Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.28 @ 08:11:19 Player: viper Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (352) 1760 Value Destroyed (11387) 11387 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 17249 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 773/850 Matter 3/500 Energy 500/500 System Corruption 0% Temperature Cool (0) Movement Treading (323) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Cooling System Cargo Storage Unit High-capacity Matter Pod Improved Medium Armor Plating System Shield > --- WEAPON (4) ------- Enhanced Autogun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY (30) --- Reinforced Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Treads Armored Treads Medium Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Active Sensor Suite Improved Targeting Computer High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Enhanced Autogun Assault Cannon Heavy Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Improved Heavy Treads > --- UTILITY ---------- Cooling System Cargo Storage Unit High-capacity Matter Pod Advanced Melee Analysis Suite System Shield > --- WEAPON ----------- Enhanced Autogun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Heavy Deuterium Engine Enhanced Nuclear Core Enhanced Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads High-capacity Matter Pod High-capacity Matter Pod Active Sensor Suite Improved Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating High-powered Tractor Beam Assault Rifle Heavy Assault Rifle Enhanced Autogun Assault Cannon Heavy Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon Heavy Mace [Rating: 73] Favorites ----------- Power Enhanced Nuclear Core Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 9 | . 1 2 . . . 2 . 2 2 Power 1 | . 1 . . . . . . . . Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . 2 . . . . . . 2 Weapon 2 | . . . . . . . . 2 . Parts Attached 165 | 7 7 31 2 . 2 19 13 53 31 Power 25 | 1 2 5 . . . 5 1 4 7 Engine 20 | 1 2 5 . . . 5 1 1 5 Core 4 | . . . . . . . . 3 1 Reactor 1 | . . . . . . . . . 1 Propulsion 38 | 2 . 11 . . . 7 4 9 5 Treads 27 | . . 2 . . . 7 4 9 5 Leg 11 | 2 . 9 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 46 | 2 1 4 . . 2 1 2 23 11 Device 25 | . . . . . 2 . 1 18 4 Storage 5 | 1 1 1 . . . . . 2 . Processor 5 | . . 2 . . . 1 . 1 1 Hackware 1 | . . . . . . . . . 1 Protection 10 | 1 . 1 . . . . 1 2 5 Artifact . | . . . . . . . . . . Weapon 56 | 2 4 11 2 . . 6 6 17 8 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 41 | 2 2 5 2 . . 4 4 17 5 Ballistic Cannon 8 | . . 4 . . . . 1 . 3 Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . 1 . . . Unidentified Prototypes 8 | . . 2 . . . 2 . 2 2 Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 6 | . . . . . . . . 6 . Parts Lost 16 | . 2 3 . . . 1 . 6 4 Power 1 | . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 7 | . . 1 . . . 1 . 2 3 Weapon 7 | . 1 1 . . . . . 4 1 Highest Loss Streak 3 | . 2 3 . . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 100 100 100 99 99 88 88 Engine 10 | . 25 19 20 20 20 16 15 3 7 Core 4 | . . . . . . . . 10 4 Treads 20 | . . 1 20 20 20 32 33 23 20 Leg 3 | . 25 18 . . . . . . . Device 4 | . . . . . 3 8 . 6 7 Storage 9 | . 12 10 10 10 10 8 8 7 12 Processor 7 | . . 14 10 10 10 10 16 7 . Protection 6 | . 12 15 20 20 16 5 7 . 5 Ballistic Gun 20 | . 24 17 20 20 20 15 12 27 12 Ballistic Cannon 2 | . . 1 . . . . 3 . 11 Naked Turns . | . . . . . . . . . . Heaviest Build 201 | 16 49 62 63 63 64 69 68 176 201 Greatest Support 117 | 20 20 40 40 40 40 80 80 115 117 Greatest Overweight (x) 5 | . 