Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 20:25:38 Player: Xaria Result: Destroyed by CJ-5NK(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (97) 485 Value Destroyed (1884) 1884 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1745) 1745 TOTAL SCORE: 11074 Bonus ------- Follower Combat Kills 537 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 Friendly Fire -192 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Pulse Thruster Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Storage Unit Hacking Suite Army-in-a-Box > --- WEAPON ----------- Mace > --- INVENTORY -------- Nuclear Pulse Thruster [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . Utility 7 | . . . . . 2 1 . . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 7 8 . 2 13 65 12 . . 6 . 4 2 . 1 4 . . 6 Power 13 | 1 1 . . 3 6 . . . . . 1 . . . . . . 1 Engine 11 | 1 1 . . 3 4 . . . . . 1 . . . . . . 1 Core 2 | . . . . . 2 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 29 | 2 3 . 1 2 16 5 . . . . . . . . . . . . Treads 13 | . 1 . 1 . 11 . . . . . . . . . . . . . Leg 3 | 2 . . . . 1 . . . . . . . . . . . . . Wheel 8 | . 2 . . 2 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 5 . . . . . . . . . . . . Utility 50 | 2 1 . 1 5 20 5 . . 5 . 3 2 . 1 4 . . 1 Device 22 | 1 . . 1 5 8 . . . 1 . 1 1 . . 3 . . 1 Storage 5 | 1 1 . . . 1 2 . . . . . . . . . . . . Processor 5 | . . . . . 1 . . . 3 . . . . . 1 . . . Hackware 9 | . . . . . 3 2 . . 1 . 2 . . 1 . . . . Protection 9 | . . . . . 7 1 . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . . 3 23 2 . . 1 . . . . . . . . 4 Energy Gun 7 | 1 . . . . 5 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 2 . . 2 5 . . . . . . . . . . . . . Ballistic Cannon 12 | . 1 . . . 11 . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . . . . . . . 2 Slashing Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . . . 5 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . 8 Parts Lost 30 | . . . . 4 11 . . . . . . . . . . . . 15 Power 3 | . . . . . 1 . . . . . . . . . . . . 2 Propulsion 12 | . . . . 1 6 . . . . . . . . . . . . 5 Utility 9 | . . . . 3 1 . . . . . . . . . . . . 5 Weapon 6 | . . . . . 3 . . . . . . . . . . . . 3 Highest Loss Streak 10 | . . . . 2 4 . . . . . . . . . . . . 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 100 100 98 95 89 92 92 91 92 91 89 86 88 86 82 82 39 Engine 9 | . 14 14 14 13 7 7 7 7 7 7 6 6 6 6 5 5 5 2 Treads 15 | . 13 14 14 10 27 . . . . . . . . . . . . . Wheel 7 | . 13 14 14 16 6 . . . . . . . . . . . . . Flight 7 | . . . . . . 36 38 38 38 38 33 33 33 33 29 29 29 9 Device 9 | . 14 14 14 12 8 4 . . . . 1 6 6 6 6 5 5 3 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 Processor 1 | . . . . . . . . . 12 15 11 3 . . 4 5 5 1 Hackware 9 | . . . . . 12 25 30 30 16 15 24 26 26 28 25 23 23 10 Protection 2 | . . . . . 4 . . . . . . . . . . . . . Energy Gun 2 | . 5 . . . 3 . . . . . . . . . . . . . Ballistic Gun 12 | . 20 28 28 27 6 . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . 6 . . . . . . . . . . . . . Peak Build Rating 63 | 7 11 11 16 18 43 36 35 35 51 50 56 51 43 46 56 48 48 63 Average Rating 29 | 5 9 11 13 15 34 32 35 35 48 50 53 48 43 44 50 48 48 41 On Entrance 32 | . 7 11 11 16 16 33 35 35 35 50 50 51 43 43 46 48 48 48 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 32 32 32 32 102 18 18 18 19 18 19 19 19 19 20 19 19 97 Greatest Support 112 | 20 20 16 20 32 112 20 20 20 20 20 20 20 20 20 20 20 20 20 Greatest Overweight (x) 33 | . 