Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.30 @ 10:03:16 Player: Rev Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1227) 1227 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4112 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Disposable Heat Sink Large Storage Unit Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Treads Humpback High-capacity Matter Pod (200) Advanced Sensor Array Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Neutrino Core > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Makeshift Sensor Array Advanced Terrain Scanner Improved Terrain Scan Processor High-powered Tractor Beam > --- WEAPON ----------- Arc Thrower Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Treads Humpback High-capacity Matter Pod Advanced Sensor Array Particle Charger Field Recycling Unit Gauss Cannon Plasma Flamer [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Electrolaser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Flamer Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 56 | 6 3 11 20 6 7 3 Power 11 | 1 . 2 4 2 2 . Engine 9 | 1 . 2 4 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 9 | 2 . 1 5 . 1 . Treads 3 | 2 . 1 . . . . Leg 6 | . . . 5 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 6 4 3 2 1 Device 13 | . 1 5 2 2 2 1 Storage 4 | 1 1 . 2 . . . Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 1 2 7 1 2 2 Energy Gun 8 | 2 . 1 4 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . . 1 2 1 . . Ballistic Cannon 2 | . . . . . 1 1 Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . . 2 14 . 4 11 Power 5 | . . . 3 . . 2 Propulsion 5 | . . . 3 . 1 1 Utility 8 | . . 1 2 . 1 4 Weapon 13 | . . 1 6 . 2 4 Highest Loss Streak 11 | . . 2 10 . 2 11 Average Slot Usage (%) 89 | . 97 97 74 91 92 72 Engine 8 | . 14 11 6 7 7 5 Core 3 | . . . . 7 7 4 Treads 7 | . 28 21 3 . . . Leg 5 | . . . 7 7 8 5 Device 23 | . 8 29 12 22 29 26 Storage 10 | . 17 11 18 8 7 7 Processor 7 | . . 2 9 13 7 7 Energy Gun 8 | . 27 11 6 7 4 . Ballistic Gun 10 | . . 8 8 14 13 4 Ballistic Cannon 1 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 59 | 12 16 18 35 43 58 59 Greatest Support 40 | 40 40 40 40 10 30 20 Greatest Overweight (x) 9 | 2 . . 7 4 4 9 Average Overweight (x) 1 | . . . 1 3 2 2 Largest Inventory Capacity 12 | 6 6 6 12 10 10 10 Average Capacity 8 | 5 6 6 7 10 10 10 Most Carried 10 | 6 6 6 5 5 10 9 Average Carried 5 | 3 5 5 1 3 7 8 Final Capacity 10 | 6 6 6 10 10 10 10 Final Carried 9 | 6 6 6 2 5 9 6 Class Distribution -------------------- 55% | Skirmisher 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Matter Collected 1379 | 178 65 425 280 . 285 146 Remotely 1008 | . . 425 152 . 285 146 Salvage Created 1431 | . 65 438 550 . 323 55 Parts 64 | . 8 26 16 . 12 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 14 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 28 | . 3 7 10 . 5 3 Melee 1 | . . . 1 . . . Guns 23 | . 3 7 8 . 4 1 Cannons 3 | . . . . . 1 2 Classes Destroyed 9 | . 2 3 2 . 2 . Worker 2 | . 1 1 . . . . Watcher 3 | . . 3 . . . . Swarmer 5 | . 3 . . . . 2 Grunt 9 | . . 2 6 . 1 . Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . . . 1 1 Sentry 8 | . . 5 2 . 1 . Hunter 1 | . . . 1 . . . Behemoth 1 | . . . . . 1 . Best Kill Streak 4 | . 4 3 4 . 3 2 Combat Bots Only 4 | . 3 2 4 . 3 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Damage Taken 3819 | . 67 374 1421 . 614 1343 Core 1176 | . 10 34 428 . 137 567 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 96 91 22 . . . Volleys Fired 131 | 2 10 35 54 . 17 13 Largest 3 | 2 2 2 3 . 3 3 Hottest 148 | 90 90 79 102 . 114 148 Shots Fired 257 | 4 19 57 97 . 51 29 Gun 233 | 4 19 57 97 . 48 8 Cannon 22 | . . . . . 3 19 Launcher . | . . . . . . . Special 2 | . . . . . . 2 Kinetic 154 | . . 27 63 . 37 27 Thermal 103 | 4 19 30 34 . 14 2 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 47 | . 4 34 47 . 20 16 Robot Miss Streak 3 | . 2 2 3 . 1 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 7 | . 1 . 3 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 206 | . 10 47 85 . 43 21 Core Hits 81 | . 4 17 38 . 15 7 Critical Hits 2 | . . . 1 . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3407 | . 93 682 1256 . 843 533 Guns 2856 | . 93 682 1184 . 771 126 Cannons 454 | . . . . . 72 382 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 72 | . . . 72 . . . Kinetic 2157 | . . 247 759 . 643 508 Thermal 1178 | . 93 435 425 . 200 25 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 . 1 1 Average Corruption 1 | . . . 5 . 1 1 Corruption Purged . | . . . . . . . Effects 28 | . . . 19 . 7 2 Message Errors 7 | . . . 4 . 3 . Matter Fused 3 | . . . 3 . . . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 3 | . . . 2 . . 1 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 7 | . . . 3 . 3 1 Misfires 1 | . . . 1 . . . Targeting Errors 5 | . . . 4 . 1 . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles 16 | . . . . . . 