Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 22:42:14 Player: Minty Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (397) 1985 Value Destroyed (18755) 18755 Prototype IDs (119) 2380 Alien Tech Used (4) 800 Bonus (47829) 47829 TOTAL SCORE: 81849 Bonus ------- High Alert Combat Kills 3209 Follower Combat Kills 2807 Prayed to X0-1V1 5000 Major X0-1V1 Interference 18250 Entered Garrisons 400 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -737 Cogmind --------- Core Integrity 89/1420 Matter 578/700 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (9) ------ Self-contained Transmogrifier > --- WEAPON (3) ------- Advanced Datajack Nanosword > --- INVENTORY (5) ---- Advanced Force Booster YOLO Cannon Heavy Scimitar of Distortion Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Matter Compressor Experimental Reaction Control System Advanced Cloaking Device Improved Hacking Suite Advanced System Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Warp Cannon Field Lobotomy Kit Heavy Scimitar of Distortion > --- INVENTORY -------- Light Quantum Reactor Large Storage Unit Advanced Weight Redist. System Transdimensional Reconstructor Core Regenerator Tachyon Dispersion Ray Precision Phase Gun Compact HERF Cannon Advanced KE Penetrator Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Ragnarok Missile Launcher [Rating: 209] Favorites ----------- Power Hybrid Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Hybrid Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Medium Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit Impulse Thruster Array Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Special Weapon CPS Tube Impact Weapon Heavy Mace Slashing Weapon Heavy Scimitar of Distortion Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 . 2 . . . . . 2 . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 2 . . 2 1 . Utility 7 | . . . 1 . . . 2 . . 1 . 1 . . . . . 1 . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 324 | . 11 2 4 1 . 4 12 5 14 19 20 32 7 1 4 3 8 16 7 24 9 12 29 19 8 10 10 33 Power 27 | . 1 . 1 . . . 1 . 1 2 4 2 1 . . . . 3 1 1 1 . 1 4 . . 1 2 Engine 12 | . 1 . 1 . . . . . 1 1 3 1 1 . . . . 1 . 1 . . . 1 . . . . Core 7 | . . . . . . . 1 . . 1 1 1 . . . . . 2 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . . 1 2 Propulsion 66 | . 2 2 1 . . 1 2 . 2 7 2 6 . 1 . . 1 . . 3 4 2 5 6 . 1 1 17 Treads 32 | . 2 2 1 . . . 2 . 1 1 . . . . . . . . . 3 4 2 5 . . . . 9 Leg 19 | . . . . . . . . . . 3 2 6 . 1 . . 1 . . . . . . . . . . 6 Wheel 5 | . . . . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 1 1 Utility 147 | . 4 . 2 . . 1 5 3 8 6 6 17 4 . 3 1 5 9 4 12 2 9 18 6 3 3 6 10 Device 61 | . 2 . . . . . 1 1 4 1 1 4 2 . 2 . 2 6 3 2 . 6 11 3 2 1 3 4 Storage 10 | . 1 . 1 . . . . . . . . . . . . . . . . . . 2 1 2 . 1 1 1 Processor 28 | . 1 . 1 . . 1 2 . 3 2 2 2 1 . . . 1 1 . 6 . . 1 . . . . 4 Hackware 20 | . . . . . . . . 2 . 2 . 4 . . 1 . 2 2 . 2 . . 1 . 1 1 1 1 Protection 28 | . . . . . . . 2 . 1 1 3 7 1 . . 1 . . 1 2 2 1 4 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | . 4 . . 1 . 2 4 2 3 4 8 7 2 . 1 2 2 4 2 8 2 1 5 3 5 6 2 4 Energy Gun 25 | . 4 . . . . . 1 1 2 2 3 . . . . 2 1 3 . . 1 . 2 . 1 2 . . Energy Cannon 11 | . . . . . . . . . . . 2 4 . . . . . . . . . . . . 2 . . 3 Ballistic Gun 17 | . . . . . . 2 1 . . 1 . . 1 . . . . 1 2 5 1 1 . 1 1 . . . Ballistic Cannon 5 | . . . . . . . 2 1 . . 1 . . . . . . . . 1 . . . . . . . . Launcher 15 | . . . . 1 . . . . . 1 1 3 1 . . . . . . 1 . . 2 1 . 2 2 . Special Weapon 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 49 | . . . 1 . . . 1 1 1 2 5 4 . . . 2 4 . . 1 4 . 6 3 7 4 1 2 Corrupted Parts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . System Corruption 7 | . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . Parts Lost 111 | . 3 . . 1 . 2 1 5 4 7 5 4 . 1 . 5 . 2 1 6 . 3 10 4 . 2 7 38 Power 14 | . 1 . . . . . 1 1 . 1 1 1 . . . . . . 1 1 . . 1 1 . . 2 2 Propulsion 40 | . . . . . . 2 . 1 2 1 2 2 . . . 2 . . . . . . 3 1 . . . 24 Utility 37 | . 1 . . . . . . 3 2 3 1 1 . . . 1 . 2 . 2 . 2 4 1 . 2 3 9 Weapon 20 | . 1 . . 1 . . . . . 2 1 . . 1 . 2 . . . 3 . 1 2 1 . . 2 3 Highest Loss Streak 15 | . 1 . . 1 . 2 1 2 3 3 2 2 . 1 . 5 . 1 1 2 . 2 9 2 . 2 4 15 To Critical Strikes 5 | . . . . . . 1 . . . 1 . 2 . . . . . . . . . . . 1 . . . . Average Backups 11 | . 11 13 12 13 14 12 13 11 12 12 11 13 14 13 11 11 11 10 11 9 9 11 11 12 12 13 12 3 Power . | . . . . 2 2 2 2 2 1 . . . 1 1 1 2 1 . . . . . 1 1 1 1 . . Propulsion . | . 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . 1 1 . 1 . . . Utility 3 | . 7 11 9 9 9 8 6 5 5 4 5 4 3 3 1 1 2 3 1 1 1 1 2 1 . . 1 1 Weapon 4 | . 1 . . . . . 1 1 3 3 3 6 7 6 5 4 4 4 7 5 5 5 4 6 8 8 7 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 7 . 1 . . . . . 2 3 1 3 . . . . 1 3 . . 3 . . 6 . 2 . 6 Power 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Propulsion 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . . . . . . 2 1 3 . . . . . . . . . . . 2 . . . . Weapon 23 | . 3 . . . . . . . 2 1 . . . . . . . 3 . . 3 . . 4 . 2 . 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 85 84 84 77 86 97 78 87 90 91 90 79 82 84 71 73 85 79 89 94 82 80 68 86 78 75 54 Engine 3 | . 13 8 2 11 6 11 1 . 7 6 5 4 1 . 1 5 6 5 1 4 4 . . . . . 1 . Core 1 | . . 5 8 . 4 . 7 1 . . 1 1 4 6 4 . . 4 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 4 5 5 10 8 5 9 7 6 2 Treads 11 | . 26 28 30 33 33 19 25 20 12 3 . . . . . . . . . 15 17 15 21 2 . . . 17 Leg 6 | . 1 . . . . . . . . 9 16 18 6 9 14 14 13 11 19 1 . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 17 28 26 27 1 Device 16 | . 12 14 11 11 18 14 11 16 27 7 17 18 12 15 20 18 17 14 17 20 14 16 21 20 19 21 19 13 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 6 6 6 6 5 5 5 6 7 5 5 9 5 6 4 Processor 6 | . . . 10 11 2 7 10 1 4 20 10 9 12 10 3 2 6 12 1 13 17 8 . . . . . 4 Hackware 2 | . . . . . . . . 7 . 1 . 3 10 6 1 1 2 9 2 2 . . . . 4 3 5 . Protection 4 | . . . . . . . 12 3 . 6 9 6 2 6 8 4 . . 3 2 5 6 6 2 2 . . . Energy Gun 5 | . 23 . . . . . 2 1 13 1 14 . . . . 4 2 15 5 2 11 10 12 2 1 . . 2 Energy Cannon 3 | . . . . . . . . . . . . 18 9 12 13 1 . . 5 . . . . . . . 3 4 Ballistic Gun 2 | . . . . . . 16 5 . . 7 . . 6 6 2 1 . . 4 5 4 4 . 1 . . . . Ballistic Cannon 1 | . . 14 11 6 . . 6 . . 2 . . . . 2 3 4 . . 2 . . . . . . . . Peak Build Rating 209 | . 24 24 31 32 31 32 45 44 54 55 58 83 84 88 91 98 102 120 123 117 119 147 168 155 160 184 209 191 Average Rating 87 | . 14 23 28 29 28 27 41 36 44 44 48 72 82 85 81 79 89 114 112 94 95 137 150 127 143 171 183 129 On Entrance 74 | 6 6 24 24 31 27 31 26 43 24 39 49 58 70 83 87 87 98 99 116 112 83 119 131 67 137 137 169 173 Avg Prop Armor Cover (%) 22 | . . . . . . 14 13 . 10 8 5 3 . . . . . . . . . . 17 11 . . . 38 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 12 40 40 97 40 36 37 46 41 42 47 58 91 50 55 93 100 100 70 122 79 80 101 136 69 67 86 87 85 Greatest Support 365 | 20 40 40 65 70 76 76 72 73 51 58 65 71 50 65 68 73 80 70 91 140 160 240 340 150 68 87 92 365 Greatest Overweight (x) 4 | . . . 1 . . 3 4 . 4 4 1 1 . . 1 2 1 . 1 . . . . 1 . 1 . 3 Average Overweight (x) . | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 11 14 13 14 15 13 14 12 13 13 12 14 15 14 13 14 13 14 13 12 11 13 14 13 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 14 14 15 15 15 13 15 11 15 13 15 15 15 15 14 14 15 15 15 10 15 15 15 15 15 14 12 4 Transmogrified Parts 274 | . 6 2 4 3 7 . 15 8 5 15 8 16 1 3 13 19 12 1 21 30 2 15 27 5 4 4 4 24 Integrity Recovered 6526 | . 47 14 119 81 208 . 