Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.25 @ 16:09:56 Player: Demise Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (1881) 1881 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 9120 Bonus ------- High Alert Combat Kills 32 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1300 Matter 233/300 Energy 146/150 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Advanced Quantum Shading Machine Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (223) Cloak of Protection Tesla Bomb Launcher Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Quantum Shading Machine Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Core Analyzer Core Analyzer Core Analyzer Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Advanced Corruption Screen > --- WEAPON ----------- Gamma Bomb Array Chainsword > --- INVENTORY -------- Micro Antimatter Reactor Experimental Energy Well Cloak of Protection Tesla Bomb Launcher [Rating: 99] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion None Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 1 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 3 13 2 12 11 1 1 15 4 9 11 5 29 Power 9 | . 1 . . 1 . . 1 . . 1 . 5 Engine 3 | . 1 . . 1 . . 1 . . . . . Core 1 | . . . . . . . . . . 1 . . Reactor 5 | . . . . . . . . . . . . 5 Propulsion . | . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 55 | 1 4 1 3 3 1 . 7 2 6 8 5 14 Device 26 | 1 2 1 2 3 . . 4 . 3 6 . 4 Storage 2 | . . . . . 1 . . . . . . 1 Processor 18 | . 2 . 1 . . . 2 . 3 1 4 5 Hackware 9 | . . . . . . . 1 2 . 1 1 4 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 52 | 2 8 1 9 7 . 1 7 2 3 2 . 10 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 27 | 1 6 . 7 4 . . 4 . . 1 . 4 Ballistic Cannon 1 | . . . . . . . . . 1 . . . Launcher 12 | . 1 1 2 3 . 1 . . 1 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 2 1 . . 3 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . 2 1 . 2 Parts Lost 23 | . 1 . . . . 4 . . . . . 18 Power 4 | . . . . . . 1 . . . . . 3 Propulsion . | . . . . . . . . . . . . . Utility 15 | . . . . . . 2 . . . . . 13 Weapon 4 | . 1 . . . . 1 . . . . . 2 Highest Loss Streak 7 | . 1 . . . . 4 . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 47 71 74 76 64 44 50 69 72 75 75 60 Engine 3 | . 1 14 11 11 11 5 1 7 6 1 . . Core 1 | . . . . . . . . . . 3 5 1 Device 17 | . 9 22 33 32 26 11 9 15 19 23 21 12 Storage 2 | . . . . . 6 11 9 7 3 . . . Processor 17 | . 9 5 8 11 11 11 10 7 15 21 28 24 Hackware 12 | . . . . . . . 8 23 20 17 15 13 Ballistic Gun 3 | . 21 25 21 20 9 . 5 . . . . . Slashing Weapon 4 | . . . . . . . 5 7 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 24 | 5 8 9 10 10 9 9 14 14 20 13 11 24 Greatest Support 28 | 3 9 9 9 9 9 9 9 9 12 15 15 28 Greatest Overweight (x) 4 | 1 1 . 1 1 . 2 3 1 2 1 . 4 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 6 8 8 8 6 5 5 5 Most Carried 8 | 3 5 5 5 5 8 8 8 8 8 5 5 5 Average Carried 5 | 2 4 5 4 5 6 7 7 6 6 4 5 4 Final Capacity 8 | 5 5 5 5 5 8 8 8 8 5 5 5 5 Final Carried 8 | 3 5 5 5 5 8 7 8 8 5 5 5 4 Class Distribution -------------------- 31% | Hacker-Scout 24% | Mutant 22% | Hacker-Assassin 12% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Assassin | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2089 | 239 250 26 141 104 200 . 333 . 