1 1 1 1 33 . . . . . . . . . . . . 32 Average Overweight (x) . | . . 1 1 . 3 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 7 14 15 15 15 24 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | 7 15 15 15 15 25 24 10 10 10 10 10 10 10 10 9 9 9 10 Average Carried 16 | 4 13 15 14 14 23 10 10 10 9 10 9 10 10 9 9 9 9 4 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 7 15 15 15 15 24 10 10 10 10 10 10 10 10 10 9 9 9 2 Class Distribution -------------------- 46% | Mutant 28% | Scavenger-Mutant 19% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Matter Collected 3361 | 289 524 . . 544 1679 110 10 . 60 . 40 10 . 20 40 . . 35 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3713 | 147 816 . . 321 1731 174 . 20 . 155 221 . . 116 12 . . . Parts 193 | 9 52 . . 19 89 17 . . . . 6 . . . 1 . . . Haulers Intercepted 8 | . 2 . . . 4 2 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 43 | . 10 . . 10 23 . . . . . . . . . . . . . Guns 29 | . 6 . . 10 13 . . . . . . . . . . . . . Cannons 14 | . 4 . . . 10 . . . . . . . . . . . . . Classes Destroyed 13 | 2 5 . . 3 3 . . . . . . . . . . . . . Worker 6 | . . . . 1 4 . . . . . 1 . . . . . . . Builder 11 | . 5 . . . 3 1 . . . . 1 . . . 1 . . . Tunneler 9 | 3 . . . 4 1 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 2 . . . . . . . . . . . . Recycler 14 | 1 2 . . 1 9 . . . . . 1 . . . . . . . Operator 5 | . 1 . . . 2 . . . . . 2 . . . . . . . Watcher 8 | . 3 . . . 2 1 . . . . 2 . . . . . . . Swarmer 7 | . . . . 3 4 . . . . . . . . . . . . . Grunt 21 | . 10 . . . 11 . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 5 . . 3 8 2 . . . . 2 . . . 1 . . . Combat Bots Only 4 | . 2 . . 3 4 . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 . . 1 2 1 . 1 . 1 1 . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Fake God Mode (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Hostile Shots Fired 518 | . 30 . . 29 251 9 . . . 7 9 . . . . 5 3 175 Missed 135 | . 7 . . 4 56 6 . . . 5 8 . . . . 3 2 44 Damage Taken 6130 | . 288 . . 441 2806 20 . . . 41 5 . . . . 33 32 2464 Core 1608 | . 103 . . 67 401 5 . . . 19 . . . . . . . 1013 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 190 | . . . . . 190 . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 32 27 . . . . 96 . . . 100 . . . . Volleys Fired 276 | 11 62 . . 50 151 . . . . . . . . . . . . 2 Largest 2 | 2 2 . . 2 2 . . . . . . . . . . . . 1 Hottest 104 | 70 85 . . 46 104 . . . . . . . . . . . . 36 Shots Fired 521 | 19 124 . . 101 275 . . . . . . . . . . . . 2 Gun 384 | 19 106 . . 101 158 . . . . . . . . . . . . . Cannon 134 | . 18 . . . 116 . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 433 | 8 89 . . 101 235 . . . . . . . . . . . . . Thermal 65 | 11 35 . . . 19 . . . . . . . . . . . . . Explosive 3 | . . . . . 1 . . . . . . . . . . . . 2 Electromagnetic 20 | . . . . . 20 . . . . . . . . . . . . . Robot Hit Streak 9 | 8 9 . . 8 9 . . . . . . . . . . . . 5 Robot Miss Streak 5 | 1 4 . . 4 5 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | 14 65 . . 52 169 9 . 1 . 2 7 . . 2 1 . . 7 Core Hits 138 | 5 33 . . 22 72 4 . . . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . 3 . . . 1 . . . Critical Strikes 17 | . 3 . . . 9 1 . . . . 3 . . . 1 . . . Burn 4 | . 3 . . . 1 . . . . . . . . . . . . . Blast 8 | . . . . . 8 . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 3 . . . 1 . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . Melee Attacks 106 | . . . . . 