Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 13:18:50 Player: JB Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (223) 1115 Value Destroyed (5726) 5726 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (6439) 6439 TOTAL SCORE: 21540 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 494 Follower Combat Kills 145 Entered DSFs 1000 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 55/100 System Corruption 14% Temperature Cool (38) Movement Hovering (70) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Enhanced Optical Array Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sigix Corpse Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Nuclear Pulse Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Cloaking Device Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Smartbomb Launcher Heavy Pick > --- INVENTORY -------- Combat Linear Gravjet Nuclear Pulse Array [Rating: 107] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . 2 2 2 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 1 . . . Utility 10 | . . . 1 . . . 1 2 . 2 1 . 1 . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 208 | 6 9 5 17 13 . 1 34 13 6 29 9 12 . 3 42 9 Power 28 | 1 . 1 1 2 . . 7 1 1 2 1 1 . . 9 1 Engine 11 | 1 . . . 1 . . 6 1 1 . . . . . 1 . Core 7 | . . 1 1 1 . . 1 . . 1 1 1 . . . . Reactor 10 | . . . . . . . . . . 1 . . . . 8 1 Propulsion 83 | 2 3 1 6 4 . . 14 5 4 12 2 1 . 1 21 7 Treads 23 | 2 3 1 6 3 . . 7 1 . . . . . . . . Leg 20 | . . . . 1 . . 6 4 4 5 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . 1 6 7 Flight 26 | . . . . . . . 1 . . 7 2 1 . . 15 . Utility 40 | 1 1 . 3 3 . . 5 6 . 10 3 2 . 1 5 . Device 11 | . . . . 1 . . 1 . . 6 2 1 . . . . Storage 3 | 1 1 . . . . . . . . . . . . . 1 . Processor 4 | . . . . . . . . . . . . 1 . . 3 . Hackware 13 | . . . . . . . . 6 . 4 1 . . 1 1 . Protection 9 | . . . 3 2 . . 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 5 3 7 4 . 1 8 1 1 5 3 8 . 1 7 1 Energy Gun 8 | 1 . . 1 . . . 4 . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 2 2 . . . 1 . 1 . . . . . . . Ballistic Cannon 6 | . . . 2 2 . 1 . . . . . . . . 1 . Launcher 16 | . 1 1 1 1 . . . 1 . 3 1 3 . . 4 . Special Weapon 5 | . . . . . . . . . . . 2 2 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . 2 . 1 1 . . 3 . . 1 . . . . . 1 Piercing Weapon 4 | . . . . . . . . . . 1 . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . 2 . . 1 1 . . . 2 3 Parts Lost 58 | . . 1 . 8 . . 12 . . 6 . 2 . 2 14 13 Power 9 | . . . . 1 . . 2 . . . . 1 . . 2 3 Propulsion 20 | . . 1 . 4 . . 5 . . 1 . . . . 3 6 Utility 19 | . . . . . . . 4 . . 5 . . . 1 6 3 Weapon 10 | . . . . 3 . . 1 . . . . 1 . 1 3 1 Highest Loss Streak 10 | . . 1 . 7 . . 4 . . 1 . 2 . 2 6 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 99 97 100 100 89 98 93 86 91 86 . 79 74 59 Engine 4 | . 14 11 . . . . 7 7 7 2 . . . . . 3 Core 3 | . . 2 11 10 11 11 1 . . 2 5 9 . 4 . . Treads 15 | . 27 28 33 30 22 22 14 2 . . . . . . . . Leg 8 | . . . . 2 11 11 20 26 30 11 . . . . . . Flight 4 | . . . . . . . . . . 12 23 26 . 23 18 . Device 2 | . . . . . . . 2 . . 3 17 10 . 9 6 4 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . Hackware 12 | . . . . . . . . 45 46 39 32 31 . 29 26 16 Protection 10 | . 10 14 22 19 22 22 15 . . . . . . . . . Energy Gun 2 | . 2 . . . . . 8 . . . . . . . . . Ballistic Gun 7 | . 21 27 15 12 . . . . 5 . . . . . . . Ballistic Cannon 2 | . . . 6 8 11 18 1 . . . . . . . . 1 Launcher 1 | . 