2 5 1 1 1 . 3 2 2 Average Overweight (x) 1 | . 1 2 1 1 1 . . 1 1 Largest Inventory Capacity 30 | 10 20 20 20 20 20 20 20 30 30 Average Capacity 25 | 7 19 20 20 20 20 20 20 28 30 Most Carried 30 | 3 10 19 20 19 20 20 20 27 30 Average Carried 20 | 1 8 16 19 19 19 19 19 21 26 Final Capacity 30 | 10 20 20 20 20 20 20 20 30 30 Final Carried 26 | 3 8 19 19 19 19 19 20 24 26 Class Distribution -------------------- 41% | Hacker-Mutant 34% | Hauler-Gunner 14% | Hacker-Tank 4% | Hauler-Tank 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hauler-Gunner | -7/Factory Hacker-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Matter Collected 10878 | 222 410 1215 34 . 170 1221 892 4467 2247 Remotely . | . . . . . . . . . . Salvage Created 15636 | . 299 1363 . . 121 2355 1605 6964 2929 Parts 837 | . 23 94 . . 4 115 75 387 139 Haulers Intercepted 24 | . 1 1 . . . 6 6 7 3 Recyclers Shooed 14 | . . 2 . . 1 3 1 . 7 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 256 | . 8 19 . . 4 44 32 104 45 Guns 223 | . 8 17 . . 4 43 27 104 20 Cannons 31 | . . 2 . . . . 5 . 24 AOE 2 | . . . . . . 1 . . 1 Classes Destroyed 17 | . 4 8 . . . 1 . 4 . Worker 30 | . . 9 . . . 5 1 5 10 Builder 9 | . . 3 . . . . 2 4 . Tunneler 3 | . . 2 . . . . . 1 . Hauler 24 | . 1 1 . . . 6 6 7 3 Recycler 29 | . . 1 . . . 5 3 13 7 Mechanic 4 | . . . . . . . . 2 2 Operator 5 | . . 1 . . . 2 . 1 1 Watcher 26 | . 3 5 . . . 5 2 6 5 Swarmer 33 | . 6 . . . . 5 8 6 8 Grunt 122 | . 2 12 . . 4 24 15 51 14 Brawler 6 | . . 1 . . . 1 1 2 1 Duelist 7 | . . 1 . . . . 1 4 1 Sentry 36 | . . 5 . . . 10 7 7 7 Specialist 8 | . . . . . . . . 8 . Hunter 15 | . . . . . . 4 . 6 5 Programmer 25 | . . . . . . . . 16 9 Heavy 4 | . . . . . . . . 4 . Best Kill Streak 8 | . 3 7 . . 3 8 8 7 8 Combat Bots Only 6 | . 2 3 . . 3 5 5 5 6 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 2 2 Gunslinging 1 | . . . . . . 1 . 1 1 Exploded 1 | . . . . . . 1 . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 1022 | . 30 87 . . 13 113 81 410 288 Missed 336 | . 5 25 . . 4 40 23 134 105 Damage Taken 8015 | . 393 611 . . 99 1002 567 3395 1948 Core 727 | . 101 111 . . 12 32 49 345 77 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 241 | . 3 22 . . 10 50 10 8 138 Ignored by Resistances 4682 | . 95 375 . . 60 591 351 2034 1176 Regen/Repaired (Parts) 1261 | . . . . . . 455 32 695 79 Core Remaining (%) 72 | 100 59 . . . 69 . 85 50 . Volleys Fired 761 | . 35 125 . . 10 107 79 269 136 Largest 4 | . 2 2 . . 2 2 2 4 4 Hottest 184 | . 100 62 . . 56 56 72 100 184 Shots Fired 2254 | . 69 251 . . 20 214 158 1048 494 Gun 2011 | . 67 248 . . 20 214 122 1048 292 Cannon 241 | . . 3 . . . . 36 . 202 Launcher . | . . . . . . . . . . Special 2 | . 2 . . . . . . . . Kinetic 2251 | . 66 251 . . 20 214 158 1048 494 Thermal 3 | . 3 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 67 | . 9 25 . . 13 41 50 67 32 Robot Miss Streak 5 | . 2 2 . . 5 5 3 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 36 | . 1 3 . . 1 7 1 20 3 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 Shots Hit Robots 1803 | . 48 218 . . 20 189 129 819 380 Core Hits 1181 | . 22 82 . . 29 288 172 289 299 Critical Kills 2 | . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 5 | . . . . . . . 1 3 1 Destroy 4 | . . . . . . . . 3 1 Blast 1 | . . . . . . . 1 . . Melee Attacks 10 | . . 8 . . . . 2 . . Impact 2 | . . . . . . . 2 . . Slashing 1 | . . 1 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 32657 | . 402 2001 . . 469 4324 3071 13743 8647 Guns 27225 | . 402 1927 . . 