Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 11:08:30 Player: ZO2D2 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (123) 615 Value Destroyed (5071) 5071 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (942) 942 TOTAL SCORE: 13228 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 284 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -53 Cogmind --------- Core Integrity 0/1300 Matter 57/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Hacking Suite > --- WEAPON (4) ------- Molecular Scythe > --- INVENTORY (5) ---- Light Antimatter Reactor Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Particle Charger Improved Utility Shielding Shock Absorption System Advanced Force Field Improved Hacking Suite Improved System Shield Authchip [Weapon] > --- WEAPON ----------- Plasma Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Remote Datajack [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Targeting Computer Device Improved Cooling System Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Improved System Shield Protection Weapon Shielding Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . . 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . Utility 8 | . . 1 . . 1 . . 2 . . . 1 1 . 2 Weapon 2 | . . . . 1 1 . . . . . . . . . . Parts Attached 165 | 6 13 9 3 26 10 9 1 8 18 18 11 10 . 19 4 Power 32 | 1 3 2 1 3 3 . . 2 2 3 4 4 . 4 . Engine 13 | 1 3 2 1 3 2 . . . . . . 1 . . . Core 16 | . . . . . 1 . . 2 2 3 4 3 . 1 . Reactor 3 | . . . . . . . . . . . . . . 3 . Propulsion 38 | 2 4 2 . 10 1 . . 2 7 4 1 1 . 4 . Treads 10 | . . . . 1 . . . . . 4 1 1 . 3 . Leg 21 | 2 4 2 . 8 1 . . . 3 . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . 1 . . . 2 1 . . . . . . Flight 3 | . . . . . . . . . 3 . . . . . . Utility 52 | 1 2 3 2 5 4 5 1 3 6 7 3 2 . 7 1 Device 26 | . 1 2 1 3 1 3 . 1 3 5 1 2 . 2 1 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 5 | . 1 . 1 . . 1 1 1 . . . . . . . Hackware 4 | . . . . . . . . 1 . 1 1 . . 1 . Protection 16 | . . 1 . 2 3 1 . . 3 1 1 . . 4 . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 4 2 . 8 2 4 . 1 3 4 3 3 . 4 3 Energy Gun 9 | 2 1 . . 1 . . . . 1 . . 2 . 1 1 Energy Cannon 8 | . 1 1 . 2 1 . . 1 1 1 . . . . . Ballistic Gun 14 | . 2 1 . 2 . 3 . . . 3 2 . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . 1 1 . 2 . Launcher 2 | . . . . 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 1 . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . 1 . . . . 1 Parts Lost 85 | . 4 1 . 13 2 6 . . 11 2 7 4 . 17 18 Power 14 | . 1 . . 3 1 . . . 1 . 1 1 . 3 3 Propulsion 17 | . . . . 3 . 3 . . 3 1 . . . 5 2 Utility 27 | . . 1 . 4 . 2 . . 4 . 3 1 . 4 8 Weapon 27 | . 3 . . 3 1 1 . . 3 1 3 2 . 5 5 Highest Loss Streak 11 | . 2 1 . 7 1 4 . . 10 1 7 2 . 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 95 93 100 88 96 92 76 81 83 99 95 98 . 70 56 Engine 5 | . 13 11 11 13 8 7 7 1 . . . . . . . Core 6 | . . . . . 4 7 7 11 13 13 12 10 . 4 3 Treads 4 | . . . . . . . . . . 13 20 22 . 10 3 Leg 9 | . 28 27 33 24 23 16 . . 3 5 . . . 1 1 Device 12 | . 3 21 16 9 12 13 7 6 10 20 16 16 . 12 13 Processor 9 | . 8 . 5 9 7 8 15 16 13 6 6 5 . 1 . Hackware 3 | . . . . . . . . 6 1 5 9 11 . 13 13 Protection 5 | . . 9 11 6 8 7 7 6 3 5 2 5 . 8 1 Energy Gun 4 | . 17 . . . 7 7 7 5 4 2 . 1 . 3 2 Energy Cannon 8 | . 4 11 11 14 7 9 7 6 13 10 7 . . . . Ballistic Gun 9 | . 