1 . . . . 1 1 1 1 . 9 Weapon 20 | . . . . . 2 . . . . . . 1 7 . 10 Highest Loss Streak 18 | . . . . . 7 2 . 3 . 2 2 1 11 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 9 | 2 6 8 8 8 8 11 15 12 11 11 11 13 8 8 6 Power 1 | . 1 2 2 1 . . 2 2 1 1 1 3 2 2 1 Propulsion 1 | 1 3 3 3 3 . 1 3 . . . . 2 1 . . Utility 4 | . 2 2 2 2 4 6 6 6 6 6 6 6 4 5 3 Weapon 2 | . . 1 1 1 2 3 4 4 3 4 4 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 12 | . 1 . . 1 4 . . . . . . 2 . . 4 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 8 | . 1 . . . 3 . . . . . . . . . 4 Weapon 3 | . . . . . 1 . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 100 100 88 98 100 98 99 95 80 87 85 76 60 Core 9 | . 5 14 14 14 6 7 7 7 13 13 13 10 8 5 2 Wheel 24 | . 27 28 28 28 26 28 30 28 26 22 13 25 21 11 5 Device 7 | . 14 14 14 14 2 11 7 7 6 6 6 5 6 11 5 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 4 Processor 12 | . . . . . 14 17 15 15 13 13 13 13 17 17 16 Protection 7 | . . . . . 8 7 15 15 13 12 6 6 7 5 5 Energy Gun 1 | . . . . . . . . . . . . . 5 11 3 Ballistic Gun 11 | . 28 28 28 28 17 8 . . 5 6 6 13 6 . . Ballistic Cannon 2 | . . . . . . 6 11 8 6 6 6 . . . . Launcher 1 | . . . . . . . 2 6 6 6 6 1 . . . Peak Build Rating 54 | 9 12 12 12 12 20 36 36 36 44 44 41 54 52 44 52 Average Rating 31 | 7 10 12 12 11 16 29 35 34 43 42 37 46 41 44 38 On Entrance 27 | . 9 12 12 12 12 19 36 34 35 44 41 37 46 44 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 74 | 14 14 14 14 14 27 48 48 46 57 59 55 74 66 49 72 Greatest Support 68 | 20 20 20 20 20 52 52 52 60 60 60 28 68 68 26 42 Greatest Overweight (x) 14 | . . . . . 7 1 . . . 1 1 1 1 1 14 Average Overweight (x) . | . . . . . . . . . . . 1 . . 1 3 Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 9 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 8 8 8 8 10 15 15 15 12 12 12 15 15 9 10 Average Carried 9 | 2 6 8 8 7 8 11 15 12 11 11 11 13 8 8 6 Final Capacity 15 | 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 8 8 8 8 10 15 15 12 12 11 12 14 8 9 4 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 21% | Scavenger-Gunner 9% | Scavenger-Tank 5% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Matter Collected 3852 | 330 134 94 . 8 586 325 509 140 . 286 70 668 444 . 258 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4226 | 157 . . . 19 1093 402 287 132 33 228 167 725 390 . 593 Parts 245 | 16 . . . 3 63 35 17 3 2 2 8 51 17 . 28 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . 1 1 . . . . . 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 15 6 . 2 5 . 16 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 81 | . . . . 1 17 4 12 3 1 4 4 10 12 . 13 Guns 41 | . . . . 1 17 2 . . . 1 1 6 11 . 2 Cannons 24 | . . . . . . 2 4 3 1 1 3 . . . 10 AOE 14 | . . . . . . . 8 . . 2 . 4 . . . Classes Destroyed 12 | 2 . . . 1 7 1 1 . . . . . . . . Worker 8 | . . . . . 5 1 . . . . . 2 . . . Builder 6 | . . . . . 1 3 . . . . . 2 . . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . Recycler 9 | 1 . . . . 3 2 . . . . . 2 . . 1 Watcher 3 | . . . . . 1 2 . . . . . . . . . Swarmer 37 | . . . . 1 6 . 4 . . . 4 1 12 . 9 Grunt 23 | . . . . . 8 . 5 2 1 4 . 3 . . . Duelist 4 | . . . . . . . 2 1 . . . 1 . . . Sentry 4 | . . . . . 2 1 1 . