Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 21:33:39 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (18) 90 Value Destroyed (449) 449 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1515) 1515 TOTAL SCORE: 7874 Bonus ------- Pacifist 470 High Alert Combat Kills 45 Entered DSFs 1000 Cogmind --------- Core Integrity 1075/1300 Matter 15/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Advanced Targeting Computer Improved Hacking Suite System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Electron Diverter Impulse Thruster Array Improved Hacking Suite Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Terrain Scan Processor Advanced Targeting Computer Improved Propulsion Shielding Improved Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Advanced Micro-nuke Launcher > --- INVENTORY -------- Q-thruster Electron Diverter Impulse Thruster Array Advanced Power Amplifier [Rating: 100] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Airjet Leg Aluminum Leg Hover Unit Airjet Flight Unit Q-thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Scythe Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Slots Evolved 14 | . . 2 2 2 2 . 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 2 . Utility 10 | . . 2 2 . 2 . 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 59 | . 2 2 7 15 4 . 7 . 9 12 1 Power 6 | . . . . 3 1 . 1 . . 1 . Engine 4 | . . . . 3 1 . . . . . . Core 1 | . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 24 | . . . 3 6 . . 4 . 5 6 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 10 | . . . . 6 . . 4 . . . . Flight 14 | . . . 3 . . . . . 5 6 . Utility 24 | . 2 2 3 3 3 . 2 . 4 4 1 Device 7 | . 1 1 . 1 . . 1 . 2 . 1 Storage 1 | . . . 1 . . . . . . . . Processor 9 | . 1 1 2 2 . . 1 . 1 1 . Hackware 5 | . . . . . 2 . . . 1 2 . Protection 2 | . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 5 | . . . 1 3 . . . . . 1 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 . Parts Lost 29 | . . . 6 4 . . 5 . 10 . 4 Power 4 | . . . . 1 . . 1 . 1 . 1 Propulsion 9 | . . . 3 1 . . 1 . 3 . 1 Utility 11 | . . . . 2 . . 2 . 6 . 1 Weapon 5 | . . . 3 . . . 1 . . . 1 Highest Loss Streak 13 | . . . 3 3 . . 3 . 13 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 32 50 54 89 95 100 91 73 56 73 78 Engine 2 | . . . . 5 6 6 4 . . . . Hover 11 | . . . . 25 26 26 22 21 12 . . Flight 7 | . . . 5 1 . . . . 1 27 28 Device 6 | . 2 11 9 7 6 6 8 10 11 . 1 Processor 25 | . 2 17 25 36 29 26 26 21 21 21 23 Hackware 5 | . . . . . 6 13 10 5 5 11 14 Protection 2 | . . . . . 5 6 5 5 . 3 3 Ballistic Gun 4 | . 28 22 13 . . . . . . . . Launcher 2 | . . . . 3 6 6 3 . . 3 3 Slashing Weapon 2 | . . . . 6 6 6 5 5 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 29 | 2 3 3 7 19 27 26 27 19 22 29 29 Greatest Support 46 | 3 3 3 8 32 32 32 41 41 41 46 46 Greatest Overweight (x) 4 | . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 4 5 4 5 5 5 Average Carried 4 | 4 4 4 4 4 4 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 4 4 4 5 5 5 Class Distribution -------------------- 25% | Mutant 25% | Scout 23% | Hacker-Sprinter 22% | Hacker-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Matter Collected 582 | 200 . . 89 12 129 . 152 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 521 | . . . 134 246 129 . 12 . . . . Parts 32 | . . . 10 16 2 . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Combat Hostiles Destroyed 9 | . . . 4 5 . . . . . . . Melee 1 | . . . . 1 . . . . . . . Guns 4 | . . . 4 . . . . . . . . AOE 4 | . . . . 4 . . . . . . . Classes Destroyed 7 | . . . 3 3 . . 1 . . . . Worker 3 | . . . . 3 . . . . . . . Builder 1 | . . . . . . . 1 . . . . Recycler 3 | . . . 1 1 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 4 | . . . 4 . . . . . . . . Grunt 5 | . . . . 5 . . . . . . . Best Kill Streak 6 | . . . 3 6 1 . 1 . . . . Combat Bots Only 4 | . . . 3 4 . . . . . . . Max Kills in Single Turn 4 | . . . 1 4 1 . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Damage Taken 3365 | . 24 27 460 337 28 42 469 . 1192 155 631 Core 1445 | . 24 . 177 56 . . 114 . 849 47 178 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . 111 Core Remaining (%) 82 | 100 90 100 67 92 . 100 88 . 26 . . Volleys Fired 45 | . . . 33 7 . . 5 . . . . Largest 2 | . . . 2 1 . . 1 . . . . Hottest 40 | . . . 40 36 . . 36 . . . . Shots Fired 57 | . . . 45 7 . . 5 . . . . Gun 45 | . . . 45 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 12 | . . . . 7 . . 5 . . . . Special . | . . . . . . . . . . . . Kinetic 45 | . . . 45 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 12 | . . . . 7 . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . . . 5 4 . . . . . . . Robot Miss Streak 4 | . . . 