Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:16:19 Player: CatPlusPlus Result: Destroyed by as-66463 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (655) 655 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1195 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 150/300 Energy 265/265 System Corruption 0% Temperature Warm (185) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Structural Scanner Advanced Visual Processing Unit Sensor Array Signal Interpreter Reaction Control System Hardlight Generator Medium Laser Particle Cannon Particle Cannon Light Assault Rifle Light Cannon Rocket Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Structural Scanner Sensor Array Signal Interpreter Small Laser Particle Cannon Particle Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Maul [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 26 | 9 14 3 Power 5 | 1 4 . Engine 3 | 1 2 . Core 2 | . 2 . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 4 5 3 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 5 | 3 1 1 Ballistic Cannon 1 | . 1 . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 99 Engine 7 | . 7 14 Core 6 | . 6 . Treads 27 | . 27 28 Device 8 | . 9 . Storage 14 | . 14 14 Protection 2 | . 1 14 Energy Gun 10 | . 9 13 Ballistic Gun 17 | . 17 12 Naked Turns . | . . . Heaviest Build 95 | 12 95 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 25 | 4 24 25 Average Carried 17 | 2 17 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 4 23 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 829 | 329 475 25 Remotely . | . . . Salvage Created 1191 | 127 901 163 Parts 63 | 9 48 6 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 14 10 Guns 15 | . 13 2 Cannons 1 | . 1 . AOE 8 | . . 8 Classes Destroyed 7 | 2 4 1 Builder 1 | . 1 . Tunneler 3 | 2 . 1 Hauler 1 | . 1 . Recycler 5 | 1 3 1 Watcher 3 | . 3 . Grunt 15 | . 14 1 Assembled 9 | . . 9 Best Kill Streak 9 | 2 3 9 Combat Bots Only 9 | . 3 9 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 103 | . 70 33 Missed 23 | . 13 10 Damage Taken 1100 | . 685 415 Core 257 | . 145 112 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 10 70 24 Largest 2 | 2 2 2 Hottest 100 | 60 100 80 Shots Fired 195 | 20 139 36 Gun 178 | 20 135 23 Cannon 4 | . 4 . Launcher 13 | . . 13 Special . | . . . Kinetic 109 | 19 79 11 Thermal 73 | 1 60 12 Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 13 | 7 13 6 Robot Miss Streak 4 | 4 2 1 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 135 | 13 101 21 Core Hits 65 | 4 35 26 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2305 | 136 1377 792 Guns 1615 | 136 1287 192 Cannons 72 | . 72 . Explosions 598 | . . 598 Melee . | . . . Ramming 20 | . 18 2 Kinetic 823 | 136 622 65 Thermal 864 | . 737 127 Explosive 598 | . . 598 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 131 | . . 131 Shots 5 | . . 5 Rammed 3 | . 2 1 Targets Rammed 4 | . 3 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 304 | . 304 239 Average Temperature 103 | . 97 126 Received Heat Transfer 478 | . 378 100 Effects 2 | . 1 1 Energy Bleed 1 | . 1 . Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 2183 | . 1739 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 155 | 15 155 95 Initial 9 | . 9 . Average 40 | 7 44 18 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 26 13 Peak Tracking Total 6 | . 3 6 Tactical Retreats 8 | . 7 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 8 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 28 1 Successful 18 | . 17 1 Failed 11 | . 11 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Part Schematic 1 | . 1 . Robot Analysis 2 | . 2 . Open Door 1 | . . 1 Recycling Unit Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Reject 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2854 | 147 2435 272 Spaces Moved 790 | 67 660 63 Core 3 | 3 . . Treads 787 | 64 660 63 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 301 | 155 314 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 93 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 22 | . . 22 Terrain Destroyed 94 | . . 94 Melee . | . . . Projectile . | . . . AOE 94 | . . 94 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1064 | 89 878 97 Wait 99 | . 99 . Move 788 | 66 659 63 Hop . | . . . Pick Up 33 | 3 26 4 Fast Attach 9 | 7 2 . Attach 5 | 1 4 . Detach 2 | 1 1 . Swap 12 | 1 8 3 Drop 8 | . 6 2 Fire 104 | 10 70 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 3 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 15) 929 | -10/Materials | Discovered new exit (range 4) 1229 | -10/Materials | Discovered new exit (range 13) 1783 | -10/Materials | Core integrity fell below 50% 1815 | -10/Materials | Lost 3 parts (1n1u1w) 2236 | -10/Materials | Discovered new exit (range 5) 2481 | -10/Materials | Repaired Lgt. Treads 2508 | -10/Materials | Repaired Lgt. Treads 2583 | -10/Materials | Entered Mines 2598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2598 | -10/Mines | Discovered new exit (range 8) 2720 | -10/Mines | Met a Derelict shopkeep closing up shop 2790 | -10/Mines | Assembled infested the area 2833 | -10/Mines | Core integrity fell below 20% 2855 | -10/Mines | Destroyed by as-66463 with Assembled Heavy Rifle Last Messages --------------- 02817_ as-50601 suffers critical hit (Burn). 02820_ as-50601 destroyed. 02820_ Switching to secondary target: as-93487. 02827_ as-37395 destroyed. 02830_ Destroyed Asb. F-torch. 02832_ Destroyed Asb. Hover Unit. 02834_ as-29881 destroyed. 02834_ as-93487 destroyed. 02835_ The unstable cave ceiling collapses. 02840_ as-57555 destroyed. 02840_ as-33178 destroyed. 02840_ Destroyed Asb. F-torch. 02840_ as-24516 destroyed. 02842_ as-98829 destroyed. 02842_ as-41103 destroyed. 02843_ Overheating: System interference. 02843_ Grenade Launcher temporarily disabled. 02849_ Grenade Launcher destroyed. 02852_ as-42458 destroyed. 02853_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????######??????????????????? | | ?????????????????????##""""##?????????????????? | | ?????????????????????#"! [!"#?????????????????? | | ?????????????????????#"* "#?#####???????????? | | ?????????? ??????????## #### ##??????????? | | ?????????? ##???????### #### #??????????? | | ?????????? ??????# X # #??????????? | | ???????????? ?????# #???????????? | | ??????????????# ##### ##???????????? | | ??????????????# #### #???????? | | ??????????????# u #???????? | | ??????????????### ## ## ######???????? | | ????????????????#??# ### *##???????????# | | ??????????????????### % #### [% ###??????#### | | ??????????????????# ???## = =%##??#### | | ??????????????????# # ! #????## #### | | ??????????????????# % ##????# % ## ## | | ??????????????????# #????##% # ### | | ??????????????????# @ #????## | | ??????????? #????# | | ?????????# #????# ## ###### | | ????????#!% #???# ######????## | | ????????#*% a ##???# #??????????## | | ????????? # ####??? ???????????? | | ?????????# ?????? ???????????? | | ?????????## ????? ???????????? | | ?????????? ## ????## ???????????? | | ??????????< ?? ?????## ???????????? | | ????????????? ## ### #??????###### ???????????? | | ???????????? ?##??##?????????????#???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreShieldBank Manual? 0 Play Time 00:16:23 Cumulative 104.5 hours Start 2024.04.07 @ 23:02:15 End 2024.04.07 @ 23:16:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 72 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff3abbf-3ac1-4131-a6c2-88b560409588