Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 19:57:35 Player: Longstrike Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (215) 1075 Value Destroyed (9892) 9892 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (753) 753 TOTAL SCORE: 19520 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 199 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -528 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Medium Storage Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Jamming Amplifier Advanced System Shield Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Subatomic Replicator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array IFF Parser Advanced Targeting Computer Advanced Recoil Stabilizer Jamming Amplifier Improved Focal Shield Improved Hardlight Generator Advanced System Shield Improved System Guard > --- WEAPON ----------- Precision Phase Gun Nova Cannon Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Improved Heavy Treads Gamma Rifle Quantum Rifle HERF Cannon Matter Neutralizer Matter Neutralizer Heavy Gauss Cannon [Rating: 165] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Slots Evolved 16 | . . 2 . 2 2 2 . . . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 1 . 1 . . . Utility 9 | . . . . 2 2 1 . . . . 1 1 1 . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . 1 . Parts Attached 243 | 7 11 8 11 21 7 24 2 10 . 13 15 24 2 37 25 26 Power 42 | 1 3 2 1 5 . 4 . 3 . 2 2 3 . 6 3 7 Engine 14 | 1 3 2 1 . . 3 . 2 . 1 . . . . . 1 Core 13 | . . . . 5 . 1 . 1 . 1 2 2 . 1 . . Reactor 15 | . . . . . . . . . . . . 1 . 5 3 6 Propulsion 69 | 2 4 3 6 6 5 7 . 1 . 3 6 6 . 12 4 4 Treads 20 | . 2 1 . . . 4 . 1 . 2 . . . 6 4 . Leg 24 | 2 2 . 4 4 4 3 . . . 1 . . . . . 4 Wheel 10 | . . 2 2 2 1 . . . . . 3 . . . . . Hover 3 | . . . . . . . . . . . 3 . . . . . Flight 12 | . . . . . . . . . . . . 6 . 6 . . Utility 79 | 1 2 1 2 6 2 9 . 2 . 6 5 12 2 11 11 7 Device 46 | . . 1 2 3 . 6 . 1 . 4 4 8 1 4 8 4 Storage 6 | 1 1 . . . . . . . . . . 1 . 2 . 1 Processor 12 | . . . . . 1 1 . . . 1 1 1 1 2 2 2 Hackware 6 | . . . . 1 1 1 . . . 1 . 1 . 1 . . Protection 9 | . 1 . . 2 . 1 . 1 . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 53 | 3 2 2 2 4 . 4 2 4 . 2 2 3 . 8 7 8 Energy Gun 20 | 2 2 1 1 . . 1 . 2 . . . 3 . 1 3 4 Energy Cannon 12 | . . . . . . 3 1 . . 1 1 . . 3 2 1 Ballistic Gun 13 | 1 . 1 1 2 . . . 1 . . . . . 3 1 3 Ballistic Cannon 3 | . . . . . . . . 1 . . . . . 1 1 . Launcher 3 | . . . . 2 . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . . 1 1 1 . 2 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 15 | . . . . . . . . . . . . . . . . 15 Parts Lost 160 | . 4 7 5 8 . 12 . 13 . 17 8 5 1 24 18 38 Power 31 | . 1 1 1 2 . 2 . 3 . 3 3 2 . 3 1 9 Propulsion 35 | . . 4 1 3 . 1 . 3 . 6 . 1 . 6 5 5 Utility 50 | . . 1 1 3 . 5 . 3 . 6 3 1 1 9 8 9 Weapon 44 | . 3 1 2 . . 4 . 4 . 2 2 1 . 6 4 15 Highest Loss Streak 27 | . 2 5 7 3 . 6 . 11 . 6 5 3 1 14 9 27 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . 1 1 Average Backups 16 | 3 7 10 11 23 24 20 25 22 22 18 17 4 4 6 9 8 Power 1 | . 1 2 . 2 2 1 3 1 1 1 . . . 1 3 1 Propulsion 1 | 1 3 1 . 4 2 2 3 2 2 . . 1 3 3 1 . Utility 8 | . 1 2 5 8 8 8 11 12 13 12 9 1 . . . 2 Weapon 4 | . . 4 4 8 10 7 6 4 5 3 6 1 1 1 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 2 . 3 3 2 1 . . . 13 2 . 5 . 1 Power 4 | . . 2 . 2 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 3 . . Utility 13 | . . . . 1 . 2 . . . . 8 1 . 1 . . Weapon 10 | . . . . . 2 . 1 . . . 5 1 . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 89 97 93 89 95 92 100 89 67 63 73 50 62 80 80 68 Engine 3 | . 11 11 11 2 . 4 6 5 6 1 4 . . . . . Core 5 | . . . . 5 7 5 6 5 6 10 4 6 . 3 . . Treads 8 | . 10 20 6 . . 12 26 20 13 4 . . . 11 12 2 Leg 4 | . 12 . 25 10 15 13 . . . . 4 . . . . 6 Wheel 2 | . . 21 8 17 9 . . . . . . 7 . . . . Device 11 | . . 4 10 17 15 10 13 12 13 7 23 19 32 16 16 14 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 4 2 . 3 4 3 Processor 9 | . . . . . 6 11 13 9 6 12 9 . 5 15 13 18 Hackware 5 | . . . . 2 15 10 13 10 6 4 . . 4 4 4 4 Protection 1 | . 12 6 . 5 . 2 . 2 6 . . . . . 2 . Energy Gun 3 | . 20 16 9 2 . 2 5 5 . . . 3 4 . 6 7 Energy Cannon 3 | . . . . . . 7 6 1 . 4 9 . . 3 7 1 Ballistic Gun 3 | . 6 4 10 14 15 2 . 2 . 1 . . . 2 2 2 Impact Weapon 1 | . . . . . . . . . . 4 . . . . . . Peak Build Rating 165 | 6 8 15 29 41 53 67 69 69 54 68 88 91 101 151 165 154 Average Rating 59 | 5 6 12 17 34 47 58 68 60 45 42 61 59 92 122 154 111 On Entrance 53 | . 6 8 11 29 34 53 67 69 54 45 45 14 91 94 145 143 Avg Prop Armor Cover (%) 10 | . . 15 17 9 7 . . . . 4 3 5 . 3 . 10 Naked Turns 97 | . . . . . . . . . . . 97 . . . . . Heaviest Build 124 | 12 90 92 93 101 93 124 115 115 115 120 123 51 27 90 104 92 Greatest Support 240 | 20 40 40 33 54 80 120 120 120 60 83 36 36 28 240 240 150 Greatest Overweight (x) 36 | 2 29 4 9 5 5 2 . 1 1 36 5 2 . 4 . 2 Average Overweight (x) 2 | . . 2 7 2 2 . . . 1 11 2 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 Average Capacity 21 | 7 12 25 25 25 25 25 25 25 25 25 22 5 5 9 15 13 Most Carried 25 | 6 8 12 22 25 25 25 25 25 23 23 23 5 4 15 15 14 Average Carried 17 | 3 7 10 11 23 24 21 25 22 22 19 18 4 4 7 11 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 10 Final Carried 25 | 6 8 10 22 25 24 25 25 21 23 20 5 4 4 15 12 1 Class Distribution -------------------- 43% | Scavenger-Mutant 24% | Mutant 17% | Hacker-Mutant 6% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Matter Collected 5716 | 211 330 110 313 665 . 509 184 351 . 880 53 334 . 797 442 537 Remotely 247 | . . . . . . . . . . . . 73 . 174 . . Salvage Created 10059 | . 577 378 490 1150 . 1123 . 509 . 591 420 177 . 1738 1713 1193 Parts 471 | . 31 19 25 67 . 41 . 20 . 28 31 14 . 82 62 51 Haulers Intercepted 6 | . 1 . . 1 . . . . . . 1 . . . 3 . Recyclers Shooed 8 | . 1 . 2 . . 3 . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 14 . 34 . . . . . . Prevented 6 | . . . . . . . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Combat Hostiles Destroyed 178 | . 12 7 9 32 . 17 . 10 . 18 6 5 . 30 18 14 Melee 1 | . . . . . . . . . . . . . . 1 . . Guns 79 | . 12 7 9 15 . 5 . 2 . 2 . 4 . 7 5 11 Cannons 56 | . . . . . . 11 . 7 . 5 2 . . 17 12 2 AOE 33 | . . . . 17 . . . 1 . 11 4 . . . . . Classes Destroyed 21 | . 6 2 2 2 . 2 . 1 . 1 . . . 4 . 1 Worker 8 | . . 1 . 2 . 1 . . . . 3 1 . . . . Builder 5 | . 1 . . 1 . . . . . . 1 . . . 1 1 Tunneler 2 | . . . 2 . . . . . . . . . . . . . Hauler 6 | . 1 . . 1 . . . . . . 1 . . . 3 . Recycler 8 | . 2 1 2 1 . 2 . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . Watcher 4 | . . . . 3 . . . . . . . . . . 1 . Swarmer 35 | . 6 . . 8 . 3 . 1 . 5 . 4 . 8 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . Grunt 71 | . 6 5 8 19 . 6 . 4 . 9 2 . . 5 4 3 Brawler 7 | . . . . 1 . 1 . 3 . . . . . 2 . . Duelist 3 | . . . 1 . . 2 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 16 | . . 2 . 4 . 2 . . . 1 . 1 . 3 3 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 14 | . . . . . . 