1 . . . . . . 6 1 4 . . . . . . Slashing Weapon 3 | . 2 . . 1 11 3 7 7 1 1 . . . . . 3 Piercing Weapon 1 | . . . . . . . . . . 4 5 3 . 4 2 . Peak Build Rating 107 | 6 8 11 20 31 25 25 43 44 55 61 72 86 71 82 107 102 Average Rating 37 | 4 7 8 17 20 23 24 36 43 50 50 70 75 71 75 91 88 On Entrance 38 | . 6 8 11 20 23 25 24 20 42 55 61 72 71 71 73 73 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 117 | 14 91 91 99 105 103 105 117 99 25 26 21 25 12 16 44 36 Greatest Support 80 | 40 40 40 63 63 40 40 80 58 80 80 21 26 26 26 74 60 Greatest Overweight (x) 6 | 2 2 2 1 2 2 2 5 6 . 5 . . . . 1 1 Average Overweight (x) . | . 1 2 1 1 2 2 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 17 | 6 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 16 25 25 17 17 25 22 5 5 5 5 2 5 5 5 Average Carried 13 | 1 9 15 21 20 15 17 21 5 4 4 4 3 2 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 15 15 25 15 17 17 23 5 5 5 4 2 2 5 5 1 Class Distribution -------------------- 49% | Mutant 14% | Scavenger-Mutant 11% | Wizard-Mutant 7% | Wizard-Sprinter 5% | Hacker-Sprinter 5% | Wizard-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Mutant | -7/DSF Wizard-Mutant | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/DSF Wizard-Ninja | -2/Research Hacker-Scout | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Matter Collected 4383 | 206 306 179 961 306 . 60 420 120 70 372 83 303 . . 868 129 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8387 | . 669 162 1449 105 . 24 2220 161 309 1738 83 302 . . 979 186 Parts 540 | . 50 13 116 3 . 5 112 18 27 95 9 22 . . 49 21 Haulers Intercepted 18 | . 2 . 6 . . . 3 1 . 5 . . . . 1 . Recyclers Shooed 6 | . 2 . . . . . 3 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Combat Hostiles Destroyed 125 | . 13 6 25 8 . 4 34 . 7 10 . 7 . . 8 3 Melee 45 | . . . . 2 . . 33 . . 6 . . . . 1 3 Guns 41 | . 10 4 17 1 . . 1 . 7 1 . . . . . . Cannons 17 | . . . 8 3 . 4 . . . . . . . . 2 . AOE 22 | . 3 2 . 2 . . . . . 3 . 7 . . 5 . Classes Destroyed 18 | . 8 . 3 2 . . 2 . 2 1 . . . . . . Worker 19 | . 3 . 2 1 . . 2 . . 7 . 3 . . 1 . Builder 20 | . . . 4 . . . 2 5 . 7 1 . . . 1 . Tunneler 6 | . 1 . . 1 . . 1 . . 1 . . . . 2 . Hauler 18 | . 2 . 6 . . . 3 1 . 5 . . . . 1 . Recycler 18 | . 2 . 3 . . . 5 . . 4 . 1 . . 3 . Mechanic 2 | . . . . . . . 1 . . . 1 . . . . . Operator 8 | . 1 . 3 . . . 1 . . 2 1 . . . . . Watcher 14 | . 2 . 4 . . . 3 . . 2 . . . . 3 . Swarmer 37 | . 6 2 7 . . 4 7 . 3 3 . 5 . . . . Grunt 49 | . 7 4 13 . . . 20 . 2 3 . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 11 | . . . 4 . . . 6 . . 1 . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . 1 . . . . 2 . . . . Programmer 14 | . . . . . . . . . . 3 . . . . 8 3 Heavy 1 | . . . . . . . . . 1 . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . Best Kill Streak 7 | . 5 2 6 3 . 3 4 2 6 7 1 6 . . 4 2 Combat Bots Only 6 | . 3 2 5 3 . 3 3 . 6 3 . 5 . . 3 2 Max Kills in Single Turn 3 | . 2 2 1 2 . 1 1 1 1 2 1 3 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 1 . . . . . 1 . 3 . . 2 . Melee 1 | . . . . 1 . . 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Hostile Shots Fired 1005 | . 52 38 115 31 . 22 242 . 16 174 . 10 . 4 148 153 Missed 331 | . 12 10 38 5 . 5 46 . 9 81 . 4 . 2 70 49 Damage Taken 12052 | . 387 347 875 940 . 129 3326 . 148 1251 . 171 . 155 2218 2105 Core 2340 | . 56 77 34 173 . . 276 . 18 154 . 28 . 72 732 720 Absorbed by Shields 237 | . . . . . . . . . . . . 