172 82 62 480 Remotely . | . . . . . . . . . . . . . Salvage Created 2636 | 118 452 41 310 155 . . 417 . 160 82 99 802 Parts 226 | 7 41 7 22 22 . . 26 . 10 10 9 72 Haulers Intercepted 8 | . 2 . 1 . . . 3 . 1 . . 1 Recyclers Shooed 5 | 1 3 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 45 | . 10 3 6 14 . . 3 . . 1 . 8 Melee 2 | . . . . . . . . . . . . 2 Guns 23 | . 10 . 1 4 . . 3 . . 1 . 4 AOE 20 | . . 3 5 10 . . . . . . . 2 Classes Destroyed 12 | 2 6 . 3 . . . . . . 1 . . Worker 7 | . . . 1 . . . 1 . 1 . 2 2 Builder 7 | . 1 . 1 . . . . . . 1 . 4 Tunneler 6 | 1 . 1 . 1 . . 2 . 1 . . . Hauler 8 | . 2 . 1 . . . 3 . 1 . . 1 Recycler 3 | 1 1 . . . . . . . . . . 1 Operator 4 | . 1 . . . . . 1 . . . 1 1 Watcher 6 | . 1 . 2 . . . 1 . 1 . 1 . Swarmer 23 | . 6 3 . 14 . . . . . . . . Grunt 11 | . 4 . 4 . . . 3 . . . . . Brawler 1 | . . . 1 . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . Programmer 9 | . . . . . . . . . . 1 . 8 Best Kill Streak 5 | 2 5 3 4 5 . . 3 . 1 2 2 5 Combat Bots Only 4 | . 3 3 4 4 . . 3 . . 1 . 3 Max Kills in Single Turn 3 | 1 2 3 2 3 . . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Damage Taken 3683 | . 397 32 170 147 . 231 145 16 . 19 . 2526 Core 1721 | . 179 17 16 40 . 90 50 . . 19 . 1310 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 156 | . . . . . . . 96 . 60 . . . Core Remaining (%) 84 | 100 . 21 . . . 63 90 100 100 98 100 . Volleys Fired 165 | 3 45 3 29 17 . 3 19 . 16 2 . 28 Largest 2 | 2 2 2 2 2 . 1 2 . 1 1 . 1 Hottest 70 | 70 70 40 40 40 . 30 40 . 44 33 . 43 Shots Fired 268 | 6 89 5 53 28 . 3 38 . 16 2 . 28 Gun 230 | 6 88 4 48 22 . . 38 . . 2 . 22 Cannon 16 | . . . . . . . . . 16 . . . Launcher 22 | . 1 1 5 6 . 3 . . . . . 6 Special . | . . . . . . . . . . . . . Kinetic 220 | 3 65 4 48 22 . . 38 . 16 2 . 22 Thermal 26 | 3 23 . . . . . . . . . . . Explosive 22 | . 1 1 5 6 . 3 . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 12 | 4 6 6 7 4 . 7 10 . . 1 . 12 Robot Miss Streak 7 | 1 7 . 4 3 . . 3 . . 1 . 3 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 222 | 4 51 4 27 11 . 3 38 1 5 2 12 64 Core Hits 141 | 3 29 4 19 18 . 6 18 . 4 1 6 33 Critical Kills 5 | . . . . . . . . . . 1 . 4 Critical Parts Destroyed 12 | . 3 . . . . . . . . . . 9 Critical Strikes 25 | . 4 . . . . . . . . 1 . 20 Burn 1 | . 1 . . . . . . . . . . . Destroy 17 | . 3 . . . . . . . . 1 . 13 Sever 7 | . . . . . . . . . . . . 7 Melee Attacks 196 | . . . . . . . 28 3 24 19 23 99 Impact . | . . . . . . . . . . . . . Slashing 196 | . . . . . . . 28 3 24 19 23 99 Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 6 1 4 1 3 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6849 | 66 685 164 723 443 . 297 935 58 329 71 539 2539 Guns 1640 | 66 650 36 261 94 . . 335 . . 8 . 190 Cannons . | . . . . . . . . . . . . . Explosions 1794 | . 31 128 462 349 . 297 . . . . . 527 Melee 3411 | . . . . . . . 600 58 329 63 539 1822 Ramming 4 | . 4 . . . . . . . . . . . Kinetic 1440 | 41 475 36 261 94 . . 335 . . 8 . 190 Thermal 219 | 25 175 . . 19 . . . . . . . . Explosive 1775 | . 31 128 462 330 . 297 . . . . . 527 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 3411 | . . . . . . . 600 58 329 63 539 1822 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 1 3 . . 9 Average Corruption 2 | . . . . . . . . 1 3 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . 