Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 22:38:41 Player: Soul Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1324) 1324 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4669 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 612/700 Matter 12/300 Energy 330/330 System Corruption 0% Temperature Cool (0) Movement Walking (185) Ox1 Location -7/DSF Parts ------- > --- POWER (3) -------- Heavy Ion Engine Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Improved Utility Shielding > --- WEAPON (3) ------- Missile Launcher > --- INVENTORY (15) --- Micro Nuclear Core Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Particle Gun Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Utility Shielding Light EM Pulse Cannon Light Cannon Advanced EMP Blaster Grenade Launcher Missile Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 39 | 6 4 8 21 . . Power 8 | 1 1 1 5 . . Engine 6 | 1 1 1 3 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 11 | 2 . 4 5 . . Treads . | . . . . . . Leg 11 | 2 . 4 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 1 3 . . Device . | . . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 14 | 2 2 2 8 . . Energy Gun 7 | 2 1 2 2 . . Energy Cannon 2 | . 1 . 1 . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 18 | . 3 6 7 . 2 Power 3 | . 1 1 1 . . Propulsion 7 | . . 4 3 . . Utility 1 | . . . 1 . . Weapon 7 | . 2 1 2 . 2 Highest Loss Streak 5 | . 2 4 5 . 2 To Critical Strikes . | . . . . . . Average Backups 9 | 2 8 12 12 3 3 Power 1 | . 1 1 2 1 1 Propulsion 2 | . 1 3 3 2 2 Utility . | . . 1 . . . Weapon 4 | 1 4 6 4 . . Tool/Special . | . . . . . . Unused Backups 14 | . 4 3 4 . 3 Power 5 | . 1 . 3 . 1 Propulsion 4 | . 2 . . . 2 Utility . | . . . . . . Weapon 4 | . 1 2 1 . . Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 83 | . 82 83 88 76 73 Engine 11 | . 14 11 10 7 7 Core 1 | . . . 4 7 7 Leg 26 | . 28 28 22 23 23 Storage 11 | . 14 11 9 7 7 Processor 2 | . . . 7 . . Protection 5 | . . 10 8 7 7 Energy Gun 17 | . 19 15 19 . . Energy Cannon 4 | . 5 6 . . . Launcher 1 | . . . 3 23 20 Peak Build Rating 27 | 6 8 12 27 24 24 Average Rating 12 | 2 6 10 20 24 23 On Entrance 12 | . 6 7 12 24 24 Avg Prop Armor Cover (%) 6 | . . . 6 . . Naked Turns . | . . . . . . Heaviest Build 59 | 11 27 32 59 51 51 Greatest Support 36 | 20 20 30 36 36 36 Greatest Overweight (x) 3 | 1 1 1 3 1 1 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 7 12 15 15 3 3 Average Carried 9 | 2 8 12 12 3 3 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 11 15 3 3 3 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 10% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 750 | 149 240 137 224 . . Remotely . | . . . . . . Salvage Created 1815 | . 665 727 409 . 14 Parts 102 | . 43 43 13 . 3 Haulers Intercepted 4 | . 2 1 1 . . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 32 | . 12 12 7 . 1 Guns 16 | . 4 8 4 . . Cannons 12 | . 7 3 2 . . AOE 3 | . 1 . 1 . 1 Classes Destroyed 11 | . 6 2 2 . 1 Worker 5 | . 2 2 1 . . Builder 1 | . . . 1 . . Hauler 4 | . 2 1 1 . . Recycler 2 | . 1 1 . . . Operator 1 | . . 1 . . . Watcher 4 | . 3 1 . . . Swarmer 5 | . 5 . . . . Grunt 20 | . 7 7 6 . . Sentry 5 | . . 5 . . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 5 | . 3 5 5 . 1 Combat Bots Only 3 | . 3 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 218 | . 60 68 66 . 24 Missed 61 | . 17 24 8 . 12 Hits 157 | . 43 44 58 . 12 Projectile 157 | . 43 44 58 . 12 Critical Strikes 2 | . . 1 1 . . Damage Taken 2275 | . 498 614 871 . 292 Core 464 | . 118 91 167 . 88 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . 11 . . . Regen/Repaired (Parts) 71 | . . . 71 . . Core Remaining (%) 74 | 100 52 77 69 . . Volleys Fired 146 | . 