Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 22:57:30 Player: Reini1001 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1071) 1071 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 2486 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/400 Matter 24/300 Energy 265/265 System Corruption 9% Temperature Cool (93) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ ECM Suite > --- WEAPON (3) ------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY (5) ---- Particle Gun Particle Gun Particle Gun Particle Gun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- ECM Suite Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Particle Gun Particle Gun Particle Gun Particle Gun Improved Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Light Armor Plating Device Heat Sink Storage Large Matter Pod Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 35 | 6 5 4 20 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . 2 . 2 Flight . | . . . . Utility 6 | 1 2 . 3 Device 3 | 1 1 . 1 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 20 | 2 1 4 13 Energy Gun 5 | . . . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 6 | . . 3 3 Launcher 5 | . 1 . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 9 | . . . 9 Parts Lost 13 | . . 4 9 Power 2 | . . 1 1 Propulsion 4 | . . 2 2 Utility 3 | . . . 3 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 58 | . 86 71 53 Engine 12 | . 14 6 12 Wheel 1 | . 18 . . Hover 3 | . 9 11 1 Device 7 | . 15 22 3 Protection 6 | . . . 8 Energy Gun 5 | . . . 7 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 14 5 . Ballistic Cannon 7 | . . 22 5 Launcher 11 | . 14 5 12 Peak Build Rating 13 | 6 7 10 13 Average Rating 8 | 2 6 8 8 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 33 | 8 10 17 33 Greatest Support 20 | 20 20 12 13 Greatest Overweight (x) 10 | . . 5 10 Average Overweight (x) 2 | . . 1 3 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 4 5 5 Average Carried 3 | 1 1 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 3 3 5 Class Distribution -------------------- 44% | Mutant 25% | Tank 17% | Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1102 | 284 89 164 565 Remotely . | . . . . Salvage Created 1234 | 30 146 454 604 Parts 115 | 3 23 36 53 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 32 | 1 4 9 18 Guns 5 | 1 1 1 2 Cannons 12 | . . 4 8 AOE 15 | . 3 4 8 Classes Destroyed 9 | 1 3 5 . Worker 6 | . . 2 4 Builder 5 | . 1 2 2 Hauler 4 | . . 1 3 Recycler 3 | . . 2 1 Operator 1 | . 1 . . Watcher 5 | . 3 1 1 Swarmer 12 | . . 3 9 Grunt 15 | 1 4 3 7 Sentry 5 | . . 3 2 Best Kill Streak 7 | 1 6 5 7 Combat Bots Only 5 | 1 2 5 4 Max Kills in Single Turn 6 | 1 2 2 6 Gunslinging . | . . . . Exploded 4 | . 2 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 179 | 5 9 54 111 Missed 48 | 3 3 16 26 Damage Taken 1495 | 23 84 417 971 Core 422 | . 14 83 325 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 94 . . Volleys Fired 79 | 4 13 22 40 Largest 3 | 2 2 3 3 Hottest 163 | 40 50 117 163 Shots Fired 177 | 8 23 61 85 Gun 44 | 8 13 4 19 Cannon 97 | . . 51 46 Launcher 36 | . 10 6 20 Special . | . . . . Kinetic 110 | 8 13 55 34 Thermal 19 | . . . 19 Explosive 36 | . 10 6 20 Electromagnetic 12 | . . . 12 Robot Hit Streak 11 | 5 4 5 11 Robot Miss Streak 4 | 1 1 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 87 | 6 10 25 46 Core Hits 81 | 2 19 22 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Blast 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3491 | 84 572 961 1874 Guns 375 | 84 89 38 164 Cannons 1134 | . . 556 578 Explosions 1981 | . 482 367 1132 Melee . | . . . . Ramming 1 | . 1 . . Kinetic 1181 | 84 89 594 414 Thermal 194 | . . . 194 Explosive 1981 | . 482 367 1132 Electromagnetic 134 | . . . 134 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . . . 46 Message Errors 14 | . . . 14 Matter Fused 13 | . . . 13 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Data Loss (minor) 8 | . . . 8 Data Loss (major) 1 | . . . 1 Misfires 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 64 | . 