20 Effects 31 | . . . . . . . . . 7 . . 24 Message Errors 7 | . . . . . . . . . . . . 7 Matter Fused 9 | . . . . . . . . . 2 . . 7 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . 1 . . 3 Data Loss (minor) 6 | . . . . . . . . . 3 . . 3 Data Loss (major) 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 496 | . . . . . . . 137 28 25 43 71 192 Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . . . . . . . . . . 12 Melee 484 | . . . . . . . 137 28 25 43 71 180 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 117 | . 2 . 57 . . . . . . . . 58 Shots 3 | . . . 2 . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 250 | . 53 . 6 . . 12 4 . . . . 250 Average Temperature 43 | . 25 . 4 . . 7 4 . . . . 104 Received Heat Transfer 456 | . 174 . 39 . . 117 81 . . . . 45 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 766 | 74 592 . . 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 860 | 10 381 201 642 860 . 13 94 50 95 125 91 277 Initial 250 | . 6 72 78 250 . . . 18 24 14 3 . Average 85 | 4 194 101 351 561 . 2 38 44 32 41 21 88 Maximum Alert Level 3 | . 1 1 2 3 . . . . . . . 1 Low Security (%) 88 | 100 52 95 36 . . 100 100 100 100 100 100 87 Level 1 7 | . 47 4 22 35 . . . . . . . 12 Level 2 2 | . . . 40 28 . . . . . . . . Level 3 . | . . . . 35 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 1 1 2 2 3 8 Investigation 6 | . . . . . . . . . 1 2 1 2 Extermination 8 | . . . . . . . . 1 1 . 1 5 Reinforcement 4 | . 1 . . . . . 1 . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . 2 . 1 . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 99 | . 21 4 14 17 . 3 7 2 2 3 5 21 Peak Tracking Total 7 | . 7 5 5 4 . 3 3 1 3 4 5 6 Tactical Retreats 10 | . 1 1 1 2 . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . . . . . . 3 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 4 | . . . 2 2 . . . . . . . . Max in Single Turn 2 | . . . 2 2 . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 61 | . 3 . 3 1 2 . 8 3 14 10 10 7 Terminals 29 | . 2 . 2 . . . 7 1 6 4 4 3 Fabricators 10 | . . . . . . . . 1 3 2 2 2 Repair Stations 3 | . . . . . . . 1 . 2 . . . Recycling Units 8 | . 1 . 1 . . . . 1 1 1 2 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . 2 3 2 1 Total Hacks 147 | . 7 . 9 1 2 . 23 6 25 32 24 18 Successful 94 | . 5 . 4 1 2 . 17 3 17 21 15 9 Failed 52 | . 1 . 5 . . . 6 3 8 11 9 9 Catastrophic 5 | . . . . . . . 1 . 2 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 96 | . 6 . 8 . 1 . 20 5 14 23 13 6 Terminals 76 | . 5 . 7 . . . 21 3 11 13 9 7 Fabricators 28 | . . . . . . . . 2 4 7 7 8 Repair Stations 7 | . . . . . . . 2 . 5 . . . Recycling Units 18 | . 2 . 2 . . . . 1 2 4 6 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . 3 8 2 2 Terminal Hacks 23 | . 1 . 2 1 2 . 4 . 3 5 2 3 Record 1 | . . . . . 1 . . . . . . . Part Schematic 3 | . . . . . . . . . 1 1 . 1 Robot Analysis 3 | . 1 . 2 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . 1 . 1 1 1 . Fabricator Index 3 | . . . . . . . . . 1 1 1 . Locate Traps 1 | . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 3 2 3 Load Schematic 5 | . . . . . . . . . . 2 1 2 Build 3 | . . . . . . . . . . 1 1 1 Repair Station Hacks 6 | . . . . . . . 2 . 4 . . . Scan Component 3 | . . . . . . . 1 . 2 . . . Repair 3 | . . . . . . . 1 . 