Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:50:47 Player: m1m1c Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (437) 437 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 3561 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 140/300 Energy 99/100 System Corruption 9% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Shield Generator Hacking Suite > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Wheel Cooling System Large Matter Pod Sensor Array Core Shielding Core Shielding [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 55 | 8 3 11 3 7 4 3 16 Power 4 | 1 . 1 . . . . 2 Engine 2 | 1 . 1 . . . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 15 | 2 . 6 1 2 . . 4 Treads . | . . . . . . . . Leg 9 | 2 . 4 1 1 . . 1 Wheel 4 | . . . . 1 . . 3 Hover 2 | . . 2 . . . . . Flight . | . . . . . . . . Utility 22 | 1 1 3 1 4 2 2 8 Device 13 | . 1 . 1 4 1 2 4 Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . . . 1 Hackware 2 | . . 1 . . . . 1 Protection 4 | . . 1 . . 1 . 2 Artifact . | . . . . . . . . Weapon 14 | 4 2 1 1 1 2 1 2 Energy Gun 7 | 4 1 1 1 . . . . Energy Cannon 5 | . . . . 1 2 1 1 Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 26 | . . 1 3 13 . . 9 Power 2 | . . . . 1 . . 1 Propulsion 8 | . . . . 6 . . 2 Utility 10 | . . . 1 4 . . 5 Weapon 6 | . . 1 2 2 . . 1 Highest Loss Streak 12 | . . 1 2 12 . . 6 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 70 | . 94 98 93 83 11 16 31 Engine 7 | . 14 11 11 8 . . . Leg 20 | . 28 32 33 27 . . 2 Device 10 | . 8 11 10 16 5 8 8 Storage 7 | . 14 11 11 8 . . . Hackware 4 | . . 2 11 8 . . 1 Protection 4 | . . 8 . . 5 7 7 Energy Gun 6 | . 14 9 10 7 . . . Energy Cannon 1 | . . . . 7 . . 2 Launcher 5 | . 13 11 6 . . . . Naked Turns 78 | . . . . 20 18 . 40 Heaviest Build 28 | 14 17 23 23 28 2 2 18 Greatest Support 50 | 20 20 30 40 50 3 3 18 Greatest Overweight (x) 9 | . . . . 9 . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 10 9 5 5 5 Most Carried 10 | 1 8 10 10 9 5 4 5 Average Carried 5 | . 5 7 9 7 4 3 1 Final Capacity 10 | 8 8 10 10 5 5 5 5 Final Carried 9 | 1 8 9 8 5 4 4 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 775 | 119 88 124 393 30 . . 21 Remotely . | . . . . . . . . Salvage Created 490 | . 93 216 160 . . . 21 Parts 36 | . 6 23 4 . . . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 14 | . 2 8 4 . . . . Guns 4 | . 2 . 2 . . . . AOE 10 | . . 8 2 . . . . Classes Destroyed 9 | . 1 6 2 . . . . Worker 2 | . . . 1 . . . 1 Builder 1 | . . 1 . . . . . Recycler 1 | . . 1 . . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 6 | . . 6 . . . . . Grunt 5 | . 2 . 3 . . . . Brawler 1 | . . . 1 . . . . Sentry 2 | . . 2 . . . . . Best Kill Streak 7 | . 2 7 4 . . . 1 Combat Bots Only 6 | . 2 6 3 . . . . Max Kills in Single Turn 3 | . 1 3 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 434 | . 4 42 63 140 . . 185 Missed 156 | . 1 13 23 52 . . 67 Damage Taken 3194 | . 35 328 467 919 . . 1445 Core 1288 | . 12 45 150 375 . . 706 Absorbed by Shields 199 | . . . 54 145 . . . Redirected to Shielding 62 | . . 10 . . . . 52 Core Remaining (%) 69 | 100 95 . 51 31 . . . Volleys Fired 60 | . 4 22 29 3 . . 2 Largest 2 | . 2 2 2 2 . . 1 Hottest 110 | . 75 75 70 110 . . 75 Shots Fired 76 | . 7 30 31 6 . . 2 Gun 50 | . 4 14 29 3 . . . Cannon 4 | . . . . 3 . . 1 Launcher 22 | . 3 16 2 . . . 1 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 25 | . . . 18 6 . . 1 Explosive 22 | . 3 16 2 . . . 1 Electromagnetic 29 | . 4 14 11 . . . . Robot Hit Streak 14 | . 2 14 9 1 . . . Robot Miss Streak 2 | . 1 1 2 1 . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 46 | . 2 18 23 3 . . . Core Hits 37 | . 3 21 9 1 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . 1 . . . . Burn 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1739 | . 86 909 471 69 . . 204 Guns 430 | . 31 154 245 . . . . Cannons 69 | . . . . 69 . . . Explosions 1167 | . 54 755 208 . . . 150 Melee . | . . . . . . . . Ramming 73 | . 1 . 18 . . . 54 Kinetic . | . . . . . . . . Thermal 219 | . . . 150 69 . . . Explosive 1167 | . 54 755 208 . . . 150 Electromagnetic 280 | . 31 154 95 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . . 6 9 Average Corruption 7 | . . . . . . 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . . . 17 Message Errors 5 | . . . . . . . 5 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Alerts 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 5 | . . 5 . . . . . Projectiles . | . . . . . . . . Explosions 5 | . . 5 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . 16 . . . 24 Shots 1 | . . . 1 . . . . Rammed 13 | . . . . . . . 13 Targets Rammed 18 | . 1 . 4 . . . 13 Kicked 5 | . 1 . 4 . . . . Crushed . | . . . . . . . . Highest Temperature 278 | . 63 42 136 278 . . 214 Average Temperature 52 | . 31 18 52 84 . . 86 Received Heat Transfer 668 | . 18 90 219 104 . . 237 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 629 | . . . 518 111 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 390 | . 92 390 363 87 32 51 115 Initial 151 | . . 38 151 63 2 11 35 Average 122 | . 