Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 17:22:18 Player: Mr Goldstein Result: Destroyed by as-80736 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (6) 30 Value Destroyed (205) 205 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2169) 2169 TOTAL SCORE: 5544 Bonus ------- Pacifist 834 Follower Combat Kills 35 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 89/100 System Corruption 0% Temperature Cool (11) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink GOLEM Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer > --- WEAPON ----------- Heavy Rocket Launcher Remote Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Powered Hammer [Rating: 46] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Advanced Terrain Scan Processor Processor Advanced Terrain Scan Processor Weapon Remote Datajack Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 1 1 . . . . Utility 2 | . . . 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 20 | . . . . 7 3 2 5 3 Power 2 | . . . . 1 . . . 1 Engine 1 | . . . . 1 . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 5 | . . . . 3 1 . 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . 3 1 . 1 . Utility 4 | . . . . 2 . . 2 . Device . | . . . . . . . . . Storage . | . . . . . . . . . Processor 4 | . . . . 2 . . 2 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | . . . . 1 2 2 2 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 2 1 1 1 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 2 | . . . . . . . 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 8 | . . . . . . . . 8 Power 2 | . . . . . . . . 2 Propulsion 5 | . . . . . . . . 5 Utility . | . . . . . . . . . Weapon 1 | . . . . . . . . 1 Highest Loss Streak 8 | . . . . . . . . 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 54 | . . . . 36 63 61 77 80 Engine 5 | . . . . 4 7 7 7 4 Flight 24 | . . . . 15 27 30 35 30 Processor 16 | . . . . 9 15 15 25 30 Launcher 1 | . . . . . 4 . . 3 Special Weapon 2 | . . . . . . 5 7 3 Special Melee Weapon 2 | . . . . 6 7 1 . . Naked Turns 210 | . 55 62 68 25 . . . . Heaviest Build 15 | . . . . 6 13 13 15 15 Greatest Support 29 | 3 3 3 3 17 21 21 29 29 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 3 5 5 5 5 Average Carried 3 | . . . . 1 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 3 5 5 4 4 Class Distribution -------------------- 80% | Sprinter 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 307 | 190 . . . . 80 . 37 . Remotely . | . . . . . . . . . Salvage Created 129 | . . . . . 129 . . . Parts 9 | . . . . . 9 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 6 | . . . . . 6 . . . AOE 6 | . . . . . 6 . . . Classes Destroyed 3 | . . . . . 2 . . 1 Swarmer 4 | . . . . . 4 . . . Grunt 2 | . . . . . 2 . . . Z-Technician 5 | . . . . . . . . 5 Best Kill Streak 5 | . . . . . 4 . . 5 Combat Bots Only 4 | . . . . . 4 . . . Max Kills in Single Turn 5 | . . . . . 3 . . 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 1489 | . 81 . 235 27 70 17 . 1059 Core 1017 | . 81 . 235 27 44 17 . 613 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 52 | . . . . . . . 52 . Core Remaining (%) 81 | 100 67 100 57 . . . . . Volleys Fired 13 | . . . . . 3 . 7 3 Largest 1 | . . . . . 1 . 1 1 Hottest 39 | . . . . . 39 . 5 39 Shots Fired 13 | . . . . . 3 . 7 3 Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher 6 | . . . . . 3 . . 3 Special 7 | . . . . . . . 7 . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive 6 | . . . . . 3 . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . . . . . 1 . 4 . Robot Miss Streak 2 | . . . . . 2 . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 9 | . . . . . 3 . 6 . Core Hits 12 | . . . . . 10 . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 15 | . . . . . 2 . 13 . Impact 13 | . . . . . . . 13 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2523 | . 17 . 14 . 332 . . 2160 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions 2492 | . . . . . 332 . . 2160 Melee . | . . . . . . . . . Ramming 31 | . 17 . 