Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 16:46:47 // Winter2019/RPGLIKE Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1912 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 258/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (1) --- Flight Unit > --- UTILITY (3) ------ Improved Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON (1) ------- Heavy Assault Rifle > --- INVENTORY (3) ---- Power Shielding Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Grenade Launcher Datajack Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | 1 . 1 . Power . | . . . . Propulsion . | . . . . Utility 2 | 1 . 1 . Weapon . | . . . . Parts Attached 30 | 7 8 8 7 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 2 1 . Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight 2 | . 1 1 . Utility 13 | 5 1 2 5 Device 9 | 5 1 . 3 Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 9 | . 4 4 1 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 2 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 3 | . 1 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . Average Slot Usage (%) 98 | . 99 98 96 Engine 18 | . 20 16 16 Wheel 7 | . 16 . . Flight 10 | . 3 16 16 Device 36 | . 40 34 28 Protection 6 | . . 11 17 Energy Gun 6 | . 14 . . Ballistic Gun 8 | . 4 10 16 Special Weapon 2 | . 1 5 . Naked Turns . | . . . . Heaviest Build 13 | 9 9 13 13 Greatest Support 14 | 10 10 14 14 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 3 | 1 2 3 3 Average Capacity 2 | . 1 2 3 Most Carried 3 | 1 2 3 3 Average Carried 2 | . 1 2 2 Final Capacity 3 | 1 2 3 3 Final Carried 3 | 1 2 3 3 Class Distribution -------------------- 52% | Scout 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -10/Mines Scout | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 604 | 270 94 164 76 Remotely . | . . . . Salvage Created 827 | 213 471 67 76 Parts 57 | 16 29 6 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . 11 2 1 Guns 14 | . 11 2 1 Classes Destroyed 7 | 3 4 . . Worker 3 | 2 . 1 . Tunneler 5 | 5 . . . Recycler 1 | 1 . . . Operator 4 | . 2 . 2 Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 8 | . 5 2 1 Best Kill Streak 6 | 6 4 2 2 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 975 | . 465 501 9 Core 795 | . 386 400 9 Absorbed by Shields . | . . . . Redirected to Core 459 | . 243 216 . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 163 | 35 71 41 16 Largest 1 | 1 1 1 1 Hottest 100 | 40 100 100 23 Shots Fired 163 | 35 71 41 16 Gun 149 | 35 68 30 16 Cannon . | . . . . Launcher . | . . . . Special 14 | . 3 11 . Kinetic 58 | . 14 28 16 Thermal 14 | . 3 11 . Explosive . | . . . . Electromagnetic 91 | 35 54 2 . Robot Hit Streak 8 | 5 6 8 3 Robot Miss Streak 4 | 4 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | 17 35 11 3 Core Hits 37 | 9 21 4 3 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1039 | 227 526 219 67 Guns 943 | 227 526 123 67 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 261 | . 71 123 67 Thermal 96 | . . 96 . Explosive . | . . . . Electromagnetic 682 | 227 455 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 108 | . 48 108 . Average Temperature 31 | . 17 40 . Received Heat Transfer 240 | . 141 99 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | 1 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 319 | 40 319 230 104 Initial 75 | . 26 75 27 Average 128 | 21 172 144 43 Maximum Alert Level 1 | . 1 1 . Low Security (%) 77 | 100 78 62 100 Level 1 22 | . 21 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 22 10 8 Peak Tracking Total 6 | . 6 2 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . . 6 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 1 . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 20 | . 9 6 5 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 9 1 4 Terminals 11 | . 8 1 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 26 2 15 Successful 25 | . 13 1 11 Failed 16 | . 12 . 4 Catastrophic 3 | . 2 . 1 Database Lockouts 2 | . 1 1 . Manual 31 | . 22 2 7 Terminals 39 | . 25 2 12 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 1 4 Robot Analysis 3 | . 2 1 . Branch Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 2 | . 2 . . Reprogram Traps 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 6 . 4 Terminals 10 | . 6 . 4 Track 2 | . 1 . 1 Botnet 6 | . 4 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used 2 | . 1 . 1 Hacking Detections 10 | . 7 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 2 1 . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1369 | 164 556 482 167 Spaces Moved 1398 | 97 514 585 202 Core 1 | 1 . . . Treads . | . . . . Legs 3 | 3 . . . Wheels 438 | 93 345 . . Hover . | . . . . Flight 956 | . 169 585 202 Fastest Speed 40 | 80 40 40 40 Average Speed 52 | 81 66 40 40 Slowest Speed 150 | 150 80 40 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 1 4 . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 98 73 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . 3 4 . Terrain Destroyed 22 | . 3 19 . Melee . | . . . . Projectile 9 | . 3 6 . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1832 | 146 650 764 272 Wait 217 | . 52 121 44 Move 1385 | 96 511 576 202 Hop 5 | . 1 4 . Pick Up 5 | 2 2 1 . Fast Attach 13 | 6 2 3 2 Attach 1 | . . . 1 Detach 1 | . . . 1 Swap 16 | 1 6 5 4 Drop 17 | 6 5 4 2 Fire 163 | 35 71 41 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 9 | . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [Mat] / *Min x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 1) 21 | -11/Scrapyard | Upgraded with Utility slot (x1) 165 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 444 | -10/Materials | Discovered new exit (range 18) 576 | -10/Materials | Reached level 2 610 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Central database locked down 667 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Entered Mines 729 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 763 | -10/Mines | Learned Materials emergency access door positions 817 | -10/Mines | Reached level 3 834 | -10/Mines | Upgraded with Utility slot (x1) 891 | -10/Mines | Learned Materials terminal intel 917 | -10/Mines | Assembled infested the area 932 | -10/Mines | Build established: Scout 1072 | -10/Mines | Central database locked down 1180 | -10/Mines | Core integrity fell below 20% 1199 | -10/Mines | Discovered new exit (range 6) 1203 | -10/Mines | Entered Materials 1204 | -9/Materials | Core integrity fell below 50% 1204 | -9/Materials | Core integrity fell below 20% 1205 | -9/Materials | Loaded intel: 12 terminal locations 1205 | -9/Materials | Reached level 4 1270 | -9/Materials | Repaired Imp. Terrain Scanner 1280 | -9/Materials | Discovered new exit (range 6) 1283 | -9/Materials | Identified exit to Mines 1350 | -9/Materials | Discovered new exit (range 7) 1370 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01301_ O-16 Technician uses terminal to summon reinforcements. 01301_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01301_ O-16 Technician locks terminal. 01303_ O-16 Technician destroyed. 01305_ Acquired 17 matter. 01308_ Dropped Ion Engine. 01314_ Electrolysis Chamber disabled. 01323_ G-34 Mercenary destroyed. 01326_ Acquired 43 matter. 01335_ K-01 Serf collects debris. 01339_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Armor Integrity Analyzer (62%) 01344_ K-01 Serf collects debris. 01346_ Terminal unresponsive. 01350_ EXIT=FOUND 01360_ Integration Channel disabled. 01369_ K-01 Serf collects debris. 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