Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 14:30:18 Player: satan5 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (2831) 2831 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 7691 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 147/290 System Corruption 1% Temperature Hot (294) Movement Hovering (230) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved Airjet > --- UTILITY (5) ------ Medium Storage Unit Core Analyzer Precision Energy Filter System Shield > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (10) --- Small Storage Unit Advanced Targeting Computer Cooled Particle Cannon Precision Grenade Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Hacking Suite System Shield System Guard Improved Corruption Screen > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Precision Grenade Launcher Remote Datajack Powered Hammer [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Impact Weapon Mace Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Slots Evolved 6 | . . 2 . . . 4 . . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . 1 . . Utility 3 | . . . . . . 3 . . Weapon . | . . . . . . . . . Parts Attached 96 | 6 8 5 8 . . 35 14 20 Power 11 | 1 1 . 2 . . 4 2 1 Engine 7 | 1 . . 1 . . 3 1 1 Core 3 | . 1 . 1 . . 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 37 | 2 2 5 4 . . 14 . 10 Treads . | . . . . . . . . . Leg 15 | 2 2 5 4 . . 2 . . Wheel 1 | . . . . . . 1 . . Hover 16 | . . . . . . 11 . 5 Flight 5 | . . . . . . . . 5 Utility 27 | 1 3 . . . . 9 8 6 Device 11 | . . . . . . 5 4 2 Storage 5 | 1 2 . . . . . . 2 Processor 8 | . 1 . . . . 4 2 1 Hackware 3 | . . . . . . . 2 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 . 2 . . 8 4 3 Energy Gun 12 | . 2 . 1 . . 6 3 . Energy Cannon 2 | . . . . . . . . 2 Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 7 . 6 Parts Lost 33 | . 2 . 3 . . 14 8 6 Power 5 | . . . 1 . . 3 1 . Propulsion 20 | . 2 . 1 . . 10 3 4 Utility 2 | . . . . . . . 1 1 Weapon 6 | . . . 1 . . 1 3 1 Highest Loss Streak 5 | . 1 . 1 . . 4 5 5 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 8 14 14 15 15 14 10 5 Power 1 | . 2 3 2 2 2 1 1 . Propulsion 2 | . 3 6 6 7 7 1 . . Utility 2 | . 1 1 1 1 1 5 3 . Weapon 4 | . 1 3 3 5 5 5 4 2 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 1 1 3 . . 10 . 6 Power 4 | . . . 2 . . 1 . 1 Propulsion 2 | . 1 . . . . 1 . . Utility 5 | . . 1 1 . . 2 . 1 Weapon 9 | . . . . . . 6 . 3 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 99 98 100 100 89 60 87 Engine 5 | . 5 . 3 11 11 5 1 6 Core 3 | . 8 11 7 . . 1 . . Leg 16 | . 27 43 43 44 44 3 5 . Hover 12 | . . . . . . 23 6 19 Flight 1 | . . . . . . . . 9 Device 5 | . . . . . . 10 10 7 Storage 7 | . 14 11 11 11 11 7 4 1 Processor 14 | . 12 11 11 11 11 19 12 9 Hackware 2 | . . . . . . . 4 16 Energy Gun 13 | . . 22 19 22 22 14 10 8 Ballistic Gun 3 | . 27 . . . . . . . Peak Build Rating 52 | 6 13 15 15 15 15 48 50 52 Average Rating 26 | 4 8 14 14 15 15 33 33 42 On Entrance 18 | . 6 13 15 15 15 15 48 36 Naked Turns 21 | . . . . . . . 21 . Heaviest Build 49 | 10 31 31 34 34 34 40 49 32 Greatest Support 40 | 20 20 40 40 40 40 40 35 30 Greatest Overweight (x) 9 | . 2 . . . . 9 2 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 Average Capacity 12 | 6 12 15 15 15 15 15 10 5 Most Carried 15 | 3 15 15 15 15 15 15 15 6 Average Carried 11 | 1 8 14 14 15 15 14 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 Final Carried 15 | 3 15 15 15 15 15 15 5 6 Class Distribution -------------------- 52% | Mutant 42% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Matter Collected 1750 | 246 188 114 162 9 15 528 125 363 Remotely . | . . . . . . . . . Salvage Created 4074 | 28 470 229 583 41 172 981 623 947 Parts 208 | 4 33 16 36 8 7 58 7 39 Haulers Intercepted 11 | . 