14 . . . . . Kinetic . | . . . . . . . . . Thermal 2150 | . . . . . . . . 2150 Explosive 342 | . . . . . 332 . . 10 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . 1 . . 1 1 1 1 . Average Corruption 1 | . 1 . . 1 1 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . 1 1 . 1 . Message Errors 1 | . . . . . 1 . . . Matter Fused 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 580 | . . . . . . . . 580 Projectiles . | . . . . . . . . . Explosions 580 | . . . . . . . . 580 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 41 | . 8 . 6 . 27 . . . Shots 1 | . . . . . 1 . . . Rammed 5 | . 2 . 3 . . . . . Targets Rammed 5 | . 2 . 3 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 11 | . . . . . . 2 . 11 Average Temperature 6 | . . . . . . 2 . 6 Received Heat Transfer 317 | . 33 . 45 . . 9 . 230 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 95 | . 30 12 49 95 . . . . Initial 21 | . . 12 4 21 . . . . Average 32 | . 6 12 19 51 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 2 1 . . . . Investigation 2 | . . 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 7 . 12 3 7 3 . 47 Peak Tracking Total 40 | . 8 . 13 1 4 3 . 40 Tactical Retreats 3 | . 1 . . . . . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 3 | . . 1 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 3 | . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 7 | . 1 . . 4 1 . 1 . Terminals 4 | . 1 . . 2 1 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . 2 . . 6 1 . 3 . Successful 7 | . . . . 3 1 . 3 . Failed 5 | . 2 . . 3 . . . . Catastrophic 2 | . 2 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . 5 . . . . Terminals 6 | . 2 . . 3 1 . . . Fabricators 3 | . . . . 3 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . . 2 1 . 3 . Record 1 | . . . . . 1 . . . Part Schematic 3 | . . . . . . . 3 . Robot Analysis 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . 1 . . . . Liberate 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 17 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . . . . . 2 . 5 . Non-combat 4 | . . . . . 2 . 2 . Combat 3 | . . . . . . . 3 . Robot Hacks Applied 8 | . . . . . 2 . 6 . parse_system 8 | . . . . . 2 . 6 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 64 | . . . . 64 64 . . . Highest-Rated Ally 32 | . . . . 32 32 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . 1 3 . . . Total Damage 169 | . . . . 20 149 . . . Kills 2 | . . . . 1 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 4 | . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 1256 | 15 55 62 68 209 277 83 355 132 Spaces Moved 2788 | 30 105 123 129 380 311 279 1045 386 Core 488 | 30 105 123 129 92 . . . 9 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2300 | . . . . 288 311 279 1045 377 Fastest Speed 28 | 50 50 50 50 32 28 28 28 29 Average Speed 33 | 50 50 50 50 37 31 28 28 30 Slowest Speed 50 | 50 50 50 50 50 32 28 29 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 23 14 32 14 52 42 86 70 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 55 | . . . . . 49 . 3 3 Melee 3 | . . . . . . . 3 . Projectile . | . . . . . . . . . AOE 52 | . . . . . 49 . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 3066 | 29 106 122 131 440 485 284 1072 397 Wait 220 | . . . . 55 163 . 2 . Move 2772 | 29 104 122 128 371 310 278 1044 386 Hop 4 | . . . . 4 . . . . Pick Up 7 | . . . . 3 3 . . 1 Fast Attach 13 | . . . . 7 1 2 3 . Attach 6 | . . . . . 2 . 2 2 Detach 4 | . . . . . 1 1 1 1 Swap 1 | . . . . . . . . 1 Drop 6 | . . . . . . 3 . 3 Fire 13 | . . . . . 3 . 7 3 Melee 15 | . . . . . 2 . 13 . Ram 5 | . 2 . 