1 17 . 1 . 2 47 . . 2 29 . . 7 Impact 87 | . . . . . . . . . . 2 47 . . 2 29 . . 7 Slashing 19 | . . . . . 1 17 . 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 4 . 1 . 2 3 . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7390 | 166 1008 . . 844 3397 471 . 88 . 211 527 . . 179 72 . . 427 Guns 3538 | 166 834 . . 844 1694 . . . . . . . . . . . . . Cannons 1877 | . 174 . . . 1703 . . . . . . . . . . . . . Explosions 202 | . . . . . . . . . . . . . . . . . . 202 Melee 1773 | . . . . . . 471 . 88 . 211 527 . . 179 72 . . 225 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 4502 | 79 723 . . 844 2856 . . . . . . . . . . . . . Thermal 645 | 87 285 . . . 273 . . . . . . . . . . . . . Explosive 202 | . . . . . . . . . . . . . . . . . . 202 Electromagnetic 268 | . . . . . 268 . . . . . . . . . . . . . Impact 1214 | . . . . . . . . . . 211 527 . . 179 72 . . 225 Slashing 559 | . . . . . . 471 . 88 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 5 . . . . . . . . . . . . . 14 Average Corruption 3 | . . . . 3 . . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . 14 . . . . . . . . . . . . . . Message Errors 4 | . . . . 4 . . . . . . . . . . . . . . Matter Fused 2 | . . . . 2 . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . 2 . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . . . . . . . . . Misfires 2 | . . . . 2 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 857 | . . . . . 46 44 . 85 . 99 371 . . 114 72 . . 26 Projectiles 46 | . . . . . 46 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 811 | . . . . . . 44 . 85 . 99 371 . . 114 72 . . 26 Knockbacks 18 | . 1 . . . 15 . . . . . 2 . . . . . . . Impact 2 | . . . . . . . . . . . 2 . . . . . . . Kinetic 16 | . 1 . . . 15 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . . . . . . . 26 Shots 2 | . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | 45 210 . . 220 457 2 2 2 2 18 . . . . 1 . . . Average Temperature 64 | 18 37 . . 17 104 2 2 2 2 6 . . . . 1 . . . Received Heat Transfer 1647 | . 183 . . . 1143 6 . . . 21 . . . . . . . 294 Effects 8 | . . . . . 8 . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 1 4 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 1 . . . . 1 12 . . 1 3 . . . Impact Corruptions 22 | . . . . . . . . . . 2 12 . . 4 2 . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 2 1 . . . 4 . . . . . . . . . . . . . Heat Transferred 1998 | 259 1073 . . . 666 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Peak Influence 374 | 20 269 31 . 105 353 292 . . . . 374 . . . 123 . . . Initial 145 | . 13 31 . . 40 145 . . . . 65 . . . 2 . . . Average 139 | 8 106 31 . 14 188 192 . . . . 215 . . . 55 . . . Maximum Alert Level 1 | . 1 . . . 1 1 . . . . 1 . . . . . . . Low Security (%) 61 | 100 90 100 . 100 38 62 . . . . 51 . . . 100 . . . Level 1 38 | . 9 . . . 61 37 . . . . 48 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 7 . . . . . . . . . 2 . . . Investigation 6 | . 2 . . . 3 . . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . 4 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Distress Signals 6 | . 1 . . . 4 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 108 | . 15 . . 11 30 4 . . . 8 11 . . . 5 8 1 15 Peak Tracking Total 12 | . 3 . . 3 5 3 . . . 9 7 . . . 2 8 1 12 Tactical Retreats 12 | . 1 . . 2 1 . . . . 2 4 . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Traps Triggered 2 | . 