3 11 11 8 6 8 15 13 2 11 16 12 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . 2 7 . 7 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 75 | 9 13 23 25 30 40 40 29 46 55 48 48 60 57 71 75 Greatest Support 117 | 20 20 33 33 45 46 46 3 16 55 90 90 117 117 117 75 Greatest Overweight (x) 24 | . . 1 . 3 . 12 9 12 15 1 . . . 2 24 Average Overweight (x) 1 | . . . . . . . 9 4 2 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 5 5 5 5 5 5 5 3 5 3 Average Carried 3 | 1 3 4 4 4 4 3 3 4 2 4 3 3 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 2 4 5 1 4 2 5 5 4 5 3 3 3 1 2 Class Distribution -------------------- 44% | Scavenger-Gunner 22% | Scavenger-Tank 12% | Gunner 9% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Matter Collected 4030 | 332 129 146 113 444 175 239 42 71 271 270 467 618 . 580 133 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5855 | 74 431 349 40 1264 281 261 76 71 670 291 690 713 . 550 94 Parts 290 | 5 27 17 5 68 14 9 2 6 34 15 43 21 . 14 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 9 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Combat Hostiles Destroyed 100 | 1 7 10 3 21 7 5 1 1 12 4 7 11 . 9 1 Guns 35 | 1 4 5 3 3 2 2 1 . . 2 5 5 . 2 . Cannons 59 | . 2 5 . 17 5 3 . 1 10 . 2 6 . 7 1 AOE 1 | . . . . . . . . . 1 . . . . . . Classes Destroyed 15 | 2 3 2 . 3 1 2 . . 1 1 . . . . . Worker 5 | 1 . . . 2 . . . . . . 1 . . . 1 Builder 5 | . 1 . . . . . . . . . 1 . . . 3 Recycler 4 | . 1 . . 1 . . . . . . 1 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . 2 . . . 1 . 1 1 1 . . . Swarmer 16 | . . 3 3 3 4 . . . 3 . . . . . . Grunt 43 | 1 7 5 . 10 2 . 1 . 4 . 1 4 . 7 1 Brawler 2 | . . . . 1 . . . . 1 . . . . . . Duelist 3 | . . . . 2 . . . . 1 . . . . . . Sentry 16 | . . 2 . 5 1 1 . . . . 4 3 . . . Hunter 8 | . . . . . . 3 . . 1 2 . 2 . . . Programmer 7 | . . . . . . 1 . 1 1 . 1 2 . 1 . Heavy 3 | . . . . . . . . . . 2 . . . 1 . Behemoth 2 | . . . . . . . . . 1 . 1 . . . . Best Kill Streak 6 | 1 3 4 3 4 4 1 1 1 4 3 3 6 . 3 2 Combat Bots Only 6 | 1 3 4 3 3 4 1 1 1 4 3 2 6 . 3 1 Max Kills in Single Turn 2 | 1 1 1 1 2 2 1 1 1 2 1 2 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Hostile Shots Fired 1268 | 6 64 68 17 122 70 88 5 4 140 33 101 73 . 183 294 Missed 423 | 4 16 18 4 39 19 31 1 1 44 14 36 32 . 56 108 Damage Taken 13858 | 23 591 574 101 1685 596 663 58 66 1249 623 1200 848 . 2774 2807 Core 2917 | . 106 67 7 281 96 88 16 . 197 59 207 20 . 460 1313 Absorbed by Shields 936 | . . . . . 46 132 . . 37 . 83 . . 110 528 Redirected to Shielding 206 | . . . . . 46 . 8 14 30 . . . . 66 42 Ignored by Resistances 36 | . . . . . . . . . 36 . . . . . . Regen/Repaired (Parts) 56 | . . . . 56 . . . . . . . . . . . Core Remaining (%) 70 | 100 57 . 81 48 . . 71 . . . 45 98 . 60 . Volleys Fired 407 | 6 38 34 5 64 21 18 4 4 35 21 36 32 . 42 47 Largest 4 | 2 2 2 2 3 3 4 4 4 4 4 4 4 . 4 3 Hottest 268 | 80 100 93 93 182 165 181 181 181 236 233 231 268 . 268 197 Shots Fired 1053 | 12 61 68 10 145 54 58 16 16 113 66 126 127 . 103 78 Gun 550 | 12 45 34 5 63 32 37 12 12 45 36 79 69 . 42 27 Cannon 495 | . 16 34 5 75 22 21 4 4 67 30 47 58 . 61 51 Launcher 7 | . . . . 7 . . . . . . . . . . . Special 1 | . . . . . . . . . 1 . . . . . . Kinetic 537 | . 7 34 5 59 13 22 8 8 25 25 81 116 . 83 51 Thermal 435 | . 25 34 5 79 41 36 8 8 57 39 45 11 . 