Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 00:02:23 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (186) 930 Value Destroyed (4919) 4919 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1319) 1319 TOTAL SCORE: 10048 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 78 Hunted by Unchained 500 Registered with UFD 300 Cogmind --------- Core Integrity 276/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (20) --- Nuclear Core Advanced Treads Armored Wheel Armored Wheel Improved Heat Sink Huge Storage Unit Compact Matter Pod (150) Advanced Sensor Array Experimental Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Improved System Restoration Module Heavy Particle Gun Minigun Minigun Advanced EMP Blaster Precision Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Nuclear Core Light Treads Advanced Treads Armored Wheel Armored Wheel Huge Storage Unit Compact Matter Pod Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Heavy Particle Gun Improved Assault Rifle Improved Assault Rifle Minigun Minigun Advanced EMP Blaster Precision Rocket Launcher Great Maul [Rating: 42] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 58 | 2 4 4 21 3 14 9 . 1 Power 6 | . 1 . 3 . 1 1 . . Engine 5 | . 1 . 3 . 1 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . 5 . 1 1 . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 7 | . . . 5 . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 2 . 4 . 6 2 . . Device 5 | . 1 . . . 3 1 . . Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . 1 . 1 . . . Protection 4 | . . . 2 . 1 1 . . Artifact . | . . . . . . . . . Weapon 29 | . 1 4 9 3 6 5 . 1 Energy Gun 8 | . 1 1 2 . . 3 . 1 Energy Cannon 8 | . . 1 4 . 3 . . . Ballistic Gun 6 | . . 1 3 1 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 1 . 1 2 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 4 . 2 3 . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 2 | . . 2 . . . . . . Parts Lost 10 | . 1 . 4 . 4 1 . . Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . 2 1 . . Weapon 5 | . 1 . 2 . 2 . . . Highest Loss Streak 4 | . 1 . 4 . 1 1 . . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 6 8 14 19 19 19 19 20 19 Power . | 1 1 1 . . . . 1 1 Propulsion 3 | 4 2 4 4 4 4 4 3 3 Utility 6 | . 1 4 8 9 7 6 7 7 Weapon 5 | 1 2 4 5 6 6 8 8 7 Tool/Special . | . . . . . . . . . Unused Backups 37 | . 4 3 7 . 7 3 1 12 Power 2 | . . 1 1 . . . . . Propulsion 4 | . . . 1 . 1 . . 2 Utility 17 | . 2 2 . . 3 1 . 9 Weapon 14 | . 2 . 5 . 3 2 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 90 100 98 99 98 83 Engine 10 | . 14 14 10 11 9 8 9 9 Treads 7 | . 27 28 . . . . . . Wheel 14 | . . . 21 22 18 18 18 18 Device 6 | . 9 14 . . 14 8 9 9 Storage 11 | . 18 14 11 11 9 9 9 9 Hackware 8 | . . . 3 11 12 18 18 18 Protection 7 | . . . 10 11 8 9 9 9 Energy Gun 7 | . 5 12 . . . 26 25 11 Energy Cannon 10 | . . 11 10 29 20 . . . Ballistic Gun 9 | . 22 2 21 . 5 . . . Peak Build Rating 42 | 6 8 11 27 27 36 42 42 42 Average Rating 25 | 5 7 8 24 26 33 39 41 35 On Entrance 21 | 6 6 8 11 27 27 36 42 31 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 77 | 13 33 31 75 68 77 77 67 67 Greatest Support 40 | 40 40 40 26 24 24 24 24 24 Greatest Overweight (x) 3 | . . . 3 2 3 3 2 2 Average Overweight (x) 1 | . . . 2 2 2 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 19 20 20 20 20 20 Most Carried 20 | 6 14 15 20 20 20 20 20 20 Average Carried 16 | 5 8 14 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 4 14 15 19 20 20 20 20 19 Class Distribution -------------------- 38% | Tank 31% | Mutant 24% | Hacker-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -8/Recycling Hacker-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 3073 | 241 326 110 1425 156 576 173 11 55 Remotely . | . . . . . . . . . Salvage Created 6240 | 88 623 52 1810 159 1547 1603 358 . Parts 374 | 3 36 4 142 23 78 75 13 . Haulers Intercepted 16 | . 