Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.02 @ 03:20:15 Player: Tmvn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1079) 1079 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3984 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (16) --- Wheel Compact Wheel Improved Heat Sink Small Storage Unit Relay Coupler [NC] (22) Relay Coupler [Swarmer] (32) Relay Coupler [Hunter] (18) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Visual Processing Unit Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Minigun > --- INVENTORY -------- Light Nuclear Core Wheel Compact Wheel Improved Heat Sink Small Storage Unit Medium Matter Pod Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Particle Gun [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Shielding Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 60 | . 21 11 1 20 7 Power 7 | . 3 1 . 2 1 Engine 6 | . 3 1 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 20 | . 12 4 . 4 . Treads 2 | . . 1 . 1 . Leg 5 | . 4 1 . . . Wheel 11 | . 6 2 . 3 . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 15 | . 3 5 1 4 2 Device 1 | . 1 . . . . Storage 4 | . 2 1 . . 1 Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 9 | . . 4 1 3 1 Artifact . | . . . . . . Weapon 18 | . 3 1 . 10 4 Energy Gun 3 | . . . . 2 1 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 9 | . 3 1 . 3 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . 3 1 1 2 14 Power 4 | . 1 . . 1 2 Propulsion 5 | . . 1 . 1 3 Utility 5 | . 1 . . . 4 Weapon 7 | . 1 . 1 . 5 Highest Loss Streak 13 | . 2 1 1 1 13 Average Slot Usage (%) 95 | . 97 96 100 95 82 Engine 10 | . 14 11 11 7 7 Treads 6 | . . 10 11 9 8 Leg 5 | . 15 3 . . . Wheel 15 | . 11 18 22 15 14 Device 1 | . 4 . . . . Storage 20 | . 21 22 22 18 18 Processor 4 | . . . . 9 9 Protection 9 | . . 9 11 17 13 Energy Gun 1 | . 2 . . 1 . Ballistic Gun 18 | . 25 21 22 11 8 Launcher 1 | . . . . 3 1 Naked Turns . | . . . . . . Heaviest Build 66 | 10 58 65 57 64 66 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 21 | . 9 5 2 21 15 Average Overweight (x) 2 | . 1 3 2 4 2 Largest Inventory Capacity 18 | . 18 18 16 16 16 Average Capacity 14 | . 12 16 16 16 16 Most Carried 17 | . 17 16 16 16 16 Average Carried 12 | . 8 14 16 15 11 Final Capacity 18 | 6 18 16 16 16 16 Final Carried 17 | 6 17 16 16 16 7 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1308 | 199 450 52 61 387 159 Remotely . | . . . . . . Salvage Created 1251 | . 457 147 46 453 148 Parts 84 | . 30 6 5 35 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 33 | . 9 2 3 14 5 Guns 25 | . 9 2 3 8 3 Cannons 1 | . . . . . 1 AOE 7 | . . . . 6 1 Classes Destroyed 10 | . 4 1 1 4 . Worker 2 | . 2 . . . . Builder 3 | . . . . 3 . Recycler 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 11 | . . . 3 6 2 Grunt 19 | . 9 2 . 5 3 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 4 | . 4 2 3 4 2 Combat Bots Only 3 | . 2 2 3 3 2 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 3235 | . 437 193 139 839 1627 Core 701 | . 71 54 18 67 491 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 71 . 82 . . Volleys Fired 122 | . 40 14 7 42 19 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 63 43 43 90 88 Shots Fired 229 | . 80 28 14 82 25 Gun 208 | . 80 28 14 67 19 Cannon 10 | . . . . 6 4 Launcher 11 | . . . . 9 2 Special . | . . . . . . Kinetic 178 | . 67 28 14 50 19 Thermal 30 | . 13 . . 17 . Explosive 11 | . . . . 9 2 Electromagnetic 10 | . . . . 6 4 Robot Hit Streak 16 | . 16 9 4 13 8 Robot Miss Streak 4 | . 2 2 4 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 150 | . 57 21 6 49 17 Core Hits 71 | . 24 5 3 27 12 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2659 | . 809 286 73 1108 383 Guns 1948 | . 809 275 73 628 163 Cannons 164 | . . . . 94 70 Explosions 519 | . . . . 386 133 Melee . | . . . . . . Ramming 28 | . . 11 . . 17 Kinetic 1663 | . 698 275 73 454 163 Thermal 285 | . 111 . . 174 . Explosive 519 | . . . . 386 133 Electromagnetic 164 | . . . . 94 70 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . . 8 6 Projectiles . | . . . . . . Explosions 8 | . . . . 8 . Melee 6 | . . . . . 6 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 166 | . . 5 . 114 47 Shots 6 | . . . . 4 2 Rammed 2 | . . 1 . . 1 Targets Rammed 2 | . . 1 . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 153 | . 88 28 4 153 141 Average Temperature 31 | . 17 6 1 46 49 Received Heat Transfer 1241 | . 98 102 24 198 819 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 694 | . 250 . . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 351 | . 180 79 100 351 236 Initial 172 | . . 19 30 35 172 Average 121 | . 84 40 88 174 188 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 78 | . 100 100 100 54 47 Level 1 21 | . . . . 45 52 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 3 . 5 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 3 . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 18 10 5 15 11 Peak Tracking Total 8 | . 3 4 3 3 8 Tactical Retreats 9 | . 5 1 . 2 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . . 3 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 8 | . 