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . 1 . . . Programmer 11 | . . . . . . 3 . . . . . 4 . . 4 Decomposer 6 | . . . . . . . . . . . 3 . 3 . . Best Kill Streak 7 | 4 . . . 1 5 4 5 3 1 4 4 4 4 . 7 Combat Bots Only 7 | . . . . 1 5 1 5 3 1 4 4 4 4 . 7 Max Kills in Single Turn 3 | 1 . . . 1 1 1 3 1 1 2 1 2 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . . 3 . . 2 . 1 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Hostile Shots Fired 728 | . . . . 3 136 94 52 20 2 20 11 76 112 . 202 Missed 213 | . . . . . 49 37 25 3 . 7 2 15 30 . 45 Hits 515 | . . . . 3 87 57 27 17 2 13 9 61 82 . 157 Melee 4 | . . . . . . . . 4 . . . . . . . Projectile 511 | . . . . 3 87 57 27 13 2 13 9 61 82 . 157 Critical Strikes 24 | . . . . . 3 2 1 . 1 . . 5 2 . 10 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 8431 | . . . . 24 1110 566 440 332 38 296 138 1301 1216 . 2970 Core 1863 | . . . . . 128 47 51 68 20 19 31 122 219 . 1158 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 133 | . . . . . 17 7 . . . . . . 31 . 78 Regen/Repaired (Parts) 132 | . . . . . 91 . . . . . . 41 . . . Core Remaining (%) 84 | 100 . . . 100 76 . . 76 . . 91 . . 65 . Volleys Fired 361 | 15 1 1 . 2 96 37 21 6 3 12 8 50 48 . 61 Largest 3 | 2 2 2 . 2 2 2 2 2 3 3 2 3 3 . 3 Hottest 185 | 40 40 40 . 40 46 80 80 80 103 103 70 81 123 . 185 Shots Fired 699 | 30 2 2 . 4 182 74 41 11 9 30 16 117 92 . 89 Gun 512 | 30 2 2 . 4 182 36 . . 3 12 8 101 92 . 40 Cannon 167 | . . . . . . 38 36 11 3 12 8 10 . . 49 Launcher 20 | . . . . . . . 5 . 3 6 . 6 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 595 | 30 2 2 . 4 182 74 36 11 6 24 16 111 66 . 31 Thermal 76 | . . . . . . . . . . . . . 26 . 50 Explosive 20 | . . . . . . . 5 . 3 6 . 6 . . . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 25 | 6 1 3 . 1 16 23 9 3 3 8 6 25 8 . 10 Robot Miss Streak 7 | 3 1 . . 3 5 3 4 2 2 2 2 3 7 . 4 Penetration Max 1 | . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . . . . . 3 . . . . . . . 3 . 1 Max Gunslinging Chain 2 | . . . . . 1 . . . . . . . 2 . 1 Shots Hit Robots 437 | 17 1 2 . 1 117 49 30 5 5 17 9 78 51 . 55 Core Hits 211 | 7 . . . 1 53 18 18 5 6 13 7 37 23 . 23 Critical Kills 7 | . . . . . 1 . . . . . 2 2 1 . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . . . . 1 . . Critical Strikes 14 | . . . . . 2 . 1 . . . 2 2 6 . 1 Burn 4 | . . . . . . . . . . . . . 4 . . Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 8 | . . . . . 2 . . . . . 2 2 2 . . Blast 1 | . . . . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9749 | 194 7 18 . 9 1414 1078 1285 157 300 671 213 2120 809 . 1474 Guns 4968 | 194 7 18 . 9 1414 437 . . 49 171 136 1230 809 . 494 Cannons 2953 | . . . . . . 641 748 157 52 155 77 212 . . 911 Explosions 1759 | . . . . . . . 537 . 199 345 . 678 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 69 | . . . . . . . . . . . . . . . 69 Kinetic 6676 | 194 7 18 . 9 1414 1078 748 157 101 326 213 1442 544 . 425 Thermal 1166 | . . . . . . . . . . . . . 265 . 901 Explosive 1759 | . . . . . . . 537 . 199 345 . 678 . . . Electromagnetic 79 | . . . . . . . . . . . . . . . 79 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 2 4 4 4 . . . 6 6 3 18 Average Corruption 3 | . . . . . 2 2 4 4 . . . 5 3 3 4 Corruption Purged 3 | . . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 90 | . . . . . 11 11 13 5 . . . 16 29 . 5 Message Errors 22 | . . . . . . 5 2 1 . . . 3 8 . 3 Matter Fused 26 | . . . . . 7 4 3 1 . . . 5 5 . 1 Heat Flow Errors 11 | . . . . . 1 . 2 1 . . . 2 4 . 1 Energy Discharges 7 | . . . . . . . 3 . . . . 2 2 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 11 | . . . . . 2 1 2 . . . . 2 4 . . Data Loss (major) 4 | . . . . . . 1 . . . . . . 3 . . Misfires 1 | . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . 1 . 1 1 . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . . 13 . . 22 . . . . 36 Projectiles 71 | . . . . . . . 13 . . 22 . . . . 36 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 4 8 1 1 1 . 2 . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic 17 | . . . . . . 4 8 1 1 1 . 2 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . 42 . 75 . . 26 Shots 4 | . . . . . . . . . . 1 . 3 . . . Rammed 30 | . . . . . . . . . . . . . . . 30 Targets Rammed 30 | . . . . . . . . . . . . . . . 30 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 543 | . . 4 . 8 270 354 420 382 155 363 90 340 204 . 543 Average Temperature 110 | . . 3 . 5 62 49 131 264 73 144 35 91 66 . 177 Received Heat Transfer 1309 | . . . . . 405 126 216 117 36 120 . 54 . . 235 Effects 18 | . . . . . 1 . 1 3 . . . 3 . . 10 Shutdowns 5 | . . . . . . . . 2 . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 5 | . . . . . 1 . . . . . . 3 . . 1 Matter Decay 3 | . . . . . . . 1 1 . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Parts Melted 7 | . . . . . . . . . . . . . 2 . 5 Heat Transferred 2006 | . . . . . . . . . . . . . 888 . 1118 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 . 100 100 100 . . 100 . . 98 . . 100 Level 1 . | . . . . . . . . . . . . 1 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 207 | 10 15 . . 60 130 75 . . 45 . . 207 . . 111 Initial 7 | . . . . . 7 3 . . 2 . . . . . . Average 41 | 1 . . . 16 46 17 . . 6 . . 104 . . 35 Influence Increases 2522 | 25 15 . . 60 496 231 275 70 45 100 90 406 330 . 379 Destroy 0b10 Robot/C 1620 | . . . . 20 340 80 240 60 20 80 80 200 240 . 260 Destroy 0b10 Robot/NC 175 | 25 . . . . 55 45 . . . 10 . 35 . . 5 Destroy Leader 300 | . . . . 10 84 46 20 10 . 10 10 40 30 . 40 Successful Hack 16 | . . . . . 2 12 . . . . . 2 . . . Disable Machine 60 | . . . . . . 30 . . 15 . . 15 . . . Destroy Structure 171 | . . . . . . 3 . . 10 . . 114 . . 44 Partial Spotted 30 | . 15 . . . 15 . . . . . . . . . . Lose Combat Pursuer 150 | . . . . 30 . 15 15 . . . . . 60 . 30 Influence Decreases 2521 | 25 15 . . 40 507 214 219 147 35 115 90 361 375 . 378 Entered New Map 73 | . . . . . 13 6 10 17 3 6 . . 18 . . Time Decay 1890 | 25 15 . . 40 386 198 209 100 32 109 70 311 197 . 198 Lost Part 558 | . . . . . 108 10 . 30 . . 20 50 160 . 180 Squads Dispatched 18 | . 1 . . . 5 4 . . 2 . . 3 . . 3 Investigation 5 | . . . . . 4 1 . . . . . . . . . Extermination 5 | . . . . . . 1 . . 1 . . 2 . . 1 Reinforcement 8 | . 1 . . . 1 2 . . 1 . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . 1 . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . . . . . 2 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 120 | . 3 1 . 3 28 10 13 3 3 4 3 12 16 . 