2 . . . 1 . . . . 5 6 Programmer 24 | . . . . . . 1 . 1 . . 4 . . 7 6 5 Heavy 1 | . . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 3 5 4 12 . 8 . 4 . 5 10 4 . 6 7 10 Combat Bots Only 10 | . 3 3 2 10 . 6 . 4 . 5 4 4 . 6 7 9 Max Kills in Single Turn 10 | . 2 1 1 2 . 2 . 1 . 3 10 1 . 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 2 . . . 1 . 3 4 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Hostile Shots Fired 1826 | . 76 83 52 128 63 150 . 96 . 143 117 57 4 221 301 335 Missed 523 | . 16 20 14 36 26 36 . 24 . 54 44 24 3 74 43 109 Hits 1303 | . 60 63 38 92 37 114 . 72 . 89 73 33 1 147 258 226 Melee 29 | . . 1 2 3 . 9 . 8 . . 1 . . 5 . . Projectile 1274 | . 60 62 36 89 37 105 . 64 . 89 72 33 1 142 258 226 AOE 1 | . . . . . . . . . . . . . . 1 . . Critical Strikes 56 | . 1 2 2 4 . 6 . 7 . 2 4 1 . 7 8 12 Part Disruptions 4 | . . . . . . . . . . . . . . 2 2 . Damage Taken 25297 | . 605 812 521 1608 296 1949 . 1442 . 1743 1413 793 29 4003 5274 4809 Core 4055 | . 84 117 91 197 55 262 . 149 . 288 626 161 . 553 450 1022 Absorbed by Shields 96 | . . . . . . . . . . . . . . . 96 . Reduced by Siege Mode 38 | . . . . . . . . . . . . . . 38 . . Ignored by Resistances 225 | . . . . . . . . . . . 54 . . . 30 141 Core Remaining (%) 63 | 100 66 . 48 64 92 . . . . 17 37 86 . 57 . . Volleys Fired 541 | . 55 26 40 73 3 62 2 31 . 32 9 19 . 83 62 44 Largest 4 | . 2 2 2 2 2 2 1 2 . 2 2 2 . 3 4 4 Hottest 387 | . 80 96 81 113 50 145 5 154 . 77 150 169 . 304 387 279 Shots Fired 1100 | . 97 52 72 144 6 121 4 58 . 64 14 26 . 158 170 114 Gun 756 | . 97 52 72 129 6 34 1 33 . 16 . 26 . 86 105 99 Cannon 312 | . . . . . . 87 1 25 . 35 12 . . 72 65 15 Launcher 30 | . . . . 15 . . . . . 13 2 . . . . . Special 2 | . . . . . . . 2 . . . . . . . . . Kinetic 457 | . 37 17 40 112 6 1 . 16 . 40 . . . 88 39 61 Thermal 545 | . 56 35 32 17 . 120 2 22 . 11 12 26 . 57 126 29 Explosive 28 | . . . . 15 . . . . . 13 . . . . . . Electromagnetic 68 | . 4 . . . . . . 20 . . 2 . . 13 5 24 Robot Hit Streak 25 | . 8 13 8 25 2 17 6 10 . 11 7 8 . 12 15 13 Robot Miss Streak 8 | . 2 4 5 8 3 3 . 5 . 5 2 3 . 4 3 6 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 2 Secondary Targets 11 | . 3 . 1 1 . . . . . . . . . . 1 5 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . . . . . . . 1 2 Shots Hit Robots 762 | . 66 40 48 100 2 90 3 47 . 42 11 14 . 106 116 77 Core Hits 462 | . 29 21 22 78 . 45 1 38 . 53 13 13 . 52 55 42 Critical Kills 5 | . . . . . . . . . . 1 . . . 3 . 1 Critical Parts Destroyed 9 | . . . 1 1 . . . . . 2 . . . . . 5 Critical Strikes 37 | . 2 1 4 1 . . . . . 4 . 2 . 5 6 12 Burn 15 | . 2 1 3 . . . . . . . . 2 . . 5 2 Meltdown 3 | . . . . . . . . . . . . . . 3 . . Destroy 12 | . . . 1 1 . . . . . 4 . . . . . 6 Blast 3 | . . . . . . . . . . . . . . 2 1 . Corrupt 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25025 | . 822 673 846 3637 32 2436 38 1211 . 1744 1722 435 . 4099 4061 3269 Guns 12232 | . 822 673 846 1817 32 793 . 439 . 43 . 348 . 1496 2155 2768 Cannons 8181 | . . . . . . 1591 38 724 . 542 381 . . 2531 1892 482 Explosions 4431 | . . . . 1820 . . . 48 . 1159 1320 84 . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 181 | . . . . . . 52 . . . . 21 3 . 72 14 19 Kinetic 8560 | . 275 330 560 1377 32 13 . 468 . 431 . . . 2396 738 1940 Thermal 11680 | . 507 343 286 440 . 2371 38 547 . 154 1388 348 . 1158 3264 836 Explosive 2979 | . . . . 1820 . . . . . 1159 . . . . . . Electromagnetic 1625 | . 40 . . . . . . 196 . . 