50 . . 18 169 Redirected to Shielding 8 | . . . 8 . . . . . . . . . . . . . Regen/Repaired (Parts) 782 | . 97 . . . . . 270 . . 63 . . . . . 352 Core Remaining (%) 79 | 100 . 46 . . . 48 49 . 97 81 100 97 . 94 . . Volleys Fired 303 | . 72 21 109 14 . 9 25 . . 5 4 11 . . 32 1 Largest 2 | . 2 2 2 2 . 2 2 . . 1 1 1 . . 2 1 Hottest 150 | . 70 50 88 88 . 88 138 . . 36 7 46 . . 150 65 Shots Fired 581 | . 141 42 216 28 . 18 45 . 19 15 4 11 . . 41 1 Gun 422 | . 137 41 151 5 . . 43 . 19 10 . . . . 16 . Cannon 113 | . . . 63 20 . 18 2 . . . . . . . 9 1 Launcher 40 | . 4 1 2 3 . . . . . 5 . 9 . . 16 . Special 6 | . . . . . . . . . . . 4 2 . . . . Kinetic 464 | . 112 41 214 25 . 18 15 . 19 10 . . . . 9 1 Thermal 55 | . 25 . . . . . 30 . . . . . . . . . Explosive 40 | . 4 1 2 3 . . . . . 5 . 9 . . 16 . Electromagnetic 16 | . . . . . . . . . . . . . . . 16 . Robot Hit Streak 22 | . 8 8 11 7 . 2 7 . 7 8 11 17 . . 22 . Robot Miss Streak 8 | . 3 2 8 5 . 4 5 . 2 2 . . . . 3 . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Autonomous 29 | . . . . . . . . . 19 10 . . . . . . Shots Hit Robots 524 | . 80 30 122 16 . 8 126 8 15 65 8 9 . . 32 5 Core Hits 293 | . 39 12 56 15 . 4 48 4 11 41 1 24 . . 35 3 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 2 . 3 1 . . 9 . . 7 . . . . 2 . Burn 2 | . 2 . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . Blast 3 | . . . 2 1 . . . . . . . . . . . . Sever 9 | . . . . . . . 9 . . . . . . . . . Impale 9 | . . . . . . . . . . 7 . . . . 2 . Melee Attacks 432 | . 14 . 5 9 . . 157 21 . 117 32 18 . . 41 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 241 | . 14 . 5 9 . . 157 21 . 17 . . . . . 18 Piercing 191 | . . . . . . . . . . 100 32 18 . . 41 . Sneak Attacks 61 | . 1 . . 1 . . 16 7 . 25 3 3 . . 5 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19425 | . 1290 398 2347 643 . 211 4935 643 488 3686 373 1570 . . 2440 401 Guns 3639 | . 920 300 1195 65 . . 400 . 488 207 . . . . 64 . Cannons 1644 | . . . 1038 136 . 211 20 . . . . . . . 239 . Explosions 3651 | . 310 98 55 196 . . . . . 493 . 1304 . . 1195 . Melee 10491 | . 60 . 59 246 . . 4515 643 . 2986 373 266 . . 942 401 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 4734 | . 719 300 2233 201 . 211 136 . 488 207 . . . . 239 . Thermal 674 | . 201 . . . . . 284 . . . . 189 . . . . Explosive 3428 | . 310 98 55 196 . . . . . 493 . 1081 . . 1195 . Electromagnetic 98 | . . . . . . . . . . . . 34 . . 64 . Impact . | . . . . . . . . . . . . . . . . . Slashing 6455 | . 60 . 59 246 . . 4515 643 . 531 . . . . . 401 Piercing 4036 | . . . . . . . . . . 2455 373 266 . . 942 . Highest Corruption 16 | . . . . . . . . . . 3 . . . . 8 16 Average Corruption 3 | . . . . . . . . . . 1 . . . . 4 9 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . . . . 20 . . . . 17 10 Message Errors 12 | . . . . . . . . . . 6 . . . . 5 1 Matter Fused 7 | . . . . . . . . . . 5 . . . . 2 . Heat Flow Errors 9 | . . . . . . . . . . 1 . . . . 4 4 Energy Discharges 5 | . . . . . . . . . . 1 . . . . 3 1 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 1 1 Data Loss (minor) 5 | . . . . . . . . . . 3 . . . . 1 1 Data Loss (major) 4 | . . . . . . . . . . 3 . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1606 | . . . 9 44 . 14 470 209 . 458 141 154 . . 104 3 Projectiles 27 | . . . 9 . . 14 . . . . . . . . 4 . Explosions 117 | . . . . 13 . . . . . 10 . 40 . . 54 . Melee 1462 | . . . . 31 . . 470 209 . 448 141 114 . . 46 3 Knockbacks 18 | . . . 