21 Peak Tracking Total 5 | . 2 . . 3 4 3 5 3 4 4 3 5 5 . 5 Tactical Retreats 10 | . . . . 1 . 1 1 . . . . 2 3 . 2 ECM-based Alert Blocks 8 | . . . . . . . . . . . . 8 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Traps Triggered 7 | . 1 . . . 3 1 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Machines Disabled 5 | . . . . . . 2 1 . 1 . . 1 . . . Max in Single Turn 1 | . . . . . . 1 1 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Machines Accessed 12 | . 1 . 4 . 2 2 . . 2 . . 1 . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 72 | . 1 . 49 . 9 6 . . 2 . . 5 . . . Successful 63 | . . . 49 . 8 2 . . . . . 4 . . . Failed 9 | . 1 . . . 1 4 . . 2 . . 1 . . . Catastrophic 1 | . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . . . . . . Terminals 3 | . . . . . . 3 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 11 | . . . . . 3 3 . . . . . 5 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Terminal Hacks 50 | . . . 49 . . 1 . . . . . . . . . Record 50 | . . . 49 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 1 . . . . . 4 . . . Scan Component 4 | . . . . . 1 1 . . . . . 2 . . . Repair 3 | . . . . . 1 . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 2 2 . . 2 . . 1 . . . Full Trace Events 3 | . . . . . 2 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . Time 102 | . . . . . 26 . . . . . . 76 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Active Infowar (turns) 7480 | 82 291 51 877 211 299 936 604 200 263 736 192 869 1477 33 359 Optics 4820 | . . . . . . 87 604 200 263 736 192 869 1477 33 359 Sensors 835 | . . . . . . 835 . . . . . . . . . Terrain 1811 | 82 291 51 877 211 299 . . . . . . . . . . T.N.C. 207 | . . . . . . . . . . . . . . . 207 ECM 2008 | . . . . . . 30 . . 262 736 192 788 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Turns Passed 8691 | 162 291 51 877 211 1101 953 604 200 263 736 192 869 1477 33 671 Spaces Moved 7849 | 133 301 61 1097 244 739 988 635 180 255 663 152 634 1476 33 258 Core 26 | 8 . . . . 13 . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . Legs 72 | . . . . . 72 . . . . . . . . . . Wheels 7730 | 125 301 61 1097 244 654 988 635 180 255 663 152 634 1476 33 232 Hover 1 | . . . . . . . . . . . . . . . 1 Flight 20 | . . . . . . . . . . . . . . . 20 Fastest Speed 50 | 50 80 80 80 80 70 70 85 97 97 97 110 86 82 100 50 Average Speed 91 | 78 80 80 80 80 94 79 85 97 97 105 110 94 89 100 166 Slowest Speed 915 | 80 80 80 80 80 400 115 85 97 97 111 110 111 115 100 915 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 6 49 14 92 35 28 20 70 9 5 70 19 10 76 10 6 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 10 | . . . . 1 . . 2 . . 2 . . 4 1 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 214 | . . . . . . 3 49 3 10 33 4 94 . . 18 Melee . | . . . . . . . . . . . . . . . . Projectile 46 | . . . . . . 3 5 3 1 6 4 6 . . 18 AOE 168 | . . . . . . . 44 . 9 27 . 88 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Total 8705 | 160 349 61 1096 256 962 1086 656 191 263 675 160 809 1556 33 392 Wait 222 | 1 40 . . 9 73 21 . . . . . 73 . . 5 Move 7834 | 132 300 60 1096 243 738 987 634 179 254 662 151 633 1475 32 258 Hop . | . . . . . . . . . . . . . . . . Pick Up 77 | 5 5 . . 1 17 12 . . 2 . 