Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:50:57 Player: Findu Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2406) 2406 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 7552 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 173 Entered Garrisons 400 Cogmind --------- Core Integrity 681/850 Matter 200/300 Energy 5/100 System Corruption 1% Temperature Warm (100) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Advanced Terrain Scanner Core Analyzer > --- WEAPON (3) ------- Particle Gun Heavy Particle Gun > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Matter Pod (160) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Terrain Scanner Targeting Computer Core Analyzer Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Particle Gun Heavy Particle Gun > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Matter Pod [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Slots Evolved 8 | . . . 2 . 2 . . 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . 1 . . . . 2 2 . Weapon 1 | . . . 1 . . . . . . . Parts Attached 77 | 6 10 6 7 4 9 20 2 4 5 4 Power 12 | 1 1 1 . . 3 3 . 1 1 1 Engine 6 | 1 1 1 . . 1 2 . . . . Core 6 | . . . . . 2 1 . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 3 4 . . 3 10 . . 1 . Treads . | . . . . . . . . . . . Leg 8 | . 3 2 . . 3 . . . . . Wheel 4 | 2 . 2 . . . . . . . . Hover 4 | . . . . . . 4 . . . . Flight 7 | . . . . . . 6 . . 1 . Utility 15 | 1 3 . 2 2 . 2 1 1 3 . Device 7 | . 1 . 1 1 . 1 1 . 2 . Storage 2 | 1 . . . 1 . . . . . . Processor 4 | . 1 . . . . 1 . 1 1 . Hackware 1 | . . . 1 . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 27 | 2 3 1 5 2 3 5 1 2 . 3 Energy Gun 10 | . . 1 1 . 1 2 . 2 . 3 Energy Cannon 5 | . 2 . . . 1 1 1 . . . Ballistic Gun 6 | 2 1 . 2 . . 1 . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . Launcher 3 | . . . 2 1 . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 . . Parts Lost 35 | . 5 3 . 4 9 4 2 1 . 7 Power 9 | . 1 1 . . 2 2 . 1 . 2 Propulsion 11 | . 3 2 . 1 3 1 . . . 1 Utility 6 | . 1 . . . 1 . 1 . . 3 Weapon 9 | . . . . 3 3 1 1 . . 1 Highest Loss Streak 9 | . 4 1 . 2 9 4 2 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 97 99 86 66 81 78 79 73 69 Engine 8 | . 12 13 11 11 6 2 . 6 5 . Core 2 | . . . . . 3 7 9 7 5 5 Leg 13 | . 18 16 22 19 14 1 . . . . Wheel 2 | . 8 9 . . . . . . . . Hover 1 | . . . . . . 13 . . . . Flight 5 | . . . . . . 9 27 23 20 20 Device 6 | . 4 . 11 10 3 4 6 7 6 10 Storage 6 | . 14 14 9 . . . . . . . Processor 10 | . 4 14 11 11 9 12 9 11 13 13 Hackware 4 | . . . 1 11 9 9 9 7 6 4 Energy Gun 7 | . . 10 12 . 3 9 9 14 13 13 Energy Cannon 4 | . 8 14 1 . . 3 6 . . . Ballistic Gun 6 | . 19 3 10 3 . 1 . . . . Ballistic Cannon 1 | . . . . . 4 7 2 . . . Launcher 3 | . . . 7 15 10 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 26 | 11 16 16 21 12 26 24 15 15 15 15 Greatest Support 30 | 26 26 20 20 20 30 24 15 15 15 15 Greatest Overweight (x) 4 | . 2 1 1 1 2 4 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 5 4 5 5 5 5 5 Average Carried 5 | . 5 6 6 5 2 4 4 4 5 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | . 7 6 5 5 3 5 5 5 5 3 Class Distribution -------------------- 37% | Scavenger-Mutant 27% | Scavenger-Skirmisher 19% | Scavenger-Sprinter 13% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Sprinter | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Matter Collected 2093 | 178 603 93 74 45 194 785 36 . . 85 Remotely . | . . . . . . . . . . . Salvage Created 2221 | . 684 201 151 82 218 665 36 . . 184 Parts 150 | . 48 15 15 13 10 32 8 . . 9 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 3 | . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Combat Hostiles Destroyed 64 | . 15 7 5 6 11 15 2 . . 3 Guns 21 | . 6 5 1 . 1 5 . . . 3 Cannons 25 | . 9 1 . . 3 10 2 . . . AOE 17 | . . . 4 6 7 . . . . . Classes Destroyed 14 | . 5 . 3 2 1 1 1 . . 1 Worker 6 | . 2 . . 4 . . . . . . Builder 3 | . . . 1 . 1 1 . . . . Tunneler 2 | . . . . 2 . . . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . Watcher 5 | . 3 . 1 . . 1 . . . . Swarmer 15 | . 3 3 1 4 . 4 . . . . Cutter 2 | . . . . . . . 2 . . . Grunt 37 | . 12 4 3 1 9 8 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 6 | . . . 1 . 1 3 . . . 