13 1 . 2 . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 12 1 . 2 . . . . . . . . 2 . Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . . . . 287 . . . . 82 . Shots 6 | . . . . . . . . . . 4 . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 126 30 153 162 . 364 198 . . 234 . 8 . . 549 213 Average Temperature 87 | . 22 8 44 65 . 152 47 . . 108 . 5 . . 206 92 Received Heat Transfer 2383 | . 96 195 354 26 . . 1176 . 9 228 . 6 . . 108 185 Effects 14 | . . . . . . 1 . . . . . . . . 11 2 Shutdowns 4 | . . . . . . 1 . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . . . . . 2 2 Matter Decay 2 | . . . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . . . . . . 2 . . . . . . Heat Transferred 1395 | . 740 . . . . . 555 . . . . 100 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Peak Influence 2018 | . 222 88 540 258 . 111 717 341 274 356 247 488 150 112 727 2018 Initial 408 | . . 38 . 177 . . 42 297 99 143 121 34 150 112 51 408 Average 210 | . 84 44 235 70 . 50 367 266 170 113 128 143 150 103 193 1735 Maximum Alert Level 5 | . 1 . 2 1 . . 3 1 1 1 1 2 . . 3 5 Low Security (%) 62 | 100 91 100 38 92 . 100 21 26 63 82 86 65 100 100 59 . Level 1 24 | . 8 . 44 7 . . 39 73 36 17 13 22 . . 26 . Level 2 10 | . . . 16 . . . 34 . . . . 11 . . 12 . Level 3 1 | . . . . . . . 4 . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 57 | . 3 . 3 . . . 5 1 1 16 3 2 . . 11 12 Investigation 14 | . 2 . . . . . . . . 6 2 . . . 4 . Extermination 8 | . . . . . . . . . . 4 1 . . . 3 . Reinforcement 23 | . 1 . 3 . . . 5 1 1 6 . 2 . . 4 . Assault 12 | . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 1 . 2 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Distress Signals 16 | . 1 . 4 2 . . 4 . . . 1 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 302 | . 31 7 42 19 . 5 58 . 7 23 3 6 . 1 40 60 Peak Tracking Total 29 | . 4 2 5 8 . 3 5 . 3 5 3 3 . 1 8 29 Tactical Retreats 41 | . 5 . 2 . . 1 8 . 1 7 1 2 . . 10 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Traps Triggered 11 | . 1 . . . . . 3 . . 2 . 1 . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Machines Disabled 21 | . 3 . 1 . . . 1 . . 7 . 4 . . 2 3 Max in Single Turn 3 | . 1 . 1 . . . 1 . . 3 . 2 . . 1 1 Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Machines Accessed 61 | . 9 . 5 1 1 . 8 2 . 14 10 4 1 . 6 . Terminals 38 | . 6 . 4 . . . 5 2 . 9 6 1 1 . 4 . Fabricators 8 | . . . . . . . . . . 4 2 . . . 2 . Repair Stations 3 | . 1 . . . . . 1 . . 1 . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . 1 2 . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . . Total Hacks 181 | . 24 . 12 1 1 . 19 2 . 53 40 11 1 . 17 . Successful 104 | . 10 . 7 1 1 . 10 1 . 40 21 6 1 . 6 . Failed 77 | . 14 . 5 . . . 9 1 . 13 19 5 . . 11 . Catastrophic 15 | . 4 . . . . . 2 1 . 1 1 2 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 128 | . 21 . 12 . 1 . 11 1 . 37 28 4 . . 13 . Terminals 126 | . 15 . 11 . . . 10 2 . 43 28 4 1 . 12 . Fabricators 19 | . . . . . . . . . . 8 6 . . . 5 . Repair Stations 11 | . 5 . . . . . 4 . . 2 . . . . . . Recycling Units 8 | . 4 . 1 . . . 3 . . . . . . . . . Scanalyzers 10 | . . . . . . . 2 . . . 2 6 . . . . Garrison Access 5 | . . . . . . . . . . . 4 1 . . . . Terminal Hacks 41 | . 1 . 1 1 1 . 2 1 . 24 7 . 1 . 2 . Record 1 | . . . . . . . . . . 1 . . . . . . Part Schematic 3 | . . . . . . . . . . 2 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . 2 . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . 1 . . . . . . 2 . . . . . . Unreport Threat 3 | . . . . . . . . . . 2 . . . . 1 . Dispatch Records 4 | . . . . . . . . . . 3 1 . . . . . Recall Investigation 3 | . . . . . . . . . . 1 2 . . . . . Recall Extermination 5 | . . . . . . . . . . 3 1 . . . 1 . Recall Reinforcements 3 | . . . . . . . . . . 3 . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . Zone Layout 3 | . . . . . . . 1 . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 16 | . . . . . . . . . . 8 5 . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 8 | . . . . . . . . . . 4 3 . . . 1 . Build 7 | . . . . . . . . . . 4 2 . . . 1 . Repair Station Hacks 7 | . 3 . . . . . 2 . . 2 . . . . . . Scan Component 3 | . 1 . . . . . 1 . . 1 . . . . . . Repair 3 | . 1 . . . . . 1 . . 1 . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 8 | . . . . . . . 2 . . . 2 4 . . . . Insert Component 4 | . . . . . . . 1 . . . 1 2 . . . . Analyze 4 | . . . . . . . 1 . . . 1 2 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 1 . . . . Unauthorized Hacks 29 | . 6 . 6 . . . 3 . . 6 6 1 . . 1 . Terminals 25 | . 4 . 5 . . . 2 . . 6 6 1 . . 1 . Assimilate 1 | . . . . . . . . . . . 1 . . . . . Botnet 21 | . 3 . 4 . . . 2 . . 5 5 1 . . 1 . Operators 3 | . 1 . 1 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . Reject 4 | . 2 . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 1 . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . Hacking Detections 45 | . 7 . 4 . . . 7 1 . 12 8 1 . . 5 . Full Trace Events 12 | . 1 . . . . . . . . 5 2 . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . . 2 1 2 . . . . Parts Built 7 | . . . . . . . . . . 4 2 . . . 1 . Authchips 1 | . . . . . . . . . . 1 . . . . . . Time 740 | . . . . . . . . . . 518 187 . . . 35 . Total Part Build Rating 31 | . . . . . . . . . . 15 10 . . . 6 . Parts Repaired 3 | . 1 . . . . . 1 . . 1 . . . . . . Time 83 | . 26 . . . . . 38 . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . 1 2 . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 2 1 . . . . Non-combat 3 | . . . . . . . . . . . 2 1 . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 2 2 . . . . find_chute 4 | . . . . . . . . . . . 2 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Total Allies 4 | . . . . 4 . . . . . . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . . . . . . Highest-Rated Group 71 | . . . . 71 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . 33 . . . . . . . . . . . . Total Damage 349 | . . . . 349 . . . . . . . . . . . . Kills 5 | . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Turns Passed 16838 | 68 2170 872 1616 1653 680 281 3515 546 200 2430 559 426 1 41 1497 283 Spaces Moved 10859 | 38 715 249 509 617 213 71 1057 335 159 2560 1207 799 5 127 1913 285 Core 9 | 8 . . . . . . . 1 . . . . . . . . Treads 2804 | 30 715 249 509 617 213 71 400 . . . . . . . . . Legs 1816 | . . . . . . . 657 334 159 666 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 526 | . . . . . . . . . . . . . . . 241 285 Flight 5704 | . . . . . . . . . . 1894 1207 799 5 127 1672 . Fastest Speed 17 | 50 160 320 240 240 320 320 187 90 110 27 27 24 24 24 17 46 Average Speed 108 | 151 260 320 240 251 320 320 219 108 115 52 27 24 24 24 27 51 Slowest Speed 570 | 160 320 320 240 320 320 320 570 450 130 455 27 24 24 24 95 111 Overloaded Moves 86 | . . . . . . . . . . . . . . . 86 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . Robots Hopped 16 | . . . . . . . . . . 