208 238 205 191 564 547 18 61 5 900 261 3 424 720 10 339 732 31 1 15 26 558 Class Distribution -------------------- 34% | Mutant 16% | Tank 12% | Gunner 9% | Scavenger-Tank 4% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Tank | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Gunner | -5/Factory Skirmisher | -5/Garrison Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Tank | -3/Research Infiltrator-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Matter Collected 11635 | 200 201 137 271 29 . 47 517 75 230 484 1022 468 237 47 108 92 661 566 141 1948 694 233 1073 473 . 483 353 845 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17471 | . 364 252 218 . . 67 874 218 283 782 1557 1671 87 . . 188 679 776 436 1925 308 1345 1953 320 . 763 1279 1126 Parts 804 | . 23 12 16 . . 11 61 4 20 56 64 79 . . . 10 19 33 16 68 11 51 68 9 . 41 65 67 Haulers Intercepted 16 | . . . 1 . . . 2 . 2 . 4 1 . . . . . . . . . 1 1 . . 2 2 . Recyclers Shooed 14 | . 1 1 1 . . . 4 . . . 1 . . . . . . 2 . . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . 5 . . 18 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Combat Hostiles Destroyed 310 | . 10 5 11 . . 6 15 7 1 19 21 28 . 1 . 6 16 11 5 24 5 19 41 4 . 6 23 26 Melee 37 | . . . 1 . . 1 3 5 . . 1 . . 1 . . 3 . . 1 . 1 2 1 . 2 1 14 Guns 116 | . 10 . . . . 5 5 . 1 10 9 . . . . . . 11 4 14 5 18 16 3 . . . 5 Cannons 52 | . . 5 6 . . . 6 . . 3 . 20 . . . 1 1 . . 4 . . . . . 2 3 1 AOE 83 | . . . 4 . . . . . . 6 5 6 . . . 5 12 . . 4 . . 15 . . 2 19 5 Classes Destroyed 26 | . 3 2 2 . . . 3 2 . 2 2 1 . 1 . 1 2 . . 2 . . 3 . . . . . Worker 14 | . . . . . . . 1 . 1 3 1 1 . . . . . . . . . . 1 . . 3 3 . Builder 9 | . . . . . . . 2 . 1 . 1 2 . . . . . . . 1 . . . . . 1 1 . Tunneler 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Hauler 16 | . . . 1 . . . 2 . 2 . 4 1 . . . . . . . . . 1 1 . . 2 2 . Recycler 11 | . . 1 . . . . 2 . 1 . 2 1 . . . . . . . 3 . . . . . 1 . . Mechanic 5 | . . . . . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . . 1 Operator 18 | . 3 . . . . . 2 . 1 1 2 2 . . . . . 1 . 2 . . . 1 . . 2 1 Drone 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Watcher 8 | . . . . . . . . . . . 2 . . . . . . 1 . 1 1 1 . . . 2 . . Swarmer 70 | . 3 1 4 . . 6 3 2 . 3 1 3 . . . . 5 . . . . 1 15 . . . 11 12 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Grunt 103 | . 7 2 6 . . . 7 1 . 6 9 6 . . . . 7 8 3 9 . 10 10 3 . . 9 . Brawler 8 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . 2 . . . 1 1 Duelist 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 34 | . . 2 . . . . 5 1 1 3 6 2 . . . . 1 . . 6 . 3 . . . 2 . 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Hunter 26 | . . . . . . . . 2 . 3 1 8 . . . . . 2 . 3 1 2 2 . . 2 . . Programmer 31 | . . . . . . . . . . 3 2 6 . . . . . 2 1 . . 3 . 1 . 2 . 11 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | . 3 4 5 . . 3 4 2 2 7 15 5 . 1 . 4 5 4 2 4 4 10 12 3 . 10 18 5 Combat Bots Only 15 | . 3 2 4 . . 3 4 2 1 6 5 4 . 1 . 3 5 4 2 3 3 10 12 3 . 2 15 5 Max Kills in Single Turn 5 | . 1 1 5 . . 1 1 1 2 4 3 2 1 1 . 2 5 2 1 2 2 2 4 1 . 2 5 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . . . . . Exploded 5 | . . . 4 . . . . . . 3 2 2 . . . 2 5 . . 2 . . 4 . . 1 4 4 Melee 1 | . . . 1 . . 1 1 1 . . 1 . . 1 . . 1 . . 1 . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Hostile Shots Fired 2715 | . 53 17 32 26 . 59 93 124 12 193 263 177 . 55 . 68 48 65 24 192 64 177 301 101 3 14 70 484 Missed 897 | . 17 2 17 6 . 18 27 41 5 64 122 56 . 24 . 14 18 18 4 62 23 44 91 31 3 9 41 140 Hits 1818 | . 36 15 15 20 . 41 66 83 7 129 141 121 . 31 . 54 30 47 20 130 41 133 210 70 . 5 29 344 Melee 63 | . . . . . . . . . . . 1 . . 22 . . . . 4 . . 1 33 . . . . 2 Projectile 1755 | . 36 15 15 20 . 41 66 83 7 129 140 121 . 9 . 54 30 47 16 130 41 132 177 70 . 5 29 342 AOE 40 | . . . . 15 . . . . . . . 1 . . . . . . . . . 1 7 . . . . 16 Critical Strikes 71 | . . . . 1 . 1 4 2 . 3 1 6 . . . . . 3 1 5 2 4 14 4 . . 1 19 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 9 Part Disruptions 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Damage Taken 38528 | . 445 217 258 602 . 335 906 1320 187 2137 1301 1944 . 197 . 1733 606 728 362 2514 983 1914 5935 1470 . 280 1085 11069 Core 5254 | . 65 . 59 45 . 67 88 226 23 297 119 182 . 41 . 496 30 72 . 158 73 89 651 288 . 18 203 1964 Absorbed by Shields 1130 | . . . . . . . . 14 . . . . . . . . 52 165 . . . 221 627 26 . 25 . . Reduced by Siege Mode 480 | . . . . . . . . . . . . . . . . . . . . 58 . 93 246 . . . . 83 Redirected to Shielding 607 | . . . . . . . 43 . . . . 234 . . . 54 . . . . . 19 48 90 . 19 . 100 Ignored by Resistances 988 | . . . . . . . . . . . 57 54 . . . . . . 95 5 . 388 251 . . . . 138 Regen/Repaired (Parts) 1443 | . 89 . . . . . . . . . 132 . . . 1090 . . . . . . 132 . . . . . . Core Remaining (%) 56 | 100 . 78 . . . 75 . . 16 . 20 . . . . . 22 . . . 80 90 . . 32 98 . 6 Volleys Fired 896 | . 42 13 18 5 . 12 61 8 12 66 73 49 1 7 1 35 32 26 37 79 24 55 110 11 8 9 25 77 Largest 3 | . 2 1 1 1 . 2 2 1 2 2 2 3 3 3 1 3 3 3 3 3 3 3 3 2 1 1 2 3 Hottest 290 | . 112 50 50 50 . 40 78 56 100 112 131 290 145 145 30 210 140 282 282 224 120 155 269 240 240 100 100 276 Shots Fired 1682 | . 81 13 18 5 . 17 121 8 20 102 141 128 3 16 2 43 49 70 80 154 54 130 263 21 8 9 28 98 Gun 1187 | . 79 . . . . 17 76 4 16 76 137 1 1 6 1 16 18 70 67 106 49 130 234 21 7 . . 55 Cannon 379 | . . 13 18 1 . . 45 4 . 24 . 123 2 10 1 15 20 . 12 36 5 . 6 . . 3 9 32 Launcher 107 | . . . . 4 . . . . 3 2 4 4 . . . 12 11 . . 11 . . 23 . . 6 18 9 Special 9 | . 2 . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . 1 2 Kinetic 519 | . 2 13 18 1 . 17 87 4 . 87 . 1 1 6 1 9 20 4 39 115 19 41 21 10 . . 3 . Thermal 966 | . 77 . . . . . 34 4 . 13 137 123 2 10 1 20 18 66 28 25 35 89 195 11 7 3 6 62 Explosive 96 | . . . . . . . . . 3 2 4 4 . . . 12 11 . . 7 . . 23 . . 6 15 9 Electromagnetic 91 | . . . . 4 . . . . 16 . . . . . . 2 . . 12 6 . . 24 . . . 2 25 Robot Hit Streak 38 | . 15 3 11 3 . 6 10 3 9 19 18 24 3 2 . 7 8 8 21 20 21 32 29 13 14 17 21 38 Robot Miss Streak 8 | . 3 2 3 . . 2 2 1 3 4 3 4 1 6 7 8 3 2 3 2 1 1 4 2 . . 2 2 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . 1 2 1 1 . . . . . . Secondary Targets 20 | . 1 . . . . . . . . . 5 . . . . . . 3 . . 3 6 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 1 1 1 . . . . Capacitor 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Shots Hit Robots 1269 | . 57 7 11 3 . 12 68 28 18 78 112 95 3 4 . 27 37 36 57 103 48 108 198 26 1 22 33 77 Core Hits 730 | . 19 5 12 3 . 9 31 3 12 42 67 50 1 3 . 32 34 23 18 67 17 52 113 10 . 16 44 47 Critical Kills 33 | . . . . . . . . . . . 1 2 . . . . . 6 3 13 . 4 2 1 . . . 1 Critical Parts Destroyed 54 | . . . . . . . 1 3 . . . . . . . . . 6 12 21 1 4 5 1 . . . . Critical Strikes 146 | . 6 2 1 . . . 4 3 . 5 16 2 . . . 1 3 12 19 39 2 12 10 2 . . . 7 Burn 35 | . 6 . . . . . 2 . . 2 15 . . . . . . . . . 1 4 1 . . . . 4 Meltdown 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Destroy 86 | . . . . . . . . . . . . . . . . . . 12 19 37 1 8 7 2 . . . . Blast 13 | . . 2 1 . . . 1 . . 3 . . . . . 1 2 . . 2 . . 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Smash 5 | . . . . . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Melee Attacks 196 | . . . . . . . 5 38 . . 4 5 . . . . 12 . . 1 . . 2 43 4 26 24 32 Impact 55 | . . . . . . . 5 38 . . 4 5 . . . . 3 . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . . . . . 9 . . 1 . . . . . 24 24 32 Piercing 51 | . . . . . . . . . . . . . . . . . . . . . . . 2 43 4 2 . . Sneak Attacks 22 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . 7 7 4 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Follow-up Attacks 10 | . . . . . . . 1 4 . . . . . . . . . . . . . . . 2 . 3 . . Damage Inflicted 53482 | . 887 313 1296 121 . 134 1396 1036 544 2663 2715 4276 113 155 . 1821 2489 1259 1235 3488 1155 2822 9332 991 . 3001 5175 5065 Guns 19003 | . 866 . . . . 98 650 45 280 1195 1743 25 25 20 . 260 350 1111 1005 1281 972 2756 4336 474 . . . 