20 27 Explosive 1 | . . . . 1 . . . . . . . . . . . Electromagnetic 79 | 12 29 . . 6 . . . . 30 2 . . . . . Robot Hit Streak 30 | 4 10 4 4 15 7 7 2 4 16 9 30 8 . 7 6 Robot Miss Streak 8 | 1 6 2 4 7 5 4 4 2 3 6 5 7 . 3 8 Penetration Max 2 | . . . . . . . . . . . 2 1 . 1 1 Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 605 | 7 33 40 5 76 32 37 7 5 71 40 81 68 . 69 34 Core Hits 236 | 3 15 13 3 40 14 10 3 3 28 11 25 32 . 25 11 Critical Kills 7 | . . . . 1 . . . . . 2 3 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 . 2 . . . . Critical Strikes 31 | . . . . 1 . . . . 6 3 7 4 . 6 4 Burn 4 | . . . . . . . . . 2 1 . . . . 1 Meltdown 4 | . . . . 1 . . . . . 2 1 . . . . Destroy 7 | . . . . . . . . . 1 . 5 1 . . . Blast 13 | . . . . . . . . . . . 1 3 . 6 3 Corrupt 3 | . . . . . . . . . 3 . . . . . . Melee Attacks 7 | . . . . . 2 2 . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14684 | 110 553 723 101 1892 644 680 167 110 1780 969 2013 1841 . 2126 975 Guns 5825 | 110 340 407 60 570 243 294 85 75 418 414 969 908 . 655 277 Cannons 8388 | . 157 316 41 1020 401 386 82 35 1285 555 1033 908 . 1471 698 Explosions 435 | . 56 . . 302 . . . . 77 . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 36 | . . . . . . . . . . . 11 25 . . . Kinetic 7187 | . 82 407 60 525 104 146 85 25 233 306 1009 1696 . 1811 698 Thermal 6369 | . 293 316 41 1095 540 534 82 85 1057 621 993 120 . 315 277 Explosive 144 | . . . . 144 . . . . . . . . . . . Electromagnetic 948 | 110 178 . . 128 . . . . 490 42 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 1 . . 4 Average Corruption 1 | . . . . . . . . . . . 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . 5 . . . . Message Errors 1 | . . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 74 | . . . 1 . . . . . . . 1 . . 32 40 Projectiles 74 | . . . 1 . . . . . . . 1 . . 32 40 Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . . 3 . 7 7 Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . 3 . 7 7 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . 245 . . . . . . . . . . . Shots 5 | . . . . 5 . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . 1 2 . . . Targets Rammed 3 | . . . . . . . . . . . 1 2 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 681 | 84 334 182 148 318 607 72 75 21 366 72 549 459 . 681 360 Average Temperature 99 | 37 107 50 78 91 242 27 34 10 90 34 113 78 . 120 107 Received Heat Transfer 3405 | 12 351 231 . 432 133 18 36 9 606 9 540 135 . 535 358 Effects 30 | . 1 . . 1 13 . . . . . 7 2 . 6 . Shutdowns 6 | . . . . . 2 . . . . . 2 1 . 1 . Energy Bleed 4 | . . . . 1 1 . . . . . 1 . . 1 . Interference 11 | . 1 . . . 6 . . . . . 2 . . 2 . Matter Decay 4 | . . . . . 2 . . . . . 1 1 . . . Short Circuit 2 | . . . . . 1 . . . . . 1 . . . . Damage (minor) 2 | . . . . . 1 . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 29 | . . . . . . . . . . . . . . . 29 Longest Duration 29 | . . . . . . . . . . . . . . . 29 Robots Corrupted 2 | . 1 . . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . Parts Fried 5 | 1 2 . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . 1 2 1 . . . . Combat Hostiles 4 | . . . . 1 . . . . 1 2 . . . . . Parts Melted 26 | . 1 . . 5 5 . . . 3 10 2 . . . . Heat Transferred 10272 | . 608 629 74 1826 925 851 111 148 1623 1029 1147 185 . 