1 1 2 . . 5 . 2 Recyclers Shooed 4 | . . . 1 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 65 | . 11 6 16 4 3 17 3 5 Guns 64 | . 11 6 16 4 3 17 3 4 Cannons 1 | . . . . . . . . 1 Classes Destroyed 13 | 1 4 . 4 . . 3 1 . Worker 8 | . . . 2 . . 4 . 2 Builder 2 | . . . . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . Hauler 11 | . 1 1 2 . . 5 . 2 Recycler 10 | . . . 1 . 1 3 . 5 Operator 6 | . . . 1 . . 4 . 1 Watcher 9 | . 1 . 1 . . 4 . 3 Swarmer 22 | . 3 . 4 4 . 7 . 4 Grunt 21 | . 8 6 5 . . 2 . . Sentry 13 | . . . 7 . 3 2 . 1 Hunter 1 | . . . . . . 1 . . Programmer 5 | . . . . . . 5 . . Compactor 3 | . . . . . . . 3 . Best Kill Streak 7 | 1 3 4 7 4 2 4 2 4 Combat Bots Only 5 | . 3 3 5 4 2 4 2 4 Max Kills in Single Turn 2 | 1 1 1 2 2 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Hostile Shots Fired 369 | . 57 22 52 9 10 150 8 61 Missed 106 | . 7 7 14 1 2 47 . 28 Hits 263 | . 50 15 38 8 8 103 8 33 Melee 8 | . . . . . . . 8 . Projectile 255 | . 50 15 38 8 8 103 . 33 Critical Strikes 6 | . . . 1 . . 4 1 . Damage Taken 3741 | . 630 183 491 63 116 1281 384 593 Core 1014 | . 210 10 42 24 26 359 186 157 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 123 | . . . 49 . . 74 . . Core Remaining (%) 63 | 100 16 . . . 74 . . . Volleys Fired 260 | 7 55 13 47 3 8 66 34 27 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 150 | 40 40 130 130 130 130 140 135 150 Shots Fired 502 | 14 110 26 93 6 16 128 58 51 Gun 483 | 14 110 26 93 6 16 128 58 32 Cannon 19 | . . . . . . . . 19 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 124 | 14 110 . . . . . . . Thermal 368 | . . 26 93 6 16 126 58 43 Explosive . | . . . . . . . . . Electromagnetic 10 | . . . . . . 2 . 8 Robot Hit Streak 21 | 2 13 13 16 6 21 12 14 11 Robot Miss Streak 10 | 1 4 4 8 10 6 7 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 2 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 408 | 7 69 23 85 4 15 113 57 35 Core Hits 428 | 3 37 37 107 9 24 164 28 19 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 2 . . . . . . 1 Meltdown 1 | . . . . . . . . 1 Destroy 2 | . 2 . . . . . . . Melee Attacks 22 | . . . 4 . . 18 . . Impact 22 | . . . 4 . . 18 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 1 . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8398 | 88 560 371 1268 70 258 2612 1873 1298 Guns 7045 | 88 560 371 1191 70 258 1883 1873 751 Cannons 511 | . . . . . . . . 511 Explosions 372 | . . . . . . 336 . 36 Melee 470 | . . . 77 . . 393 . . Ramming . | . . . . . . . . . Kinetic 648 | 88 560 . . . . . . . Thermal 6797 | . . 371 1191 70 258 1883 1873 1151 Explosive 336 | . . . . . . 336 . . Electromagnetic 147 | . . . . . . . . 147 Impact 470 | . . . 77 . . 393 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 5 5 5 Average Corruption 2 | . . . 1 1 1 3 5 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked 2 | . . . . . . . . 2 Effects 42 | . . . 1 3 4 22 11 1 Message Errors 11 | . . . . . 2 3 5 1 Matter Fused 13 | . . . . 2 1 6 4 . Heat Flow Errors 3 | . . . . . 1 1 1 . Energy Discharges 8 | . . . . . . 7 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . 1 . 1 . . Misfires 4 | . . . 1 . . 3 . . Overload Shots 60 | . . . . . . 3 25 32 Effects 2 | . . . . . . . 1 1 Short Circuit 2 | . . . . . . . 1 1 Overflow Damage 260 | . . . 62 . . 197 . 1 Projectiles . | . . . . . . . . . Explosions 61 | . . . . . . 60 . 1 Melee 199 | . . . 62 . . 137 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . 95 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 497 | . 43 375 497 162 252 362 233 323 Average Temperature 115 | . 16 155 198 84 91 72 37 69 Received Heat Transfer 723 | . 285 102 180 . 36 60 . 60 Effects 9 | . . 2 7 . . . . . Shutdowns 3 | . . . 3 . . . . . Energy Bleed 2 | . . 1 1 . . . . . Matter Decay 2 | . . 1 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . Damage (major) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 1 . . 4 . . Impact Corruptions 7 | . . . 2 . . 5 . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 1 1 . . 2 . 5 Heat Transferred 7943 | . . 470 1510 90 325 2042 2147 1359 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Maximum Alert Level 2 | . . . 1 1 1 2 . . Low Security (%) 51 | 100 100 100 52 . 40 10 100 100 Level 1 44 | . . . 47 100 59 80 . . Level 2 3 | . . . . . . 9 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 492 | 5 92 132 317 312 282 492 117 106 Initial 492 | . 3 16 51 202 140 492 117 . Average 163 | . 40 41 174 258 180 279 24 29 Influence Increases 3119 | 5 330 212 529 110 317 1309 . 307 Destroy 0b10 Robot/C 1260 | . 220 120 320 80 60 340 . 120 Destroy 0b10 Robot/NC 235 | 5 10 5 35 . 5 105 . 70 Destroy Leader 370 | . 64 32 116 . . 118 . 40 Successful Hack 226 | . 21 10 28 30 42 75 . 20 Select Force Hacks 210 | . . . . . 210 . . . Disable Machine 90 | . . . 15 . . 75 . . Destroy Structure 38 | . . . . . . 26 . 12 Advance Influence 450 | . . . . . . 450 . . Partial Spotted 45 | . . . . . . 45 . . Lose Combat Pursuer 195 | . 15 45 15 . . 75 . 45 Influence Decreases 3119 | . 294 131 339 110 528 1073 337 307 Entered New Map 659 | . 2 25 71 110 172 59 220 . Time Decay 1829 | . 272 106 238 . 206 644 87 276 Search Patrol Dispatched 150 | . . . . . . 150 . . Lost Part 229 | . 20 . 30 . . 140 30 9 Lost Ally 102 | . . . . . . 80 . 22 Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 20 | . 2 1 3 . . 11 . 3 Investigation 4 | . . 1 1 . . 2 . . Extermination 7 | . . . . . . 5 . 2 Reinforcement 8 | . 2 . 1 . . 4 . 1 Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Distress Signals 6 | . . . 4 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 20 10 26 4 3 33 6 28 Peak Tracking Total 11 | . 4 5 6 4 1 4 3 11 Tactical Retreats 9 | . 1 1 1 . . 4 . 2 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Traps Triggered 9 | . . 1 2 1 . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Machines Disabled 6 | . . . 1 . . 5 . . Max in Single Turn 2 | . . . 1 . . 2 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Machines Accessed 55 | . 3 4 5 2 13 19 . 9 Terminals 27 | . 3 3 2 2 6 7 . 4 Fabricators 5 | . . . . . . 3 . 2 Repair Stations 7 | . . . 2 . . 5 . . Recycling Units 14 | . . 1 . . 7 3 . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 158 | . 16 9 12 2 43 46 . 30 Successful 75 | . 7 5 6 2 19 21 . 15 Failed 83 | . 9 4 6 . 24 25 . 15 Catastrophic 17 | . 4 1 . . 3 6 . 3 Database Lockouts . | . . . . . . . . . Manual 72 | . 10 5 5 . 11 22 . 19 Terminals 95 | . 16 7 6 2 25 21 . 18 Fabricators 10 | . . . . . . 6 . 4 Repair Stations 17 | . . . 5 . . 12 . . Recycling Units 34 | . . 2 . . 18 6 . 8 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . Terminal Hacks 19 | . 4 2 1 2 6 1 . 3 Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 9 | . 3 1 1 . 3 . . 1 Branch Access Points 2 | . . . . . 1 . . 1 Garrison Index 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . 1 Garrison Registry 1 | . . . . 1 . . . . Security Stations 1 | . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 4 . 2 Network Status 4 | . . . . . . 2 . 2 Build 2 | . . . . . . 2 . . Repair Station Hacks 8 | . . . 