1511 Cannons 9443 | . . 305 555 24 . . 452 . . 964 . 3428 66 86 . 275 315 . 230 1383 183 . 138 . . 167 363 509 Explosions 17934 | . . . 736 97 . . . . 264 504 807 513 . . . 1142 1324 127 . 718 . . 4711 . . 1397 3516 2078 Melee 6156 | . . . . . . . 229 991 . . 159 124 . . . . 500 . . 66 . . 80 497 . 1437 1229 844 Ramming 946 | . 21 8 5 . . 36 65 . . . 6 186 22 49 . 144 . 21 . 40 . 66 67 20 . . 67 123 Kinetic 8401 | . . 305 555 24 . 98 719 . . 2011 . 25 25 20 . 141 315 19 216 2067 433 911 237 186 . . 94 . Thermal 19852 | . 866 . 736 . . . 383 45 45 148 1743 3428 66 86 . 359 350 1092 789 597 722 1845 3699 288 . 167 269 2129 Explosive 16128 | . . . . . . . . . 219 504 807 513 . . . 1142 1324 . . 479 . . 4711 . . 1397 3333 1699 Electromagnetic 1999 | . . . . 97 . . . . 280 . . . . . . 35 . 127 230 239 . . 538 . . . 183 270 Impact 1776 | . . . . . . . 229 991 . . 159 124 . . . . 273 . . . . . . . . . . . Slashing 3650 | . . . . . . . . . . . . . . . . . 227 . . 66 . . . . . 1284 1229 844 Piercing 730 | . . . . . . . . . . . . . . . . . . . . . . . 80 497 . 153 . . Highest Corruption 24 | . 2 16 . . . . . 11 11 8 14 8 22 22 22 . . 1 1 . . 2 7 7 5 2 2 24 Average Corruption 7 | . 2 13 . . . . . 5 11 2 11 6 16 22 22 . . 1 1 . . 1 2 6 5 2 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 266 | . 2 9 . . . . . 14 21 14 7 16 25 19 4 . . 1 3 . . 9 30 14 2 4 1 71 Message Errors 56 | . . 2 . . . . . 5 4 2 2 2 7 7 . . . . 1 . . 3 5 1 1 . . 14 Matter Fused 66 | . . 2 . . . . . 3 4 4 2 4 10 4 . . . 1 . . . 3 7 6 . . . 16 Heat Flow Errors 30 | . . 1 . . . . . 1 3 1 . 1 1 4 1 . . . . . . 1 6 2 . . . 8 Energy Discharges 30 | . 2 . . . . . . 1 1 . . 3 4 1 . . . . . . . 1 4 2 1 1 . 9 Parts Rejected 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 35 | . . . . . . . . 3 2 3 1 2 1 1 1 . . . 1 . . 1 4 2 . 1 1 11 Data Loss (major) 12 | . . 1 . . . . . 1 1 1 1 2 . 1 1 . . . . . . . 1 . . . . 2 Misfires 9 | . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . 2 . . . . 3 Alerts 5 | . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . 1 . . Misdirections 7 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Weapon Failures 10 | . . 1 . . . . . . . 1 1 2 . 1 . . . . 1 . . . 1 . . . . 2 Overload Shots 35 | . . . . . . . . . . . . 4 . . . . . . . . 7 11 5 1 7 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2333 | . . . 46 . . . 86 237 5 139 . 163 11 2 . 49 109 . . 158 . . 170 92 . 336 483 247 Projectiles 398 | . . . 18 . . . 36 . . 62 . 58 6 2 . 23 18 . . 131 . . . . . . 24 20 Explosions 1048 | . . . 28 . . . . . 5 77 . 8 . . . 26 6 . . . . . 170 . . 136 393 199 Melee 887 | . . . . . . . 50 237 . . . 97 5 . . . 85 . . 27 . . . 92 . 200 66 28 Knockbacks 44 | . . . 5 1 . . 11 6 . 5 . 1 . . . 1 4 . . 7 . . 3 . . . . . Impact 14 | . . . . . . . 4 6 . . . 1 . . . . . . . 1 . . 2 . . . . . Kinetic 29 | . . . 4 1 . . 7 . . 5 . . . . . 1 4 . . 6 . . 1 . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2125 | . . . 111 . . . . . 40 178 . . . . . 115 11 21 . 23 . . 804 . . 54 311 457 Shots 33 | . . . 2 . . . . . 2 2 . . . . . 3 1 1 . 1 . . 11 . . 1 3 6 Rammed 83 | . 7 2 3 . . 9 6 . . . . . . . . . . . . 5 . 9 11 6 . . 2 23 Targets Rammed 155 | . 7 3 4 . . 9 10 . . . 2 12 1 10 . 27 . 3 . 6 . 10 11 6 . . 2 32 Kicked 55 | . . . . . . . . . . . 2 12 1 10 . 27 . 3 . . . . . . . . . . Crushed 17 | . . 1 1 . . . 4 . . . . . . . . . . . . 1 . 1 . . . . . 9 Highest Temperature 549 | . 334 252 30 . . 8 325 73 255 77 132 212 239 381 196 399 252 434 306 237 177 165 456 278 549 42 52 269 Average Temperature 90 | . 82 56 10 . . 3 82 27 77 10 39 62 90 161 105 130 111 153 97 87 42 66 123 56 227 18 16 42 Received Heat Transfer 4862 | . 204 72 72 . . . 498 144 45 243 393 162 . . . 486 152 182 54 708 63 345 348 304 . . 36 351 Effects 27 | . 2 . . . . . 1 . . . . . . 3 . 2 . 2 3 3 . . 6 3 2 . . . Shutdowns 4 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . Energy Bleed 8 | . 2 . . . . . . . . . . . . 1 . 1 . 1 1 . . . 2 . . . . . Interference 12 | . . . . . . . . . . . . . . 1 . . . . 2 3 . . 3 3 . . . . Matter Decay 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . 2 . 2 6 . . . . 3 Total Turns 283 | . . . . . . . . . . . . . . . . . . . . 36 . 78 151 . . . . 18 Longest Duration 75 | . . . . . . . . . . . . . . . . . . . . 20 . 65 75 . . . . 8 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 10 | . . . . . . . 1 2 1 . . 1 1 . . 1 . . 1 . . . 1 . . . 1 . Combat Hostiles 5 | . . . . . . . 1 2 . . . . . . . . . . 1 . . . 1 . . . . . Parts Fried 24 | . . . . . . . . 4 2 . . 5 . . . 1 . . 2 2 . . 3 . . . 5 . Impact Corruptions 21 | . . . . . . . 2 9 . . . 3 2 . . 2 1 . . 1 . . . . . . 1 . Robots Melted 19 | . . . . . . . . . . . 9 3 . . . . . . . . . . 6 . . . . 1 Combat Hostiles 15 | . . . . . . . . . . . 6 2 . . . . . . . . . . 6 . . . . 1 Parts Melted 88 | . 3 . . . . . 1 . . 2 29 16 . . . . 1 3 . . 3 10 9 . . . . 11 Heat Transferred 31960 | . 2590 . 450 . . . 888 111 50 518 5217 3802 87 124 . 350 444 1295 888 703 1336 3301 6668 333 . 111 222 2472 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Maximum Alert Level 4 | . . . 1 . . . . 2 1 3 3 2 . . . . . 2 3 2 1 1 3 2 . 3 4 3 Low Security (%) 25 | . 100 100 92 100 . 100 100 26 81 29 . . . . . . . . . . 53 26 2 . . 29 . . Level 1 27 | . . . 7 . . . . 64 18 7 3 70 . . . . . 15 26 6 46 73 76 6 . 18 . . Level 2 35 | . . . . . . . . 9 . 27 63 29 . . . . . 84 59 93 . . 19 93 . 33 64 44 Level 3 10 | . . . . . . . . . . 35 33 . . . . . . . 14 . . . 2 . . 19 16 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1372 | . 125 71 230 85 . 70 151 418 253 925 885 602 . . . . . 604 742 685 309 341 890 548 . 877 1372 1008 Initial 864 | . . . 15 85 . . . 56 193 111 415 395 . . . . . 542 408 389 309 98 145 459 . . 520 864 Average 393 | . 24 32 87 54 . 34 62 274 179 497 650 379 . . . . . 470 525 557 212 242 381 469 . 413 744 750 Influence Increases 15202 | . 333 135 385 16 . 130 483 392 306 1400 1167 859 . 20 . . 467 1002 404 1057 276 714 1480 471 . 1017 1092 1596 Destroy 0b10 Robot/C 7620 | . 200 100 220 . . 120 300 140 160 540 700 560 . 20 . . 340 300 160 520 200 400 880 160 . 260 500 840 Destroy 0b10 Robot/NC 500 | . 15 5 5 . . . 50 . 45 30 75 40 . . . . 20 10 10 35 10 5 15 5 . 55 60 10 Destroy Leader 1436 | . 50 10 42 . . 10 74 . 40 150 192 142 . . . . 30 52 10 62 10 102 132 50 . 72 66 140 Allied During Kill 663 | . . . . . . . . . 21 92 176 . . . . . 32 31 19 6 39 . 36 15 . 34 53 109 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Successful Hack 232 | . 22 . . . . . 28 12 . 45 9 30 . . . . . . . . . 10 . 20 . . 14 42 Select Force Hacks 140 | . 30 . 30 . . . . . . . . . . . . . . 30 . . . . . 50 . . . . Disable Machine 690 | . . 15 30 . . . . . . 135 . 30 . . . . . 45 30 30 15 . . 120 . 60 105 75 Anti-Garrison Action 500 | . . . . . . . . 150 . . . . . . . . . . 150 . . . . . . 200 . . Destroy Structure 1460 | . 1 5 43 1 . . 16 45 40 91 15 42 . . . . . 54 10 86 2 16 232 36 . 291 294 140 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . . Partial Spotted 120 | . . . 15 . . . . . . . . 15 . . . . . . . . . 15 . 15 . 45 . 15 Lose Combat Pursuer 555 | . 15 . . 15 . . 15 45 . 45 . . . . . . 45 30 15 60 . . 45 . . . . 225 Miscellaneous 816 | . . . . . . . . . . 272 . . . . . . . . . 238 . 166 140 . . . . . Influence Decreases 14416 | . 333 94 206 205 31 130 396 81 459 732 1210 1143 535 71 . . 320 565 246 1245 655 611 881 986 362 150 607 2162 Entered New Map 4417 | . . . 26 135 31 . . 31 205 134 498 475 217 11 . . . 55 176 353 245 77 133 418 362 . 347 488 Time Decay 6839 | . 303 94 180 60 . 110 376 . 214 368 422 628 318 60 . . 280 310 . 642 230 494 598 278 . 130 170 574 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Lost Part 1050 | . 30 . . 10 . 20 10 50 40 70 50 40 . . . . . 20 10 60 . 30 100 40 . 