2 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Machines Disabled 6 | . 1 . . . 2 . . . . . 1 . . . . . . 2 Max in Single Turn 1 | . 1 . . . 1 . . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Machines Accessed 47 | . 9 . 5 . 9 8 . . . . 8 . 4 . 3 . 1 . Terminals 24 | . 7 . . . 5 5 . . . . 5 . . . 2 . . . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . . . . . . . Total Hacks 182 | . 26 . 50 . 17 27 . . . . 20 . 32 . 9 . 1 . Successful 131 | . 8 . 50 . 10 14 . . . . 10 . 32 . 6 . 1 . Failed 51 | . 18 . . . 7 13 . . . . 10 . . . 3 . . . Catastrophic 5 | . 1 . . . 2 . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 32 | . 13 . 1 . 7 2 . . 1 . 4 . . . 4 . . . Terminals 69 | . 22 . . . 11 18 . . . . 12 . . . 6 . . . Fabricators 6 | . . . . . . . . . . . 3 . . . 3 . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . . . Recycling Units 13 | . 4 . . . 1 3 . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 6 . . . . . . . . . . . . Terminal Hacks 113 | . 5 . 50 . 4 11 . . . . 6 . 32 . 4 . 1 . Record 75 | . 3 . 49 . 3 5 . . . . 3 . 11 . 1 . . . Part Schematic 13 | . . . . . . . . . . . . . 13 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . . . 1 1 . . . . 1 . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . . . . 3 . . . . 1 . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 3 . . . 1 2 . . . . 3 . . . . . . . Retrieve Components 9 | . 3 . . . 1 2 . . . . 3 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 8 . . . 7 6 . . . . 5 . . . 3 . . . Full Trace Events 3 | . 1 . . . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . . 13 . . . . . Parts Built 4 | . . . . . . . . . . . 2 . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . . . . 47 . . . 58 . . . Total Part Build Rating 24 | . . . . . . . . . . . 10 . . . 14 . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 9 . . . 10 . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Total Allies 1 | . . . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . . . . Highest-Rated Group 12 | . . . . . . . . . . . 12 . . . . . . . Highest-Rated Ally 12 | . . . . . . . . . . . 12 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . . . 1 . . . . . . 108 Total Damage 1731 | . . . . . . . . . . . 15 . . . . . . 1716 Kills 9 | . . . . . . . . . . . . . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 2 . 1 1 . 1 . 2 . 1 1 . Drone Launches 30 | . . . . . . . . . . . . . . . . . . 30 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Turns Passed 8919 | 131 961 280 1028 947 3598 185 61 40 452 65 478 15 24 99 281 55 66 153 Spaces Moved 9589 | 71 654 240 699 592 1599 460 255 157 1813 246 958 41 97 368 670 222 275 172 Core 20 | 4 . . . . 3 . . . . . . . . . . . . 13 Treads 883 | . . . 176 91 616 . . . . . . . . . . . . . Legs 81 | 67 14 . . . . . . . . . . . . . . . . . Wheels 2884 | . 640 240 523 501 980 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5721 | . . . . . . 460 255 157 1813 246 958 41 97 368 670 222 275 159 Fastest Speed 24 | 50 100 115 115 100 100 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Speed 75 | 116 113 115 146 130 179 24 24 24 24 24 24 24 24 24 24 24 24 69 Slowest Speed 1700 | 120 120 115 240 240 1700 24 24 24 24 24 24 24 24 24 24 24 24 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . . . . 1 . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 95 45 91 64 80 19 51 36 85 47 33 8 70 64 28 47 51 49 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 1 . . . . 4 . . . 