61 49 32 . 4 Largest 3 | . 2 2 3 . 2 Hottest 171 | . 100 121 171 . 72 Shots Fired 291 | . 107 98 78 . 8 Gun 208 | . 72 74 62 . . Cannon 70 | . 35 24 11 . . Launcher 13 | . . . 5 . 8 Special . | . . . . . . Kinetic 10 | . . . 10 . . Thermal 219 | . 81 98 40 . . Explosive 6 | . . . 2 . 4 Electromagnetic 56 | . 26 . 26 . 4 Robot Hit Streak 11 | . 10 11 8 . 7 Robot Miss Streak 3 | . 3 3 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 179 | . 61 66 47 . 5 Core Hits 74 | . 26 22 20 . 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 6 2 . . Burn 8 | . . 6 2 . . Melee Attacks 6 | . . . 6 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . 6 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3282 | . 895 1135 894 . 358 Guns 1848 | . 507 772 569 . . Cannons 807 | . 315 347 145 . . Explosions 601 | . 73 . 170 . 358 Melee . | . . . . . . Ramming 26 | . . 16 10 . . Kinetic 120 | . . . 120 . . Thermal 2187 | . 699 1119 369 . . Explosive 315 | . . . 105 . 210 Electromagnetic 634 | . 196 . 290 . 148 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 . . Average Corruption 4 | . . . 4 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 14 . . Message Errors 3 | . . . 3 . . Matter Fused 2 | . . . 2 . . Heat Flow Errors 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . 2 . . Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 49 | . 35 11 3 . . Projectiles 14 | . 14 . . . . Explosions 24 | . 21 . 3 . . Melee 11 | . . 11 . . . Knockbacks 4 | . . . 4 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . 61 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 2 | . . 1 1 . . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 768 | . 472 380 768 . . Average Temperature 170 | . 122 145 249 . . Received Heat Transfer 729 | . 222 264 243 . . Effects 49 | . 4 2 43 . . Shutdowns 13 | . 1 1 11 . . Energy Bleed 7 | . 1 . 6 . . Interference 3 | . . . 3 . . Matter Decay 8 | . 2 1 5 . . Short Circuit 4 | . . . 4 . . Damage (minor) 2 | . . . 2 . . Damage (major) 11 | . . . 11 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 24 | . 4 12 8 . . Heat Transferred 5388 | . 1466 2923 999 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 158 | . 152 158 81 20 58 Initial 61 | . . 61 52 20 3 Average 38 | . 48 48 20 13 24 Influence Increases 1225 | . 459 445 251 5 65 Destroy 0b10 Robot/C 640 | . 240 240 140 . 20 Destroy 0b10 Robot/NC 85 | . 40 30 15 . . Destroy Leader 186 | . 70 84 32 . . Successful Hack 66 | . 16 29 16 5 . Select Force Hacks 60 | . 30 30 . . . Disable Machine 45 | . 30 . 15 . . Destroy Structure 38 | . 3 2 18 . 15 Lose Combat Pursuer 105 | . 30 30 15 . 30 Influence Decreases 1177 | . 313 465 331 46 22 Entered New Map 187 | . . 85 74 26 2 Time Decay 834 | . 303 324 187 20 . Lost Part 156 | . 10 56 70 . 20 Squads Dispatched 10 | . 3 4 2 . 1 Investigation 5 | . 1 2 2 . . Extermination . | . . . . . . Reinforcement 5 | . 2 2 . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . 2 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 19 18 11 . 3 Peak Tracking Total 5 | . 3 5 3 . 3 Tactical Retreats 5 | . 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 2 | . . . 1 . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 1 2 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 17 | . 6 4 6 1 . Terminals 13 | . 5 3 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 59 | . 21 14 23 1 . Successful 31 | . 10 7 13 1 . Failed 27 | . 11 6 10 . . Catastrophic 4 | . 1 1 2 . . Database Lockouts 1 | . . 1 . . . Manual 43 | . 17 10 16 . . Terminals 49 | . 20 10 18 1 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 7 2 6 1 . Record 2 | . 1 . 1 . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Alert Level 3 | . 2 . 1 . . Disarm Traps 2 | . 1 1 . . . Dispatch Records 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Security Status 1 | . 1 . . . . Zone Layout 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 3 4 3 . . Terminals 8 | . 2 3 3 . . Botnet 8 | . 2 3 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 3 5 1 . Full Trace Events 5 | . 1 1 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 2 | . . . 2 . . Combat . | . . . . . . Robot Hacks Applied 3 | . . . 3 . . parse_system 1 | . . . 1 . . no_distress 1 | . . . 1 . . find_recycling 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 567 | . . . 567 . . T.N.C. 567 | . . . 567 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2794 | 54 1096 780 745 45 74 Spaces Moved 1326 | 42 528 388 310 25 33 Core 24 | 24 . . . . . Treads . | . . . . . . Legs 1302 | 18 528 388 310 25 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 175 185 185 Average Speed 159 | 87 165 139 182 185 185 Slowest Speed 330 | 120 190 190 330 185 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 80 31 40 1 32 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . 2 . 24 . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . 2 . 24 . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1736 | 59 648 533 435 24 37 Wait 139 | 5 35 64 35 . . Move 1321 | 41 527 387 309 24 33 Hop . | . . . . . . Pick Up 52 | 7 16 16 13 . . Fast Attach 3 | 1 1 . 1 . . Attach 40 | 5 3 10 22 . . Detach 2 | . . 1 1 . . Swap . | . . . . . . Drop 25 | . 5 5 15 . . Fire 146 | . 61 49 32 . 4 Melee 6 | . . . 6 . . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 13) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 908 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Discovered new exit (range 18) 1151 | -10/Materials | Entered another Materials area 1151 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1699 | -9/Materials | Lost 4 parts (1p2n1w) 1804 | -9/Materials | Central database locked down 1889 | -9/Materials | Discovered new exit (range 10) 1931 | -9/Materials | Entered another Materials area 1931 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1974 | -8/Materials | Build established: Scavenger-Mutant 2365 | -8/Materials | Repaired Aluminum Leg+? 2605 | -8/Materials | Lost 5 parts (1p2n2w) 2619 | -8/Materials | Discovered new exit (range 15) 2676 | -8/Materials | Entered Factory 2676 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2719 | -7/Factory | Identified exit to DSF 2721 | -7/Factory | Entered DSF 2745 | -7/DSF | Additional patrols routed to DSF 2795 | -7/DSF | Self-destructed Last Messages --------------- 02719_ Connecting with DSF Access... 02719_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 02719_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 02734_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Heavy Suspicion] 02745_ Hostiles detected in DSF, routing additional patrols. 02757_ The unstable cave ceiling collapses. 02757_ X-57 Shotgunner destroyed. 02757_ Chain reaction triggered in Corrupted Nuclear Core. 02763_ Grenade Launcher destroyed. 02793_ Adv. EMP Blaster destroyed. 02793_ Knocked back. 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EM Pulse Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 21% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Junior Dev Well Done Challenges ------------ None Game ------ Seed FlyingRefineryWings Manual? 0 Play Time 00:39:38 Cumulative 20.9 hours Start 2026.04.13 @ 19:26:48 End 2026.04.13 @ 22:38:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 24 Adventurer 0 Explorer 20 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc8e2a6-e98d-44cb-91f8-a642745a5dff