313 84 . 473 45 474 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 2 1 . 2 2 10 10 10 6 2 . 1 . 24 Average Corruption 6 | . . . 2 1 . 1 2 5 10 10 3 2 . 1 . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 306 | . . . 14 1 . 6 20 21 5 197 12 6 . 1 . 23 Message Errors 57 | . . . 1 . . . . 3 1 41 3 2 . . . 6 Matter Fused 72 | . . . 1 . . 5 6 7 2 41 5 1 . . . 4 Heat Flow Errors 39 | . . . 3 . . . 4 3 1 24 1 . . . . 3 Energy Discharges 46 | . . . 5 1 . 1 5 1 . 30 1 . . . . 2 Parts Rejected 2 | . . . 1 . . . . . . . . . . . . 1 Parts Fused 3 | . . . 1 . . . . . . 1 . . . . . 1 Data Loss (minor) 41 | . . . 1 . . . 2 4 1 30 1 . . . . 2 Data Loss (major) 18 | . . . 1 . . . 1 1 . 11 1 1 . 1 . 1 Misfires 16 | . . . . . . . 2 1 . 11 . 2 . . . . Alerts 4 | . . . . . . . . . . 4 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . 1 . 4 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 634 | . . . . 44 . 13 . . . . 345 . . 163 41 28 Projectiles 328 | . . . . . . 13 . . . . 83 . . 163 41 28 Explosions 306 | . . . . 44 . . . . . . 262 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 12 . . . 7 3 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . 11 . . . 6 3 . Secondary 2 | . . . . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 513 | . . . . 287 . . . . . 159 10 57 . . . . Shots 17 | . . . . 9 . . . . . 6 . 2 . . . . Rammed 29 | . . . . . . 1 . . . . 3 1 . 22 2 . Targets Rammed 40 | . . . . . . 3 . . . . 3 1 . 23 2 8 Kicked 10 | . . . . . . 2 . . . . . . . . . 8 Crushed 1 | . . . . . . . . . . . . . . 1 . . Highest Temperature 578 | . 217 369 212 164 4 246 247 254 247 275 418 294 . 196 578 180 Average Temperature 108 | . 62 143 86 47 4 62 97 108 129 95 156 128 . 78 231 90 Received Heat Transfer 4258 | . 249 363 276 567 96 438 . 479 . 222 514 102 . 282 454 216 Effects 36 | . 1 3 . . . . . 1 . . 2 . . . 29 . Shutdowns 13 | . . 1 . . . . . . . . 1 . . . 11 . Energy Bleed 11 | . 1 . . . . . . . . . . . . . 10 . Interference 4 | . . 2 . . . . . 1 . . . . . . 1 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 1 . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . Total Turns 31 | . . . . . . . . . . . . . . 31 . . Longest Duration 31 | . . . . . . . . . . . . . . 31 . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . 2 . 1 Parts Fried 5 | . . . . . . . . . . . . . . 1 1 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . 2 . . . . . 1 . 3 1 . Combat Hostiles 6 | . . . . . . 1 . . . . . 1 . 3 1 . Parts Melted 47 | . 4 2 2 2 . 11 . 1 . . 1 2 . 9 13 . Heat Transferred 17064 | . 1427 895 938 975 . 4002 37 679 . 333 785 666 . 1332 3959 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Maximum Alert Level 3 | . . . . 2 . . . . . . 3 2 1 1 . . Low Security (%) 71 | 100 100 100 100 37 100 100 . . . . . . . 68 100 100 Level 1 7 | . . . . 3 . . . . . . . 33 100 31 . . Level 2 14 | . . . . 58 . . . . . . 38 66 . . . . Level 3 7 | . . . . . . . . . . . 60 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 901 | . 151 106 75 596 188 143 . . . . 901 538 278 373 189 103 Initial 580 | . . 14 13 10 188 9 . . . . 580 427 278 127 189 58 Average 195 | . 87 33 18 303 111 75 . . . . 677 436 259 160 97 19 Influence Increases 6462 | . 343 186 245 912 13 461 . 235 . 596 1239 383 15 878 523 433 Destroy 0b10 Robot/C 3680 | . 240 140 180 640 . 340 . 200 . 460 120 100 . 600 360 300 Destroy 0b10 Robot/NC 185 | . 25 10 20 40 . 15 . . . 10 30 5 . . 25 5 Destroy Leader 690 | . 62 20 30 128 . 90 . 20 . 60 22 20 . 