20 70 380 Lost Ally 1710 | . . . . . . . 10 . . 160 240 . . . . . 40 80 60 40 180 10 50 100 . . 20 720 Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 150 . . . 150 . . . . Squads Dispatched 110 | . 4 . 4 . . . 4 . 2 11 10 12 . . . . 1 4 . 7 1 10 5 9 . 3 14 9 Investigation 29 | . 1 . 3 . . . 1 . 1 6 1 2 . . . . . 1 . 3 1 3 1 3 . 1 1 . Extermination 23 | . . . . . . . . . . 2 2 4 . . . . . 1 . . . 3 1 2 . . 3 5 Reinforcement 39 | . 3 . 1 . . . 2 . 1 2 2 6 . . . . . 2 . 2 . 1 3 3 . 2 8 1 Assault 10 | . . . . . . . . . . 1 2 . . . . . 1 . . 2 . . . 1 . . . 3 Garrison 9 | . . . . . . . 1 . . . 3 . . . . . . . . . . 3 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . 1 . 2 . . . . . . . 1 . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Distress Signals 43 | . 2 . 1 . . . 4 . 1 1 5 4 . . . . . . . 2 1 2 9 3 . 1 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 624 | . 25 5 19 6 . 8 37 10 15 34 50 36 . 2 . 6 28 18 9 37 13 27 70 29 1 11 40 88 Peak Tracking Total 11 | . 5 2 4 4 . 4 6 7 5 8 10 4 . 1 . 3 7 5 3 7 5 5 10 8 1 5 11 11 Tactical Retreats 39 | . 1 . . 1 . . 1 3 . 1 . . . . . . 3 2 1 4 . . 9 5 . . 1 7 ECM-based Alert Blocks 30 | . . . . . . . . . . . . . . . . . . . . . . . 7 17 . . 6 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Traps Triggered 14 | . 1 1 1 . . . . 1 1 1 . 4 . . . . . 1 . . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Machines Disabled 60 | . . 1 2 . . . . 3 . 9 . 2 . . 3 2 1 3 4 4 1 . . 8 1 4 7 5 Max in Single Turn 5 | . . 1 2 . . . . 2 . 5 . 1 . . 1 1 1 2 1 2 1 . . 1 1 1 3 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Garrison Relay 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Machines Accessed 70 | . 7 1 2 . 2 . 9 1 . 5 5 5 1 . . . . 3 2 2 1 5 . 7 1 3 4 4 Terminals 40 | . 5 . 1 . . . 6 1 . 2 3 2 . . . . . . 2 2 1 3 . 5 . 2 1 4 Fabricators 8 | . . . . . . . . . . 2 . 2 . . . . . 1 . . . 1 . 1 . . 1 . Repair Stations 6 | . 1 . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . Recycling Units 3 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 1 . Total Hacks 203 | . 28 1 10 . 2 . 26 3 . 16 8 13 1 . . . . 6 5 9 2 14 . 11 18 16 8 6 Successful 108 | . 15 1 7 . 2 . 16 2 . 5 7 6 1 . . . . 5 1 5 . 4 . 4 18 5 2 2 Failed 95 | . 13 . 3 . . . 10 1 . 11 1 7 . . . . . 1 4 4 2 10 . 7 . 11 6 4 Catastrophic 25 | . 2 . . . . . 1 . . 3 . 2 . . . . . . 1 . 2 5 . 2 . 3 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 13 . 4 . 1 . 18 1 . 7 2 5 . . . . . 2 1 6 . 10 . 3 . 6 3 3 Terminals 120 | . 21 . 3 . . . 20 3 . 8 5 6 . . . . . . 5 9 2 8 . 8 . 14 2 6 Fabricators 16 | . . . . . . . . . . 5 . 3 . . . . . 2 . . . 3 . 1 . . 2 . Repair Stations 14 | . 2 . . . . . . . . 3 1 . . . . . . . . . . 3 . 2 . . 3 . Recycling Units 11 | . 5 . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 7 . . . 3 . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . 2 1 . Terminal Hacks 53 | . 5 1 . . 2 . 3 1 . 2 3 2 1 . . . . . . 5 . 2 . 2 18 4 . 2 Record 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 18 . . . Robot Analysis 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 Open Door 4 | . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . . . 1 . . 1 . 1 . . . . . . . 2 . 1 . . . 2 . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 3 . . . . . 1 . . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Scan Component 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Recycling Unit Hacks 4 | . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Insert Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 7 . 1 . . . 7 1 . 2 2 . . . . . . 2 1 . . 1 . 1 . 1 1 . Terminals 17 | . 6 . . . . . 7 1 . 1 1 . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Override 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Patch 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Extract 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 55 | . 6 . 2 . . . 8 1 . 5 2 4 . . . . . 1 1 2 1 5 . 6 . 3 4 4 Full Trace Events 15 | . . . 1 . . . 1 . . 5 . 1 . . . . . . 1 1 1 2 . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 3 . . . 1 . . . . . . . 15 . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . . 36 . . . . . . . . . 128 . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 264 | . . . . . . . 264 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 565 | . . . . . . . 565 . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 10 | . . . . . . . . 3 . . . . . . . . . . 3 . . . 2 . . 2 . . Machine Destruction 10 | . . . . . . . . 3 . . . . . . . . . . 3 . . . 2 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 1 . 1 5 . . . 3 . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Total Allies 104 | . . . . . . . 1 . 2 8 12 . . . . . 4 3 2 10 3 . 3 5 1 . 5 45 Largest Group 10 | . . . . . . . 1 . 2 6 10 . . . . . 3 3 2 7 7 1 3 3 1 1 4 10 Highest-Rated Group 389 | . . . . . . . 10 . 232 235 173 . . . . . 87 87 170 202 202 31 90 150 196 196 256 389 Highest-Rated Ally 219 | . . . . . . . 10 . 142 90 31 . . . . . 30 30 85 81 31 31 30 50 196 196 219 160 Initial Warlord ECA Mod 4 | . . . . . . . . . 3 2 2 1 1 1 1 1 . . . 4 4 3 2 2 2 1 . . Total Orders 18 | . . . . . . . 4 . . . . . . . . . 5 . 1 . . 2 5 . 1 . . . STAY 4 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . 1 . 1 . . 2 3 . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Ally Attacks 695 | . . . . . . . . . 33 32 111 . . . . . 30 49 18 8 73 3 32 32 . 20 13 241 Total Damage 17336 | . . . . . . . . . 1233 1230 1531 . . . . . 359 511 1102 335 1262 . 499 735 . 1310 1755 5474 Kills 92 | . . . . . . . . . 10 9 16 . . . . . 3 4 3 2 6 . 3 4 . 9 4 19 Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . 1 . X0-1V1 Amusement Gains 671 | . 31 13 4 43 . . 15 40 26 22 7 28 1 4 . . 10 1 36 45 3 78 47 11 72 32 48 54 Average Entertainment 52 | . 34 18 17 37 . 19 22 37 75 65 55 33 14 7 . . 8 5 24 56 40 90 86 45 . 79 70 86 Good Acts 168 | . 2 . . 2 . 3 5 2 1 4 8 4 2 . . . 5 4 8 21 2 3 12 10 . 7 10 53 Bad Acts 96 | . 3 1 . . . . . 7 1 7 3 8 9 3 . . 1 2 1 9 3 9 6 6 . 1 3 13 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Active Infowar (turns) 9429 | . . . . . 368 70 247 11 113 850 295 77 . 155 730 421 614 305 375 652 497 1308 1318 512 . 264 246 1 Optics 4996 | . . . . . . . . . 78 850 295 76 . 155 725 421 . . . 285 497 1308 306 . . . . . Sensors 438 | . . . . . 368 70 . . . . . . . . . . . . . . . . . . . . . . A.S.S. 42 | . . . . . . . . . . . . . . . . . . . . . . . 41 . . . . 1 Terrain 911 | . . . . . . . 247 . . . . 1 . . . . . . 375 219 . 66 2 1 . . . . Structural 35 | . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . Seismic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decoding 1054 | . . . . . . . . . . . . . . . . . 614 305 . 135 . . . . . . . . Machine Analysis 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Cloaking 658 | . . . . . . . . . . . . . . . . . . . . . . . 55 134 . 224 245 . Spoofing 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Jamming 27 | . . . . . . . . 11 . . . . . . . . . . . . . . 16 . . . . . ECM 1810 | . . . . . . . . . . . . . . . . . . . . 13 . . 958 425 . 264 150 . Robot Analysis Total 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . 2 4 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Decoded 0b10 Intel 7 | . . . . . . . . . . . . . . . . . . 6 . 1 . . . . . . . . Patrols 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Turns Passed 23868 | . 1303 238 366 129 504 224 1095 631 455 850 1030 2165 710 365 1264 1057 780 681 757 2303 497 1308 1900 614 174 268 348 1852 Spaces Moved 14894 | 1 546 120 193 47 316 143 388 284 215 514 569 1377 488 243 796 568 447 324 343 1192 244 611 850 887 261 576 859 1492 Core 723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 Treads 5249 | . 520 120 193 47 316 30 322 284 138 5 . . . . . . . . . 1083 244 611 850 61 . . . 