494 622 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Peak Influence 426 | 25 206 254 164 426 222 . . 46 252 205 346 209 25 136 117 Initial 142 | . 16 86 79 . 142 . . . 32 132 . 10 25 17 72 Average 104 | 4 91 126 114 152 119 . . 8 141 102 128 44 25 88 78 Maximum Alert Level 2 | . 1 1 . 2 1 . . . 1 1 1 1 . . . Low Security (%) 85 | 100 85 82 100 64 83 . . 100 75 81 86 98 100 100 100 Level 1 14 | . 14 17 . 33 16 . . . 24 18 13 1 . . . Level 2 . | . . . . 2 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 25 | . 3 3 . 2 1 . . 1 . 4 2 6 . 1 2 Investigation 9 | . 2 2 . . 1 . . . . . 2 2 . . . Extermination 4 | . . . . . . . . 1 . 1 . 1 . . 1 Reinforcement 9 | . 1 1 . 2 . . . . . 3 . . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Distress Signals 3 | . . . . 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 155 | 1 11 14 4 29 7 5 1 2 13 7 17 17 . 10 17 Peak Tracking Total 11 | 1 3 5 3 5 4 3 1 1 5 2 4 5 . 4 11 Tactical Retreats 8 | . 1 . . 3 . . . . 2 . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Traps Triggered 11 | . 1 . . . 1 . . . 5 1 2 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Machines Disabled 14 | . . . . 8 . . . 1 1 . 2 . . 1 1 Max in Single Turn 3 | . . . . 3 . . . 1 1 . . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Machines Accessed 27 | . 3 3 . 6 2 . 1 3 . . 5 3 1 . . Terminals 21 | . 2 3 . 4 1 . 1 2 . . 5 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 83 | . 8 14 . 22 5 . 1 6 . . 14 12 1 . . Successful 51 | . 7 7 . 13 3 . 1 3 . . 7 9 1 . . Failed 32 | . 1 7 . 9 2 . . 3 . . 7 3 . . . Catastrophic 3 | . . 1 . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 66 | . 7 14 . 14 1 . 1 4 . . 14 10 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . 7 . . . . . . . . . . . Recycling Units 6 | . 1 . . 1 4 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . Terminal Hacks 38 | . 6 7 . 7 . . 1 2 . . 7 7 1 . . Record 20 | . 4 5 . 2 . . 1 . . . 3 5 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . . . 1 . . 4 . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . Alert Level 5 | . 1 . . 3 . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 5 . . . . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . . . . Repair 2 | . . . . 2 . . . . . . . . . . . Refit 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 3 . . . . . . . . . . Report Inventory 3 | . 1 . . 1 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 3 . 2 1 . . 2 . . 3 2 . . . Full Trace Events 9 | . 1 3 . 2 . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . . . . Time 58 | . . . . 58 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . 1 . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . 2 . . . 1 . . . . . . parse_system 2 | . . . . . 1 . . . 1 . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . Machine Destruction 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Total Allies 4 | . . . . . . . . . . . 4 . . . . Largest Group 4 | . . . . . . . . . . . 4 1 . . . Highest-Rated Group 235 | . . . . . . . . . . . 235 151 . . . Highest-Rated Ally 159 | . . . . . . . . . . . 159 151 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . . . . . . . 68 . . . . Total Damage 1558 | . . . . . . . . . . . 1558 . . . . Kills 9 | . . . . . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 2 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Turns Passed 11592 | 103 368 535 435 1237 712 959 2161 786 1049 864 938 663 4 426 352 Spaces Moved 5487 | 70 199 292 343 823 518 586 429 242 339 505 496 324 3 163 155 Core 641 | 19 . . . . . 