120 78 40 Allied During Kill 51 | . . . . . . . . . . 51 . . . . . . Successful Hack 82 | . . . . . 12 . . . . . . 31 . 14 . 25 Disable Machine 450 | . 15 . . . . 15 . . . . 270 60 . 60 15 15 Destroy Structure 274 | . 1 1 . 74 1 1 . . . . 92 2 . 54 45 3 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . Partial Spotted 75 | . . . . . . . . . . . 15 60 . . . . Lose Combat Pursuer 525 | . . 15 15 30 . . . 15 . 15 240 105 15 30 . 45 Influence Decreases 6435 | . 308 185 254 525 406 379 103 235 . 388 574 726 302 760 780 510 Entered New Map 1448 | . . 21 23 17 226 12 39 . . . 78 446 252 116 172 46 Time Decay 3535 | . 268 94 201 278 180 267 64 181 . 303 416 230 40 404 428 181 Lost Part 1302 | . 40 70 30 80 . 100 . 54 . 85 80 50 10 240 180 283 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 1 8 1 5 . 1 . . 2 4 1 3 6 8 Investigation 4 | . 1 . 1 . . . . . . . . . 1 . . 1 Extermination 11 | . . . . . . 1 . . . . 2 1 . 2 3 2 Reinforcement 17 | . 2 . . 3 1 1 . . . . . 2 . 1 2 5 Assault 3 | . . . . 1 . . . 1 . . . 1 . . . . Garrison 8 | . . . . 4 . 3 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 1 . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Distress Signals 13 | . 2 1 . 1 . . . . . . 1 . . . . 8 Communications Jammed 12 | . . . . . . . . . . 3 1 . . 8 . . Distress Signals 9 | . . . . . . . . . . . 1 . . 8 . . Times Spotted 309 | . 19 13 11 48 2 23 . 15 . 29 31 17 2 39 24 36 Peak Tracking Total 13 | . 5 6 3 12 1 4 . 5 . 5 10 6 1 5 6 13 Tactical Retreats 18 | . . 1 1 2 . . . 1 . 1 4 4 1 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Traps Triggered 12 | . 4 . . . . . . . . . 2 1 1 3 . 1 Indirectly 1 | . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Machines Disabled 30 | . 1 . . . . 1 . . . . 18 4 . 4 1 1 Max in Single Turn 18 | . 1 . . . . 1 . . . . 18 2 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Machines Accessed 26 | . . . 1 1 1 1 . . 4 1 1 4 . 2 3 7 Terminals 17 | . . . . 1 1 1 . . . 1 . 4 . 2 1 6 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 Total Hacks 84 | . . . 1 5 4 7 . . 25 1 2 13 . 3 6 17 Successful 50 | . . . 1 3 1 4 . . 25 1 . 5 . 2 2 6 Failed 34 | . . . . 2 3 3 . . . . 2 8 . 1 4 11 Catastrophic 5 | . . . . . . 1 . . . . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 21 | . . . . 1 4 2 . . . . . 3 . 1 1 9 Terminals 49 | . . . . 5 4 7 . . . 1 . 13 . 3 1 15 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . 5 . Garrison Access 4 | . . . . . . . . . . . 2 . . . . 2 Terminal Hacks 40 | . . . 1 2 . 3 . . 25 1 . 2 . 1 . 5 Record 13 | . . . . . . 2 . . 6 1 . . . . . 4 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . 1 . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . Retrieve Study 2 | . . . . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 1 1 1 . . . . . 3 . 1 . 1 Terminals 8 | . . . . 1 1 1 . . . . . 3 . 1 . 1 Botnet 8 | . . . . 1 1 1 . . . . . 3 . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . 1 1 1 . . . . 1 4 . 2 3 5 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 12 . . . . . . 4 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Total Allies 1 | . . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . 22 . . . . . . Total Damage 826 | . . . . . . . . . . 826 . . . . . . Kills 7 | . . . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Active Infowar (turns) 8802 | . . 136 21 455 . . . 392 189 4141 878 460 93 938 774 325 Optics 521 | . . . . . . . . . . . . . . 521 . . Sensors 558 | . . . . . . . . . . . . . 4 . 229 325 IFF 1238 | . . . . . . . . . . . . 