2 . . . Recycling Unit Hacks 9 | . 1 . 1 . . . . 1 1 1 3 1 Retrieve Components 9 | . 1 . 1 . . . . 1 1 1 3 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 2 1 2 1 Seal Access 6 | . . . . . . . . . 2 1 2 1 Unauthorized Hacks 42 | . 3 . 1 . . . 11 2 7 11 6 1 Terminals 25 | . 2 . 1 . . . 11 1 3 4 2 1 Track 2 | . . . . . . . 2 . . . . . Assimilate 5 | . . . . . . . 1 1 . 1 1 1 Botnet 17 | . 2 . 1 . . . 7 . 3 3 1 . Operators 1 | . . . . . . . 1 . . . . . Fabricators 8 | . . . . . . . . 1 3 2 2 . Fabnet 8 | . . . . . . . . 1 3 2 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 1 2 2 . Recyclers 4 | . 1 . . . . . . . 1 1 1 . Mask 2 | . . . . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . . Reprogram 2 | . . . . . . . . . . 2 . . Watchers 1 | . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 48 | . 3 . 2 . . . 7 2 10 10 7 7 Full Trace Events 5 | . . . . . . . . . . 2 1 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 1 . 1 Parts Built 3 | . . . . . . . . . . 1 1 1 Authchips . | . . . . . . . . . . . . . Time 393 | . . . . . . . . . . 76 95 222 Total Part Build Rating 19 | . . . . . . . . . . 5 5 9 Parts Repaired 3 | . . . . . . . 1 . 2 . . . Time 65 | . . . . . . . 26 . 39 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . 1 . . . . 3 . 3 . 4 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . 3 10 9 8 Autooverrided 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 5 | . . . . . . . . 1 . 1 . 3 Largest Group 2 | . . . . . . . . 1 . 1 1 2 Highest-Rated Group 82 | . . . . . . . . 26 . 26 26 82 Highest-Rated Ally 82 | . . . . . . . . 26 . 26 26 82 Total Orders 15 | . . . . . . . . . . 2 2 11 STAY 4 | . . . . . . . . . . 1 1 2 FOLLOW 3 | . . . . . . . . . . 1 1 1 EXPLORE 6 | . . . . . . . . . . . . 6 RETURN 2 | . . . . . . . . . . . . 2 Ally Attacks 3 | . . . . . . . . . . . . 3 Total Damage 26 | . . . . . . . . . . . . 26 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7393 | 44 422 48 346 181 137 20 1075 328 1351 841 807 1793 Spaces Moved 6449 | 32 370 70 431 226 267 15 490 296 1071 853 1037 1291 Core 6449 | 32 370 70 431 226 267 15 490 296 1071 853 1037 1291 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 100 100 50 50 50 50 Average Speed 69 | 85 71 50 50 50 50 90 134 100 76 54 50 72 Slowest Speed 250 | 100 100 50 100 100 50 150 200 100 150 100 50 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 50 25 37 55 62 7 51 8 28 28 22 48 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 102 | . . . 2 . . . 12 2 22 18 10 36 Terrain Destroyed 325 | . 8 3 74 57 . 23 12 2 22 18 10 96 Melee 97 | . . . . . . . 12 2 19 18 10 36 Projectile 3 | . . . . . . . . . 3 . . . AOE 225 | . 8 3 74 57 . 23 . . . . . 60 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 8781 | 40 445 77 507 264 270 18 822 324 1559 1198 1288 1969 Wait 1748 | . 1 2 31 6 . . 254 17 405 305 223 504 Move 6437 | 31 369 69 430 225 266 14 489 295 1070 852 1036 1291 Hop . | . . . . . . . . . . . . . Pick Up 32 | 3 6 . 2 . 1 . 6 2 7 1 . 4 Fast Attach 55 | 3 8 1 1 3 . . 6 1 7 3 3 19 Attach 26 | . 2 . 1 . . 1 7 3 2 3 . 7 Detach 27 | . 2 1 . . 2 . 8 2 2 4 1 5 Swap 35 | . 3 1 10 8 1 . 2 . . 5 2 3 Drop 44 | . 8 . 3 5 . . 3 1 11 4 . 9 Fire 165 | 3 45 3 29 17 . 3 19 . 16 2 . 28 Melee 196 | . . . . . . . 28 3 24 19 23 99 Ram 1 | . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 4 exits: [*Res] / *Arm / *Tes x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Central database locked down 254 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Identified exit to Materials 428 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Identified exit to Mines 467 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered exit to Materials (range 11) 515 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Utility x2 610 | -9/Materials | Discovered new exit (range 14) 621 | -9/Materials | Build established: Mutant 856 | -9/Materials | Discovered new exit (range 11) 861 | -9/Materials | Entered Mines 958 | -9/Mines | Found the Drone Emporium 960 | -9/Mines | Found Prototype Device 960 | -9/Mines | Identified Bomb Drone Bay 996 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 996 | -9/Mines | Discovered new exit (range 5) 1021 | -9/Mines | Discovered new exit (range 6) 1042 | -9/Mines | Entered Exiles 1054 | -9/Exiles | Met 8R-AWN 1063 | -9/Exiles | Met EX-HEX 1077 | -9/Exiles | Met EX-BIN 1078 | -9/Exiles | Build established: Scavenger-Mutant 1083 | -9/Exiles | Aligned with FarCom system 1083 | -9/Exiles | Given EX-Vault access code 1095 | -9/Exiles | Opened EX-Vault 1100 | -9/Exiles | Found Cloak of Protection 1113 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1126 | -9/Exiles | Met EX-DEC 1129 | -9/Exiles | Learned location of Zion (-6) 1174 | -9/Exiles | Discovered new exit (range 14) 1179 | -9/Exiles | Left Exiles lab with Cloak of Protection 1179 | -9/Exiles | Entered Mines 1192 | -8/Mines | Discovered new exit (range 7) 1199 | -8/Mines | Entered Materials 1199 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1221 | -8/Materials | Lost 4 parts (1p2u1w) 1414 | -8/Materials | Build established: Mutant 1741 | -8/Materials | Identified exit to Factory 1816 | -8/Materials | Repaired Assault Rifle? 2274 | -8/Materials | Entered Factory 2274 | -7/Factory | Evolved 2 slots: Utility x2 2472 | -7/Factory | Discovered new exit (range 4) 2475 | -7/Factory | Identified exit to Factory 2590 | -7/Factory | Build established: Hacker-Mutant 2602 | -7/Factory | Entered another Factory area 2602 | -6/Factory | Evolved 2 slots: Utility x2 2766 | -6/Factory | Repaired Lgt. Angular Momentum Engine 3005 | -6/Factory | Build established: Hacker-Assassin 3248 | -6/Factory | Discovered new exit (range 11) 3420 | -6/Factory | Found Prototype Processor 3420 | -6/Factory | Identified Exp. Targeting Computer 3584 | -6/Factory | Discovered new exit (range 3) 3585 | -6/Factory | Identified exit to Factory 3710 | -6/Factory | Build established: Hacker-Scout 3861 | -6/Factory | Repaired Chainsword 3953 | -6/Factory | Entered another Factory area 3953 | -5/Factory | Evolved 2 slots: Utility x2 4121 | -5/Factory | Found Prototype Launcher 4121 | -5/Factory | Identified Tesla Bomb Launcher 4137 | -5/Factory | Identified exit to Factory 4246 | -5/Factory | Spotted B-75 Beast 4383 | -5/Factory | Fabricated Gravity Neutralizer? 4794 | -5/Factory | Entered another Factory area 4794 | -4/Factory | Accompanied by 1 ally 4794 | -4/Factory | Evolved 2 slots: Utility x2 5117 | -4/Factory | Discovered new exit (range 22) 5147 | -4/Factory | Identified exit to Research 5253 | -4/Factory | Spotted B-86 Titan 5268 | -4/Factory | Fabricated Imp. System Shield? 