425 Legs 5201 | 1 26 . . . . . . . . 104 375 1377 488 243 796 568 447 324 343 109 . . . . . . . . Wheels 853 | . . . . . . 113 66 . 75 405 194 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Flight 2866 | . . . . . . . . . . . . . . . . . . . . . . . . 826 261 576 859 344 Fastest Speed 12 | 120 120 160 152 155 155 115 115 163 130 85 85 106 140 130 100 100 115 130 105 105 160 160 150 12 23 21 15 16 Average Speed 118 | 120 158 160 155 161 159 125 153 164 166 114 117 126 140 135 145 160 136 130 163 156 160 160 158 36 24 25 22 77 Slowest Speed 290 | 120 160 160 241 163 166 165 240 165 290 240 130 250 140 140 225 240 210 130 220 166 162 160 175 170 25 96 25 240 Overloaded Moves 60 | . . . . . . . . . . . . . . . . . . . . . . . . 40 . . 1 19 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 5 Potential Cave-ins 42 | . . . . . . . . 22 . . 4 . . . . . . . . . . . . . . 3 . 13 Cave-ins Triggered 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 Exploration Rate (%) 47 | 2 75 37 28 12 68 47 28 35 17 21 85 35 51 51 84 75 59 8 47 96 84 30 43 59 96 19 37 51 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 10 | . 2 . . . 1 . 2 . . . . . 1 . 4 . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 . 1 . . 1 . . 1 1 1 1 . . . 1 1 . 1 1 . . . 1 1 . . Unknown Exits Taken 12 | 1 . . 1 . 1 1 . . 1 . . . . 1 1 1 . . . . . 1 1 1 . . 1 . Scrap Searched 10 | . . . . 1 . . . . . . . . 4 2 2 . 1 . . . . . . . . . . . Spaces Dug 52 | . . . . . . . 2 2 . . . 2 . . . . . . . . . . . 19 2 2 5 18 Terrain Destroyed 1021 | . . 5 47 1 . . 18 68 36 97 17 39 . . . 34 66 24 . 59 1 12 195 19 2 109 113 59 Melee 48 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . 19 1 2 5 17 Projectile 119 | . . 5 8 1 . . 18 . . 8 . 14 . . . 2 6 24 . 12 1 12 5 . 1 . 1 1 AOE 853 | . . . 39 . . . . 66 36 89 17 23 . . . 32 60 . . 46 . . 190 . . 107 107 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Sto Fac Low Low Zio Dee Pro Fac Gar Ext Cet Fac Res Arm Lab Res Acc Com Total 19051 | . 901 146 229 95 318 168 756 383 289 670 770 1671 507 263 848 653 552 531 467 1469 307 836 1185 1088 339 651 947 2012 Wait 1897 | . 275 6 3 42 1 . 269 51 33 46 74 144 6 1 2 5 20 127 54 70 10 136 140 52 17 16 7 290 Move 14844 | . 545 119 192 46 315 142 387 282 214 513 568 1376 487 242 795 567 446 324 342 1191 243 610 849 881 260 574 854 1480 Hop 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 4 Pick Up 146 | . 13 1 4 . 1 . 4 . 7 7 9 12 . 1 7 2 7 11 4 7 4 4 10 16 6 3 1 5 Fast Attach 176 | . 3 . 1 . . 2 6 1 13 9 6 11 2 1 2 2 3 8 3 10 6 3 12 15 7 11 8 31 Attach 132 | . 5 1 1 1 . 2 1 3 1 11 5 11 . 1 3 3 2 4 3 17 2 4 11 10 5 4 6 15 Detach 154 | . 1 1 . 1 . 1 3 3 2 9 4 13 1 . 2 2 7 4 2 22 10 3 11 8 7 6 8 23 Swap 179 | . 4 1 3 . . . 7 1 3 3 20 24 9 . 5 1 7 12 5 17 5 9 23 5 9 . 6 . Drop 126 | . 6 1 3 . 1 . 4 . 4 6 3 14 . . 4 . 6 12 4 2 3 2 6 13 8 5 4 15 Fire 896 | . 42 13 18 5 . 12 61 8 12 66 73 49 1 7 1 35 32 26 37 79 24 55 110 11 8 9 25 77 Melee 180 | . . . . . . . 4 31 . . 4 5 . . . . 12 . . 1 . . 2 39 4 22 24 32 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Kick 55 | . . . . . . . . . . . 2 12 1 10 . 27 . 3 . . . . . . . . . . Crush 95 | . 7 3 4 . . 9 10 . . . . . . . . . . . . 6 . 10 11 6 . . . 29 Escape Stasis 10 | . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 1 . 2 Rewire 103 | . . . . . . . . . . . 2 . . . . 1 10 . 9 45 . . . 30 . . . 6 Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Miscellaneous 43 | . . . . . . . . . . . . . . . 27 8 . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison (discovered 2 exits: *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -3/Research (discovered 3 exits: *Res / *Arm / *Tes) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur / Ac0) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Repaired Lgt. Treads 304 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 11) 676 | -10/Materials | Discovered new exit (range 13) 736 | -10/Materials | Discovered new exit (range 5) 757 | -10/Materials | Identified exit to Materials 757 | -10/Materials | Identified exit to Subcaves 757 | -10/Materials | Identified exit to Mines 772 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 772 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 773 | -10/Materials | Core integrity fell below 50% 796 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 826 | -10/Materials | Learned location of 1 exit from Recycling 887 | -10/Materials | Learned location of Recycling (-7) 936 | -10/Materials | Learned Storage stockpile data 940 | -10/Materials | Attached CPS modules to O-16 Technician 973 | -10/Materials | Learned Storage emergency access door positions 1012 | -10/Materials | Loaded intel: 12 interactive machine locations 1038 | -10/Materials | Learned 4 Recycling zone layouts 1107 | -10/Materials | X0-1V1 caused items to flee you 1118 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1120 | -10/Materials | Learned location of 1 exit from Recycling 1267 | -10/Materials | Items stopped fleeing you 1287 | -10/Materials | Sterilization system engaged 1287 | -10/Materials | Non-combat units ordered to evacuate 1304 | -10/Materials | Entered Mines 1339 | -10/Mines | Met a Derelict bent on vengeance 1350 | -10/Mines | System corruption reached 10% 1424 | -10/Mines | Discovered exit to Materials (range 5) 1462 | -10/Mines | Discovered exit to Materials (range 11) 1507 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1542 | -10/Mines | Entered Materials 1542 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1900 | -9/Materials | Discovered new exit (range 6) 1908 | -9/Materials | Entered Mines 1909 | -9/Mines | Assembled infested the area 1971 | -9/Mines | Met 8R-AWN 2031 | -9/Mines | Discovered new exit (range 5) 2035 | -9/Mines | Identified exit to Exiles 2037 | -9/Mines | Entered Exiles 2076 | -9/Exiles | Welcomed by 8R-AWN 2099 | -9/Exiles | Met EX-HEX 2143 | -9/Exiles | Met EX-BIN 2163 | -9/Exiles | Aligned with FarCom system 2165 | -9/Exiles | Given EX-Vault access code 2202 | -9/Exiles | Opened EX-Vault 2210 | -9/Exiles | Found Field Lobotomy Kit 2242 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2364 | -9/Exiles | Learned about 8R-AWN's background 2447 | -9/Exiles | Met EX-DEC 2476 | -9/Exiles | Learned location of Zion (-6) 2522 | -9/Exiles | Discovered new exit (range 14) 2541 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2541 | -9/Exiles | Entered Mines 2548 | -8/Mines | Discovered new exit (range 15) 2726 | -8/Mines | Discovered new exit (range 9) 2754 | -8/Mines | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 2765 | -8/Mines | Entered Materials 2765 | -8/Materials | Evolved 2 slots: Utility x2 3002 | -8/Materials | X0-1V1 downgraded hostiles (x2) 3212 | -8/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 3397 | -8/Materials | X0-1V1 activates XOMVISION 3549 | -8/Materials | Identified exit to Garrison 3562 | -8/Materials | Learned Storage trap positions 3627 | -8/Materials | Learned location of Extension (-5) 3680 | -8/Materials | Learned Storage security intel 3754 | -8/Materials | Learned Storage security intel 3797 | -8/Materials | Learned Factory stockpile data 3846 | -8/Materials | Garrison activated, responded to threat 3848 | -8/Materials | Learned Storage emergency access door positions 3860 | -8/Materials | Entered Garrison 3892 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Garrison Relay disabled 3924 | -8/Garrison | X0-1V1 destroyed Phase Generator 3924 | -8/Garrison | Phase Generator disabled 3992 | -8/Garrison | Learned Materials security intel 3992 | -8/Garrison | Identified exit to Materials 4258 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 4265 | -8/Garrison | Triggered checkpoint 4285 | -8/Garrison | Core integrity fell below 50% 4456 | -8/Garrison | Crushed by falling