3 . . 5 . . Scan Component 6 | . . . 2 . . 4 . . Repair 2 | . . . 1 . . 1 . . Recycling Unit Hacks 9 | . . 1 . . 4 2 . 2 Retrieve Components 9 | . . 1 . . 4 2 . 2 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 31 | . 3 2 1 . 9 8 . 8 Terminals 20 | . 3 2 1 . 2 7 . 5 Botnet 17 | . 3 2 1 . 2 6 . 3 Operators 3 | . . . . . . 1 . 2 Fabricators 3 | . . . . . . 1 . 2 Prioritize 2 | . . . . . . 1 . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . 7 . . 1 Mask 1 | . . . . . . . . 1 Tunnel 7 | . . . . . 7 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . 1 Used . | . . . . . . . . . Hacking Detections 45 | . 3 4 4 1 10 15 . 8 Full Trace Events 5 | . . . 1 . 2 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . . 4 . . Authchips . | . . . . . . . . . Time 134 | . . . . . . 134 . . Total Robot Build Rating 16 | . . . . . . 16 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . 1 . . Time 83 | . . . 32 . . 51 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 23 | . . 3 . . 5 5 . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Total Allies 7 | . . . . . . 4 . 3 Largest Group 4 | . . . . . . 4 . 3 Highest-Rated Group 60 | . . . . . . 48 . 60 Highest-Rated Ally 20 | . . . . . . 12 . 20 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 14 . 2 Total Damage 200 | . . . . . . 149 . 51 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Active Infowar (turns) 1845 | . . . . . . 1609 145 91 Sensors 1689 | . . . . . . 1609 80 . Terrain 156 | . . . . . . . 65 91 Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Turns Passed 5777 | 75 773 254 516 192 434 2325 423 785 Spaces Moved 4417 | 43 358 139 198 150 327 1941 332 929 Core 185 | 9 . . . . . 1 174 1 Treads . | . . . . . . . . . Legs 1489 | 34 358 139 198 150 327 222 61 . Wheels 241 | . . . . . . 241 . . Hover 2330 | . . . . . . 1477 97 756 Flight 172 | . . . . . . . . 172 Fastest Speed 23 | 50 120 120 120 120 120 44 50 23 Average Speed 94 | 105 150 120 120 120 120 91 87 59 Slowest Speed 500 | 120 260 120 120 120 120 500 270 355 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 57 19 33 30 86 53 87 32 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 7 | . . . . . 7 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 40 | . . . . . . 29 . 11 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . . 8 AOE 32 | . . . . . . 29 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Was Fac Total 5488 | 59 506 202 379 156 352 2316 413 1105 Wait 517 | . 67 39 107 . 18 195 9 82 Move 4409 | 42 357 138 197 148 326 1941 331 929 Hop . | . . . . . . . . . Pick Up 71 | 4 15 3 7 . . 24 13 5 Fast Attach 38 | 5 1 . . . . 13 11 8 Attach 30 | 1 2 2 4 . . 13 6 2 Detach 4 | . . . . . . 1 2 1 Swap 64 | . 5 3 6 . . 28 5 17 Drop 42 | . 4 4 7 . . 17 2 8 Fire 260 | 7 55 13 47 3 8 66 34 27 Melee 22 | . . . 4 . . 18 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 31 | . . . . 5 . . . 26 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Core integrity fell below 50% 684 | -10/Materials | Core integrity fell below 20% 800 | -10/Materials | Discovered new exit (range 11) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x2 1028 | -9/Materials | Discovered new exit (range 10) 1103 | -9/Materials | Entered Storage 1149 | -9/Storage | Build established: Scavenger-Mutant 1340 | -9/Storage | Repaired Spread Laser 1567 | -9/Storage | Garrison activated, responded to threat 1618 | -9/Storage | Identified exit to Garrison 1619 | -9/Storage | Entered Garrison 1640 | -9/Garrison | Discovered new exit (range 66) 1640 | -9/Garrison | Discovered new exit (range 44) 1640 | -9/Garrison | Discovered new exit (range 56) 1701 | -9/Garrison | Triggered checkpoint 1752 | -9/Garrison | Installed Relay Interface Framework 1803 | -9/Garrison | Learned Recycling security intel 1811 | -9/Garrison | Entered Recycling 2153 | -9/Recycling | Discovered new exit (range 15) 2245 | -9/Recycling | Entered Factory 2245 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2415 | -7/Factory | Repaired Cld. Ion Engine 2434 | -7/Factory | Fabricated S-27 Virus? 