3 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 16 | -11/Junkyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 13) 71 | -10/Materials | Entered another Materials area 71 | -9/Materials | Evolved 2 slots: Propulsion x2 129 | -9/Materials | Discovered new exit (range 5) 133 | -9/Materials | Entered another Materials area 133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 193 | -8/Materials | Discovered new exit (range 15) 201 | -8/Materials | Entered Factory 201 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 243 | -7/Factory | Identified exit to Storage 243 | -7/Factory | Identified exit to Lower Caves 410 | -7/Factory | Entered Lower Caves 410 | -7/Lower Caves | Accompanied by 2 allies 491 | -7/Lower Caves | Learned 8 Factory zone layouts 522 | -7/Lower Caves | Discovered new exit (range 7) 553 | -7/Lower Caves | Build established: Sprinter 687 | -7/Lower Caves | Entered another Lower Caves area 688 | -7/Lower Caves | Encountered a Warlord checkpoint 768 | -7/Lower Caves | Discovered new exit (range 11) 770 | -7/Lower Caves | Entered Zion 788 | -7/Zion | Discovered new exit (range 14) 808 | -7/Zion | System corruption cleaned by Quarantine Array 912 | -7/Zion | Learned location of Recycling (-7) 959 | -7/Zion | Visited the Megawrench Repair Shop 959 | -7/Zion | Megawrench repaired 6 parts 1121 | -7/Zion | Discovered new exit (range 4) 1124 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1124 | -7/Zion | Identified exit to Deep Caves 1125 | -7/Zion | Entered Deep Caves 1157 | -7/Deep Caves | Z-Facility disabled 1196 | -7/Deep Caves | Exposed GOLEM chamber 1197 | -7/Deep Caves | Triggered Deep Caves wall 1198 | -7/Deep Caves | Spotted as-37438 1198 | -7/Deep Caves | Attacked by Z-Imprinter 1200 | -7/Deep Caves | Spotted AS-00533 1203 | -7/Deep Caves | Found GOLEM Unit 1215 | -7/Deep Caves | Core integrity fell below 50% 1257 | -7/Deep Caves | Core integrity fell below 20% 1257 | -7/Deep Caves | Destroyed by as-80736 with Assembled Rifle Last Messages --------------- 01198_ KD-B43(g) destroyed. 01200_ as-37438: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01201_ Xenon Bombardment Thruster destroyed. 01201_ Lgt. Deuterium Engine destroyed. 01202_ Dropped Lgt. Nuclear Core. 01203_ Acquired GOLEM Unit. 01204_ GOLEM Unit springs to life. 01204_ as-97231 destroyed. 01204_ F2-7J3(l) destroyed. 01205_ as-80157 GOLEM Unit beginning Prototype Leg integration. 01205_ GOLEM Unit springs to life. 01206_ as-65249 GOLEM Unit beginning Prototype Leg integration. 01214_ Xenon Bombardment Thruster destroyed. 01220_ Hvy. Rocket Launcher destroyed. 01227_ Mak. Flight Unit destroyed. 01249_ VTOL Module destroyed. 01249_ Dropped Powered Hammer. 01252_ Lgt. Nuclear Core destroyed. 01252_ Cld. VTOL Module destroyed. 01257_ Discarded Core Analyzer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#???????????????????????? | | #######?????????????????? ???????????????????????? | | # #?????????????????? ???????????????????????? | | # " #?????????????????? ???????????????????????? | | # """ #?????????????????# ###?????####???????????? | | # "" ##???????????????? zz ###### z #???????????? | | ##??????????????? # z z ??????????? | | #??????????????? ??????????? | | ##?????????????? ?????????? | | ##?????????????# ???? | | ## #?????????????#; ??? | | ### #?????????????# "??? | | ##?# ##??????????#### "??? | | #??# ###??????????## #@ ""?? | | #??# #????????????# """" | | #??# #????????????#!=; """" | | #??# ###########??##### """" | | #??# #?????## """" | | #??# #?????# """" | | #??########### #?????## """ | | #????##??????# #???#### """ | | #???## ?????# #??## #aI " | | ###### #????# #??# a " | | ?# ##### #??# aa | | # #??# | | # ##?## aa | | ## ##?### | | ? ### ???# #???# / | | ???# ???## ##???## a | | ???# ????### ###?????# | | ???# #?????# #????####" | | ?## ###### ##??## ## | | ??# ##?# ## | | #??# #?# # | | #??## #### | | #???## ### | | #????## ## | | #?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 Evasion (%) 64 Core Analysis 6 Item Schematics ----------------- Riot Gun | -7/Zion | Free Plasma Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hpw. Shock Rifle | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Matter Filter | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredDimensionalStreamer Manual? 0 Play Time 00:21:24 Cumulative 143.1 hours Start 2023.04.25 @ 17:02:56 End 2023.04.25 @ 17:22:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1bb7a08-4cd4-495f-b386-d28019c76b1e