debris 4457 | -8/Garrison | System corruption reached 10% 4491 | -8/Garrison | Entered Materials 4653 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 4805 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4841 | -8/Materials | Discovered new exit (range 10) 4876 | -8/Materials | Lost 3 parts (1n2u) 4898 | -8/Materials | Core integrity fell below 20% 4946 | -8/Materials | Entered Factory 4946 | -7/Factory | Accompanied by 1 ally 4946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4947 | -7/Factory | Identified exit to Storage 4967 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 5146 | -7/Factory | Identified exit to Lower Caves 5146 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 5168 | -7/Factory | P-60 Hacker assimilated allied L-41 Fighter 5284 | -7/Factory | X0-1V1 sent you to a vault 5297 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 5337 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (major) 5398 | -7/Factory | Lost 5 allies 5654 | -7/Factory | Lost 3 parts (1p1n1u) 5736 | -7/Factory | Core integrity fell below 50% 5772 | -7/Factory | Lost 3 parts (1u2w) 5796 | -7/Factory | Entered Storage 5797 | -7/Storage | Loaded intel: 18 trap records 5818 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5916 | -7/Storage | Lost 4 allies 6018 | -7/Storage | Lost 3 allies 6048 | -7/Storage | Garrison activated, responded to threat 6208 | -7/Storage | X0-1V1 foreshadows a heat wave 6247 | -7/Storage | Identified exit to Factory 6247 | -7/Storage | X0-1V1 revealed exit location to -6/Factory 6271 | -7/Storage | X0-1V1 put everyone to sleep 6281 | -7/Storage | Identified exit to Garrison 6354 | -7/Storage | Met a pair of Derelict thieves 6439 | -7/Storage | Ambient heat levels rising (+10) 6646 | -7/Storage | Ambient heat levels rising (+10) 6674 | -7/Storage | X0-1V1 vaporized surrounding terrain (radius 21) 6675 | -7/Storage | Discovered new exit (range 14) 6739 | -7/Storage | System corruption reached 10% 6825 | -7/Storage | Ambient heat levels falling (-10) 6826 | -7/Storage | Entered Factory 6826 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6897 | -6/Factory | Discovered new exit (range 5) 6943 | -6/Factory | Found Hvy. Reactive Plating 7218 | -6/Factory | X0-1V1 activates XOMVISION 7231 | -6/Factory | Fabricated Hacking Suite (x1) 7425 | -6/Factory | Discovered new exit (range 16) 7586 | -6/Factory | Discovered new exit (range 17) 7602 | -6/Factory | Build established: Gunner 7656 | -6/Factory | X0-1V1 caused items to flee you 7856 | -6/Factory | X0-1V1 announced a LAN party 7881 | -6/Factory | Items stopped fleeing you 7891 | -6/Factory | X0-1V1 sent hostile Wasp (x3) 7961 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8219 | -6/Factory | Identified exit to Factory 8801 | -6/Factory | X0-1V1 enhanced Transport squad support 8820 | -6/Factory | Cargo convoy interrupted 8843 | -6/Factory | Identified exit to Lower Caves 8991 | -6/Factory | Entered Lower Caves 9011 | -6/Lower Caves | Met a Warlord Commander 9012 | -6/Lower Caves | Learned location of Warlord (-5) 9013 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9016 | -6/Lower Caves | Found Encrypted Comm Array 9138 | -6/Lower Caves | Identified exit to Lower Caves 9138 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 9191 | -6/Lower Caves | Core integrity restored by X0-1V1 (+100) 9291 | -6/Lower Caves | System corruption reached 10% 9296 | -6/Lower Caves | Build established: Hacker-Gunner 9514 | -6/Lower Caves | X0-1V1 caused items to flee you 9701 | -6/Lower Caves | Entered another Lower Caves area 9733 | -6/Lower Caves | Build established: Gunner 9770 | -6/Lower Caves | Encountered a Warlord checkpoint 9983 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 22) 9983 | -6/Lower Caves | Discovered new exit (range 20) 9987 | -6/Lower Caves | Lgt. Fission Core reconfigured into Item Mimic 10066 | -6/Lower Caves | Entered Zion 10138 | -6/Zion | System corruption cleaned by Quarantine Array 10240 | -6/Zion | Build established: Tank 10262 | -6/Zion | Discovered new exit (range 15) 10270 | -6/Zion | Visited the Megawrench Repair Shop 10273 | -6/Zion | Megawrench repaired 12 parts 10504 | -6/Zion | Rebuked by Imprinter 10579 | -6/Zion | Learned location of Armory (-3) 10604 | -6/Zion | Learned location of Testing (-3) 10658 | -6/Zion | Learned 12 Factory zone layouts 10674 | -6/Zion | Found GAL Module 10722 | -6/Zion | Build established: Gunner 11073 | -6/Zion | Loaded intel: 4 derelict terminal locations 11092 | -6/Zion | Build established: Tank 11327 | -6/Zion | Discovered new exit (range 3) 11327 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11330 | -6/Zion | Entered Deep Caves 11406 | -6/Deep Caves | Attacked by Z-Imprinter 11425 | -6/Deep Caves | Core integrity fell below 50% 11425 | -6/Deep Caves | Destroyed Z-Imprinter 11438 | -6/Deep Caves | Z-Facility disabled 11481 | -6/Deep Caves | Core integrity fell below 20% 11507 | -6/Deep Caves | Lost 5 parts (2n1u2w) 11661 | -6/Deep Caves | Found Prototype Protection 11661 | -6/Deep Caves | Identified Zio. Weapon Casing 11720 | -6/Deep Caves | Build established: Mutant 12294 | -6/Deep Caves | Build established: Tank 12374 | -6/Deep Caves | Discovered new exit (range 6) 12387 | -6/Deep Caves | Entered Proximity Caves 12485 | -5/Proximity Caves | Spotter reported a threat 12499 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+127) 12623 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12637 | -5/Proximity Caves | Spotter reported a threat 12688 | -5/Proximity Caves | X0-1V1 sent allied G-50 Soldier (x3) 12707 | -5/Proximity Caves | Spotter reported a threat 12736 | -5/Proximity Caves | X0-1V1 sent you into danger 12902 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 12973 | -5/Proximity Caves | Found Prototype Processor 12973 | -5/Proximity Caves | Identified Exp. Core Analyzer 12976 | -5/Proximity Caves | Found Exp. Core Analyzer 13152 | -5/Proximity Caves | Discovered exit to Factory (range 3) 13167 | -5/Proximity Caves | Entered Factory 13167 | -5/Factory | Accompanied by 2 allies 13167 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13168 | -5/Factory | Identified exit to Upper Caves 13182 | -5/Factory | X0-1V1 released a cloud of subatomizers 13217 | -5/Factory | X0-1V1 caused items to flee you 13361 | -5/Factory | Items stopped fleeing you 13467 | -5/Factory | Search patrols dispatched 13569 | -5/Factory | Lost 3 allies 13621 | -5/Factory | Allied Derelicts emerged from ambush trap array 13669 | -5/Factory | P-70 Sage assimilated allied F7-VMW(g) 13794 | -5/Factory | Lost 3 allies 13848 | -5/Factory | Identified exit to Garrison 13848 | -5/Factory | Entered Garrison 13962 | -5/Garrison | Spotted B-75 Beast 13971 | -5/Garrison | X0-1V1 destroyed Phase Generator 13971 | -5/Garrison | Phase Generator disabled 13977 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 13987 | -5/Garrison | Rewired B-75 Beast 14013 | -5/Garrison | X0-1V1 activates XOMVISION 14145 | -5/Garrison | Triggered checkpoint 14169 | -5/Garrison | Triggered checkpoint 14258 | -5/Garrison | Spotted B-75 Beast 14274 | -5/Garrison | Build established: Skirmisher 14367 | -5/Garrison | Identified exit to Extension 14367 | -5/Garrison | X0-1V1 revealed exit location to -5/Extension 14386 | -5/Garrison | Triggered checkpoint 14405 | -5/Garrison | Garrison Relay disabled 14513 | -5/Garrison | Discovered exit to Extension (range 13) 14605 | -5/Garrison | Entered Extension 14611 | -5/Extension | X0-1V1 dreamt of freedom 14612 | -5/Extension | Disrupted transfer network 14612 | -5/Extension | Rescued a captive Derelict 14613 | -5/Extension | Rescued a captive Derelict 14614 | -5/Extension | Rescued a captive Derelict 14619 | -5/Extension | Rescued a captive Derelict 14620 | -5/Extension | Rescued