469 4109 2579 13608 4131 Cannons 5008 | . . 67 . . . . 492 . 4449 Explosions 228 | . . . . . . 201 . . 27 Melee . | . . . . . . . . . . Ramming 196 | . . 7 . . . 14 . 135 40 Kinetic 32233 | . 402 1994 . . 469 4109 3071 13608 8580 Thermal 201 | . . . . . . 201 . . . Explosive 27 | . . . . . . . . . 27 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 6 1 1 1 1 1 1 8 1 Average Corruption 2 | . 3 1 1 1 1 1 1 2 1 Corruption Purged 15 | . . . . . 1 . 1 12 1 Corruption Blocked . | . . . . . . . . . . Effects 99 | . 24 12 4 . 7 1 1 49 1 Message Errors 23 | . 5 4 1 . 2 1 . 10 . Matter Fused 24 | . 8 1 1 . 3 . . 10 1 Heat Flow Errors 15 | . 2 1 1 . . . 1 10 . Energy Discharges 14 | . 3 3 . . . . . 8 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 11 | . 3 . 1 . 1 . . 6 . Data Loss (major) 2 | . 1 . . . . . . 1 . Misfires 5 | . 2 2 . . . . . 1 . Alerts 3 | . . 1 . . 1 . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . . . . 82 15 8 20 Projectiles 35 | . . . . . . . 15 . 20 Explosions 82 | . . . . . . 82 . . . Melee 8 | . . . . . . . . 8 . Knockbacks 74 | . . . . . . . 2 1 71 Impact 1 | . . . . . . . . 1 . Kinetic 72 | . . . . . . . 2 . 70 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 140 | . . . . . . 140 . . . Shots 3 | . . . . . . 3 . . . Rammed 18 | . . . . . . 2 . 10 6 Targets Rammed 23 | . . 3 . . . 2 . 12 6 Kicked 3 | . . 3 . . . . . . . Crushed 2 | . . . . . . . . 2 . Highest Temperature 466 | . 223 178 111 . 57 380 111 411 466 Average Temperature 56 | . 32 14 57 . 31 182 26 68 88 Received Heat Transfer 2652 | . 72 339 . . 99 414 270 825 633 Effects 16 | . 2 . . . . 1 . 7 6 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 . Interference 11 | . 2 . . . . . . 5 4 Short Circuit 2 | . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Peak Influence 459 | . 124 296 . . 115 413 459 321 304 Initial 18 | . . . . . . . . . 18 Average 67 | . 40 53 . . 11 134 119 65 60 Maximum Alert Level 2 | . . 1 . . . 2 2 1 1 Low Security (%) 90 | 100 100 96 100 . 100 67 74 92 90 Level 1 9 | . . 3 . . . 30 18 7 9 Level 2 . | . . . . . . 1 6 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 88 | . . 4 1 . . 10 9 43 21 Investigation 33 | . . 3 1 . . 7 5 13 4 Extermination 23 | . . . . . . . . 16 7 Reinforcement 21 | . . 1 . . . 3 1 12 4 Assault . | . . . . . . . . . . Garrison 11 | . . . . . . . 3 2 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . 2 Haulers Reinforced 3 | . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Distress Signals 9 | . 1 2 . . . . 2 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 319 | . 12 34 . . 5 53 36 117 62 Peak Tracking Total 6 | . 3 4 . . 2 6 5 4 5 Tactical Retreats 13 | . 1 1 . . 1 . 2 4 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 19 | . 5 2 . . . 2 3 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 14 | . . 1 . . . 6 3 1 3 Max in Single Turn 3 | . . 1 . . . 3 1 1 3 Garrison Access 4 | . . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 68 | . 4 5 1 . . 12 15 18 13 Terminals 46 | . 4 5 . . . 8 13 9 7 Fabricators 7 | . . . . . . . . 4 3 Repair Stations 6 | . . . . . . 1 1 2 2 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . 2 . 2 . Garrison Access 4 | . . . . . . 1 1 1 1 Total Hacks 259 | . 16 25 1 . . 56 49 66 46 Successful 177 | . 12 14 1 . . 45 34 44 27 Failed 82 | . 4 11 . . . 11 15 22 19 Catastrophic 4 | . . 1 . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 169 | . 16 25 . . . 32 44 28 24 Fabricators 26 | . . . . . . . . 16 10 Repair Stations 33 | . . . . . . 9 3 11 10 Recycling Units . | . . . . . . . . . . Scanalyzers 22 | . . . . . . 