2 . 5 . 5 4 . . Recyclers Shooed 8 | 1 1 . 3 . 1 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 131 | . 13 5 44 11 31 24 3 . Guns 70 | . 13 . 29 2 2 22 2 . Cannons 29 | . . . 4 6 19 . . . AOE 28 | . . 5 11 3 9 . . . Classes Destroyed 17 | 2 7 . 5 1 2 . . . Worker 9 | . 1 1 2 . 1 4 . . Builder 3 | . . . 2 . 1 . . . Tunneler 4 | 1 . . 2 . 1 . . . Hauler 16 | . 2 . 5 . 5 4 . . Recycler 5 | 1 . . . 1 . 1 2 . Mechanic 3 | . . . 1 . 2 . . . Operator 5 | . 1 . 2 . 1 1 . . Watcher 9 | . 2 . 4 . 2 1 . . Swarmer 36 | . 3 3 9 10 8 3 . . Grunt 58 | . 9 2 22 . 16 9 . . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . 2 . . . . . Protector 2 | . . . 2 . . . . . Sentry 30 | . . . 10 . 5 12 3 . Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . Subdweller 1 | . 1 . . . . . . . Best Kill Streak 16 | 1 3 4 16 3 7 4 1 . Combat Bots Only 14 | . 3 3 14 3 5 4 1 . Max Kills in Single Turn 6 | 1 2 2 3 3 6 2 1 . Gunslinging 1 | . 1 . 1 . . 1 . . Exploded 4 | . . 2 3 3 4 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 388 | . 59 7 128 28 111 49 6 . Missed 99 | . 11 3 34 6 31 11 3 . Hits 289 | . 48 4 94 22 80 38 3 . Melee 6 | . . . 6 . . . . . Projectile 283 | . 48 4 88 22 80 38 3 . AOE 1 | . . . . 1 . . . . Critical Strikes 8 | . 1 . 3 . 3 1 . . Damage Taken 4098 | . 555 56 1389 305 1172 572 49 . Core 653 | . 135 . 185 59 214 60 . . Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 809 | . 269 . 250 . 249 41 . . Core Remaining (%) 61 | 100 . 46 . 39 . . . . Volleys Fired 381 | 12 72 9 106 16 97 58 11 . Largest 3 | 2 2 2 3 3 3 3 3 . Hottest 204 | 40 60 100 204 204 204 165 165 . Shots Fired 956 | 24 144 10 288 42 241 172 35 . Gun 649 | 24 144 1 233 4 36 172 35 . Cannon 276 | . . 1 43 36 196 . . . Launcher 31 | . . 8 12 2 9 . . . Special . | . . . . . . . . . Kinetic 431 | 24 134 . 233 4 36 . . . Thermal 483 | . . 1 43 36 196 172 35 . Explosive 31 | . . 8 12 2 9 . . . Electromagnetic 11 | . 10 1 . . . . . . Robot Hit Streak 21 | 5 19 1 13 7 17 21 6 . Robot Miss Streak 8 | 4 8 1 5 3 4 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 . 7 1 . 2 . . Max Gunslinging Chain 2 | . 1 . 2 1 . 1 . . Shots Hit Robots 558 | 11 97 1 160 13 135 117 24 . Core Hits 291 | 3 37 9 102 12 70 53 5 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 10 | . 1 . . . 1 7 1 . Burn 8 | . . . . . . 7 1 . Destroy 2 | . 1 . . . 1 . . . Melee Attacks 5 | . . . . 1 1 3 . . Impact 5 | . . . . 1 1 3 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13205 | 113 1062 371 4341 529 3783 2537 469 . Guns 6972 | 113 1022 . 2432 50 349 2537 469 . Cannons 3367 | . . . 428 258 2681 . . . Explosions 2769 | . . 363 1432 221 753 . . . Melee . | . . . . . . . . . Ramming 97 | . 40 8 49 . . . . . Kinetic 3843 | 113 899 . 2432 50 349 . . . Thermal 6413 | . . . 428 298 2681 2537 469 . Explosive 2729 | . . 363 1432 181 753 . . . Electromagnetic 123 | . 123 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 . . 5 5 5 . Average Corruption 4 | . . 2 . . 5 5 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . 1 . . 4 35 17 . Message Errors 19 | . . . . . 1 13 5 . Matter Fused 10 | . . 1 . . 1 5 3 . Heat Flow Errors 6 | . . . . . 1 2 3 . Energy Discharges 7 | . . . . . . 6 1 . Data Loss (minor) 5 | . . . . . . 4 1 . Data Loss (major) 2 | . . . . . . 1 1 . Misfires 5 | . . . . . . 3 2 . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 111 | . . . 46 18 47 . . . Projectiles 29 | . . . 2 . 27 . . . Explosions 82 | . . . 44 18 20 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 216 | . . 14 71 43 88 . . . Shots 6 | . . 