16 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 22 . . . Shots . | . . . . . . . Rammed 36 | . . . 36 . . . Targets Rammed 44 | . . . 44 . . . Kicked 8 | . . . 8 . . . Crushed . | . . . . . . . Highest Temperature 270 | 30 192 63 269 . 270 197 Average Temperature 80 | 14 89 22 68 . 113 104 Received Heat Transfer 1476 | . . 168 504 . 129 675 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 2912 | . 236 1036 1036 . 444 160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Peak Influence 185 | . 96 185 130 5 . . Average Influence 28 | . 7 59 43 2 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . 1 . 1 Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 1 | . . 1 . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 4 10 18 . 8 15 Peak Tracking Total 10 | . 3 2 5 1 3 10 Tactical Retreats 4 | . . . 2 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 2 | . 2 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Machines Accessed 9 | . 4 2 2 . 1 . Terminals 7 | . 4 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 13 12 4 . 1 . Successful 27 | . 11 12 3 . 1 . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 13 2 4 . . . Fabricators . | . . . . . . . Repair Stations 10 | . . 10 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 11 2 3 . 1 . Record 10 | . 7 2 1 . . . Open Door 1 | . . . . . 1 . Alert Level 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . 10 . . . . Scan Component 5 | . . 5 . . . . Repair 5 | . . 5 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 1 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . 5 . . . . Time 130 | . . 130 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 180 | . . . . . . 180 Highest-Rated Ally 180 | . . . . . . 180 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Turns Passed 4787 | 95 477 802 704 876 1568 265 Spaces Moved 1766 | 51 273 350 263 138 587 104 Core 71 | 12 . . 44 . . 15 Treads 716 | 39 273 350 54 . . . Legs 979 | . . . 165 138 587 89 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 210 160 170 Average Speed 187 | 147 160 160 179 220 210 218 Slowest Speed 500 | 160 160 160 400 240 240 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 39 30 23 3 74 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 1 1 Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 4 | . . . . . 3 1 Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . . 4 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Total 2995 | 64 296 532 394 710 879 120 Wait 954 | . . 130 4 561 259 . Move 1760 | 50 272 349 262 137 586 104 Hop . | . . . . . . . Pick Up 27 | 6 5 4 3 3 6 . Fast Attach 31 | 6 2 4 15 1 3 . Attach 19 | . 1 5 4 4 2 3 Detach 4 | . . 1 . 3 . . Swap 6 | . . 2 1 1 2 . Drop 18 | . 6 1 7 . 4 . Fire 131 | 2 10 35 54 . 17 13 Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick 44 | . . . 44 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Utility x2 891 | -9/Materials | Repaired Ion Engine 919 | -9/Materials | Repaired Ion Engine 946 | -9/Materials | Repaired Lgt. Treads 973 | -9/Materials | Repaired Sensor Array 1001 | -9/Materials | Repaired Heat Sink 1348 | -9/Materials | Discovered new exit (range 15) 1373 | -9/Materials | Identified exit to Materials 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1685 | -8/Materials | Lost 10 parts (2p2n2u4w) 1687 | -8/Materials | Core integrity fell below 50% 2008 | -8/Materials | Discovered new exit (range 10) 2025 | -8/Materials | Identified exit to Factory 2079 | -8/Materials | Entered Factory 2079 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2466 | -7/Factory | Build established: Skirmisher 2701 | -7/Factory | Discovered new exit (range 18) 2921 | -7/Factory | Identified exit to Lower Caves 2955 | -7/Factory | Entered Lower Caves 2999 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3698 | -7/Lower Caves | Spotted B-75 Beast 3995 | -7/Lower Caves | Destroyed B-75 Beast 4503 | -7/Lower Caves | Discovered new exit (range 7) 4523 | -7/Lower Caves | Entered another Lower Caves area 4535 | -7/Lower Caves | Discovered new exit (range 15) 4669 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4763 | -7/Lower Caves | Core integrity fell below 50% 4782 | -7/Lower Caves | Core integrity fell below 20% 4788 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Deuterium Engine destroyed. Assault Cannon destroyed. S-27 Virus knocked back. Slug penetrates S-27 Virus. S-27 Virus destroyed. G-47 Trooper knocked back. Penetrated by Slug. System corrupted: Component data lost. Destroyed Lgt. Nuclear Core. Adv. Terrain Scanner destroyed. Gauss Cannon destroyed. Mak. Leg destroyed. G-47 Trooper shuts down. Plasma Flamer destroyed. Mak. Sensor Array destroyed. Particle Charger destroyed. G-47 Trooper suffers critical hit. Penetrated by Slug. A strange signal echoes through the caves. Penetrated by Slug. 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