14 . 8 . Garrison Access 8 | . . . . . . 1 2 3 2 Terminal Hacks 111 | . 12 14 1 . . 21 31 18 14 Record 37 | . . 8 . . . 11 8 6 4 Part Schematic 1 | . . . . . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 3 | . . 1 . . . 1 1 . . Open Door 6 | . . . 1 . . . 5 . . Open DSF 2 | . . . . . . . . . 2 Level Access Points 2 | . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . 2 Terminal Index 3 | . 1 1 . . . . . 1 . Alert Level 4 | . . . . . . . 3 1 . Unreport Threat 4 | . . . . . . 1 2 . 1 Locate Traps 6 | . 1 . . . . . 2 1 2 Disarm Traps 1 | . . . . . . . 1 . . Dispatch Records 8 | . 1 1 . . . 2 2 1 1 Maintenance Status 3 | . . 1 . . . 2 . . . Surveillance Status 1 | . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Reinforcement Status 3 | . 1 . . . . 2 . . . Recall Reinforcements 1 | . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 17 | . 4 1 . . . 1 5 4 2 Fabricator Hacks 16 | . . . . . . . . 10 6 Load Schematic 9 | . . . . . . . . 5 4 Build 7 | . . . . . . . . 5 2 Repair Station Hacks 27 | . . . . . . 9 2 10 6 Scan Component 15 | . . . . . . 5 1 5 4 Repair 12 | . . . . . . 4 1 5 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 19 | . . . . . . 14 . 5 . Insert Component 10 | . . . . . . 7 . 3 . Analyze 9 | . . . . . . 7 . 2 . Garrison Access Hacks 4 | . . . . . . 1 1 1 1 Seal Access 4 | . . . . . . 1 1 1 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 58 | . 4 5 . . . 10 12 17 10 Full Trace Events 39 | . 1 4 . . . 9 9 12 4 Feedback Events 5 | . . 1 . . . . . 4 . Corruption 5 | . . 1 . . . . . 4 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 6 1 2 . Parts Built 8 | . . . . . . . . 6 2 Authchips . | . . . . . . . . . . Time 506 | . . . . . . . . 390 116 Total Part Build Rating 26 | . . . . . . . . 20 6 Parts Repaired 12 | . . . . . . 4 1 5 2 Time 412 | . . . . . . 158 19 200 35 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 6 . 2 . Part Schematics Acquired 8 | . . . . . . 6 . 2 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . 2 . . . . . . . Non-combat 2 | . . 2 . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . . parse_system 1 | . . 1 . . . . . . . no_distress 1 | . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Turns Passed 27321 | 61 2067 2271 661 70 1433 2668 2071 10473 5546 Spaces Moved 9778 | 52 803 656 249 29 551 1135 982 3551 1770 Core 20 | 20 . . . . . . . . . Treads 8317 | . . 50 249 29 551 1135 982 3551 1770 Legs 1441 | 32 803 606 . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 250 250 250 250 170 170 170 232 Average Speed 237 | 93 242 271 250 250 250 170 170 253 267 Slowest Speed 470 | 120 260 470 250 250 250 170 410 330 323 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . . . Exploration Rate (%) 57 | 3 93 46 56 8 96 94 89 59 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . 2 1 . . . . . . . Terrain Destroyed 119 | . 2 1 . . . 79 4 . 33 Melee 1 | . . 1 . . . . . . . Projectile 6 | . 2 . . . . . 4 . . AOE 112 | . . . . . . 79 . . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total 12674 | 61 864 922 292 28 588 1671 1229 4655 2364 Wait 1813 | . 12 74 30 . 25 390 144 734 404 Move 9769 | 51 802 655 248 28 550 1134 981 3550 1770 Hop . | . . . . . . . . . . Pick Up 62 | 3 7 12 6 . . 8 2 14 10 Fast Attach 46 | 7 . 13 . . . 4 2 11 9 Attach 57 | . 4 8 . . 1 8 1 23 12 Detach 21 | . 1 6 . . 1 2 2 9 . Swap 62 | . 3 10 2 . 1 7 10 19 10 Drop 48 | . . 8 6 . . 9 6 12 7 Fire 761 | . 35 125 . . 10 107 79 269 136 Melee 10 | . . 8 . . . . 2 . . Ram . | . . . . . . . . . . Kick 3 | . . 3 . . . . . . . Crush 20 | . . . . . . 