1 Hunter 2 | . . . . . . . . . . 2 Best Kill Streak 10 | . 6 3 4 5 10 9 2 . . 2 Combat Bots Only 9 | . 5 3 3 4 9 4 2 . . 2 Max Kills in Single Turn 5 | . 2 1 2 3 5 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 2 4 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Hostile Shots Fired 427 | . 102 36 31 14 58 81 7 2 10 86 Missed 127 | . 23 9 15 1 13 18 5 2 8 33 Damage Taken 4311 | . 857 283 234 366 844 897 83 53 25 669 Core 1058 | . 168 70 15 137 239 229 . 31 . 169 Absorbed by Shields 85 | . . . . . . . . . . 85 Regen/Repaired (Parts) 3 | . . . . . . . . 3 . . Core Remaining (%) 55 | 100 . 4 . 62 . . 14 95 . . Volleys Fired 199 | . 57 16 18 9 27 51 2 5 . 14 Largest 3 | . 2 2 3 3 3 3 2 2 . 3 Hottest 175 | . 80 125 160 83 107 172 128 120 . 175 Shots Fired 394 | . 114 32 48 14 43 102 4 9 . 28 Gun 225 | . 81 16 28 2 13 46 2 9 . 28 Cannon 125 | . 33 16 4 . 14 56 2 . . . Launcher 43 | . . . 16 11 16 . . . . . Special 1 | . . . . 1 . . . . . . Kinetic 176 | . 81 11 18 2 14 50 . . . . Thermal 161 | . 33 21 14 1 13 45 2 9 . 23 Explosive 43 | . . . 16 11 16 . . . . . Electromagnetic 14 | . . . . . . 7 2 . . 5 Robot Hit Streak 11 | . 9 3 3 2 7 11 1 2 . 7 Robot Miss Streak 9 | . 5 3 7 2 9 5 1 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 210 | . 63 16 18 8 26 56 2 2 . 19 Core Hits 150 | . 29 8 20 16 39 26 2 1 . 9 Critical Kills 2 | . 1 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 1 1 1 1 1 5 . . . . Burn 3 | . . . 1 . 1 1 . . . . Meltdown 1 | . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 4 | . . . . . . 4 . . . . Sever 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6278 | . 909 270 715 855 1714 1387 44 34 . 350 Guns 1828 | . 542 130 145 . 100 527 . 34 . 350 Cannons 1639 | . 367 140 18 . 210 860 44 . . . Explosions 2777 | . . . 552 821 1404 . . . . . Melee . | . . . . . . . . . . . Ramming 22 | . . . . 22 . . . . . . Kinetic 1684 | . 542 97 52 . 210 783 . . . . Thermal 1590 | . 367 173 111 12 100 527 . 34 . 266 Explosive 2777 | . . . 552 821 1404 . . . . . Electromagnetic 205 | . . . . . . 77 44 . . 84 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 1 1 1 Average Corruption 1 | . . . . . 2 2 2 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . 2 6 . . . 1 Message Errors 2 | . . . . . 1 1 . . . . Matter Fused 4 | . . . . . 1 2 . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . . 17 10 9 . . . . Projectiles 9 | . . . . . . 9 . . . . Explosions 27 | . . . . 17 10 . . . . . Melee . | . . . . . . . . . . . Knockbacks 10 | . . . . . 3 7 . . . . Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 3 6 . . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 343 | . . . 38 177 128 . . . . . Shots 13 | . . . 1 6 6 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 8 | . . . . 8 . . . . . . Kicked 8 | . . . . 8 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 517 | . 450 384 414 18 330 517 132 124 . 351 Average Temperature 158 | . 138 113 111 9 152 228 66 64 . 181 Received Heat Transfer 1673 | . 453 102 96 24 423 468 9 . 9 89 Effects 26 | . 1 1 1 . 3 18 . . . 2 Shutdowns 6 | . . . 1 . . 5 . . . . Energy Bleed 5 | . . 1 . . 2 2 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 4 | . . . . . . 2 . . . 2 Short Circuit 3 | . . . . . 1 2 . . . . Damage (minor) 3 | . 1 . . . . 2 . . . . Damage (major) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . 3 Heat Transferred 3663 | . 777 370 296 37 333 1221 . 74 . 555 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Peak Influence 470 | . 199 230 283 300 384 470 379 333 96 83 Initial 305 | . . 75 11 104 117 161 305 198 86 18 Average 170 | . 92 162 150 183 270 247 344 235 15 47 Maximum Alert Level 2 | . . 1 1 1 1 2 1 1 . . Low Security (%) 59 | 100 100 58 65 40 39 41 . 19 100 100 Level 1 39 | . . 41 34 59 60 48 100 80 . . Level 2 1 | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 4 . 1 . 1 2 . 2 . . Investigation 3 | . 3 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 5 | . 1 . 1 . 1 2 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Distress Signals 7 | . 1 . 3 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 20 7 17 6 11 23 4 7 3 9 Peak Tracking Total 6 | . 6 3 5 4 5 5 5 3 3 6 Tactical Retreats 5 | . . . . . . 