460 93 164 412 109 Terrain 3754 | . . 136 21 . . . . . . 3597 . . . . . . Seismic 455 | . . . . 455 . . . . . . . . . . . . Cloaking 662 | . . . . . . . . . . . . 21 93 548 . . Jamming 3442 | . . . . . . . . 392 189 813 878 . . 808 362 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 . . . 1 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Turns Passed 16163 | 76 600 305 1150 719 365 711 1520 1008 189 5348 1004 490 93 972 1040 573 Spaces Moved 6485 | 51 206 110 424 313 227 247 941 482 79 712 435 791 242 405 490 330 Core 532 | 6 5 . . . . . . . . 220 187 . . 3 . 111 Treads 3131 | . 94 15 4 . . 145 941 482 79 479 . . . 313 490 89 Legs 658 | 45 107 . 88 20 45 102 . . . 13 108 . . . . 130 Wheels 1115 | . . 95 332 293 182 . . . . . 18 195 . . . . Hover 122 | . . . . . . . . . . . 122 . . . . . Flight 927 | . . . . . . . . . . . . 596 242 89 . . Fastest Speed 27 | 50 120 135 145 101 130 160 160 160 240 240 50 27 37 31 150 50 Average Speed 212 | 118 191 168 235 132 148 186 160 188 240 730 210 48 37 144 153 111 Slowest Speed 1850 | 150 1500 480 480 260 200 263 160 240 240 1850 400 204 37 330 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 37 14 89 39 6 6 96 59 69 85 16 26 7 30 14 42 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . . 2 1 . 4 . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 . Terrain Destroyed 258 | . . . . 72 . . 1 4 . 66 59 . . 28 18 10 Melee . | . . . . . . . . . . . . . . . . . Projectile 59 | . . . . . . . 1 2 . 1 . . . 28 17 10 AOE 198 | . . . . 72 . . . 2 . 65 59 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Arm Res Qua Total 7904 | 63 311 180 500 528 263 377 955 524 80 795 501 866 243 638 641 439 Wait 358 | . 25 26 6 91 3 20 7 . . 24 33 21 . 45 46 11 Move 6469 | 50 205 109 423 312 226 246 940 481 78 711 434 790 241 404 489 330 Hop . | . . . . . . . . . . . . . . . . . Pick Up 122 | 6 3 8 13 14 11 15 1 2 . 5 6 3 . 17 12 6 Fast Attach 120 | 6 10 1 6 2 1 2 . 4 . 6 11 17 1 29 8 16 Attach 95 | . 1 4 6 9 4 14 . 6 . 10 3 2 . 4 14 18 Detach 4 | . . . 1 . . . . . 2 . . 1 . . . . Swap 77 | 1 7 3 4 19 2 10 3 . . 7 2 5 1 6 6 1 Drop 62 | . 5 3 1 8 13 5 2 . . . . 7 . 12 2 4 Fire 541 | . 55 26 40 73 3 62 2 31 . 32 9 19 . 83 62 44 Melee . | . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 3 1 . . . . Kick 10 | . . . . . . 2 . . . . . . . . . 8 Crush 26 | . . . . . . 1 . . . . . . . 23 2 . Escape Stasis 16 | . . . . . . . . . . . . . . 15 . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Armory -2/Research -2/Quarantine History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 648 | -10/Materials | Discovered new exit (range 7) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x2 872 | -9/Materials | Discovered new exit (range 12) 982 | -9/Materials | Entered Mines 1034 | -9/Mines | Lost 7 parts (2p3n1u1w) 1340 | -9/Mines | Build established: Scavenger-Mutant 1550 | -9/Mines | Learned location of Zion (-7) 1909 | -9/Mines | Core integrity fell below 50% 2036 | -9/Mines | Learned Materials security intel 2048 | -9/Mines | Discovered new exit (range 11) 2077 | -9/Mines | Met a Derelict shopkeep closing up shop 2132 | -9/Mines | Entered Materials 2132 | -8/Materials | Evolved 2 slots: Utility x2 2280 | -8/Materials | Garrison activated, responded to threat 2405 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Destroyed 10 combat bots 2532 | -8/Materials | First assault squad dispatched 2650 | -8/Materials | Lost 3 parts (1p1n1u) 2832 | -8/Materials | Discovered new