5601 | -4/Factory | Entered Research 5601 | -3/Research | Accompanied by 1 ally 5601 | -3/Research | Evolved 2 slots: Utility x2 5696 | -3/Research | Discovered new exit (range 79) 5725 | -3/Research | Discovered new exit (range 93) 5934 | -3/Research | Build established: Hacker-Assassin 6225 | -3/Research | Identified exit to Armory 6239 | -3/Research | Identified exit to Testing 6310 | -3/Research | Found Enh. Force Lance 6332 | -3/Research | Found Gamma Bomb Array 6759 | -3/Research | Lost 5 parts (1p3u1w) 6836 | -3/Research | Fabricated Adv. Quantum Shading Machine? 6884 | -3/Research | Crushed by falling debris 6902 | -3/Research | Local machine network offline 7313 | -3/Research | Core integrity fell below 50% 7362 | -3/Research | Core integrity fell below 20% 7374 | -3/Research | Spotted B-86 Titan 7394 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07327_ P-80 Master Imp. Antigrav System severed. 07329_ Door malfunctions. 07331_ Core Analyzer destroyed. 07334_ P-80 Master Gamma Rifle severed. 07335_ Penetrated by Slug. 07335_ Mic. Antimatter Reactor destroyed. 07339_ K-01 Serf collects debris. 07342_ P-80 Master Mic. Antimatter Reactor severed. 07343_ K-01 Serf collects debris. 07344_ Destroyed Sml. Battery. 07350_ Core Analyzer destroyed. 07351_ System corrupted: Energy discharge (-46). 07361_ Mic. Antimatter Reactor destroyed. 07366_ Penetrated by Slug. 07367_ Chainsword destroyed. 07369_ Acquired Mic. Antimatter Reactor. 07380_ System corrupted: Component data lost. 07382_ Slug penetrates Wall. 07392_ Core Analyzer destroyed. 07394_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????? ? # # ## # ##########?##? | | #???? ???# #??"?"" ## # # ##?#### | | #????????# # ?"""? ?+ "" # # #??#### | | +?????? ?# /? 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""""" # # ? ?#? | | ?????????????????????# # """"" # # ? ??? ?# | | ?????????????????????# # """"" + + ?? ?? ?? | | ?????????????????????#p# # # ? ?????? | | ?????????????????????# + # #??? ? ???? | | ?????????????????????# ##########" # ???? ???? | | ?????????????????????# #????????? # ? ? ????? | | ?????????????????????+ ????????? ##?#??#???? | | ?????????????????????# ????????? #?????????? | | ?????????????????????# ???????? #?????????? | | ?????????????????????# ???????? "??#??????? | | ?????????????????????# ???????? ????????? | | ?????????????????????# ??????? ????????? | | ????????????????????? ?????? ###???????? | | ????????????????????? ??????]= #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 25 Corruption Block 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 30 Core Analysis 9 Offensive Hacking 34 Defensive Hacking 26 Item Schematics ----------------- Imp. System Shield | -6/Factory | Hacked Gravity Neutralizer | -5/Factory | Hacked Adv. Quantum Shading Machine | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravity Neutralizer | x1 | -5/Factory Imp. System Shield | x1 | -4/Factory Adv. Quantum Shading Machine | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedLightningBrace Manual? 0 Play Time 01:37:40 Cumulative 650.0 hours Start 2022.06.25 @ 14:31:27 End 2022.06.25 @ 16:09:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 532 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d778e533-7697-4213-b796-dceb92c5e7c8