1 2 1 2 . . . Rammed 10 | . 6 1 3 . . . . . Targets Rammed 10 | . 6 1 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 527 | . 91 39 522 527 339 376 191 . Average Temperature 102 | . 20 17 125 156 86 73 59 . Received Heat Transfer 1458 | . 225 9 477 . 504 243 . . Effects 17 | . . . 6 4 2 5 . . Shutdowns 5 | . . . 2 2 . 1 . . Energy Bleed 1 | . . . 1 . . . . . Interference 3 | . . . . . . 3 . . Matter Decay 2 | . . . . 1 1 . . . Damage (minor) 2 | . . . . . 1 1 . . Damage (major) 3 | . . . 3 . . . . . Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . Combat Hostiles 4 | . . . . . 1 2 1 . Parts Melted 31 | . . . 1 . 16 12 2 . Heat Transferred 11742 | . . . 740 494 4403 5180 925 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Maximum Alert Level 3 | . . . 3 1 2 1 . . Low Security (%) 56 | 100 100 100 25 71 23 19 100 . Level 1 26 | . . . 15 28 56 80 . . Level 2 10 | . . . 30 . 20 . . . Level 3 6 | . . . 29 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . Peak Influence 1019 | 5 71 130 1019 379 514 333 129 . Initial 379 | . . 4 . 379 70 206 84 . Average 228 | 1 20 32 500 168 295 256 76 . Influence Increases 4619 | 10 453 170 1589 344 1023 795 235 . Destroy 0b10 Robot/C 2680 | . 240 100 960 220 620 480 60 . Destroy 0b10 Robot/NC 285 | 10 30 5 100 5 65 60 10 . Destroy Leader 620 | . 68 20 228 20 134 150 . . Allied During Kill 34 | . . . 34 . . . . . Successful Hack 180 | . 53 . 41 . 60 26 . . Select Force Hacks 240 | . 30 . 60 . . . 150 . Disable Machine 195 | . . . 75 45 30 30 15 . Destroy Structure 205 | . 2 45 61 39 54 4 . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 165 | . 15 . 30 15 60 45 . . Influence Decreases 4619 | 10 441 182 614 1138 716 1066 427 25 Entered New Map 1155 | . . 8 . 596 111 282 133 25 Time Decay 3034 | 10 441 174 534 542 565 474 294 . Lost Part 90 | . . . 40 . 40 10 . . Lost Ally 40 | . . . 40 . . . . . Purge Threat 300 | . . . . . . 300 . . Squads Dispatched 15 | . 4 . 7 . 3 1 . . Investigation 7 | . 2 . 3 . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . . . Assault 3 | . . . 3 . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 7 | . . . 2 1 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 187 | . 21 5 73 12 42 31 3 . Peak Tracking Total 10 | . 4 3 10 4 5 5 1 . Tactical Retreats 9 | . 2 . 1 1 4 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 6 | . . . 3 . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 13 | . . . 5 3 2 2 1 . Max in Single Turn 2 | . . . 2 2 1 1 1 . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 59 | . 8 1 15 1 11 13 10 . Terminals 37 | . 6 . 11 1 6 9 4 . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . 1 . 1 2 . . Recycling Units 11 | . 1 . 2 . 1 1 6 . Scanalyzers 3 | . . . 1 . 2 . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 262 | . 33 1 51 3 46 45 83 . Successful 198 | . 25 1 25 2 34 33 78 . Failed 63 | . 8 . 26 1 11 12 5 . Catastrophic 4 | . 1 . . . 1 1 1 . Database Lockouts 1 | . . . . . 1 . . . Manual 118 | . 22 . 40 2 21 19 14 . Terminals 130 | . 20 . 38 3 23 36 10 . Fabricators . | . . . . . . . . . Repair Stations 18 | . 7 . 3 . 4 4 . . Recycling Units 100 | . 6 . 7 . 10 4 73 . Scanalyzers 10 | . . . 3 . 7 . . . Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 32 | . 3 1 4 2 4 17 1 . Record 2 | . . . . . . 2 . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 8 | . 2 . 2 1 2 1 . . Prototype ID Bank 2 | . . . 1 . . 1 . . Open Door 5 | . . 1 . . . 4 . . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 6 | . . . . . . 6 . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 2 | . . . . . 1 1 . . Zone Layout 2 | . . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 14 | . 6 . 2 . 4 2 . . Scan Component 7 | . 3 . 1 . 2 1 . . Repair 7 | . 