1 14 10 1 9 Fast Attach 53 | 7 . . . . 11 6 . . 1 . . 13 5 . 10 Attach 54 | . 1 . . . 9 6 . 3 2 1 . 4 14 . 14 Detach 4 | . . . . . . 2 . . . . . 2 . . . Swap 22 | . 1 . . . 6 5 1 3 . . . 5 . . 1 Drop 48 | . 1 . . 1 12 10 . . 1 . . 15 4 . 4 Fire 361 | 15 1 1 . 2 96 37 21 6 3 12 8 50 48 . 61 Melee . | . . . . . . . . . . . . . . . . Ram 30 | . . . . . . . . . . . . . . . 30 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 280 | -10/Materials | Met 8R-AWN 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 454 | -10/Materials | Entered Mines 455 | -10/Mines | Followed 8R-AWN into the Mines 501 | -10/Mines | Discovered new exit (range 5) 505 | -10/Mines | Entered Exiles 536 | -10/Exiles | Welcomed by 8R-AWN 554 | -10/Exiles | Met EX-HEX 595 | -10/Exiles | Met EX-BIN 719 | -10/Exiles | Met EX-DEC 753 | -10/Exiles | Visited The Gauntlet 918 | -10/Exiles | Learned location of Zion (-7) 954 | -10/Exiles | Discovered new exit (range 14) 1221 | -10/Exiles | Discovered new exit (range 15) 1382 | -10/Exiles | Entered Mines 1394 | -9/Mines | Met a Derelict bent on vengeance 1491 | -9/Mines | Learned Materials stockpile data 1520 | -9/Mines | Discovered new exit (range 6) 1567 | -9/Mines | Learned location of Storage (-7) 1593 | -9/Mines | Entered Materials 1593 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2235 | -8/Materials | Repaired Assault Rifle+ 2366 | -8/Materials | Lost 7 parts (1p4n2w) 2659 | -8/Materials | Discovered new exit (range 10) 2694 | -8/Materials | Entered Factory 2694 | -7/Factory | Evolved 2 slots: Utility x2 2868 | -7/Factory | Build established: Scavenger-Mutant 3536 | -7/Factory | Discovered new exit (range 6) 3647 | -7/Factory | Entered Lower Caves 3685 | -7/Lower Caves | Spotted B-75 Beast 3997 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4200 | -7/Lower Caves | Discovered new exit (range 16) 4251 | -7/Lower Caves | Entered another Lower Caves area 4294 | -7/Lower Caves | Lost 3 parts (3n) 4297 | -7/Lower Caves | Discovered new exit (range 13) 4451 | -7/Lower Caves | Entered Factory 4451 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4631 | -6/Factory | Discovered new exit (range 13) 4714 | -6/Factory | Entered Lower Caves 4760 | -6/Lower Caves | Build established: Scavenger-Tank 5317 | -6/Lower Caves | Build established: Tank 5322 | -6/Lower Caves | Discovered new exit (range 16) 5369 | -6/Lower Caves | Learned Factory security intel 5375 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 5450 | -6/Lower Caves | Entered another Lower Caves area 5451 | -6/Lower Caves | Identified exit to Factory 5642 | -6/Lower Caves | Entered Factory 5642 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5947 | -5/Factory | Repaired Mic. Nuclear Core 6387 | -5/Factory | Build established: Scavenger-Gunner 6506 | -5/Factory | Discovered new exit (range 5) 6511 | -5/Factory | Entered Upper Caves 6822 | -5/Upper Caves | Identified exit to Upper Caves 6970 | -5/Upper Caves | Lost 11 parts (2p4n5w) 7539 | -5/Upper Caves | Lost 6 parts (1p3n2w) 7988 | -5/Upper Caves | Entered another Upper Caves area 7990 | -5/Upper Caves | Discovered new exit (range 17) 8021 | -5/Upper Caves | Entered Factory 8021 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8252 | -4/Factory | Lost 6 parts (1p1n1u3w) 8417 | -4/Factory | Lost 7 parts (3p3n1u) 8418 | -4/Factory | Destroyed 7 combat bots 8606 | -4/Factory | System corruption reached 10% 8637 | -4/Factory | Core integrity fell below 50% 8676 | -4/Factory | Core integrity fell below 20% 8692 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08668_ Destabilizing: System corrupted (+1). 