5 . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 90 58 57 95 59 23 77 6 90 48 26 26 . 94 46 25 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . . . 1 . 1 1 . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . . . . 1 . . 1 . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . . . . Spaces Dug 165 | . 5 . . 2 . . 35 13 . 49 17 14 . . 23 7 Terrain Destroyed 588 | . 25 8 29 19 . 6 35 13 1 164 17 108 . . 156 7 Melee 152 | . 5 . . 2 . . 35 13 . 49 17 14 . . 10 7 Projectile 32 | . . . 7 6 . 6 . . 1 8 . . . . 4 . AOE 404 | . 20 8 22 11 . . . . . 107 . 94 . . 142 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res DSF Res Qua Total 14528 | 46 862 286 688 685 213 108 1943 486 180 3386 1375 991 4 137 2755 383 Wait 2463 | . 41 10 16 25 . 28 633 104 1 655 115 130 . . 655 50 Move 10811 | 37 714 248 508 616 212 70 1056 334 158 2549 1206 798 4 126 1890 285 Hop 16 | . . . . . . . . . . 5 . . . . 11 . Pick Up 88 | 3 10 1 18 2 1 . 16 1 5 6 2 1 . 5 16 1 Fast Attach 88 | 6 1 . 1 . . . 20 3 . 19 4 1 . 2 25 6 Attach 80 | . 1 1 6 11 . . 7 10 1 9 3 11 . 1 15 4 Detach 28 | . 1 . 2 1 . . 2 . . 4 2 10 . 1 5 . Swap 41 | . 7 4 10 2 . 1 7 . 5 1 2 . . . 2 . Drop 119 | . 1 1 13 5 . . 20 13 10 16 5 1 . 2 30 2 Fire 303 | . 72 21 109 14 . 9 25 . . 5 4 11 . . 32 1 Melee 432 | . 14 . 5 9 . . 157 21 . 117 32 18 . . 41 18 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . 10 . . 33 16 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: [*Acc] / [*Qua]) -2/Quarantine History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Repaired Lgt. Treads 1680 | -10/Materials | Discovered new exit (range 16) 1927 | -10/Materials | Identified exit to Mines 2239 | -10/Materials | Entered Mines 2999 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3030 | -10/Mines | Core integrity fell below 50% 3098 | -10/Mines | Discovered new exit (range 5) 3111 | -10/Mines | Entered Materials 3111 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3423 | -9/Materials | Build established: Scavenger-Mutant 3941 | -9/Materials | Discovered new exit (range 6) 4671 | -9/Materials | Discovered new exit (range 16) 4727 | -9/Materials | Entered Mines 4768 | -9/Mines | Met a Derelict bent on vengeance 4893 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5119 | -9/Mines | Discovered new exit (range 8) 5129 | -9/Mines | Escorted by a lone wolf Derelict 5451 | -9/Mines | Found the Drone Emporium 5463 | -9/Mines | Found Prototype Device 5485 | -9/Mines | Identified Decoy Drone Bay 5582 | -9/Mines | Lost 19 allies 5619 | -9/Mines | Assembled infested the area 5687 | -9/Mines | Lost 7 parts (1p3n3w) 5737 | -9/Mines | Discovered new exit (range 9) 5917 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5931 | -9/Mines | Build established: Mutant 6113 | -9/Mines | Core integrity fell below 50% 6367 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6367 | -9/Mines | Discovered new exit (range 5) 6380 | -9/Mines | Entered Exiles 6457 | -9/Exiles | Met 8R-AWN 6515 | -9/Exiles | Met EX-HEX 6604 | -9/Exiles | Met EX-BIN 6646 | -9/Exiles | Aligned with FarCom system 6649 | -9/Exiles | Given EX-Vault access code 6723 | -9/Exiles | Opened EX-Vault 6748 | -9/Exiles | Found AWS/Gauss 6810 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6916 | -9/Exiles | Met EX-DEC 7021 | -9/Exiles | Discovered new exit (range 14) 7060 | -9/Exiles | Left Exiles lab with AWS/Gauss 7060 | -9/Exiles | Entered Mines 7315 | -8/Mines | Discovered new exit (range 9) 7341 | -8/Mines | Entered Materials 7341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10068 | -8/Materials | Repaired Hvy. Armor Plating 10821 | -8/Materials | Discovered new exit (range 12) 10848 | -8/Materials | Core integrity fell below 50% 10856 | -8/Materials | Entered Factory 10856 | -7/Factory | Evolved 2 slots: Utility x2 10857 | -7/Factory | Identified exit to Storage 10885 | -7/Factory | Lost 4 parts (3n1w) 11162 | -7/Factory | Build established: Wizard-Mutant 11402 | -7/Factory | Identified exit to DSF 11402 | -7/Factory | Entered DSF 11444 | -7/DSF | Additional patrols routed to DSF 11521 | -7/DSF | Discovered new exit (range 15) 11602 | -7/DSF | Entered Factory 11602 | -6/Factory | Evolved 2 slots: Utility x2 11789 | -6/Factory | Discovered new exit (range 15) 11793 | -6/Factory | Discovered new exit (range 14) 12426 | -6/Factory | Fabricated Imp. VTOL Module (x1) 12525 | -6/Factory | Repaired Imp. Grenade Launcher 13033 | -6/Factory | Discovered new exit (range 7) 13155 | -6/Factory | Build established: Wizard-Sprinter 13172 | -6/Factory | Fabricated Cld. VTOL Module? 13573 | -6/Factory | Fabricated Cld. VTOL Module? 13596 | -6/Factory | Build established: Hacker-Sprinter 13683 | -6/Factory | Fabricated Cld. VTOL Module? 13896 | -6/Factory | Identified exit to Factory 14032 | -6/Factory | Entered another Factory area 14032 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14041 | -5/Factory | Discovered new exit (range 11) 14208 | -5/Factory | Discovered new exit (range 3) 14240 | -5/Factory | Discovered new exit (range 13) 14261 | -5/Factory | Discovered new exit (range 12) 14349 | -5/Factory | Identified exit to Factory 14456 | -5/Factory | Fabricated Smartbomb Launcher? 14533 | -5/Factory | Build established: Wizard-Sprinter 14546 | -5/Factory | Fabricated Cld. VTOL Module? 14591 | -5/Factory | Entered another Factory area 14591 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14757 | -4/Factory | Found Prototype Processor 14766 | -4/Factory | Identified Exp. Terrain Scan Processor 15016 | -4/Factory | Discovered new exit (range 8) 15017 | -4/Factory | Entered Research 15017 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15018 | -3/Research | Identified exit to DSF 15018 | -3/Research | Entered DSF 15043 | -3/DSF | Additional patrols routed to DSF 15055 | -3/DSF | Discovered new exit (range 17) 15059 | -3/DSF | Entered Research 15059 | -2/Research | Evolved 2 slots: Utility x2 15086 | -2/Research | Found Prototype Processor 15086 | -2/Research | Identified Spectral Analyzer 15271 | -2/Research | Build established: Wizard-Ninja 15368 | -2/Research | Fabricated Smartbomb Launcher? 16122 | -2/Research | Lost 6 parts (2p1n2u1w) 16242 | -2/Research | Discovered new exit (range 7) 16403 | -2/Research | Lost 4 parts (2n1u1w) 16433 | -2/Research | Spotted B-90 Cyclops 16441 | -2/Research | Build established: Hacker-Scout 16456 | -2/Research | Discovered new exit (range 13) 16456 | -2/Research | Spotted B-90 Cyclops 16504 | -2/Research | Core integrity fell below 50% 16556 | -2/Research | Entered Quarantine 16557 | -2/Quarantine | Maximum security lockdown engaged 16589 | -2/Quarantine | Found Alien Slashing Weapon 16589 | -2/Quarantine | Identified Sigix Broadsword 16610 | -2/Quarantine | System corruption reached 10% 16644 | -2/Quarantine | Lost 3 parts (1p2n) 16713 | -2/Quarantine | Found Sigix Corpse 16720 | -2/Quarantine | Spotted Executioner 16754 | -2/Quarantine | Found Alien Artifact 16754 | -2/Quarantine | Identified Core Reset Matrix 16754 | -2/Quarantine | Used Core Reset Matrix 16758 | -2/Quarantine | Detected hypermatrix surge 16758 | -2/Quarantine | Sensed 5 artifacts in vicinity 16813 | -2/Quarantine | Scanned by Researcher 16816 | -2/Quarantine | Spotted Investigator 16833 | -2/Quarantine | Core integrity fell below 20% 16839 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16825_ Investigator is analyzing... 