3 . 1 . 2 1 . . Recycling Unit Hacks 90 | . 5 . 5 . 10 3 67 . Report Inventory 88 | . 5 . 5 . 10 3 65 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer 8 | . . . 2 . 6 . . . Insert Component 2 | . . . . . 2 . . . Analyze 3 | . . . . . 3 . . . Retrieve Study 3 | . . . 2 . 1 . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 52 | . 11 . 12 . 9 10 10 . Terminals 43 | . 10 . 10 . 9 9 5 . Track 2 | . 1 . . . 1 . . . Assimilate 1 | . . . 1 . . . . . Botnet 10 | . 2 . 2 . 2 3 1 . Operators 4 | . 1 . 1 . 1 1 . . Skim 26 | . 6 . 6 . 5 5 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . 2 . . 1 5 . Mask 1 | . . . . . . 1 . . Tunnel 8 | . 1 . 2 . . . 5 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 47 | . 8 . 15 1 9 9 5 . Full Trace Events 3 | . . . . . 2 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . 1 . . . Parts Repaired 7 | . 3 . 1 . 2 1 . . Time 255 | . 78 . 38 . 89 50 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 14 . . . . . Total Damage 186 | . . . 186 . . . . . Kills 6 | . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Active Infowar (turns) 3106 | . 1461 689 1 . 955 . . . Structural 2151 | . 1461 689 1 . . . . . Seismic 941 | . . . . . 941 . . . Machine Analysis 14 | . . . . . 14 . . . Robot Analysis Total 7 | . 2 . 2 1 1 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 11178 | 53 2183 689 2360 1547 1681 1217 644 804 Spaces Moved 5798 | 14 904 408 1221 517 857 609 542 726 Core . | . . . . . . . . . Treads 1314 | 2 904 408 . . . . . . Legs 12 | 12 . . . . . . . . Wheels 4472 | . . . 1221 517 857 609 542 726 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 160 160 105 120 110 110 110 110 Average Speed 125 | 125 160 160 118 120 122 110 110 110 Slowest Speed 160 | 160 160 160 130 120 135 125 110 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 78 | 3 97 92 96 96 67 96 86 73 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 13 | . 2 . 3 . 2 2 4 . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched 12 | . . 2 . 1 . . . 9 Spaces Dug 31 | . . . 21 8 2 . . . Terrain Destroyed 214 | . . 64 50 41 59 . . . Melee 2 | . . . . 1 1 . . . Projectile 14 | . . . 1 2 11 . . . AOE 198 | . . 64 49 38 47 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 8952 | 29 1505 434 1960 1405 1304 1016 568 731 Wait 2537 | . 507 5 545 863 290 319 8 . Move 5790 | 13 903 407 1220 516 856 608 541 726 Hop . | . . . . . . . . . Pick Up 61 | . 11 3 24 1 14 5 1 2 Fast Attach 28 | . 3 1 11 . 8 5 . . Attach 22 | 2 1 . 8 . 6 2 . 3 Detach 8 | . . 1 2 . 2 . 3 . Swap 54 | . 2 3 19 8 14 8 . . Drop 56 | 2 . 4 22 . 16 8 4 . Fire 381 | 12 72 9 106 16 97 58 11 . Melee 5 | . . . . 1 1 3 . . Ram 3 | . . . 3 . . . . . Kick . | . . . . . . . . . Crush 7 | . 6 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 414 | -10/Materials | Discovered new exit (range 15) 854 | -10/Materials | Derelicts attacked the area 1262 | -10/Materials | Discovered new exit (range 11) 1357 | -10/Materials | Core integrity fell below 50% 1524 | -10/Materials | Loaded intel: 1 repair station location 1556 | -10/Materials | Identified exit to Subcaves 1576 | -10/Materials | Learned location of 2 exits from Materials 1588 | -10/Materials | Learned 4 Subcaves zone layouts 1598 | -10/Materials | Learned Storage security intel 1616 | -10/Materials | Learned Storage security intel 1826 | -10/Materials | Repaired Lgt. Treads 1853 | -10/Materials | Repaired Lgt. Treads 1881 | -10/Materials | Repaired Ion Engine 2237 | -10/Materials | Entered Mines 2335 | -10/Mines | Discovered new exit (range 10) 2427 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2679 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2692 | -10/Mines | Discovered new exit (range 6) 2821 | -10/Mines | Discovered new exit (range 6) 2926 | -10/Mines | Entered Materials 2926 | -9/Materials | Accompanied by 3 allies 2926 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2927 | -9/Materials | Identified exit to Materials 2927 | -9/Materials | Identified exit to Mines 3101 | -9/Materials | Discovered exit to Materials (range 16) 3220 | -9/Materials | Build established: Tank 3680 | -9/Materials | Lost 3 allies 3700 | -9/Materials | Destroyed 7 combat bots 3818 | -9/Materials | Learned Storage stockpile data 3841 | -9/Materials | Repaired Hvy. Armor Plating 3842 | -9/Materials | Learned Storage stockpile data 3862 | -9/Materials | Learned Storage emergency access door positions 3878 | -9/Materials | Learned location of 2 exits from Materials 4269 | -9/Materials | Discovered exit to Mines (range 5) 4526 | -9/Materials | First assault squad dispatched 4630 | -9/Materials | Destroyed 14 combat bots 4637 | -9/Materials | Lost 4 parts (1p1u2w) 4892 | -9/Materials | Sterilization system engaged 4892 | -9/Materials | Non-combat units ordered to evacuate 4992 | -9/Materials | Combat units ordered to evacuate 5192 | -9/Materials | Ambient heat levels rising (+10) 5286 | -9/Materials | Entered Mines 5287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5330 | -9/Mines | Assembled infested the area 5644 | -9/Mines | Build established: Mutant 6005 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6007 | -9/Mines | Found Prototype Device 6127 | -9/Mines | Build established: Tank 6331 | -9/Mines | Found a hidden stash of uninstalled traps 6351 | -9/Mines | Discovered exit to Materials (range 5) 6414 | -9/Mines | Learned Materials interactive machine intel 6553 | -9/Mines | Core integrity fell below 50% 6833 | -9/Mines | Entered Materials 6833 | -8/Materials | Evolved 2 slots: Utility x2 6834 | -8/Materials | Identified exit to Storage 6835 | -8/Materials | Identified exit to Factory 6836 | -8/Materials | Loaded intel: 19 interactive machine locations 7093 | -8/Materials | Repaired Adv. Beam Cannon 7353 | -8/Materials | Repaired Hrd. Medium Armor Plating 7779 | -8/Materials | Learned location of 1 exit from Lower Caves 7818 | -8/Materials | Learned Factory trap positions 7845 | -8/Materials | Learned Factory garrison access intel 7863 | -8/Materials | Learned location of 1 exit from Lower Caves 7871 | -8/Materials | Learned Factory trap positions 7872 | -8/Materials | Learned Storage emergency access door positions 7883 | -8/Materials | Learned 4 Lower Caves zone layouts 7900 | -8/Materials | Learned location of 1 exit from Storage 7927 | -8/Materials | Learned location of Zion (-7) 8040 | -8/Materials | Central database locked down 8040 | -8/Materials | Identified Exp. Sensor Array 8112 | -8/Materials | Garrison activated, responded to threat 8127 | -8/Materials | Build established: Hacker-Tank 8514 | -8/Materials | Entered Storage 8690 | -8/Storage | Repaired Lgt. Angular Momentum Engine 8885 | -8/Storage | Watched by a mysterious "MATRIX" hacker. 9132 | -8/Storage | Found Prototype Launcher 9132 | -8/Storage | Identified Scatter Rocket Array 9462 | -8/Storage | Learned Factory emergency access door positions 9489 | -8/Storage | Used back door to open Recycling access 9489 | -8/Storage | Discovered new exit (range 3) 9514 | -8/Storage | Learned location of 2 exits from Factory 9589 | -8/Storage | Loaded intel: 7 trap records 9625 | -8/Storage | Learned 2 Lower Caves zone layouts 9649 | -8/Storage | Learned Factory interactive machine intel 9723 | -8/Storage | Learned 8 Factory zone layouts 9731 | -8/Storage | Entered Recycling 9732 | -8/Recycling | Met a Zionite searching for Scraptown 9928 | -8/Recycling | Targeted by mysterious "MATRIX" hacker. 