exit (range 10) 2851 | -8/Materials | Entered Factory 2851 | -7/Factory | Evolved 2 slots: Utility x2 3077 | -7/Factory | Discovered new exit (range 8) 3209 | -7/Factory | Build established: Hacker-Mutant 3214 | -7/Factory | Identified exit to Factory 3216 | -7/Factory | Entered another Factory area 3216 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3342 | -6/Factory | Garrison activated, responded to threat 3471 | -6/Factory | Lost 6 parts (1p1n3u1w) 3833 | -6/Factory | Discovered new exit (range 14) 3882 | -6/Factory | Identified exit to Lower Caves 3927 | -6/Factory | Entered Lower Caves 4306 | -6/Lower Caves | Encountered a Warlord checkpoint 4315 | -6/Lower Caves | Learned Factory terminal intel 4484 | -6/Lower Caves | Discovered new exit (range 8) 4495 | -6/Lower Caves | Identified exit to Lower Caves 5097 | -6/Lower Caves | Entered a destroyed Warlord outpost 5447 | -6/Lower Caves | Entered another Lower Caves area 5482 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5513 | -6/Lower Caves | Identified exit to Data Miner 5558 | -6/Lower Caves | Learned Factory terminal intel 5583 | -6/Lower Caves | Spotted B-75 Beast 6029 | -6/Lower Caves | System corruption reached 10% 6067 | -6/Lower Caves | Lost 11 parts (2p3n3u3w) 6333 | -6/Lower Caves | Build established: Mutant 6455 | -6/Lower Caves | Entered Data Miner 6455 | -6/Data Miner | Discovered new exit (range 6) 6502 | -6/Data Miner | Met Data Miner 6548 | -6/Data Miner | Learned location of Section 7 (-2) 6548 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6591 | -6/Data Miner | Received God Mode back door access code from Data Miner 6641 | -6/Data Miner | Identified exit to Proximity Caves 6644 | -6/Data Miner | Entered Proximity Caves 6652 | -5/Proximity Caves | Spotter reported a threat 6654 | -5/Proximity Caves | Spotter reported a threat 6693 | -5/Proximity Caves | Learned Factory garrison access intel 6772 | -5/Proximity Caves | Learned Factory stockpile data 6822 | -5/Proximity Caves | Spotter reported a threat 6873 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6881 | -5/Proximity Caves | Core integrity fell below 50% 6950 | -5/Proximity Caves | Lost 4 parts (2n2u) 7491 | -5/Proximity Caves | Build established: Scavenger-Mutant 7932 | -5/Proximity Caves | Escorted by Enhanced Grunt 7956 | -5/Proximity Caves | Lost 6 parts (3n1u2w) 10819 | -5/Proximity Caves | Lost 3 parts (1p2u) 11096 | -5/Proximity Caves | Build established: Mutant 11385 | -5/Proximity Caves | Discovered new exit (range 10) 11547 | -5/Proximity Caves | Learned location of 1 exit from Factory 11760 | -5/Proximity Caves | Core integrity fell below 20% 11989 | -5/Proximity Caves | Identified exit to Factory 11992 | -5/Proximity Caves | Entered Factory 11992 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11993 | -5/Factory | Identified exit to Upper Caves 11995 | -5/Factory | Loaded intel: 26 terminal locations 11996 | -5/Factory | Loaded intel: 4 garrison access locations 12253 | -5/Factory | Build established: Scavenger-Mutant 12873 | -5/Factory | Released all parts (11) 12900 | -5/Factory | Lost 5 parts (2p1u2w) 12967 | -5/Factory | Core integrity fell below 50% 12984 | -5/Factory | Discovered new exit (range 15) 12996 | -5/Factory | Entered another Factory area 12996 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12997 | -4/Factory | Loaded intel: 28 terminal locations 13183 | -4/Factory | Build established: Mutant 13246 | -4/Factory | First assault squad