08669_ Slammed into G-67 Veteran. 08674_ NVI5YTLA:N/3 FG4QR,Y>DN= 08674_ Slammed into G-67 Veteran. 08675_ Destabilizing: Core damaged (-57). 08676_ Slammed into G-67 Veteran. 08679_ K-01 Serf collects debris. 08679_ Slammed into G-67 Veteran. 08680_ Destabilizing: System corrupted (+1). 08681_ Slammed into G-67 Veteran. 08681_ G-67 Veteran knocked back. 08682_ Slammed into G-67 Veteran. 08682_ Visual Processing Unit destroyed. 08682_ System corrupted by crushing effect (+3). 08683_ Slammed into G-67 Veteran. 08684_ Destabilizing: System corrupted (+2). 08685_ Slammed into G-67 Veteran. 08688_ Acquired Gyrokinetic Inverter. 08691_ Acquired Mic. Fission Core. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????""" ?# # #???? | | ??????????????""" ?# # = #???? | | ???????????"" """ # # "" """" #???? | | ????????????? # # "" """" #???? | | ????????????????" " # """ """" #???? | | ????????????????????# "= """ """" #???? | | ????????????????????# % " """ """" #???? | | ????????????????????# " """" #???? | | ????????????????????# % = #???? | | ????????????????????# # #???? | | ????????############# # #???? | | ???????# + ##############???? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # %##???????????????? | | ???????# # ##???????????????? | | ???????# # ##???????????????? | | ???????# # ######???????????? | | ???????# [ %#[ # """"???????????? | | ???????############## % # """"???????????? | | ???????????# *!%[k#=%% # """"???????????? | | ???????????# "" *% @g% % # """""""????????? | | ???????????# """"=%!#%%% # #??????? | | ???????????# """ |%!#%% # #??????? | | ???????????# """ %=%# #?? #??????? | | ???????????# """ # #?? #??????? | | ???????????# """" # #???###??#???????? | | ???????????# """" !# ???????????????? | | ???????????# # ??????????????? | | ???????????########## ????????????? | | ????????????????????# ???????????? | | ????????????????????# ??????????? | | ????????????????????# #?????????? | | ????????????????????# ??????????? | | ????????????????????# ?????????? | | ????????????????????+ ????????????? | | ????????????????????# ??????????????? | | ????????????????????? ?????????????????? | | ????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 46 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Core Shielding 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Particle Charging 15 Item Schematics ----------------- Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 9% | -8/Materials Mic. Nuclear Core | 18% | -5/Factory Studied --------- Assault Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Follow The Leader Hey, That's Mine! Librarian Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed MomentumNullExpander Manual? 0 Play Time 01:38:31 Cumulative 10.8 hours Start 2026.01.11 @ 09:50:03 End 2026.01.11 @ 11:29:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53c42186-707d-4599-99bd-fa28de063241