16828_ Held in stasis. 16828_ Investigator is analyzing... 16831_ Held in stasis. 16831_ Investigator is analyzing... 16831_ Graviton Reactor destroyed. 16832_ P-80 Master resets P-80 Master, system corruption cleaned. 16833_ Hacking Suite destroyed. 16834_ M-36 Artificer held in stasis. 16834_ Structural Scanner destroyed. 16835_ Imp. Gyrokinetic Inverter destroyed. 16836_ Imp. Gyrokinetic Inverter blown off. 16836_ Gyrokinetic Inverter blown off. 16836_ Imp. Gyrokinetic Inverter blown off. 16836_ Core Analyzer blown off. 16836_ E-15 Imp destroyed. 16837_ JMYFV60V ,J4PKXLSAZQ5Y 16839_ Critical hit (Burn: +37). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????????????????# # " " !###### | | ?????############ + """ """ ## | | ?????############ " """" """" ## | | ?????## # # """ """ ## ] | | ?????## "" # # ## | | ?????## " # #####/######/## " | | ?????## " """ + "%" # " | | ?????## """]" # " # " | | ?????## """"" #i + | | ?????## ggg C g # """ | | ?????## C C ############### # """ | | ?????#######i#/## ## # """ | | ?????#########i## l""" """ ?# # """ | | ??????????#### ##= """ """ ## # """ | | ????????????##g g g""" """ ## # | | ???????????######C ## ##### | | ???????????##########p######### ##??? | | ???????????## p E b "%" ##??? | | ???????????## g pgg "%" ##??? | | ???????????## ==l g c " ##### | | ???????????##%=p############### | | ???????????## g=############### =[! | | ??????????? # #?????????????# %|%! | | ?????"????? # #?????????????# !=!! | | ?????""" ! |#gm #???????####### ##### | | ?????? """!b/%]@#???????# # #???? | | ???# " |=#b #???????# # #???? | | ???# "" # +???????# " + #???? | | ???? ?# #???????#""" # #???? | | ???# ??# #???????#""" # #???? | | ???# ??# #???????####### #???? | | ???######???# #?????????????# #???? | | ????????????# #?????????????# #???? | | ???????????? #?????????????# #???? | | ???????????? ??????????????# #???? | | ???????????? ??????????????# #???? | | ???????????## ??????????????# #???? | | ????????????# ??????????????# #???? | | ????????????# =??????????????# #???? | | ????????????# ??????????????? #???? | | ????????????? ??????????????? #???? | | ??????????????????????????????? ?????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 505 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 750 Core Shielding 20 Evasion (%) 65 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 60 Defensive Hacking 36 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Smartbomb Launcher | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Smartbomb Launcher | x1 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- 20k Club Alien Roots Alien Tech Challenges ------------ None Game ------ Seed BladeFusionPick Manual? 0 Play Time 02:17:54 Cumulative 65.9 hours Start 2025.04.27 @ 10:29:08 End 2025.04.27 @ 13:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 89 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a690e607-c1cf-4c48-a2d8-a92e61f58aee