dispatched 13262 | -4/Factory | Incoming assault squad redirected 13354 | -4/Factory | Lost 3 parts (1p1u1w) 13469 | -4/Factory | Discovered new exit (range 8) 13486 | -4/Factory | Entered Research 13486 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13538 | -3/Research | Incoming investigation squad redirected 13539 | -3/Research | Discovered new exit (range 5) 13579 | -3/Research | Entered Armory 13729 | -3/Armory | Lost 14 parts (3p4n3u4w) 13967 | -3/Armory | Build established: Scavenger-Gunner 14541 | -3/Armory | Discovered new exit (range 3) 14547 | -3/Armory | Build established: Scavenger-Tank 14551 | -3/Armory | Entered Research 14551 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14842 | -2/Research | Garrison activated, responded to threat 14970 | -2/Research | Lost 8 parts (3n3u2w) 15492 | -2/Research | Destroyed 7 combat bots 15500 | -2/Research | Lost 9 parts (1p2n4u2w) 15580 | -2/Research | Discovered new exit (range 5) 15591 | -2/Research | Entered Quarantine 15688 | -2/Quarantine | Found Alien Artifact 15688 | -2/Quarantine | Identified Subatomic Replicator 15733 | -2/Quarantine | System corruption reached 10% 15750 | -2/Quarantine | Lost 8 parts (2p1n2u3w) 15764 | -2/Quarantine | Build established: Scavenger-Gunner 15871 | -2/Quarantine | Incoming investigation squad redirected 15946 | -2/Quarantine | Scanned by Researcher 15983 | -2/Quarantine | Destroyed 9 combat bots 15984 | -2/Quarantine | Core integrity fell below 50% 16061 | -2/Quarantine | Core integrity fell below 20% 16090 | -2/Quarantine | Lost 27 parts (6p4n7u10w) 16164 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16153_ Kicked R-10 Processor. 16154_ System corrupted: Heat flow error (+286). 16154_ H-88 Terminator retrieves Drone. 16154_ Extracted schematic archive: Cld. Antimatter Reactor. 16154_ Drone sends a signal. 16154_ Mic. Antimatter Reactor destroyed. 16155_ Extracted schematic archive: Mni. Smartbomb Launcher. 16155_ H-88 Terminator retrieves Drone. 16159_ Kicked A-15 Conveyor. 16160_ Kicked G-73 Enforcer. 16160_ W-44 Eye sends out distress signal. 16161_ C-65 Expert calls for reinforcements. 16161_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16161_ Held in stasis. 16161_ C-65 Expert is analyzing... 16161_ Kicked G-73 Enforcer. 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""" + =* #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 49 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Corruption Containment 12 Corruption Block 15 Armor Coverage 825 Resistance: KI 25 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 12 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Drone Bay | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Energy Well | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Cld. Antimatter Reactor | -2/Quarantine | Archive Mni. Smartbomb Launcher | -2/Quarantine | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-74 Champion | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Heavy Siege Treads | -2/Research | Hacked Matter Neutralizer | -2/Research | Hacked Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- Achiever Alien Tech Immobile And Lovin' It Live, Flee, And Rebuild My Bad Rockin' Loadout Use The Force Challenges ------------ None Game ------ Seed NetworkSupersonicLoader Manual? 0 Play Time 02:05:11 Cumulative 53.2 hours Start 2025.11.12 @ 01:06:25 End 2025.11.12 @ 19:57:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d425613-5c4b-4fca-bc0e-c598c1be5623