41 429 63 32 . . . . . 57 Treads 1384 | . . . . . . . . . . 350 496 324 3 113 98 Legs 3078 | 51 199 292 343 814 518 545 . . 111 155 . . . 50 . Wheels . | . . . . . . . . . . . . . . . . Hover 245 | . . . . 9 . . . 179 57 . . . . . . Flight 139 | . . . . . . . . . 139 . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 500 176 112 120 160 160 162 120 50 Average Speed 181 | 101 120 141 120 122 120 152 500 309 255 149 160 161 162 167 140 Slowest Speed 1250 | 120 120 190 120 330 120 650 500 650 800 240 160 162 162 260 1250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 7 28 32 72 55 15 87 46 6 34 12 64 8 . 84 4 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . . Scrap Searched 7 | . . . 1 . . 3 3 . . . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 . . . . . Terrain Destroyed 127 | . 2 . . 47 . 1 . . . 9 9 19 . 5 35 Melee . | . . . . . . . . . . . . . . . . Projectile 85 | . . . . 7 . 1 . . . 9 9 19 . 5 35 AOE 42 | . 2 . . 40 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Fac Ext Fac Fac DSF Res Total 6328 | 90 266 355 359 945 568 617 439 275 446 570 557 385 2 240 214 Wait 2 | . . . . . . . 2 . . . . . . . . Move 5472 | 69 198 291 342 822 517 585 428 241 338 504 495 323 2 162 155 Hop . | . . . . . . . . . . . . . . . . Pick Up 168 | 9 11 13 5 22 13 2 4 13 18 15 9 12 . 17 5 Fast Attach . | . . . . . . . . . . . . . . . . Attach 110 | 6 5 4 1 17 6 4 . 6 12 13 8 6 . 18 4 Detach 2 | . . . . . . . . . . 2 . . . . . Swap 55 | . 8 5 2 9 4 5 1 2 6 5 3 4 . 1 . Drop 72 | . 6 8 4 11 5 1 . 9 7 10 5 6 . . . Fire 407 | 6 38 34 5 64 21 18 4 4 35 21 36 32 . 42 47 Melee 7 | . . . . . 2 2 . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 1 2 . . . Escape Stasis 30 | . . . . . . . . . 30 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Dat]) -7/Lower Caves -6/Factory (discovered 2 exits: *Ext / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 18) 288 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 627 | -9/Materials | Build established: Scavenger-Mutant 825 | -9/Materials | Discovered new exit (range 9) 1007 | -9/Materials | Entered Mines 1028 | -9/Mines | Learned location of Recycling (-7) 1212 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1423 | -9/Mines | Discovered new exit (range 8) 1427 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1442 | -9/Mines | Entered Materials 1442 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1570 | -8/Materials | Repaired Imp. Aluminum Leg 1596 | -8/Materials | Repaired Aluminum Leg 2014 | -8/Materials | Build established: Gunner 2224 | -8/Materials | Discovered new exit (range 16) 2550 | -8/Materials | Core integrity fell below 50% 2561 | -8/Materials | Lost 7 parts (2p1n2u2w) 2679 | -8/Materials | Entered Factory 2679 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2939 | -7/Factory | Build established: Scavenger-Gunner 3227 | -7/Factory | Discovered new exit (range 15) 3391 | -7/Factory | Entered Lower Caves 3618 | -7/Lower Caves | Encountered a Warlord checkpoint 3632 | -7/Lower Caves | Build established: Scavenger-Tank 3641 | -7/Lower Caves | Learned Factory non-interactive machine intel 3799 | -7/Lower Caves | Learned Factory terminal intel 3866 | -7/Lower