1 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 . . 1 1 1 . . 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . 1 1 . . . 1 1 . . . 1 . Scrap Searched 15 | . . . . 1 . . 3 1 3 . . 1 . 3 . 1 2 . Spaces Dug 63 | . . . . . 1 4 . . . . 34 . . . 24 . . . Terrain Destroyed 129 | . . . . . 67 4 . . . . 34 . . . 24 . . . Melee 63 | . . . . . 1 4 . . . . 34 . . . 24 . . . Projectile 58 | . . . . . 58 . . . . . . . . . . . . . AOE 8 | . . . . . 8 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Total 10597 | 98 761 244 707 682 2061 513 254 157 1830 247 1109 45 96 374 730 223 273 193 Wait 311 | . 6 5 . 21 153 3 . . . . 98 . . . 24 . . 1 Move 9563 | 70 653 239 698 591 1598 457 254 156 1812 245 955 40 96 367 667 221 272 172 Hop 4 | . . . . . . 1 . . . . 1 . . . 1 . 1 . Pick Up 88 | 10 18 . 1 1 42 7 . . 3 . 1 . . 2 . 1 . 2 Fast Attach 63 | 4 3 . . 9 27 3 . . 6 . 3 2 . 1 4 . . 1 Attach 39 | 3 3 . 1 1 18 8 . . . . 1 . . . . . . 4 Detach 4 | . . . . . 4 . . . . . . . . . . . . . Swap 28 | . 2 . 1 3 20 1 . . . . . . . . . . . 1 Drop 114 | . 14 . 6 6 47 16 . . 9 . 2 3 . 2 5 1 . 3 Fire 276 | 11 62 . . 50 151 . . . . . . . . . . . . 2 Melee 106 | . . . . . 1 17 . 1 . 2 47 . . 2 29 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 843 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Entered Mines 1101 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1373 | -10/Mines | Entered Exiles 1395 | -10/Exiles | Discovered new exit (range 15) 1415 | -10/Exiles | Met 8R-AWN 1434 | -10/Exiles | Met EX-HEX 1467 | -10/Exiles | Met EX-BIN 1482 | -10/Exiles | Met EX-DEC 1486 | -10/Exiles | Learned location of Zion (-7) 1591 | -10/Exiles | Aligned with FarCom system 1592 | -10/Exiles | Given EX-Vault access code 1728 | -10/Exiles | Visited The Gauntlet 1969 | -10/Exiles | Opened EX-Vault 1983 | -10/Exiles | Found Army-in-a-Box 2032 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2373 | -10/Exiles | Discovered new exit (range 14) 2401 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2401 | -10/Exiles | Entered Mines 2712 | -9/Mines | Assembled infested the area 2717 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2935 | -9/Mines | Learned location of Storage (-7) 3150 | -9/Mines | Core integrity fell below 50% 3337 | -9/Mines | Discovered new exit (range 8) 3348 | -9/Mines | Entered Materials 3348 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3596 | -8/Materials | Lost 4 parts (1p2n1w) 3940 | -8/Materials | Met 7R-MNS 4026 | -8/Materials | Discovered new exit (range 11) 4298 | -8/Materials | Discovered new exit (range 16) 4415 | -8/Materials | Identified exit to Factory 4852 | -8/Materials | Lost 3 parts (1n1u1w) 4924 | -8/Materials | Build established: Scavenger-Mutant 5568 | -8/Materials | Core integrity fell below 50% 5637 | -8/Materials | Lost 3 parts (3n) 6351 | -8/Materials | Repaired Adv. Treads 6610 | -8/Materials | Repaired Hrd. Light Armor Plating 6946 | -8/Materials | Entered Factory 6946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6947 | -7/Factory | Caught up to 7R-MNS 6990 | -7/Factory | Identified exit to Storage 6990 | -7/Factory | Identified exit to Lower Caves 7024 | -7/Factory | Discovered new exit (range 16) 7062 | -7/Factory | Discovered new exit (range 11) 7131 | -7/Factory | Entered Lower Caves 7132 | -7/Lower Caves | Encountered a Warlord checkpoint 7132 | -7/Lower Caves | Learned Factory stockpile data 7163 | -7/Lower Caves | Learned 8 Factory zone layouts 7190 | -7/Lower Caves | Discovered new exit (range 9) 7192 | -7/Lower Caves | Entered another Lower Caves area 7231 | -7/Lower Caves | Discovered new exit (range 8) 7232 | -7/Lower Caves | Entered Zion 7242 | -7/Zion | Given A8's code to call for help 7246 | -7/Zion | Build established: Hacker-Sprinter 7247 | -7/Zion | Given the Hacking Drone Bay 7249 | -7/Zion | Found Prototype Device 7249 | -7/Zion | Identified Hacking Drone Bay 7251 | -7/Zion | Discovered new exit (range 11) 7264 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7272 | -7/Zion | Learned location of Warlord (-5) 7305 | -7/Zion | Found Prototype Hackware 7305 | -7/Zion | Identified Exp. System Shield 7307 | -7/Zion | Found Prototype Processor 7307 | -7/Zion | Identified Exp. Core Analyzer 7310 | -7/Zion | Found Prototype Processor 7310 | -7/Zion | Identified Exp. Terrain Scan Processor 7321 | -7/Zion | Found Prototype Processor 7321 | -7/Zion | Identified Exp. Signal Interpreter 7330 | -7/Zion | Learned location of Quarantine (-3) 7369 | -7/Zion | Rebuked by Imprinter 7402 | -7/Zion | Learned location of Armory (-4) 7659 | -7/Zion | Found CR-A16's Pointy Stick 7683 | -7/Zion | Identified exit to Proximity Caves 7684 | -7/Zion | Entered Proximity Caves 7730 | -6/Proximity Caves | Learned 8 Factory zone layouts 7746 | -6/Proximity Caves | Discovered new exit (range 10) 7749 | -6/Proximity Caves | Identified exit to Factory 7749 | -6/Proximity Caves | Entered Factory 7749 | -6/Factory | Evolved 2 slots: Utility x2 7750 | -6/Factory | Identified exit to Factory 7750 | -6/Factory | Identified exit to Extension 7921 | -6/Factory | Identified exit to Lower Caves 8208 | -6/Factory | Fabricated Hpw. Shock Rifle (x2) 8227 | -6/Factory | Entered Lower Caves 8233 | -6/Lower Caves | Learned Factory stockpile data 8237 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8242 | -6/Lower Caves | Entered Data Miner 8242 | -6/Data Miner | Discovered new exit (range 6) 8247 | -6/Data Miner | Met Data Miner 8253 | -6/Data Miner | Learned location of Section 7 (-3) 8253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8256 | -6/Data Miner | Received God Mode back door access code from Data Miner 8266 | -6/Data Miner | Entered Proximity Caves 8269 | -5/Proximity Caves | Learned Factory stockpile data 8365 | -5/Proximity Caves | Entered Factory 8365 | -5/Factory | Evolved 2 slots: Utility x2 8393 | -5/Factory | Identified exit to Upper Caves 8472 | -5/Factory | Fabricated Hardcell Cannon? 8646 | -5/Factory | Entered Upper Caves 8660 | -5/Upper Caves | Identified exit to Upper Caves 8693 | -5/Upper Caves | Encountered a Warlord checkpoint 8701 | -5/Upper Caves | Entered another Upper Caves area 8705 | -5/Upper Caves | Spotted B-75 Beast 8729 | -5/Upper Caves | Learned 4 Factory zone layouts 8765 | -5/Upper Caves | Discovered new exit (range 10) 8767 | -5/Upper Caves | Entered Warlord 8777 | -5/Warlord | Discovered new exit (range 9) 8806 | -5/Warlord | Met Warlord 8809 | -5/Warlord | Attacked by Warlord forces 8813 | -5/Warlord | Spotted WB-OMW(K) 8813 | -5/Warlord | Spotted ZN-NQJ(K) 8848 | -5/Warlord | Lost 10 parts (1p5n3u1w) 8849 | -5/Warlord | Allies destroyed Fake God Mode 8856 | -5/Warlord | Allies destroyed WB-OMW(K) 8892 | -5/Warlord | Core integrity fell below 50% 8903 | -5/Warlord | Lost 30 allies 8904 | -5/Warlord | System corruption reached 10% 8910 | -5/Warlord | Core integrity fell below 20% 8920 | -5/Warlord | Destroyed by CJ-5NK(Y) with Heavy Autocannon Last Messages --------------- 08903_ Acquired Corrupted Particle Gun. 08903_ Integrated Corrupted Particle Gun (+8). [Achievement: System Compromised] 08904_ Penetrated by HV Slug. 08904_ Particle Gun destroyed. 