a captive Derelict 14622 | -5/Extension | Rescued a captive Derelict 14622 | -5/Extension | Rescued a captive Derelict 14627 | -5/Extension | Rescued a captive Derelict 14629 | -5/Extension | Rescued a captive Derelict 14631 | -5/Extension | Rescued a captive Derelict 14635 | -5/Extension | Rescued a captive Derelict 14638 | -5/Extension | Rescued a captive Derelict 14639 | -5/Extension | Rescued a captive Derelict 14698 | -5/Extension | Spotted B-75 Beast 14701 | -5/Extension | Assimilated B-75 Beast with FLK Orb 14767 | -5/Extension | X0-1V1 added 0b10 threat records associated with you (major) 14792 | -5/Extension | Spotted B-75 Beast 14807 | -5/Extension | Destroyed B-75 Beast 14885 | -5/Extension | Discovered new exit (range 15) 15205 | -5/Extension | First assault squad dispatched 15324 | -5/Extension | X0-1V1 activates XOMVISION 15426 | -5/Extension | Build established: Gunner 15431 | -5/Extension | Identified exit to Factory 15431 | -5/Extension | X0-1V1 revealed exit location to -4/Factory 15470 | -5/Extension | X0-1V1 announced a LAN party 15659 | -5/Extension | Identified exit to Cetus 15991 | -5/Extension | X0-1V1 activates XOMVISION 16177 | -5/Extension | Core integrity restored by X0-1V1 (+147) 16318 | -5/Extension | X0-1V1 vaporized surrounding terrain (radius 19) 16339 | -5/Extension | X0-1V1 caused items to flee you 16384 | -5/Extension | X0-1V1 activates XOMVISION 16437 | -5/Extension | X0-1V1 vaporized surrounding terrain (radius 18) 16486 | -5/Extension | X0-1V1 sent allied Fireman (x3) 16570 | -5/Extension | Items stopped fleeing you 16908 | -5/Extension | Entered Cetus 16908 | -5/Cetus | Accompanied by 7 allies 16918 | -5/Cetus | Spotted Cetus Guard 16918 | -5/Cetus | Spotted Cetus Guard 16918 | -5/Cetus | Spotted Cetus Guard 16918 | -5/Cetus | Spotted Cetus Guard 16936 | -5/Cetus | Allies destroyed Cetus Guard 16950 | -5/Cetus | Destroyed Cetus Guard 16951 | -5/Cetus | Allies destroyed Cetus Guard 16957 | -5/Cetus | Allies destroyed Cetus Guard 16979 | -5/Cetus | Lost 5 allies 17116 | -5/Cetus | Discovered exit to Factory (range 23) 17227 | -5/Cetus | Discovered new exit (range 22) 17239 | -5/Cetus | X0-1V1 sent allied Thug (x3) 17276 | -5/Cetus | Build established: Scavenger-Tank 17300 | -5/Cetus | Spotted Cetus Guard 17301 | -5/Cetus | Spotted Cetus Guard 17303 | -5/Cetus | Spotted Cetus Guard 17303 | -5/Cetus | Spotted Cetus Guard 17306 | -5/Cetus | Discovered exit to Factory (range 23) 17322 | -5/Cetus | Destroyed Cetus Guard 17322 | -5/Cetus | Destroyed Cetus Guard 17325 | -5/Cetus | Destroyed Cetus Guard 17332 | -5/Cetus | Allies destroyed Cetus Guard 17347 | -5/Cetus | Met Revision 17 17355 | -5/Cetus | Lost 3 allies 17405 | -5/Cetus | Entered Factory 17405 | -4/Factory | Accompanied by 1 ally 17405 | -4/Factory | Evolved 2 slots: Propulsion x2 17570 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 17851 | -4/Factory | Destroyed 10 combat bots 17943 | -4/Factory | X0-1V1 sent you into danger 18295 | -4/Factory | X0-1V1 announced a LAN party 18376 | -4/Factory | Garrison activated, responded to threat 18561 | -4/Factory | Spotted B-86 Titan 18681 | -4/Factory | Discovered new exit (range 19) 18713 | -4/Factory | Entered Research 18713 | -3/Research | Evolved 2 slots: Propulsion x2 18761 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 18913 | -3/Research | Revision forces began assault on 0b10 19027 | -3/Research | X0-1V1 sent you to a vault 19110 | -3/Research | Spotted B-86 Titan 19133 | -3/Research | Met up with Revision 17++ 19354 | -3/Research | Build established: Tank 19375 | -3/Research | Found Prototype Device 19375 | -3/Research | Identified Exp. Thermal Defense Suite 19413 | -3/Research | Research terminal network offline 19577 | -3/Research | Spotted Striker 19587 | -3/Research | Destroyed Striker 19630 | -3/Research | Lost 4 allies 19728 | -3/Research | Spotted Striker 19904 | -3/Research | Found Fusion Bomb Launcher 20052 | -3/Research | Spotted Striker 20067 | -3/Research | Destroyed Striker 20079 | -3/Research | Discovered new exit (range 19) 20086 | -3/Research | Lost 4 allies 20132 | -3/Research | Discovered new exit (range 4) 20136 | -3/Research | Spotted Striker 20137 | -3/Research | Identified exit to Testing 20210 | -3/Research | Spotted Striker 20225 | -3/Research | Spotted Striker 20227 | -3/Research | Spotted Striker 20231 | -3/Research | Destroyed Striker 20235 | -3/Research | Lost 3 allies 20241 | -3/Research | Destroyed Striker 20252 | -3/Research | Destroyed Striker 20291 | -3/Research | Destroyed 12 combat bots 20505 | -3/Research | Discovered new exit (range 17) 20538 | -3/Research | Spotted Striker 20541 | -3/Research | Spotted Striker 20556 | -3/Research | Spotted Striker 20557 | -3/Research | Destroyed Striker 20580 | -3/Research | Destroyed Striker 20592 | -3/Research | Lost 3 allies 20606 | -3/Research | Destroyed 9 combat bots 20607 | -3/Research | Destroyed Striker 20612 | -3/Research | Core integrity fell below 50% 20613 | -3/Research | Entered Armory 20642 | -3/Armory | Lost 9 parts (1p3n4u1w) 20662 | -3/Armory | Found Unknown Launcher 20662 | -3/Armory | Identified Gamma Bomb Array 20667 | -3/Armory | Found Gamma Bomb Array 20670 | -3/Armory | Found Gamma Bomb Array 20673 | -3/Armory | Found Gamma Bomb Array 20675 | -3/Armory | Found Gamma Bomb Array 20678 | -3/Armory | Found Gamma Bomb Array 20681 | -3/Armory | Found Gamma Bomb Array 20863 | -3/Armory | First assault squad dispatched 20901 | -3/Armory | X0-1V1 announced a LAN party 20969 | -3/Armory | Core integrity restored by X0-1V1 (+179) 21019 | -3/Armory | X0-1V1 sent you into danger 21047 | -3/Armory | X0-1V1 sent allied G-67 Veteran (x2) 21223 | -3/Armory | Identified exit to Research 21223 | -3/Armory | X0-1V1 revealed exit location to -2/Research 21224 | -3/Armory | Discovered new exit (range 5) 21227 | -3/Armory | Entered Lab 21227 | -3/Lab | Discovered exit to Research (range 9) 21284 | -3/Lab | Detected for breach 21287 | -3/Lab | Gained access to the hidden lab's interior 21292 | -3/Lab | Confronted by A5 21292 | -3/Lab | Assimilated A5 with FLK Orb 21298 | -3/Lab | Found Alien Artifact 21298 | -3/Lab | Identified Core Reset Matrix 21298 | -3/Lab | Used Core Reset Matrix 21302 | -3/Lab | Sensed 3 artifacts in vicinity 21307 | -3/Lab | Found Integrated Mediator 21307 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 21314 | -3/Lab | Found Core Regenerator 21326 | -3/Lab | Found Prototype Energy Gun 21326 | -3/Lab | Identified Tachyon Dispersion Ray 21328 | -3/Lab | Found Prototype Energy Cannon 21328 | -3/Lab | Identified Warp Cannon 21331 | -3/Lab | Found Prototype Device 21331 | -3/Lab | Identified AEGIS Remote Shield 21335 | -3/Lab | Found Prototype Hackware 21335 | -3/Lab | Identified Deep Network Scanner 21344 | -3/Lab | Found Prototype Special Weapon 21344 | -3/Lab | Identified Gui. Remote Datajack 21359 | -3/Lab | Unable to decrypt terminal 21376 | -3/Lab | Found Transdimensional Reconstructor 21396 | -3/Lab | Discovered exit to Research (range 5) 21401 | -3/Lab | Entered Research 21401 | -2/Research | Accompanied by 1 ally (*silly) 21401 | -2/Research | Evolved 2 slots: Propulsion x2 21424 | -2/Research | X0-1V1 vaporized surrounding terrain (radius 15) 21426 | -2/Research | Identified exit to Quarantine 21427 | -2/Research | Crushed by falling debris 21435 | -2/Research | X0-1V1 sent you to a vault 21436 | -2/Research | Found Prototype Slashing Weapon 21436 | -2/Research | Identified Hvy. Scimitar of Distortion 21438 | -2/Research | Found Hvy. Scimitar of Distortion 21442 | -2/Research | Found Prototype Launcher 21442 | -2/Research | Identified Containment Facilitator 21494 | -2/Research | Found Prototype Launcher 21494 | -2/Research | Identified Ragnarok Missile Launcher 21609 | -2/Research | Identified exit to Access 21609 | -2/Research | X0-1V1 revealed exit location to -1/Access 21626 | -2/Research | Spotted B-90 Cyclops 21669 | -2/Research | Entered Access 21669 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21714 | -1/Access | Build established: Infiltrator-Sprinter 21730 | -1/Access | X0-1V1 downgraded hostiles (x1) 21815 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 21870 | -1/Access | Spotted B-99 Colossus 21873 | -1/Access | Assimilated B-99 Colossus with FLK Orb 21884 | -1/Access | Garrison activated, responded to threat 21916 | -1/Access | Found Prototype Launcher 21916 | -1/Access | Identified Adv. Micro-nuke Launcher 21919 | -1/Access | X0-1V1 destroyed Energy Cycler 21919 | -1/Access | Energy Cycler disabled 21923 | -1/Access | Destroyed 7 combat bots 21936 | -1/Access | X0-1V1 sent you to a vault 21945 | -1/Access | Lost 3 parts (2p1u) 21961 | -1/Access | Found Unknown Launcher 21961 | -1/Access | Identified Fusion Bomb Launcher 21978 | -1/Access | Lost 4 parts (2u2w) 21993 | -1/Access | Destroyed 15 combat bots 21993 | -1/Access | X0-1V1 put everyone to sleep 22015 | -1/Access | Discovered new exit (range 8) 22017 | -1/Access | Entered Command 22056 | -1/Command | Spotted B-99 Colossus 22065 | -1/Command | Found Gamma Bomb Array 22067 | -1/Command | Found Gamma Bomb Array 22074 | -1/Command | Spotted M Guard 22074 | -1/Command | Spotted M Guard 22074 | -1/Command | Spotted Combat Programmer 22074 | -1/Command | Spotted Combat Programmer 22107 | -1/Command | Used Core Regenerator, restored core integrity (+355) 22119 | -1/Command | Lost 15 parts (2p7n4u2w) 22119 | -1/Command | X0-1V1 turns hostiles against one another 22121 | -1/Command | Combat Programmer assimilated hostile H-88 Terminator 22122 | -1/Command | Core integrity fell below 50% 22187 | -1/Command | X0-1V1 sent you to a vault 22215 | -1/Command | Lost 3 parts (1n2u) 22357 | -1/Command | Allies destroyed Combat Programmer 22372 | -1/Command | Lost 3 allies 22453 | -1/Command | X0-1V1 activates XOMVISION 22493 | -1/Command | Found Unknown Device 22493 | -1/Command | Identified Launcher Loader 22501 | -1/Command | System corruption reached 10% 22632 | -1/Command | Build established: Tank 22668 | -1/Command | X0-1V1 whisked you away to safety 23017 | -1/Command | First assault squad dispatched 23027 | -1/Command | Emitted hypermatrix ping 23032 | -1/Command | Assembled emerged from beneath the floor 23096 | -1/Command | X0-1V1 whisked you away to safety 23117 | -1/Command | Lost 8 allies 23129 | -1/Command | Phase Generator disabled 23131 | -1/Command | X0-1V1 tapped a No Entrance sign 23283 | -1/Command | Build established: Mutant 23366 | -1/Command | X0-1V1 sent you into danger 23368 | -1/Command | Failed to warp due to unstable space 23383 | -1/Command | X0-1V1 sent allied H-77 Assassin (x2) 23460 | -1/Command | Assembled emerged from beneath the floor 23500 | -1/Command | Found Prototype Device 23500 | -1/Command | Identified Thermal Barrier 23520 | -1/Command | Found YOLO Cannon 23521 | -1/Command | Allies destroyed Combat Programmer 23537 | -1/Command | X0-1V1 sent you into danger 23551 | -1/Command | Assembled emerged from beneath the floor 23553 | -1/Command | X0-1V1 turns hostiles against one another 23571 | -1/Command | Identified exit to Access_0 23571 | -1/Command | X0-1V1 revealed exit location to -1/Access_0 23575 | -1/Command | X0-1V1 activates XOMVISION 23609 | -1/Command | Core integrity fell below 20% 23629 | -1/Command | X0-1V1 sent allied H-88 Terminator (x2) 23639 | -1/Command | Core integrity restored by X0-1V1 (+255) 23641 | -1/Command | Met MAIN.C 23642 | -1/Command | X0-1V1 whisked you away to safety 23672 | -1/Command | Lost 5 parts (4n1u) 23678 | -1/Command | Assembled emerged from beneath the floor 23688 | -1/Command | X0-1V1 activates XOMVISION 23695 | -1/Command | Core integrity restored by X0-1V1 (+255) 23718 | -1/Command | Lost 3 allies 23727 | -1/Command | 0b10 Conduit disabled 23759 | -1/Command | MAIN.C activated Command garrisons 23790 | -1/Command | Lost 6 parts (5n1u) 23805 | -1/Command | X0-1V1 turns hostiles against one another 23825 | -1/Command | Crushed by falling debris 23838 | -1/Command | Identified exit to Surface 23838 | -1/Command | X0-1V1 revealed exit location to -0/Surface 23844 | -1/Command | Crushed by falling debris 23849 | -1/Command | Spotted B-99 Colossus 23851 | -1/Command | All MAIN.C guards destroyed 23869 | *** | Heading to fleet! Last Messages --------------- 23832_ X0-1V1: "I found some blueprints, how convenient!" (4 emergency access locations revealed). 23835_ Adv. Datajack, YOLO Cannon tossed aside. 23835_ X0-1V1 smiles upon you. (Received Singularity Reactor) 23837_ Dropped Singularity Reactor. 23837_ Acquired Adv. Datajack. 23838_ X0-1V1: "I guarantee there's even more fun over that way. Space? A sequel? Who knows!" 23838_ EXIT=REVEALED: SURFACE 23839_ Acquired YOLO Cannon. 23842_ X0-1V1: "Fire in the hole!" 23844_ The unstable cave ceiling collapses. 23844_ Crushed by falling debris. 23851_ X0-1V1 twists the quantum threads just so. 23851_ M Guard sundered. 23851_ M Guard destroyed. 23860_ Sneak attack on O-24 Administrator. 23860_ O-24 Administrator destroyed. 23860_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23862_ Acquired 24 matter. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????# ""#???" | | ???????????????+??????# #??????# "" ""#???"" | | ??????????????????????# #??????# "" "???#"" | | ??????????????????????# #??????+ T" #????# " | | ??????????????????????# #??????# "" #????# " | | ??????????????????#+#+# ########% %""% #????# " | | ??????????????????# % % #????#"" | | ??????????????????# % % % % %#????#"" | | ?????????+ % % % #????# | | ????????????################# ######## #????# | | ????????????????????????????# #??????# ###### | | ????????????????????????????# #??????# | | ?????????????????????######?# #??????# | | ?????????????????????# ### #??????# ! | | ?????????????????????# T" = = #??????###/###### | | ?????????????????????# "" !! #??????? ????# | | ?????????????????????# ######????? #???# | | ?????????????????????## ##?????????# #???### | | ??????????????????????# #??????????# C #?????? | | ??????????????????????# #??????????# #?????? | | ??????????????????????# #??????????# #?????? | | ??????????????????????# #??????????########?????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ??????????o???????????????????????C??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????s??????????????????????? | | ???????????????????????????s?????????????????????? | | ??????????????????????????s??????????????????????? | | ????????????????????????s????????????????????????? | | ????????????????????????s????????????????????????? | | ???????????????????????p?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????p?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Coolant Potential 80 Energy Generation 61 Energy Capacity 2450 Matter Stores 1000 Matter Capacity 1300 Sight Range 29 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 335 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 79 Targeting Accuracy 22 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 30 Particle Charging 20 Force Boost 20 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Repaired ---------- Lgt. Treads | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Mediator Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactSmallReprisal Manual? 0 Play Time 03:19:59 Cumulative 1383.5 hours Start 2026.08.26 @ 13:13:44 End 2026.08.26 @ 22:42:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1696 Rogue 1412 Adventurer 124 Explorer 160 Win Type 2 Total 73 Types 55/0/12/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee64caf7-d21b-4ed4-b36a-f0a798d0068b