Caves | Spotted B-75 Beast 3956 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4070 | -7/Lower Caves | Ambushed by research squad 4147 | -7/Lower Caves | Lost 4 parts (3n1u) 4248 | -7/Lower Caves | Discovered new exit (range 16) 4292 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4345 | -7/Lower Caves | Identified exit to Lower Caves 4350 | -7/Lower Caves | Entered another Lower Caves area 4412 | -7/Lower Caves | Build established: Scavenger-Gunner 4525 | -7/Lower Caves | Discovered new exit (range 10) 4575 | -7/Lower Caves | Identified exit to Factory 5104 | -7/Lower Caves | Learned Factory stockpile data 6511 | -7/Lower Caves | Entered Factory 6511 | -6/Factory | Evolved 2 slots: Utility x2 6513 | -6/Factory | Loaded intel: 210 non-interactive machine locations 6514 | -6/Factory | Loaded intel: 28 terminal locations 7123 | -6/Factory | Discovered new exit (range 5) 7284 | -6/Factory | Identified exit to Garrison 7297 | -6/Factory | Entered Garrison 7354 | -6/Garrison | Triggered checkpoint 7426 | -6/Garrison | Triggered checkpoint 7428 | -6/Garrison | Spotted B-75 Beast 7532 | -6/Garrison | Lost 10 parts (3n4u3w) 8035 | -6/Garrison | Destroyed B-75 Beast 8066 | -6/Garrison | Triggered checkpoint 8254 | -6/Garrison | Triggered checkpoint 8254 | -6/Garrison | Garrison Relay disabled 8329 | -6/Garrison | Discovered new exit (range 14) 8346 | -6/Garrison | Entered Factory 8451 | -6/Factory | Found Prototype Device 8459 | -6/Factory | Identified Active Sensor Suite 8648 | -6/Factory | Build established: Scavenger-Tank 8970 | -6/Factory | Discovered new exit (range 14) 8971 | -6/Factory | Discovered new exit (range 11) 9210 | -6/Factory | Entered Extension 9352 | -6/Extension | Rescued A7 9413 | -6/Extension | Build established: Scavenger-Gunner 9614 | -6/Extension | Rescued a captive Derelict 9655 | -6/Extension | Rescued a captive Derelict 9656 | -6/Extension | Rescued a captive Derelict 9693 | -6/Extension | Spotted B-75 Beast 9702 | -6/Extension | Spotted B-75 Beast 9732 | -6/Extension | Allies destroyed B-75 Beast 9761 | -6/Extension | Core integrity fell below 50% 9771 | -6/Extension | Destroyed B-75 Beast 9780 | -6/Extension | Lost 3 allies 9794 | -6/Extension | Lost 7 parts (1p3u3w) 9918 | -6/Extension | Discovered new exit (range 3) 10148 | -6/Extension | Entered Factory 10148 | -5/Factory | Accompanied by 1 ally (A7) 10148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10492 | -5/Factory | Build established: Scavenger-Tank 10541 | -5/Factory | Garrison activated, responded to threat 10763 | -5/Factory | Discovered new exit (range 12) 10811 | -5/Factory | Entered another Factory area 10811 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10815 | -4/Factory | Identified exit to DSF 10815 | -4/Factory | Entered DSF 10873 | -4/DSF | Additional patrols routed to DSF 10922 | -4/DSF | Lost 6 parts (1p2n2u1w) 11096 | -4/DSF | Lost 10 parts (2p2n2u4w) 11117 | -4/DSF | Sterilization system engaged 11137 | -4/DSF | Ambient heat levels rising (+10) 11152 | -4/DSF | Ambient heat levels rising (+10) 11167 | -4/DSF | Ambient heat levels rising (+10) 11182 | -4/DSF | Ambient heat levels rising (+10) 11197 | -4/DSF | Ambient heat levels rising (+10) 11206 | -4/DSF | Discovered new exit (range 16) 11212 | -4/DSF | Ambient heat levels rising (+10) 11227 | -4/DSF | Ambient