4 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 33 | . . . 25 4 3 . 1 . . . . Core Hits 24 | . . . 9 12 2 . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 11 | . . . . 7 3 . 1 . . . . Impact . | . . . . . . . . . . . . Slashing 11 | . . . . 7 3 . 1 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1571 | . . . 224 1111 166 . 70 . . . . Guns 198 | . . . 198 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1011 | . . . . 1011 . . . . . . . Melee 336 | . . . . 100 166 . 70 . . . . Ramming 26 | . . . 26 . . . . . . . . Kinetic 198 | . . . 198 . . . . . . . . Thermal 389 | . . . . 389 . . . . . . . Explosive 622 | . . . . 622 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 336 | . . . . 100 166 . 70 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . 2 . . . 1 . . . 3 Average Corruption 1 | . . . 2 . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . 2 . . . . . . . 1 Message Errors 1 | . . . 1 . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 172 | . . . . 172 . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions 157 | . . . . 157 . . . . . . . Melee 15 | . . . . 15 . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . 13 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 120 | . . . 17 20 . . 29 . . 120 . Average Temperature 33 | . . . 12 9 . . 14 . . 40 . Received Heat Transfer 486 | . 12 9 117 213 . . 36 . . 18 81 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 250 | . . . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Peak Influence 560 | . 91 46 344 560 357 249 330 156 109 78 237 Initial 274 | . . 38 18 156 274 249 130 156 109 4 43 Average 177 | . 38 27 166 306 319 249 234 156 61 40 112 Maximum Alert Level 2 | . . . 1 2 1 1 1 . . . 1 Low Security (%) 61 | 100 100 100 52 52 . . 42 100 100 100 78 Level 1 31 | . . . 47 1 100 100 57 . . . 21 Level 2 7 | . . . . 46 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 1 5 1 . 2 . 1 . 3 Investigation 7 | . . 1 . 2 1 . 1 . . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Distress Signals 5 | . 1 . 2 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 93 | . 4 3 26 12 1 1 16 . 4 6 20 Peak Tracking Total 12 | . 3 4 9 5 1 1 9 . 4 5 12 Tactical Retreats 15 | . 1 1 5 2 . . 4 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Traps Triggered 5 | . . . . . 1 . 2 . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Machines Disabled 10 | . . . . 10 . . . . . . . Max in Single Turn 9 | . . . . 9 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Machines Accessed 30 | . 3 5 2 3 3 . 4 1 . 4 5 Terminals 27 | . 3 5 2 2 3 . 3 1 . 3 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 . . 1 . Total Hacks 74 | . 7 19 6 6 7 . 7 1 . 10 11 Successful 25 | . 3 5 2 1 4 . 1 1 . 4 4 Failed 49 | . 4 14 4 5 3 . 6 . . 6 7 Catastrophic 17 | . 2 4 . 4 . . 1 . . 2 4 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 4 11 1 3 . . 1 . . . 1 Terminals 67 | . 7 19 6 4 7 . 5 1 . 7 11 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . 2 . . 2 . . 3 . Terminal Hacks 24 | . 3 5 2 1 4 . 1 1 . 3 4 Record 1 | . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 1 1 . . . Level Access Points 3 | . . 1 1 1 . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 1 Emergency Access Points 2 | . . 1 . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 Unreport Threat 2 | . . 2 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Registered Components 5 | . 1 1 1 . 1 . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 5 2 3 2 . 3 . . 3 2 Full Trace Events 7 | . . 1 . 2 1 . 1 . . . 2 Feedback Events 3 | . . . . . . . 1 . . . 2 Corruption 2 | . . . . . . . . . . . 2 Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Turns Passed 1409 | 4 60 84 247 238 122 14 269 2 67 183 119 Spaces Moved 2618 | 1 106 155 338 349 216 30 480 3 74 531 335 Core 494 | 1 106 155 206 . . . . . 6 . 20 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1058 | . . . . 299 216 30 480 3 30 . . Flight 1066 | . . . 132 50 . . . . 38 531 315 Fastest Speed 25 | 50 50 50 37 40 48 48 48 55 27 25 25 Average Speed 41 | 50 50 50 45 46 48 48 50 55 44 25 34 Slowest Speed 250 | 50 50 50 50 60 48 48 55 55 55 40 250 Overloaded Moves 14 | . . . . . . . . . 14 . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . 4 . . . . . 2 6 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 1 33 22 38 13 9 45 19 . 79 15 53 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 19 | . . . . 2 . . 17 . . . . Terrain Destroyed 110 | . . . . 43 . . 67 . . . . Melee 2 | . . . . 2 . . . . . . . Projectile . | . . . . . . . . . . . . AOE 108 | . . . . 41 . . 67 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac DSF Res Qua Total 2837 | 6 112 161 390 401 229 29 497 2 107 567 336 Wait 50 | . 3 . 9 12 . . . . 11 15 . Move 2577 | . 