1 1 3 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Traps Triggered 9 | . 1 . . . . . 1 4 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Machines Disabled 9 | . . 1 6 . 2 . . . . . Max in Single Turn 3 | . . 1 3 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Machines Accessed 35 | . 5 . 11 1 1 6 1 5 5 . Terminals 26 | . 5 . 9 1 1 4 1 1 4 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 4 | . . . 2 . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 90 | . 17 . 27 3 4 18 2 10 9 . Successful 49 | . 5 . 14 2 3 12 1 6 6 . Failed 41 | . 12 . 13 1 1 6 1 4 3 . Catastrophic 10 | . 2 . 4 . . 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 1 . 1 1 . 3 1 1 . . Terminals 72 | . 17 . 21 3 4 15 2 2 8 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 5 | . . . . . . . . 5 . . Recycling Units 9 | . . . 6 . . 2 . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 37 | . 5 . 11 2 3 9 1 1 5 . Record 3 | . . . 1 . . 1 . . 1 . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . Alert Level 3 | . . . 1 2 . . . . . . Unreport Threat 2 | . . . . . . 1 . . 1 . Locate Traps 4 | . 1 . 1 . . 1 . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . Hauler Manifests 3 | . . . 1 . . 2 . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 4 | . 2 . 1 . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 6 | . . . 3 . . 2 . 1 . . Recycle Component 1 | . . . 1 . . . . . . . Retrieve Matter 2 | . . . 1 . . 1 . . . . Retrieve Components 3 | . . . 1 . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Unlock Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 5 . 9 1 1 4 1 3 3 . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 26 | . . . . . . . . 26 . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 2 . . 2 . 2 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Total Allies 5 | . . 5 . . . . . . . . Largest Group 5 | . . 5 5 . . . . . . . Highest-Rated Group 85 | . . 85 85 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 46 | . . . 46 . . . . . . . Total Damage 431 | . . . 431 . . . . . . . Kills 8 | . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Turns Passed 3618 | 49 660 486 607 368 346 368 74 434 125 101 Spaces Moved 3968 | 45 424 380 392 271 220 351 159 1143 396 187 Core 39 | 1 2 . . . 35 1 . . . . Treads . | . . . . . . . . . . . Legs 1348 | . 258 220 392 271 185 22 . . . . Wheels 368 | 44 164 160 . . . . . . . . Hover 193 | . . . . . . 193 . . . . Flight 2020 | . . . . . . 135 159 1143 396 187 Fastest Speed 29 | 50 90 80 120 120 50 29 29 29 29 29 Average Speed 69 | 89 108 105 135 120 121 50 29 29 29 29 Slowest Speed 250 | 100 150 190 190 190 190 250 29 29 29 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 2 55 54 48 46 22 44 27 24 10 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 294 | . . . 82 118 87 7 . . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 7 . . . . AOE 287 | . . . 82 118 87 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac Fac Gar Total 4454 | 50 509 432 433 295 258 449 181 1234 404 209 Wait 84 | . . 25 5 4 . 8 . 41 1 . Move 3949 | 44 423 379 391 270 219 348 158 1135 395 187 Hop 4 | . . . . . . 1 . 3 . . Pick Up 32 | . 12 3 5 . 1 6 1 4 . . Fast Attach 47 | 6 7 2 2 2 6 13 1 3 5 . Attach 22 | . 1 4 3 . 3 6 1 1 . 3 Detach 13 | . 1 . 2 . 1 6 . 1 . 2 Swap 8 | . 2 . 2 2 . 1 . . . 1 Drop 31 | . 6 3 5 . 1 9 . 4 3 . Fire 199 | . 57 16 18 9 27 51 2 5 . 14 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 8 | . . . . 8 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 57 | . . . . . . . 18 37 . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -7/Factory -6/Factory (discovered 2 exits: Gar / DSF) -6/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Core integrity fell below 50% 291 | -10/Materials | Lost 4 parts (1p2n1u) 315 | -10/Materials | Build established: Mutant 553 | -10/Materials | Identified exit to Mines 582 | -10/Materials | Discovered new exit (range 5) 588 | -10/Materials | Identified exit to Materials 623 | -10/Materials | Build established: Scavenger-Mutant 670 | -10/Materials | Discovered exit to Mines (range 16) 700 | -10/Materials | Derelicts attacked the area 710 | -10/Materials | Entered Mines 776 | -10/Mines | Discovered exit to Materials (range 4) 792 | -10/Mines | Discovered exit to Materials (range 4) 798 | -10/Mines | Core integrity fell below 20% 971 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -10/Mines | Learned location of Storage (-8) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Accompanied by 5 allies 1196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1201 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1445 | -9/Materials | Discovered new exit (range 8) 1453 | -9/Materials | Identified exit to Materials 1556 | -9/Materials | Build established: Scavenger-Skirmisher 1736 | -9/Materials | Discovered new exit (range 14) 1779 | -9/Materials | Identified exit to Mines 1803 | -9/Materials | Entered Mines 1854 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1884 | -9/Mines | Discovered exit to Materials (range 11) 2155 | -9/Mines | Identified exit to Exiles 2162 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2180 | -8/Materials | Identified exit to Storage 2352 | -8/Materials | Destroyed 9 combat bots 2436 | -8/Materials | Lost 9 parts (2p3n1u3w) 2517 | -8/Materials | Entered Storage 2716 | -8/Storage | Core integrity fell below 50% 2780 | -8/Storage | Core integrity fell below 20% 2795 | -8/Storage | Lost 4 parts (2p1n1w) 2884 | -8/Storage | Identified exit to Garrison 2885 | -8/Storage | Entered Garrison 2895 | -8/Garrison | Learned Factory security intel 2902 | -8/Garrison | Triggered checkpoint 2926 | -8/Garrison | Triggered checkpoint 2943 | -8/Garrison | Discovered new exit (range 10) 2959 | -8/Garrison | Entered Factory 2959 | -7/Factory | Evolved 2 slots: Utility x2 3035 | -7/Factory | Repaired Corrupted Lgt. Nuclear Core 3093 | -7/Factory | Build established: Scavenger-Sprinter 3350 | -7/Factory | Garrison activated, responded to threat 3367 | -7/Factory | Discovered new exit (range 8) 3393 | -7/Factory | Entered another Factory area 3393 | -6/Factory | Evolved 2 slots: Utility x2 3402 | -6/Factory | Identified exit to DSF 3517 | -6/Factory | Identified exit to Garrison 3518 | -6/Factory | Entered Garrison 3544 | -6/Garrison | Triggered checkpoint 3619 | -6/Garrison | Self-destructed Last Messages --------------- 03582_ Slug penetrates Wall. 03584_ Destroyed Phase Shifter. 03585_ Penetrated by Slug. 03585_ Imp. Reaction Control System destroyed. 03591_ Field strength at 38. 03591_ Penetrated by Slug. 03591_ Hacking Suite destroyed. 03592_ H-66 Slayer destroyed. 03592_ Lgt. Nuclear Core destroyed. 03593_ Overheating: Matter decay (-42). 03593_ Critical hit (Burn: +27). 03595_ Stasis field depleted. 03595_ Prc. Shock Rifle destroyed. 03597_ Overheating: Matter decay (-44). 03602_ System corrupted: Matter fused (-9). 03606_ S-27 Virus destroyed. 03609_ Lgt. Nuclear Core destroyed. 03615_ Acquired 27 matter. 03616_ Targeting Computer destroyed. 03619_ Imp. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ??????????### #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #???????????????????#######???????? | | ??????????# #????????????????????#"""""#???????? | | ?????####### ######################## ##???????? | | ?????# s s # #???????? | | ?????# s @# #???????? | | ?????# ################### ### [ #######???????? | | ?????# #?????????????????# #?# [#?????????????? | | ?????# #?????????????????# #?#####?????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #???????????????### #???????????????????? | | ?????# #???????????????# #???????????????????? | | ?????# #???????????????# #???????????????????? | | ?????# #???????????????# #???????????????????? | | ?????# #???????????????### #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????# #?????????????????# #???????????????????? | | ?????#""################### #???????????????????? | | ?????# #???????????????????? | | ?????#^ #???????????????????? | | ?????# ^###################++#???????????????????? | | ?????# #??????????????#### ######??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 5 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed EncryptedPowerTube Manual? 0 Play Time 01:26:23 Cumulative 15.2 hours Start 2024.04.04 @ 18:05:13 End 2024.04.04 @ 21:50:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 3 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ade40316-3d11-4e37-8d4a-6b49434ca00e