Cogmind - Beta 13 --- EXPLORER MODE // 2024.03.31 @ 21:03:07

Player: Siiee

Result: Destroyed self with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (12)      60
Value Destroyed (284)      284
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 764

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     272/300
Energy                     96/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (80)
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                Wheel
>               --- UTILITY (2) ------
                    (None)
>               --- WEAPON (3) -------
           Mini Grenade Launcher
>               --- INVENTORY (5) ----
  High-capacity Matter Pod (200)
                Structural Scanner

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
                Wheel
                Wheel
>               --- UTILITY ----------
   Experimental Sensor Array
                Core Shielding
>               --- WEAPON -----------
         Medium Laser
         Medium Laser
         Medium Laser
>               --- INVENTORY --------
  High-capacity Matter Pod
                Structural Scanner
                Grenade Launcher
                Grenade Launcher
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Core Shielding
  Device                   Seismic Detector
  Protection               Core Shielding
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              1    | .   1   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
Parts Attached             31   | 11  12  8   
  Power                    4    | 2   1   1   
    Engine                 4    | 2   1   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 4   1   1   
    Treads                 .    | .   .   .   
    Leg                    1    | 1   .   .   
    Wheel                  5    | 3   1   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 2   .   1   
    Device                 2    | 1   .   1   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | 1   .   .   
    Artifact               .    | .   .   .   
  Weapon                   18   | 3   10  5   
    Energy Gun             11   | 2   7   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          1    | 1   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   .   3   
    Special Weapon         2    | .   2   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   1   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 11   | .   .   11  
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  3    | .   .   3   
  Weapon                   5    | .   .   5   
  Highest Loss Streak      10   | .   .   10  
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   96  95  
  Engine                   11   | .   12  11  
  Wheel                    24   | .   24  23  
  Device                   11   | .   12  10  
  Protection               12   | .   12  12  
  Energy Gun               31   | .   28  34  
  Special Weapon           2    | .   4   .   
Naked Turns                .    | .   .   .   
Heaviest Build             15   | 9   13  15  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  .    | .   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 5    | 5   5   5   
  Average Capacity         5    | 5   5   5   
  Most Carried             5    | 5   5   5   
  Average Carried          4    | 3   4   4   
  Final Capacity           5    | 5   5   5   
  Final Carried            5    | 4   5   2   

 Class Distribution 
--------------------
 56% | Hacker-Tank
 22% | Hacker-Skirmisher
 21% | Hacker-Mutant