1 1 . 6 . Terminals 5 | . 1 1 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 20 | . 1 1 . 18 . Successful 16 | . 1 1 . 14 . Failed 4 | . . . . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 8 | . 1 1 . 6 . Terminals 11 | . 1 1 . 9 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 4 | . . . . 4 . Garrison Access 3 | . . . . 3 . Terminal Hacks 3 | . . . . 3 . Robot Analysis 1 | . . . . 1 . Dispatch Records 2 | . . . . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 6 | . 1 1 . 4 . Terminals 6 | . 1 1 . 4 . Track 1 | . . . . 1 . Botnet 5 | . 1 1 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . . 4 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 1804 | . 579 258 137 631 199 Spaces Moved 970 | 1 353 170 116 230 100 Core 29 | . . . . 25 4 Treads 1 | . . . . 1 . Legs 175 | 1 168 6 . . . Wheels 763 | . 183 164 116 204 96 Hover 2 | . 2 . . . . Flight . | . . . . . . Fastest Speed 80 | 120 80 100 100 100 100 Average Speed 137 | 120 119 115 100 205 128 Slowest Speed 1100 | 120 600 270 100 1100 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 2 40 17 34 20 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . . . 80 9 Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . . . . 80 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1234 | . 439 204 124 314 153 Wait 10 | . 5 . . 5 . Move 965 | . 352 169 115 229 100 Hop . | . . . . . . Pick Up 23 | . 7 6 . 7 3 Fast Attach 18 | . 7 6 . 3 2 Attach 20 | . 8 3 . 4 5 Detach 9 | . 9 . . . . Swap 22 | . 6 2 1 13 . Drop 27 | . 5 3 1 11 7 Fire 122 | . 40 14 7 42 19 Melee . | . . . . . . Ram 2 | . . 1 . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 12) 838 | -9/Materials | Entered Mines 887 | -9/Mines | Met a Derelict bent on vengeance 969 | -9/Mines | Discovered new exit (range 7) 975 | -9/Mines | Entered Materials 975 | -8/Materials | Evolved 2 slots: Utility x2 1009 | -8/Materials | Discovered new exit (range 10) 1106 | -8/Materials | Repaired Med. Armor Plating 1219 | -8/Materials | Garrison activated, responded to threat 1291 | -8/Materials | Build established: Scavenger-Mutant 1605 | -8/Materials | Identified exit to Garrison 1606 | -8/Materials | Entered Garrison 1612 | -8/Garrison | Installed Relay Interface Framework 1638 | -8/Garrison | Triggered checkpoint 1649 | -8/Garrison | Garrison Relay disabled 1782 | -8/Garrison | Core integrity fell below 50% 1794 | -8/Garrison | Core integrity fell below 20% 1805 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01748_ Minigun temporarily disabled. 01750_ Acquired Lgt. Assault Rifle. 01752_ Acquired 20 matter. 01752_ G-50 Soldier destroyed. 01753_ Lgt. Armor Plating destroyed. 01761_ Minigun destroyed. 01761_ Wheel destroyed. 01763_ G-47 Trooper suffers critical hit. 01763_ Destroyed Lgt. Nuclear Core. 01765_ Imp. Ion Engine destroyed. 01769_ S-10 Pest destroyed. 01772_ Wheel destroyed. 01775_ G-47 Trooper destroyed. 01776_ Acquired 53 matter. 01778_ Lgt. Assault Rifle destroyed. 01779_ Lgt. Nuclear Core destroyed. 01780_ Arm. Treads destroyed. 01789_ Med. Matter Pod destroyed. 01798_ Acquired Lgt. Assault Rifle. 01800_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ????#""""# #??????????????????????????????????? | | ????#" #??????????????????????????????????? | | ????#""""# #??????????????????????????????????? | | ????######## #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ?????####### #??????????????????????????????????? | | ?????# ##############?????????????????????? | | ?????# ##### ^ #?????????????????????? | | ?????# #???# #?????????????????????? | | ?????# #???############## #?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ???### #????????????????# #?????????????????????? | | ???# #????????????????# #?????????????????????? | | ???# ###??????????????# #?????????????????????? | | ???# #??????????????#= #?????????????????????? | | ???###!! #??????????????#%g#?????????????????????? | | ???#*==###?????????????##=g##""""######??????????? | | ???#=# #"#?????????????#=g== ??????? | | ???###= "#?????????????#[@ ??????? | | ???### !#?????????????# ??????? | | ?????# !"#?????????????# %## ## ####???????? | | ?????###"#?????????????# #? ^ #??? #??????????? | | ???????###?????????????" ?? ?????????????? | | ???????????????????????" ?? ???????????? | | ???????????????????????" ?? 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"??????????? | | ???????????????????????# ## ?? ## #??????????? | | ???????????????????????# #? ?? #? #??????????? | | ??????????????????????? ? ?? ?? #??????????? | | ??????????????????????? ?? ?? ???????????????? | | ???????????????????????# ?? ?? ??????????????? | | ???????????????????????## #???"?????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 375 Evasion (%) 44 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeShadingDoomcannon Manual? 0 Play Time 00:28:37 Cumulative 40.2 hours Start 2020.10.02 @ 02:47:06 End 2020.10.02 @ 03:20:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/X11 Map View 72x54 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(15) Steam X RUN: 05c8b591-eca0-4893-a707-a370bc305970