2438 | -7/Factory | Discovered new exit (range 15) 2565 | -7/Factory | Build established: Mutant 3045 | -7/Factory | Search patrols dispatched 3107 | -7/Factory | Lost 4 parts (1p3n) 3153 | -7/Factory | Discovered new exit (range 16) 3170 | -7/Factory | Identified exit to Factory 3254 | -7/Factory | Build established: Scavenger-Mutant 3306 | -7/Factory | Lost 3 parts (1p2n) 3564 | -7/Factory | Build established: Mutant 3981 | -7/Factory | Discovered exit to Factory (range 15) 4498 | -7/Factory | Core integrity fell below 50% 4570 | -7/Factory | Sucked down chute 4570 | -7/Factory | Entered Waste 4585 | -7/Waste | Spotted C-40 Crusher 4597 | -7/Waste | Spotted C-40 Crusher 4601 | -7/Waste | Destroyed C-40 Crusher 4614 | -7/Waste | Spotted C-40 Crusher 4618 | -7/Waste | Destroyed C-40 Crusher 4636 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4639 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4642 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4644 | -7/Waste | Destroyed C-40 Crusher 4673 | -7/Waste | Lost 3 parts (1p2n) 4795 | -7/Waste | Spotted C-40 Crusher 4821 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4830 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4865 | -7/Waste | Lost 5 parts (1n1u3w) 4883 | -7/Waste | Spotted C-40 Crusher 4902 | -7/Waste | Spotted C-40 Crusher 4987 | -7/Waste | Discovered new exit (range 11) 4993 | -7/Waste | Entered Factory 5084 | -7/Factory | Core integrity fell below 20% 5441 | -7/Factory | Build established: Scavenger-Mutant 5454 | -7/Factory | Discovered exit to Factory (range 5) 5501 | -7/Factory | Identified exit to Lower Caves 5772 | -7/Factory | Cargo convoy interrupted 5778 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05772_ X-62 Marksman unfolds itself. 05772_ H-55 Commando unfolds itself. 05772_ P-60 Hacker unfolds itself. 05772_ U-05 Engineer builds a Wall. 05772_ U-05 Engineer destroyed. 05772_ Imp. Hover Unit destroyed. 05773_ Penetrated by Slug. 05773_ Cld. Pulse Rifle destroyed. 05774_ A-27 Freighter suffers critical hit (Meltdown). 05774_ PL-3XN's Ring of Power melted. 05774_ Prototype Device melted. 05774_ Slug penetrates P-60 Hacker. 05775_ R-06 Scavenger collects Prototype Flight Unit. 05776_ Acquired Prototype Device. 05776_ Identified Prc. Energy Filter. 05776_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 05778_ Imp. Hover Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# + + ! 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" ? ????????????????????????????? | | ######## ????????????????????????????????? | | ???????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Corruption Containment 8 Corruption Block 3 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Repaired ---------- Spread Laser | 38% | -9/Storage Cld. Ion Engine | 32% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellCompactExoskeleton Manual? 0 Play Time 00:59:00 Cumulative 317.4 hours Start 2025.07.04 @ 22:12:18 End 2025.07.05 @ 14:30:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 128 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 62 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1f58c8c-fb04-4944-9091-4577858310e5