heat levels rising (+10) 11241 | -4/DSF | Entered Research 11241 | -3/Research | Evolved 2 slots: Utility x2 11424 | -3/Research | Lost 5 parts (1n3u1w) 11579 | -3/Research | Found Prototype Slashing Weapon 11580 | -3/Research | Core integrity fell below 50% 11580 | -3/Research | Identified Molecular Scythe 11582 | -3/Research | Found Molecular Scythe 11587 | -3/Research | Lost 11 parts (3p1n4u3w) 11590 | -3/Research | Core integrity fell below 20% 11593 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11540_ Imp. System Shield destroyed. 11541_ Field Laser destroyed. 11543_ Acquired 1 matter. 11543_ Imp. Heavy Treads destroyed. 11544_ Acquired 2 matter. 11556_ Mic. Antimatter Reactor destroyed. 11578_ A-15 Conveyor destroyed. 11579_ Acquired Prototype Slashing Weapon. 11580_ Identified Molecular Scythe. 11582_ Acquired Molecular Scythe. 11583_ S-43 Plague destroyed. Only a single melee weapon may be active at a time, Molecular Scythe automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 11592_ Molecular Scythe destroyed. 11592_ Authchip [Weapon] destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ????????????????? ???????????????????? ???????? | | ?????????????????" ???????????????????? ##?+???? | | ?????????????????" ???????????????????? ?? | | ????????????????"" ??????????????????? ! | | ???????????????""" ??????????????????? ? | | ??????????????? #?????????????????? #? | | ??????????????? #?##??????????????? #? | | ????????##??? ########??????????? ## | | ????????## """"" # #??????????? # | | ?????????# """"" # #??????????? # | | ?????????# """ " #* #??????????# + | | ?????????# "" #//* #?????????## ! # | | ?????????# #% @ s#?????????# # | | ?????????# % #//* gs########### # | | ?????????# #p= gs%g # | | ?????????# % /p ^########### # | | ?????????######## % # # # ##+### | | ?????????????#?##t% =# # # ###????? | | ??####+###"###### ######## """ # #??????? | | ? % [ % # """ # #??????? | | ? %% # """ # #??????? | | ? * ! = # # #??????? | | ? %=%=!%** ! " # #??????? | | ???##########+########## ! # # #??????? | | ????????# [ # #! ########### ######## | | ?????? " % ###### ########### # | | ?????" # ?????# # | | ?????"??# ??????# # """ | | ????????# ??????# # """ | | ????????# ??????# + """ | | ????????# ??????###########+### # | | ????????# ???????????# # # | | ????????##"#####???????????# # # | | ?????????##????????????????# ############# | | ???????????????????????????# """ #???????????? | | ???????????????????????????# """ #???????????? | | ???????????????????????????# """ #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 43 Energy Capacity 1700 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: TH 15 Resistance: EX 25 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 5 Recoil Reduction 7 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Wave Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Crack Shot Dangerous Findings Everything Is Under Control I Spy It's Just You Librarian Made in Tau Ceti IV Oops Please Form A Line Power Corrupts Prison Break Respectable Loadout Serviceable Loadout Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed MetaRefineryRifle Manual? 0 Play Time 02:04:05 Cumulative 2.8 hours Start 2024.03.31 @ 08:56:27 End 2024.03.31 @ 11:08:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c049f79-21e7-4bbf-a441-83b909b1d302