10344 | -8/Recycling | Scanned before Scraplab entrance 10364 | -8/Recycling | Entered Scraplab 10373 | -8/Recycling | Discovered new exit (range 2) 10375 | -8/Recycling | Entered Scraptown 10375 | -8/Scraptown | System corruption cleaned by C-Scrubber 10454 | -8/Scraptown | Visited UFD Registry 10454 | -8/Scraptown | Registered with UFD as "Softcutter" 10456 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10493 | -8/Scraptown | Visited Comm Corps 10558 | -8/Scraptown | Visited Bundlers 10636 | -8/Scraptown | Discovered new exit (range 13) 10654 | -8/Scraptown | Build established: Hacker-Mutant 10934 | -8/Scraptown | Visited Derelict Rescue Squad 10978 | -8/Scraptown | Visited Cartography Club 11002 | -8/Scraptown | Visited DA-N13 Charitable Foundation 11012 | -8/Scraptown | Found DCF Scrap (30 items) 11036 | -8/Scraptown | Visited Curators Association 11127 | -8/Scraptown | Visited Junk Repository 11154 | -8/Scraptown | Build established: Hacker-Tank 11158 | -8/Scraptown | Visited Sword Containment 11174 | -8/Scraptown | Visited Scrap Suit Storage 11179 | -8/Scraptown | Self-destructed Last Messages --------------- 11012_ Found Signal Interpreter. 11012_ Found Salvaging Laser. 11012_ Found Beam Rifle. 11012_ Found Rocket Launcher. 11012_ Found Assault Cannon. 11012_ Found Bolt Gun. 11012_ Found Pulse Rifle. 11012_ Found Flamer. 11012_ Found 137 Matter. 11012_ 4T-NVF(j): "That demo is going to take a while to reconstruct..." 11036_ LOCAL NARROWCAST: Curators Association. Welcome to the latest exhibit, look but don't touch. 11118_ SR-Q4X(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 11127_ LOCAL NARROWCAST: Repository. 11158_ LOCAL NARROWCAST: The Sword. Beware. 11174_ LOCAL NARROWCAST: Scrap Suit Storage. Map ----- +----------------------------------------------------+ | #???????#" | | #???????#" | | #????####" | | #????"""" """""""""""""""""""""""""""" | | #????"""" """""""""""""""""""""""""""" | | #????"""" ""###### ################"" | | #???#"""" ""#???? ??????????????#"" | | #???#"""" ""#???? ??????????????#"" | | ###?#"""" ""#????" "??????????????#"" | | ""#"#"""" ""#????? ?????????????###"" | | """"#"""" ""# " ???????????###### #"" | | ""#######" "" ????????? | | ###?????#" "" ????????? | | #########" ""# " ???????????###### #"" | | ""# "?? ?????????????###"" | | ""#?? ?" 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"???????????????????????????? | | ???# #?????????"! ???????????????????????????? | | ???# #?????????#####???????????????????????????? | | #### #?????????????????????????????????????????? | | """" #?????????????????????????##?????????###### | | """" #?????????????????????????#"""?#"""##"""##" | | "" #???????????????? ""##|""##" "##"""##"" ##" | | #??????????????? | | "" " #??????????????? | | """" #??????????????? | | """" #?????????????????????"""##"" ##"|"##!! ##" | | #### #??????????????????????????"???#"""##"""##" | | #### #??????????????????????????????############ | | """# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Gravmag Array | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 12% | -10/Materials Lgt. Treads | 35% | -10/Materials Ion Engine | 5% | -10/Materials Hvy. Armor Plating | 16% | -9/Materials Adv. Beam Cannon | 22% | -8/Materials Hrd. Medium Armor Plating | 38% | -8/Materials Lgt. Angular Momentum Engine | 31% | -8/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonRemoteRailgun Manual? 0 Play Time 01:08:25 Cumulative 400.7 hours Start 2026.04.09 @ 20:09:14 End 2026.04.10 @ 00:02:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 303 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 75 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 843105b1-d4df-4a7b-9eed-3f25662c35c2