2 . 12 6 Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Ext) History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Power x1 312 | -10/Materials | Build established: Hacker-Mutant 510 | -10/Materials | Identified exit to Materials 510 | -10/Materials | Discovered exit to Materials (range 3) 862 | -10/Materials | Discovered exit to Materials (range 5) 1409 | -10/Materials | Identified exit to Mines 1409 | -10/Materials | Discovered exit to Mines (range 11) 1603 | -10/Materials | Crushed by falling debris 2129 | -10/Materials | Entered another Materials area 2129 | -9/Materials | Evolved 2 slots: Utility x2 3112 | -9/Materials | Lost 3 parts (1n1u1w) 3262 | -9/Materials | Identified exit to Mines 3262 | -9/Materials | Discovered exit to Mines (range 7) 4300 | -9/Materials | Discovered exit to Mines (range 11) 4400 | -9/Materials | Entered Mines 4503 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4695 | -9/Mines | Identified exit to Materials 4695 | -9/Mines | Discovered exit to Materials (range 8) 4774 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4781 | -9/Mines | Met a Derelict shopkeep closing up shop 5049 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5049 | -9/Mines | Identified exit to Exiles 5049 | -9/Mines | Discovered exit to Exiles (range 5) 5061 | -9/Mines | Entered Exiles 5099 | -9/Exiles | Identified exit to Mines 5099 | -9/Exiles | Discovered exit to Mines (range 14) 5131 | -9/Exiles | Entered Mines 6412 | -8/Mines | Discovered exit to Materials (range 9) 6534 | -8/Mines | Discovered exit to Materials (range 12) 6564 | -8/Mines | Entered Materials 6564 | -8/Materials | Evolved 2 slots: Propulsion x2 6632 | -8/Materials | Identified exit to Storage 6632 | -8/Materials | Discovered exit to Storage (range 16) 6848 | -8/Materials | Identified exit to Factory 6848 | -8/Materials | Discovered exit to Factory (range 3) 8323 | -8/Materials | Discovered exit to Factory (range 8) 8428 | -8/Materials | Repaired Flak Gun 8469 | -8/Materials | Repaired Arm. Treads 8508 | -8/Materials | Repaired Arm. Treads 8548 | -8/Materials | Repaired Arm. Treads 9076 | -8/Materials | Discovered exit to Factory (range 15) 9220 | -8/Materials | Discovered exit to Storage (range 7) 9232 | -8/Materials | Entered Storage 9523 | -8/Storage | Garrison activated, responded to threat 9718 | -8/Storage | Identified exit to Recycling 9718 | -8/Storage | Discovered exit to Recycling (range 17) 9936 | -8/Storage | Discovered exit to Factory (range 17) 10508 | -8/Storage | Repaired Deuterium Engine 11303 | -8/Storage | Entered Factory 11303 | -7/Factory | Evolved 2 slots: Weapon x2 11610 | -7/Factory | Build established: Hacker-Gunner 11925 | -7/Factory | Fabricated System Restoration Module (x2) 12369 | -7/Factory | Identified exit to Factory 12369 | -7/Factory | Discovered exit to Factory (range 15) 12537 | -7/Factory | Cargo convoy interrupted 12860 | -7/Factory | Build established: Hauler-Gunner 13207 | -7/Factory | Repaired Imp. Assault Rifle 13247 | -7/Factory | Repaired Arm. Treads 13286 | -7/Factory | Repaired Arm. Treads 13326 | -7/Factory | Repaired Arm. Treads? 14132 | -7/Factory | Fabricated Enh. Autogun (x1) 15239 | -7/Factory | Fabricated Enh. Autogun? 