12 1 51 Projectiles 2 | . . 1 1 Explosions 62 | . 12 . 50 Melee . | . . . . Knockbacks 5 | . . 1 4 Impact . | . . . . Kinetic 5 | . . 1 4 Secondary . | . . . . Self-Inflicted Damage 61 | . . . 61 Shots 2 | . . . 2 Rammed 2 | . 1 . 1 Targets Rammed 2 | . 1 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 316 | . . 72 316 Average Temperature 61 | . . 15 73 Received Heat Transfer 462 | 12 48 99 303 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 370 | . . . 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 469 | 20 237 453 469 Initial 191 | . 13 100 191 Average 266 | 3 133 294 287 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 23 | 100 69 42 11 Level 1 71 | . 30 27 85 Level 2 5 | . . 29 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | 1 9 14 34 Peak Tracking Total 8 | 1 5 8 5 Tactical Retreats 13 | . . . 13 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 5 | . 1 1 3 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 18 | . 3 5 10 Successful 9 | . 3 4 2 Failed 9 | . . 1 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . 5 . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 4 | . 3 . 1 Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . 4 . Recycle Component 1 | . . 1 . Process 3 | . . 3 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 5 | . 1 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . 1 . Recycled Matter 17 | . . 17 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2113 | 70 173 259 1611 Spaces Moved 999 | 77 179 161 582 Core 558 | 51 . 33 474 Treads . | . . . . Legs . | . . . . Wheels 114 | 26 88 . . Hover 327 | . 91 128 108 Flight . | . . . . Fastest Speed 50 | 50 56 56 50 Average Speed 177 | 60 67 110 245 Slowest Speed 550 | 80 80 300 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 25 15 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 242 | . 54 59 129 Melee . | . . . . Projectile 4 | . . 4 . AOE 238 | . 54 55 129 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1194 | 92 208 195 699 Wait 8 | . . . 8 Move 996 | 76 178 160 582 Hop . | . . . . Pick Up 37 | 6 7 6 18 Fast Attach 3 | . . . 3 Attach 29 | 6 4 2 17 Detach 6 | . 1 . 5 Swap 3 | . 1 2 . Drop 16 | . 3 3 10 Fire 79 | 4 13 22 40 Melee . | . . . . Ram 2 | . 1 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis 15 | . . . 15 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 338 | -9/Materials | Discovered new exit (range 15) 421 | -9/Materials | Lost 4 parts (1p2n1w) 503 | -9/Materials | Entered Storage 601 | -9/Storage | Core integrity fell below 50% 781 | -9/Storage | Core integrity fell below 20% 821 | -9/Storage | Lost 4 parts (2n2w) 869 | -9/Storage | Garrison activated, responded to threat 1439 | -9/Storage | Build established: Mutant 1941 | -9/Storage | Build established: Tank 2114 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Storage Shell breached. Destroyed Hover Unit. A-02 Transporter destroyed. [Achievement: Remodeling] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Destroyed Visual Processing Unit. R-06 Scavenger collects Lgt. Treads. Ion Engine destroyed. Destroyed Ion Engine. LZ7FUZN:JXOOBPFC|ACYD ERBOCNOT%8IO/K#Q K-01 Serf cleans the Storage Shell. Med. Armor Plating destroyed. K-01 Serf destroyed. R-06 Scavenger destroyed. Destroyed Flight Unit. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. 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"%=" = #???????????????? | | ????????????? # ?"!?" s%= #???????????????? | | ??????????????#?? ??" #???????????????? | | ???????????????? ???" #???????????????? | | ???????????????? ???" #???????????????? | | ???????????????????? #???????????????? | | ????????????????????? ?????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dynamic Key Loot Pinata Maybe Next Time I'll Detach My Launcher Remodeling Risk Taker Troublemaker Challenges ------------ None Game ------ Seed ThunderIntegrityGreatsword Manual? 0 Play Time 00:29:18 Cumulative 0.6 hours Start 2024.10.06 @ 22:27:53 End 2024.10.06 @ 22:57:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9995ed7d-0f17-4c16-9c37-a900b8fe7c94