08904_ HV Slug penetrates Machine. 08904_ HV Slug penetrates Reinforced Barrier. 08906_ Acquired Particle Gun. 08907_ Penetrated by HV Slug. 08907_ HV Slug penetrates Reinforced Barrier. 08907_ Acquired 5 matter. 08912_ Hacking Suite destroyed. 08914_ Penetrated by HV Slug. 08914_ HV Slug penetrates Machine. 08914_ HV Slug penetrates Reinforced Barrier. 08915_ Critical hit (Burn: +37). 08920_ Penetrated by HV Slug. 08920_ HV Slug penetrates Reinforced Barrier. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????##############?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# """"" #?????? | | ??????????????????????????????# """"" ??????? | | ????????????????????????????????""""" ????????? | | ????????????????????????#####????? ??????????? | | ????????????????????##### ######+############? | | ????????????????????# # #? | | ????????????????????# / #? | | ????????????????????# # #? | | ????????????????????# # ## # / / #? | | ????????????????????############## # / | #? | | ????????????????????????????????## # || #? | | ????????????????????????????????# # ## | | ??????????????##############????## + # | | ??????????????#""""""" """ #????# ########+## | | ??????????????#" % #????## #### ## # | | ??????????????#" ####### # | | ??????????????#" =% =/ # | | ??????????????#" [@%! ^ # | | ??????????????#" %*%=%/ g # | | ??????????????#" !%%%### """l # | | ??????????????#" =%%%g#?# """ ####### + | | ??????????????#"""""" =%%!#?# """ #?????# # | | ??????????????#########%%%=#?# """ +?????# # | | ?????????????????????#*%%%%#?# """ #?????# ## | | ?????????????????????" W %%#?# #?????# | | ?????????????????????" %% #?# #?????# | | ?????????????????????" %% #?# """ #?????+ | | ?????????????????????# %#?# """ #?????###### | | ?????????????????????#######?# """ #???????#### | | ?????????????????????????????# """ #???????# | | ?????????????????????????????# ""? #???????# | | ?????????????????????????????# ?? #??###### | | ?????????????????????????????# ?? #??# | | ?????????????????????????????# "??? #??# | | ????????????????????????????? "??? #??# | | ????????????????????????????? "???? #??# | | ????????????????????????????? ?????????# # | | ????????????????????????????? ?????? # | | ????????????????????????????? ???? ?# | | ??????????????????????????????????? ?#### | | ??????????????????????????????????? ???? | | ???????????????????????????????????## ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 450 Resistance: EM 20 Evasion (%) 73 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Hpw. Shock Rifle | x2 | -6/Factory | Preloaded Hardcell Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend A Powerful Ally? Adventurer Can't Catch Me Deadly Force Explorer Hey, That's Mine! I Survived The Infestation I'm Back, Baby! Just What I Needed Librarian Made in Tau Ceti IV Part-time Excavator Part-time Mechanic Power Corrupts Release The Drones! Robot Respite Serviceable Loadout System Compromised The Oracle Tourist Challenges ------------ None Game ------ Seed CompositeConcussiveSink Manual? 0 Play Time 03:18:58 Cumulative 3.5 hours Start 2024.09.26 @ 11:53:22 End 2024.09.26 @ 20:25:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 036ce29c-67bc-41b7-aadd-839f2f7af323