 Dominant Class 
----------------
       Hacker-Tank | -10/Materials
 Hacker-Skirmisher | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           754  | 310 219 225 
  Remotely                 .    | .   .   .   
Salvage Created            362  | 45  252 65  
  Parts                    26   | 3   18  5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  13   | 1   6   6   
  Guns                     11   | 1   6   4   
  AOE                      2    | .   .   2   
Classes Destroyed          4    | 1   2   1   
  Watcher                  3    | .   3   .   
  Swarmer                  4    | .   2   2   
  Grunt                    5    | 1   4   .   
  Assembled                4    | .   .   4   
Best Kill Streak           2    | 1   2   2   
  Combat Bots Only         2    | 1   2   2   
Max Kills in Single Turn   2    | 1   2   2   
  Gunslinging              1    | .   1   1   
  Exploded                 2    | .   .   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        100  | 2    23   75   
  Missed                   36   | 2    8    26   
Damage Taken               858  | .    113  745  
  Core                     251  | .    12   239  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  38   | .    2    36   
  Ignored by Resistances   532  | .    73   459  
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              56   | 7    37   12   
  Largest                  3    | 2    3    3    
  Hottest                  200  | 80   200  150  
Shots Fired                132  | 14   90   28   
  Gun                      116  | 14   81   21   
  Cannon                   .    | .    .    .    
  Launcher                 7    | .    .    7    
  Special                  9    | .    9    .    
  Kinetic                  2    | 2    .    .    
  Thermal                  123  | 12   90   21   
  Explosive                7    | .    .    7    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         17   | 3    15   17   
  Robot Miss Streak        1    | .    1    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    3    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           63   | 3    37   23   
  Core Hits                33   | 2    17   14   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    2    1    
    Burn                   3    | .    2    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           768  | 32   394  342  
  Guns                     639  | 32   394  213  
  Cannons                  .    | .    .    .    
  Explosions               129  | .    .    129  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  10   | 10   .    .    
  Thermal                  629  | 22   394  213  
  Explosive                129  | .    .    129  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      68   | .    .    68   
  Shots                    7    | .    .    7    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        387  | 90   387  200  
  Average Temperature      97   | 41   108  74   
  Received Heat Transfer   319  | .    99   220  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             6    | .    6    .    
  Heat Transferred         1883 | 50   1130 703  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             190  | 20  190 83  
  Initial                  9    | .   9   3   
  Average                  39   | 11  49  36  
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 100 
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   .   1   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | 1   11  21  
  Peak Tracking Total      15   | 1   4   15  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            3    | .   3   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   3   1   
  Terminals                3    | .   3   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                9    | .   8   1   
  Successful               8    | .   7   1   
  Failed                   1    | .   1   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   7   1   
  Record                   7    | .   7   .   
  Open Door                1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              1    | .   .   1   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Yrd Mat Min 
Turns Passed               1586 | 166 687 733 
Spaces Moved               1521 | 122 638 761 
  Core                     50   | 19  .   31  
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   1471 | 103 638 730 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  50  
  Average Speed            79   | 75  80  78  
  Slowest Speed            80   | 80  80  80  
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       59   | 7   93  78  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        2    | 1   1   .   
  Unknown Exits Taken      .    | .   .   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 8    | .   8   .   
Terrain Destroyed          21   | .   8   13  
  Melee                    .    | .   .   .   
  Projectile               8    | .   8   .   
  AOE                      13   | .   .   13  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1772 | 182 716 874 
  Wait                     125  | 24  16  85  
  Move                     1519 | 121 637 761 
  Hop                      .    | .   .   .   
  Pick Up                  26   | 15  7   4   
  Fast Attach              7    | .   6   1   
  Attach                   15   | 7   2   6   
  Detach                   1    | .   .   1   
  Swap                     9    | 4   4   1   
  Drop                     14   | 4   7   3   
  Fire                     56   | 7   37  12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   60 | -11/Scrapyard | Identified exit to Materials
   60 | -11/Scrapyard | Discovered exit to Materials (range 8)
  167 | -11/Scrapyard | Entered Materials
  167 | -10/Materials | Evolved 1 slot: Weapon x1
  301 | -10/Materials | Build established: Hacker-Mutant
  309 | -10/Materials | Identified exit to Mines
  309 | -10/Materials | Discovered exit to Mines (range 8)
  430 | -10/Materials | Identified exit to Materials
  430 | -10/Materials | Discovered exit to Materials (range 11)
  602 | -10/Materials | Discovered exit to Materials (range 10)
  618 | -10/Materials | Build established: Hacker-Tank
  644 | -10/Materials | Discovered exit to Materials (range 5)
  741 | -10/Materials | Discovered exit to Mines (range 9)
  854 | -10/Materials | Entered Mines
  901 | -10/Mines     | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  987 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  989 | -10/Mines     | Found Prototype Device
  993 | -10/Mines     | Assembled infested the area
  998 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 1093 | -10/Mines     | Found the Drone Emporium
 1204 | -10/Mines     | Identified Exp. Sensor Array
 1510 | -10/Mines     | Build established: Hacker-Skirmisher
 1557 | -10/Mines     | Core integrity fell below 50%
 1563 | -10/Mines     | Core integrity fell below 20%
 1587 | -10/Mines     | Destroyed self with Mini Grenade Launcher

 Last Messages 
---------------
Med. Laser destroyed.
The unstable cave ceiling collapses. <x2>
Med. Laser destroyed.
The unstable cave ceiling collapses.
Exp. Sensor Array destroyed.
The unstable cave ceiling collapses. <x2>
Acquired 5 matter.
The unstable cave ceiling collapses.
Acquired 20 matter.
Acquired 27 matter.
K-01 Serf collects debris.
Acquired Wheel.
The unstable cave ceiling collapses.
K-01 Serf destroyed.
Acquired Mni. Grenade Launcher.
Core Shielding destroyed.
K-01 Serf collects debris.
as-24052 destroyed.
as-63971 destroyed.
[Achievement: First Step to Greatness]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Density       10
Resistance: KI             35
Resistance: TH             35
Resistance: EX             35
Resistance: EM             35
Resistance: I              35
Resistance: S              35
Resistance: P              35
Core Shielding             20
Evasion (%)                50
Offensive Hacking          20

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
First Step to Greatness
Risk Taker
Slippery One

 Challenges 
------------
None

 Game 
------
Seed              SpliceSniperNeutralizer
  Manual?         0
Play Time         00:57:44
  Cumulative      0.9 hours
  Start           2024.03.31 @ 20:03:37
  End             2024.03.31 @ 21:03:07
Sessions          1
Manual Loads      0
Difficulty        Explorer
Special Mode      None
Game No.          1
  Rogue           0
  Adventurer      0
  Explorer        1
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          1
Achievement%      1
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              48/X11
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9ebf4f3e-6109-4644-988c-e8bb691da9a1