15679 | -7/Factory | Repaired Enh. Nuclear Core 16414 | -7/Factory | Garrison activated, responded to threat 16522 | -7/Factory | Garrison activated, responded to threat 16625 | -7/Factory | Identified exit to Lower Caves 16625 | -7/Factory | Discovered exit to Lower Caves (range 9) 16661 | -7/Factory | Found Prototype Device 18380 | -7/Factory | Fabricated Enh. Autogun (x1) 18502 | -7/Factory | Fabricated Enh. Autogun (x1) 21776 | -7/Factory | Entered another Factory area 21776 | -6/Factory | Evolved 2 slots: Utility x2 21798 | -6/Factory | Build established: Hauler-Tank 22634 | -6/Factory | Fabricated Enh. Autogun (x1) 23093 | -6/Factory | Build established: Hauler-Gunner 23547 | -6/Factory | Build established: Hacker-Tank 23838 | -6/Factory | Fabricated Enh. Autogun (x1) 24688 | -6/Factory | Repaired Cooling System 24697 | -6/Factory | Identified exit to Factory 24697 | -6/Factory | Discovered exit to Factory (range 9) 24741 | -6/Factory | Identified exit to Extension 24741 | -6/Factory | Discovered exit to Extension (range 15) 25146 | -6/Factory | Repaired Angular Momentum Engine 26712 | -6/Factory | Garrison activated, responded to threat 27017 | -6/Factory | Garrison activated, responded to threat 27322 | -6/Factory | Self-destructed Last Messages --------------- 27275_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 27279_ S-27 Virus destroyed. 27279_ U-05 Engineer lays Concrete. 27279_ U-05 Engineer builds a Wall. 27280_ U-05 Engineer lays Concrete. 27281_ S-27 Virus destroyed. 27286_ Acquired 19 matter. 27296_ Acquired 7 matter. 27298_ K-01 Serf collects debris. 27304_ U-05 Engineer lays Concrete. 27304_ K-01 Serf collects debris. 27305_ U-05 Engineer builds a Wall. 27308_ K-01 Serf collects debris. 27309_ U-05 Engineer builds a Wall. 27309_ U-05 Engineer lays Concrete. 27313_ U-05 Engineer builds a Wall. 27313_ U-05 Engineer lays Concrete. 27315_ U-05 Engineer builds a Wall. 27320_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##############?????????????????????????????? | | ??????#!! #?????????????????????????????? | | ??????#!/ #?????????????????????????????? | | ??????#!/ """ #?????????????????????????????? | | ####### """ #######???????????????????????? | | # """ # ####????????????????????? | | "" # # ?????????????????????? | | ! "" + """ """ # ??????????????????????? | | ! S" # """ """ ! # ???????????????????????? | | """ # """ """ # ????????????????????????? | | """ # ## ##############???????????? | | """ # ! ## # T = ##??????????? | | ] # ##[ # ! #??????????? | | ###+#############+### = + !/ u ##??????????? | | * #@ ! # #?????????? | | = # ##??????????? | | = # ##??????????? | | ###########+### # # #?????????? | | #?#" # # # #?????????? | | ### = # # ##?????????? | | # # # ##??????????? | | ## # # ############? | | # # # u k*YY#?# #? | | ## # # ##### #####/#?# #? | | #+###+### ####### ## ### #? | | # " %[ = # *=!#? | | # " T !%% =! + *=!#? | | [ #" " # *! #? | | #" # #####+####### # #? | | """ """ #" #######???????????# # *#? | | """ """ ## #?????????????????# + = #? | | """ """ ## #?????????????????# ########+#? | | ## #?????????????????# ######## #? | | """ """ ## #?????????????????# #? | | """ """ ###########??????????????????#+##########? | | """ """ #????????????????????????????# #?? | | #????????????????????????????# #?? | | #########????????????????????????????# #?? | | #??????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Storage | Hacked Cooling System | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ System Restoration Module | x2 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitySubdwellerConstruct Manual? 0 Play Time 02:07:33 Cumulative 1705.9 hours Start 2024.06.07 @ 12:23:43 End 2024.06.28 @ 08:11:19 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 961 Rogue 62 Adventurer 0 Explorer 899 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c135f06f-0506-4242-af2f-2298f9e91524