24 291 253 62 7 23 56 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 69 | 100 100 14 15 100 100 100 100 Level 1 30 | . . 85 84 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 1 1 2 . . 4 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 1 1 . . . 3 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . . 2 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 4 14 12 9 1 6 17 Peak Tracking Total 8 | . 3 5 5 8 1 6 7 Tactical Retreats 9 | . . . 3 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 6 | . . . . . 2 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 6 | . 1 2 . 2 . . 1 Terminals 5 | . . 2 . 2 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 2 7 . 8 . . 4 Successful 11 | . 1 4 . 4 . . 2 Failed 10 | . 1 3 . 4 . . 2 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . . 7 . 8 . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 4 . 4 . . 2 Record 2 | . . . . 2 . . . Prototype ID Bank 1 | . . . . 1 . . . Branch Access Points 2 | . . 1 . . . . 1 Emergency Access Points 2 | . . 1 . . . . 1 Dispatch Records 1 | . . . . 1 . . . Assault Status 1 | . . 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 2 . 1 . . 1 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 4 | . . . 3 . . 1 . Largest Group 2 | . . . 2 . . 1 . Highest-Rated Group 38 | . . . 38 . . 31 . Highest-Rated Ally 31 | . . . 31 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 20 | . . . 12 . . 8 . Total Damage 297 | . . . 150 . . 147 . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 2229 | 94 321 373 415 292 90 93 551 Spaces Moved 1974 | 73 248 247 282 226 138 175 585 Core 648 | 11 . . . 41 138 175 283 Treads . | . . . . . . . . Legs 1139 | 62 248 247 282 176 . . 124 Wheels 187 | . . . . 9 . . 178 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 50 50 Average Speed 98 | 109 120 120 121 118 50 50 87 Slowest Speed 500 | 120 120 120 126 500 50 50 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 32 17 48 18 4 89 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 77 | . 14 35 16 . . . 12 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 77 | . 14 35 16 . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2164 | 83 262 294 322 243 159 180 621 Wait 2 | . . . . . . . 2 Move 1968 | 72 247 246 281 225 138 174 585 Hop . | . . . . . . . . Pick Up 23 | 2 7 8 3 3 . . . Fast Attach 22 | 6 1 . . 2 2 1 10 Attach 22 | . . 5 2 5 2 2 6 Detach 6 | . . 1 . . 1 2 2 Swap 12 | 2 2 6 1 1 . . . Drop 16 | 1 . 6 2 4 1 1 1 Fire 60 | . 4 22 29 3 . . 2 Melee . | . . . . . . . . Ram 13 | . . . . . . . 13 Kick 5 | . 1 . 4 . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 692 | -9/Materials | Identified exit to Mines 789 | -9/Materials | Entered Mines 898 | -9/Mines | Assembled infested the area 903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 951 | -9/Mines | Received a Mining Laser from a helpful Derelict 1061 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1064 | -9/Mines | Found Prototype Device 1092 | -9/Mines | Learned 2 Materials zone layouts 1185 | -9/Mines | Discovered new exit (range 4) 1204 | -9/Mines | Entered Materials 1204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -8/Materials | Identified Exp. Sensor Array 1397 | -8/Materials | Garrison activated, responded to threat 1478 | -8/Materials | Core integrity fell below 50% 1488 | -8/Materials | Discovered new exit (range 15) 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1516 | -7/Factory | Lost 12 parts (1p5n4u2w) 1586 | -7/Factory | Sucked down chute 1586 | -7/Factory | Entered Waste 1587 | -7/Waste | Met a frightened Derelict 1601 | -7/Waste | EMP discharged 1607 | -7/Waste | Spotted C-40 Crusher 1608 | -7/Waste | Spotted C-40 Crusher 1611 | -7/Waste | Spotted C-40 Crusher 1618 | -7/Waste | Spotted C-40 Crusher 1619 | -7/Waste | Spotted C-40 Crusher 1639 | -7/Waste | Spotted C-40 Crusher 1670 | -7/Waste | Discovered new exit (range 14) 1679 | -7/Waste | Entered Factory 1760 | -7/Factory | Identified exit to Lower Caves 2043 | -7/Factory | Lost 6 parts (1p1n3u1w) 2058 | -7/Factory | Core integrity fell below 50% 2090 | -7/Factory | Core integrity fell below 20% 2120 | -7/Factory | Lost 3 parts (1n2u) 2230 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Acquired Hacking Suite. System corrupted: Heat flow error (+204). Acquired Imp. Medium Armor Plating. Acquired Mni. Grenade Launcher. System corrupted: Heat flow error (+161). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. W-25 Informer sends out distress signal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. U-05 Engineer lays Concrete. SCC%EQ5WBDEW4KLJR7E4MEAJ>PFO7DSKVN RAP1 K-01 Serf collects debris. 7RF K-01 Serf collects debris. 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T # #?????????????? | | ????????????????"" + o@ #?????????????? | | ????????????? # #?????????????? | | ??????????????? ???# [ #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# / #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed BiocellHelicalArray Manual? 0 Play Time 00:31:12 Cumulative 7.7 hours Start 2024.04.05 @ 23:20:08 End 2024.04.05 @ 23:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0bda9396-3780-439d-a603-524fd85817d7