105 154 329 348 215 29 479 2 69 518 329 Hop 15 | . . . 4 . . . . . 2 6 3 Pick Up 34 | . . 3 3 6 3 . 2 . 9 6 2 Fast Attach 34 | . 2 1 6 9 3 . 3 . 5 5 . Attach 21 | . . 1 2 5 1 . 1 . 4 6 1 Detach 2 | 1 1 . . . . . . . . . . Swap 5 | . . . . 1 . . 3 . . 1 . Drop 33 | 5 1 2 2 6 4 . 3 . 7 2 1 Fire 45 | . . . 33 7 . . 5 . . . . Melee 11 | . . . . 7 3 . 1 . . . . Ram 2 | . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 65 | -10/Materials | Identified exit to Materials 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Identified exit to Materials 149 | -9/Materials | Entered another Materials area 149 | -8/Materials | Evolved 2 slots: Utility x2 199 | -8/Materials | Identified exit to Factory 302 | -8/Materials | Build established: Mutant 396 | -8/Materials | Entered Factory 396 | -7/Factory | Evolved 2 slots: Propulsion x2 411 | -7/Factory | Lost 3 parts (2n1w) 468 | -7/Factory | Lost 3 parts (1n2u) 615 | -7/Factory | Identified exit to Factory 634 | -7/Factory | Entered another Factory area 634 | -6/Factory | Evolved 2 slots: Utility x2 671 | -6/Factory | Build established: Scout 755 | -6/Factory | Identified exit to DSF 756 | -6/Factory | Entered DSF 762 | -6/DSF | Discovered new exit (range 18) 770 | -6/DSF | Entered Factory 770 | -5/Factory | Evolved 2 slots: Utility x2 985 | -5/Factory | Build established: Hacker-Scout 1006 | -5/Factory | Hacking Suite fried by hacking feedback 1033 | -5/Factory | Discovered new exit (range 10) 1039 | -5/Factory | Entered another Factory area 1039 | -4/Factory | Evolved 2 slots: Utility x2 1041 | -4/Factory | Identified exit to DSF 1041 | -4/Factory | Entered DSF 1072 | -4/DSF | Additional patrols routed to DSF 1086 | -4/DSF | Core integrity fell below 50% 1099 | -4/DSF | Discovered new exit (range 15) 1108 | -4/DSF | Entered Research 1108 | -3/Research | Evolved 2 slots: Propulsion x2 1134 | -3/Research | Lost 13 parts (2p3n8u) 1142 | -3/Research | Found Prototype Launcher 1142 | -3/Research | Identified Adv. Micro-nuke Launcher 1147 | -3/Research | Found Prototype Hackware 1147 | -3/Research | Identified Exp. System Shield 1175 | -3/Research | Spotted B-86 Titan 1194 | -3/Research | Identified exit to Armory 1194 | -3/Research | Identified exit to Quarantine 1291 | -3/Research | Entered Quarantine 1340 | -3/Quarantine | Build established: Hacker-Sprinter 1350 | -3/Quarantine | Spotted Alpha 7 1410 | -3/Quarantine | Self-destructed Last Messages --------------- 01366_ Particle Reactor destroyed. 01368_ Connecting with Terminal... >>Access(Branch) No branch access points found. Feedback: System corruption (+1%). 01368_ ALERT: Suspicious activity at Terminal Q017. Dispatching Investigation squad. 01384_ System corrupted: Component data lost. 01385_ Acquired Imp. Hacking Suite. 01401_ Penetrated by Slug. 01401_ Slug penetrates Wall. 01403_ Penetrated by Slug. 01404_ Adv. Micro-nuke Launcher destroyed. 01404_ Slug penetrates Wall. 01406_ Penetrated by Slug. 01406_ Slug penetrates Wall. 01407_ Penetrated by Slug. 01407_ Imp. Propulsion Shielding destroyed. 01410_ Q-thruster destroyed. 01410_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????+?????# | | ??????????????????????????????????????????? ?????# | | ????????????????????????????#####?????????? ?????# | | ????????????????????????????# #?????????? #????# | | ??????????????????????###+### #?????????? #????# | | ??????????????????????# # ##????????? #????# | | ??????????????????????# c#????????? #????# | | ??????????????????????# Y/????????# #????# | | ??????????????????????#""" ?????????# #????# | | ??????????????????????#"T #?????????# #????# | | ??????????????????????#""" #?????????# ###### | | ??????????????????????# ##+###+#??# # ! | | ??????????????????????# """ ## ### # | | ??????????????????????# " " ## + | | | ??????????????????????# """ ## #?? | | ????????????????#" ! ## ##### #####+ | | ????????????????#T ; @ Y ch | | ????????????????#" #######+########/#### ###### | | ?????????????????????????? !???# # #????? | | ?????????????????????????#! = #?# + +????? | | ?????????????????????????# #?# """ # #????? | | ?????????????????????????# """ #?# """ # #????? | | ?????????????????????????# """ #?#! """ + #????? | | ?????????????????????????# """ #?# ####????? | | ?????????????????????????########?########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 24 Terrain Scan Density 235 Cloak Strength 2 Power Amplification 30 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageChainDisintegrator Manual? 0 Play Time 00:36:52 Cumulative 132.6 hours Start 2022.04.30 @ 20:54:20 End 2022.04.30 @ 21:33:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 173 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 691d9c79-03fa-49d3-b232-40ce3a727db4